Compare commits

...

27 Commits

Author SHA1 Message Date
tanhakabir 01668790f3 Release 6.0.0 2021-08-08 11:04:23 -07:00
tanhakabir 1cf8fb99ba Remove unnecessary project files 2021-08-08 11:02:37 -07:00
tanhakabir 2d3fe83a56 Merge pull request #125 from cntrump/pr_spm_and_tvos_support
Add SPM and tvOS support
2021-08-08 10:46:57 -07:00
tanhakabir 5f63b52592 support custom HTTPHeaderFields
Fixes #85

Co-Authored-By: cntrump <me@lvv.me>
2021-08-08 10:31:56 -07:00
Lvv.me 9111ac6257 Add SPM and tvOS support 2021-08-08 17:08:54 +08:00
tanhakabir bfbb979897 Add stopping engine and playerNode on invalidate() and deinit
Co-Authored-By: cntrump <me@lvv.me>
2021-08-07 19:06:59 -07:00
tanhakabir 0b40a6f0b4 Release 5.2.0 2021-07-20 10:50:43 -07:00
tanhakabir f9465f54a0 Merge pull request #118 from dylancom/issue-117
fix: prevent mediainfo not being available yet in callbacks
2021-07-20 10:32:34 -07:00
tanhakabir 8ce28db471 Add documentation for important order 2021-07-20 10:32:16 -07:00
Dylan Companjen a84f834f45 fix: prevent mediainfo not being available yet in callbacks 2021-07-19 18:40:01 +02:00
tanhakabir e3e3af2b7a Release 5.1.0 2021-07-18 23:09:08 -07:00
tanhakabir 6987458f0a Merge pull request #114 from dylancom/issue-112
feat: pause player on interruption, resume when necessary
2021-07-18 22:58:50 -07:00
tanhakabir c912d5f381 update formatting and control functions 2021-07-18 22:57:58 -07:00
Dylan c444ae4c9f feat: pause player on interruption, resume when necessary 2021-07-16 15:08:44 +02:00
tanhakabir 6d3f3c6d6f Update README.md 2021-07-12 14:18:08 -04:00
tanhakabir bb7f1d1d0a Release 5.0.5 2021-05-09 17:16:22 -07:00
tanhakabir 6c446f27e0 fix maintaining rate changes while skip silences is enabled (#110) 2021-05-09 17:15:44 -07:00
tanhakabir c513c723ed Release 5.0.4 2021-05-08 18:57:11 -07:00
tanhakabir b34a264aec Fix bug introduced by queuing for lockscreen info (#108)
* add extra data for queuing and change order of clearing mediaInfo

* make SAPlayer the only source for mediaInfo

Co-authored-by: @dylancom
Co-authored-by: @dezinezync
2021-05-08 18:55:08 -07:00
tanhakabir a83c2f702f pass lockscreen info to player in example app (#107)
related to #106
2021-05-07 13:16:24 -07:00
tanhakabir 8644bf24fb Merge pull request #105 from Husseinhj/patch-1
Anchor link in SAPlayer.Updates fixed
2021-05-03 20:42:19 -07:00
tanhakabir 69a979cb98 Add twitter handle to podspec 2021-05-03 20:40:57 -07:00
Hussein Habibi Juybari 6ba43e70ea Rollback Contact header changes 2021-05-03 11:34:30 +04:30
Hussein Habibi Juybari 6f19009000 Anchor link in SAPlayer.Updates fixed 2021-05-03 11:32:30 +04:30
tanhakabir 64677ad6ce Release 5.0.3 2021-04-28 15:33:46 -07:00
tanhakabir 3894309706 Merge pull request #102 from niczyja/session-fix
Fix for audio session setup on iOS 11 and up
2021-04-26 09:41:07 -07:00
Maciej Sienkiewicz e44f16258f Fix for audio session setup on iOS 11 and up 2021-04-26 14:43:13 +02:00
17 changed files with 194 additions and 124 deletions
-24
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@@ -7,12 +7,10 @@
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@@ -53,7 +51,6 @@
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@@ -90,7 +87,6 @@
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@@ -156,7 +152,6 @@
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@@ -164,7 +159,6 @@
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@@ -172,7 +166,6 @@
