This might allow the multi-OS version to run from CD, though I'm not sure

our game detection agrees with that at the moment.

svn-id: r18851
This commit is contained in:
Torbjörn Andersson
2005-09-21 10:06:56 +00:00
parent aa33153569
commit 15969fa797
+4 -1
View File
@@ -119,7 +119,6 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst)
_frameCount = 0;
// The Linux version of Inherit the Earth puts all data files in an
// 'itedata' sub-directory, except for voices.rsc
Common::File::addDefaultDirectory(_gameDataPath + "itedata/");
@@ -130,6 +129,10 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst)
Common::File::addDefaultDirectory(_gameDataPath + "music/");
Common::File::addDefaultDirectory(_gameDataPath + "sound/");
// The Multi-OS version puts the voices file in the root directory of
// the CD. The rest of the data files are in game/itedata
Common::File::addDefaultDirectory(_gameDataPath + "game/itedata/");
// Mac CD Wyrmkeep
Common::File::addDefaultDirectory(_gameDataPath + "patch/");