Commit Graph
61292 Commits
Author SHA1 Message Date
Strangerke 543c4f59da AVALANCHE: Remove logger 2013-09-04 10:43:51 +02:00
Strangerke 666d3eecfc AVALANCHE: Replace some British terms by American ones 2013-09-04 10:14:56 +02:00
uruk d148d08683 Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche 2013-09-04 10:09:56 +02:00
uruk b38fd85d70 AVALANCHE: Do renaming/refactoring in Closing. 2013-09-04 10:09:07 +02:00
Strangerke a8d9978de8 AVALANCHE: Silent a sign mismatch warning, improve loop condition 2013-09-04 10:03:47 +02:00
Strangerke ccba9863eb AVALANCHE: Silent a warning 2013-09-04 10:02:53 +02:00
Strangerke 458dd5d0cc AVALANCHE: Fix link error using MSVC9 2013-09-04 09:45:53 +02:00
Willem Jan Palenstijn a2c42df2b2 AVALANCHE: Fix compile errors
Signed-off-by: uruk <koppirnyo@gmail.com>
2013-09-04 09:25:45 +02:00
uruk 4cf40bc87a AVALANCHE: Rename refreshBackgroundSprites() to updateBackgroundSprites() in Celer. 2013-09-04 09:25:11 +02:00
RichieSams 1697a9c831 Merge branch 'master' into zvision 2013-09-04 00:35:34 -05:00
richiesams 150a4793a6 ZVISION: Initialize Location to the main menu
This ensures that the first auto save of the game will have a
useful location
2013-09-04 00:19:03 -05:00
richiesams 7ff45447ad ZVISION: Create an instance of SaveManager 2013-09-04 00:18:05 -05:00
richiesams 488484d2dc ZVISION: Implement SaveManager 2013-09-04 00:17:37 -05:00
richiesams 235620750a ZVISION: Create methods for generating save file names 2013-09-04 00:16:46 -05:00
richiesams 23ae67c777 ZVISION: Create ScriptManager _activeControls serialization methods 2013-09-04 00:16:46 -05:00
richiesams 644af30df5 ZVISION: Create ScriptManager state table serialization methods 2013-09-04 00:16:45 -05:00
richiesams ac578bf9b7 ZVISION: Implement TimerNode serialization 2013-09-04 00:16:44 -05:00
richiesams 11bf2405f8 ZVISION: Create base methods for Control serialization 2013-09-04 00:16:36 -05:00
richiesams b45c9e7c26 ZVISION: Create method for getting the current location 2013-09-04 00:16:27 -05:00
richiesams 9dd54a16e0 ZVISION: Remove zero valued entries in the global state table once a frame 2013-09-04 00:15:28 -05:00
richiesams dd307c2484 ZVISION: Create method to get the current background offset 2013-09-04 00:15:19 -05:00
richiesams 117eea1be6 ZVISION: Allow changeLocation to be executed right away instead of next frame 2013-09-03 23:54:29 -05:00
richiesams 9ea91f5c9c ZVISION: Convert ZVision singleton accessors to be inline 2013-09-03 23:44:26 -05:00
richiesams 9b02777155 VIDEO: Fix memory leak in TrueMotion1 header buffer
Cleanup _buf before returning, even if we don't actually decode
2013-09-03 19:24:41 -04:00
uruk 4ae897e3a9 AVALANCHE: Repair comments in Celer. 2013-09-03 23:56:37 +02:00
uruk 212391f337 AVALANCHE: Refactor Celer. 2013-09-03 23:41:15 +02:00
uruk 3fe9c6d90b AVALANCHE: Removing the file variable from Celer's member variables. 2013-09-03 22:48:38 +02:00
uruk a6fb557a51 AVALANCHE: Some more renaming and a little bit of refactoring in Celer. 2013-09-03 22:36:28 +02:00
uruk 38ceb705f2 AVALANCHE: Do renaming in Celer. 2013-09-03 22:22:42 +02:00
uruk 09ee31e4ce AVALANCHE: Get rid of the rest of Basher. 2013-09-03 17:51:30 +02:00
uruk 84ae6db893 AVALANCHE: Get rid of Basher. Move everything needed from it to Parser::init(). 2013-09-03 17:45:11 +02:00
uruk 59317d6ac7 AVALANCHE: Rename/refactor Avalot. 2013-09-03 16:03:16 +02:00
uruk 74979869ff AVALANCHE: Rename/refactor Acci. Implement Acci::peopleInRoom(). 2013-09-03 15:35:09 +02:00
uruk 0afbcf1cf0 AVALANCHE: Rename/refactor avalanche.h/.cpp. 2013-09-03 12:09:29 +02:00
Filippos Karapetis f6b61291a7 SCI: Fix script bug #3614968 - "SCI: Camelot - crash at the pool of Siloam" 2013-09-03 10:55:48 +03:00
richiesams 5d86eb4a4a ZVISION: Change ActionPlayAnimation::_loop refer to a count rather than a boolean
_loopCount refers to the number of times an animation should be played, where 0
corresponds to infinite.
2013-09-03 01:23:17 -05:00
richiesams b3a3274616 ZVISION: Remove unnecessary file.open()
It's done inside readImageToSurface() and it no longer needs
to be on the heap
2013-09-03 00:39:39 -05:00
richiesams efb0495758 ZVISION: Fix signed/unsigned mismatch 2013-09-03 00:34:01 -05:00
richiesams 98dc015dc1 ZVISION: Free the _currentBackground Surface in RenderManager destructor 2013-09-03 00:32:12 -05:00
richiesams 4d86061b57 ZVISION: Cleanup all used memory in RLF animations 2013-09-03 00:31:44 -05:00
richiesams 34dcea106a ZVISION: Cleanup _activeControls in ScriptManager destructor 2013-09-03 00:27:03 -05:00
richiesams 78d5a41cd0 ZVISION: Call Surface::free() in the cursor destructor 2013-09-03 00:26:13 -05:00
richiesams a76f852c38 Merge branch 'master' into zvision 2013-09-02 18:59:42 -05:00
richiesams c3fcff9612 ZVISION: Move TimerNode to it's own file 2013-09-24 13:59:40 +02:00
richiesams f1bd8de21d ZVISION: Overload ZVision::playAnimation to support general video files 2013-09-24 13:59:40 +02:00
richiesams 2ad40edd47 ZVISION: Limit tilt movement to the size of the image
// TODO: Remove image wrapping logic for the vertical direction since this can never happen now
2013-09-24 13:59:40 +02:00
richiesams 07fdcdf312 ZVISION: Only do return pathing after the mouse is captured 2013-09-24 13:59:40 +02:00
richiesams 04bf6f79e9 ZVISION: Implement return pathing for LeverControls 2013-09-24 13:59:40 +02:00
richiesams d2d3755009 ZVISION: Fix tilt render table comment 2013-09-24 13:59:40 +02:00
richiesams 1ad594bd30 ZVISION: Add default values for tilt options 2013-09-24 13:59:39 +02:00