Giulio Camuffo
|
5d73f8f7c0
|
GRIM: Pause the game when pressing the pause key.
|
2012-03-06 18:42:47 +01:00 |
|
Giulio Camuffo
|
9fb0311925
|
GRIM: Improve the management of talking actors.
This commit adds savegame changes waiting to be uncommented.
|
2012-03-04 18:20:31 +01:00 |
|
Andrea Corna
|
b653a63d6f
|
GRIM: Add support for blacklisting with patchr
|
2012-03-03 12:23:45 +01:00 |
|
Giulio Camuffo
|
e398ad1ef3
|
GRIM: Cache the actors that are in the current set.
|
2012-02-24 17:11:55 +01:00 |
|
Giulio Camuffo
|
97c1dddd47
|
GRIM: Some optimizations.
|
2012-02-24 15:22:00 +01:00 |
|
Giulio Camuffo
|
1db20cb192
|
GRIM: Don't call luaUpdate() after ignored events.
|
2012-02-22 19:15:10 +01:00 |
|
Dries Harnie
|
0a4e46827b
|
EMI: Implement ToggleOverworld, render overworld
|
2012-02-18 22:25:24 +01:00 |
|
Giulio Camuffo
|
5c7db7a77d
|
GRIM: Properly implement the lua opcode ActorToClean(). Fix #406
|
2012-02-13 18:01:03 +01:00 |
|
Giulio Camuffo
|
08028dd7d6
|
GRIM: Reset the volumes after restoring a savegame.
|
2012-02-12 21:39:19 +01:00 |
|
Giulio Camuffo
|
3344b3c756
|
GRIM: Setup the lights from the closest to the farthest to the actor position.
This way if OpenGL can't handle all the set lights it will use the most
important ones. Fix #481
|
2012-02-10 14:57:58 +01:00 |
|
Paweł Kołodziejski
|
3df73da56b
|
GRIM: revert previous commit
|
2012-02-10 12:44:16 +01:00 |
|
Paweł Kołodziejski
|
a892424731
|
Merge pull request #529 from klusark/flip
GRIM: Remove now unneeded buffer flip
|
2012-02-10 03:34:45 -08:00 |
|
Bastien Bouclet
|
6baf47fd65
|
GRIM: Use the full volume range
|
2012-02-09 12:04:59 +01:00 |
|
Joel Teichroeb
|
e164359285
|
GRIM: Remove now unneeded buffer flip
|
2012-02-04 18:21:44 -08:00 |
|
Einar Johan Trøan Sømåen
|
3f3ed8ed3b
|
Merge pull request #518 from bgK/grim_rtl
GRIM: Add return to launcher support
|
2012-02-02 13:28:21 -08:00 |
|
Joel Teichroeb
|
505ec14fc3
|
GRIM: Greatly improved memory usage of bitmaps
|
2012-02-02 09:38:37 -08:00 |
|
Bastien Bouclet
|
00d756433f
|
GRIM: Add return to launcher support.
Also fix a memory leak, and reinitialize a global var in lua
|
2012-01-31 21:39:34 +01:00 |
|
Giulio Camuffo
|
dd7090daa9
|
GRIM: No need to redraw every frame anymore when in DrawMode. Fix #497
|
2012-01-31 11:17:09 +01:00 |
|
Einar Johan T. Sømåen
|
5a3c3cc779
|
EMI: Move lua_v2 into the emi-subfolder
|
2012-01-29 16:37:30 +01:00 |
|
Einar Johan T. Sømåen
|
fea3f274f5
|
GRIM: Make sure fullscreen-state is saved to settings.
|
2012-01-29 11:09:09 +01:00 |
|
Einar Johan T. Sømåen
|
ccd5344d49
|
GRIM: Make soft_renderer/fullscreen-swapping resolution agnostic.
|
2012-01-29 10:44:11 +01:00 |
|
Einar Johan T. Sømåen
|
60e5109c02
|
GRIM: Move handleControls and handleChars into grim_controls
|
2012-01-29 10:36:43 +01:00 |
|
Einar Johan T. Sømåen
|
bfd2b55749
|
GRIM: Add support for hot-swapping fullscreen with ALT-ENTER.
|
2012-01-29 10:28:20 +01:00 |
|
Joel Teichroeb
|
a9c664379e
|
GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical
|
2012-01-28 10:03:27 +01:00 |
|
Joel Teichroeb
|
aa814e3334
|
GRIM: Enhance the way that colors are given to lua.