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@@ -218,14 +211,6 @@
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sourceTree = "<group>";
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@@ -258,7 +243,6 @@
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21D946895A4F57F51246F3EBCF330719 /* Products */,
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@@ -385,14 +369,6 @@
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@@ -7,7 +7,6 @@
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@@ -15,7 +14,6 @@
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@@ -99,7 +84,6 @@
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+7
View File
@@ -7,6 +7,7 @@
//
import Foundation
import SwiftAudioPlayer
struct AudioInfo: Hashable {
var index: Int = 0
@@ -44,6 +45,12 @@ struct AudioInfo: Hashable {
let artist: String = "SwiftAudioPlayer Sample App"
let releaseDate: Int = 1550790640
var lockscreenInfo: SALockScreenInfo {
get {
return SALockScreenInfo(title: self.title, artist: self.artist, artwork: nil, releaseDate: self.releaseDate)
}
}
var savedUrl: URL? {
get {
return savedUrls[index]
+10 -4
View File
@@ -69,6 +69,7 @@ class ViewController: UIViewController {
super.viewDidLoad()
SAPlayer.Downloader.allowUsingCellularData = true
SAPlayer.shared.HTTPHeaderFields = ["User-Agent": "foobar"]
// SAPlayer.shared.DEBUG_MODE = true
@@ -259,7 +260,12 @@ class ViewController: UIViewController {
@IBAction func rateChanged(_ sender: Any) {
let speed = rateSlider.value
rateLabel.text = "rate: \(speed)x"
SAPlayer.shared.rate = speed
if skipSilencesSwitch.isOn {
SAPlayer.Features.SkipSilences.setRateSafely(speed) // if using Skip Silences, we need use this version of setting rate to safely change the rate with the feature enabled.
} else {
SAPlayer.shared.rate = speed
}
}
@IBAction func reverbChanged(_ sender: Any) {
let reverb = reverbSlider.value
@@ -295,7 +301,7 @@ class ViewController: UIViewController {
self.currentUrlLocationLabel.text = "saved to: \(url.lastPathComponent)"
self.selectedAudio.addSavedUrl(url)
SAPlayer.shared.startSavedAudio(withSavedUrl: url)
SAPlayer.shared.startSavedAudio(withSavedUrl: url, mediaInfo: self.selectedAudio.lockscreenInfo)
self.lastPlayedAudioIndex = self.selectedAudio.index
}
})
@@ -312,9 +318,9 @@ class ViewController: UIViewController {
@IBAction func streamTouched(_ sender: Any) {
if !isStreaming {
if selectedAudio.index == 2 { // radio
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url, bitrate: .low)
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url, bitrate: .low, mediaInfo: selectedAudio.lockscreenInfo)
} else {
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url, mediaInfo: selectedAudio.lockscreenInfo)
}
lastPlayedAudioIndex = selectedAudio.index
+30
View File
@@ -0,0 +1,30 @@
// swift-tools-version:5.0
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
name: "SwiftAudioPlayer",
platforms: [
.iOS(.v10), .tvOS(.v10)
],
products: [
// Products define the executables and libraries a package produces, and make them visible to other packages.
.library(
name: "SwiftAudioPlayer",
targets: ["SwiftAudioPlayer"])
],
dependencies: [
// Dependencies declare other packages that this package depends on.
// .package(url: /* package url */, from: "1.0.0"),
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages this package depends on.
