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19 Commits

Author SHA1 Message Date
Jørgen Henrichsen 965f7dbbe1 Update README and podspec.
Bump version to 0.9.2.
2019-06-19 12:42:31 +02:00
Jørgen Henrichsen 536414bd44 Merge pull request #51 from minhtc/async-load-asset
load asset async to prevent freeze UI when streaming audio from internet
2019-06-19 12:39:00 +02:00
HackerMeo b7d5db0a55 Merge pull request #1 from jorgenhenrichsen/minhtc-async-load-asset
Fix test problems and a few other things
2019-06-19 16:07:40 +07:00
Jørgen Henrichsen d0907b16c8 Merge branch 'async-load-asset' into minhtc-async-load-asset 2019-06-18 21:34:24 +02:00
Jørgen Henrichsen 60eb4b4676 Removed the currentTime test.
Removes the test that always fails in the CI env at bitrise.
2019-06-18 11:30:47 +02:00
Jørgen Henrichsen 4ec9e9c2a2 Update currentTime tests.
Use a shorter `timeEventFrequenct` in order to recieve the callback quicker, so the test can pass quicker.
2019-06-18 11:16:04 +02:00
Jørgen Henrichsen b2efdf4d65 Rewrote the current time test.
Checks each time a second elapses, instead of just at state == `playing`.
2019-06-13 22:33:41 +02:00
Jørgen Henrichsen d9badfec9b Do not set automaticallyWaitsToMinimizeStalling to false when an item is loaded. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 4d0f29adf6 Increased timeout for expectations. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen f817bc5840 Wrote AudioPlayerTests using the XCTest framework. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 5755b70e1b Rewrote AVPlayerWrapperTests using the XCTest framework. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 83ac2af5d6 Set timepitchingalgo on audio ready. Update tests to support async loading. 2019-06-13 21:10:57 +02:00
minhtcx a2f001a968 load asset async to prevent freeze UI when streaming audio from internet 2019-06-13 21:10:56 +02:00
Jørgen Henrichsen 9390064581 Merge pull request #62 from anharismail/master
Logo SwiftAudio
2019-06-13 12:15:45 +02:00
Anhar Ismail 7a45ee9e47 Update README.md 2019-06-13 16:57:58 +07:00
Anhar Ismail 17a4b18333 Add files via upload 2019-06-13 16:56:34 +07:00
Anhar Ismail ad01101d3c Create logomark.png 2019-06-13 16:55:40 +07:00
Minh Tran aab8a2302b Merge branch 'master' into async-load-asset 2019-04-19 12:55:36 +07:00
minhtcx 4a512c6aa0 load asset async to prevent freeze UI when streaming audio from internet 2019-04-17 17:01:55 +07:00
15 changed files with 415 additions and 434 deletions
+171 -227
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@@ -1,234 +1,177 @@
import Quick
import Nimble
import AVFoundation
import XCTest
@testable import SwiftAudio
class AVPlayerWrapperTests: QuickSpec {
override func spec() {
describe("An AVPlayerWrapper") {
var wrapper: AVPlayerWrapper!
beforeEach {
wrapper = AVPlayerWrapper()
wrapper.automaticallyWaitsToMinimizeStalling = false
wrapper.volume = 0.0
wrapper.bufferDuration = 0.0001
class AVPlayerWrapperTests: XCTestCase {
var wrapper: AVPlayerWrapper!
var holder: AVPlayerWrapperDelegateHolder!
override func setUp() {
super.setUp()
wrapper = AVPlayerWrapper()
wrapper.volume = 0.0
wrapper.automaticallyWaitsToMinimizeStalling = false
holder = AVPlayerWrapperDelegateHolder()
wrapper.delegate = holder
}
override func tearDown() {
wrapper = nil
holder = nil
super.tearDown()
}
// MARK: - State tests
func test_AVPlayerWrapper__state__should_be_idle() {
XCTAssert(wrapper.state == AVPlayerWrapperState.idle)
}
func test_AVPlayerWrapper__state__when_loading_a_source__should_be_ready() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if state == .ready {
expectation.fulfill()
}
describe("its state", {
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
context("when loading a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: false)
}
it("should eventually be ready", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.ready))
})
})
context("when playing with no source", {
beforeEach {
wrapper.play()
}
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
})
context("when playing a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be playing", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.playing))
})
})
context("when pausing the source", {
let holder = AVPlayerWrapperDelegateHolder()
beforeEach {
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.pause()
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.paused))
})
})
context("when toggling the source from play", {
let holder = AVPlayerWrapperDelegateHolder()
beforeEach {
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.togglePlaying()
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.paused))
})
})
context("when stopping the source", {
var holder: AVPlayerWrapperDelegateHolder!
