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28 Commits

Author SHA1 Message Date
Jørgen Henrichsen 76d9dc17af Merge branch 'master' into async-fixes 2019-07-01 15:38:45 +02:00
Jørgen Henrichsen 8ceb0216a0 Merge pull request #65 from dcvz/feature/feedback-commands
Add commands for like, dislike and bookmark
2019-07-01 15:38:33 +02:00
David Chavez db41634631 Fix some missing sets 2019-06-25 10:49:10 +02:00
David Chavez 15843b5fe8 Add commands for like, dislike and bookmark 2019-06-24 23:57:17 +02:00
Jørgen Henrichsen 4241b484b2 Removed commented prints. 2019-06-23 18:19:08 +02:00
Jørgen Henrichsen 92bf0b96b6 Remove cancelloading in the load method.
This was already done in the reset(soft:) method.
Removed the nil check before canceling the pendingAsset load, since the coalescing `?` operator was already used anyway.
2019-06-23 18:13:48 +02:00
Jørgen Henrichsen 457dff7c01 Use weak capturing of the AudioPlayer. Remove initial time test.
Weak capturing of the AudioPlayer is done in the listener callback functions in order to not receive INVOPs in the event the audioPlayer is deallocated.
The initial time test is removed because of the unreliable results it produces.
2019-06-23 18:06:43 +02:00
Jørgen Henrichsen c90e9c4976 Unregister observers in their deinit method. 2019-06-23 16:41:47 +02:00
Jørgen Henrichsen 649bb01e89 Weak self and cancel previous load in load(from:playWhenReady).
Use weak self in the loadValuesAsync callback in the event where this is called after the player has be deintialized.
Cancel loading the pendingAsset before loading a new one.
2019-06-23 16:35:50 +02:00
Jørgen Henrichsen 965f7dbbe1 Update README and podspec.
Bump version to 0.9.2.
2019-06-19 12:42:31 +02:00
Jørgen Henrichsen 536414bd44 Merge pull request #51 from minhtc/async-load-asset
load asset async to prevent freeze UI when streaming audio from internet
2019-06-19 12:39:00 +02:00
HackerMeo b7d5db0a55 Merge pull request #1 from jorgenhenrichsen/minhtc-async-load-asset
Fix test problems and a few other things
2019-06-19 16:07:40 +07:00
Jørgen Henrichsen d0907b16c8 Merge branch 'async-load-asset' into minhtc-async-load-asset 2019-06-18 21:34:24 +02:00
Jørgen Henrichsen 60eb4b4676 Removed the currentTime test.
Removes the test that always fails in the CI env at bitrise.
2019-06-18 11:30:47 +02:00
Jørgen Henrichsen 4ec9e9c2a2 Update currentTime tests.
Use a shorter `timeEventFrequenct` in order to recieve the callback quicker, so the test can pass quicker.
2019-06-18 11:16:04 +02:00
Jørgen Henrichsen b2efdf4d65 Rewrote the current time test.
Checks each time a second elapses, instead of just at state == `playing`.
2019-06-13 22:33:41 +02:00
Jørgen Henrichsen d9badfec9b Do not set automaticallyWaitsToMinimizeStalling to false when an item is loaded. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 4d0f29adf6 Increased timeout for expectations. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen f817bc5840 Wrote AudioPlayerTests using the XCTest framework. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 5755b70e1b Rewrote AVPlayerWrapperTests using the XCTest framework. 2019-06-13 21:42:47 +02:00
Jørgen Henrichsen 83ac2af5d6 Set timepitchingalgo on audio ready. Update tests to support async loading. 2019-06-13 21:10:57 +02:00
minhtcx a2f001a968 load asset async to prevent freeze UI when streaming audio from internet 2019-06-13 21:10:56 +02:00
Jørgen Henrichsen 9390064581 Merge pull request #62 from anharismail/master
Logo SwiftAudio
2019-06-13 12:15:45 +02:00
Anhar Ismail 7a45ee9e47 Update README.md 2019-06-13 16:57:58 +07:00
Anhar Ismail 17a4b18333 Add files via upload 2019-06-13 16:56:34 +07:00
Anhar Ismail ad01101d3c Create logomark.png 2019-06-13 16:55:40 +07:00
Minh Tran aab8a2302b Merge branch 'master' into async-load-asset 2019-04-19 12:55:36 +07:00
minhtcx 4a512c6aa0 load asset async to prevent freeze UI when streaming audio from internet 2019-04-17 17:01:55 +07:00
21 changed files with 504 additions and 463 deletions
+171 -227
View File
@@ -1,234 +1,177 @@
import Quick
import Nimble
import AVFoundation
import XCTest
@testable import SwiftAudio
class AVPlayerWrapperTests: QuickSpec {
override func spec() {
describe("An AVPlayerWrapper") {
var wrapper: AVPlayerWrapper!
