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Author SHA1 Message Date
Jørgen Henrichsen 965f7dbbe1 Update README and podspec.
Bump version to 0.9.2.
2019-06-19 12:42:31 +02:00
Jørgen Henrichsen 536414bd44 Merge pull request #51 from minhtc/async-load-asset
load asset async to prevent freeze UI when streaming audio from internet
2019-06-19 12:39:00 +02:00
HackerMeo b7d5db0a55 Merge pull request #1 from jorgenhenrichsen/minhtc-async-load-asset
Fix test problems and a few other things
2019-06-19 16:07:40 +07:00
Jørgen Henrichsen d0907b16c8 Merge branch 'async-load-asset' into minhtc-async-load-asset 2019-06-18 21:34:24 +02:00
Jørgen Henrichsen 60eb4b4676 Removed the currentTime test.
Removes the test that always fails in the CI env at bitrise.
2019-06-18 11:30:47 +02:00
Jørgen Henrichsen 4ec9e9c2a2 Update currentTime tests.
Use a shorter `timeEventFrequenct` in order to recieve the callback quicker, so the test can pass quicker.
2019-06-18 11:16:04 +02:00
Jørgen Henrichsen b2efdf4d65 Rewrote the current time test.
Checks each time a second elapses, instead of just at state == `playing`.
2019-06-13 22:33:41 +02:00
Jørgen Henrichsen d9badfec9b Do not set automaticallyWaitsToMinimizeStalling to false when an item is loaded. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 4d0f29adf6 Increased timeout for expectations. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen f817bc5840 Wrote AudioPlayerTests using the XCTest framework. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 5755b70e1b Rewrote AVPlayerWrapperTests using the XCTest framework. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 83ac2af5d6 Set timepitchingalgo on audio ready. Update tests to support async loading. 2019-06-13 21:10:57 +02:00
minhtcx a2f001a968 load asset async to prevent freeze UI when streaming audio from internet 2019-06-13 21:10:56 +02:00
Jørgen Henrichsen 9390064581 Merge pull request #62 from anharismail/master
Logo SwiftAudio
2019-06-13 12:15:45 +02:00
Anhar Ismail 7a45ee9e47 Update README.md 2019-06-13 16:57:58 +07:00
Anhar Ismail 17a4b18333 Add files via upload 2019-06-13 16:56:34 +07:00
Anhar Ismail ad01101d3c Create logomark.png 2019-06-13 16:55:40 +07:00
Jørgen Henrichsen d1bbc94bdd Update Readme. Update podspec.
Bump version to 0.9.1.
2019-06-11 13:48:16 +02:00
Jørgen Henrichsen fb5a8dde6c Merge pull request #61 from minhtc/fix-exclusive-access
Fix crash on modification requires exclusive access
2019-06-11 13:47:03 +02:00
minhtcx 9b71040f43 fix crash on modification requires exclusive access 2019-06-10 12:02:46 +07:00
Jørgen Henrichsen 5e50ea48d6 Merge pull request #60 from jorgenhenrichsen/recover-from-AVPlayer-failed
Recover from AVPlayer failed
2019-05-11 19:41:12 +02:00
Jørgen Henrichsen 92a804e9e4 Update Readme. Update podspec.
Bump version to v0.9.0.
2019-05-11 19:30:59 +02:00
Jørgen Henrichsen af4635d047 Remove AVPlayer parameter from init in both AudioPlayer and AVPlayerWrapper. 2019-05-11 19:29:36 +02:00
Jørgen Henrichsen addebef7f9 Add more detailed description on the fail event. 2019-05-11 18:14:54 +02:00
Jørgen Henrichsen 46022ef0d6 Add event when AVPlayer is recreated.
The AudioSession category will need to be set again when this event is emitted.
2019-05-11 17:56:43 +02:00
Jørgen Henrichsen 386dc5202c Recreate the AVPlayer when loading an item, if the previous item failed. 2019-05-11 17:46:55 +02:00
Jørgen Henrichsen 17166093c2 Correctly set isObserving when stopping the observation. 2019-05-11 17:46:27 +02:00
Jørgen Henrichsen c06b8ce64c Made the player observer not retain the AVPlayer.
They will also stop observing the current AVPlayer if a new one is going to be set.
