Commit Graph
61292 Commits
Author SHA1 Message Date
Eugene Sandulenko 7331a7cbef FULLPIPE: Implement scene20_setExits() 2014-01-02 16:14:54 +02:00
Eugene Sandulenko c42648fd00 FULLPIPE: Plug scene20 in 2014-01-02 16:03:39 +02:00
Eugene Sandulenko e1b1937570 FULLPIPE: Initial code for scene20 2014-01-02 15:57:09 +02:00
Eugene Sandulenko 341a134713 FULLPIPE: Confirmed constants 2014-01-02 15:31:19 +02:00
Eugene Sandulenko 389d1f3fe5 FULLPIPE: Enable scene36. This completes the scene 2014-01-02 15:17:11 +02:00
Eugene Sandulenko b6f4bce10c FULLPIPE: Rename vars in scene36 2014-01-02 15:15:27 +02:00
Eugene Sandulenko fcae83afad FULLPIPE: Implement sceneHandler36() 2014-01-02 15:14:17 +02:00
Eugene Sandulenko 3d949b1bdf FULLPIPE: Implement scene36_updateCursor() 2014-01-02 15:02:33 +02:00
Eugene Sandulenko 85420834b5 FULLPIPE: Plug scene36 in 2014-01-02 14:56:54 +02:00
Eugene Sandulenko f7235b8a4c FULLPIPE: Initial code for scene36 2014-01-02 14:54:25 +02:00
Eugene Sandulenko 3f7077a251 FULLPIPE: Enable scene30. This completes the scene 2014-01-02 14:04:05 +02:00
Eugene Sandulenko 8deb6908e2 FULLPIPE: Rename vars in scene30 2014-01-02 14:02:21 +02:00
Eugene Sandulenko 64b001e869 FULLPIPE: Implement sceneHandler30() 2014-01-02 13:59:11 +02:00
Eugene Sandulenko 39b83756b8 FULLPIPE: Implement scene30_updateCursor() 2014-01-02 13:49:35 +02:00
Eugene Sandulenko b2fe937db5 FULLPIPE: Implement scene30_enablePass() 2014-01-02 13:47:47 +02:00
Eugene Sandulenko ff6cbe625b FULLPIPE: Plug scene30 in 2014-01-02 13:44:57 +02:00
Eugene Sandulenko 3da549630e FULLPIPE: Initial code for scene30 2014-01-02 13:39:43 +02:00
Eugene Sandulenko 6b87e3b013 FULLPIPE: Enable scene31. This completes the scene 2014-01-02 13:25:48 +02:00
Eugene Sandulenko 3ccecb9f8e FULLPIPE: Rename vars in scene31 2014-01-02 13:24:30 +02:00
Eugene Sandulenko c2493c0690 FULLPIPE: Implement sceneHandler31_testCactus() 2014-01-02 13:22:30 +02:00
Eugene Sandulenko 1d865fd826 FULLPIPE: Implement sceneHandler31() 2014-01-02 13:15:55 +02:00
Eugene Sandulenko a4ff43d417 FULLPIPE: Plug scene31 in 2014-01-02 13:07:11 +02:00
Eugene Sandulenko 36b1b40cc7 FULLPIPE: Initial code for scene31 2014-01-02 13:05:34 +02:00
Eugene Sandulenko 1ec92edb87 FULLPIPE: Enable scene21. This completes the scene 2014-01-02 10:45:52 +02:00
Eugene Sandulenko 0fc133eab7 FULLPIPE: Implement scene21_updateCursor() 2014-01-02 10:45:52 +02:00
Eugene Sandulenko e19530ce37 FULLPIPE: Rename vars in scene21 2014-01-02 10:45:52 +02:00
Eugene Sandulenko ada85fbfcd FULLPIPE: Implement sceneHandler21_doWiggle() 2014-01-02 10:45:52 +02:00
Eugene Sandulenko 2873bdb6af FULLPIPE: Implement sceneHandler21() 2014-01-02 10:45:52 +02:00
Eugene Sandulenko f5c36318fe FULLPIPE: Plug scene21 in 2014-01-02 10:45:52 +02:00
Willem Jan Palenstijn 5686d606f0 BUILD: Support libedit readline wrapper
This is used in Mac OS X. Thanks to waltervn for pointing this out and
testing.
2014-01-02 01:04:24 +01:00
Eugene Sandulenko 781017b114 FULLPIPE: Started scene21 2014-01-02 02:00:51 +02:00
Filippos Karapetis 90e3e812be NEVERHOOD: Stop background sounds during credits (bug #6475) 2014-01-02 01:54:36 +02:00
Eugene Sandulenko 34bd3aa749 FULLPIPE: Enable scene17. This completes the scene 2014-01-02 00:48:35 +02:00
Eugene Sandulenko 7873f59ad5 FULLPIPE: Implement scene17_updateCursor() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko dd143adbaa FULLPIPE: Implement scene17_restoreState() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko 6212cc64aa FULLPIPE: More renames in scene17 2014-01-02 00:48:34 +02:00
Eugene Sandulenko 0072cf1ce6 FULLPIPE: Rename vars in scene17 2014-01-02 00:48:34 +02:00
Eugene Sandulenko 17d0be2fd1 FULLPIPE: Implement sceneHandler17_testTruba() and sceneHandler17_updateFlies() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko 4b91d62d64 FULLPIPE: Implement sceneHandler17_fillBottle() 2014-01-02 00:48:34 +02:00
Eugene Sandulenko e92dc69117 FULLPIPE: Add more code to scene17 2014-01-02 00:48:34 +02:00
Filippos Karapetis 95c17e293e FULLPIPE: Fix compilation with MSVC (ambiguous call to sqrt()) 2014-01-01 23:54:50 +02:00
Eugene Sandulenko 485807a4da FULLPIPE: Implement sceneHandler17() 2014-01-01 23:47:46 +02:00
Eugene Sandulenko 065118d8b6 FULLPIPE: Plug scene17 in 2014-01-01 23:08:15 +02:00
Eugene Sandulenko 4b507b2878 FULLPIPE: Initial code for scene17.cpp 2014-01-01 23:08:15 +02:00
Torbjörn Andersson 84d4e97d08 VIDEO: Rename variables and remove pointless assertion
It's RGB, not BGR apparently. This seems to contradict the
Multimedia Wiki, but not reality.
2014-01-01 19:55:04 +01:00
Torbjörn Andersson 75806cd73c VIDEO: Fix Smacker palette upscaling to match Multimedia Wiki
The Multimedia Wiki suggests using a lookup table, but this should
produce the same result.
2014-01-01 19:48:17 +01:00
Filippos Karapetis 4dc80ffdfe NEVERHOOD: Fix the mouse cursor in scene 3, module 3000 (after bridge)
Color 255 should be white. Right now, this is a scene-specific
workaround to avoid rechecking all scenes just for a glitch that
happens in a specific scene. Many thanks to eriktorbjorn for figuring
out that this is a palette issue, instead of a resource issue
2014-01-01 20:08:44 +02:00
Strangerke bade0e45b0 TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO 2014-01-01 16:30:02 +01:00
Strangerke 92b8dbf1ad TSAGE: R2R - Make the demo start 2014-01-01 16:09:17 +01:00
Eugene Sandulenko ce91844f79 FULLPIPE: Rename remaining vars in scene16. This completes the scene 2014-01-01 16:37:37 +02:00