beforeEach {
wrapper = AVPlayerWrapper()
wrapper.automaticallyWaitsToMinimizeStalling = false
wrapper.volume = 0.0
wrapper.bufferDuration = 0.0001
class AVPlayerWrapperTests: XCTestCase {
var wrapper: AVPlayerWrapper!
var holder: AVPlayerWrapperDelegateHolder!
override func setUp() {
super.setUp()
wrapper = AVPlayerWrapper()
wrapper.volume = 0.0
wrapper.automaticallyWaitsToMinimizeStalling = false
holder = AVPlayerWrapperDelegateHolder()
wrapper.delegate = holder
}
override func tearDown() {
wrapper = nil
holder = nil
super.tearDown()
}
// MARK: - State tests
func test_AVPlayerWrapper__state__should_be_idle() {
XCTAssert(wrapper.state == AVPlayerWrapperState.idle)
}
func test_AVPlayerWrapper__state__when_loading_a_source__should_be_ready() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if state == .ready {
expectation.fulfill()
}
describe("its state", {
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
context("when loading a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: false)
}
it("should eventually be ready", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.ready))
})
})
context("when playing with no source", {
beforeEach {
wrapper.play()
}
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
})
context("when playing a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be playing", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.playing))
})
})
context("when pausing the source", {
let holder = AVPlayerWrapperDelegateHolder()
beforeEach {
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.pause()
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.paused))
})
})
context("when toggling the source from play", {
let holder = AVPlayerWrapperDelegateHolder()
beforeEach {
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.togglePlaying()
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.paused))
})
})
context("when stopping the source", {
var holder: AVPlayerWrapperDelegateHolder!
var receivedIdleUpdate: Bool = false
beforeEach {
holder = AVPlayerWrapperDelegateHolder()
wrapper.delegate = holder
holder.stateUpdate = { (state) in
if state == .playing {
wrapper.stop()
}
if state == .idle {
receivedIdleUpdate = true
}
}
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be 'idle'", closure: {
expect(receivedIdleUpdate).toEventually(beTrue())
})
})
context("when seeking before loading", {
beforeEach {
wrapper.seek(to: 10)
}
it("should be idle", closure: {
expect(wrapper.state).to(equal(AVPlayerWrapperState.idle))
})
})
context("when loading source with initial time", closure: {
let initialTime: TimeInterval = 4.0
beforeEach {
wrapper.load(from: LongSource.url, playWhenReady: true, initialTime: initialTime)
}
it("should eventually be playing", closure: {
expect(wrapper.state).toEventually(equal(AVPlayerWrapperState.playing))
})
})
})
describe("its duration", {
it("should be 0", closure: {
expect(wrapper.duration).to(equal(0))
})
context("when loading source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: LongSource.path), playWhenReady: false)
}
it("should eventually not be 0", closure: {
expect(wrapper.duration).toEventuallyNot(equal(0))
})
})
})
describe("its current time", {
it("should be 0", closure: {
expect(wrapper.currentTime).to(equal(0))
})
context("when seeking to a time", {
let holder = AVPlayerWrapperDelegateHolder()
let seekTime: TimeInterval = 0.5
beforeEach {
wrapper.delegate = holder
wrapper.load(from: Source.url, playWhenReady: false)
wrapper.seek(to: seekTime)
}
it("should eventually be equal to the seeked time", closure: {
expect(wrapper.currentTime).toEventually(equal(seekTime))
})
})
context("when playing from initial time", closure: {
let initialTime: TimeInterval = 4.0
beforeEach {
wrapper.load(from: LongSource.url, playWhenReady: false, initialTime: initialTime)
}
it("should eventuallt be equal to the initial time", closure: {
expect(wrapper.currentTime).toEventually(equal(initialTime))
})
})
})
describe("its rate", {
it("should be 0", closure: {
expect(wrapper.rate).to(equal(0.0))
})
context("when playing a source", {
beforeEach {
wrapper.load(from: URL(fileURLWithPath: Source.path), playWhenReady: true)
}
it("should eventually be 1.0", closure: {
expect(wrapper.rate).toEventually(equal(1.0))
})
})
})
describe("its automaticallyWaitsToMinimizeStalling option", {
it("should be false", closure: {
expect(wrapper.automaticallyWaitsToMinimizeStalling).to(beFalse())
})
context("when setting it to true", {
beforeEach {
wrapper.automaticallyWaitsToMinimizeStalling = true
}
it("should be true", closure: {
expect(wrapper.automaticallyWaitsToMinimizeStalling).to(beTrue())
})
})
})
describe("its timeEventFrequency", {
context("when updated", {
beforeEach {
wrapper.timeEventFrequency = .everyHalfSecond
}
it("should update the playerTimeObservers periodicObserverTimeInterval", closure: {
expect(wrapper.playerTimeObserver.periodicObserverTimeInterval).to(equal(TimeEventFrequency.everyHalfSecond.getTime()))
})
})
})
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_playing_a_source__should_be_playing() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if state == .playing {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_pausing_a_source__should_be_paused() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.pause()
case .paused: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_toggling_from_play__should_be_paused() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.togglePlaying()