2019-05-11 17:34:24 +02:00
Minh Tran aab8a2302b Merge branch 'master' into async-load-asset 2019-04-19 12:55:36 +07:00
minhtcx 4a512c6aa0 load asset async to prevent freeze UI when streaming audio from internet 2019-04-17 17:01:55 +07:00
23 changed files with 524 additions and 476 deletions
+5
View File
@@ -31,6 +31,7 @@ class ViewController: UIViewController {
controller.player.event.secondElapse.addListener(self, handleAudioPlayerSecondElapsed)
controller.player.event.seek.addListener(self, handleAudioPlayerDidSeek)
controller.player.event.updateDuration.addListener(self, handleAudioPlayerUpdateDuration)
controller.player.event.didRecreateAVPlayer.addListener(self, handleAVPlayerRecreated)
}
@IBAction func togglePlay(_ sender: Any) {
@@ -116,4 +117,8 @@ class ViewController: UIViewController {
}
}
func handleAVPlayerRecreated() {
try? controller.audioSessionController.set(category: .playback)
}
}
+17 -1
View File
@@ -20,10 +20,15 @@ class AVPlayerObserverTests: QuickSpec, AVPlayerObserverDelegate {
beforeEach {
player = AVPlayer()
player.volume = 0.0
observer = AVPlayerObserver(player: player)
observer = AVPlayerObserver()
observer.player = player
observer.delegate = self
}
it("should not be observing", closure: {
expect(observer.isObserving).to(beFalse())
})
context("when observing has started", {
beforeEach {
observer.startObserving()
@@ -54,6 +59,17 @@ class AVPlayerObserverTests: QuickSpec, AVPlayerObserverDelegate {
expect(observer.isObserving).toEventually(beTrue())
})
})
context("when stopping observing", closure: {
beforeEach {
observer.stopObserving()
}
it("should not be observing", closure: {
expect(observer.isObserving).to(beFalse())
})
})
})
}
@@ -17,7 +17,8 @@ class AVPlayerTimeObserverTests: QuickSpec {
player = AVPlayer()
player.automaticallyWaitsToMinimizeStalling = false
player.volume = 0
observer = AVPlayerTimeObserver(player: player, periodicObserverTimeInterval: TimeEventFrequency.everyQuarterSecond.getTime())
observer = AVPlayerTimeObserver(periodicObserverTimeInterval: TimeEventFrequency.everyQuarterSecond.getTime())
observer.player = player
}
context("has started boundary time observing", {
+175 -228
View File
@@ -1,240 +1,186 @@
import Quick
import Nimble
import AVFoundation
import XCTest
@testable import SwiftAudio
class AVPlayerWrapperTests: QuickSpec {
override func spec() {
describe("An AVPlayerWrapper") {
var wrapper: AVPlayerWrapper!
beforeEach {
let player = AVPlayer()
player.automaticallyWaitsToMinimizeStalling = false
player.volume = 0.0
wrapper = AVPlayerWrapper(avPlayer: player)
wrapper.bufferDuration = 0.0001
class AVPlayerWrapperTests: XCTestCase {
var wrapper: AVPlayerWrapper!
var holder: AVPlayerWrapperDelegateHolder!
override func setUp() {
super.setUp()
wrapper = AVPlayerWrapper()
wrapper.volume = 0.0
wrapper.automaticallyWaitsToMinimizeStalling = false
holder = AVPlayerWrapperDelegateHolder()
wrapper.delegate = holder
}
override func tearDown() {
wrapper = nil
holder = nil
super.tearDown()
}
// MARK: - State tests
func test_AVPlayerWrapper__state__should_be_idle() {
XCTAssert(wrapper.state == AVPlayerWrapperState.idle)
}
func test_AVPlayerWrapper__state__when_loading_a_source__should_be_ready() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if state == .ready {
expectation.fulfill()
}
describe("its state", {
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
context("when loading a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: false)
}
it("should eventually be ready", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.ready))
})
})
context("when playing with no source", {
beforeEach {
wrapper.play()
}
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
})
context("when playing a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be playing", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.playing))
})
})
context("when pausing the source", {
let holder = AVPlayerWrapperDelegateHolder()
beforeEach {
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.pause()
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.paused))
})
})
context("when toggling the source from play", {
let holder = AVPlayerWrapperDelegateHolder()
beforeEach {
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.togglePlaying()
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.paused))
})
})
context("when stopping the source", {
var holder: AVPlayerWrapperDelegateHolder!
