Commit Graph
137148 Commits
Author SHA1 Message Date
Martin Gerhardy 902de4633a TWINE: renamed variables 2021-10-08 19:00:01 +02:00
Martin Gerhardy 54cca2d549 TWINE: replaced magic number 2021-10-08 19:00:01 +02:00
Martin Gerhardy 12441a9aae TWINE: read sample balance opcode for fla files 2021-10-08 18:42:27 +02:00
Martin Gerhardy e28dd8db29 TWINE: renamed method 2021-10-08 18:42:27 +02:00
BeWorld db3f152ca6 MorphOS: disabled detectFramebufferSupport. added MorphOS doc 2021-10-07 16:02:29 +02:00
Mataniko c969644d7f CREDITS: Update credits 2021-10-07 07:59:30 -04:00
Coen Rampen d6b0b78ae3 SAGA: Allow use of non-resource files for detection
The engine expected all files listed in the detection entries to be resource
files. This commit adds the option to use a non-resource file for detection.
This is needed to use a MID file to detect one of the Windows versions of
Inherit the Earth.
2021-10-05 20:37:05 +02:00
George Kormendi f473d979a5 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-05 11:26:12 +00:00
BLooperZ 77a78904e5 KYRA: HOF: fix hebrew multiword object action str 2021-10-04 21:46:38 +02:00
Coen Rampen 5006b1a50c SAGA: Add scanning music subdir during detection
Scanning the music subdirectory is now necessary for detecting the Windows
version of Inherit The Earth.
2021-10-04 20:35:22 +02:00
Thierry Crozat 902412241e CONFIGURE: Fix fluidsynth detection on some macOS systems 2021-10-04 19:28:47 +01:00
Cameron Cawley 8744e2300b VIDEO: Initial support for UBB2 videos
Currently only handles the audio track.
2021-10-04 18:37:25 +02:00
Cameron Cawley c75e3088fe CRYOMNI3D: Add detection for the Atlantis: The Lost Tales demo 2021-10-04 18:37:25 +02:00
Cameron Cawley f5ea77bed3 CRYOMNI3D: Support the Versailles 1685 demo 2021-10-04 18:37:25 +02:00
Martin Gerhardy 4c079726d7 TWINE: changed access to BlockEntry data 2021-10-04 18:35:20 +02:00
Cameron Cawley 358e1548fa TWINE: Additional stream checks when loading the body data
This fixes a crash on startup on RISC OS.
2021-10-04 18:35:20 +02:00
Martin Gerhardy 2a68678662 TWINE: simplified if statement
and reduced cyclic complexity
2021-10-04 18:23:59 +02:00
Martin Gerhardy ba562ccc2f TWINE: extended warning message with the draw list type 2021-10-03 21:14:35 +02:00
Martin Gerhardy 1824b01e5e TWINE: fixed invalid sample idx for animation action ACTION_RIGHT_STEP 2021-10-03 21:08:45 +02:00
ScummVM-Translations 3a0f68fd0d I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-10-04 12:48:05 +00:00
alxpnv ab0609db66 ASYLUM: fix uninitialized member
CID 1462749
2021-10-04 15:49:10 +03:00
alxpnv 04bb1031d5 ASYLUM: fix incorrect expression
CID 1462750
2021-10-04 15:46:30 +03:00
Purple T d4f414ca26 I18N: Update translation (French)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-04 09:35:44 +00:00
ScummVM-Translations 74972e418a I18N: Update translations templates 2021-10-03 19:06:09 +00:00
Coen Rampen bc886473d9 SAGA: Add separate ItE Windows and Linux detection entries
This commit adds separate detection entries for the Windows and Linux versions
of Inherit The Earth.
There was a combined DOS/Windows/Linux entry with DOS as the platform. It is
not clear to me if this is a combined release or a single entry for three
separate releases, but the Windows and Linux release do exist as separate
releases. These would be detected with DOS as the platform, which would cause
the music not to work, because the DOS, Windows and Linux versions use
different music formats.