case .paused: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__when_stopping__should_be_stopped() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: self.wrapper.stop()
case .idle: expectation.fulfill()
default: break
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__state__loading_with_intial_time__should_be_playing() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
switch state {
case .playing: expectation.fulfill()
default: break
}
}
wrapper.load(from: LongSource.url, playWhenReady: true, initialTime: 4.0)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Duration tests
func test_AVPlayerWrapper__duration__should_be_0() {
XCTAssert(wrapper.duration == 0.0)
}
func test_AVPlayerWrapper__duration__loading_a_source__should_not_be_0() {
let expectation = XCTestExpectation()
holder.stateUpdate = { _ in
if self.wrapper.duration > 0 {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current time tests
func test_AVPlayerWrapper__currentTime__should_be_0() {
XCTAssert(wrapper.currentTime == 0)
}
// MARK: - Seeking
func test_AVPlayerWrapper__seeking__should_seek() {
let seekTime: TimeInterval = 5.0
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
self.wrapper.seek(to: seekTime)
}
holder.didSeekTo = { seconds in
expectation.fulfill()
}
wrapper.load(from: Source.url, playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__loading_source_with_initial_time__should_seek() {
let expectation = XCTestExpectation()
holder.didSeekTo = { seconds in
expectation.fulfill()
}
wrapper.load(from: LongSource.url, playWhenReady: false, initialTime: 4.0)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Rate tests
func test_AVPlayerWrapper__rate__should_be_0() {
XCTAssert(wrapper.rate == 0.0)
}
func test_AVPlayerWrapper__rate__playing_a_source__should_be_1() {
let expectation = XCTestExpectation()
holder.stateUpdate = { state in
if self.wrapper.rate == 1.0 {
expectation.fulfill()
}
}
wrapper.load(from: Source.url, playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AVPlayerWrapper__timeObserver__when_updated__should_update_the_observers_periodicObserverTimeInterval() {
wrapper.timeEventFrequency = .everySecond
XCTAssert(wrapper.playerTimeObserver.periodicObserverTimeInterval == TimeEventFrequency.everySecond.getTime())
wrapper.timeEventFrequency = .everyHalfSecond
XCTAssert(wrapper.playerTimeObserver.periodicObserverTimeInterval == TimeEventFrequency.everyHalfSecond.getTime())
}
}
@@ -251,6 +194,8 @@ class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
}
var stateUpdate: ((_ state: AVPlayerWrapperState) -> Void)?
var didUpdateDuration: ((_ duration: Double) -> Void)?
var didSeekTo: ((_ seconds: Int) -> Void)?
var itemDidComplete: (() -> Void)?
func AVWrapper(didChangeState state: AVPlayerWrapperState) {
@@ -265,16 +210,15 @@ class AVPlayerWrapperDelegateHolder: AVPlayerWrapperDelegate {
}
var seekCompletion: (() -> Void)?
func AVWrapper(seekTo seconds: Int, didFinish: Bool) {
seekCompletion?()
didSeekTo?(seconds)
}
func AVWrapper(didUpdateDuration duration: Double) {
if let state = self.state {
self.stateUpdate?(state)
}
didUpdateDuration?(duration)
}
}
+166 -179
View File
@@ -1,191 +1,164 @@
import Quick
import Nimble
import AVFoundation
import XCTest
@testable import SwiftAudio
class AudioPlayerTests: QuickSpec {
class AudioPlayerTests: XCTestCase {
override func spec() {
describe("An AudioPlayer") {
var audioPlayer: AudioPlayer!
beforeEach {
audioPlayer = AudioPlayer()
audioPlayer.bufferDuration = 0.0001
audioPlayer.automaticallyWaitsToMinimizeStalling = false
audioPlayer.volume = 0.0
var audioPlayer: AudioPlayer!
var listener: AudioPlayerEventListener!
override func setUp() {
super.setUp()
audioPlayer = AudioPlayer()
audioPlayer.volume = 0.0
audioPlayer.bufferDuration = 0.001
audioPlayer.automaticallyWaitsToMinimizeStalling = false
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
}
override func tearDown() {
audioPlayer = nil
listener = nil
super.tearDown()
}
func test_AudioPlayer__state__should_be_idle() {
XCTAssert(audioPlayer.playerState == AudioPlayerState.idle)
}
func test_AudioPlayer__state__load_source__should_be_ready() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready: expectation.fulfill()
default: break
}
describe("its state", {
it("should be idle", closure: {
expect(audioPlayer.playerState).to(equal(AudioPlayerState.idle))
})
context("when audio item is loaded", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("it should eventually be ready", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.ready))
})
})
context("when an item is loaded (playWhenReady=true)", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("it should eventually be playing", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.playing))
})
})
context("when playing an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { state in
if state == .ready {
audioPlayer.play()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should eventually be playing", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.playing))
})
})
context("when pausing an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { (state) in
if state == .playing {
audioPlayer.pause()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be paused", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.paused))
})
})
context("when stopping an item", {
var listener: AudioPlayerEventListener!
