Compare commits

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96 Commits

Author SHA1 Message Date
tanhakabir 01668790f3 Release 6.0.0 2021-08-08 11:04:23 -07:00
tanhakabir 1cf8fb99ba Remove unnecessary project files 2021-08-08 11:02:37 -07:00
tanhakabir 2d3fe83a56 Merge pull request #125 from cntrump/pr_spm_and_tvos_support
Add SPM and tvOS support
2021-08-08 10:46:57 -07:00
tanhakabir 5f63b52592 support custom HTTPHeaderFields
Fixes #85

Co-Authored-By: cntrump <me@lvv.me>
2021-08-08 10:31:56 -07:00
Lvv.me 9111ac6257 Add SPM and tvOS support 2021-08-08 17:08:54 +08:00
tanhakabir bfbb979897 Add stopping engine and playerNode on invalidate() and deinit
Co-Authored-By: cntrump <me@lvv.me>
2021-08-07 19:06:59 -07:00
tanhakabir 0b40a6f0b4 Release 5.2.0 2021-07-20 10:50:43 -07:00
tanhakabir f9465f54a0 Merge pull request #118 from dylancom/issue-117
fix: prevent mediainfo not being available yet in callbacks
2021-07-20 10:32:34 -07:00
tanhakabir 8ce28db471 Add documentation for important order 2021-07-20 10:32:16 -07:00
Dylan Companjen a84f834f45 fix: prevent mediainfo not being available yet in callbacks 2021-07-19 18:40:01 +02:00
tanhakabir e3e3af2b7a Release 5.1.0 2021-07-18 23:09:08 -07:00
tanhakabir 6987458f0a Merge pull request #114 from dylancom/issue-112
feat: pause player on interruption, resume when necessary
2021-07-18 22:58:50 -07:00
tanhakabir c912d5f381 update formatting and control functions 2021-07-18 22:57:58 -07:00
Dylan c444ae4c9f feat: pause player on interruption, resume when necessary 2021-07-16 15:08:44 +02:00
tanhakabir 6d3f3c6d6f Update README.md 2021-07-12 14:18:08 -04:00
tanhakabir bb7f1d1d0a Release 5.0.5 2021-05-09 17:16:22 -07:00
tanhakabir 6c446f27e0 fix maintaining rate changes while skip silences is enabled (#110) 2021-05-09 17:15:44 -07:00
tanhakabir c513c723ed Release 5.0.4 2021-05-08 18:57:11 -07:00
tanhakabir b34a264aec Fix bug introduced by queuing for lockscreen info (#108)
* add extra data for queuing and change order of clearing mediaInfo

* make SAPlayer the only source for mediaInfo

Co-authored-by: @dylancom
Co-authored-by: @dezinezync
2021-05-08 18:55:08 -07:00
tanhakabir a83c2f702f pass lockscreen info to player in example app (#107)
related to #106
2021-05-07 13:16:24 -07:00
tanhakabir 8644bf24fb Merge pull request #105 from Husseinhj/patch-1
Anchor link in SAPlayer.Updates fixed
2021-05-03 20:42:19 -07:00
tanhakabir 69a979cb98 Add twitter handle to podspec 2021-05-03 20:40:57 -07:00
Hussein Habibi Juybari 6ba43e70ea Rollback Contact header changes 2021-05-03 11:34:30 +04:30
Hussein Habibi Juybari 6f19009000 Anchor link in SAPlayer.Updates fixed 2021-05-03 11:32:30 +04:30
tanhakabir 64677ad6ce Release 5.0.3 2021-04-28 15:33:46 -07:00
tanhakabir 3894309706 Merge pull request #102 from niczyja/session-fix
Fix for audio session setup on iOS 11 and up
2021-04-26 09:41:07 -07:00
Maciej Sienkiewicz e44f16258f Fix for audio session setup on iOS 11 and up 2021-04-26 14:43:13 +02:00
tanhakabir 1e3cf35b7b Release 5.0.2 2021-04-21 10:06:11 -07:00
tanhakabir 4bfb3f1774 fix packet parsing crash by putting audiopacket actions on a lock
close #94

Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-04-21 10:05:39 -07:00
tanhakabir e056336955 Release 5.0.1 2021-04-20 23:40:07 -07:00
tanhakabir 64d2959a27 fix volume changes taking effect on engine
Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-04-20 23:37:36 -07:00
tanhakabir eb1675d4fd Merge pull request #97 from niczyja/issue-95
Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/95
2021-04-20 23:35:33 -07:00
tanhakabir ca7e48cbe7 Merge pull request #96 from niczyja/issue-76
Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/76
2021-04-20 23:33:37 -07:00
tanhakabir 653f2817bc remove need to pass in current rate 2021-04-20 23:32:53 -07:00
Maciej Sienkiewicz edff806647 Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/95 2021-04-20 14:56:27 +02:00
Maciej Sienkiewicz c47d623118 Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/76 2021-04-20 14:36:51 +02:00
tanhakabir b270cf86ab Release 5.0.0 2021-04-17 09:50:47 -07:00
tanhakabir 5c2fd7dc97 Fix radio streaming playback to be smooth (#92)
Fix radio streaming playback to be smooth
2021-04-17 09:49:40 -07:00
tanhakabir d21ef34392 update README with bitrate info 2021-04-17 09:48:02 -07:00
tanhakabir e6d54b0c33 remove test logs 2021-04-17 09:44:17 -07:00
tanhakabir 7a1e5bca74 put all playernode actions on a queue 2021-04-17 09:35:42 -07:00
tanhakabir 1996812c90 checkpoint 2021-04-17 09:17:19 -07:00
tanhakabir 6e1f8f12d4 fix crash 2021-04-16 18:03:34 -07:00
tanhakabir 625e1ab169 remove unused code 2021-04-16 17:30:09 -07:00
tanhakabir 52c33518ad add option to change bitrate for radio 2021-04-16 17:20:48 -07:00
tanhakabir 3f6fc327ff remove network data wrapper, seeking broken 2021-04-16 16:17:36 -07:00
tanhakabir e3e4e4dd46 Release 4.2.0 2021-04-16 10:05:57 -07:00
tanhakabir b60e567a83 fix recursive polling logic (#91) 2021-04-16 10:05:21 -07:00
tanhakabir 17e0ee5dd8 Update example app to include a radio stream link (#89)
* update links

* update example app to show podcast, soundbite, and radio
2021-04-06 21:16:13 -07:00
tanhakabir 97909bacce Release 4.1.0 2021-03-22 23:04:53 -07:00
tanhakabir 30b0189f61 Merge Fix PCM memory leak #87 2021-03-22 23:01:35 -07:00
tanhakabir 5bde849bf0 fix PCM memory leak 2021-03-22 23:00:35 -07:00
tanhakabir b3b519ab4c Revert "audio skips, but reusing same pcm buffers"
This reverts commit f3b62cc756.
2021-03-22 22:49:31 -07:00
tanhakabir f3b62cc756 audio skips, but reusing same pcm buffers 2021-03-22 11:52:29 -07:00
tanhakabir a56d3314ad Update README.md 2021-03-22 11:50:53 -07:00
tanhakabir f75d743cd9 small refractor 2021-03-20 11:59:06 -07:00
tanhakabir f8876d821e remove unnecessary recursion helper 2021-03-20 11:54:56 -07:00
tanhakabir bca8fde2de Release 4.0.0 2021-03-18 00:57:00 -07:00
tanhakabir efbaa465b2 remove unused functions 2021-03-18 00:44:30 -07:00
tanhakabir 20f1d72058 implement basic autoplay 2021-03-18 00:44:30 -07:00
tanhakabir 6c3b1efe97 fully implement queuing audio 2021-03-18 00:44:30 -07:00
tanhakabir a98f090b6a checkpoint, timer has strong reference to engine 2021-03-18 00:44:30 -07:00
tanhakabir 542f65f044 add initial queuing functionality from Joe but this will crash
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-18 00:44:30 -07:00
tanhakabir f4a1141f65 clean up project 2021-03-18 00:44:30 -07:00
tanhakabir a034c7dc6f reset project settings 2021-03-18 00:44:30 -07:00
tanhakabir d9c6d18921 Fix initial state of feature switches to off 2021-03-10 17:41:53 -08:00
tanhakabir 7eb3d601fa Add minor documentation to skip silences feature
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 14:43:19 -08:00
tanhakabir 9b375b99dc Release 3.0.0 2021-03-10 14:37:13 -08:00
tanhakabir ee80976e92 add sleep timer feature
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 14:25:43 -08:00
tanhakabir 10aea39cae expose ID for current player 2021-03-10 14:25:43 -08:00
tanhakabir 431fdc6428 add rate as a core property of SAPlayer (#78) 2021-03-10 14:05:58 -08:00
tanhakabir eda60a3c3d remove random audio modifiers to see skip silences in work 2021-03-10 12:59:02 -08:00
tanhakabir d7b90f1f58 use Joe's original rate for speeding through silences
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 12:59:02 -08:00
tanhakabir 08b30307aa Add PR from Joe for skipping silences
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 12:59:02 -08:00
tanhakabir 751ca765d5 Release 2.13.0 2021-03-06 19:51:39 -08:00
tanhakabir 68ea5a9468 fix crash on uncompressed audio (#69) 2021-03-06 19:50:18 -08:00
tanhakabir 46ab845c8e Release 2.12.0 2021-02-22 22:47:40 -08:00
tanhakabir b597704115 Fix locating files in downloads
Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-02-22 22:42:27 -08:00
tanhakabir 889e2257ab Add documentation for supported file types (#63) 2021-02-22 22:37:26 -08:00
tanhakabir e962008b4c Fix freezing on seek (#62) 2021-02-22 22:32:54 -08:00
tanhakabir d6c1d13d7d create API for setting preference for downloading on cellular data (#61)
* set cellular downloads to true to allow for simulator downloads

* add documentation
2021-02-22 22:13:36 -08:00
tanhakabir 922a794d09 remove noisey logs 2021-02-22 21:48:34 -08:00
tanhakabir 96092a208c Add files per Xcode 9.3 2021-02-22 17:37:07 -08:00
tanhakabir b71729035d Open up access to playerNode (#60) 2021-02-22 17:34:59 -08:00
tanhakabir 2abba6f0cc Release 2.11.0 2020-10-22 12:22:20 -07:00
tanhakabir f081b7549d add endpoint to remove default pitch modifier (#51) 2020-10-22 11:59:01 -07:00
tanhakabir 55fbae7b4a Update README to include module name for import (#47) 2020-09-19 16:02:46 -07:00
tanhakabir 2acbde2efa Release 2.10.0 2020-09-19 15:52:25 -07:00
Moises Inzunza acbdf05d4f Fixed bug in swift 5.3 (#46) 2020-09-19 12:19:50 -07:00
Tanha c325caa914 Release 2.9.0 2020-03-06 23:53:42 -08:00
tanhakabir dd54d81573 implement streaming cancellation (#32)
* cancels streaming initally, but player enters weird state trying to stream again

* calling superclass invalidate from engines for good measure

* Fix UI to fix seemingly weird state

* Fix error warning
2020-03-06 23:52:22 -08:00
tanhakabir ebc282d5c2 fix crash on cancel streaming pressed (#30) 2020-03-06 23:28:30 -08:00
Tanha 80ce253f92 Release 2.8.2 2020-01-21 00:29:28 -08:00
tanhakabir fe2395066f Add equalizer example (#28)
* project configure for me

* to see log

* set project

* new UI

* fix ui

* re-fix UI

* add example of equalizer

* Revert "re-fix UI"

This reverts commit 05ed993a52.

* Revert "fix ui"

This reverts commit 0da9f6adea.

* Revert "new UI"

This reverts commit ffd6a95a2d.