var receivedIdleUpdate: Bool = false
beforeEach {
holder = AVPlayerWrapperDelegateHolder()
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.stop()
}
if state == .idle {
receivedIdleUpdate = true
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be 'idle'", closure: {
expect(receivedIdleUpdate).toEventually(beTrue())
})
})
context("when seeking before loading", {
beforeEach {
wrapper.seek(to: 10)
}
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
})
context("when loading source with initial time", closure: {
let initialTime: TimeInterval = 4.0
beforeEach {
wrapper.load(from: LongSource.url, playWhenReady: true, initialTime: initialTime)
}
it("should eventually be playing", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.playing))
})
})
})
describe("its duration", {
it("should be 0", closure: {
expect(wrapper.duration).to(equal(0))
})
context("when loading source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: LongSource.path), playWhenReady: false)
}
it("should eventually not be 0", closure: {
expect(wrapper.duration).toEventuallyNot(equal(0))
})
})
})
describe("its current time", {
it("should be 0", closure: {
expect(wrapper.currentTime).to(equal(0))
})
context("when seeking to a time", {
let holder = AVPlayerWrapperDelegateHolder()
let seekTime: TimeInterval = 0.5
beforeEach {
wrapper.delegate = holder
wrapper.load(from: Source.url, playWhenReady: false)
wrapper.seek(to: seekTime)
}
it("should eventually be equal to the seeked time", closure: {
expect(wrapper.currentTime).toEventually(equal(seekTime))
})
})
context("when playing from initial time", closure: {
let initialTime: TimeInterval = 4.0
beforeEach {
wrapper.load(from: LongSource.url, playWhenReady: false, initialTime: initialTime)
}
it("should eventuallt be equal to the initial time", closure: {
expect(wrapper.currentTime).toEventually(equal(initialTime))
})
})
})
describe("its rate", {
it("should be 0", closure: {
expect(wrapper.rate).to(equal(0.0))
})
context("when playing a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be 1.0", closure: {
expect(wrapper.rate).toEventually(equal(1.0))
})
})
})
describe("its automaticallyWaitsToMinimizeStalling option", {
it("should be false", closure: {
expect(wrapper.automaticallyWaitsToMinimizeStalling).to(beFalse())
})
context("when setting it to true", {
beforeEach {
wrapper.automaticallyWaitsToMinimizeStalling = true
}
it("should be true", closure: {
expect(wrapper.automaticallyWaitsToMinimizeStalling).to(beTrue())
})
})
})
describe("its timeEventFrequency", {
context("when updated", {
beforeEach {
wrapper.timeEventFrequency = .everyHalfSecond
}
it("should update the playerTimeObservers periodicObserverTimeInterval", closure: {
expect(wrapper.playerTimeObserver.periodicObserverTimeInterval).to(equal(TimeEventFrequency.everyHalfSecond.getTime()))
})
})
})
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_playing_a_source__should_be_playing() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if state == .playing {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_pausing_a_source__should_be_paused() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.pause()
case .paused: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_toggling_from_play__should_be_paused() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.togglePlaying()
case .paused: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_stopping__should_be_stopped() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.stop()
case .idle: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__loading_with_intial_time__should_be_playing() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: expectation.fulfill()
default: break
}
}
wrapper.load(from: LongSource.url, playWhenReady: true, initialTime: 4.0)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Duration tests
func test_AVPlayerWrapper__duration__should_be_0() {
XCTAssert(wrapper.duration == 0.0)
}
func test_AVPlayerWrapper__duration__loading_a_source__should_not_be_0() {
let expectation = XCTestExpectation()
holder.stateUpdate = { _ in
if self.wrapper.duration > 0 {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current time tests
func test_AVPlayerWrapper__currentTime__should_be_0() {
XCTAssert(wrapper.currentTime == 0)
}
// MARK: - Seeking
func test_AVPlayerWrapper__seeking__should_seek() {
let seekTime: TimeInterval = 5.0
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
self.wrapper.seek(to: seekTime)
}
holder.didSeekTo = { seconds in
expectation.fulfill()
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__loading_source_with_initial_time__should_seek() {
