Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 2715805c32 Add reported MM spanish
svn-id: r18861
2005-09-22 22:57:26 +00:00
Eugene Sandulenko 81b46b6268 Fix regression introduced when we split engine constructiors into
constructor itself and init() method. debug() and error() are dependent
on _debug object in many engines, so if these methods were called on early
stage, scummvm crashed.

svn-id: r18860
2005-09-22 22:55:01 +00:00
Eugene Sandulenko 2b1d4ef990 Fix regression caused by recent code cleanup. Each input byte should be
processed twice, so even if stream end is reached, there should be another
iteration. Otherwise it always returned one byte less than expected.

svn-id: r18859
2005-09-22 20:45:46 +00:00
Travis Howell 2ff735ff09 Convert old actor moving states.
svn-id: r18858
2005-09-22 13:34:20 +00:00
Eugene Sandulenko 55c95e4803 Patch #1297829 "Basic Costume Renderer for MM C64"
svn-id: r18857
2005-09-22 13:31:21 +00:00
Torbjörn Andersson 27334a55d7 Marked all these structs as packed, except CollisionData, which I have
removed because it wasn't used. Does this make any difference at all on
64-bit architectures in general, and bug #1153682 in particular?

svn-id: r18856
2005-09-21 12:06:52 +00:00
Torbjörn Andersson 65959dafaa This should keep IHNM from triggering an assertion in FLAC. But I'm not
sure since I don't have FLAC installed on this computer. The looping for
standalone tracks looked a little strange, too, so I've changed it.

svn-id: r18855
2005-09-21 10:46:20 +00:00
Torbjörn Andersson d18ce8e2f0 Whitespace
svn-id: r18854
2005-09-21 10:44:22 +00:00
Torbjörn Andersson 5ef6aa4da1 Make the Linux and multi-OS versions run again. I don't know about the rest
of you, but I'm getting increasingly frustrated with the number of almost
indistinguishable, yet subtly different versions of ITE.

svn-id: r18853
2005-09-21 10:25:33 +00:00
Torbjörn Andersson 8f8f0daf1c Added a GAME_SWAPENDIAN flag so that game files can be labelled as having
the opposite byte order of the rest of the files. This is needed for the
multi-OS version. (Now it crashes with a "RAWInputStream() wrong musicInfo"
message instead, but it's still an improvement.)

svn-id: r18852
2005-09-21 10:09:58 +00:00
Torbjörn Andersson 15969fa797 This might allow the multi-OS version to run from CD, though I'm not sure
our game detection agrees with that at the moment.

svn-id: r18851
2005-09-21 10:06:56 +00:00
Eugene Sandulenko aa33153569 Normalize use of DISABLE_SCALERS. Now it really disables all scalers
except essential Normal1x. Also thumbnails get compiled unconditionally
so we get them on all platforms, even those which never display them.

Sorted out mess brought to sdl backend by epoc maintainer. He misused
__SYMBIAN32__ where DISABLE_SCALERS is more appropriate.

svn-id: r18850
2005-09-20 18:16:09 +00:00
Eugene Sandulenko a0cff37f06 Buggy support for ripped tracks.
svn-id: r18849
2005-09-20 18:04:26 +00:00
Eugene Sandulenko cfe0b5936b Implement Feature request #1286150 "Third-party translations". Just
use target_md5=234672e54b4534ac6775 which will be used to pick up
alternative target parameters.

svn-id: r18848
2005-09-20 00:52:32 +00:00
Torbjörn Andersson 98c40b69aa Fixed bug #1294660, using aquadran's suggested solution.
svn-id: r18847
2005-09-19 06:49:29 +00:00
Travis Howell 0d3e20e478 Ooops
svn-id: r18846
2005-09-19 00:35:12 +00:00
Travis Howell 3b029a37b2 Switch back to using _paletteMod for the palette adjustment in 32 color Amiga games, since overflow is required for the correct palette (ie 256 should overflow to 0).
Fixes the palette regression, bug #1294513