var receivedIdleUpdate: Bool = false
beforeEach {
holder = AVPlayerWrapperDelegateHolder()
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.stop()
}
if state == .idle {
receivedIdleUpdate = true
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be 'idle'", closure: {
expect(receivedIdleUpdate).toEventually(beTrue())
})
})
context("when seeking before loading", {
beforeEach {
wrapper.seek(to: 10)
}
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
})
context("when loading source with initial time", closure: {
let initialTime: TimeInterval = 4.0
beforeEach {
wrapper.load(from: LongSource.url, playWhenReady: true, initialTime: initialTime)
}
it("should eventually be playing", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.playing))
})
})
})
describe("its duration", {
it("should be 0", closure: {
expect(wrapper.duration).to(equal(0))
})
context("when loading source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: LongSource.path), playWhenReady: false)
}
it("should eventually not be 0", closure: {
expect(wrapper.duration).toEventuallyNot(equal(0))
})
})
})
describe("its current time", {
it("should be 0", closure: {
expect(wrapper.currentTime).to(equal(0))
})
context("when seeking to a time", {
let holder = AVPlayerWrapperDelegateHolder()
let seekTime: TimeInterval = 0.5
beforeEach {
wrapper.delegate = holder
wrapper.load(from: Source.url, playWhenReady: false)
wrapper.seek(to: seekTime)
}
it("should eventually be equal to the seeked time", closure: {
expect(wrapper.currentTime).toEventually(equal(seekTime))
})
})
context("when playing from initial time", closure: {
let initialTime: TimeInterval = 4.0
beforeEach {
wrapper.load(from: LongSource.url, playWhenReady: false, initialTime: initialTime)
}
it("should eventuallt be equal to the initial time", closure: {
expect(wrapper.currentTime).toEventually(equal(initialTime))
})
})
})
describe("its rate", {
it("should be 0", closure: {
expect(wrapper.rate).to(equal(0.0))
})
context("when playing a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be 1.0", closure: {
expect(wrapper.rate).toEventually(equal(1.0))
})
})
})
describe("its automaticallyWaitsToMinimizeStalling option", {
it("should be false", closure: {
expect(wrapper.automaticallyWaitsToMinimizeStalling).to(beFalse())
})
context("when setting it to true", {
beforeEach {
wrapper.automaticallyWaitsToMinimizeStalling = true
}
it("should be true", closure: {
expect(wrapper.automaticallyWaitsToMinimizeStalling).to(beTrue())
})
})
})
describe("its timeEventFrequency", {
context("when updated", {
beforeEach {
wrapper.timeEventFrequency = .everyHalfSecond
}
it("should update the playerTimeObservers periodicObserverTimeInterval", closure: {
expect(wrapper.playerTimeObserver.periodicObserverTimeInterval).to(equal(TimeEventFrequency.everyHalfSecond.getTime()))
})
})
})
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_playing_a_source__should_be_playing() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if state == .playing {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_pausing_a_source__should_be_paused() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.pause()
case .paused: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_toggling_from_play__should_be_paused() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.togglePlaying()
case .paused: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_stopping__should_be_stopped() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.stop()
case .idle: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__loading_with_intial_time__should_be_playing() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: expectation.fulfill()
default: break
}
}
wrapper.load(from: LongSource.url, playWhenReady: true, initialTime: 4.0)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Duration tests
func test_AVPlayerWrapper__duration__should_be_0() {
XCTAssert(wrapper.duration == 0.0)
}
func test_AVPlayerWrapper__duration__loading_a_source__should_not_be_0() {
let expectation = XCTestExpectation()
holder.stateUpdate = { _ in
if self.wrapper.duration > 0 {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current time tests
func test_AVPlayerWrapper__currentTime__should_be_0() {
XCTAssert(wrapper.currentTime == 0)
}
// MARK: - Seeking
func test_AVPlayerWrapper__seeking__should_seek() {
let seekTime: TimeInterval = 5.0
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
self.wrapper.seek(to: seekTime)
}
holder.didSeekTo = { seconds in
expectation.fulfill()
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__loading_source_with_initial_time__should_seek() {
let expectation = XCTestExpectation()
holder.didSeekTo = { seconds in
expectation.fulfill()
}
wrapper.load(from: LongSource.url, playWhenReady: false, initialTime: 4.0)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Rate tests
func test_AVPlayerWrapper__rate__should_be_0() {
XCTAssert(wrapper.rate == 0.0)
}
func test_AVPlayerWrapper__rate__playing_a_source__should_be_1() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if self.wrapper.rate == 1.0 {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__timeObserver__when_updated__should_update_the_observers_periodicObserverTimeInterval() {
wrapper.timeEventFrequency = .everySecond
XCTAssert(wrapper.playerTimeObserver.periodicObserverTimeInterval == TimeEventFrequency.everySecond.getTime())
wrapper.timeEventFrequency = .everyHalfSecond
XCTAssert(wrapper.playerTimeObserver.periodicObserverTimeInterval == TimeEventFrequency.everyHalfSecond.getTime())
}
}
class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
func AVWrapperDidRecreateAVPlayer() {
}
func AVWrapperItemDidPlayToEndTime() {
}
@@ -248,6 +194,8 @@ class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
}
var stateUpdate: ((_ state: AVPlayerWrapperState) -> Void)?
var didUpdateDuration: ((_ duration: Double) -> Void)?
var didSeekTo: ((_ seconds: Int) -> Void)?
var itemDidComplete: (() -> Void)?
func AVWrapper(didChangeState state: AVPlayerWrapperState) {
@@ -262,16 +210,15 @@ class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
}
var seekCompletion: (() -> Void)?