* Add verbose debug mode to player

Co-authored-by: cendolinside123 <jnsbstn391@gmail.com>
2020-01-21 00:27:51 -08:00
Tanha 3e66b4b4d4 Release 2.8.1 2020-01-04 13:35:29 -08:00
Tanha 58bbc97a1b Minor fix on end of audio notification 2020-01-04 13:35:03 -08:00
36 changed files with 1593 additions and 553 deletions
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</segments>
<connections>
<action selector="audioSelected:" destination="vXZ-lx-hvc" eventType="valueChanged" id="oYE-yq-348"/>
</connections>
</segmentedControl>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="KDu-ea-kF8">
<rect key="frame" x="78" y="140" width="69" height="30"/>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="KDu-ea-kF8">
<rect key="frame" x="43" y="123" width="69" height="30"/>
<state key="normal" title="Download"/>
<connections>
<action selector="downloadTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="8Jg-1C-0Ms"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="6d9-Bc-hIz">
<rect key="frame" x="244" y="140" width="49" height="30"/>
<state key="normal" title="Stream"/>
<connections>
<action selector="streamTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="AXY-N7-87Y"/>
</connections>
</button>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="rate: 1.0x" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="yUQ-mI-ozK">
<rect key="frame" x="153" y="435" width="69" height="21"/>
<rect key="frame" x="153" y="419" width="69" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="0:00" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="j3w-gr-HzF">
<rect key="frame" x="16" y="297" width="27" height="15"/>
<rect key="frame" x="16" y="280" width="27" height="15"/>
<fontDescription key="fontDescription" type="system" pointSize="12"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="100:00" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Urj-Dv-41y">
<rect key="frame" x="319" y="297" width="40" height="15"/>
<rect key="frame" x="319" y="280" width="40" height="15"/>
<fontDescription key="fontDescription" type="system" pointSize="12"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="remote url: " textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="1IX-z5-wWx">
<rect key="frame" x="16" y="207" width="343" height="16"/>
<rect key="frame" x="16" y="190" width="343" height="16"/>
<fontDescription key="fontDescription" type="system" pointSize="13"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="reverb: 300.0" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="y5i-MZ-Qat">
<rect key="frame" x="136" y="368" width="103" height="21"/>
<rect key="frame" x="136.5" y="352" width="102" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Skip Silences" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="M2y-FP-H1D">
<rect key="frame" x="89" y="504" width="101" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="2cn-E5-TeQ">
<rect key="frame" x="226" y="499" width="49" height="31"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<connections>
<action selector="skipSilencesSwitched:" destination="vXZ-lx-hvc" eventType="valueChanged" id="p7X-Y8-7hO"/>
</connections>
</switch>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="IGe-aU-Y6D">
<rect key="frame" x="226" y="540" width="49" height="31"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<connections>
<action selector="sleepSwitched:" destination="vXZ-lx-hvc" eventType="valueChanged" id="noa-m8-VHy"/>
</connections>
</switch>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Sleep After 5 s" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="vf6-kr-yWa">
<rect key="frame" x="83" y="545" width="112" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="pVf-cJ-9ca">
<rect key="frame" x="164.5" y="123" width="46" height="30"/>
<state key="normal" title="Queue"/>
<connections>
<action selector="queueTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="qRj-oT-AV1"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="6d9-Bc-hIz">
<rect key="frame" x="282" y="123" width="49" height="30"/>
<state key="normal" title="Stream"/>
<connections>
<action selector="streamTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="AXY-N7-87Y"/>
</connections>
</button>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
@@ -137,13 +170,14 @@
<constraint firstItem="vfk-OJ-S3T" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="8PP-Pp-1Hc"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="AH1-Uu-eLB"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="top" secondItem="jyV-Pf-zRb" secondAttribute="bottom" constant="60" id="Ba7-nd-oCD"/>
<constraint firstItem="pVf-cJ-9ca" firstAttribute="centerY" secondItem="KDu-ea-kF8" secondAttribute="centerY" id="Cma-VU-v2t"/>
<constraint firstItem="Urj-Dv-41y" firstAttribute="centerY" secondItem="j3w-gr-HzF" secondAttribute="centerY" id="Fvd-7V-Rr8"/>
<constraint firstItem="1IX-z5-wWx" firstAttribute="leading" secondItem="joK-xi-MCo" secondAttribute="leading" id="GeX-7f-jzu"/>
<constraint firstItem="0QE-3F-a4G" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="jUc-tP-CC5" secondAttribute="trailing" constant="8" symbolic="YES" id="JP5-yW-eVB"/>
<constraint firstItem="yUQ-mI-ozK" firstAttribute="top" secondItem="w2a-RA-zmI" secondAttribute="bottom" constant="100" id="K1K-8N-SpD"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="leading" secondItem="lTK-Hd-Tl2" secondAttribute="leading" id="NOY-IO-NIJ"/>
<constraint firstItem="tFH-sY-Xu9" firstAttribute="centerY" secondItem="jUc-tP-CC5" secondAttribute="centerY" id="Rre-EY-kVY"/>
<constraint firstItem="KDu-ea-kF8" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="78" id="SRU-sX-z5b"/>
<constraint firstItem="KDu-ea-kF8" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="43" id="SRU-sX-z5b"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="Vki-IZ-AdN"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="top" secondItem="j3w-gr-HzF" secondAttribute="bottom" constant="8" id="Wwx-Uo-yIC"/>
<constraint firstItem="nsl-df-P21" firstAttribute="leading" secondItem="vfk-OJ-S3T" secondAttribute="leading" id="a5C-nZ-8Jc"/>
@@ -159,12 +193,13 @@
<constraint firstItem="Urj-Dv-41y" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="j3w-gr-HzF" secondAttribute="trailing" constant="8" symbolic="YES" id="fu0-ZZ-rj9"/>
<constraint firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" constant="16" id="gdg-7Y-7la"/>
<constraint firstAttribute="trailing" secondItem="1IX-z5-wWx" secondAttribute="trailing" constant="16" id="hHM-jO-RZd"/>
<constraint firstItem="pVf-cJ-9ca" firstAttribute="centerX" secondItem="joK-xi-MCo" secondAttribute="centerX" id="lOM-Fa-KdR"/>
<constraint firstItem="6d9-Bc-hIz" firstAttribute="top" secondItem="joK-xi-MCo" secondAttribute="bottom" constant="32" id="m9s-An-IWV"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="top" secondItem="yUQ-mI-ozK" secondAttribute="bottom" constant="8" id="oaW-rr-UVN"/>
<constraint firstItem="nsl-df-P21" firstAttribute="trailing" secondItem="vfk-OJ-S3T" secondAttribute="trailing" id="r5e-Wq-dqV"/>
<constraint firstItem="y5i-MZ-Qat" firstAttribute="centerX" secondItem="nsl-df-P21" secondAttribute="centerX" id="reC-GA-ZgT"/>
<constraint firstAttribute="trailing" secondItem="0QE-3F-a4G" secondAttribute="trailing" constant="62.5" id="tg1-gr-hdd"/>
<constraint firstAttribute="trailing" secondItem="6d9-Bc-hIz" secondAttribute="trailing" constant="82" id="vtN-y4-iqp"/>
<constraint firstAttribute="trailing" secondItem="6d9-Bc-hIz" secondAttribute="trailing" constant="44" id="vtN-y4-iqp"/>
<constraint firstItem="0QE-3F-a4G" firstAttribute="centerY" secondItem="jUc-tP-CC5" secondAttribute="centerY" id="xDi-tj-bBF"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="top" secondItem="jUc-tP-CC5" secondAttribute="bottom" constant="40" id="ytQ-s4-kJm"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="centerY" secondItem="lTK-Hd-Tl2" secondAttribute="centerY" constant="-1" id="zHt-h3-4ig"/>
@@ -185,6 +220,8 @@
<outlet property="scrubberSlider" destination="w2a-RA-zmI" id="VbI-tT-lbc"/>
<outlet property="skipBackwardButton" destination="tFH-sY-Xu9" id="LwM-2S-m6F"/>
<outlet property="skipForwardButton" destination="0QE-3F-a4G" id="cQ7-b7-pW7"/>
<outlet property="skipSilencesSwitch" destination="2cn-E5-TeQ" id="TRI-IT-YJT"/>
<outlet property="sleepSwitch" destination="IGe-aU-Y6D" id="BZn-9C-hOk"/>
<outlet property="streamButton" destination="6d9-Bc-hIz" id="DZe-ga-3RV"/>
</connections>
</viewController>
+89
View File
@@ -0,0 +1,89 @@
//
// Model.swift
// SwiftAudioPlayer_Example
//
// Created by Tanha Kabir on 3/17/21.
// Copyright © 2021 CocoaPods. All rights reserved.
//
import Foundation
import SwiftAudioPlayer
struct AudioInfo: Hashable {
var index: Int = 0
var urls: [URL] = [URL(string: "https://www.fesliyanstudios.com/musicfiles/2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com/15SecVersion2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com.mp3")!,
URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/acquired_-_armrev_2.mp3?dest-id=376122")!,
URL(string: "https://ice6.somafm.com/groovesalad-256-mp3")!]
var url: URL {
switch index {
case 0:
return urls[0]
case 1:
return urls[1]
case 2:
return urls[2]
default:
return urls[0]
}
}
var title: String {
switch index {
case 0:
return "Soundbite"
case 1:
return "Podcast"
case 2:
return "Radio"
default:
return "Soundbite"
}
}
let artist: String = "SwiftAudioPlayer Sample App"
let releaseDate: Int = 1550790640
var lockscreenInfo: SALockScreenInfo {
get {
return SALockScreenInfo(title: self.title, artist: self.artist, artwork: nil, releaseDate: self.releaseDate)
}
}
var savedUrl: URL? {
get {
return savedUrls[index]
}
}
var savedUrls: [URL?] = [nil, nil, nil]
mutating func addSavedUrl(_ url: URL) {
savedUrls[index] = url
}
mutating func deleteSavedUrl() {
savedUrls[index] = nil
}
mutating func addSavedUrl(_ url: URL, atIndex i: Int) {
savedUrls[i] = url
}
mutating func deleteSavedUrl(atIndex i: Int) {
savedUrls[i] = nil
}
func getUrl(atIndex i: Int) -> URL {
return urls[i]
}
mutating func setIndex(_ i: Int) {
index = i
}
func getIndex(forURL url: URL) -> Int? {
return urls.firstIndex(of: url) ?? savedUrls.firstIndex(of: url)
}
}
+195 -84
View File
@@ -11,55 +11,9 @@ import SwiftAudioPlayer
import AVFoundation
class ViewController: UIViewController {
struct AudioInfo: Hashable {
let index: Int
var url: URL {
switch index {
case 0:
return URL(string: "https://cdn.fastlearner.media/bensound-rumble.mp3")!
case 1:
return URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/acquired_-_armrev_2.mp3?dest-id=376122")!
case 2:
return URL(string: "https://backtracks.fm/ycombinator/pr/0f685f72-29b1-11e9-9bcf-0ece7a7d2472/111---jake-klamka-and-kevin-hale---y-combinator.mp3?s=1&amp;sd=1&amp;u=1549423185")!
default:
return URL(string: "https://cdn.fastlearner.media/bensound-rumble.mp3")!
}
}
var title: String {
switch index {
case 0:
return "Soundbite"
case 1:
return "Acquired"
case 2:
return "Y Combinator"
default:
return "Soundbite"
}
}
let artist: String = "SwiftAudioPlayer Sample App"
let releaseDate: Int = 1550790640
}
var savedUrls: [AudioInfo: URL] = [:]
var selectedAudio: AudioInfo = AudioInfo(index: 0) {
didSet {
if SAPlayer.Downloader.isDownloaded(withRemoteUrl: selectedAudio.url) {
downloadButton.setTitle("Delete downloaded", for: .normal)
streamButton.isEnabled = false
} else {
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
}
self.currentUrlLocationLabel.text = "remote url: \(selectedAudio.url.absoluteString)"
}
}
var selectedAudio: AudioInfo = AudioInfo(index: 0)
var freq:[Int] = [0,0,0,0,0,0,0,0,0,0]
@IBOutlet weak var currentUrlLocationLabel: UILabel!
@IBOutlet weak var bufferProgress: UIProgressView!
@IBOutlet weak var scrubberSlider: UISlider!
@@ -84,7 +38,18 @@ class ViewController: UIViewController {
var isStreaming: Bool = false
var beingSeeked: Bool = false
var downloadId: UInt?
var durationId: UInt?
var bufferId: UInt?
var playingStatusId: UInt?
var queueId: UInt?
var elapsedId: UInt?
var duration: Double = 0.0
var playbackStatus: SAPlayingStatus = .paused
var lastPlayedAudioIndex: Int?
var isPlayable: Bool = false {
didSet {
@@ -103,21 +68,93 @@ class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
SAPlayer.Downloader.allowUsingCellularData = true
SAPlayer.shared.HTTPHeaderFields = ["User-Agent": "foobar"]
// SAPlayer.shared.DEBUG_MODE = true
isPlayable = false
selectedAudio = AudioInfo(index: 0)
checkIfAudioDownloaded()
selectAudio(atIndex: 0)
addRandomModifiers()
// addRandomModifiers()
_ = SAPlayer.Updates.Duration.subscribe { [weak self] (url, duration) in
subscribeToChanges()
}
func addRandomModifiers() {
let node = AVAudioUnitReverb()
SAPlayer.shared.audioModifiers.append(node)
node.wetDryMix = 300
let frequency:[Int] = [60,170,310,600,1000,3000,6000,12000,14000,16000]
let node2 = AVAudioUnitEQ(numberOfBands:frequency.count)
node2.globalGain = 1
for i in 0...(node2.bands.count-1) {
node2.bands[i].frequency = Float(frequency[i])
node2.bands[i].gain = 0
node2.bands[i].bypass = false
node2.bands[i].filterType = .parametric
}
SAPlayer.shared.audioModifiers.append(node2)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func audioSelected(_ sender: Any) {
let selected = audioSelector.selectedSegmentIndex
selectAudio(atIndex: selected)
}
func selectAudio(atIndex i: Int) {
selectedAudio.setIndex(i)
if selectedAudio.savedUrl != nil {
downloadButton.setTitle("Delete downloaded", for: .normal)
streamButton.isEnabled = false
} else {
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
}
if let savedUrl = selectedAudio.savedUrl {
self.currentUrlLocationLabel.text = "saved url: \(savedUrl.absoluteString)"
} else {
self.currentUrlLocationLabel.text = "remote url: \(selectedAudio.url.absoluteString)"
}
// if let savedUrl = savedUrls[selectedAudio] {}
scrubberSlider.value = 0
bufferProgress.progress = 0
// unsubscribeFromChanges()