.target(
name: "SwiftAudioPlayer",
path: "Source"
)
],
swiftLanguageVersions: [.v5]
)
+5 -10
View File
@@ -14,6 +14,7 @@ Thus, using [AudioToolbox](https://developer.apple.com/documentation/audiotoolbo
1. Realtime audio manipulation that includes going up to 10x speed, using [equalizers and other manipulations](https://developer.apple.com/documentation/avfaudio/avaudiouniteq)
1. Stream online audio using AVAudioEngine
1. Stream radio
1. Play locally saved audio with the same API
1. Download audio
1. Queue up downloaded and streamed audio for autoplay
@@ -88,7 +89,7 @@ override func viewDidLoad() {
}
}
```
Look at the [Updates](#SAPlayer.Updates) section to see usage details and other updates to follow.
Look at the [Updates](#saplayerupdates) section to see usage details and other updates to follow.
For realtime audio manipulations, [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/avaudiounit) nodes are used. For example to adjust the reverb through a slider in the UI:
@@ -113,18 +114,12 @@ For a more detailed explanation on usage, look at the [Realtime Audio Manipulati
For more details and specifics look at the [API documentation](#api-in-detail) below.
## Contact
### Issues
### Issues or questions
Submit any issues or requests [on the Github repo](https://github.com/tanhakabir/SwiftAudioPlayer/issues).
### Any questions?
Feel free to reach out to either of us:
[tanhakabir](https://github.com/tanhakabir), tanhakabir.ca@gmail.com
[JonMercer](https://github.com/JonMercer), mercer.jon@gmail.com
Submit any issues, requests, and questions [on the Github repo](https://github.com/tanhakabir/SwiftAudioPlayer/issues).
### License
+3 -1
View File
@@ -148,6 +148,7 @@ class AudioEngine: AudioEngineProtocol {
deinit {
if state == .resumed {
playerNode.stop()
engine.stop()
}
@@ -230,6 +231,7 @@ class AudioEngine: AudioEngineProtocol {
}
func invalidate() {
playerNode.stop()
engine.stop()
}
}
+1 -1
View File
@@ -203,7 +203,7 @@ class AudioStreamEngine: AudioEngine {
Log.debug("processed buffer for engine of frame length \(nextScheduledBuffer.frameLength)")
queue.async { [weak self] in
if #available(iOS 11.0, *) {
if #available(iOS 11.0, tvOS 11.0, *) {
// to make sure the pcm buffers are properly free'd from memory we need to nil them after the player has used them
self?.playerNode.scheduleBuffer(nextScheduledBuffer, completionCallbackType: .dataConsumed, completionHandler: { (_) in
nextScheduledBuffer = nil
+1
View File
@@ -154,6 +154,7 @@ class AudioThrottler: AudioThrottleable {
extension Array where Element == Data {
var sum: Int {
get {
guard count > 0 else { return 0 }
return self.reduce(0) { $0 + $1.count }
}
}
+6
View File
@@ -31,6 +31,7 @@ protocol AudioDataManagable {
var allowCellular: Bool { get set }
func setHTTPHeaderFields(_ fields: [String: String]?)
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ())
func setAllowCellularDownloadPreference(_ preference: Bool)
@@ -96,6 +97,11 @@ class AudioDataManager: AudioDataManagable {
streamingCallbacks = []
}
func setHTTPHeaderFields(_ fields: [String: String]?) {
streamWorker.HTTPHeaderFields = fields
downloadWorker.HTTPHeaderFields = fields
}
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
backgroundCompletion = completionHandler
}
@@ -31,6 +31,8 @@ protocol AudioDataDownloadable: AnyObject {
var numberOfActive: Int { get }
var numberOfQueued: Int { get }
var HTTPHeaderFields: [String: String]? { get set }
func getProgressOfDownload(withID id: ID) -> Double?
func start(withID id: ID, withRemoteUrl remoteUrl: URL, completion: @escaping (URL) -> ())
@@ -57,6 +59,8 @@ class AudioDownloadWorker: NSObject, AudioDataDownloadable {
return URLSession(configuration: config, delegate: self, delegateQueue: nil)
}()
var HTTPHeaderFields: [String: String]?