beforeEach {
listener = AudioPlayerEventListener(audioPlayer: audioPlayer)
listener.stateUpdate = { (state) in
if state == .playing {
audioPlayer.stop()
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be idle", closure: {
expect(audioPlayer.playerState).toEventually(equal(AudioPlayerState.idle))
})
})
})
describe("its current time", {
it("should be 0", closure: {
expect(audioPlayer.currentTime).to(equal(0))
})
context("when seeking to a time", {
let seekTime: TimeInterval = 1.0
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
audioPlayer.seek(to: seekTime)
}
it("should eventually be equal to the seeked time", closure: {
expect(audioPlayer.currentTime).toEventually(equal(seekTime))
})
})
context("when playing an item with an initial time", {
var item: DefaultAudioItemInitialTime!
beforeEach {
item = DefaultAudioItemInitialTime(audioUrl: LongSource.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, initialTime: 4.0)
try? audioPlayer.load(item: item, playWhenReady: false)
}
it("should eventaully be equal to the initial time", closure: {
expect(audioPlayer.currentTime).toEventually(equal(item.getInitialTime()))
})
})
})
describe("its rate", {
it("should be 0", closure: {
expect(audioPlayer.rate).to(equal(0))
})
context("when playing an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
}
it("should eventually be 1.0", closure: {
expect(audioPlayer.rate).toEventually(equal(1.0))
})
})
})
describe("its currentItem", {
it("should be nil", closure: {
expect(audioPlayer.currentItem).to(beNil())
})
context("when loading an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should not be nil", closure: {
expect(audioPlayer.currentItem).toNot(beNil())
})
})
context("when setting the timePitchAlgorithm", {
beforeEach {
audioPlayer.audioTimePitchAlgorithm = .timeDomain
}
context("then loading an item", {
beforeEach {
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
}
it("should have the applied timePitchAlgorithm", closure: {
expect(audioPlayer.wrapper.currentItem?.audioTimePitchAlgorithm).to(equal(AVAudioTimePitchAlgorithm.timeDomain))
})
})
context("then loading a timepitching item", {
beforeEach {
let item = DefaultAudioItemTimePitching(audioUrl: Source.path, artist: nil, title: nil, albumTitle: nil, sourceType: .file, artwork: nil, audioTimePitchAlgorithm: AVAudioTimePitchAlgorithm.spectral)
try? audioPlayer.load(item: item, playWhenReady: false)
}
it("should have the applied timePitchAlgorithm", closure: {
expect(audioPlayer.wrapper.currentItem?.audioTimePitchAlgorithm).to(equal(AVAudioTimePitchAlgorithm.spectral))
})
})
})
})
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__load_source_playWhenReady__should_be_playing() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .playing: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__play_source__should_be_playing() {
let expectation = XCTestExpectation()
listener.stateUpdate = { state in
switch state {
case .ready: self.audioPlayer.play()
case .playing: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__pausing_source__should_be_paused() {
let expectation = XCTestExpectation()
listener.stateUpdate = { [weak audioPlayer] state in
switch state {
case .playing: audioPlayer?.pause()
case .paused: expectation.fulfill()
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
func test_AudioPlayer__state__stopping_source__should_be_idle() {
let expectation = XCTestExpectation()
var hasBeenPlaying: Bool = false
listener.stateUpdate = { [weak audioPlayer] state in
switch state {
case .playing:
hasBeenPlaying = true
audioPlayer?.stop()
case .idle:
if hasBeenPlaying {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current time
func test_AudioPlayer__currentTime__should_be_0() {
XCTAssert(audioPlayer.currentTime == 0.0)
}
// Commented out -- Keeps failing in CI at Bitrise, but succeeds locally, even with Bitrise CLI.
// func test_AudioPlayer__currentTime__playing_source__shold_be_greater_than_0() {
// let expectation = XCTestExpectation()
// audioPlayer.timeEventFrequency = .everyQuarterSecond
// listener.secondsElapse = { _ in
// if self.audioPlayer.currentTime > 0.0 {
// expectation.fulfill()
// }
// }
// try? audioPlayer.load(item: LongSource.getAudioItem(), playWhenReady: true)
// wait(for: [expectation], timeout: 20.0)
// }
// MARK: - Rate
func test_AudioPlayer__rate__should_be_0() {
XCTAssert(audioPlayer.rate == 0.0)
}
func test_AudioPlayer__rate__playing_source__should_be_1() {
let expectation = XCTestExpectation()
listener.stateUpdate = { [weak audioPlayer] state in
guard let audioPlayer = audioPlayer else { return }
switch state {
case .playing:
if audioPlayer.rate == 1.0 {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: true)
wait(for: [expectation], timeout: 20.0)
}
// MARK: - Current item
func test_AudioPlayer__currentItem__should_be_nil() {
XCTAssertNil(audioPlayer.currentItem)
}
func test_AudioPlayer__currentItem__loading_source__should_not_be_nil() {
let expectation = XCTestExpectation()
listener.stateUpdate = { [weak audioPlayer] state in
guard let audioPlayer = audioPlayer else { return }
switch state {
case .ready:
if audioPlayer.currentItem != nil {
expectation.fulfill()
}
default: break
}
}
try? audioPlayer.load(item: Source.getAudioItem(), playWhenReady: false)
wait(for: [expectation], timeout: 20.0)
}
}
@@ -201,11 +174,21 @@ class AudioPlayerEventListener {
}
var stateUpdate: ((_ state: AudioPlayerState) -> Void)?