let expectation = XCTestExpectation()
holder.didSeekTo = { seconds in
expectation.fulfill()
}
wrapper.load(from: LongSource.url, playWhenReady: false, initialTime: 4.0)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Rate tests
func test_AVPlayerWrapper__rate__should_be_0() {
XCTAssert(wrapper.rate == 0.0)
}
func test_AVPlayerWrapper__rate__playing_a_source__should_be_1() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if self.wrapper.rate == 1.0 {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__timeObserver__when_updated__should_update_the_observers_periodicObserverTimeInterval() {
wrapper.timeEventFrequency = .everySecond
XCTAssert(wrapper.playerTimeObserver.periodicObserverTimeInterval == TimeEventFrequency.everySecond.getTime())
wrapper.timeEventFrequency = .everyHalfSecond
XCTAssert(wrapper.playerTimeObserver.periodicObserverTimeInterval == TimeEventFrequency.everyHalfSecond.getTime())
}
}
@@ -251,6 +194,8 @@ class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
}
var stateUpdate: ((_ state: AVPlayerWrapperState) -> Void)?
var didUpdateDuration: ((_ duration: Double) -> Void)?
var didSeekTo: ((_ seconds: Int) -> Void)?
var itemDidComplete: (() -> Void)?
func AVWrapper(didChangeState state: AVPlayerWrapperState) {
@@ -265,16 +210,15 @@ class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
}
var seekCompletion: (() -> Void)?
func AVWrapper(seekTo seconds: Int, didFinish: Bool) {
seekCompletion?()
didSeekTo?(seconds)
}
func AVWrapper(didUpdateDuration duration: Double) {
if let state = self.state {
self.stateUpdate?(state)
}
didUpdateDuration?(duration)
}
}
+172 -179
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@@ -1,191 +1,178 @@
import Quick
import Nimble
import AVFoundation
import XCTest
@testable import SwiftAudio
class AudioPlayerTests: QuickSpec {
class AudioPlayerTests: XCTestCase {
override func spec() {
describe("An AudioPlayer") {
var audioPlayer: AudioPlayer!
beforeEach {
audioPlayer = AudioPlayer()
audioPlayer.bufferDuration = 0.0001
audioPlayer.automaticallyWaitsToMinimizeStalling = false
audioPlayer.volume = 0.0
var audioPlayer: AudioPlayer!
var listener: AudioPlayerEventListener!
override func setUp() {
super.setUp()
audioPlayer = AudioPlayer()
audioPlayer.volume = 0.0
audioPlayer.bufferDuration = 0.001
audioPlayer.automaticallyWaitsToMinimizeStalling = false
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
}
override func tearDown() {
audioPlayer = nil
listener = nil
super.tearDown()
}
func test_AudioPlayer__state__should_be_idle() {
XCTAssert(audioPlayer.playerState == AudioPlayerState.idle)
}
func test_AudioPlayer__state__load_source__should_be_ready() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready: expectation.fulfill()
default: break
}
describe("its state", {
it("should be idle", closure: {
expect(audioPlayer.playerState).to(equal(AudioPlayerState.idle))
})
context("when audio item is loaded", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("it should eventually be ready", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.ready))
})
})
context("when an item is loaded (playWhenReady=true)", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("it should eventually be playing", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.playing))
})
})
context("when playing an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { state in
if state == .ready {
audioPlayer.play()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should eventually be playing", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.playing))
})
})
context("when pausing an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { (state) in
if state == .playing {
audioPlayer.pause()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.paused))
})
})
context("when stopping an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { (state) in
if state == .playing {
audioPlayer.stop()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be idle", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.idle))
})
})
})
describe("its current time", {
it("should be 0", closure: {
expect(audioPlayer.currentTime).to(equal(0))
})
context("when seeking to a time", {
let seekTime: TimeInterval = 1.0
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
audioPlayer.seek(to: seekTime)
}
it("should eventually be equal to the seeked time", closure: {
expect(audioPlayer.currentTime).toEventually(equal(seekTime))
})
})
context("when playing an item with an initial time", {
var item: DefaultAudioItemInitialTime!
