Commit Graph
137148 Commits
Author SHA1 Message Date
Thierry Crozat 1962e543fd JANITORIAL: Rename variable to follow code formatting conventions 2021-10-02 21:50:28 +01:00
Thierry Crozat 8d972b338d OPENGLSDL: Properly check for fullscreen state
The OpenGLSDLGraphicsManager was changed in bb15133a0a to use
SDL_WINDOW_FULLSCREEN_DESKTOP instead of SDL_WINDOW_FULLSCREEN.
But getFeatureState(kFeatureFullscreenMode) was still checking
the SDL_WINDOW_FULLSCREEN flag. This worked because in current
SDL2 versions SDL_WINDOW_FULLSCREEN_DESKTOP is defined as
SDL_WINDOW_FULLSCREEN | 0x00001000, but this is not documented
and could change in future SDL versions.
2021-10-02 18:59:44 +01:00
Torbjörn Andersson 06c36d590d AGS: Use GAME_ENTRY_STEAM() for the new Heroine's Quest detection entry
Since that's the version I have.
2021-10-02 17:13:00 +02:00
Torbjörn Andersson aa8487296a AGS: Add detection for Heroine's Quest v1.2.7 2021-10-02 17:09:31 +02:00
Cameron Cawley 7e134dc926 RISCOS: Only use -mno-poke-function-name in non-debug builds 2021-10-02 15:15:42 +01:00
Torbjörn Andersson 319b1b3d22 GRIM: Silence GCC warning
Though it seems a bit consistent that _numFaces is signed here, and
unsigned in other classes.
2021-10-02 14:19:47 +02:00
Scott Percival dbd1eeed33 DIRECTOR: LINGO: Add implementation for MoveMouseXObj 2021-10-02 19:32:38 +08:00
Einar Johan Trøan Sømåen 7dba601636 GRIM: Fix getScreenBoundingBox for OpenGL with shaders
Just copy-pasted the contents of the Escape from Monkey Island
code below, and made adjustments based on the diff between
the two functions as they are in the regular OpenGL renderer.
2021-10-02 11:42:58 +02:00
ScummVM-Translations 12f52e627b I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-10-02 09:34:38 +00:00
Paweł Kołodziejski dad91c4a70 GRIM: Default OpenGL renderer only when is available 2021-10-02 11:34:26 +02:00
ScummVM-Translations 6475fbe611 I18N: Update translations templates 2021-10-02 09:24:50 +00:00
Paweł Kołodziejski 7738f6a57b GRIM: For Grim Fandango, OpenGL without shaders is preferred as default 2021-10-02 11:24:38 +02:00
Lothar Serra Mari 0100fcfa0d I18N: Update translation (German)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-02 07:34:47 +00:00
Lothar Serra Mari 381611d3b2 NEWS: Backport 2.5.0 release info to German NEWS file 2021-10-02 08:24:52 +02:00
ScummVM-Translations 7bc344cd43 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-10-02 05:05:27 +00:00
Scott Percival 8302212207 DIRECTOR: Add detection for Jungle Park 2021-10-02 13:03:07 +08:00
VAN-Gluon dc160d01c0 I18N: Update translation (Japanese)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-02 04:26:12 +00:00
Marcel Souza Lemes 9990a2f39a I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-02 04:26:11 +00:00
Torbjörn Andersson c70ef14f24 GRIM: Partially revert 6bb4658ea6 to work around bug #12932
The moveToFadeOutTrack() function was introduced many years ago to fix
"sound skipping a bit when a fade out track starts". Unfortunately,
while this may have worked flawlessly back then it causes crashes in
certain cases now.

The point of this is to avoid the crash for the upcoming release. A more
long-term solution should be in the works.