private var activeDownloads: [ActiveDownload] = []
private var queuedDownloads = Set<DownloadInfo>()
@@ -111,7 +115,10 @@ class AudioDownloadWorker: NSObject, AudioDataDownloadable {
queuedDownloads.remove(info)
let task: URLSessionDownloadTask = session.downloadTask(with: info.remoteUrl)
var request = URLRequest(url: info.remoteUrl)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
let task: URLSessionDownloadTask = session.downloadTask(with: request)
task.taskDescription = info.id
let activeTask = ActiveDownload(info: info, task: task)
+12 -2
View File
@@ -44,6 +44,9 @@ import Foundation
protocol AudioDataStreamable {
//if user taps download then starts to stream
init(progressCallback: @escaping (_ id: ID, _ dto: StreamProgressDTO) -> (), doneCallback: @escaping (_ id: ID, _ error: Error?)->Bool) //Bool is should save or not
var HTTPHeaderFields: [String: String]? { get set }
func start(withID id: ID, withRemoteURL url: URL, withInitialData data: Data?, andTotalBytesExpectedPreviously previousTotalBytesExpected: Int64?)
func pause(withId id: ID)
func resume(withId id: ID)
@@ -66,6 +69,8 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
fileprivate let doneCallback: (_ id: ID, _ error: Error?) -> Bool
private var session: URLSession!
var HTTPHeaderFields: [String: String]?
private var id: ID?
private var url: URL?
private var task: URLSessionDataTask?
@@ -89,7 +94,7 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
let config = URLSessionConfiguration.background(withIdentifier: "SwiftAudioPlayer.stream")
// Specifies that the phone should keep trying till it receives connection instead of dropping immediately
if #available(iOS 11.0, *) {
if #available(iOS 11.0, tvOS 11.0, *) {
config.waitsForConnectivity = true
}
self.session = URLSession(configuration: config, delegate: self, delegateQueue: nil) //TODO: should we use ephemeral
@@ -105,6 +110,7 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
if let data = data {
var request = URLRequest(url: url, cachePolicy: .useProtocolCachePolicy, timeoutInterval: TIMEOUT)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
request.addValue("bytes=\(data.count)-", forHTTPHeaderField: "Range")
task = session.dataTask(with: request)
task?.taskDescription = id
@@ -121,7 +127,10 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
task?.resume()
} else {
task = session.dataTask(with: url)
var request = URLRequest(url: url)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
task = session.dataTask(with: request)
task?.resume()
task?.taskDescription = id
@@ -217,6 +226,7 @@ class AudioStreamWorker:NSObject, AudioDataStreamable {
self.progressCallback(id, StreamProgressDTO(progress: 0, data: Data(), totalBytesExpected: totalBytesExpectedForWholeFile))
var request = URLRequest(url: url, cachePolicy: .useProtocolCachePolicy, timeoutInterval: TIMEOUT)
HTTPHeaderFields?.forEach { request.setValue($1, forHTTPHeaderField: $0) }
request.addValue("bytes=\(offset)-", forHTTPHeaderField: "Range")
task = session.dataTask(with: request)
task?.resume()
+66 -34
View File
@@ -45,6 +45,15 @@ public class SAPlayer {
private var presenter: SAPlayerPresenter!
private var player: AudioEngine?
/**
Any necessary header fields for streaming and downloading requests can be set here.
*/
public var HTTPHeaderFields: [String: String]? {
didSet {
AudioDataManager.shared.setHTTPHeaderFields(HTTPHeaderFields)
}
}
/**
Access the engine of the player. Engine is nil if player has not been initialized with audio.