var secondsElapse: ((_ seconds: TimeInterval) -> Void)?
var seekCompletion: (() -> Void)?
weak var audioPlayer: AudioPlayer?
init(audioPlayer: AudioPlayer) {
audioPlayer.event.stateChange.addListener(self, handleDidUpdateState)
audioPlayer.event.seek.addListener(self, handleSeek)
audioPlayer.event.secondElapse.addListener(self, handleSecondsElapse)
}
deinit {
audioPlayer?.event.stateChange.removeListener(self)
audioPlayer?.event.seek.removeListener(self)
audioPlayer?.event.secondElapse.removeListener(self)
}
func handleDidUpdateState(state: AudioPlayerState) {
@@ -216,4 +199,8 @@ class AudioPlayerEventListener {
seekCompletion?()
}
func handleSecondsElapse(data: AudioPlayer.SecondElapseEventData) {
self.secondsElapse?(data)
}
}
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+4 -2
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@@ -1,3 +1,5 @@
![logo](Images/original-horizontal.png)
# SwiftAudio
[![Build Status](https://app.bitrise.io/app/3d3ac2ba8d817235/status.svg?token=PHIPu3oMde5GdQEOZ1Ilww&branch=master)](https://app.bitrise.io/app/3d3ac2ba8d817235)
@@ -23,13 +25,13 @@ SwiftAudio is available through [CocoaPods](http://cocoapods.org). To install
it, simply add the following line to your Podfile:
```ruby
pod 'SwiftAudio', '~> 0.9.1'
pod 'SwiftAudio', '~> 0.9.2'
```
### Carthage
SwiftAudio supports [Carthage](https://github.com/Carthage/Carthage). Add this to your Cartfile:
```ruby
github "jorgenhenrichsen/SwiftAudio" ~> 0.9.1
github "jorgenhenrichsen/SwiftAudio" ~> 0.9.2
```
Then follow the rest of Carthage instructions on [adding a framework](https://github.com/Carthage/Carthage#adding-frameworks-to-an-application).
+1 -1
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudio'
s.version = '0.9.1'
s.version = '0.9.2'
s.summary = 'Easy audio streaming for iOS'
# This description is used to generate tags and improve search results.
@@ -31,7 +31,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
let playerTimeObserver: AVPlayerTimeObserver
let playerItemNotificationObserver: AVPlayerItemNotificationObserver
let playerItemObserver: AVPlayerItemObserver
/**
True if the last call to load(from:playWhenReady) had playWhenReady=true.
*/
@@ -77,6 +77,8 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
return avPlayer.currentItem
}
var _pendingAsset: AVAsset? = nil
var automaticallyWaitsToMinimizeStalling: Bool {
get { return avPlayer.automaticallyWaitsToMinimizeStalling }
set { avPlayer.automaticallyWaitsToMinimizeStalling = newValue }
@@ -86,7 +88,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
let seconds = avPlayer.currentTime().seconds
return seconds.isNaN ? 0 : seconds
}
var duration: TimeInterval {
if let seconds = currentItem?.asset.duration.seconds, !seconds.isNaN {
return seconds
@@ -104,7 +106,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
var bufferedPosition: TimeInterval {
return currentItem?.loadedTimeRanges.last?.timeRangeValue.end.seconds ?? 0
}
weak var delegate: AVPlayerWrapperDelegate? = nil
var bufferDuration: TimeInterval = 0
@@ -114,7 +116,7 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
playerTimeObserver.periodicObserverTimeInterval = timeEventFrequency.getTime()
}
}
var rate: Float {
get { return avPlayer.rate }
set { avPlayer.rate = newValue }
@@ -165,26 +167,62 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
self.delegate?.AVWrapper(seekTo: Int(seconds), didFinish: finished)
}
}
func load(from url: URL, playWhenReady: Bool) {
reset(soft: true)
_playWhenReady = playWhenReady
if currentItem?.status == .failed {
recreateAVPlayer()
}
// Set item
let currentAsset = AVURLAsset(url: url)
let currentItem = AVPlayerItem(asset: currentAsset, automaticallyLoadedAssetKeys: [Constants.assetPlayableKey])
currentItem.preferredForwardBufferDuration = bufferDuration
avPlayer.replaceCurrentItem(with: currentItem)
// Register for events
playerTimeObserver.registerForBoundaryTimeEvents()
playerObserver.startObserving()
playerItemNotificationObserver.startObserving(item: currentItem)
playerItemObserver.startObserving(item: currentItem)
self._pendingAsset = AVURLAsset(url: url)
if let pendingAsset = _pendingAsset {
pendingAsset.loadValuesAsynchronously(forKeys: [Constants.assetPlayableKey], completionHandler: { [weak self] in
guard let self = self else {
return
}
var error: NSError? = nil
let status = pendingAsset.statusOfValue(forKey: Constants.assetPlayableKey, error: &error)