|
2012-01-27 11:47:28 -08:00 |
|
Joel Teichroeb
|
cd0491c823
|
GRIM: Fix changing graphics modes overwriting save games
|
2012-01-26 16:17:42 -08:00 |
|
Joel Teichroeb
|
2649620a9b
|
GRIM: Fix some small memory leaks
|
2012-01-25 20:35:58 -08:00 |
|
Giulio Camuffo
|
3d14f4d309
|
GRIM: Make Bitmap use PixelBuffer extensively.
|
2012-01-24 21:36:48 +01:00 |
|
Giulio Camuffo
|
158a19df31
|
TinyGL: Support for different color modes, first part.
|
2012-01-24 21:36:46 +01:00 |
|
Einar Johan Trøan Sømåen
|
dc33b8282f
|
Merge pull request #498 from klusark/gfxswitch
GRIM: Add support for live switching of gfx engines
|
2012-01-24 12:25:40 -08:00 |
|
Bastien Bouclet
|
52c4ded94b
|
GRIM: Fix opening the GGM.
This line is not needed anymore, since ResidualVM now refreshes the GUI
automatically at each screen format change.
|
2012-01-23 18:02:42 +01:00 |
|
Matthew Hoops
|
673814b4ee
|
GRIM: Allow EMI Mac to load files from the installer
|
2012-01-22 17:25:55 -05:00 |
|
Einar Johan T. Sømåen
|
69a71707f7
|
EMI: Add simple music support for demo
This parses the imt-table, and plays the correct
track when asked for, it does not however do any
fading, so transitions are VERY sharp.
|
2012-01-22 16:39:46 +01:00 |
|
Joel Teichroeb
|
acdd0e223f
|
GRIM: Add support for live switching of gfx engines
|
2012-01-21 20:18:35 -08:00 |
|
Joel Teichroeb
|
af7f68db76
|
GRIM: Fix some memory leaks related to not always freeing streams
|
2012-01-20 12:06:01 -08:00 |
|
Einar Johan T. Sømåen
|
f7b959d6de
|
EMI: Add loading-splash-screen to PS2-version
|
2012-01-14 13:21:43 +01:00 |
|
Joel Teichroeb
|
ca90fd30bd
|
GRIM: Remove the disabled paramiter from textobject as it is not needed
|
2012-01-12 15:19:17 -08:00 |
|
Paweł Kołodziejski
|
e350c7f777
|
renames
|
2012-01-06 23:29:45 +01:00 |
|
Pawel Kolodziejski
|
ad62fcac9c
|
update links
|
2012-01-06 13:32:30 +01:00 |
|
Andrea Corna
|
23bc633f3a
|
GRIM: Make Set and Sector load from a stream instead of a data Block
|
2011-12-30 17:17:08 +01:00 |
|
Giulio Camuffo
|
e126618cd2
|
GRIM: Force the redraw of the menu every frame for now.
|
2011-12-18 22:25:47 +01:00 |
|
Giulio Camuffo
|
b5772783b2
|
GRIM: Flip the buffer in Draw mode, but don't draw the fps. Fix #159
|
2011-12-17 12:05:26 +01:00 |
|
Giulio Camuffo
|
091714941b
|
Revert "GRIM: Flip the buffer if the window needs a redraw. Fix #159"
This reverts commit 3508fca4de.
|
2011-12-16 19:07:59 +01:00 |
|
Giulio Camuffo
|
f2d7d127fc
|
GRIM: Make ResourceLoader able to open non-lab files. Fix credits.
The credits are read from the file credits/ingame.txt. Fix #228
|
2011-12-16 14:48:42 +01:00 |
|
Giulio Camuffo
|
3508fca4de
|
GRIM: Flip the buffer if the window needs a redraw. Fix #159
|
2011-12-16 11:01:40 +01:00 |
|
Giulio Camuffo
|
8e174ee18e
|
GRIM: Fix handling of saves with id > 99 from the gui. Fix #404
|
2011-12-09 18:36:56 +01:00 |
|
Giulio Camuffo
|
353c42effe
|
GRIM: Use the new foreach macro.
Modify a bit PoolObject::Pool to allow it to be used with foreach.
|
2011-11-21 22:07:12 +01:00 |
|
Giulio Camuffo
|
cbeccc9fa6
|
GRIM: Move some lua related code into LuaBase.
|
2011-10-13 20:25:50 +02:00 |
|
Giulio Camuffo
|
782bfdecf7
|
GRIM: Lua_L1 -> Lua_V1 and Lua_L2 -> Lua_V2.
|
2011-10-13 15:41:22 +02:00 |
|
Giulio Camuffo
|
5ca9cae83c
|
GRIM: Incapsulate the lua opcodes in a class hierarchy.
|
2011-10-12 17:57:31 +02:00 |
|