171 Commits

Author SHA1 Message Date
clobber ef91ce464c Cleanup v0.5.1 2023-06-20 21:13:53 -06:00
clobber 0ba54f14d3 Merge pull request #8 from ShutOstrich/master
Update to Gambatte JG 0.5.1
2023-05-03 21:20:11 -06:00
ShutOstrich 0a330b490f Add display mode: CGB color correction 2023-05-01 18:55:17 +02:00
ShutOstrich 65e0083de0 Update to Gambatte JG 0.5.1 2023-05-01 07:39:23 +02:00
ShutOstrich 6237b9f50e Update to Gambatte JG 0.5.0 2023-05-01 07:39:23 +02:00
clobber ba04dbb4ef Merge pull request #7 from OpenEmu/revert-5-master
Revert "Add: Colour Palette Revisions"
2021-12-09 21:05:46 -07:00
clobber 2fffad141d Revert "Add: Colour Palette Revisions" 2021-12-09 21:02:29 -07:00
C.W. Betts 44182cc6eb Merge pull request #5 from TRIFORCE89/master
Add: Colour Palette Revisions
2021-12-09 19:21:12 -07:00
TRIFORCE89 72bb48afdd - Finally accurate SGB colours
- Remove usage of BGB colours
2021-12-02 20:16:14 -05:00
TRIFORCE89 ecbaa4142b correct SGB specific palettes; add real WideBoy values; add missing Smurfs from Goomba 2021-09-18 10:00:50 -04:00
TRIFORCE89 e69312eabd Redo Demo Vision after correcting NES Classic Mini palette in Nestopia 2021-07-23 21:24:24 -04:00
TRIFORCE89 b5a97f1d55 Multiple Revisions
Changes:
 - Double check against TheWolfBunny & nensondubois
 - improved commenting
 - nensondubois' revised Alley Way SGB palette
 - nensondubois' revised Tetris Attack SGB palette
 - Collection of SaGa palette
 - Donkey Kong '94 ending palette
 - SGB Super Mario Land palette for Arne's Unnamed Graphics Hack rather than 1-A
 - Wide-Boy palette option
 - Donkey Kong Land DMGesque menu palette option
 - Game & Watch palette option
 - Demo Vision palette option
 - remove unused palette additions (Superball, Squidlit)
 - update Dream Land GB with TheWolfBunny's version
2021-07-16 12:01:05 -04:00
TRIFORCE89 00e8ac983c Add: SGB Cool Spot from NP. Some unofficial Goomba Color entries for other games 2021-06-11 21:58:02 -04:00
TRIFORCE89 be62b682da MGB is default again (I play with LCD grids), swap Squidlit for proper GB Studio 2021-06-06 12:30:51 -04:00
TRIFORCE89 8868472869 Fix: Kirby Pocket && Add: custom Arne SML2013 (need to edit game header to activate) 2021-05-19 08:53:37 -04:00
TRIFORCE89 beba11c372 Kirby!
Changes:
- Fix: Wii Gray is now the default
- Add: Smash Ultimate Green replaces VC Green
- Fix: revise true color output

Note:
- new green palette was created by pushing LUT (https://scanmountgoat.github.io/Smush-Material-Research/post_processing) through https://hexcolor.co/image-to-colors and increasing brightness by 40%
- 3DS Dreamland GB looked like 3DS VC, so in my view Switch Dreamland GB is a TV-safe revision of that VC palette
2021-05-12 00:24:18 -04:00
TRIFORCE89 5c1a41ec41 Updates:
- rearrange palette menu
- add back SGB 4H (My Life in Gaming endorses it)
- replace 3DS grayscale with the nicer revision from Kirby's Dream Collection
- SGB Pokémon taken from disassembly
- accurate GB Studio
- code cleanup

