Minor fix on end of audio notification
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@@ -154,7 +154,7 @@ class AudioEngine: AudioEngineProtocol {
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func updateIsPlaying() {
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if !bufferedSeconds.isPlayable {
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if bufferedSeconds.bufferingProgress == 1.0 {
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if bufferedSeconds.bufferingProgress > 0.999 {
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playingStatus = .ended
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} else {
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playingStatus = .buffering
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