// subscribeToChanges()
SAPlayer.shared.mediaInfo = SALockScreenInfo(title: selectedAudio.title, artist: selectedAudio.artist, artwork: UIImage(), releaseDate: selectedAudio.releaseDate)
}
func checkIfAudioDownloaded() {
for i in 0...2 {
if let savedUrl = SAPlayer.Downloader.getSavedUrl(forRemoteUrl: selectedAudio.getUrl(atIndex: i)) {
selectedAudio.addSavedUrl(savedUrl, atIndex: i)
}
}
}
func subscribeToChanges() {
durationId = SAPlayer.Updates.Duration.subscribe { [weak self] (url, duration) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.durationLabel.text = SAPlayer.prettifyTimestamp(duration)
self.duration = duration
}
_ = SAPlayer.Updates.ElapsedTime.subscribe { [weak self] (url, position) in
elapsedId = SAPlayer.Updates.ElapsedTime.subscribe { [weak self] (url, position) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.currentTimestampLabel.text = SAPlayer.prettifyTimestamp(position)
@@ -126,7 +163,7 @@ class ViewController: UIViewController {
self.scrubberSlider.value = Float(position/self.duration)
}
_ = SAPlayer.Updates.AudioDownloading.subscribe { [weak self] (url, progress) in
downloadId = SAPlayer.Updates.AudioDownloading.subscribe { [weak self] (url, progress) in
guard let self = self else { return }
guard url == self.selectedAudio.url else { return }
@@ -139,9 +176,9 @@ class ViewController: UIViewController {
}
}
_ = SAPlayer.Updates.StreamingBuffer.subscribe{ [weak self] (url, buffer) in
bufferId = SAPlayer.Updates.StreamingBuffer.subscribe{ [weak self] (url, buffer) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
if self.duration == 0.0 { return }
@@ -149,14 +186,18 @@ class ViewController: UIViewController {
if buffer.bufferingProgress >= 0.99 {
self.streamButton.isEnabled = false
} else {
self.streamButton.isEnabled = true
}
self.isPlayable = buffer.isReadyForPlaying
}
_ = SAPlayer.Updates.PlayingStatus.subscribe { [weak self] (url, playing) in
playingStatusId = SAPlayer.Updates.PlayingStatus.subscribe { [weak self] (url, playing) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.playbackStatus = playing
switch playing {
case .playing:
@@ -177,28 +218,34 @@ class ViewController: UIViewController {
return
}
}
queueId = SAPlayer.Updates.AudioQueue.subscribe { [weak self] key, forthcomingPlaybackUrl in
guard let self = self else { return }
/// we update the selected audio. this is a little contrived, but allows us to update outlets
if let indexFound = self.selectedAudio.getIndex(forURL: forthcomingPlaybackUrl) {
self.selectAudio(atIndex: indexFound)
}
print("💥 Received queue update 💥")
}
}
func addRandomModifiers() {
let node = AVAudioUnitReverb()
SAPlayer.shared.audioModifiers.append(node)
node.wetDryMix = 300
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
func unsubscribeFromChanges() {
guard let durationId = self.durationId,
let elapsedId = self.elapsedId,
let downloadId = self.downloadId,
let queueId = self.queueId,
let bufferId = self.bufferId,
let playingStatusId = self.playingStatusId else { return }
SAPlayer.Updates.Duration.unsubscribe(durationId)
SAPlayer.Updates.ElapsedTime.unsubscribe(elapsedId)
SAPlayer.Updates.AudioDownloading.unsubscribe(downloadId)
SAPlayer.Updates.AudioQueue.unsubscribe(queueId)
SAPlayer.Updates.StreamingBuffer.unsubscribe(bufferId)
SAPlayer.Updates.PlayingStatus.unsubscribe(playingStatusId)
}
@IBAction func audioSelected(_ sender: Any) {
let selected = audioSelector.selectedSegmentIndex
selectedAudio = AudioInfo(index: selected)
SAPlayer.shared.mediaInfo = SALockScreenInfo(title: selectedAudio.title, artist: selectedAudio.artist, artwork: UIImage(), releaseDate: selectedAudio.releaseDate)
// if let savedUrl = savedUrls[selectedAudio] {}
}
@IBAction func scrubberStartedSeeking(_ sender: UISlider) {
beingSeeked = true
}
@@ -213,9 +260,11 @@ class ViewController: UIViewController {
@IBAction func rateChanged(_ sender: Any) {
let speed = rateSlider.value
rateLabel.text = "rate: \(speed)x"
if let node = SAPlayer.shared.audioModifiers[0] as? AVAudioUnitTimePitch {
node.rate = speed
SAPlayer.shared.playbackRateOfAudioChanged(rate: speed)
if skipSilencesSwitch.isOn {
SAPlayer.Features.SkipSilences.setRateSafely(speed) // if using Skip Silences, we need use this version of setting rate to safely change the rate with the feature enabled.
} else {
SAPlayer.shared.rate = speed
}
}
@IBAction func reverbChanged(_ sender: Any) {
@@ -225,11 +274,21 @@ class ViewController: UIViewController {
node.wetDryMix = reverb
}
}
@IBAction func queueTouched(_ sender: Any) {
if let savedUrl = selectedAudio.savedUrl {
SAPlayer.shared.queueSavedAudio(withSavedUrl: savedUrl)
} else {
SAPlayer.shared.queueRemoteAudio(withRemoteUrl: selectedAudio.url)
}
print("queue: \(SAPlayer.shared.audioQueued)")
}
@IBAction func downloadTouched(_ sender: Any) {
if !isDownloading {
if let savedUrl = SAPlayer.Downloader.getSavedUrl(forRemoteUrl: selectedAudio.url) {
SAPlayer.Downloader.deleteDownloaded(withSavedUrl: savedUrl)
selectedAudio.deleteSavedUrl()
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
isDownloading = false
@@ -240,9 +299,10 @@ class ViewController: UIViewController {
guard let self = self else { return }
DispatchQueue.main.async {
self.currentUrlLocationLabel.text = "saved to: \(url.lastPathComponent)"
self.savedUrls[self.selectedAudio] = url
self.selectedAudio.addSavedUrl(url)
SAPlayer.shared.startSavedAudio(withSavedUrl: url)
SAPlayer.shared.startSavedAudio(withSavedUrl: url, mediaInfo: self.selectedAudio.lockscreenInfo)
self.lastPlayedAudioIndex = self.selectedAudio.index
}
})
streamButton.isEnabled = false
@@ -257,15 +317,35 @@ class ViewController: UIViewController {
@IBAction func streamTouched(_ sender: Any) {
if !isStreaming {
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
if selectedAudio.index == 2 { // radio
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url, bitrate: .low, mediaInfo: selectedAudio.lockscreenInfo)
} else {
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url, mediaInfo: selectedAudio.lockscreenInfo)
}
lastPlayedAudioIndex = selectedAudio.index
streamButton.setTitle("Cancel streaming", for: .normal)
downloadButton.isEnabled = false
isStreaming = true
} else {
// TODO
SAPlayer.shared.stopStreamingRemoteAudio()
streamButton.setTitle("Stream", for: .normal)
downloadButton.isEnabled = true
isStreaming = false
}
}
@IBAction func playPauseTouched(_ sender: Any) {
// if lastPlayedAudioIndex != selectedAudio.index {
// if let savedUrl = selectedAudio.savedUrl {
// SAPlayer.shared.startSavedAudio(withSavedUrl: savedUrl)
// } else {
// SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
// }
//
// return
// }
SAPlayer.shared.togglePlayAndPause()
}
@@ -276,6 +356,37 @@ class ViewController: UIViewController {
@IBAction func skipForwardTouched(_ sender: Any) {
SAPlayer.shared.skipForward()
}
@IBAction func setEqualizerValue(_ sender: Any) {
if let slider = sender as? UISlider{
print("slider of index:", slider.tag, "is changed to", slider.value)
freq[slider.tag] = Int(slider.value)
print("current frequency : ",freq)
if let node = SAPlayer.shared.audioModifiers[2] as? AVAudioUnitEQ{
for i in 0...(node.bands.count - 1){
node.bands[i].gain = Float(freq[i])
}
}
}
}
@IBOutlet weak var skipSilencesSwitch: UISwitch!
@IBAction func skipSilencesSwitched(_ sender: Any) {
if skipSilencesSwitch.isOn {
_ = SAPlayer.Features.SkipSilences.enable()
} else {
_ = SAPlayer.Features.SkipSilences.disable()
}
}
@IBOutlet weak var sleepSwitch: UISwitch!
@IBAction func sleepSwitched(_ sender: Any) {
if sleepSwitch.isOn {
_ = SAPlayer.Features.SleepTimer.enable(afterDelay: 5.0)
} else {
_ = SAPlayer.Features.SleepTimer.disable()
}
}
}
+30
View File
@@ -0,0 +1,30 @@
// swift-tools-version:5.0
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
name: "SwiftAudioPlayer",
platforms: [
.iOS(.v10), .tvOS(.v10)
],
products: [
// Products define the executables and libraries a package produces, and make them visible to other packages.
.library(
name: "SwiftAudioPlayer",
targets: ["SwiftAudioPlayer"])
],
dependencies: [
// Dependencies declare other packages that this package depends on.
// .package(url: /* package url */, from: "1.0.0"),
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages this package depends on.
.target(
name: "SwiftAudioPlayer",
path: "Source"
)
],
swiftLanguageVersions: [.v5]
)
+48 -13
View File
@@ -10,6 +10,22 @@ This player was built for [podcasting](https://chameleonpodcast.com/). We origin
Thus, using [AudioToolbox](https://developer.apple.com/documentation/audiotoolbox), we are able to stream audio and convert the downloaded data into usable data for the AVAudioEngine to play. For an overview of our solution check out our [blog post](https://medium.com/chameleon-podcast/creating-an-advanced-streaming-audio-engine-for-ios-9fbc7aef4115).
### Basic Features
1. Realtime audio manipulation that includes going up to 10x speed, using [equalizers and other manipulations](https://developer.apple.com/documentation/avfaudio/avaudiouniteq)
1. Stream online audio using AVAudioEngine
1. Stream radio
1. Play locally saved audio with the same API
1. Download audio
1. Queue up downloaded and streamed audio for autoplay
1. Uses only 1-2% CPU for optimal performance for the rest of your app
1. You're able to install taps and any other AVAudioEngine features to do cool things like skipping silences
### Special Features
These are community supported audio manipulation features using this audio engine. You can implement your own version of these features and you can look at [SAPlayerFeatures](https://github.com/tanhakabir/SwiftAudioPlayer/blob/master/Source/SAPlayerFeatures.swift) to learn how they were implemented using the library.
1. Skip silences in audio
1. Sleep timer to stop playing audio after a delay
### Requirements
iOS 10.0 and higher.
@@ -19,7 +35,7 @@ iOS 10.0 and higher.
### Running the Example Project
1. Clone repo
2. CD to directory
2. CD to the `Example` folder where the Example app lives
3. Run `pod install` in terminal
4. Build and run
@@ -34,6 +50,11 @@ pod 'SwiftAudioPlayer'
### Usage
Import the player at the top:
```swift
import SwiftAudioPlayer
```
**Important:** For app in background downloading please refer to [note](#important-step-for-background-downloads).
To play remote audio:
@@ -68,7 +89,7 @@ override func viewDidLoad() {
}
}
```
Look at the [Updates](#SAPlayer.Updates) section to see usage details and other updates to follow.
Look at the [Updates](#saplayerupdates) section to see usage details and other updates to follow.
For realtime audio manipulations, [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/avaudiounit) nodes are used. For example to adjust the reverb through a slider in the UI:
@@ -93,18 +114,12 @@ For a more detailed explanation on usage, look at the [Realtime Audio Manipulati
For more details and specifics look at the [API documentation](#api-in-detail) below.
## Contact
### Issues
### Issues or questions
Submit any issues or requests [on the Github repo](https://github.com/tanhakabir/SwiftAudioPlayer/issues).
### Any questions?
Feel free to reach out to either of us:
[tanhakabir](https://github.com/tanhakabir), tanhakabir.ca@gmail.com
[JonMercer](https://github.com/JonMercer), mercer.jon@gmail.com
Submit any issues, requests, and questions [on the Github repo](https://github.com/tanhakabir/SwiftAudioPlayer/issues).
### License
@@ -118,13 +133,17 @@ SwiftAudioPlayer is available under the MIT license. See the LICENSE file for mo
Access the player and all of its fields and functions through `SAPlayer.shared`.
### Supported file types
Known supported file types are `.mp3` and `.wav`.
### Playing Audio (Basic Commands)
To set up player with audio to play, use either:
* `startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio that is saved on the device.
* `startRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio streamed from a remote location.
* `startRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate, mediaInfo: SALockScreenInfo?)` to play audio streamed from a remote location.
Both of these expect a URL of the location of the audio and an optional media information to display on the lockscreen.
Both of these expect a URL of the location of the audio and an optional media information to display on the lockscreen. For streamed audio you can optionally set the bitrate to be `.high` or `.low`. High is more performant but won't work well for radio streams; for radio streams you should use low. The default bitrate if you don't set it is `.high`.
For streaming remote audio, subscribe to `SAPlayer.Updates.StreamingBuffer` for updates on streaming progress.
@@ -138,6 +157,16 @@ skipForward()
skipBackwards()
```
### Queuing Audio for Autoplay
You can queue either remote or locally saved audio to be played automatically next.
To queue:
```swift
SAPlayer.shared.queueSavedAudio(withSavedUrl: C://random_folder/audio.mp3) // or
SAPlayer.shared.queueRemoteAudio(withRemoteUrl: https://randomwebsite.com/audio.mp3)
```
#### Important
The engine can handle audio manipulations like speed, pitch, effects, etc. To do this, nodes for effects must be finalized before initialize is called. Look at [audio manipulation documentation](#realtime-audio-manipulation) for more information.
@@ -194,6 +223,12 @@ And use the following to stop any active or prevent future downloads of the corr
func cancelDownload(withRemoteUrl url: URL)
```
By default downloading will be allowed on cellular data. If you would like to turn this off set:
```swift
SAPlayer.Downloader.allowUsingCellularData = false
```
You can also retrieve what preference you have set for cellular downloads through `allowUsingCellularData`.
### Manage Downloaded
Use the following to manage downloaded audio files.
+32
View File
@@ -0,0 +1,32 @@
//
// AudioQueueDirector.swift
// SwiftAudioPlayer
//
// Created by Joe Williams on 3/10/21.
//
import Foundation
