Commit Graph
430 Commits
Author SHA1 Message Date
Joel Teichroeb dee8a211ca Reduced code even more. 2011-05-29 11:42:37 +02:00
Giulio Camuffo 7c952ff420 GRIM: Clean up some code. 2011-05-28 14:46:36 +02:00
Giulio Camuffo 3ec45e19ad GRIM: Clean up a bit some save/restore code. 2011-05-28 11:31:12 +02:00
Pawel Kolodziejski 4febbdac82 GRIM: cleanup 2011-05-28 08:49:40 +02:00
Giulio Camuffo 51e6fdfddb GRIM: Compile fix. 2011-05-26 19:19:05 +02:00
Joel Teichroeb 7bee11a09c Made restoreObjects look for old objects. 2011-05-26 19:18:33 +02:00
Joel Teichroeb 9239271dff Made the functions use correct signed/unsigned. 2011-05-26 09:34:39 -07:00
Joel Teichroeb cb86bc7892 A bit of cleanup. 2011-05-26 09:27:35 -07:00
Joel Teichroeb 0f3f852c31 Reduced duplicated code in loading and saving. 2011-05-26 09:23:43 -07:00
JenniBee 7e63184810 fixing compilation on mingw32 2011-05-24 13:03:59 -04:00
Giulio Camuffo 18c38f3a09 GRIM: New GrimEngine::SpeechMode enum. 2011-05-23 17:06:16 +02:00
Giulio Camuffo e24efe291d GRIM: Save _talkingActor. 2011-05-23 16:31:42 +02:00
Giulio Camuffo 698ca807d4 GRIM: Save duration of text objects. 2011-05-23 16:28:05 +02:00
Joel Teichroeb 2ba03249d1 Changed more const char * to const Common::String & 2011-05-22 16:40:56 -07:00
Giulio Camuffo 94885408fc GRIM: Implement duration of text objects. 2011-05-22 19:46:59 +02:00
Joel Teichroeb 733b34febc Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
Pawel Kolodziejski 8d10e73ace GRIM: refactor constructing gfx driver 2011-05-21 18:18:27 +02:00
Joel Teichroeb 704a421dec Forgot one place where the display needed to be saved. 2011-05-21 03:23:37 +08:00
Pawel Kolodziejski 07bb4ad790 GRIM: change image savegame code to be write always in little endian 2011-05-20 21:02:30 +02:00
Giulio Camuffo 65b074987e GRIM: Better implementation of IsMessageGoing() when no actor is passed. 2011-05-19 17:56:32 +02:00
Joel Teichroeb 7c60243654 Only store the display when necessary. 2011-05-19 13:31:41 +08:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Giulio Camuffo 4d60329f28 GRIM: Restore default center justify for GrimEngine::_sayLineDefaults. 2011-05-18 19:33:17 +02:00
Giulio Camuffo b50f57a67b Merge pull request #124 from klusark/detection
GRIM: Added support for loading savegames from the launcher.
2011-05-18 09:40:39 -07:00
Joel Teichroeb 49ffc29731 Fixed some issues with savegame loading from menu. 2011-05-18 08:09:14 -07:00
Joel Teichroeb 3fd4945f6f Reducded duplicate code dealing with textobjects. 2011-05-18 16:47:16 +08:00
Joel Teichroeb dad8eee553 GRIM: Added support for loading savegames from the launcher. 2011-05-17 20:48:58 -07:00
Giulio Camuffo 3ac0365a4d GRIM: Delete the screenshot bitmap. 2011-05-16 22:32:59 +02:00
Joel Teichroeb ba2840cfa9 EMI: Tell the game there is not joystick connected 2011-05-15 02:28:06 +08:00
Pawel Kolodziejski 43eee42916 GRIM: restore factory-functions in movie player 2011-05-14 18:17:26 +02:00
Pawel Kolodziejski 83de2e6600 refactor movie playback and game detection params 2011-05-14 12:11:53 +02:00
Joel Teichroeb 4751516279 Cleaned up dependencies between files. 2011-05-13 17:55:14 -07:00
Giulio Camuffo 47ae4879e8 GRIM: Remove the scene before deleting it, not vice versa. 2011-05-12 18:31:32 +02:00
Giulio Camuffo a90cc9a8bf GRIM: Delete the old scene when restoring a savegame.
Fixes a crash in certain situations.
2011-05-11 20:56:13 +02:00
Einar Johan T. Sømåen 467d185b65 GFX: Split SMUSH into a subclass of Video, to ease implementation of MPEG2 and Bink, also added skeleton-classes for MPEG and Bink 2011-05-12 02:06:51 +08:00
Giulio Camuffo d641e8607d GRIM: Fix some memory leaks. 2011-05-09 21:53:41 +02:00
Giulio Camuffo af8cae9c3d GRIM: Make the Bitmaps implicitly shared. 2011-05-09 19:20:47 +02:00
Joel Teichroeb 2b660226a5 Properly dereference bitmaps. Fixes #88. 2011-05-09 13:36:49 +08:00
Pawel Kolodziejski dcbf9ac582 EMI: add .b to set-files 2011-05-08 23:21:15 +02:00
Giulio Camuffo 64c37e9a99 GRIM: Do not throw the assert when opening the save/load menu with old saves. 2011-05-08 19:31:23 +02:00
Giulio Camuffo a02740f77d GRIM: Don't cache the bitmaps in ResourceLoader. Bump savegame version to 12 2011-05-08 18:39:28 +02:00
Pawel Kolodziejski eda857bee7 fixed compilation under linux 2011-05-08 17:40:31 +02:00
Pawel Kolodziejski 0f5de71f70 sync with scummvm 2011-05-08 15:38:26 +02:00
Pawel Kolodziejski 49d1086e25 GRIM: fix typo 2011-05-08 10:44:21 +02:00
Pawel Kolodziejski c743100851 GRIM: fix typo 2011-05-08 09:16:45 +02:00
Pawel Kolodziejski d9d5acd417 GRIM: add PS2 keycodes 2011-05-08 07:36:38 +02:00
Pawel Kolodziejski f97670b055 make grim and monkey opcodes separate 2011-05-08 07:28:46 +02:00
Giulio Camuffo 232cab4f64 GRIM: Remame Scene's getters. 2011-05-05 11:51:40 +02:00
Giulio Camuffo d7008d2514 GRIM: Rename Block's getters. 2011-05-05 11:40:10 +02:00
Giulio Camuffo 962babe068 GRIM: Clean up a bit grim.h 2011-05-05 11:32:11 +02:00