I18N: Update translation (Polish)

Currently translated at 64.3% (1063 of 1651 strings)
This commit is contained in:
Eugene Sandulenko
2021-10-03 07:20:07 +00:00
committed by ScummVM-Translations
parent 6290248415
commit 9336bb82f0
+51 -51
View File
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-02 22:50+0000\n"
"PO-Revision-Date: 2021-05-17 17:34+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/pl/>\n"
@@ -435,7 +435,7 @@ msgstr "Osiągnięcia"
#: gui/editgamedialog.cpp:379 engines/dialogs.cpp:345
msgid "Statistics"
msgstr ""
msgstr "Statystyki"
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:509
#: gui/editgamedialog.cpp:575 gui/editgamedialog.cpp:642 gui/options.cpp:2119
@@ -681,7 +681,7 @@ msgstr "W prawo"
#: engines/wintermute/keymapper_tables.h:1868
#: engines/wintermute/keymapper_tables.h:1926
msgid "???"
msgstr ""
msgstr "???"
#: gui/launcher.cpp:141 engines/dialogs.cpp:95
msgid "~Q~uit"
@@ -904,12 +904,12 @@ msgstr "Co 30 min"
#. I18N: Very large GUI scale
#: gui/options.cpp:139
msgid "Very large"
msgstr ""
msgstr "Bardzo duży"
#. I18N: Large GUI scale
#: gui/options.cpp:141
msgid "Large"
msgstr ""
msgstr "Duży"
#. I18N: Medium GUI scale
#: gui/options.cpp:143 engines/nancy/dialogs.cpp:120
@@ -997,7 +997,7 @@ msgstr "%d ukryte osiągnięcia"
#: gui/options.cpp:1319
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Odblokowane osiągnięcia %d%d"
msgstr "Odblokowane osiągnięcia %d/%d"
#: gui/options.cpp:1365
msgid "HW Shader:"
@@ -1034,7 +1034,7 @@ msgstr "Tryb rozciągania:"
#: gui/options.cpp:1427
msgid "Scaler:"
msgstr ""
msgstr "Skaler:"
#: gui/options.cpp:1440 backends/graphics/sdl/sdl-graphics.cpp:413
msgid "Fullscreen mode"
@@ -1323,7 +1323,7 @@ msgstr "Dostępność"
#: gui/options.cpp:2096
msgid "Discard changes and close the dialog"
msgstr ""
msgstr "Porzuć zmiany i zamknij"
#: gui/options.cpp:2097
msgid "Apply"
@@ -1331,11 +1331,11 @@ msgstr "Zastosuj"
#: gui/options.cpp:2097
msgid "Apply changes without closing the dialog"
msgstr ""
msgstr "Zastosuj zmiany bez zamykania"
#: gui/options.cpp:2098
msgid "Apply changes and close the dialog"
msgstr ""
msgstr "Zapisz i zamknij"
#: gui/options.cpp:2185
msgid "FluidSynth Settings"
@@ -1365,12 +1365,12 @@ msgstr "Ścieżka wtyczek:"
#: gui/options.cpp:2233
msgid "ScummVM config path: "
msgstr ""
msgstr "Ścieżka konfiguracji ScummVM: "
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2240 gui/options.cpp:2884
msgid "Last browser path: "
msgstr ""
msgstr "Ostatnia ścieżka: "
#: gui/options.cpp:2245
msgid "Theme:"
@@ -1396,16 +1396,16 @@ msgstr "Autozapis:"
#: gui/options.cpp:2279
msgid "Always return to the launcher when leaving a game"
msgstr ""
msgstr "Zawsze wracaj do launchera do opuszczeniu gry"
#: gui/options.cpp:2280
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
msgstr "Zawsze wracaj do launchera po opuszczeniu gry, zamiast zamykać ScummVM."
#: gui/options.cpp:2287
msgid "Ask for confirmation on exit"
msgstr ""
msgstr "Wymagaj potwierdzenia przy wyjściu"
#: gui/options.cpp:2288
msgid "Ask for permission when closing ScummVM or leaving a game."
@@ -1694,7 +1694,7 @@ msgstr "Żaden"
#: gui/options.cpp:2537
msgid "Ignore"
msgstr ""
msgstr "Ignoruj"
#: gui/options.cpp:2538
#, fuzzy
@@ -1724,7 +1724,7 @@ msgstr "Ruch wstecz"
#: gui/options.cpp:2562
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
msgstr "BŁĄD: Nieudane przenoszenie zapisanych stanów gier:\n"
#: gui/options.cpp:2649
msgid "Failed to change cloud storage!"