2021-10-03 21:05:53 +02:00
ScummVM-Translations 846173d530 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-10-03 10:06:43 +00:00
antoniou79 b3bb24e697 ANDROID: New versionCodes 73-76 for 2.6.0 2021-10-03 13:06:18 +03:00
antoniou79 9d6afc80b4 ANDROID: Repurpose VersionCodes for 2.5.1 2021-10-03 13:06:18 +03:00
Eugene Sandulenko c4535bf8fa I18N: Update translation (Swedish)
Currently translated at 64.9% (1073 of 1651 strings)
2021-10-03 07:20:09 +00:00
Eugene Sandulenko 9336bb82f0 I18N: Update translation (Polish)
Currently translated at 64.3% (1063 of 1651 strings)
2021-10-03 07:20:07 +00:00
Eugene Sandulenko 6290248415 I18N: Update translation (Danish)
Currently translated at 65.0% (1074 of 1651 strings)
2021-10-03 07:20:06 +00:00
Eugene Sandulenko 4d86506252 I18N: Update translation (Catalan)
Currently translated at 40.0% (662 of 1651 strings)
2021-10-03 07:20:01 +00:00
Eugene Sandulenko c5b0604813 I18N: Update translation (Ukrainian)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-03 07:13:06 +00:00
Eugene Sandulenko e796468307 I18N: Update translation (Russian)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-03 07:12:58 +00:00
Thierry Crozat 6b5d23ed87 AGS: Improve some game names in the detection table.
See discussion in bug #12971
2021-10-03 00:19:26 +01:00
ScummVM-Translations c5462806b3 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-10-02 22:58:14 +00:00
Thierry Crozat c8d8b230be N64: Fix setting graphics modes 2021-10-02 23:57:29 +01:00
ScummVM-Translations fa52e0d19e I18N: Update translations templates 2021-10-02 22:50:31 +00:00
Thierry Crozat ae46396a3d GUI: Remove unused localized bdf fonts 2021-10-02 23:50:21 +01:00
Thierry Crozat 566ca4ef54 GRAPHICS: Remove outdated builtin font names 2021-10-02 23:50:21 +01:00
Thierry Crozat be9cc018f3 ALL: Specify/fix encoding for *.po files 2021-10-02 23:50:21 +01:00
Thierry Crozat 32d4173fda COMMON: Remove unused and useless getCurrentCharset in TransMan
Now all translations use unicode.
2021-10-02 23:50:21 +01:00
Thierry Crozat f3829243a1 GRAPHICS: Remove obsolete genLocalizedFontFilename FontManager
This function supported loading alternative bdf fonts when we were
using 8 bits encodings for the translations. Now that we are using
unicode for all language, this is no longer needed.
2021-10-02 23:50:21 +01:00
Thierry Crozat 6043a4e40c GUI: Remove query of charset in ThemeEngine
This was only used to be part of the name under which loaded TTF
fonts are stored in the FontMan font map. But since all the
languages now use the same charset (UTF-32), there is no longuer
a need to include the charset in the name. We still need to
differentiate between bdf fonts that can only be used for English
and TTF fonts, but this is is the case due to the font size being
included in the name. And otherwise we could just add a hardcoded
"-ttf" in the name.
2021-10-02 23:50:21 +01:00
Thierry Crozat ebd8915009 GUI: Simplify builtin language check 2021-10-02 23:50:21 +01:00
Thierry Crozat 5e3b44f19d GUI: Cleanup Theme loading language error check
We used to have different charsets depending on the language and
a different set of fonts for each one. So themes could support
some language and not others depending on the fonts it contained.
Now all languages are using UTF-32, except English. So the only
case that can fail is when not using English and the Theme does
not have TTF fonts.
2021-10-02 23:50:21 +01:00
ScummVM-Translations be83978c0c I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-10-02 22:46:20 +00:00
rsn8887 aa42de666c BACKENDS: PSP: Fix screen scaling 2021-10-02 17:45:26 -05:00
VAN-Gluon d372bc168b I18N: Update translation (Japanese)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-02 21:26:12 +00:00
Timo Mikkolainen 642d179d9d I18N: Update translation (Finnish)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-02 21:26:11 +00:00