DispatchQueue.main.async {
let isPendingAsset = (self._pendingAsset != nil && pendingAsset.isEqual(self._pendingAsset))
switch status {
case .loaded:
if isPendingAsset {
let currentItem = AVPlayerItem(asset: pendingAsset, automaticallyLoadedAssetKeys: [Constants.assetPlayableKey])
currentItem.preferredForwardBufferDuration = self.bufferDuration
self.avPlayer.replaceCurrentItem(with: currentItem)
// Register for events
self.playerTimeObserver.registerForBoundaryTimeEvents()
self.playerObserver.startObserving()
self.playerItemNotificationObserver.startObserving(item: currentItem)
self.playerItemObserver.startObserving(item: currentItem)
}
break
case .failed:
if isPendingAsset {
self.delegate?.AVWrapper(failedWithError: error)
self._pendingAsset = nil
}
break
case .cancelled:
break
default:
break
}
}
})
}
}
func load(from url: URL, playWhenReady: Bool, initialTime: TimeInterval?) {
@@ -200,6 +238,9 @@ class AVPlayerWrapper: AVPlayerWrapperProtocol {
playerTimeObserver.unregisterForBoundaryTimeEvents()
playerItemNotificationObserver.stopObservingCurrentItem()
self._pendingAsset?.cancelLoading()
self._pendingAsset = nil
if !soft {
avPlayer.replaceCurrentItem(with: nil)
}
@@ -253,7 +294,7 @@ extension AVPlayerWrapper: AVPlayerObserverDelegate {
}
break
case .failed:
self.delegate?.AVWrapper(failedWithError: avPlayer.error)
break
+11 -7
View File
@@ -163,13 +163,6 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
playWhenReady: playWhenReady,
initialTime: (item as? InitialTiming)?.getInitialTime())
if let item = item as? TimePitching {
wrapper.currentItem?.audioTimePitchAlgorithm = item.getPitchAlgorithmType()
}
else {
wrapper.currentItem?.audioTimePitchAlgorithm = audioTimePitchAlgorithm
}
self._currentItem = item
if (automaticallyUpdateNowPlayingInfo) {
@@ -299,6 +292,15 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
self._currentItem = nil
}
private func setTimePitchingAlgorithmForCurrentItem() {
if let item = currentItem as? TimePitching {
wrapper.currentItem?.audioTimePitchAlgorithm = item.getPitchAlgorithmType()
}
else {
wrapper.currentItem?.audioTimePitchAlgorithm = audioTimePitchAlgorithm
}
}
// MARK: - AVPlayerWrapperDelegate
func AVWrapper(didChangeState state: AVPlayerWrapperState) {
@@ -307,6 +309,8 @@ public class AudioPlayer: AVPlayerWrapperDelegate {
if (automaticallyUpdateNowPlayingInfo) {
updateNowPlayingPlaybackValues()
}
setTimePitchingAlgorithmForCurrentItem()
case .playing, .paused:
if (automaticallyUpdateNowPlayingInfo) {
updateNowPlayingCurrentTime(currentTime)
@@ -22,9 +22,15 @@ class AVPlayerItemNotificationObserver {
private let notificationCenter: NotificationCenter = NotificationCenter.default
weak var observingItem: AVPlayerItem?
private(set) weak var observingItem: AVPlayerItem?
weak var delegate: AVPlayerItemNotificationObserverDelegate?
private(set) var isObserving: Bool = false
deinit {
stopObservingCurrentItem()
}
/**
Will start observing notifications from an item.
@@ -34,6 +40,7 @@ class AVPlayerItemNotificationObserver {
func startObserving(item: AVPlayerItem) {
stopObservingCurrentItem()
observingItem = item
isObserving = true
notificationCenter.addObserver(self, selector: #selector(itemDidPlayToEndTime), name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: item)
}
@@ -41,10 +48,12 @@ class AVPlayerItemNotificationObserver {
Stop receiving notifications for the current item.
*/
func stopObservingCurrentItem() {
if let observingItem = observingItem {
notificationCenter.removeObserver(self, name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: observingItem)
guard let observingItem = observingItem, isObserving else {
return
}
observingItem = nil
self.notificationCenter.removeObserver(self, name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: observingItem)
self.observingItem = nil
self.isObserving = false
}
@objc private func itemDidPlayToEndTime() {
@@ -30,37 +30,34 @@ class AVPlayerItemObserver: NSObject {
static let loadedTimeRanges = #keyPath(AVPlayerItem.loadedTimeRanges)
}
var isObserving: Bool = false
private(set) var isObserving: Bool = false
weak var observingItem: AVPlayerItem?
private(set) weak var observingItem: AVPlayerItem?
weak var delegate: AVPlayerItemObserverDelegate?
deinit {
if self.isObserving {
stopObservingCurrentItem()
}
stopObservingCurrentItem()
}
/**
Start observing an item. Will remove self as observer from old item.