@@ -2163,7 +2163,7 @@ msgstr "PC-9801 (16 kolorów)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
msgstr ""
msgstr "Macintosh (b-cz)"
#: common/rendermode.cpp:75
msgctxt "lowres"
@@ -2392,7 +2392,7 @@ msgstr ""
#: engines/engine.cpp:575
msgid "Overwrite"
msgstr ""
msgstr "Nadpisz"
#: engines/engine.cpp:576
#, fuzzy
@@ -2432,7 +2432,7 @@ msgstr ""
#: engines/engine.cpp:713
msgid "WARNING: "
msgstr ""
msgstr "UWAGA: "
#: engines/engine.cpp:713
#, fuzzy
@@ -2557,12 +2557,12 @@ msgstr "OpenGL"
#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""
msgstr "OpenGL ze shaderami"
#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
msgstr "OpenGL ze shaderami"
#: audio/adlib.cpp:2293
msgid "AdLib emulator"
@@ -2887,7 +2887,7 @@ msgstr "Tryb skalowania"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:61
msgid "SDL Surface"
msgstr ""
msgstr "Powierzchnia SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
msgid "Active graphics filter:"
@@ -3105,7 +3105,7 @@ msgstr "Przywróć ustawienia domyślne"
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
msgstr "Usuń mapowanie"
#: backends/keymapper/virtual-mouse.cpp:157
msgid "Virtual mouse up"
@@ -3290,7 +3290,7 @@ msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
msgstr "Błędne zapytanie: nagłówki zbyt długie!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
#, fuzzy
@@ -3299,7 +3299,7 @@ msgstr "Nie udało się usunąć pliku."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
msgstr "Nie podano pliku!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
#, fuzzy
@@ -3331,12 +3331,12 @@ msgstr "Szybkość:"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
msgstr "Góra"
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
msgstr "Dół"
#: backends/platform/3ds/options-dialog.cpp:61
#, fuzzy
@@ -3348,25 +3348,25 @@ msgstr "Oba"
#: backends/platform/ds/osystem_ds.cpp:142
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr ""
msgstr "A"
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:143
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr ""
msgstr "B"
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:144
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr ""
msgstr "X"
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:145
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr ""
msgstr "Y"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:146 backends/platform/sdl/ps3/ps3.cpp:45
@@ -3385,12 +3385,12 @@ msgstr "~S~tart"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr ""
msgstr "ZL"
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr ""
msgstr "ZR"
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:148
@@ -3421,7 +3421,7 @@ msgstr "Krzyżak w górę"
#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:162
msgid "Touch"
msgstr ""
msgstr "Dotyk"
#: backends/platform/3ds/osystem-events.cpp:312
#, fuzzy
@@ -3473,7 +3473,7 @@ msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
msgstr "Rozdzielczość w grze zbyt niska, aby powiększyć."
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
@@ -3601,21 +3601,21 @@ msgstr "Licencja BSD"
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:202
msgid "Cross"
msgstr ""
msgstr "Krzyż"
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:196
msgid "Circle"
msgstr ""
msgstr "Koło"
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:184
msgid "Square"
msgstr ""
msgstr "Kwadrat"
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
msgstr "PS"
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
@@ -3645,12 +3645,12 @@ msgstr "R2"
#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr ""
msgstr "Minus"
#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr ""
msgstr "Plus"
#: backends/platform/wii/options.cpp:51
msgid "Video"
@@ -4085,7 +4085,7 @@ msgstr ""
#: engines/bladerunner/bladerunner.cpp:2305
msgid "Continue"
msgstr ""
msgstr "Kontynuuj"
#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
@@ -4115,7 +4115,7 @@ msgstr ""
#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
msgstr "Limit klatek na sekundę"
#: engines/bladerunner/detection.cpp:81
msgid ""
@@ -4259,7 +4259,7 @@ msgstr "Aktywny"
#: engines/dragons/metaengine.cpp:143
msgid "Change Command"
msgstr ""
msgstr "Zmień polecenie"
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:587
@@ -4454,19 +4454,19 @@ msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
msgstr "Północ"
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
msgstr "Południe"
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
msgstr "Wschód"
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
msgstr "Zachód"
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
@@ -4479,12 +4479,12 @@ msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
msgstr "Jesteś w %s\n"
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
msgstr "Jestem w %s\n"
#: engines/glk/scott/scott.cpp:443
msgid ""