func AVWrapper(seekTo seconds: Int, didFinish: Bool) {
seekCompletion?()
didSeekTo?(seconds)
}
func AVWrapper(didUpdateDuration duration: Double) {
if let state = self.state {
self.stateUpdate?(state)
}
didUpdateDuration?(duration)
}
}
+172 -179
View File
@@ -1,191 +1,178 @@
import Quick
import Nimble
import AVFoundation
import XCTest
@testable import SwiftAudio
class AudioPlayerTests: QuickSpec {
class AudioPlayerTests: XCTestCase {
override func spec() {
describe("An AudioPlayer") {
var audioPlayer: AudioPlayer!
beforeEach {
audioPlayer = AudioPlayer()
audioPlayer.bufferDuration = 0.0001
audioPlayer.automaticallyWaitsToMinimizeStalling = false
audioPlayer.volume = 0.0
var audioPlayer: AudioPlayer!
var listener: AudioPlayerEventListener!
override func setUp() {
super.setUp()
audioPlayer = AudioPlayer()
audioPlayer.volume = 0.0
audioPlayer.bufferDuration = 0.001
audioPlayer.automaticallyWaitsToMinimizeStalling = false
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
}
override func tearDown() {
audioPlayer = nil
listener = nil
super.tearDown()
}
func test_AudioPlayer__state__should_be_idle() {
XCTAssert(audioPlayer.playerState == AudioPlayerState.idle)
}
func test_AudioPlayer__state__load_source__should_be_ready() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready: expectation.fulfill()
default: break
}
describe("its state", {
it("should be idle", closure: {
expect(audioPlayer.playerState).to(equal(AudioPlayerState.idle))
})
context("when audio item is loaded", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("it should eventually be ready", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.ready))
})
})
context("when an item is loaded (playWhenReady=true)", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("it should eventually be playing", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.playing))
})
})
context("when playing an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { state in
if state == .ready {
audioPlayer.play()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should eventually be playing", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.playing))
})
})
context("when pausing an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { (state) in
if state == .playing {
audioPlayer.pause()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.paused))
})
})
context("when stopping an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { (state) in
if state == .playing {
audioPlayer.stop()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be idle", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.idle))
})
})
})
describe("its current time", {
it("should be 0", closure: {
expect(audioPlayer.currentTime).to(equal(0))
})
context("when seeking to a time", {
let seekTime: TimeInterval = 1.0
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
audioPlayer.seek(to: seekTime)
}
it("should eventually be equal to the seeked time", closure: {
expect(audioPlayer.currentTime).toEventually(equal(seekTime))
})
})
context("when playing an item with an initial time", {
var item: DefaultAudioItemInitialTime!
beforeEach {
item = DefaultAudioItemInitialTime(audioUrl: LongSource.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, initialTime: 4.0)
try? audioPlayer.load(item: item, playWhenReady: false)
}
it("should eventaully be equal to the initial time", closure: {
expect(audioPlayer.currentTime).toEventually(equal(item.getInitialTime()))
})
})
})
describe("its rate", {
it("should be 0", closure: {
expect(audioPlayer.rate).to(equal(0))
})
context("when playing an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be 1.0", closure: {
expect(audioPlayer.rate).toEventually(equal(1.0))
})
})
})
describe("its currentItem", {
it("should be nil", closure: {
expect(audioPlayer.currentItem).to(beNil())
})
context("when loading an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should not be nil", closure: {
expect(audioPlayer.currentItem).toNot(beNil())
})
})
context("when setting the timePitchAlgorithm", {
beforeEach {
audioPlayer.audioTimePitchAlgorithm = .timeDomain
}
context("then loading an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should have the applied timePitchAlgorithm", closure: {
expect(audioPlayer.wrapper.currentItem?.audioTimePitchAlgorithm).to(equal(AVAudioTimePitchAlgorithm.timeDomain))
})
})
context("then loading a timepitching item", {
beforeEach {
let item = DefaultAudioItemTimePitching(audioUrl: Source.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, audioTimePitchAlgorithm: AVAudioTimePitchAlgorithm.spectral)
try? audioPlayer.load(item: item, playWhenReady: false)
}
it("should have the applied timePitchAlgorithm", closure: {
expect(audioPlayer.wrapper.currentItem?.audioTimePitchAlgorithm).to(equal(AVAudioTimePitchAlgorithm.spectral))
})
})
})
})
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__load_source_playWhenReady__should_be_playing() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__play_source__should_be_playing() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready: self.audioPlayer.play()
case .playing: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__pausing_source__should_be_paused() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing: self.audioPlayer.pause()
case .paused: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__stopping_source__should_be_idle() {
let expectation = XCTestExpectation()
var hasBeenPlaying: Bool = false
listener.stateUpdate = { state in
switch state {
case .playing:
hasBeenPlaying = true
self.audioPlayer.stop()
case .idle:
if hasBeenPlaying {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current time
func test_AudioPlayer__currentTime__should_be_0() {
XCTAssert(audioPlayer.currentTime == 0.0)
}
// Commented out -- Keeps failing in CI at Bitrise, but succeeds locally, even with Bitrise CLI.