svn-id: r18845
2005-09-19 00:29:41 +00:00
Max Horn 7aa398a9d0 Clarify the AudioStream::readSample requirements
svn-id: r18844
2005-09-18 14:49:54 +00:00
Eugene Sandulenko 6a420f524e Add md5s of extracted MM NES.
svn-id: r18843
2005-09-18 12:16:15 +00:00
Eugene Sandulenko 60bf5f9e2d Add reported MI1 VGA V1.1
svn-id: r18842
2005-09-17 12:03:38 +00:00
Max Horn a595100900 Added another font related TODO
svn-id: r18841
2005-09-17 11:34:13 +00:00
Max Horn 114efafe7d Cleaned up the ADPCM code
svn-id: r18840
2005-09-17 10:58:01 +00:00
Joost Peters 17b70ae515 USE_VORBIS needs to be defined when using libtremor
svn-id: r18839
2005-09-17 10:29:35 +00:00
Joost Peters 42d01d468d libtremor is installed to a different location when using the port from pspdev svn
svn-id: r18838
2005-09-17 10:28:50 +00:00
Joost Peters d7ea4c6c7f correct features string when using tremor
svn-id: r18837
2005-09-17 10:27:34 +00:00
Eugene Sandulenko 9d9326bb63 Add bundled Mac snmdemo.
svn-id: r18836
2005-09-17 01:33:40 +00:00
Eugene Sandulenko c96d229b4c Remoe unused variable
svn-id: r18835
2005-09-17 00:31:51 +00:00
Eugene Sandulenko a35366276e Make Mac DOTT demo runnable.
svn-id: r18834
2005-09-17 00:24:51 +00:00
Eugene Sandulenko c01148b098 Add Mac Dott demo. Though file substitutes handling needs to be extended to
make it run.

svn-id: r18833
2005-09-16 23:45:33 +00:00
Eugene Sandulenko c33e15e915 Mention ITE and Gob in about dialog. Or should I state publisher (C)
on Goblins which is Sierra Inc.?

svn-id: r18832
2005-09-16 22:18:46 +00:00
Eugene Sandulenko 76a3c5bc4d Add file substitutions for UK Putt Time release.
svn-id: r18831
2005-09-16 21:02:46 +00:00
Travis Howell 3804d9aa01 Not actually script 18, but exit script.
svn-id: r18830
2005-09-16 13:03:59 +00:00
Torbjörn Andersson a556889d93 I think this fixes bug #1291074, which is a masking glitch in Amiga v5
games. The mask pointer and maskbit weren't properly updated for the first
pixel of each new row.

Note that I do not have any of the Amiga games myself, so this fix is
based on observing what happens when forcing the PC version of MI2 to use
proc3_ami() instead of proc3().

svn-id: r18829
2005-09-15 10:25:23 +00:00
Eugene Sandulenko 90bcab800a Add UK releases of HE demos.
svn-id: r18828
2005-09-14 22:42:07 +00:00
Eugene Sandulenko c1ddc2736e Add f4demo from UK putttime
svn-id: r18827
2005-09-14 17:00:17 +00:00
Eugene Sandulenko 98a910cb42 Forgot to add path to source files. Add CVS Id.
svn-id: r18826
2005-09-14 16:31:02 +00:00
Eugene Sandulenko 3319834af2 Add UK release of putt time.
svn-id: r18825
2005-09-14 16:28:13 +00:00
Travis Howell cfa4ccf2e7 ZZZZZZZZZZZZZZCCCVS: ----------------------------------------------------------------------
Skip walkbox data in C64 maniac for now.

svn-id: r18824
2005-09-14 12:11:28 +00:00
Jonathan Gray a5b1a8a2b5 Move the check for >= v5 further up the calling chain
for deciding whether we want to open an sfxfile.

svn-id: r18823
2005-09-14 10:49:53 +00:00
Jonathan Gray 2b9bf456de Only try opening SfxFile for >= v5 games.
svn-id: r18822
2005-09-14 10:38:07 +00:00
Travis Howell 40bf69230c Ooops
svn-id: r18821
2005-09-14 10:36:18 +00:00
Travis Howell 4645dcb6dd Fix skipping cutscenes in C64 maniac.
svn-id: r18820
2005-09-14 10:35:04 +00:00
Travis Howell 80fd81f275 Selection screen in C64 maniac works.
svn-id: r18819
2005-09-14 09:37:17 +00:00
Travis Howell adeb1a6c11 Selection screen partly working in C64 maniac.
svn-id: r18818
2005-09-14 08:20:37 +00:00
Travis Howell b02a983c85 Fix entry point in C64 maniac.
svn-id: r18817
2005-09-14 05:31:18 +00:00
Travis Howell 13b600e799 Fix room object loading in C64 maniac.
svn-id: r18816
2005-09-14 04:18:29 +00:00
Eugene Sandulenko 7ba3330909 Fix for FM-TOWNS Monkey1 detection.
svn-id: r18815
2005-09-13 23:11:44 +00:00
Eugene Sandulenko 362200bcbe whitespace fixes
svn-id: r18814
2005-09-13 17:31:06 +00:00
Eugene Sandulenko cf821fe6f8 Fix SegaCD detection.
svn-id: r18813
2005-09-13 17:16:28 +00:00
Travis Howell 1dc83615b7 Add logos and music in demo.
svn-id: r18812
2005-09-12 10:49:52 +00:00