Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert b478b05df2 ACCESS: Move _saveRiver from engine to River class 2014-12-12 22:51:43 -05:00
Paul Gilbert 2151919434 ACCESS: Remove accidental resetting of _vm pointers 2014-12-12 22:51:34 -05:00
Paul Gilbert 01e9214c7d ACCESS: Only save river scene fields when actually in the river scene
I'm still not happy everything needed is being synchronised, so this
way we can work on it further without upsetting other Amazon saves
2014-12-12 22:51:15 -05:00
Paul Gilbert 1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert e332218568 ACCESS: Workaround for Exit/walk icon in massacre site scene 2014-12-12 22:50:54 -05:00
Paul Gilbert 740df9b42a ACCESS: Further tweaks to timer skipping 2014-12-12 22:50:45 -05:00
Paul Gilbert eeb9d63a19 ACCESS: Don't decrease timers whilst text dialogs are showing 2014-12-12 22:50:36 -05:00
Paul Gilbert abecac94d4 ACCESS: Fix to restrict river canoe to 7 allowable 'lanes' 2014-12-12 22:50:24 -05:00
Paul Gilbert bfbce8c6a6 ACCESS: Cleanup of updateObstacles 2014-12-12 22:50:15 -05:00
Paul Gilbert 62a7619017 ACCESS: Better fix for drawing partially off-screen sprites 2014-12-12 22:50:03 -05:00
Strangerke 2735101179 ACCESS: Finish the implementation of cmdHelp (still a redraw issue) 2014-12-12 22:49:53 -05:00
Paul Gilbert 3f44538441 ACCESS: Fix array sizes for panning objects fields 2014-12-12 22:49:43 -05:00
Paul Gilbert b1ea7879f3 ACCESS: Fix saving/loading using ScummVM GMM in the river scene 2014-12-12 22:49:35 -05:00
Paul Gilbert c6042e2e25 ACCESS: Minor cleanups of canoe code 2014-12-12 22:49:26 -05:00
Paul Gilbert 3be3cb1ac2 ACCESS: Cleanup of room _function and river canoe movement 2014-12-12 22:49:16 -05:00
Paul Gilbert 64b45e68aa ACCESS: Fix loading or exiting game when Maya is active player 2014-12-12 22:49:06 -05:00
Paul Gilbert f6a1faa5e4 ACCESS: Fix check for scene area that can be clicked in 2014-12-12 22:49:00 -05:00
Paul Gilbert bb93268ee2 ACCESS: Fix left button flag beig stuck after saving & loading games 2014-12-12 22:48:53 -05:00
Paul Gilbert f0f19dbea0 ACCESS: Fix for vertical scrolling after using inventory screen 2014-12-12 22:48:47 -05:00
Strangerke abb4b9d1e6 ACCESS: Fix regression in bd004bd6f3b960e36756248d8e44bfdf955fdb52 2014-12-12 22:48:33 -05:00
Paul Gilbert 4c71b12e02 ACCESS: Fix memory leaks 2014-12-12 22:48:16 -05:00
Strangerke f75fa68c05 ACCESS: Add a replacement of configSelect, currently just initializing _hintLevel 2014-12-12 22:48:06 -05:00
Paul Gilbert 7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Paul Gilbert 89b20c618f ACCESS: Fix to correctly draw partly off-screen sprites 2014-12-12 22:47:44 -05:00
Strangerke d8c97d259b ACCESS: add code to replace the checks on KEYBUFCNT 2014-12-12 22:47:33 -05:00
Paul Gilbert fde1ea9d0e ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum 2014-12-12 22:47:22 -05:00
Strangerke 953321cc26 ACCESS: Fix a glitch in the intro, add a workaround for a crash, fix a logic flaw 2014-12-12 22:47:11 -05:00
Paul Gilbert 0cafe2719d ACCESS: Fix for proper vertical scrolling on the ship 2014-12-12 22:47:00 -05:00
Paul Gilbert 84d500a35a ACCESS: Fix flickering slaver guard 2014-12-12 22:46:49 -05:00
Paul Gilbert 9cd2bbf6bd ACCESS: Move slaver guard functions into the Guard class 2014-12-12 22:46:36 -05:00
Strangerke 486b7d7e04 ACCESS: Add detection for Amazon English Demo 2014-12-12 22:46:20 -05:00
Strangerke 0a28a77e1a ACCESS: Silent warning 2014-12-12 22:46:01 -05:00
Strangerke 451a29ada5 ACCESS: Fix character in first screen when the intro is played 2014-12-12 22:45:42 -05:00
Strangerke 79fa346ca0 ACCESS: Implement calcIQ 2014-12-12 22:45:29 -05:00
Strangerke 2ea4601589 ACCESS: Implement helpTitle 2014-12-12 22:45:17 -05:00
Paul Gilbert 7a691f38cf ACCESS: Fix guard movement logic on slaver boat 2014-12-12 22:44:58 -05:00
Paul Gilbert cc8a8bfddd ACCESS: Refactored Amazon specific player loading into new AmazonPlayer class 2014-12-12 22:44:43 -05:00
Strangerke a8c99d1986 ACCESS: Some work on drawHelp (WIP) 2014-12-12 22:44:16 -05:00
Strangerke 6e2d63e4cd ACCESS: Implement checkRiverCollide() 2014-12-12 22:44:04 -05:00
Strangerke 5674bed27b ACCESS: Implement updateObstacles 2014-12-12 22:43:51 -05:00
Paul Gilbert 9fa0fc845e ACCESS: Fix 'bounce' when reaching left end of a horizontal scrolling scene 2014-12-12 22:43:42 -05:00
Paul Gilbert b01f5d61d7 ACCESS: Fix vertically scrolling up the screen 2014-12-12 22:43:33 -05:00
Paul Gilbert 8eeb5bd8e6 ACCESS: Refine scene 9 workaround to stop movement problems on ship 2014-12-12 22:43:24 -05:00
Strangerke f1b99b0ede ACCESS: Implement plotRiver 2014-12-12 22:43:14 -05:00
Strangerke 51ccd0c1fb ACCESS: Implement moveCanoe 2014-12-12 22:43:03 -05:00
Strangerke 0c4fdc6a48 ACCESS: Implement some more RIVER functions 2014-12-12 22:42:50 -05:00
Paul Gilbert 68dc425cd4 ACCESS: Implemented buildRow for vertical screen scrolling 2014-12-12 22:42:36 -05:00
Strangerke cc07c2e5a2 ACCESS: Implement two more RIVER related functions 2014-12-12 22:42:10 -05:00
Paul Gilbert 74a15d6599 ACCESS: Fix the mWhileDownRiver cutscene 2014-12-12 22:41:45 -05:00
Strangerke 36a3c5d234 ACCESS: Implement riverJumpTest 2014-12-12 22:41:33 -05:00