class AudioQueueDirector {
static let shared = AudioQueueDirector()
var closures: DirectorThreadSafeClosures<URL> = DirectorThreadSafeClosures()
private init() {}
func create() {}
func clear() {
closures.clear()
}
func attach(closure: @escaping (Key, URL) throws -> Void) -> UInt {
return closures.attach(closure: closure)
}
func detach(withID id: UInt) {
closures.detach(id: id)
}
func changeInQueue(_ key: Key, url: URL) {
closures.broadcast(key: key, payload: url)
}
}
@@ -0,0 +1,53 @@
//
// StreamingDownloadDirector.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 4/16/21.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
class StreamingDownloadDirector {
static let shared = StreamingDownloadDirector()
var closures: DirectorThreadSafeClosures<Double> = DirectorThreadSafeClosures()
private init() {}
func create() {}
func clear() {
closures.clear()
}
func attach(closure: @escaping (Key, Double) throws -> Void) -> UInt {
return closures.attach(closure: closure)
}
func detach(withID id: UInt) {
closures.detach(id: id)
}
}
extension StreamingDownloadDirector {
func didUpdate(_ key: Key, networkStreamProgress: Double) {
closures.broadcast(key: key, payload: networkStreamProgress)
}
}
+7 -6
View File
@@ -69,12 +69,12 @@ class AudioDiskEngine: AudioEngine {
Log.monitor("Could not load downloaded file with url: \(url)")
}
Timer.scheduledTimer(withTimeInterval: 0.2, repeats: true) { [weak self] (timer: Timer) in
guard let _ = self else { return }
self?.timer = timer
self?.updateIsPlaying()
self?.updateNeedle()
doRepeatedly(timeInterval: 0.2) { [weak self] in
guard let self = self else { return }
guard self.playingStatus != .ended else { return }
self.updateIsPlaying()
self.updateNeedle()
}
scheduleAudioFile()
@@ -136,6 +136,7 @@ class AudioDiskEngine: AudioEngine {
}
override func invalidate() {
super.invalidate()
//Nothing to invalidate for disk
}
}
+49 -16
View File
@@ -27,7 +27,8 @@ import Foundation
import AVFoundation
protocol AudioEngineProtocol {
var engine: AVAudioEngine { get set }
var key: Key { get }
var engine: AVAudioEngine! { get }
func play()
func pause()
func seek(toNeedle needle: Needle)
@@ -35,18 +36,15 @@ protocol AudioEngineProtocol {
}
protocol AudioEngineDelegate: AnyObject {
func didEndPlaying() //for auto play
func didError()
}
class AudioEngine: AudioEngineProtocol {
weak var delegate:AudioEngineDelegate?
let key:Key
var key:Key
var engine = AVAudioEngine()
let playerNode = AVAudioPlayerNode()
var timer: Timer?
var engine: AVAudioEngine!
var playerNode: AVAudioPlayerNode!
static let defaultEngineAudioFormat: AVAudioFormat = AVAudioFormat(commonFormat: .pcmFormatFloat32, sampleRate: 44100, channels: 2, interleaved: false)!
@@ -77,11 +75,7 @@ class AudioEngine: AudioEngineProtocol {
guard playingStatus != oldValue, let status = playingStatus else {
return
}
if status == .ended {
delegate?.didEndPlaying()
}
AudioClockDirector.shared.audioPlayingStatusWasChanged(key, status: status)
}
}
@@ -113,6 +107,13 @@ class AudioEngine: AudioEngineProtocol {
self.key = url.key
self.delegate = delegate
engine = AVAudioEngine()
playerNode = AVAudioPlayerNode()
initHelper(engineAudioFormat)
}
func initHelper(_ engineAudioFormat: AVAudioFormat) {
engine.attach(playerNode)
for node in SAPlayer.shared.audioModifiers {
@@ -146,15 +147,44 @@ class AudioEngine: AudioEngineProtocol {
}
deinit {
timer?.invalidate()
if state == .resumed {
playerNode.stop()
engine.stop()
}
engine.disconnectNodeInput(self.playerNode)
engine.detach(self.playerNode)
engine = nil
playerNode = nil
Log.info("deinit AVAudioEngine for \(key)")
}
func doRepeatedly(timeInterval: Double, _ closure: @escaping () -> ()) {
// A common error in AVAudioEngine is 'required condition is false: nil == owningEngine || GetEngine() == owningEngine'
// where there can only be one instance of engine running at a time and if there is already one when trying to start
// a new one then this error will be thrown.
// To handle this error we need to make sure we properly dispose of the engine when done using. In the case of timers, a
// repeating timer will maintain a strong reference to the body even if you state that you wanted a weak reference to self
// to mitigate this for repeating timers, you can either call timer.invalidate() properly or don't use repeat block timers.
// To be in better control of references and to mitigate any unforeseen issues, I decided to implement a recurisive version
// of the repeat block timer so I'm in full control of when to invalidate.
Timer.scheduledTimer(withTimeInterval: timeInterval, repeats: false) { [weak self] (timer: Timer) in
guard let self = self else { return }
guard self.playingStatus != .ended else {
self.delegate = nil
return
}
closure()
self.doRepeatedly(timeInterval: timeInterval, closure)
}
}
func updateIsPlaying() {
if !bufferedSeconds.isPlayable {
if bufferedSeconds.bufferingProgress == 1.0 {
if bufferedSeconds.reachedEndOfAudio(needle: needle) {
playingStatus = .ended
} else {
playingStatus = .buffering
@@ -164,11 +194,13 @@ class AudioEngine: AudioEngineProtocol {
let isPlaying = engine.isRunning && playerNode.isPlaying
playingStatus = isPlaying ? .playing : .paused
// playingStatus = .paused
}
func play() {
// https://stackoverflow.com/questions/36754934/update-mpremotecommandcenter-play-pause-button
if !engine.isRunning {
if !(engine.isRunning) {
do {
try engine.start()
@@ -199,6 +231,7 @@ class AudioEngine: AudioEngineProtocol {
}
func invalidate() {
playerNode.stop()
engine.stop()
}
}
+79 -41
View File
@@ -59,15 +59,16 @@ class AudioStreamEngine: AudioEngine {
//Constants
private let MAX_POLL_BUFFER_COUNT = 300 //Having one buffer in engine at a time is choppy.
private let MIN_BUFFERS_TO_BE_PLAYABLE = 1
private let PCM_BUFFER_SIZE: AVAudioFrameCount = 8192
private var PCM_BUFFER_SIZE: AVAudioFrameCount = 8192
private let queue = DispatchQueue(label: "SwiftAudioPlayer.engine", qos: .userInitiated)
private let queue = DispatchQueue(label: "SwiftAudioPlayer.StreamEngine", qos: .userInitiated)
//From init
private var converter: AudioConvertable!
//Fields
private var currentTimeOffset: TimeInterval = 0
private var streamChangeListenerId: UInt?
private var numberOfBuffersScheduledInTotal = 0 {
didSet {
@@ -133,28 +134,56 @@ class AudioStreamEngine: AudioEngine {
}
}
init(withRemoteUrl url: AudioURL, delegate:AudioEngineDelegate?) {
init(withRemoteUrl url: AudioURL, delegate:AudioEngineDelegate?, bitrate: SAPlayerBitrate) {
Log.info(url)
super.init(url: url, delegate: delegate, engineAudioFormat: AudioEngine.defaultEngineAudioFormat)
switch bitrate {
case .high:
PCM_BUFFER_SIZE = 8192
case .low:
PCM_BUFFER_SIZE = 4096
}
do {
converter = try AudioConverter(withRemoteUrl: url, toEngineAudioFormat: AudioEngine.defaultEngineAudioFormat)
converter = try AudioConverter(withRemoteUrl: url, toEngineAudioFormat: AudioEngine.defaultEngineAudioFormat, withPCMBufferSize: PCM_BUFFER_SIZE)
} catch {
delegate?.didError()
}
streamChangeListenerId = StreamingDownloadDirector.shared.attach { [weak self] (key, progress) in
guard let self = self else { return }
guard key == url.key else { return }
// polling for buffers when we receive data. This won't be throttled on fresh new audio or seeked audio but in all other cases it most likely will be throttled
self.pollForNextBuffer() // no buffer updates because thread issues if I try to update buffer status in streaming listener
}
let timeInterval = 1 / (converter.engineAudioFormat.sampleRate / Double(PCM_BUFFER_SIZE))
Timer.scheduledTimer(withTimeInterval: timeInterval / 32, repeats: true) { [weak self] (timer: Timer) in
self?.timer = timer
self?.pollForNextBuffer()
self?.updateNetworkBufferRange()
self?.updateNeedle()
self?.updateIsPlaying()
self?.updateDuration()
doRepeatedly(timeInterval: timeInterval) { [weak self] in
guard let self = self else { return }
guard self.playingStatus != .ended else { return }
self.repeatedUpdates()
}
}
deinit {
if let id = streamChangeListenerId {
StreamingDownloadDirector.shared.detach(withID: id)
}
}
private func repeatedUpdates() {
self.pollForNextBuffer()
self.updateNetworkBufferRange() // thread issues if I try to update buffer status in streaming listener
self.updateNeedle()
self.updateIsPlaying()
self.updateDuration()
}
//MARK:- Timer loop
//Called when
@@ -163,16 +192,30 @@ class AudioStreamEngine: AudioEngine {
private func pollForNextBuffer() {
guard shouldPollForNextBuffer else { return }
pollForNextBufferRecursive()
}
private func pollForNextBufferRecursive() {
do {
let nextScheduledBuffer = try converter.pullBuffer(withSize: PCM_BUFFER_SIZE)
var nextScheduledBuffer: AVAudioPCMBuffer! = try converter.pullBuffer()
numberOfBuffersScheduledFromPoll += 1
numberOfBuffersScheduledInTotal += 1
Log.debug("processed buffer for engine of frame length \(nextScheduledBuffer.frameLength)")
queue.async { [weak self] in
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursionHelper()
if #available(iOS 11.0, tvOS 11.0, *) {
// to make sure the pcm buffers are properly free'd from memory we need to nil them after the player has used them
self?.playerNode.scheduleBuffer(nextScheduledBuffer, completionCallbackType: .dataConsumed, completionHandler: { (_) in
nextScheduledBuffer = nil
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursive()
})
} else {
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
nextScheduledBuffer = nil
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursive()
}
}
}
@@ -188,32 +231,6 @@ class AudioStreamEngine: AudioEngine {
}
}
private func pollForNextBufferRecursionHelper() {
do {
let nextScheduledBuffer = try converter.pullBuffer(withSize: PCM_BUFFER_SIZE)
Log.debug("processed buffer for engine of frame lengthL \(nextScheduledBuffer.frameLength)")
numberOfBuffersScheduledInTotal += 1
queue.async { [weak self] in
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursionHelper()
}
}
} catch ConverterError.reachedEndOfFile {
Log.info(ConverterError.reachedEndOfFile.localizedDescription)
} catch ConverterError.notEnoughData {
shouldPollForNextBuffer = true
Log.debug(ConverterError.notEnoughData.localizedDescription)
} catch ConverterError.superConcerningShouldNeverHappen {
Log.error(ConverterError.superConcerningShouldNeverHappen.localizedDescription)
} catch {
Log.debug(error.localizedDescription)
}
}
private func updateNetworkBufferRange() { //for ui
let range = converter.pollNetworkAudioAvailabilityRange()
isPlayable = (numberOfBuffersScheduledInTotal >= MIN_BUFFERS_TO_BE_PLAYABLE && range.1 > 0) && predictedStreamDuration > 0
@@ -290,7 +307,28 @@ class AudioStreamEngine: AudioEngine {
updateNetworkBufferRange()
}
override func pause() {
queue.async { [weak self] in
self?.pauseHelperDispatchQueue()
}
}
private func pauseHelperDispatchQueue() {
super.pause()
}
override func play() {
queue.async { [weak self] in
self?.playHelperDispatchQueue()
}
}
private func playHelperDispatchQueue() {
super.play()
}
override func invalidate() {
super.invalidate()
converter.invalidate()
}
}
+80 -151
View File
@@ -27,74 +27,30 @@ import Foundation
protocol AudioThrottleDelegate: AnyObject {
func didUpdate(totalBytesExpected bytes: Int64)
func didUpdate(networkStreamProgress progress: Double)
func shouldProcess(networkData data: Data)
}
protocol AudioThrottleable {
init(withRemoteUrl url: AudioURL, withDelegate delegate: AudioThrottleDelegate)
func tellAudioFormatFound()
func tellByteOffset(offset: UInt64)
func pullNextDataPacket(_ callback: @escaping (Data?) -> ())
func tellSeek(offset: UInt64)
func tellBytesPerAudioPacket(count: UInt64)
func pollRangeOfBytesAvailable() -> (UInt64, UInt64)
func invalidate()
}
class AudioThrottler: AudioThrottleable {
private class NetworkDataWrapper: NSObject {
let startOffset: UInt
var data: Data
var alreadySent: Bool
var next: NetworkDataWrapper?
var byteCount: UInt {
return UInt(data.count)
}
var endOffset: UInt {
return startOffset + UInt(data.count) - 1
}
init(startingOffset: UInt, data: Data) {
self.startOffset = startingOffset
self.data = data
self.alreadySent = false
}
func containsOffset(_ offset: UInt) -> Bool {
return startOffset <= offset && offset <= endOffset
}
func isNextSent() -> Bool {
return next?.alreadySent ?? false
}
//FIXME: what is the offset was at the edge of the split? We will have empty data
func splitToRight(atOffset offset: UInt) -> NetworkDataWrapper {
let splitPoint:Int = Int(offset - startOffset)
let leftData = data.subdata(in: 0..<splitPoint)
let rightData = data.subdata(in: splitPoint..<data.count)
data = leftData
let rightWrapper:NetworkDataWrapper = NetworkDataWrapper(startingOffset: offset, data: rightData)
rightWrapper.next = next
next = rightWrapper
return rightWrapper
}
override var description: String {
return "startOffset:\(startOffset), endOffset:\(endOffset), dataCount:\(data.count), sent:\(alreadySent), next:\(next != nil ?"hasNext":"noNext")"
}
}
private let queue = DispatchQueue(label: "SwiftAudioPlayer.Throttler", qos: .userInitiated)
//Init
let url: AudioURL
weak var delegate: AudioThrottleDelegate?
private var networkData: [NetworkDataWrapper] = []
private var networkData: [Data] = [] {
didSet {
// Log.test("NETWORK DATA \(networkData.count)")
}
}
private var lastSentDataPacketIndex = -1
var shouldThrottle = false
var byteOffsetBecauseOfSeek: UInt = 0
@@ -116,131 +72,104 @@ class AudioThrottler: AudioThrottleable {
AudioDataManager.shared.startStream(withRemoteURL: url) { [weak self] (pto: StreamProgressPTO) in
guard let self = self else {return}
Log.debug("received stream data of size \(pto.getData().count) and progress: \(pto.getProgress())")
self.delegate?.didUpdate(networkStreamProgress: pto.getProgress())
if let totalBytesExpected = pto.getTotalBytesExpected() {
self.totalBytesExpected = totalBytesExpected
}
let lastItem = self.networkData.last
let startoffset = lastItem == nil ? self.byteOffsetBecauseOfSeek : lastItem!.endOffset + 1