2021-10-01 22:39:42 +02:00
Paweł Kołodziejski 51edb55851 GRAPHICS: Do not clear frame buffer. Let engine only do that. Fixes #12936 2021-10-01 22:31:13 +02:00
Paweł Kołodziejski 3448880171 Grim: Fixed #12938. Convert ScummVM "talkspeed" default to engine default 2021-10-01 22:14:29 +02:00
Walter Agazzi 254d5a8364 I18N: Update translation (Italian)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-01 19:05:59 +00:00
antoniou79 74a15b8233 STARK: Fix bad subtitle for Cortez in theater
Fix for bug https://bugs.scummvm.org/ticket/12967
2021-10-01 20:55:07 +02:00
Antoniou Athanasios b95e062f00 I18N: Update translation (Greek)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-01 17:56:38 +00:00
IlDucci 7d1883970a I18N: Update translation (Spanish)
Currently translated at 100.0% (1651 of 1651 strings)
2021-10-01 17:48:33 +00:00
Thierry Crozat 6cea05cc78 I18N: Update translation files 2021-10-01 18:15:17 +01:00
Thierry Crozat 932952f0a7 I18N: Update translations template 2021-10-01 18:13:52 +01:00
Thierry Crozat 9ba9a482d5 I18N: Merge po files from branch2-3 2021-10-01 18:12:19 +01:00
Eugene Sandulenko 9a4f0b7c66 RELEASE: This is 2.6.0git now desc/2.6.0git 2021-10-01 16:04:48 +03:00
Paweł Kołodziejski 738e400f43 GUI: Ported ResidualVM theme into remastered 2021-10-01 15:04:32 +02:00
antoniou79 d109df3939 ANDROID: Update versionCode and versionName for master 2021-10-01 15:46:03 +03:00
Eugene Sandulenko e1b5602eeb DISTS: WIN32: Specify the release date 2021-10-01 14:21:47 +03:00
Eugene Sandulenko 5ae410d320 SCI: Dropping ADGF_TESTING flag 2021-10-01 14:17:41 +03:00
Eugene Sandulenko 6be516f677 XEEN: Dropping ADGF_TESTING flag 2021-10-01 14:17:19 +03:00
Eugene Sandulenko 7ae7c5168b ULTIMA: Dropping ADGF_TESTING flag 2021-10-01 14:17:19 +03:00
Eugene Sandulenko 42eb57ca37 TWINE: Dropping ADGF_TESTING flag 2021-10-01 14:17:19 +03:00
Eugene Sandulenko 821b7a7e1f TRECISION: Dropping ADGF_TESTING flag 2021-10-01 14:17:19 +03:00
Eugene Sandulenko 3a89f4ca7e PRIVATE: Dropping ADGF_TESTING flag 2021-10-01 14:16:47 +03:00
Eugene Sandulenko 38974477a5 PETKA: Dropping ADGF_TESTING flag 2021-10-01 14:15:22 +03:00
Eugene Sandulenko 4519c5962c DIRECTOR: Dropping ADGF_TESTING flag 2021-10-01 14:14:20 +03:00
Eugene Sandulenko 76030829f3 NEWS: Clarify the 2.5.0 release nickname. Courtesy of madmoose 2021-10-01 14:14:01 +03:00
Eugene Sandulenko 7db91a6bef BURIED: Testing is over 2021-10-01 14:13:15 +03:00
Eugene Sandulenko 4eb8c3a8c8 NEWS: Set 2.5.0 release date and nickname 2021-10-01 13:46:32 +03:00
Thierry Crozat 9dba656497 AGS: Fix some game names in detection table
This fixes bug #12971
2021-10-01 11:45:09 +01:00
alxpnv 3533979ea4 ASYLUM: fix setting cursor when hovering over the player
Regression from 5fe5a12
2021-10-01 12:51:44 +03:00
Paul Gilbert 4bebdb4d42 AGS: Gemini Rue Steam version is now GOG as well, so use standard entry 2021-09-30 18:41:31 -07:00
Filippos Karapetis 774016275e TRECISION: Fix hiding animation areas when cutscenes start - bug #12624
playDialog() refreshes the screen when it finishes, so any calls to
toggleAnimArea() should be done before playDialog() starts.
This fixes cases such as the storekeeper's wife not disappearing
properly after the cutscene with the rat-on-wheels is shown
2021-10-01 01:31:57 +03:00
Cameron Cawley 6dfa49ba48 RISCOS: More packaging improvements 2021-09-30 23:01:53 +01:00
Cameron Cawley 6c5a2bf1d8 RISCOS: Fix detecting packages using pkg-config 2021-09-30 23:01:43 +01:00
D G Turner 140557e150 ASYLUM: Fix GCC Compiler Warning 2021-09-30 22:16:06 +01:00