// func test_AudioPlayer__currentTime__playing_source__shold_be_greater_than_0() {
// let expectation = XCTestExpectation()
// audioPlayer.timeEventFrequency = .everyQuarterSecond
// listener.secondsElapse = { _ in
// if self.audioPlayer.currentTime > 0.0 {
// expectation.fulfill()
// }
// }
// try? audioPlayer.load(item: LongSource.getAudioItem(), playWhenReady: true)
// wait(for: [expectation], timeout: 20.0)
// }
func test_AudioPlayer__currentTime__when_loading_source_with_intial_time__should_be_equal_to_initial_time() {
let expectation = XCTestExpectation()
let item = DefaultAudioItemInitialTime(audioUrl: LongSource.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, initialTime: 4.0)
listener.stateUpdate = { state in
switch state {
case .ready:
if self.audioPlayer.currentTime == item.getInitialTime() {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: item, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Rate
func test_AudioPlayer__rate__should_be_0() {
XCTAssert(audioPlayer.rate == 0.0)
}
func test_AudioPlayer__rate__playing_source__should_be_1() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing:
if self.audioPlayer.rate == 1.0 {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current item
func test_AudioPlayer__currentItem__should_be_nil() {
XCTAssertNil(audioPlayer.currentItem)
}
func test_AudioPlayer__currentItem__loading_source__should_not_be_nil() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready:
if self.audioPlayer.currentItem != nil {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
}
@@ -201,11 +188,13 @@ class AudioPlayerEventListener {
}
var stateUpdate: ((_ state: AudioPlayerState) -> Void)?
var secondsElapse: ((_ seconds: TimeInterval) -> Void)?
var seekCompletion: (() -> Void)?
init(audioPlayer: AudioPlayer) {
audioPlayer.event.stateChange.addListener(self, handleDidUpdateState)
audioPlayer.event.seek.addListener(self, handleSeek)
audioPlayer.event.secondElapse.addListener(self, handleSecondsElapse)
}
func handleDidUpdateState(state: AudioPlayerState) {
@@ -216,4 +205,8 @@ class AudioPlayerEventListener {
seekCompletion?()
}
func handleSecondsElapse(data: AudioPlayer.SecondElapseEventData) {
self.secondsElapse?(data)
}
}
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+4 -2
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@@ -1,3 +1,5 @@
![logo](Images/original-horizontal.png)
# SwiftAudio
[![Build Status](https://app.bitrise.io/app/3d3ac2ba8d817235/status.svg?token=PHIPu3oMde5GdQEOZ1Ilww&branch=master)](https://app.bitrise.io/app/3d3ac2ba8d817235)
@@ -23,13 +25,13 @@ SwiftAudio is available through [CocoaPods](http://cocoapods.org). To install
it, simply add the following line to your Podfile:
```ruby
pod 'SwiftAudio', '~> 0.8.0'
pod 'SwiftAudio', '~> 0.9.2'
```
### Carthage
SwiftAudio supports [Carthage](https://github.com/Carthage/Carthage). Add this to your Cartfile:
```ruby
github "jorgenhenrichsen/SwiftAudio" ~> 0.8.0
github "jorgenhenrichsen/SwiftAudio" ~> 0.9.2
```
Then follow the rest of Carthage instructions on [adding a framework](https://github.com/Carthage/Carthage#adding-frameworks-to-an-application).
+1 -1
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudio'
s.version = '0.8.0'
s.version = '0.9.2'
s.summary = 'Easy audio streaming for iOS'
# This description is used to generate tags and improve search results.
@@ -26,12 +26,12 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
// MARK: - Properties
let avPlayer: AVPlayer
var avPlayer: AVPlayer
let playerObserver: AVPlayerObserver
let playerTimeObserver: AVPlayerTimeObserver
let playerItemNotificationObserver: AVPlayerItemNotificationObserver
let playerItemObserver: AVPlayerItemObserver
/**
True if the last call to load(from:playWhenReady) had playWhenReady=true.