let wrappedNetworkData = NetworkDataWrapper(startingOffset: startoffset, data: pto.getData())
lastItem?.next = wrappedNetworkData
self.networkData.append(wrappedNetworkData)
if !self.shouldThrottle {
Log.debug("sending up packet from stream untrottled at start: \(wrappedNetworkData.startOffset)")
//NOTE: the order here matters.
//We have to set to true before sending up to be processed because
//tellByteOffset() is ran in a separate thread than this one
//We got in a state where 10% of the time an episode will keep polling because
//the first 30 buffers have not been filled
wrappedNetworkData.alreadySent = true
delegate.shouldProcess(networkData: wrappedNetworkData.data)
}
}
}
func tellAudioFormatFound() {
shouldThrottle = true //the above layer has enough info that we can throttle
}
func tellBytesPerAudioPacket(count: UInt64) {
if count > largestPollingOffsetDifference {
largestPollingOffsetDifference = count
}
}
func tellByteOffset(offset: UInt64) {
Log.debug("offset \(offset)")
for wrappedNetworkData in networkData {
if wrappedNetworkData.containsOffset(UInt(offset)) {
Log.debug("offset: \(offset) within network packet of range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset) is next sent: \(wrappedNetworkData.isNextSent())")
if wrappedNetworkData.alreadySent {
Log.debug("already sent offset: \(offset) within network packet of range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset)")
var bytesSent: UInt = 0
var current = wrappedNetworkData
// Sometimes the next data packet is smaller than a full audio chunk size, so we need to ensure we send up enough packets for the audio chunk. This prevented Issue #4 where tsreaming would randomly get stuck in a state needing more data up the chain.
// https://github.com/tanhakabir/SwiftAudioPlayer/issues/4
while bytesSent < largestPollingOffsetDifference {
if let next = current.next {
if !next.alreadySent {
Log.info("Sending next network packet with range: \(next.startOffset) to \(next.endOffset), have sent \(bytesSent) bytes so far from \(largestPollingOffsetDifference) bytes")
next.alreadySent = true
delegate?.shouldProcess(networkData: next.data)
}
bytesSent += next.byteCount
current = next
} else {
Log.debug("next package doesn't exist, bytes sent so far: \(bytesSent)")
return
}
}
return
}
Log.info("Found network packet to send with range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset)")
wrappedNetworkData.alreadySent = true
delegate?.shouldProcess(networkData: wrappedNetworkData.data)
return
self.queue.async { [weak self] in
self?.networkData.append(pto.getData())
StreamingDownloadDirector.shared.didUpdate(url.key, networkStreamProgress: pto.getProgress())
}
}
}
func tellSeek(offset: UInt64) {
Log.info("seek with offset: \(offset)")
self.queue.async { [weak self] in
self?.seekQueueHelper(offset)
}
}
func seekQueueHelper(_ offset: UInt64) {
let offsetToFind = Int(offset) - Int(byteOffsetBecauseOfSeek)
var shouldStartNewStream: Bool = false
// if we have no data start a new stream after seek
if networkData.count == 0 {
shouldStartNewStream = true
}
// if what we're looking for is outside of available data, start a new stream
if offset < byteOffsetBecauseOfSeek || offsetToFind > networkData.sum {
shouldStartNewStream = true
}
// we should have the data within our cache. find it and save the index for the next pull
if let indexOfDataContainingOffset = networkData.getIndexContainingByteOffset(offsetToFind) {
lastSentDataPacketIndex = indexOfDataContainingOffset - 1
}
if shouldStartNewStream {
byteOffsetBecauseOfSeek = UInt(offset)
lastSentDataPacketIndex = -1
AudioDataManager.shared.seekStream(withRemoteURL: url, toByteOffset: offset)
networkData = []
return
}
if let finalOffset = networkData.last?.endOffset, let firstOffset = networkData.first?.startOffset {
if offset < firstOffset || offset > finalOffset {
byteOffsetBecauseOfSeek = UInt(offset)
AudioDataManager.shared.seekStream(withRemoteURL: url, toByteOffset: offset)
networkData = []
return
}
}
for (i, d) in networkData.enumerated() {
if offset > d.endOffset {
d.alreadySent = false
continue
}
if d.containsOffset(UInt(offset)) {
let wrappedData = d.splitToRight(atOffset: UInt(offset))
networkData.insert(wrappedData, at: i+1)
d.alreadySent = false
wrappedData.alreadySent = true
Log.info("\(d) ::: \(wrappedData)")
delegate?.shouldProcess(networkData: wrappedData.data)
return
}
}
Log.error("83672 Should not get here")
}
func pollRangeOfBytesAvailable() -> (UInt64, UInt64) {
let start = networkData.first?.startOffset ?? 0
let end = networkData.last?.endOffset ?? 0
let start = byteOffsetBecauseOfSeek
let end = networkData.sum + Int(byteOffsetBecauseOfSeek)
return (UInt64(start), UInt64(end))
}
func pullNextDataPacket(_ callback: @escaping (Data?) -> ()) {
queue.async { [weak self] in
guard let self = self else { return }
guard self.lastSentDataPacketIndex < self.networkData.count - 1 else {
callback(nil)
return
}
self.lastSentDataPacketIndex += 1
callback(self.networkData[self.lastSentDataPacketIndex])
}
}
func invalidate() {
AudioDataManager.shared.deleteStream(withRemoteURL: url)
}
}
extension Array where Element == Data {
var sum: Int {
get {
guard count > 0 else { return 0 }
return self.reduce(0) { $0 + $1.count }
}
}
func getIndexContainingByteOffset(_ offset: Int) -> Int? {
var dataCount = 0
for (i, data) in self.enumerated() {
if offset >= dataCount && offset <= dataCount + data.count {
return i
}
dataCount += data.count
}
return nil
}
}
+15 -8
View File
@@ -36,8 +36,8 @@ import AudioToolbox
protocol AudioConvertable {
var engineAudioFormat: AVAudioFormat {get}
init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat) throws
func pullBuffer(withSize size: AVAudioFrameCount) throws -> AVAudioPCMBuffer
init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat, withPCMBufferSize size: AVAudioFrameCount) throws
func pullBuffer() throws -> AVAudioPCMBuffer
func pollPredictedDuration() -> Duration?
func pollNetworkAudioAvailabilityRange() -> (Needle, Duration)
func seek(_ needle: Needle)
@@ -70,15 +70,22 @@ class AudioConverter: AudioConvertable {
//From protocol
public var engineAudioFormat: AVAudioFormat
let pcmBufferSize: AVAudioFrameCount
//Field
var converter: AudioConverterRef? //set by AudioConverterNew
var currentAudioPacketIndex: AVAudioPacketCount = 0
required init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat) throws {
// use to store reference to the allocated buffers from the converter to properly deallocate them before the next packet is being converted
var converterBuffer: UnsafeMutableRawPointer?
var converterDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?
required init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat, withPCMBufferSize size: AVAudioFrameCount) throws {
self.engineAudioFormat = toEngineAudioFormat
self.pcmBufferSize = size
do {
parser = try AudioParser(withRemoteUrl: url, parsedFileAudioFormatCallback: {
parser = try AudioParser(withRemoteUrl: url, bufferSize: Int(size), parsedFileAudioFormatCallback: {
[weak self] (fileAudioFormat: AVAudioFormat) in
guard let strongSelf = self else { return }
@@ -108,17 +115,17 @@ class AudioConverter: AudioConvertable {
}
}
func pullBuffer(withSize size: AVAudioFrameCount) throws -> AVAudioPCMBuffer {
func pullBuffer() throws -> AVAudioPCMBuffer {
guard let converter = converter else {
Log.debug("reader_error trying to read before converter has been created")
throw ConverterError.cannotCreatePCMBufferWithoutConverter
}
guard let pcmBuffer = AVAudioPCMBuffer(pcmFormat: engineAudioFormat, frameCapacity: size) else {
guard let pcmBuffer = AVAudioPCMBuffer(pcmFormat: engineAudioFormat, frameCapacity: pcmBufferSize) else {
Log.monitor(ConverterError.failedToCreatePCMBuffer.errorDescription as Any)
throw ConverterError.failedToCreatePCMBuffer
}
pcmBuffer.frameLength = size
pcmBuffer.frameLength = pcmBufferSize
/**
The whole thing is wrapped in queue.sync() because the converter listener
@@ -127,7 +134,7 @@ class AudioConverter: AudioConvertable {
*/
return try queue.sync { () -> AVAudioPCMBuffer in
let framesPerPacket = engineAudioFormat.streamDescription.pointee.mFramesPerPacket
var numberOfPacketsWeWantTheBufferToFill = size / framesPerPacket
var numberOfPacketsWeWantTheBufferToFill = pcmBuffer.frameLength / framesPerPacket
let context = unsafeBitCast(self, to: UnsafeMutableRawPointer.self)
let status = AudioConverterFillComplexBuffer(converter, ConverterListener, context, &numberOfPacketsWeWantTheBufferToFill, pcmBuffer.mutableAudioBufferList, nil)
@@ -57,28 +57,39 @@ public enum ConverterError: LocalizedError {
public var errorDescription: String? {
switch self {
case .cannotLockQueue:
Log.warn("Failed to lock queue")
return "Failed to lock queue"
case .converterFailed(let status):
Log.warn(localizedDescriptionFromConverterError(status))
return localizedDescriptionFromConverterError(status)
case .failedToCreateDestinationFormat:
Log.warn("Failed to create a destination (processing) format")
return "Failed to create a destination (processing) format"
case .failedToCreatePCMBuffer:
Log.warn("Failed to create PCM buffer for reading data")
return "Failed to create PCM buffer for reading data"
case .notEnoughData:
Log.warn("Not enough data for read-conversion operation")
return "Not enough data for read-conversion operation"
case .parserMissingDataFormat:
Log.warn("Parser is missing a valid data format")
return "Parser is missing a valid data format"
case .reachedEndOfFile:
Log.warn("Reached the end of the file")
return "Reached the end of the file"
case .unableToCreateConverter(let status):
return localizedDescriptionFromConverterError(status)
case .superConcerningShouldNeverHappen:
Log.warn("Weird unexpected reader error. Should not have happened")
return "Weird unexpected reader error. Should not have happened"
case .cannotCreatePCMBufferWithoutConverter:
Log.debug("Could not create a PCM Buffer because reader does not have a converter yet")
return "Could not create a PCM Buffer because reader does not have a converter yet"
case .throttleParsingBuffersForEngine:
Log.warn("Preventing the reader from creating more PCM buffers since the player has more than 60 seconds of audio already to play")
return "Preventing the reader from creating more PCM buffers since the player has more than 60 seconds of audio already to play"
case .failedToCreateParser:
Log.warn("Could not create a parser")
return "Could not create a parser"
}
}
@@ -65,6 +65,10 @@ func ConverterListener(_ converter: AudioConverterRef, _ packetCount: UnsafeMuta
return ReaderShouldNotHappenError
}
if let lastBuffer = selfAudioConverter.converterBuffer {
lastBuffer.deallocate()
}
// Copy data over (note we've only processing a single packet of data at a time)
var packet = audioPacket.1
let packetByteCount = packet.count //this is not the count of an array
@@ -75,6 +79,12 @@ func ConverterListener(_ converter: AudioConverterRef, _ packetCount: UnsafeMuta
})
ioData.pointee.mBuffers.mDataByteSize = UInt32(packetByteCount)
selfAudioConverter.converterBuffer = ioData.pointee.mBuffers.mData
if let lastDescription = selfAudioConverter.converterDescriptions {
lastDescription.deallocate()
}
// Handle packet descriptions for compressed formats (MP3, AAC, etc)
let fileFormatDescription = fileAudioFormat.streamDescription.pointee
if fileFormatDescription.mFormatID != kAudioFormatLinearPCM {
@@ -86,6 +96,8 @@ func ConverterListener(_ converter: AudioConverterRef, _ packetCount: UnsafeMuta
outPacketDescriptions?.pointee?.pointee.mVariableFramesInPacket = 0
}
selfAudioConverter.converterDescriptions = outPacketDescriptions?.pointee
packetCount.pointee = 1
//we've successfully given a packet to the LPCM buffer now we can process the next audio packet
+111 -52
View File
@@ -53,6 +53,9 @@ import AVFoundation
//TODO: what if user seeks beyond the data we have? What if we're done but user seeks even further than what we have
class AudioParser: AudioParsable {
private var MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING = 8192 // this will be modified when we know the file format to be just enough packets to fill up 1 pcm buffer
private var framesPerBuffer: Int = 1
//MARK:- For OS parser class
var parsedAudioHeaderPacketCount: UInt64 = 0
var parsedAudioPacketDataSize: UInt64 = 0
@@ -61,8 +64,8 @@ class AudioParser: AudioParsable {
public var fileAudioFormat: AVAudioFormat? {
didSet {
if let format = fileAudioFormat, oldValue == nil {
MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING = framesPerBuffer/Int(format.streamDescription.pointee.mFramesPerPacket)
parsedFileAudioFormatCallback(format)
throttler.tellAudioFormatFound()
}
}
}
@@ -100,25 +103,23 @@ class AudioParser: AudioParsable {
return predictedCount
}
var sumOfParsedAudioBytes:UInt32 = 0 {
didSet {
if let byteCount = averageBytesPerPacket {
throttler.tellBytesPerAudioPacket(count: UInt64(byteCount))
}
}
}
var sumOfParsedAudioBytes:UInt32 = 0
var numberOfPacketsParsed:UInt32 = 0
var audioPackets: [(AudioStreamPacketDescription?,Data)] = [] {
var audioPackets: [(AudioStreamPacketDescription?,Data)] = [] {
didSet {
if let audioPacketByteSize = audioPackets.last?.0?.mDataByteSize {
sumOfParsedAudioBytes += audioPacketByteSize
numberOfPacketsParsed += 1
} else if let audioPacketByteSize = audioPackets.last?.1.count { // for uncompressed audio there are no descriptors to say how many bytes of audio are in this packet so we approximate by data size
sumOfParsedAudioBytes += UInt32(audioPacketByteSize)
}
//TODO: duration will not work with WAV or AIFF
numberOfPacketsParsed += 1
//TODO: duration will not be accurate with WAV or AIFF
}
}
private let lockQueue = DispatchQueue(label: "SwiftAudioPlayer.Parser.packets.lock")
var lastSentAudioPacketIndex = -1
/**
Audio packets varry in size. The first one parsed in a batch of audio
@@ -145,12 +146,30 @@ class AudioParser: AudioParsable {
return audioPackets.count == totalPredictedPacketCount
