Eugene Sandulenko
166b6edc2a
FULLPIPE: Rename vars in scene23. This completes the scene
2014-01-05 02:30:04 +02:00
Eugene Sandulenko
9f7bf5df3d
FULLPIPE: Implement sceneHandler23_pushButton()
2014-01-05 02:17:40 +02:00
Eugene Sandulenko
65ebf472d7
FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
2014-01-05 02:01:36 +02:00
Eugene Sandulenko
fe5454d065
FULLPIPE: Implement sceneHandler23_testCalendar()
2014-01-05 01:30:12 +02:00
Eugene Sandulenko
e8010719ea
FULLPIPE: Implement rest of spinWheel functions
2014-01-05 01:30:12 +02:00
Eugene Sandulenko
b0a85a9f94
FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()
2014-01-05 01:30:12 +02:00
Eugene Sandulenko
e601797377
FULLPIPE: More code to scene23
2014-01-05 01:30:11 +02:00
Torbjörn Andersson
9fdb5b4520
FULLPIPE: Silence GCC warnings
2014-01-05 00:04:39 +01:00
Eugene Sandulenko
d75c4d7f44
FULLPIPE: Enable scene23
2014-01-05 00:53:31 +02:00
Eugene Sandulenko
d8c3c774d1
FULLPIPE: Implement sceneHandler23()
2014-01-05 00:53:31 +02:00
Eugene Sandulenko
b0ddd171cb
FULLPIPE: Implement scene23_setGiraffeState()
2014-01-05 00:53:31 +02:00
Eugene Sandulenko
7cb50d7066
FULLPIPE: Implement scene23_updateCursor()
2014-01-05 00:53:31 +02:00
Eugene Sandulenko
2f82ff1eee
FULLPIPE: Plug scene23 in
2014-01-05 00:53:31 +02:00
Eugene Sandulenko
5afe7cfb7b
FULLPIPE: Initial code for scene23
2014-01-05 00:53:30 +02:00
Eugene Sandulenko
d1ba9ef26a
FULLPIPE: Rename in MovInfo1 struct
2014-01-05 00:53:30 +02:00
Eugene Sandulenko
c174883e05
FULLPIPE: Implement doSomeAnimation()
2014-01-05 00:53:30 +02:00
Eugene Sandulenko
fb234a2d0c
FULLPIPE: Implement Movement::countPhasesWithFlag()
2014-01-05 00:53:30 +02:00
Eugene Sandulenko
8b78fb5642
FULLPIPE: Implement MGM::buildExCommand2()
2014-01-05 00:53:30 +02:00
Strangerke
0cc0c404bf
TSAGE: R2R - Remove dead code in scene 1800
2014-01-04 22:56:07 +01:00
Strangerke
8a8a918dbf
TSAGE: Add some demo specific code in sceneExt::postinit()
2014-01-04 22:09:15 +01:00
Willem Jan Palenstijn
b187acbf9e
FULLPIPE: Fix build
2014-01-04 16:28:17 +01:00
Eugene Sandulenko
5c01e29690
FULLPIPE: Enable temorarily disabled code
2014-01-04 17:07:27 +02:00
Eugene Sandulenko
8515164117
FULLPIPE: Proper use of copying consturctor for ExCommand
2014-01-04 17:06:23 +02:00
Eugene Sandulenko
0745e61e70
FULLPIPE: Implement ExCommand2 methods
2014-01-04 15:15:05 +02:00
Eugene Sandulenko
a230368de5
FULLPIPE: More code to ExCommand class
2014-01-04 15:01:27 +02:00
Eugene Sandulenko
37123c1633
FULLPIPE: Complete MovGraph2::genMovement()
2014-01-04 14:23:55 +02:00
Paul Gilbert
ce5b8c54a9
VOYEUR: Hooked up debugger, and added a 'time' command
2014-01-03 20:11:00 -10:00
Paul Gilbert
7d9680058a
VOYEUR: Fixes for decoding RL2 videos with transparency
2014-01-03 18:09:19 -10:00
Paul Gilbert
3672e3fa16
VOYEUR: Fix parsePlayCommands case 3 setting Video Id correctly
2014-01-03 14:40:14 -10:00
Eugene Sandulenko
3ca8f8c3a2
FULLPIPE: More work on MovGraph2::genMovement()
2014-01-04 02:01:40 +02:00
Eugene Sandulenko
bb94a1a839
FULLPIPE: Simplify code in scene12
2014-01-04 01:27:34 +02:00
Eugene Sandulenko
8725a3a6a6
FULLPIPE: Fix crahs in Floaters::init()
2014-01-04 01:20:39 +02:00
Eugene Sandulenko
5b2acd514f
FULLPIPE: Implement Floaters::update()
2014-01-04 01:02:12 +02:00
Eugene Sandulenko
6854decc00
FULLPIPE: Implement Floaters::stopAll()
2014-01-04 00:06:53 +02:00
Eugene Sandulenko
ac0e6749ba
FULLPIPE: Implement Floaters::genFlies()
2014-01-03 23:58:31 +02:00
Eugene Sandulenko
5d18c50168
FULLPIPE: Implement Floaters::init()
2014-01-03 23:25:37 +02:00
Paul Gilbert
bbecd20818
VOYEUR: Variable renaming for Video Id
2014-01-03 11:00:12 -10:00
Eugene Sandulenko
b87d052d01
FULLPIPE: Implement MovGraphReact::setCenter()
2014-01-03 22:54:51 +02:00
Eugene Sandulenko
25aa1b72d9
FULLPIPE: Renames in class MovGraphReact
2014-01-03 22:43:46 +02:00
Paul Gilbert
2db6d543a0
VOYEUR: Tweaked vertical scroll area/rate for viewing mansion
2014-01-03 10:20:44 -10:00
Paul Gilbert
ac157b7bc7
VOYEUR: Workaround for original code causing crash after calling doEvidDisplay
2014-01-03 10:17:40 -10:00
Paul Gilbert
795422bb29
VOYEUR: Fix loading of correct hotspot list in doInterface
2014-01-03 09:35:17 -10:00
Paul Gilbert
5b2ad8515e
VOYEUR: Fix names of cursor variables in doInterface
2014-01-03 09:28:40 -10:00
Paul Gilbert
1c3708630b
VOYEUR: Replaced original game mansion scrolling with a more effective one
...
The original had the cursor fixed in the middle of the screen, and
scrolled the mansion view as the mouse moves. Since this doesn't really
work for windowed mode nor tablets, I've replaced it with a new version
that scrolls when the mouse cursor is near any edge of the screen
2014-01-03 09:20:53 -10:00
Eugene Sandulenko
2fe8976700
FULLPIPE: More work on MovGraph2::genMovement()
2014-01-03 20:57:06 +02:00
Filippos Karapetis
24836990da
FULLPIPE: Add initial implementation of some sound-related functions
2014-01-03 16:03:27 +02:00
Eugene Sandulenko
42377f3602
FULLPIPE: Some work on MovGraph2::genMovement()
2014-01-03 09:20:58 +02:00
Strangerke
8e31d44646
AVALANCHE: refactor initVariables by reusing resetVariables(). That also should fix CID 1109674
2014-01-03 08:18:08 +01:00
Strangerke
9ed37e68d2
AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of it reusable
2014-01-03 08:10:40 +01:00
Strangerke
c091afa297
AVALANCHE: Move direction reset to Animation::resetVariables()
2014-01-03 08:06:22 +01:00