Commit Graph
86814 Commits
Author SHA1 Message Date
Marisa-Chan 5a08792780 ZVISION: Fix uninitialized scalar field (CID 1125218) 2014-12-19 15:39:51 +06:00
Marisa-Chan 74ea583a4e ZVISION: Fix uninitialized scalar field (CID 1109700) 2014-12-19 15:38:28 +06:00
Marisa-Chan c50024fd86 ZVISION: Fix uninitialized pointer field (CID 1109699) 2014-12-19 15:37:33 +06:00
Marisa-Chan b10f66438f ZVISION: Fix uninitialized scalar field (CID 1109675) 2014-12-19 15:33:51 +06:00
Marisa-Chan 76335d4a81 ZVISION: Fix uninitialized pointer field (CID 1109672) 2014-12-19 15:32:43 +06:00
Marisa-Chan d96834020c ZVISION: Fix uninitialized scalar field (CID 1109669) 2014-12-19 15:31:43 +06:00
Marisa-Chan 30212e4579 ZVISION: Fix array compared against 0 (CID 1109648) 2014-12-19 15:30:03 +06:00
Marisa-Chan f4fe0b008f ZVISION: Delete unused code 2014-12-19 10:46:43 +06:00
Paul Gilbert 93bbe3a45e ACCESS: Manually implement ASurface::copyFrom for performance
The original called Surface::copyFrom, which keeps recreating the
dest surface with each copy. This version simply copies the image
2014-12-18 21:52:59 -05:00
Paul Gilbert 95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke 864cab5e47 ACCESS: Fix issue related to demo-only (and unused afawk) opcodes 2014-12-19 01:35:33 +01:00
Strangerke 3fca9d42f3 ACCESS: Use Common::String to display bubble box text 2014-12-18 07:23:18 +01:00
Strangerke 7895c5408c ACCESS: Constify general messages 2014-12-18 07:14:21 +01:00
Strangerke 20bcc7f7aa ACCESS: Rename CMDPUSHLOCATION 2014-12-17 23:45:41 +01:00
Strangerke 8fe8cf8e43 ACCESS: Use AD_ENTRY1s in detection tables 2014-12-17 23:35:12 +01:00
Strangerke c11b6e3eb3 ACCESS: Add original engine dates 2014-12-17 23:27:55 +01:00
Strangerke beba3cd3f2 ACCESS: Fix indentation issue pointed out by _sev 2014-12-17 23:22:50 +01:00
Strangerke a990323703 ACCESS: Format the definition of ImagerFlag
and fix a comment
2014-12-17 23:21:13 +01:00
Strangerke cd4183a463 ACCESS: Fix indentation of METHODS in animate() 2014-12-17 23:15:13 +01:00
Strangerke 79b51f20e4 ACCESS: Use clear to empty Common::String variables 2014-12-17 23:08:54 +01:00
Strangerke 207c4012ad ACCESS: replace an assert by an error as suggested by LordHoto 2014-12-17 23:05:22 +01:00
Strangerke 240b9dcaeb ACCESS: Format Direction enum as suggested by LordHoto 2014-12-17 22:54:29 +01:00
Strangerke 223038924b ACCESS: Get rid of a goto 2014-12-17 22:49:01 +01:00
Strangerke c57f191960 ACCESS: Constify some resources in MM too 2014-12-17 22:38:01 +01:00
Strangerke bb01fa31f8 ACCESS: Constify some resources 2014-12-17 22:31:29 +01:00
Strangerke e141da25e8 ACCESS: Use a uint instead of a int in a loop based on size() 2014-12-17 21:39:26 +01:00
Strangerke fe627c5ce1 ACCESS: Fix spacing around semicolumn in class definitions 2014-12-17 21:31:26 +01:00
Strangerke ce1f04b1d5 ACCESS: Get rid of hardcoded size when using Common::Fill 2014-12-17 21:19:33 +01:00
Strangerke df7fa78a86 ACCESS: Fix three out of bounds 2014-12-17 21:10:50 +01:00
Strangerke 67a40fd9b0 ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
Strangerke 9daf9a30c0 ACCESS: Modify the indentation of constructor when it's multiline 2014-12-17 19:13:23 +01:00
Strangerke 7d73acbccc ACCESS: Remove useless defines 2014-12-17 18:36:49 +01:00
Strangerke 492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke c8d6370edf ACCESS: Fix broken file header 2014-12-17 18:27:01 +01:00
Strangerke 82dfe2a5bc ACCESS: Use writeString in writeSavegameHeader 2014-12-17 18:25:24 +01:00
Strangerke 1496ad9717 ACCESS: Split mouse data per line 2014-12-17 08:29:24 +01:00
Strangerke 56d28bc4c8 ACCESS: Split doCredit in two, putting demo code in a separate function 2014-12-17 07:58:24 +01:00
Strangerke 3a1203ff73 ACCESS: Use a while statement as suggested by _sev in the merge request
Also fix a formatting issue pointed out by _sev
2014-12-17 07:47:55 +01:00
Paul Gilbert 7ae4fca38e ACCESS: Fix foreground parallex in opening scene 2014-12-16 22:21:49 -05:00
Martin Kiewitz e0cb8f52f7 SCI: fix kq6 azure&ariel scenes in dual mode #6750
script patch
fixes bug #6750 in dual mode (audio+text)
2014-12-17 00:13:54 +01:00
Strangerke c3312749ff ACCESS: Fix crash when getting randomly shot in the cabin 2014-12-16 22:41:27 +01:00
Strangerke 64435ef25f ACCESS: Fix cmdFreeSound, which fixes the sound played during the death animation 2014-12-16 19:40:27 +01:00
Filippos Karapetis 003269dc36 ZVISION: Fix the display of state variables, such as the high score
Common::String::format() was used incorrectly. Also, state variables
were handled incorrectly in the TTY text parser
2014-12-16 11:08:40 +02:00
Filippos Karapetis 1241efcbca ZVISION: Allow 2x scaling up in videos again
This fixes the alchemists and cup sequence in Nemesis
2014-12-16 03:47:28 +02:00
Filippos Karapetis 8efcc3cf26 ZVISION: Bugfix for addDir() - fixes the Nemesis subtitle patch 2014-12-16 03:46:31 +02:00
Filippos Karapetis 77705752ef ZVISION: Move trimCommentsAndWhiteSpace() into the script manager
This allows us to remove the last remnants of utility.*
2014-12-16 01:58:57 +02:00
Filippos Karapetis 7630e3204e ZVISION: Move all the remaining utility classes into the core 2014-12-16 01:58:56 +02:00
Filippos Karapetis d8a961244d ZVISION: Move all the file-related classes together 2014-12-16 01:58:56 +02:00
Filippos Karapetis 2463b45804 ZVISION: Move the MIDI code together with the rest of the sound code 2014-12-16 01:58:55 +02:00
Filippos Karapetis 4b2b5e686b ZVISION: Move the mouse cursor handling code into the graphics code 2014-12-16 01:58:55 +02:00