@@ -123,13 +132,6 @@ public class SAPlayer {
node.rate = value
playbackRateOfAudioChanged(rate: value)
// if skip silences was on, reset it to have the new rate
// TODO fix this to rate being broadcasted and handled in only Features.SkipSilences https://github.com/tanhakabir/SwiftAudioPlayer/issues/77
// if Features.SkipSilences.enabled && !(value == rate ?? 1.0 - 0.5 || value == rate ?? 1.0 + 0.5) {
// _ = Features.SkipSilences.disable()
// _ = Features.SkipSilences.enable()
// }
}
}
@@ -183,7 +185,7 @@ public class SAPlayer {
public var audioQueued: [URL] {
get {
return presenter.audioQueue.map { (queued) -> URL in
return queued.1
return queued.url
}
}
}
@@ -233,11 +235,7 @@ public class SAPlayer {
- Note: Setting this to nil clears the information displayed on the lockscreen media player.
*/
public var mediaInfo: SALockScreenInfo? = nil {
didSet {
presenter.handleLockscreenInfo(info: mediaInfo)
}
}
public var mediaInfo: SALockScreenInfo? = nil
private init() {
presenter = SAPlayerPresenter(delegate: self)
@@ -255,6 +253,7 @@ public class SAPlayer {
}
audioModifiers.append(AVAudioUnitTimePitch(audioComponentDescription: componentDescription))
NotificationCenter.default.addObserver(self, selector: #selector(handleInterruption), name: AVAudioSession.interruptionNotification, object: nil)
}
/**
@@ -294,6 +293,36 @@ public class SAPlayer {
func addUrlToMapping(url: URL) {
presenter.addUrlToKeyMap(url)
}
@objc func handleInterruption(notification: Notification) {
guard let userInfo = notification.userInfo,
let typeValue = userInfo[AVAudioSessionInterruptionTypeKey] as? UInt,
let type = AVAudioSession.InterruptionType(rawValue: typeValue) else {
return
}
// Switch over the interruption type.
switch type {
case .began:
// An interruption began. Update the UI as necessary.
pause()
case .ended:
// An interruption ended. Resume playback, if appropriate.
guard let optionsValue = userInfo[AVAudioSessionInterruptionOptionKey] as? UInt else { return }
let options = AVAudioSession.InterruptionOptions(rawValue: optionsValue)
if options.contains(.shouldResume) {
// An interruption ended. Resume playback.
play()
} else {
// An interruption ended. Don't resume playback.
}
default: ()
}
}
}
public enum SAPlayerBitrate {
@@ -414,12 +443,13 @@ extension SAPlayer {
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
@available(*, deprecated, renamed: "startSavedAudio")
public func initializeSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
presenter.handleClear()
// order here matters, need to set media info before trying to play audio
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
@@ -453,16 +483,17 @@ extension SAPlayer {
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate = .high, mediaInfo: SALockScreenInfo? = nil) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
presenter.handleClear()
// order here matters, need to set media info before trying to play audio
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url, bitrate: bitrate)
}
@available(*, deprecated, renamed: "startRemoteAudio")
public func initializeRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url, bitrate: .high)
}
/**
Stops any streaming in progress.
*/
@@ -474,18 +505,21 @@ extension SAPlayer {
Queues remote audio to be played next. The URLs in the queue can be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withRemoteUrl: The URL of the remote audio.