Start observing an item. Will remove self as observer from old item, if any.
- parameter item: The player item to observe.
*/
func startObserving(item: AVPlayerItem) {
main.async {
if self.isObserving {
self.stopObservingCurrentItem()
}
self.isObserving = true
self.observingItem = item
item.addObserver(self, forKeyPath: AVPlayerItemKeyPath.duration, options: [.new], context: &AVPlayerItemObserver.context)
item.addObserver(self, forKeyPath: AVPlayerItemKeyPath.loadedTimeRanges, options: [.new], context: &AVPlayerItemObserver.context)
}
self.stopObservingCurrentItem()
self.isObserving = true
self.observingItem = item
item.addObserver(self, forKeyPath: AVPlayerItemKeyPath.duration, options: [.new], context: &AVPlayerItemObserver.context)
item.addObserver(self, forKeyPath: AVPlayerItemKeyPath.loadedTimeRanges, options: [.new], context: &AVPlayerItemObserver.context)
}
func stopObservingCurrentItem() {
observingItem?.removeObserver(self, forKeyPath: AVPlayerItemKeyPath.duration, context: &AVPlayerItemObserver.context)
observingItem?.removeObserver(self, forKeyPath: AVPlayerItemKeyPath.loadedTimeRanges, context: &AVPlayerItemObserver.context)
guard let observingItem = observingItem, isObserving else {
return
}
observingItem.removeObserver(self, forKeyPath: AVPlayerItemKeyPath.duration, context: &AVPlayerItemObserver.context)
observingItem.removeObserver(self, forKeyPath: AVPlayerItemKeyPath.loadedTimeRanges, context: &AVPlayerItemObserver.context)
self.isObserving = false
self.observingItem = nil
}
@@ -36,10 +36,9 @@ class AVPlayerObserver: NSObject {
static let timeControlStatus = #keyPath(AVPlayer.timeControlStatus)
}
private let statusChangeOptions: NSKeyValueObservingOptions = [.new, .initial]
private let timeControlStatusChangeOptions: NSKeyValueObservingOptions = [.new]
var isObserving: Bool = false
private(set) var isObserving: Bool = false
weak var delegate: AVPlayerObserverDelegate?
weak var player: AVPlayer? {
@@ -66,13 +65,12 @@ class AVPlayerObserver: NSObject {
}
func stopObserving() {
guard let player = player, self.isObserving else {
guard let player = player, isObserving else {
return
}
player.removeObserver(self, forKeyPath: AVPlayerKeyPath.status, context: &AVPlayerObserver.context)
player.removeObserver(self, forKeyPath: AVPlayerKeyPath.timeControlStatus, context: &AVPlayerObserver.context)
self.isObserving = false
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
@@ -107,7 +105,6 @@ class AVPlayerObserver: NSObject {
}
private func handleTimeControlStatusChange(_ change: [NSKeyValueChangeKey: Any]?) {
let status: AVPlayer.TimeControlStatus
if let statusNumber = change?[.newKey] as? NSNumber {
status = AVPlayer.TimeControlStatus(rawValue: statusNumber.intValue)!
@@ -10,10 +10,8 @@ import Foundation
import AVFoundation
protocol AVPlayerTimeObserverDelegate: class {
func audioDidStart()
func timeEvent(time: CMTime)
}
/**
@@ -50,6 +48,11 @@ class AVPlayerTimeObserver {
self.periodicObserverTimeInterval = periodicObserverTimeInterval
}
deinit {
unregisterForPeriodicEvents()
unregisterForBoundaryTimeEvents()
}
/**
Will register for the AVPlayer BoundaryTimeEvents, to trigger start and complete events.
*/
@@ -79,6 +79,30 @@ public struct SkipIntervalCommand: RemoteCommandProtocol {
}
public struct FeedbackCommand: RemoteCommandProtocol {
public static let like = FeedbackCommand(id: "Like", commandKeyPath: \MPRemoteCommandCenter.likeCommand, handlerKeyPath: \RemoteCommandController.handleLikeCommand)
public static let dislike = FeedbackCommand(id: "Dislike", commandKeyPath: \MPRemoteCommandCenter.dislikeCommand, handlerKeyPath: \RemoteCommandController.handleDislikeCommand)
public static let bookmark = FeedbackCommand(id: "Bookmark", commandKeyPath: \MPRemoteCommandCenter.bookmarkCommand, handlerKeyPath: \RemoteCommandController.handleBookmarkCommand)
public typealias Command = MPFeedbackCommand
public let id: String
public var commandKeyPath: KeyPath<MPRemoteCommandCenter, MPFeedbackCommand>
public var handlerKeyPath: KeyPath<RemoteCommandController, RemoteCommandHandler>
func set(isActive: Bool, localizedTitle: String, localizedShortTitle: String) -> FeedbackCommand {
MPRemoteCommandCenter.shared()[keyPath: commandKeyPath].isActive = isActive
MPRemoteCommandCenter.shared()[keyPath: commandKeyPath].localizedTitle = localizedTitle
MPRemoteCommandCenter.shared()[keyPath: commandKeyPath].localizedShortTitle = localizedShortTitle
return self
}
}
public enum RemoteCommand {
case play
@@ -99,6 +123,12 @@ public enum RemoteCommand {
case skipBackward(preferredIntervals: [NSNumber])
case like(isActive: Bool, localizedTitle: String, localizedShortTitle: String)
case dislike(isActive: Bool, localizedTitle: String, localizedShortTitle: String)
case bookmark(isActive: Bool, localizedTitle: String, localizedShortTitle: String)
/**
All values in an array for convenience.