Notes:
- recommended to not use a LCD-tint (like GBC/GBA/GBI) shader on SGB palettes
2021-05-10 20:21:24 -04:00
TRIFORCE89 01f163576d Fix: locations of the system plugin headers.
Changes:
- Minor Xcode maintenance.
2020-12-25 14:09:15 -05:00
TRIFORCE89 be0e841c42 Add: SGB/GBC support for Lunar Chase prototype 2020-10-23 00:28:03 -04:00
C.W. Betts 40e9ff65bb Poke the plists: get the development language from Xcode build. 2020-10-01 01:51:37 -06:00
C.W. Betts c4bd988726 Fix locations of the system plugin headers.
Minor Xcode maintenance.
2020-10-01 01:26:40 -06:00
C.W. Betts 17ccc013a8 Revert "set deployment target to match OpenEmuCore's, of 10.14.4." 2020-09-22 09:30:09 -06:00
C.W. Betts bb866b0f91 set deployment target to match OpenEmuCore's, of 10.14.4.
Also silence deprecated OpenGL warnings.
2020-09-22 02:53:07 -06:00
TRIFORCE89 ac3ceae429 Add: palette for Analogue Pocket / GB Studio 2020-09-20 19:14:11 -04:00
TRIFORCE89 69a6fe7856 Tweak PkMn palettes to match VBA-M and TheWolfBunny 2020-09-20 19:14:11 -04:00
TRIFORCE89 5fd058a7ea True Colour
Changes:
 - Remove: Gambatte's incorrect colour correction (this should be addressed via shaders)
 - Fix: change up the list of available palette selections again because now they all actually look correct
2020-09-20 19:13:16 -04:00
TRIFORCE89 f463dc6b7a Add: GBC Greyscale option & default to VC Greyscale instead of SGB as it approximates Pocket 2020-09-20 19:06:07 -04:00
TRIFORCE89 d8d6f0d807 Add: VirtualBoy palette 2020-09-20 19:06:07 -04:00
TRIFORCE89 08f893779e Fix: revise palettes used and include VC colours 2020-09-20 19:06:07 -04:00
TRIFORCE89 23b9a5de5a Add: Colour Palette Revisions 2020-09-20 19:06:07 -04:00
clobber e5b42325c9 Revert version number back to "counting" upstream commits
Counting the commits like other forks (https://github.com/pokemon-speedrunning/gambatte-speedrun) until there is a formal release again. NOTE: counting by `git rev-list --count HEAD` instead of `git rev-list --count --first-parent HEAD`
v0.5.0.689
2020-08-20 12:23:49 -05:00
clobber fb4cc1323e Merge MBC3 RTC crash fix from https://github.com/sinamas/gambatte/pull/18 2020-08-20 11:59:52 -05:00
clobber 8e6c44a63e Bump version for sparkle updater 2020-08-20 01:42:56 -05:00
clobber 052a4b7020 Sync with upstream https://github.com/sinamas/gambatte/commit/56e3371151b5ee86dcdcf4868324ebc6de220bc9
This also includes our serialize/deserialize support and GBC GameShark cheat fixes from commits 9fbc420 and d08f236
2020-08-20 01:34:31 -05:00
Daniele Cattaneo fd5294ab09 Disable code signing.
Could cause problems with Sparkle in a future update built with a recent version of Xcode.
2020-08-16 18:03:41 +02:00
Daniele Cattaneo 3ee18feec9 Quiet Xcode warnings. 2020-08-16 15:42:50 +02:00
Daniele Cattaneo a69f54e944 Prevent passing too many samples to the resampler when playing certain games (i.e. Mario Tennis).
Fixes issue #6 (and its duplicate OpenEmu/OpenEmu#4282).
2020-08-16 15:14:23 +02:00
C.W. Betts c1823b4021 Update language resources.
This quiets warnings in newer Xcode releases.

Also update framework locations.
2020-01-07 16:37:18 -07:00
clobber 27b26480c6 Bump version for sparkle updater. Core is still 0.5.0 r572 v0.5.0.574 2018-11-26 14:38:32 -06:00
clobber fd071b24b5 Cleanup 2018-11-26 14:37:03 -06:00
clobber 34bc63a962 More cleanup 2018-11-10 23:42:40 -06:00
clobber 41e7cbb149 Cleanup 2018-11-07 10:51:08 -06:00
clobber 4cc81aa4ac Add display mode change support 2018-11-04 13:10:46 -06:00
clobber eac78b39e1 Use -fileSystemRepresentation instead of -UTF8String for file names 2017-08-16 23:48:03 -05:00
Rudy Richter 8245238796 Use spaces 2017-07-20 08:51:07 -04:00
mrvacbob d16ec11885 Enable direct-rendering 2017-07-20 01:59:11 -07:00
clobber 3d80d60170 Bump version for sparkle updater. Core is still 0.5.0 r572 v0.5.0.573 2016-07-01 12:00:27 -05:00
clobber 4674e6e71d Limit rewind buffer to 60 seconds to reduce memory use 2016-06-30 01:31:54 -05:00
clobber 4269e63ba9 Clean up deprecated methods. v0.5.0.572 2015-12-12 17:04:33 -08:00
Alexander Strange 9596973f2b Update projects - fix debug builds, make deployment 10.11, enable objc-arc properly, build faster 2015-10-17 13:04:19 -07:00