- Parameter bitrate: The bitrate of the streamed audio. By default the bitrate is set to high for streaming saved audio files. If you want to stream radios then you should use the `low` bitrate option.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func queueRemoteAudio(withRemoteUrl url: URL) {
presenter.handleQueueStreamedAudio(withRemoteUrl: url)
public func queueRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate = .high, mediaInfo: SALockScreenInfo? = nil) {
presenter.handleQueueStreamedAudio(withRemoteUrl: url, mediaInfo: mediaInfo, bitrate: bitrate)
}
/**
Queues saved audio to be played next. The URLs in the queuecan be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withSavedUrl: The URL of the audio saved on the device.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func queueSavedAudio(withSavedUrl url: URL) {
presenter.handleQueueSavedAudio(withSavedUrl: url)
public func queueSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
presenter.handleQueueSavedAudio(withSavedUrl: url, mediaInfo: mediaInfo)
}
/**
@@ -522,13 +556,11 @@ extension SAPlayer: SAPlayerDelegate {
//Start taking control as the device's player
private func becomeDeviceAudioPlayer() {
do {
if #available(iOS 11.0, *) {
// try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio, policy: .longForm, options: [])
if #available(iOS 11.0, tvOS 11.0, *) {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio, policy: .longFormAudio, options: [])
} else {
// Fallback on earlier versions
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback, mode: AVAudioSession.Mode(rawValue: convertFromAVAudioSessionMode(AVAudioSession.Mode.default)), options: .allowAirPlay)
}
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback, mode: AVAudioSession.Mode(rawValue: convertFromAVAudioSessionMode(AVAudioSession.Mode.default)), options: .allowAirPlay)
try AVAudioSession.sharedInstance().setActive(true, options: .notifyOthersOnDeactivation)
} catch {
Log.monitor("Problem setting up AVAudioSession to play in:: \(error.localizedDescription)")
+1
View File
@@ -27,6 +27,7 @@ import Foundation
import CoreMedia
protocol SAPlayerDelegate: AnyObject, LockScreenViewProtocol {
var mediaInfo: SALockScreenInfo? { get set }
var skipForwardSeconds: Double { get set }
var skipBackwardSeconds: Double { get set }
+13 -2
View File
@@ -29,7 +29,8 @@ extension SAPlayer {
/**
Enable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
- Precondition: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
- Important: If you want to change the rate of the overall player while having skip silences on, please use `SAPlayer.Features.SkipSilences.setRateSafely()` to properly set the rate of the player. Any rate changes to the player will be ignored while using Skip Silences otherwise.
*/
public static func enable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
@@ -72,7 +73,7 @@ extension SAPlayer {
/**
Disable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
- Precondition: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func disable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
@@ -83,6 +84,16 @@ extension SAPlayer {
return true
}
/**
Use this function to set the overall rate of the player for when skip silences is on. This ensures that the overall rate will be what is set through this function even as skip silences is on; if this function is not used then any changes asked of from the overall player while skip silences is on won't be recorded!
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func setRateSafely(_ rate: Float) {
originalRate = rate
SAPlayer.shared.rate = rate
}
private static func scaledPower(power: Float) -> Float {
guard power.isFinite else { return 0.0 }
let minDb: Float = -80.0
+28 -26
View File
@@ -28,6 +28,20 @@ import AVFoundation
import MediaPlayer
class SAPlayerPresenter {
struct QueueItem {
var loc: Location
var url: URL
var mediaInfo: SALockScreenInfo?
var bitrate: SAPlayerBitrate
init(loc: Location, url: URL, mediaInfo: SALockScreenInfo?, bitrate: SAPlayerBitrate = .high) {
self.loc = loc
self.url = url
self.mediaInfo = mediaInfo
self.bitrate = bitrate
}
}
enum Location {
case remote
case disk
@@ -41,14 +55,13 @@ class SAPlayerPresenter {
private var key: String?
private var isPlaying: SAPlayingStatus = .buffering
private var mediaInfo: SALockScreenInfo?