}
var streamChangeListenerId: UInt?
init(withRemoteUrl url: AudioURL, parsedFileAudioFormatCallback: @escaping(AVAudioFormat) -> ()) throws {
init(withRemoteUrl url: AudioURL, bufferSize: Int, parsedFileAudioFormatCallback: @escaping(AVAudioFormat) -> ()) throws {
self.url = url
self.framesPerBuffer = bufferSize
self.parsedFileAudioFormatCallback = parsedFileAudioFormatCallback
self.throttler = AudioThrottler(withRemoteUrl: url, withDelegate: self)
streamChangeListenerId = StreamingDownloadDirector.shared.attach { [weak self] (key, progress) in
guard let self = self else { return }
guard key == url.key else { return }
self.networkProgress = progress
// initially parse a bunch of packets
self.lockQueue.sync {
if self.fileAudioFormat == nil {
self.processNextDataPacket()
} else if self.audioPackets.count - self.lastSentAudioPacketIndex < self.MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING {
self.processNextDataPacket()
}
}
}
let context = unsafeBitCast(self, to: UnsafeMutableRawPointer.self)
//Open the stream and when we call parse data is fed into this stream
guard AudioFileStreamOpen(context, ParserPropertyListener, ParserPacketListener, kAudioFileMP3Type, &streamID) == noErr else {
@@ -158,33 +177,61 @@ class AudioParser: AudioParsable {
}
}
func pullPacket(atIndex index: AVAudioPacketCount) throws -> (AudioStreamPacketDescription?, Data) {
if let offset = getOffset(fromPacketIndex: index) {
throttler.tellByteOffset(offset: offset)
deinit {
if let id = streamChangeListenerId {
StreamingDownloadDirector.shared.detach(withID: id)
}
}
func pullPacket(atIndex index: AVAudioPacketCount) throws -> (AudioStreamPacketDescription?, Data) {
determineIfMoreDataNeedsToBeParsed(index: index)
// Check if we've reached the end of the packets. We have two scenarios:
// 1. We've reached the end of the packet data and the file has been completely parsed
// 2. We've reached the end of the data we currently have downloaded, but not the file
let packetIndex = index - indexSeekOffset
let isEndOfData = packetIndex >= audioPackets.count
if isEndOfData {
if isParsingComplete {
throw ParserError.readerAskingBeyondEndOfFile
} else {
Log.debug("Tried to pull packet at index: \(packetIndex) when only have: \(audioPackets.count), we predict \(totalPredictedPacketCount) in total")
throw ParserError.notEnoughDataForReader
var exception: ParserError? = nil
var packet: (AudioStreamPacketDescription?, Data) = (nil, Data())
lockQueue.sync {
if packetIndex >= self.audioPackets.count {
if isParsingComplete {
exception = ParserError.readerAskingBeyondEndOfFile
return
} else {
Log.debug("Tried to pull packet at index: \(packetIndex) when only have: \(self.audioPackets.count), we predict \(self.totalPredictedPacketCount) in total")
exception = ParserError.notEnoughDataForReader
return
}
}
lastSentAudioPacketIndex = Int(packetIndex)
packet = audioPackets[Int(packetIndex)]
}
if let exception = exception {
throw exception
} else {
return packet
}
}
private func determineIfMoreDataNeedsToBeParsed(index: AVAudioPacketCount) {
lockQueue.sync {
if index > self.audioPackets.count - self.MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING {
self.processNextDataPacket()
}
}
return audioPackets[Int(packetIndex)]
}
func tellSeek(toIndex index: AVAudioPacketCount) {
//Already within the processed audio packets. Ignore
if indexSeekOffset <= index && index < audioPackets.count + Int(indexSeekOffset) {
return
var isIndexValid: Bool = true
lockQueue.sync {
if self.indexSeekOffset <= index && index < self.audioPackets.count + Int(self.indexSeekOffset) {
isIndexValid = false
}
}
guard isIndexValid else { return }
guard let byteOffset = getOffset(fromPacketIndex: index) else {
return
@@ -196,15 +243,18 @@ class AudioParser: AudioParsable {
// NOTE: Order matters. Need to prevent appending to the array before we clean it. Just in case
// then we tell the throttler to send us appropriate packet
shouldPreventPacketFromFillingUp = true
audioPackets = []
lockQueue.sync {
self.audioPackets = []
}
throttler.tellSeek(offset: byteOffset)
self.processNextDataPacket()
}
private func getOffset(fromPacketIndex index: AVAudioPacketCount) -> UInt64? {
//Clear current buffer if we have audio format
guard fileAudioFormat != nil, let bytesPerPacket = self.averageBytesPerPacket else {
Log.error("should not get here")
Log.error("should not get here \(String(describing: fileAudioFormat)) and \(String(describing: self.averageBytesPerPacket))")
return nil
}
@@ -251,6 +301,12 @@ class AudioParser: AudioParsable {
return Needle(TimeInterval(frame)/TimeInterval(frameCount)*duration)
}
func append(description: AudioStreamPacketDescription?, data: Data) {
lockQueue.sync {
self.audioPackets.append((description, data))
}
}
func invalidate() {
throttler.invalidate()
@@ -278,6 +334,32 @@ class AudioParser: AudioParsable {
}
private func processNextDataPacket() {
throttler.pullNextDataPacket { [weak self] (d) in
guard let self = self else { return }
guard let data = d else { return }
self.lockQueue.sync {
Log.debug("processing data count: \(data.count) :: already had \(self.audioPackets.count) audio packets")
}
self.shouldPreventPacketFromFillingUp = false
do {
let sID = self.streamID!
let dataSize = data.count
_ = try data.accessBytes({ (bytes: UnsafePointer<UInt8>) in
let result:OSStatus = AudioFileStreamParseBytes(sID, UInt32(dataSize), bytes, [])
guard result == noErr else {
Log.monitor(ParserError.failedToParseBytes(result).errorDescription as Any)
throw ParserError.failedToParseBytes(result)
}
})
} catch {
Log.monitor(error.localizedDescription)
}
}
}
}
//MARK:- AudioThrottleDelegate
@@ -285,27 +367,4 @@ extension AudioParser: AudioThrottleDelegate {
func didUpdate(totalBytesExpected bytes: Int64) {
expectedFileSizeInBytes = UInt64(bytes)
}
func didUpdate(networkStreamProgress progress: Double) {
networkProgress = progress
}
func shouldProcess(networkData data: Data) {
Log.debug("processing data count: \(data.count) :: already had \(audioPackets.count) audio packets")
self.shouldPreventPacketFromFillingUp = false
do {
let sID = self.streamID!
let dataSize = data.count
_ = try data.accessBytes({ (bytes: UnsafePointer<UInt8>) in
let result:OSStatus = AudioFileStreamParseBytes(sID, UInt32(dataSize), bytes, [])
guard result == noErr else {
Log.monitor(ParserError.failedToParseBytes(result).errorDescription as Any)
throw ParserError.failedToParseBytes(result)
}
})
} catch {
Log.monitor(error.localizedDescription)
}
}
}
@@ -3,7 +3,7 @@
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
// Copyright © 2019 Tanha Kabir, Jon Mercer, Moy Inzunza
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
@@ -32,15 +32,23 @@
import Foundation
import AVFoundation
func ParserPacketListener(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>) {
#if swift(>=5.3)
func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?) {
parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
}
#else
func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>) {
parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
}
#endif
func parserPacket(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?){
let selfAudioParser = Unmanaged<AudioParser>.fromOpaque(context).takeUnretainedValue()
//bug in core audio where this could be nil
let packetDescriptionOrNil: UnsafeMutablePointer<AudioStreamPacketDescription>? = packetDescriptions
let isCompressed = packetDescriptionOrNil != nil
guard let fileAudioFormat = selfAudioParser.fileAudioFormat else {
Log.monitor("shouldnot have reached packet listener without a data format")
Log.monitor("should not have reached packet listener without a data format")
return
}
@@ -50,22 +58,25 @@ func ParserPacketListener(_ context: UnsafeMutableRawPointer, _ byteCount: UInt3
}
//TODO refactor this after we get it working
if isCompressed {
if let compressedPacketDescriptions = packetDescriptions { // is compressed audio (.mp3)
Log.debug("compressed audio")
for i in 0 ..< Int(packetCount) {
let audioPacketDescription = packetDescriptions[i]
let audioPacketDescription = compressedPacketDescriptions[i]
let audioPacketStart = Int(audioPacketDescription.mStartOffset)
let audioPacketSize = Int(audioPacketDescription.mDataByteSize)
let audioPacketData = Data(bytes: streamData.advanced(by: audioPacketStart), count: audioPacketSize)
selfAudioParser.audioPackets.append((audioPacketDescription,audioPacketData))
selfAudioParser.append(description: audioPacketDescription, data: audioPacketData)
}
} else {
} else { // not compressed audio (.wav)
Log.debug("uncompressed audio")
let format = fileAudioFormat.streamDescription.pointee
let bytesPerAudioPacket = Int(format.mBytesPerPacket)
for i in 0 ..< Int(packetCount) {
let audioPacketStart = i * bytesPerAudioPacket
let audioPacketSize = bytesPerAudioPacket
let audioPacketData = Data(bytes: streamData.advanced(by: audioPacketStart), count: audioPacketSize)
selfAudioParser.audioPackets.append((nil, audioPacketData))
selfAudioParser.append(description: nil, data: audioPacketData)
}
}
}
@@ -56,10 +56,30 @@ public struct SAAudioAvailabilityRange {
}
}
var secondsLeftToBuffer: Double {
get {
return predictedDurationToLoad - (startingNeedle + durationLoadedByNetwork)
}
}
public func contains(_ needle: Double) -> Bool {
return needle >= startingNeedle && (needle - startingNeedle) < durationLoadedByNetwork
}
public func reachedEndOfAudio(needle: Double) -> Bool {
var needleAtEnd = false
if(totalDurationBuffered > 0 && needle > 0) {
needleAtEnd = needle >= totalDurationBuffered - 1
}
// if most of the audio is buffered for long audio or in short audio there isn't many seconds left to buffer it means wwe've reached the end of the audio
let isBuffered = (bufferingProgress > 0.99 || secondsLeftToBuffer < 5)
return isBuffered && needleAtEnd
}
public func isCompletelyBuffered() -> Bool {
return startingNeedle + durationLoadedByNetwork >= predictedDurationToLoad
}
+12 -1
View File
@@ -31,7 +31,9 @@ protocol AudioDataManagable {
var allowCellular: Bool { get set }
func setHTTPHeaderFields(_ fields: [String: String]?)
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ())
func setAllowCellularDownloadPreference(_ preference: Bool)
func clear()
@@ -51,7 +53,7 @@ protocol AudioDataManagable {
}
class AudioDataManager: AudioDataManagable {
var allowCellular: Bool = false
var allowCellular: Bool = true
static let shared: AudioDataManagable = AudioDataManager()
@@ -95,10 +97,19 @@ class AudioDataManager: AudioDataManagable {
streamingCallbacks = []
}
func setHTTPHeaderFields(_ fields: [String: String]?) {
streamWorker.HTTPHeaderFields = fields
downloadWorker.HTTPHeaderFields = fields
}
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
backgroundCompletion = completionHandler
}
func setAllowCellularDownloadPreference(_ preference: Bool) {
allowCellular = preference
}
func attach(callback: @escaping (_ id: ID, _ progress: Double)->()) {
globalDownloadProgressCallback = callback
}
+34
View File
@@ -0,0 +1,34 @@
//
// AudioQueue.swift
// SwiftAudioPlayer
//
// Created by Joe Williams on 3/10/21.
//
import Foundation
// wrapper for array of urls
struct AudioQueue<T> {
private var audioUrls: [T] = []
var isQueueEmpty: Bool {
return audioUrls.isEmpty
}
var count: Int {
return audioUrls.count
}
var front: T? {
return audioUrls.first
}
mutating func append(item: T) {
audioUrls.append(item)
}
mutating func dequeue() -> T? {
guard !isQueueEmpty else { return nil }
return audioUrls.removeFirst()
}
}
@@ -31,6 +31,8 @@ protocol AudioDataDownloadable: AnyObject {
var numberOfActive: Int { get }
var numberOfQueued: Int { get }
var HTTPHeaderFields: [String: String]? { get set }
func getProgressOfDownload(withID id: ID) -> Double?
func start(withID id: ID, withRemoteUrl remoteUrl: URL, completion: @escaping (URL) -> ())
@@ -57,6 +59,8 @@ class AudioDownloadWorker: NSObject, AudioDataDownloadable {
return URLSession(configuration: config, delegate: self, delegateQueue: nil)
}()
var HTTPHeaderFields: [String: String]?
private var activeDownloads: [ActiveDownload] = []
private var queuedDownloads = Set<DownloadInfo>()
@@ -111,7 +115,10 @@ class AudioDownloadWorker: NSObject, AudioDataDownloadable {
queuedDownloads.remove(info)
let task: URLSessionDownloadTask = session.downloadTask(with: info.remoteUrl)
var request = URLRequest(url: info.remoteUrl)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
let task: URLSessionDownloadTask = session.downloadTask(with: request)
task.taskDescription = info.id
let activeTask = ActiveDownload(info: info, task: task)
+9 -6
View File
@@ -103,12 +103,15 @@ extension FileStorage {
}
static func locate(_ id: ID) -> URL? {
let urls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
for url in urls {
if url.absoluteString.contains(id) && url.pathExtension != "" {
_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
return url
let folderUrls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
guard folderUrls.count != 0 else { return nil }
if let urls = try? FileManager.default.contentsOfDirectory(at: folderUrls[0], includingPropertiesForKeys: nil) {
for url in urls {
if url.absoluteString.contains(id) && url.pathExtension != "" {
_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
return url
}
}
}
return nil
+16 -6
View File
@@ -44,6 +44,9 @@ import Foundation
protocol AudioDataStreamable {
//if user taps download then starts to stream
init(progressCallback: @escaping (_ id: ID, _ dto: StreamProgressDTO) -> (), doneCallback: @escaping (_ id: ID, _ error: Error?)->Bool) //Bool is should save or not
var HTTPHeaderFields: [String: String]? { get set }
func start(withID id: ID, withRemoteURL url: URL, withInitialData data: Data?, andTotalBytesExpectedPreviously previousTotalBytesExpected: Int64?)
func pause(withId id: ID)
func resume(withId id: ID)
@@ -66,6 +69,8 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
fileprivate let doneCallback: (_ id: ID, _ error: Error?) -> Bool