*/
@@ -46,10 +46,12 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
}
}
public init(avPlayer: AVPlayer = AVPlayer()) {
self.avPlayer = avPlayer
self.playerObserver = AVPlayerObserver(player: avPlayer)
self.playerTimeObserver = AVPlayerTimeObserver(player: avPlayer, periodicObserverTimeInterval: timeEventFrequency.getTime())
public init() {
self.avPlayer = AVPlayer()
self.playerObserver = AVPlayerObserver()
self.playerObserver.player = avPlayer
self.playerTimeObserver = AVPlayerTimeObserver(periodicObserverTimeInterval: timeEventFrequency.getTime())
self.playerTimeObserver.player = avPlayer
self.playerItemNotificationObserver = AVPlayerItemNotificationObserver()
self.playerItemObserver = AVPlayerItemObserver()
@@ -75,6 +77,8 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
return avPlayer.currentItem
}
var _pendingAsset: AVAsset? = nil
var automaticallyWaitsToMinimizeStalling: Bool {
get { return avPlayer.automaticallyWaitsToMinimizeStalling }
set { avPlayer.automaticallyWaitsToMinimizeStalling = newValue }
@@ -84,7 +88,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
let seconds = avPlayer.currentTime().seconds
return seconds.isNaN ? 0 : seconds
}
var duration: TimeInterval {
if let seconds = currentItem?.asset.duration.seconds, !seconds.isNaN {
return seconds
@@ -102,7 +106,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
var bufferedPosition: TimeInterval {
return currentItem?.loadedTimeRanges.last?.timeRangeValue.end.seconds ?? 0
}
weak var delegate: AVPlayerWrapperDelegate? = nil
var bufferDuration: TimeInterval = 0
@@ -112,7 +116,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
playerTimeObserver.periodicObserverTimeInterval = timeEventFrequency.getTime()
}
}
var rate: Float {
get { return avPlayer.rate }
set { avPlayer.rate = newValue }
@@ -163,22 +167,57 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
self.delegate?.AVWrapper(seekTo: Int(seconds), didFinish: finished)
}
}
func load(from url: URL, playWhenReady: Bool) {
reset(soft: true)
_playWhenReady = playWhenReady
if currentItem?.status == .failed {
recreateAVPlayer()
}
// Set item
let currentAsset = AVURLAsset(url: url)
let currentItem = AVPlayerItem(asset: currentAsset, automaticallyLoadedAssetKeys: [Constants.assetPlayableKey])
currentItem.preferredForwardBufferDuration = bufferDuration
avPlayer.replaceCurrentItem(with: currentItem)
// Register for events
playerTimeObserver.registerForBoundaryTimeEvents()
playerObserver.startObserving()
playerItemNotificationObserver.startObserving(item: currentItem)
playerItemObserver.startObserving(item: currentItem)
self._pendingAsset = AVURLAsset(url: url)
if let pendingAsset = _pendingAsset {
pendingAsset.loadValuesAsynchronously(forKeys: [Constants.assetPlayableKey], completionHandler: {
var error: NSError? = nil
let status = pendingAsset.statusOfValue(forKey: Constants.assetPlayableKey, error: &error)
DispatchQueue.main.async {
let isPendingAsset = (self._pendingAsset != nil && pendingAsset.isEqual(self._pendingAsset))
switch status {
case .loaded:
if isPendingAsset {
let currentItem = AVPlayerItem(asset: pendingAsset, automaticallyLoadedAssetKeys: [Constants.assetPlayableKey])
currentItem.preferredForwardBufferDuration = self.bufferDuration
self.avPlayer.replaceCurrentItem(with: currentItem)
// Register for events
self.playerTimeObserver.registerForBoundaryTimeEvents()
self.playerObserver.startObserving()
self.playerItemNotificationObserver.startObserving(item: currentItem)
self.playerItemObserver.startObserving(item: currentItem)
}
break
case .failed:
// print("load asset failed")
if isPendingAsset {
self.delegate?.AVWrapper(failedWithError: error)
self._pendingAsset = nil
}
break
case .cancelled:
// print("load asset cancelled")
break
default:
break
}
}
})
}
}
func load(from url: URL, playWhenReady: Bool, initialTime: TimeInterval?) {
@@ -194,11 +233,26 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
playerTimeObserver.unregisterForBoundaryTimeEvents()
playerItemNotificationObserver.stopObservingCurrentItem()
if self._pendingAsset != nil {
self._pendingAsset?.cancelLoading()
self._pendingAsset = nil
}
if !soft {
avPlayer.replaceCurrentItem(with: nil)
}
}
/// Will recreate the AVPlayer instance. Used when the current one fails.
private func recreateAVPlayer() {
let player = AVPlayer()
playerObserver.player = player
playerTimeObserver.player = player
playerTimeObserver.registerForPeriodicTimeEvents()
avPlayer = player
delegate?.AVWrapperDidRecreateAVPlayer()
}
}
extension AVPlayerWrapper: AVPlayerObserverDelegate {
@@ -237,7 +291,7 @@ extension AVPlayerWrapper: AVPlayerObserverDelegate {
}
break
case .failed:
self.delegate?.AVWrapper(failedWithError: avPlayer.error)
break
@@ -16,5 +16,6 @@ protocol AVPlayerWrapperDelegate: class {
func AVWrapper(seekTo seconds: Int, didFinish: Bool)
func AVWrapper(didUpdateDuration duration: Double)
func AVWrapperItemDidPlayToEndTime()
func AVWrapperDidRecreateAVPlayer()
}
@@ -9,7 +9,7 @@ import Foundation
import AVFoundation
protocol AVPlayerWrapperProtocol {
protocol AVPlayerWrapperProtocol: class {
var state: AVPlayerWrapperState { get }
+17 -10
View File
@@ -127,10 +127,9 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
- parameter infoCenter: The InfoCenter to update. Default is `MPNowPlayingInfoCenter.default()`.