private var urlKeyMap: [Key: URL] = [:]
var durationRef:UInt = 0
var needleRef:UInt = 0
var playingStatusRef:UInt = 0
var audioQueue: [(Location, URL)] = []
var audioQueue: [QueueItem] = []
init(delegate: SAPlayerDelegate?) {
self.delegate = delegate
@@ -70,7 +83,7 @@ class SAPlayerPresenter {
needle = nil
duration = nil
key = nil
mediaInfo = nil
delegate?.mediaInfo = nil
delegate?.clearLockScreenInfo()
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
@@ -79,29 +92,21 @@ class SAPlayerPresenter {
}
func handlePlaySavedAudio(withSavedUrl url: URL) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
handleClear()
attachForUpdates(url: url)
delegate?.startAudioDownloaded(withSavedUrl: url)
}
func handlePlayStreamedAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
handleClear()
attachForUpdates(url: url)
delegate?.startAudioStreamed(withRemoteUrl: url, bitrate: bitrate)
}
func handleQueueStreamedAudio(withRemoteUrl url: URL) {
audioQueue.append((.remote, url))
func handleQueueStreamedAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo?, bitrate: SAPlayerBitrate) {
audioQueue.append(QueueItem(loc: .remote, url: url, mediaInfo: mediaInfo, bitrate: bitrate))
}
func handleQueueSavedAudio(withSavedUrl url: URL) {
audioQueue.append((.disk, url))
func handleQueueSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?) {
audioQueue.append(QueueItem(loc: .disk, url: url, mediaInfo: mediaInfo))
}
private func attachForUpdates(url: URL) {
@@ -120,7 +125,7 @@ class SAPlayerPresenter {
self.delegate?.updateLockscreenPlaybackDuration(duration: duration)
self.duration = duration
self.delegate?.setLockScreenInfo(withMediaInfo: self.mediaInfo, duration: duration)
self.delegate?.setLockScreenInfo(withMediaInfo: self.delegate?.mediaInfo, duration: duration)
})
needleRef = AudioClockDirector.shared.attachToChangesInNeedle(closure: { [weak self] (key, needle) in
@@ -164,11 +169,6 @@ class SAPlayerPresenter {
delegate?.clearEngine()
detachFromUpdates()
}
@available(iOS 10.0, *)
func handleLockscreenInfo(info: SALockScreenInfo?) {
self.mediaInfo = info
}
}
//MARK:- Used by outside world including:
@@ -238,24 +238,26 @@ extension SAPlayerPresenter {
return
}
let nextAudioURL = audioQueue.removeFirst()
let key = nextAudioURL.1.key
let key = nextAudioURL.url.key
Log.info("getting ready to play \(nextAudioURL)")
AudioQueueDirector.shared.changeInQueue(key, url: nextAudioURL.1)
AudioQueueDirector.shared.changeInQueue(key, url: nextAudioURL.url)
handleClear()
delegate?.mediaInfo = nextAudioURL.mediaInfo
// We need to give a second to clean up the previous engine properly. Deinit takes some time.
Timer.scheduledTimer(withTimeInterval: 1.0, repeats: false) { [weak self] (_) in
guard let self = self else { return }
switch nextAudioURL.0 {
switch nextAudioURL.loc {
case .remote:
self.handlePlayStreamedAudio(withRemoteUrl: nextAudioURL.1, bitrate: .high) // TODO fix to add option for low birate
self.handlePlayStreamedAudio(withRemoteUrl: nextAudioURL.url, bitrate: nextAudioURL.bitrate)
break
case .disk:
self.handlePlaySavedAudio(withSavedUrl: nextAudioURL.1)
self.handlePlaySavedAudio(withSavedUrl: nextAudioURL.url)
}
self.shouldPlayImmediately = true
+3 -3
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudioPlayer'
s.version = '5.0.2'
s.version = '6.0.0'
s.summary = 'SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.'
# This description is used to generate tags and improve search results.
@@ -26,9 +26,9 @@ SwiftAudioPlayer is a Swift based audio player that can handle streaming from a
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.author = { 'tanhakabir' => 'tanhakabir.ca@gmail.com', 'JonMercer' => 'mercer.jon@gmail.com' }
s.source = { :git => 'https://github.com/tanhakabir/SwiftAudioPlayer.git', :tag => s.version.to_s }
# s.social_media_url = 'https://twitter.com/<TWITTER_USERNAME>'
s.social_media_url = 'https://twitter.com/_tanhakabir'
s.ios.deployment_target = '10.0'
s.platforms = { :ios => '10.0', :tvos => '10.0' }
s.source_files = 'Source/**/*'
s.swift_version = '5.0'