ACCESS: Fix definition of river data structures

This commit is contained in:
Paul Gilbert
2014-12-12 22:59:14 -05:00
parent 7571fdd4b1
commit 889a564e73
3 changed files with 21 additions and 25 deletions
+3 -3
View File
@@ -1461,7 +1461,7 @@ void River::initRiver() {
}
_riverIndex = _vm->_riverFlag;
_topList = RIVEROBJECTTBL[_riverIndex];
_topList = RIVER_OBJECTS[_riverIndex][RIVER_START];
updateObstacles();
riverSetPhysX();
_canoeDir = 0;
@@ -1637,7 +1637,7 @@ void River::moveCanoe2() {
void River::updateObstacles() {
RiverStruct *cur;
for (cur = _topList; cur < RIVEROBJECTTBL[_riverIndex + 1]; ++cur) {
for (cur = _topList; cur < RIVER_OBJECTS[_riverIndex][RIVER_END]; ++cur) {
int val = cur->_field1 + cur->_field3 - 1;
if (val < _screenVertX)
break;
@@ -1646,7 +1646,7 @@ void River::updateObstacles() {
_topList = cur;
_botList = cur;
while (cur < RIVEROBJECTTBL[_riverIndex + 1]) {
while (cur < RIVER_OBJECTS[_riverIndex][RIVER_END]) {
++cur;
val = cur->_field1 + cur->_field3 - 1;
if (val < _screenVertX || (cur->_field3 >= (_screenVirtX + 319)))
+13 -15
View File
@@ -1980,7 +1980,7 @@ const int DOWNRIVEROBJ[14][4] = {
{ 3, 700, 0, 20 }
};
RiverStruct RIVER0OBJECTS[45] = {
RiverStruct RIVER0OBJECTS[46] = {
{16, 31, 6400, 0, 4, 12},
{16, 31, 6200, 0, 2, 12},
{17, 30, 6100, 0, 3, 15},
@@ -2025,12 +2025,11 @@ RiverStruct RIVER0OBJECTS[45] = {
{16, 31, 910, 0, 5, 12},
{17, 30, 705, 0, 0, 15},
{16, 31, 550, 0, 4, 12},
{17, 30, 305, 0, 2, 15}
{17, 30, 305, 0, 2, 15},
{16, 31, 260, 0, 7, 12}
};
RiverStruct ENDRIVER0[1] = { { 16, 31, 260, 0, 7, 12 } };
RiverStruct RIVER1OBJECTS[49] = {
RiverStruct RIVER1OBJECTS[50] = {
{16, 31, 6920, 0, 1, 12},
{16, 31, 6740, 0, 4, 12},
{17, 30, 6699, 0, 1, 15},
@@ -2079,12 +2078,11 @@ RiverStruct RIVER1OBJECTS[49] = {
{16, 31, 910, 0, 7, 12},
{17, 30, 705, 0, 0, 15},
{16, 31, 550, 0, 6, 12},
{17, 30, 305, 0, 3, 15}
{17, 30, 305, 0, 3, 15},
{ 16, 31, 260, 0, 1, 12 }
};
RiverStruct ENDRIVER1[1] = { { 16, 31, 260, 0, 1, 12 } };
RiverStruct RIVER2OBJECTS[53] = {
RiverStruct RIVER2OBJECTS[54] = {
{16, 31, 8230, 0, 6, 12},
{16, 31, 8115, 0, 7, 12},
{17, 30, 7955, 0, 4, 15},
@@ -2137,14 +2135,14 @@ RiverStruct RIVER2OBJECTS[53] = {
{16, 31, 910, 0, 5, 12},
{17, 30, 705, 0, 0, 15},
{16, 31, 550, 0, 4, 12},
{17, 30, 305, 0, 3, 15}
{17, 30, 305, 0, 3, 15},
{16, 31, 260, 0, 6, 12}
};
RiverStruct ENDRIVER2[1] = { { 16, 31, 260, 0, 6, 12 } };
RiverStruct *RIVEROBJECTTBL[6] = {
RIVER0OBJECTS, ENDRIVER0, RIVER1OBJECTS,
ENDRIVER1, RIVER2OBJECTS, ENDRIVER2
RiverStruct *RIVER_OBJECTS[3][2] = {
{ RIVER0OBJECTS, RIVER0OBJECTS + 46 - 1},
{ RIVER1OBJECTS, RIVER0OBJECTS + 50 - 1 },
{ RIVER2OBJECTS, RIVER0OBJECTS + 54 - 1 }
};
const int HELP1COORDS[2][4] = {
+5 -7
View File
@@ -120,14 +120,12 @@ extern const byte *MAPTBL[3];
extern const int DOWNRIVEROBJ[14][4];
extern RiverStruct RIVER0OBJECTS[45];
extern RiverStruct ENDRIVER0[1];
extern RiverStruct RIVER1OBJECTS[49];
extern RiverStruct ENDRIVER1[1];
extern RiverStruct RIVER2OBJECTS[53];
extern RiverStruct ENDRIVER2[1];
extern RiverStruct RIVER0OBJECTS[46];
extern RiverStruct RIVER1OBJECTS[50];
extern RiverStruct RIVER2OBJECTS[54];
extern RiverStruct *RIVER_OBJECTS[3][2];
enum { RIVER_START = 0, RIVER_END = 1 };
extern RiverStruct *RIVEROBJECTTBL[6];
extern const int HELP1COORDS[2][4];
extern const int RIVER1OBJ[23][4];