private var session: URLSession!
var HTTPHeaderFields: [String: String]?
private var id: ID?
private var url: URL?
private var task: URLSessionDataTask?
@@ -89,7 +94,7 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
let config = URLSessionConfiguration.background(withIdentifier: "SwiftAudioPlayer.stream")
// Specifies that the phone should keep trying till it receives connection instead of dropping immediately
if #available(iOS 11.0, *) {
if #available(iOS 11.0, tvOS 11.0, *) {
config.waitsForConnectivity = true
}
self.session = URLSession(configuration: config, delegate: self, delegateQueue: nil) //TODO: should we use ephemeral
@@ -105,6 +110,7 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
if let data = data {
var request = URLRequest(url: url, cachePolicy: .useProtocolCachePolicy, timeoutInterval: TIMEOUT)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
request.addValue("bytes=\(data.count)-", forHTTPHeaderField: "Range")
task = session.dataTask(with: request)
task?.taskDescription = id
@@ -121,7 +127,10 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
task?.resume()
} else {
task = session.dataTask(with: url)
var request = URLRequest(url: url)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
task = session.dataTask(with: request)
task?.resume()
task?.taskDescription = id
@@ -217,6 +226,7 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
self.progressCallback(id, StreamProgressDTO(progress: 0, data: Data(), totalBytesExpected: totalBytesExpectedForWholeFile))
var request = URLRequest(url: url, cachePolicy: .useProtocolCachePolicy, timeoutInterval: TIMEOUT)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
request.addValue("bytes=\(offset)-", forHTTPHeaderField: "Range")
task = session.dataTask(with: request)
task?.resume()
@@ -243,7 +253,7 @@ extension AudioStreamWorker: URLSessionDataDelegate {
}
guard self.task == dataTask else {
Log.error("stream_error not the same task") //Probably because of seek
Log.error("stream_error not the same task 638283") //Probably because of seek
return
}
@@ -271,7 +281,7 @@ extension AudioStreamWorker: URLSessionDataDelegate {
}
guard self.task == dataTask else {
Log.error("stream_error not the same task")
Log.error("stream_error not the same task 517253")
return
}
@@ -293,8 +303,8 @@ extension AudioStreamWorker: URLSessionDataDelegate {
return
}
guard self.task == task else {
Log.error("stream_error not the same task")
if self.task != task && self.task != nil {
Log.error("stream_error not the same task 3901833")
return
}
+252 -32
View File
@@ -27,6 +27,16 @@ import Foundation
import AVFoundation
public class SAPlayer {
public var DEBUG_MODE: Bool = false {
didSet {
if(DEBUG_MODE) {
logLevel = LogLevel.EXTERNAL_DEBUG
} else {
logLevel = LogLevel.MONITOR
}
}
}
/**
Access to the player.
*/
@@ -35,6 +45,15 @@ public class SAPlayer {
private var presenter: SAPlayerPresenter!
private var player: AudioEngine?
/**
Any necessary header fields for streaming and downloading requests can be set here.
*/
public var HTTPHeaderFields: [String: String]? {
didSet {
AudioDataManager.shared.setHTTPHeaderFields(HTTPHeaderFields)
}
}
/**
Access the engine of the player. Engine is nil if player has not been initialized with audio.
@@ -46,19 +65,73 @@ public class SAPlayer {
}
}
/**
Unique ID for the current engine. This will be nil if no audio has been initialized which means no engine exists.
*/
public var engineUID: String? {
get {
return player?.key
}
}
/**
Access the player node of the engine. Node is nil if player has not been initialized with audio.
- Important: Changes to the engine and this node are not safe guarded, thus unknown behaviour can arise from changing the engine or this node. Just be wary and read [documentation of AVAudioEngine](https://developer.apple.com/documentation/avfoundation/avaudioengine) well when modifying,
*/
public var playerNode: AVAudioPlayerNode? {
get {
return player?.playerNode
}
}
/**
Corresponding to the overall volume of the player. Volume's default value is 1.0 and the range of valid values is 0.0 to 1.0. Volume is nil if no audio has been initialized yet.
*/
public var volume: Float? {
get {
return player?.engine.mainMixerNode.volume
return player?.playerNode.volume
}
set {
guard let value = newValue else { return }
guard value >= 0.0 && value <= 1.0 else { return }
player?.engine.mainMixerNode.volume = value
player?.playerNode.volume = value
}
}
/**
Corresponding to the rate of audio playback. This rate assumes use of the default rate modifier at the first index of `audioModifiers`; if you removed that modifier than this will be nil. If no audio has been initialized then this will also be nil.
- Note: By default this engine has added a pitch modifier node to change the pitch so that on playback rate changes of spoken word the pitch isn't shifted.
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
*/
public var rate: Float? {
get {
return (audioModifiers.first as? AVAudioUnitTimePitch)?.rate
}
set {
guard let value = newValue else { return }
guard let node = audioModifiers.first as? AVAudioUnitTimePitch else { return }
node.rate = value
playbackRateOfAudioChanged(rate: value)
}
}
@@ -99,9 +172,24 @@ public class SAPlayer {
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
*/
public var audioModifiers: [AVAudioUnit] = []
/**
List of audio URLs queued for playback.
*/
public var audioQueued: [URL] {
get {
return presenter.audioQueue.map { (queued) -> URL in
return queued.url
}
}
}
/**
Total duration of current audio initialized. Returns nil if no audio is initialized in player.
@@ -147,11 +235,7 @@ public class SAPlayer {
- Note: Setting this to nil clears the information displayed on the lockscreen media player.
*/
public var mediaInfo: SALockScreenInfo? = nil {
didSet {
presenter.handleLockscreenInfo(info: mediaInfo)
}
}
public var mediaInfo: SALockScreenInfo? = nil
private init() {
presenter = SAPlayerPresenter(delegate: self)
@@ -169,6 +253,23 @@ public class SAPlayer {
}
audioModifiers.append(AVAudioUnitTimePitch(audioComponentDescription: componentDescription))
NotificationCenter.default.addObserver(self, selector: #selector(handleInterruption), name: AVAudioSession.interruptionNotification, object: nil)
}
/**
Clears all [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) modifiers intended to be used for realtime audio manipulation.
*/
public func clearAudioModifiers() {
audioModifiers.removeAll()
}
/**
Append an [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) modifier to the list of modifiers used for realtime audio manipulation. The modifier will be added to the end of the list.
- Parameter modifier: The modifier to append.
*/
public func addAudioModifier(_ modifer: AVAudioUnit) {
audioModifiers.append(modifer)
}
/**
@@ -179,9 +280,8 @@ public class SAPlayer {
*/
public static func prettifyTimestamp(_ timestamp: Double) -> String {
let hours = Int(timestamp / 60 / 60)
let minutes = Int((timestamp - Double(hours * 60)) / 60)
let secondsLeft = Int(timestamp) - (minutes * 60)
let minutes = Int((timestamp - Double(hours * 60 * 60)) / 60)
let secondsLeft = Int(timestamp - Double(hours * 60 * 60) - Double(minutes * 60))
return "\(hours):\(String(format: "%02d", minutes)):\(String(format: "%02d", secondsLeft))"
}
@@ -193,6 +293,44 @@ public class SAPlayer {
func addUrlToMapping(url: URL) {
presenter.addUrlToKeyMap(url)
}
@objc func handleInterruption(notification: Notification) {
guard let userInfo = notification.userInfo,
let typeValue = userInfo[AVAudioSessionInterruptionTypeKey] as? UInt,
let type = AVAudioSession.InterruptionType(rawValue: typeValue) else {
return
}
// Switch over the interruption type.
switch type {
case .began:
// An interruption began. Update the UI as necessary.
pause()
case .ended:
// An interruption ended. Resume playback, if appropriate.
guard let optionsValue = userInfo[AVAudioSessionInterruptionOptionKey] as? UInt else { return }
let options = AVAudioSession.InterruptionOptions(rawValue: optionsValue)
if options.contains(.shouldResume) {
// An interruption ended. Resume playback.
play()
} else {
// An interruption ended. Don't resume playback.
}
default: ()
}
}
}
public enum SAPlayerBitrate {
/// This bitrate is good for radio streams that are passing ittle amounts of audio data at a time. This will allow the player to process the audio data in a fast enough rate to not pause or get stuck playing. This rate however ends up using more CPU and is worse for your battery-life and performance of your app.
case low
/// This bitrate is good for streaming saved audio files like podcasts where most of the audio data will be received from the remote server at the beginning in a short time. This rate is more performant by using much less CPU and being better for your battery-life and app performance.
case high // go for audio files being streamed. This is uses less CPU and
}
//MARK: - External Player Controls
@@ -256,6 +394,23 @@ extension SAPlayer {
/**
If using an AVAudioUnitTimePitch, it's important to notify the player that the rate at which the audio playing has changed to keep the media player in the lockscreen up to date. This is only important for playback rate changes.
- Note: By default this engine has added a pitch modifier node to change the pitch so that on playback rate changes of spoken word the pitch isn't shifted.
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
- Parameter rate: The current rate at which the audio is playing.
*/
public func playbackRateOfAudioChanged(rate: Float) {
@@ -267,16 +422,34 @@ extension SAPlayer {
- Important: If intending to use [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers during playback, the list of audio modifiers under `SAPlayer.shared.audioModifiers` must be finalized before calling this function. After all realtime audio manipulations within the this will be effective.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
- Parameter withSavedUrl: The URL of the audio saved on the device.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
@available(*, deprecated, renamed: "startSavedAudio")
public func initializeSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
presenter.handleClear()
// order here matters, need to set media info before trying to play audio
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
@@ -286,27 +459,73 @@ extension SAPlayer {
- Important: If intending to use [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers during playback, the list of audio modifiers under `SAPlayer.shared.audioModifiers` must be finalized before calling this function. After all realtime audio manipulations within the this will be effective.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
- Note: Subscribe to `SAPlayer.Updates.StreamingBuffer` to see updates in streaming progress.
- Parameter withRemoteUrl: The URL of the remote audio.
- Parameter bitrate: The bitrate of the streamed audio. By default the bitrate is set to high for streaming saved audio files. If you want to stream radios then you should use the `low` bitrate option.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
public func startRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate = .high, mediaInfo: SALockScreenInfo? = nil) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
presenter.handleClear()
// order here matters, need to set media info before trying to play audio
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url)
presenter.handlePlayStreamedAudio(withRemoteUrl: url, bitrate: bitrate)
}
@available(*, deprecated, renamed: "startRemoteAudio")
public func initializeRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url)
/**
Stops any streaming in progress.
*/
public func stopStreamingRemoteAudio() {
presenter.handleStopStreamingAudio()
}
/**
Queues remote audio to be played next. The URLs in the queue can be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withRemoteUrl: The URL of the remote audio.
- Parameter bitrate: The bitrate of the streamed audio. By default the bitrate is set to high for streaming saved audio files. If you want to stream radios then you should use the `low` bitrate option.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func queueRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate = .high, mediaInfo: SALockScreenInfo? = nil) {
presenter.handleQueueStreamedAudio(withRemoteUrl: url, mediaInfo: mediaInfo, bitrate: bitrate)
}
/**
Queues saved audio to be played next. The URLs in the queuecan be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withSavedUrl: The URL of the audio saved on the device.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func queueSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
presenter.handleQueueSavedAudio(withSavedUrl: url, mediaInfo: mediaInfo)
}
/**
Resets the player to the state before initializing audio and setting media info.
*/
public func clear() {
player = nil
presenter.handleClear()
}
}
@@ -315,15 +534,18 @@ extension SAPlayer {
//MARK: - Internal implementation of delegate
extension SAPlayer: SAPlayerDelegate {
func startAudioDownloaded(withSavedUrl url: AudioURL) {
player?.pause()
player?.invalidate()
player = AudioDiskEngine(withSavedUrl: url, delegate: presenter)
}
func startAudioStreamed(withRemoteUrl url: AudioURL) {
func startAudioStreamed(withRemoteUrl url: AudioURL, bitrate: SAPlayerBitrate) {
player = AudioStreamEngine(withRemoteUrl: url, delegate: presenter, bitrate: bitrate)
}
func clearEngine() {
player?.pause()
player?.invalidate()
player = AudioStreamEngine(withRemoteUrl: url, delegate: presenter)
player = nil
Log.info("cleared engine")
}
func playEngine() {
@@ -334,13 +556,11 @@ extension SAPlayer: SAPlayerDelegate {
//Start taking control as the device's player
private func becomeDeviceAudioPlayer() {
do {
if #available(iOS 11.0, *) {