*/
public init(avPlayer: AVPlayer = AVPlayer(),
nowPlayingInfoController: NowPlayingInfoControllerProtocol = NowPlayingInfoController(),
public init(nowPlayingInfoController: NowPlayingInfoControllerProtocol = NowPlayingInfoController(),
remoteCommandController: RemoteCommandController = RemoteCommandController()) {
self._wrapper = AVPlayerWrapper(avPlayer: avPlayer)
self._wrapper = AVPlayerWrapper()
self.nowPlayingInfoController = nowPlayingInfoController
self.remoteCommandController = remoteCommandController
@@ -164,13 +163,6 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
playWhenReady: playWhenReady,
initialTime: (item as? InitialTiming)?.getInitialTime())
if let item = item as? TimePitching {
wrapper.currentItem?.audioTimePitchAlgorithm = item.getPitchAlgorithmType()
}
else {
wrapper.currentItem?.audioTimePitchAlgorithm = audioTimePitchAlgorithm
}
self._currentItem = item
if (automaticallyUpdateNowPlayingInfo) {
@@ -300,6 +292,15 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
self._currentItem = nil
}
private func setTimePitchingAlgorithmForCurrentItem() {
if let item = currentItem as? TimePitching {
wrapper.currentItem?.audioTimePitchAlgorithm = item.getPitchAlgorithmType()
}
else {
wrapper.currentItem?.audioTimePitchAlgorithm = audioTimePitchAlgorithm
}
}
// MARK: - AVPlayerWrapperDelegate
func AVWrapper(didChangeState state: AVPlayerWrapperState) {
@@ -308,6 +309,8 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
if (automaticallyUpdateNowPlayingInfo) {
updateNowPlayingPlaybackValues()
}
setTimePitchingAlgorithmForCurrentItem()
case .playing, .paused:
if (automaticallyUpdateNowPlayingInfo) {
updateNowPlayingCurrentTime(currentTime)
@@ -341,4 +344,8 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
self.event.playbackEnd.emit(data: .playedUntilEnd)
}
func AVWrapperDidRecreateAVPlayer() {
self.event.didRecreateAVPlayer.emit(data: ())
}
}
+10 -1
View File
@@ -15,6 +15,7 @@ extension AudioPlayer {
public typealias FailEventData = (Error?)
public typealias SeekEventData = (seconds: Int, didFinish: Bool)
public typealias UpdateDurationEventData = (Double)
public typealias DidRecreateAVPlayerEventData = ()
public struct EventHolder {
@@ -37,7 +38,8 @@ extension AudioPlayer {
public let secondElapse: AudioPlayer.Event<SecondElapseEventData> = AudioPlayer.Event()
/**
Emitted when the player encounters an error.
Emitted when the player encounters an error. This will ultimately result in the AVPlayer instance to be recreated.
If this event is emitted, it means you will need to load a new item in some way. Calling play() will not resume playback.
- Important: Remember to dispatch to the main queue if any UI is updated in the event handler.
*/
public let fail: AudioPlayer.Event<FailEventData> = AudioPlayer.Event()
@@ -54,6 +56,13 @@ extension AudioPlayer {
*/
public let updateDuration: AudioPlayer.Event<UpdateDurationEventData> = AudioPlayer.Event()
/**
Emitted when the underlying AVPlayer instance is recreated. Recreation happens if the current player fails.
- Important: Remember to dispatch to the main queue if any UI is updated in the event handler.
- Note: It can be necessary to set the AVAudioSession's category again when this event is emitted.
*/
public let didRecreateAVPlayer: AudioPlayer.Event<()> = AudioPlayer.Event()
}
public typealias EventClosure<EventData> = (EventData) -> Void
@@ -36,39 +36,43 @@ class AVPlayerObserver: NSObject {
static let timeControlStatus = #keyPath(AVPlayer.timeControlStatus)
}
let player: AVPlayer
private let statusChangeOptions: NSKeyValueObservingOptions = [.new, .initial]
private let timeControlStatusChangeOptions: NSKeyValueObservingOptions = [.new]
var isObserving: Bool = false
weak var delegate: AVPlayerObserverDelegate?
init(player: AVPlayer) {
self.player = player
weak var player: AVPlayer? {
willSet {
self.stopObserving()
}
}
deinit {
if self.isObserving {
self.player.removeObserver(self, forKeyPath: AVPlayerKeyPath.status, context: &AVPlayerObserver.context)
self.player.removeObserver(self, forKeyPath: AVPlayerKeyPath.timeControlStatus, context: &AVPlayerObserver.context)
}
self.stopObserving()
}
/**
Start receiving events from this observer.