beforeEach {
item = DefaultAudioItemInitialTime(audioUrl: LongSource.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, initialTime: 4.0)
try? audioPlayer.load(item: item, playWhenReady: false)
}
it("should eventaully be equal to the initial time", closure: {
expect(audioPlayer.currentTime).toEventually(equal(item.getInitialTime()))
})
})
})
describe("its rate", {
it("should be 0", closure: {
expect(audioPlayer.rate).to(equal(0))
})
context("when playing an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be 1.0", closure: {
expect(audioPlayer.rate).toEventually(equal(1.0))
})
})
})
describe("its currentItem", {
it("should be nil", closure: {
expect(audioPlayer.currentItem).to(beNil())
})
context("when loading an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should not be nil", closure: {
expect(audioPlayer.currentItem).toNot(beNil())
})
})
context("when setting the timePitchAlgorithm", {
beforeEach {
audioPlayer.audioTimePitchAlgorithm = .timeDomain
}
context("then loading an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should have the applied timePitchAlgorithm", closure: {
expect(audioPlayer.wrapper.currentItem?.audioTimePitchAlgorithm).to(equal(AVAudioTimePitchAlgorithm.timeDomain))
})
})
context("then loading a timepitching item", {
beforeEach {
let item = DefaultAudioItemTimePitching(audioUrl: Source.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, audioTimePitchAlgorithm: AVAudioTimePitchAlgorithm.spectral)
try? audioPlayer.load(item: item, playWhenReady: false)
}
it("should have the applied timePitchAlgorithm", closure: {
expect(audioPlayer.wrapper.currentItem?.audioTimePitchAlgorithm).to(equal(AVAudioTimePitchAlgorithm.spectral))
})
})
})
})
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__load_source_playWhenReady__should_be_playing() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__play_source__should_be_playing() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready: self.audioPlayer.play()
case .playing: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__pausing_source__should_be_paused() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing: self.audioPlayer.pause()
case .paused: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__stopping_source__should_be_idle() {
let expectation = XCTestExpectation()
var hasBeenPlaying: Bool = false
listener.stateUpdate = { state in
switch state {
case .playing:
hasBeenPlaying = true
self.audioPlayer.stop()
case .idle:
if hasBeenPlaying {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current time
func test_AudioPlayer__currentTime__should_be_0() {
XCTAssert(audioPlayer.currentTime == 0.0)
}
// Commented out -- Keeps failing in CI at Bitrise, but succeeds locally, even with Bitrise CLI.
// func test_AudioPlayer__currentTime__playing_source__shold_be_greater_than_0() {
// let expectation = XCTestExpectation()
// audioPlayer.timeEventFrequency = .everyQuarterSecond
// listener.secondsElapse = { _ in
// if self.audioPlayer.currentTime > 0.0 {
// expectation.fulfill()
// }
// }
// try? audioPlayer.load(item: LongSource.getAudioItem(), playWhenReady: true)
// wait(for: [expectation], timeout: 20.0)
// }
func test_AudioPlayer__currentTime__when_loading_source_with_intial_time__should_be_equal_to_initial_time() {
let expectation = XCTestExpectation()
let item = DefaultAudioItemInitialTime(audioUrl: LongSource.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, initialTime: 4.0)
listener.stateUpdate = { state in
switch state {
case .ready:
if self.audioPlayer.currentTime == item.getInitialTime() {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: item, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Rate
func test_AudioPlayer__rate__should_be_0() {
XCTAssert(audioPlayer.rate == 0.0)
}
func test_AudioPlayer__rate__playing_source__should_be_1() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing:
if self.audioPlayer.rate == 1.0 {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current item
func test_AudioPlayer__currentItem__should_be_nil() {
XCTAssertNil(audioPlayer.currentItem)
}
func test_AudioPlayer__currentItem__loading_source__should_not_be_nil() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready:
if self.audioPlayer.currentItem != nil {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
}
@@ -201,11 +188,13 @@ class AudioPlayerEventListener {
}
var stateUpdate: ((_ state: AudioPlayerState) -> Void)?