Don't use for associated values.
@@ -114,6 +144,9 @@ public enum RemoteCommand {
.changePlaybackPosition,
.skipForward(preferredIntervals: []),
.skipBackward(preferredIntervals: []),
.like(isActive: false, localizedTitle: "", localizedShortTitle: ""),
.dislike(isActive: false, localizedTitle: "", localizedShortTitle: ""),
.bookmark(isActive: false, localizedTitle: "", localizedShortTitle: "")
]
}
@@ -64,6 +64,12 @@ public class RemoteCommandController {
case .changePlaybackPosition: self.enableCommand(ChangePlaybackPositionCommand.changePlaybackPosition)
case .skipForward(let preferredIntervals): self.enableCommand(SkipIntervalCommand.skipForward.set(preferredIntervals: preferredIntervals))
case .skipBackward(let preferredIntervals): self.enableCommand(SkipIntervalCommand.skipBackward.set(preferredIntervals: preferredIntervals))
case .like(let isActive, let localizedTitle, let localizedShortTitle):
self.enableCommand(FeedbackCommand.like.set(isActive: isActive, localizedTitle: localizedTitle, localizedShortTitle: localizedShortTitle))
case .dislike(let isActive, let localizedTitle, let localizedShortTitle):
self.enableCommand(FeedbackCommand.dislike.set(isActive: isActive, localizedTitle: localizedTitle, localizedShortTitle: localizedShortTitle))
case .bookmark(let isActive, let localizedTitle, let localizedShortTitle):
self.enableCommand(FeedbackCommand.bookmark.set(isActive: isActive, localizedTitle: localizedTitle, localizedShortTitle: localizedShortTitle))
}
}
@@ -78,6 +84,9 @@ public class RemoteCommandController {
case .changePlaybackPosition: self.disableCommand(ChangePlaybackPositionCommand.changePlaybackPosition)
case .skipForward(_): self.disableCommand(SkipIntervalCommand.skipForward)
case .skipBackward(_): self.disableCommand(SkipIntervalCommand.skipBackward)
case .like(_, _, _): self.disableCommand(FeedbackCommand.like)
case .dislike(_, _, _): self.disableCommand(FeedbackCommand.dislike)
case .bookmark(_, _, _): self.disableCommand(FeedbackCommand.bookmark)
}
}
@@ -92,6 +101,9 @@ public class RemoteCommandController {
public lazy var handleChangePlaybackPositionCommand: RemoteCommandHandler = self.handleChangePlaybackPositionCommandDefault
public lazy var handleNextTrackCommand: RemoteCommandHandler = self.handleNextTrackCommandDefault
public lazy var handlePreviousTrackCommand: RemoteCommandHandler = self.handlePreviousTrackCommandDefault
public lazy var handleLikeCommand: RemoteCommandHandler = self.handleLikeCommandDefault
public lazy var handleDislikeCommand: RemoteCommandHandler = self.handleDislikeCommandDefault
public lazy var handleBookmarkCommand: RemoteCommandHandler = self.handleBookmarkCommandDefault
private func handlePlayCommandDefault(event: MPRemoteCommandEvent) -> MPRemoteCommandHandlerStatus {
if let audioPlayer = self.audioPlayer {
@@ -180,6 +192,18 @@ public class RemoteCommandController {
return MPRemoteCommandHandlerStatus.commandFailed
}
private func handleLikeCommandDefault(event: MPRemoteCommandEvent) -> MPRemoteCommandHandlerStatus {
return MPRemoteCommandHandlerStatus.success
}
private func handleDislikeCommandDefault(event: MPRemoteCommandEvent) -> MPRemoteCommandHandlerStatus {
return MPRemoteCommandHandlerStatus.success
}
private func handleBookmarkCommandDefault(event: MPRemoteCommandEvent) -> MPRemoteCommandHandlerStatus {
return MPRemoteCommandHandlerStatus.success
}
private func getRemoteCommandHandlerStatus(forError error: Error) -> MPRemoteCommandHandlerStatus {
if let error = error as? APError.LoadError {
switch error {