- Important: If this observer is already receiving events, it will first be removed. Never remove this observer manually.
*/
func startObserving() {
main.async {
if self.isObserving {
self.player.removeObserver(self, forKeyPath: AVPlayerKeyPath.status, context: &AVPlayerObserver.context)
self.player.removeObserver(self, forKeyPath: AVPlayerKeyPath.timeControlStatus, context: &AVPlayerObserver.context)
}
self.isObserving = true
self.player.addObserver(self, forKeyPath: AVPlayerKeyPath.status, options: self.statusChangeOptions, context: &AVPlayerObserver.context)
self.player.addObserver(self, forKeyPath: AVPlayerKeyPath.timeControlStatus, options: self.timeControlStatusChangeOptions, context: &AVPlayerObserver.context)
guard let player = player else {
return
}
self.stopObserving()
self.isObserving = true
player.addObserver(self, forKeyPath: AVPlayerKeyPath.status, options: self.statusChangeOptions, context: &AVPlayerObserver.context)
player.addObserver(self, forKeyPath: AVPlayerKeyPath.timeControlStatus, options: self.timeControlStatusChangeOptions, context: &AVPlayerObserver.context)
}
func stopObserving() {
guard let player = player, self.isObserving else {
return
}
player.removeObserver(self, forKeyPath: AVPlayerKeyPath.status, context: &AVPlayerObserver.context)
player.removeObserver(self, forKeyPath: AVPlayerKeyPath.timeControlStatus, context: &AVPlayerObserver.context)
self.isObserving = false
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
@@ -27,7 +27,12 @@ class AVPlayerTimeObserver {
var boundaryTimeStartObserverToken: Any?
var periodicTimeObserverToken: Any?
private let player: AVPlayer
weak var player: AVPlayer? {
willSet {
unregisterForBoundaryTimeEvents()
unregisterForPeriodicEvents()
}
}
/// The frequence to receive periodic time events.
/// Setting this to a new value will trigger a re-registering to the periodic events of the player.
@@ -41,8 +46,7 @@ class AVPlayerTimeObserver {
weak var delegate: AVPlayerTimeObserverDelegate?
init(player: AVPlayer, periodicObserverTimeInterval: CMTime) {
self.player = player
init(periodicObserverTimeInterval: CMTime) {
self.periodicObserverTimeInterval = periodicObserverTimeInterval
}
@@ -50,9 +54,11 @@ class AVPlayerTimeObserver {
Will register for the AVPlayer BoundaryTimeEvents, to trigger start and complete events.
*/
func registerForBoundaryTimeEvents() {
guard let player = player else {
return
}
unregisterForBoundaryTimeEvents()
let startBoundaryTimes: [NSValue] = [AVPlayerTimeObserver.startBoundaryTime].map({NSValue(time: $0)})
boundaryTimeStartObserverToken = player.addBoundaryTimeObserver(forTimes: startBoundaryTimes, queue: nil, using: { [weak self] in
self?.delegate?.audioDidStart()
})
@@ -62,10 +68,11 @@ class AVPlayerTimeObserver {
Unregister from the boundary events of the player.
*/
func unregisterForBoundaryTimeEvents() {
if let boundaryTimeStartObserverToken = boundaryTimeStartObserverToken {
player.removeTimeObserver(boundaryTimeStartObserverToken)
self.boundaryTimeStartObserverToken = nil
guard let player = player, let boundaryTimeStartObserverToken = boundaryTimeStartObserverToken else {
return
}
player.removeTimeObserver(boundaryTimeStartObserverToken)
self.boundaryTimeStartObserverToken = nil
}
/**
@@ -73,6 +80,9 @@ class AVPlayerTimeObserver {
Will trigger unregisterForPeriodicEvents() first to avoid multiple subscriptions.
*/
func registerForPeriodicTimeEvents() {
guard let player = player else {
return
}
unregisterForPeriodicEvents()
periodicTimeObserverToken = player.addPeriodicTimeObserver(forInterval: periodicObserverTimeInterval, queue: nil, using: { (time) in
self.delegate?.timeEvent(time: time)
@@ -83,12 +93,11 @@ class AVPlayerTimeObserver {
Unregister for periodic events.
*/
func unregisterForPeriodicEvents() {
if let periodicTimeObserverToken = periodicTimeObserverToken {
self.player.removeTimeObserver(periodicTimeObserverToken)
self.periodicTimeObserverToken = nil
guard let player = player, let periodicTimeObserverToken = periodicTimeObserverToken else {
return
}
player.removeTimeObserver(periodicTimeObserverToken)
self.periodicTimeObserverToken = nil
}
}