var secondsElapse: ((_ seconds: TimeInterval) -> Void)?
var seekCompletion: (() -> Void)?
init(audioPlayer: AudioPlayer) {
audioPlayer.event.stateChange.addListener(self, handleDidUpdateState)
audioPlayer.event.seek.addListener(self, handleSeek)
audioPlayer.event.secondElapse.addListener(self, handleSecondsElapse)
}
func handleDidUpdateState(state: AudioPlayerState) {
@@ -216,4 +205,8 @@ class AudioPlayerEventListener {
seekCompletion?()
}
func handleSecondsElapse(data: AudioPlayer.SecondElapseEventData) {
self.secondsElapse?(data)
}
}
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+4 -2
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@@ -1,3 +1,5 @@
![logo](Images/original-horizontal.png)
# SwiftAudio
[![Build Status](https://app.bitrise.io/app/3d3ac2ba8d817235/status.svg?token=PHIPu3oMde5GdQEOZ1Ilww&branch=master)](https://app.bitrise.io/app/3d3ac2ba8d817235)
@@ -23,13 +25,13 @@ SwiftAudio is available through [CocoaPods](http://cocoapods.org). To install
it, simply add the following line to your Podfile:
```ruby
pod 'SwiftAudio', '~> 0.9.1'
pod 'SwiftAudio', '~> 0.9.2'
```
### Carthage
SwiftAudio supports [Carthage](https://github.com/Carthage/Carthage). Add this to your Cartfile:
```ruby
github "jorgenhenrichsen/SwiftAudio" ~> 0.9.1
github "jorgenhenrichsen/SwiftAudio" ~> 0.9.2
```
Then follow the rest of Carthage instructions on [adding a framework](https://github.com/Carthage/Carthage#adding-frameworks-to-an-application).
+1 -1
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@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudio'
s.version = '0.9.1'
s.version = '0.9.2'
s.summary = 'Easy audio streaming for iOS'
# This description is used to generate tags and improve search results.
@@ -31,7 +31,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
let playerTimeObserver: AVPlayerTimeObserver
let playerItemNotificationObserver: AVPlayerItemNotificationObserver
let playerItemObserver: AVPlayerItemObserver
/**
True if the last call to load(from:playWhenReady) had playWhenReady=true.
*/
@@ -77,6 +77,8 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
return avPlayer.currentItem
}
var _pendingAsset: AVAsset? = nil
var automaticallyWaitsToMinimizeStalling: Bool {
get { return avPlayer.automaticallyWaitsToMinimizeStalling }
set { avPlayer.automaticallyWaitsToMinimizeStalling = newValue }
@@ -86,7 +88,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
let seconds = avPlayer.currentTime().seconds
return seconds.isNaN ? 0 : seconds
}
var duration: TimeInterval {
if let seconds = currentItem?.asset.duration.seconds, !seconds.isNaN {
return seconds
@@ -104,7 +106,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
var bufferedPosition: TimeInterval {
return currentItem?.loadedTimeRanges.last?.timeRangeValue.end.seconds ?? 0
}
weak var delegate: AVPlayerWrapperDelegate? = nil
var bufferDuration: TimeInterval = 0
@@ -114,7 +116,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
playerTimeObserver.periodicObserverTimeInterval = timeEventFrequency.getTime()
}
}
var rate: Float {
get { return avPlayer.rate }
set { avPlayer.rate = newValue }
@@ -165,26 +167,57 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
self.delegate?.AVWrapper(seekTo: Int(seconds), didFinish: finished)
}
}
func load(from url: URL, playWhenReady: Bool) {
reset(soft: true)
_playWhenReady = playWhenReady
if currentItem?.status == .failed {
recreateAVPlayer()
}