// try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio, policy: .longForm, options: [])
if #available(iOS 11.0, tvOS 11.0, *) {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio, policy: .longFormAudio, options: [])
} else {
// Fallback on earlier versions
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback, mode: AVAudioSession.Mode(rawValue: convertFromAVAudioSessionMode(AVAudioSession.Mode.default)), options: .allowAirPlay)
}
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback, mode: AVAudioSession.Mode(rawValue: convertFromAVAudioSessionMode(AVAudioSession.Mode.default)), options: .allowAirPlay)
try AVAudioSession.sharedInstance().setActive(true, options: .notifyOthersOnDeactivation)
} catch {
Log.monitor("Problem setting up AVAudioSession to play in:: \(error.localizedDescription)")
+3 -1
View File
@@ -27,11 +27,13 @@ import Foundation
import CoreMedia
protocol SAPlayerDelegate: AnyObject, LockScreenViewProtocol {
var mediaInfo: SALockScreenInfo? { get set }
var skipForwardSeconds: Double { get set }
var skipBackwardSeconds: Double { get set }
func startAudioDownloaded(withSavedUrl url: AudioURL)
func startAudioStreamed(withRemoteUrl url: AudioURL)
func startAudioStreamed(withRemoteUrl url: AudioURL, bitrate: SAPlayerBitrate)
func clearEngine()
func playEngine()
func pauseEngine()
func seekEngine(toNeedle needle: Needle) //TODO ensure that engine cleans up out of bounds
+9
View File
@@ -100,5 +100,14 @@ extension SAPlayer {
public static func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
AudioDataManager.shared.setBackgroundCompletionHandler(completionHandler)
}
/**
Whether downloading audio on cellular data is allowed. By default this is set to `true`.
*/
public static var allowUsingCellularData = true {
didSet {
AudioDataManager.shared.setAllowCellularDownloadPreference(allowUsingCellularData)
}
}
}
}
+135
View File
@@ -0,0 +1,135 @@
//
// SAPlayerFeature.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 3/10/21.
//
import Foundation
import AVFoundation
extension SAPlayer {
/**
Special features for audio manipulation. These are examples of manipulations you can do with the player outside of this library. This is just an aggregation of community contibuted ones.
- Note: These features assume default state of the player and `audioModifiers` meaning some expect the first audio modifier to be the default `AVAudioUnitTimePitch` that comes with the SAPlayer.
*/
public struct Features {
/**
Feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public struct SkipSilences {
static var enabled: Bool = false
static var originalRate: Float = 1.0
/**
Enable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Precondition: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
- Important: If you want to change the rate of the overall player while having skip silences on, please use `SAPlayer.Features.SkipSilences.setRateSafely()` to properly set the rate of the player. Any rate changes to the player will be ignored while using Skip Silences otherwise.
*/
public static func enable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
Log.info("enabling skip silences feature")
enabled = true
originalRate = SAPlayer.shared.rate ?? 1.0
let format = engine.mainMixerNode.outputFormat(forBus: 0)
// look at documentation here to get an understanding of what is happening here: https://www.raywenderlich.com/5154-avaudioengine-tutorial-for-ios-getting-started#toc-anchor-005
engine.mainMixerNode.installTap(onBus: 0, bufferSize: 1024, format: format) { buffer, when in
guard let channelData = buffer.floatChannelData else {
return
}
let channelDataValue = channelData.pointee
let channelDataValueArray = stride(from: 0,
to: Int(buffer.frameLength),
by: buffer.stride).map { channelDataValue[$0] }
let rms = sqrt(channelDataValueArray.map { $0 * $0 }.reduce(0, +) / Float(buffer.frameLength))
let avgPower = 20 * log10(rms)
let meterLevel = self.scaledPower(power: avgPower)
Log.debug("meterLevel: \(meterLevel)")
if meterLevel < 0.6 { // below 0.6 decibels is below audible audio
SAPlayer.shared.rate = originalRate + 0.5
Log.debug("speed up rate to \(String(describing: SAPlayer.shared.rate))")
} else {
SAPlayer.shared.rate = originalRate
Log.debug("slow down rate to \(String(describing: SAPlayer.shared.rate))")
}
}
return true
}
/**
Disable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Precondition: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func disable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
Log.info("disabling skip silences feature")
engine.mainMixerNode.removeTap(onBus: 0)
SAPlayer.shared.rate = originalRate
enabled = false
return true
}
/**
Use this function to set the overall rate of the player for when skip silences is on. This ensures that the overall rate will be what is set through this function even as skip silences is on; if this function is not used then any changes asked of from the overall player while skip silences is on won't be recorded!
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func setRateSafely(_ rate: Float) {
originalRate = rate
SAPlayer.shared.rate = rate
}
private static func scaledPower(power: Float) -> Float {
guard power.isFinite else { return 0.0 }
let minDb: Float = -80.0
if power < minDb {
return 0.0
} else if power >= 1.0 {
return 1.0
} else {
return (abs(minDb) - abs(power)) / abs(minDb)
}
}
}
/**
Feature to pause the player after a delay. This will happen regardless of if another audio clip has started.
*/
public struct SleepTimer {
static var timer: Timer?
/**
Enable feature to pause the player after a delay. This will happen regardless of if another audio clip has started.
- Parameter afterDelay: The number of seconds to wait before pausing the audio
*/
public static func enable(afterDelay delay: Double) {
timer = Timer.scheduledTimer(withTimeInterval: delay, repeats: false, block: { _ in
SAPlayer.shared.pause()
})
}
/**
Disable feature to pause the player after a delay.
*/
public static func disable() {
timer?.invalidate()
}
}
}
}
+84 -21
View File
@@ -28,6 +28,25 @@ import AVFoundation
import MediaPlayer
class SAPlayerPresenter {
struct QueueItem {
var loc: Location
var url: URL
var mediaInfo: SALockScreenInfo?
var bitrate: SAPlayerBitrate
init(loc: Location, url: URL, mediaInfo: SALockScreenInfo?, bitrate: SAPlayerBitrate = .high) {
self.loc = loc
self.url = url
self.mediaInfo = mediaInfo
self.bitrate = bitrate
}
}
enum Location {
case remote
case disk
}
weak var delegate: SAPlayerDelegate?
var shouldPlayImmediately = false //for auto-play
@@ -36,20 +55,18 @@ class SAPlayerPresenter {
private var key: String?
private var isPlaying: SAPlayingStatus = .buffering
private var mediaInfo: SALockScreenInfo?
private var urlKeyMap: [Key: URL] = [:]
var durationRef:UInt = 0
var needleRef:UInt = 0
var playingStatusRef:UInt = 0
var audioQueue: [QueueItem] = []
init(delegate: SAPlayerDelegate?) {
self.delegate = delegate
delegate?.setLockScreenControls(presenter: self)
prepareNextEpisodeToPlay()
}
func getUrl(forKey key: Key) -> URL? {
@@ -61,10 +78,12 @@ class SAPlayerPresenter {
}
func handleClear() {
delegate?.clearEngine()
needle = nil
duration = nil
key = nil
mediaInfo = nil
delegate?.mediaInfo = nil
delegate?.clearLockScreenInfo()
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
@@ -77,15 +96,21 @@ class SAPlayerPresenter {
delegate?.startAudioDownloaded(withSavedUrl: url)
}
func handlePlayStreamedAudio(withRemoteUrl url: URL) {
func handlePlayStreamedAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate) {
attachForUpdates(url: url)
delegate?.startAudioStreamed(withRemoteUrl: url)
delegate?.startAudioStreamed(withRemoteUrl: url, bitrate: bitrate)
}
func handleQueueStreamedAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo?, bitrate: SAPlayerBitrate) {
audioQueue.append(QueueItem(loc: .remote, url: url, mediaInfo: mediaInfo, bitrate: bitrate))
}
func handleQueueSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?) {
audioQueue.append(QueueItem(loc: .disk, url: url, mediaInfo: mediaInfo))
}
private func attachForUpdates(url: URL) {
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
detachFromUpdates()
self.key = url.key
urlKeyMap[url.key] = url
@@ -100,7 +125,7 @@ class SAPlayerPresenter {
self.delegate?.updateLockscreenPlaybackDuration(duration: duration)
self.duration = duration
self.delegate?.setLockScreenInfo(withMediaInfo: self.mediaInfo, duration: duration)
self.delegate?.setLockScreenInfo(withMediaInfo: self.delegate?.mediaInfo, duration: duration)
})
needleRef = AudioClockDirector.shared.attachToChangesInNeedle(closure: { [weak self] (key, needle) in
@@ -122,12 +147,27 @@ class SAPlayerPresenter {
}
self.isPlaying = isPlaying
if(self.isPlaying == .paused && self.shouldPlayImmediately) {
self.shouldPlayImmediately = false
self.handlePlay()
}
if(self.isPlaying == .ended) {
self.playNextAudioIfExists()
}
})
}
@available(iOS 10.0, *)
func handleLockscreenInfo(info: SALockScreenInfo?) {
self.mediaInfo = info
private func detachFromUpdates() {
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
}
func handleStopStreamingAudio() {
delegate?.clearEngine()
detachFromUpdates()
}
}
@@ -187,17 +227,40 @@ extension SAPlayerPresenter: AudioEngineDelegate {
func didError() {
Log.monitor("We should have handled engine error")
}
func didEndPlaying() {
// TODO
// playNextEpisode()
}
}
//MARK:- Autoplay
//FIXME: This needs to be refactored
extension SAPlayerPresenter {
func prepareNextEpisodeToPlay() {
// TODO
func playNextAudioIfExists() {
Log.info("looking foor next audio in queue to play")
guard audioQueue.count > 0 else {
Log.info("no queued audio")
return
}
let nextAudioURL = audioQueue.removeFirst()
let key = nextAudioURL.url.key
Log.info("getting ready to play \(nextAudioURL)")
AudioQueueDirector.shared.changeInQueue(key, url: nextAudioURL.url)
handleClear()
delegate?.mediaInfo = nextAudioURL.mediaInfo
// We need to give a second to clean up the previous engine properly. Deinit takes some time.
Timer.scheduledTimer(withTimeInterval: 1.0, repeats: false) { [weak self] (_) in
guard let self = self else { return }
switch nextAudioURL.loc {
case .remote:
self.handlePlayStreamedAudio(withRemoteUrl: nextAudioURL.url, bitrate: nextAudioURL.bitrate)
break
case .disk:
self.handlePlaySavedAudio(withSavedUrl: nextAudioURL.url)
}
self.shouldPlayImmediately = true
}
}
}
+24
View File
@@ -197,6 +197,30 @@ extension SAPlayer {
DownloadProgressDirector.shared.detach(withID: id)
}
}
public struct AudioQueue {
/**
Subscribe to updates to changes in the progress of your audio queue. When streaming audio playback completes
and continues onto the next track, the closure is invoked.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the forthcoming audio file.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ key: String, _ newUrl: URL) -> ()) -> UInt {
return AudioQueueDirector.shared.attach(closure: { (key, url) in
closure(key, url)
})
}
/**
Stop recieving updates of changes in download progress.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioQueueDirector.shared.detach(withID: id)
}
}
}
}
+25 -14
View File
@@ -9,22 +9,23 @@
import Foundation
import os.log
// Possible levels of log messages to log
enum LogLevel: Int {
case DEBUG = 1
case INFO = 2
case WARN = 3
case ERROR = 4
case EXTERNAL_DEBUG = 5
case MONITOR = 6
case TEST = 7
}
// Specify which types of log messages to display. Default level is set to WARN, which means Log will print any log messages of type only WARN, ERROR, MONITOR, and TEST. To print DEBUG and INFO logs, set the level to a lower value.
var logLevel: LogLevel = LogLevel.MONITOR
class Log {
private init() {}
// Possible levels of log messages to log
public enum LogLevel: Int {
case DEBUG = 1
case INFO = 2
case WARN = 3
case ERROR = 4
case MONITOR = 5
case TEST = 6
}
// Specify which types of log messages to display. Default level is set to WARN, which means Log will print any log messages of type only WARN, ERROR, MONITOR, and TEST. To print DEBUG and INFO logs, set the level to a lower value.
public static var logLevel: LogLevel = LogLevel.MONITOR
// Used for OSLog
private static let SUBSYSTEM: String = "com.SwiftAudioPlayer"
@@ -68,6 +69,11 @@ class Log {
let log = OSLog(subsystem: SUBSYSTEM, category: "ERROR 🛑🛑🛑🛑")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
if logLevel.rawValue <= LogLevel.EXTERNAL_DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "WARNING")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
@@ -86,7 +92,7 @@ class Log {
public static func monitor(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.ERROR.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "MONITOR 🔥🔥🔥🔥")
let log = OSLog(subsystem: SUBSYSTEM, category: "ERROR 🔥🔥🔥🔥")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
@@ -110,6 +116,11 @@ class Log {
let log = OSLog(subsystem: SUBSYSTEM, category: "WARN ⚠️⚠️⚠️⚠️")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
if logLevel.rawValue <= LogLevel.EXTERNAL_DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "DEBUG")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
+3 -3
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudioPlayer'
s.version = '2.8.0'
s.version = '6.0.0'
s.summary = 'SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.'
# This description is used to generate tags and improve search results.
@@ -26,9 +26,9 @@ SwiftAudioPlayer is a Swift based audio player that can handle streaming from a
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.author = { 'tanhakabir' => 'tanhakabir.ca@gmail.com', 'JonMercer' => 'mercer.jon@gmail.com' }
s.source = { :git => 'https://github.com/tanhakabir/SwiftAudioPlayer.git', :tag => s.version.to_s }
# s.social_media_url = 'https://twitter.com/<TWITTER_USERNAME>'
s.social_media_url = 'https://twitter.com/_tanhakabir'
s.ios.deployment_target = '10.0'
s.platforms = { :ios => '10.0', :tvos => '10.0' }
s.source_files = 'Source/**/*'
s.swift_version = '5.0'