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OpenEmu/Gambatte-Core
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139 Commits 2 Branches 8 Tags
8e6c44a63eb257f3aef85fa1e1837e20ecd42e6c
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clobber 8e6c44a63e Bump version for sparkle updater
2020-08-20 01:42:56 -05:00
common
Sync with upstream https://github.com/sinamas/gambatte/commit/56e3371151b5ee86dcdcf4868324ebc6de220bc9
2020-08-20 01:34:31 -05:00
en.lproj
Update language resources.
2020-01-07 16:37:18 -07:00
Gambatte.xcodeproj
Disable code signing.
2020-08-16 18:03:41 +02:00
libgambatte
Sync with upstream https://github.com/sinamas/gambatte/commit/56e3371151b5ee86dcdcf4868324ebc6de220bc9
2020-08-20 01:34:31 -05:00
.gitignore
Add .gitignore file.
2013-04-07 19:03:33 -07:00
gameboy.icns
Moving everything to Trunk in prep for Branch "helper app" Open Emu project.
2010-04-04 01:36:37 +00:00
gbcpalettes.h
Update Gambatte to latest upstream at https://github.com/sinamas/gambatte/commit/46e06da8bd4907edabaddd8d588d6a11c3dd90f1
2015-03-14 03:33:29 -05:00
GBGameCore.h
Fix license.
2013-09-02 16:15:00 -07:00
GBGameCore.mm
Prevent passing too many samples to the resampler when playing certain games (i.e. Mario Tennis).
2020-08-16 15:14:23 +02:00
Info.plist
Bump version for sparkle updater
2020-08-20 01:42:56 -05:00
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Description
OpenEmu Core plugin with Gambatte to support Game Boy emulation
1.1 MiB
Languages
C++ 95.4%
Objective-C++ 3.4%
C 1%
Objective-C 0.2%
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