// Set item
let currentAsset = AVURLAsset(url: url)
let currentItem = AVPlayerItem(asset: currentAsset, automaticallyLoadedAssetKeys: [Constants.assetPlayableKey])
currentItem.preferredForwardBufferDuration = bufferDuration
avPlayer.replaceCurrentItem(with: currentItem)
// Register for events
playerTimeObserver.registerForBoundaryTimeEvents()
playerObserver.startObserving()
playerItemNotificationObserver.startObserving(item: currentItem)
playerItemObserver.startObserving(item: currentItem)
self._pendingAsset = AVURLAsset(url: url)
if let pendingAsset = _pendingAsset {
pendingAsset.loadValuesAsynchronously(forKeys: [Constants.assetPlayableKey], completionHandler: {
var error: NSError? = nil
let status = pendingAsset.statusOfValue(forKey: Constants.assetPlayableKey, error: &error)
DispatchQueue.main.async {
let isPendingAsset = (self._pendingAsset != nil && pendingAsset.isEqual(self._pendingAsset))
switch status {
case .loaded:
if isPendingAsset {
let currentItem = AVPlayerItem(asset: pendingAsset, automaticallyLoadedAssetKeys: [Constants.assetPlayableKey])
currentItem.preferredForwardBufferDuration = self.bufferDuration
self.avPlayer.replaceCurrentItem(with: currentItem)
// Register for events
self.playerTimeObserver.registerForBoundaryTimeEvents()
self.playerObserver.startObserving()
self.playerItemNotificationObserver.startObserving(item: currentItem)
self.playerItemObserver.startObserving(item: currentItem)
}
break
case .failed:
// print("load asset failed")
if isPendingAsset {
self.delegate?.AVWrapper(failedWithError: error)
self._pendingAsset = nil
}
break
case .cancelled:
// print("load asset cancelled")
break
default:
break
}
}
})
}
}
func load(from url: URL, playWhenReady: Bool, initialTime: TimeInterval?) {
@@ -200,6 +233,11 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
playerTimeObserver.unregisterForBoundaryTimeEvents()
playerItemNotificationObserver.stopObservingCurrentItem()
if self._pendingAsset != nil {
self._pendingAsset?.cancelLoading()
self._pendingAsset = nil
}
if !soft {
avPlayer.replaceCurrentItem(with: nil)
}
@@ -253,7 +291,7 @@ extension AVPlayerWrapper: AVPlayerObserverDelegate {
}
break
case .failed:
self.delegate?.AVWrapper(failedWithError: avPlayer.error)
break
+11 -7
View File
@@ -163,13 +163,6 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
playWhenReady: playWhenReady,
initialTime: (item as? InitialTiming)?.getInitialTime())
if let item = item as? TimePitching {
wrapper.currentItem?.audioTimePitchAlgorithm = item.getPitchAlgorithmType()
}
else {
wrapper.currentItem?.audioTimePitchAlgorithm = audioTimePitchAlgorithm
}
self._currentItem = item
if (automaticallyUpdateNowPlayingInfo) {
@@ -299,6 +292,15 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
self._currentItem = nil
}
private func setTimePitchingAlgorithmForCurrentItem() {
if let item = currentItem as? TimePitching {
wrapper.currentItem?.audioTimePitchAlgorithm = item.getPitchAlgorithmType()
}
else {
wrapper.currentItem?.audioTimePitchAlgorithm = audioTimePitchAlgorithm
}
}
// MARK: - AVPlayerWrapperDelegate
func AVWrapper(didChangeState state: AVPlayerWrapperState) {
@@ -307,6 +309,8 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
if (automaticallyUpdateNowPlayingInfo) {
updateNowPlayingPlaybackValues()
}
setTimePitchingAlgorithmForCurrentItem()
case .playing, .paused:
if (automaticallyUpdateNowPlayingInfo) {
updateNowPlayingCurrentTime(currentTime)