Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert 8e90ef2ec7 ACCESS: Minor river code clean up and saving fix 2014-12-12 23:03:06 -05:00
Strangerke 07456932d4 ACCESS: Add a debug channel for the sound & music handling 2014-12-12 23:02:56 -05:00
Strangerke 3cf0893979 ACCESS: Add a cheat mode which currently skips the guard in chapter 8 2014-12-12 23:02:41 -05:00
Strangerke b864b84635 ACCESS: Fix the end of the demo 2014-12-12 23:02:30 -05:00
Paul Gilbert bf361715e0 ACCESS: Simply river savegame fields 2014-12-12 23:02:16 -05:00
Paul Gilbert a1e5e8be94 ACCESS: Cleaned up event handling for scene establish text display 2014-12-12 23:02:06 -05:00
Paul Gilbert 40b8417296 ACCESS: Correct down-right player movement 2014-12-12 23:01:54 -05:00
Paul Gilbert 7cd7bb9b54 ACCESS: Implement player keyboard movement 2014-12-12 23:01:46 -05:00
Paul Gilbert 67b3304f71 ACCESS: Clean up keyboard control 2014-12-12 23:01:37 -05:00
Strangerke 84d77b7daf ACCESS: Fix the inventory behavior in the floppy and demo version 2014-12-12 23:01:27 -05:00
Strangerke 59099a7205 ACCESS: Fix cmdDead for the demo 2014-12-12 23:01:16 -05:00
Strangerke c41d7bab2b ACCESS: Add some data for the character info used by the demo 2014-12-12 23:01:06 -05:00
Paul Gilbert 1f42800e0c ACCESS: Further cleanup of river obstacles checks 2014-12-12 23:00:57 -05:00
Strangerke 84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke 3c97961fd2 ACCESS: Fix the display in the floppy and demo version by removing the inventory pre-rendering 2014-12-12 23:00:35 -05:00
Paul Gilbert 06f99158f0 ACCESS: Debounce any mouse press when showing death screen 2014-12-12 23:00:25 -05:00
Paul Gilbert f2cd2ee5b3 ACCESS: Move river death flags from engine to River class 2014-12-12 23:00:16 -05:00
Paul Gilbert 93b1516f9f ACCESS: Fix display of rocks in the river arcade scene 2014-12-12 22:59:59 -05:00
Paul Gilbert c1e80440b5 ACCESS: Fix the formatting of a bunch of else statements 2014-12-12 22:59:45 -05:00
Paul Gilbert 4c2ab8b297 ACCESS: Remove misnamed duplicate _screenVirtX field 2014-12-12 22:59:25 -05:00
Paul Gilbert 889a564e73 ACCESS: Fix definition of river data structures 2014-12-12 22:59:14 -05:00
Strangerke 7571fdd4b1 ACCESS: Add some more Demo opcodes 2014-12-12 22:59:03 -05:00
Strangerke e35e6df93a ACCESS: Rename cmdObject 2014-12-12 22:58:50 -05:00
Strangerke 580fec468f ACCESS: Implement loadNSound, add a warning about another special opcode used by the demo 2014-12-12 22:58:40 -05:00
Strangerke 771bcc8efd ACCESS: Add warnings about opcodes changed in the demo version 2014-12-12 22:58:31 -05:00
Strangerke cbd772ea5f ACCESS: Avoid the call to loadScreen in mWhileDownRiver 2014-12-12 22:58:21 -05:00
Strangerke c6322702e6 ACCESS: Fix doEstablish for the floppy and for the demo versions 2014-12-12 22:58:12 -05:00
Strangerke 2413fd0798 ACCESS: Skip the end of the full intro in the demo 2014-12-12 22:58:01 -05:00
Strangerke 860f7c717c ACCESS: Implement the demo logic in doTitle 2014-12-12 22:57:50 -05:00
Strangerke 8267b5d2ab ACCESS: Skip the unknown midi file format used by the demo 2014-12-12 22:57:35 -05:00
Strangerke f968553329 ACCESS: Fix RoomInfo for the demo version, fix a typo in a comment 2014-12-12 22:56:11 -05:00
Strangerke 66f9d71f1d ACCESS: Add some code for the intro (WIP) 2014-12-12 22:55:56 -05:00
Strangerke 954a0d0f9f ACCESS: Remove useless (and commented) code 2014-12-12 22:55:42 -05:00
Strangerke 0eeb5b5bf3 ACCESS: Fix the horizontal scrolling in intro, add some calls to clearEvents 2014-12-12 22:55:30 -05:00
Strangerke 0028556d6c ACCESS: improve the sound during the title countdown 2014-12-12 22:55:08 -05:00
Strangerke 11870c4144 ACCESS: Implement music player (WIP) 2014-12-12 22:54:52 -05:00
Strangerke f364782d05 ACCESS: Some rework in MusicManager 2014-12-12 22:54:42 -05:00
Strangerke 6e8f29c15b ACCESS: Implement stopSound 2014-12-12 22:54:20 -05:00
Strangerke 9604da9da3 ACCESS: Rename _Eseg 2014-12-12 22:54:08 -05:00
Strangerke 0277d1654d ACCESS: Remove two unused variables 2014-12-12 22:53:55 -05:00
Strangerke 11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00
Strangerke a3801df518 ACCESS: First implementation of Sound playback for both CD and Floppy version. Courtesy of m_kiewitz 2014-12-12 22:53:31 -05:00
Strangerke 63bcd2ebcb ACCESS: Remove second character sprite in Dead command 2014-12-12 22:53:22 -05:00
Paul Gilbert d37593d5c1 ACCESS: Replaced delayMilli calls to use pollEventsAndWait 2014-12-12 22:53:09 -05:00
Paul Gilbert a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Strangerke c42666f3d2 ACCESS: Add some code for VGA mode in cmdHelp 2014-12-12 22:52:39 -05:00
Paul Gilbert 16a8d705ba ACCESS: Fix restoring game scene after using help 2014-12-12 22:52:26 -05:00
Paul Gilbert eadaf53486 ACCESS: Remove unused _travel and _ask fields 2014-12-12 22:52:13 -05:00
Paul Gilbert 01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert ec44c0504f ACCESS: Remove unneeded dummy field syncs from serializer 2014-12-12 22:51:52 -05:00