Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke 12386de64b VOYEUR: Remove an unused variable and constant 2014-01-06 08:03:09 +01:00
Strangerke 996b2aa43c VOYEUR: Use boolean for _isAM instead of int 2014-01-06 07:47:47 +01:00
Filippos Karapetis 784786a26d NEVERHOOD: Fix bug #6479 - "NEVERHOOD: Radio shows the wrong picture at first" 2014-01-06 08:17:19 +02:00
Filippos Karapetis c0a35b3b00 FULLPIPE: Initial implementation of scene music tracks 2014-01-06 07:40:25 +02:00
Paul Gilbert 1fb73446e3 VOYEUR: Clean up of some of the startup code 2014-01-05 20:56:14 -05:00
Eugene Sandulenko b0b3e91881 FULLPIPE: Renames in scene26. This completes the scene 2014-01-06 01:19:22 +02:00
Eugene Sandulenko 073241dea7 FULLPIPE: Implement sceneHandler26_animateVents() 2014-01-06 01:16:42 +02:00
Eugene Sandulenko 3b5e4afa40 FULLPIPE: Implement sceneHandler26_testVent() 2014-01-06 01:00:06 +02:00
Eugene Sandulenko 9a5fc82afa FULLPIPE: Implement sceneHandler26_updatePool() 2014-01-06 00:42:08 +02:00
Eugene Sandulenko 9e8d3c0949 FULLPIPE: Implement sceneHandler26_showVent() 2014-01-06 00:29:58 +02:00
Eugene Sandulenko 07448e89f7 FULLPIPE: Implement sceneHandler26_clickVent() 2014-01-06 00:23:07 +02:00
Paul Gilbert c884d5bf14 VOYEUR: Added a state field for current game area 2014-01-05 16:47:03 -05:00
Eugene Sandulenko 86e244bbe5 FULLPIPE: Enable scene26 2014-01-05 22:42:15 +02:00
Eugene Sandulenko 8707660f31 FULLPIPE: More code to scene26 2014-01-05 22:42:15 +02:00
Eugene Sandulenko 031d47e07b FULLPIPE: Implement sceneHandler26() 2014-01-05 22:42:14 +02:00
Eugene Sandulenko 541ac83096 FULLPIPE: Implement scene26_updateCursor() 2014-01-05 22:42:14 +02:00
Eugene Sandulenko c5126d6efe FULLPIPE: Plug scene26 in 2014-01-05 22:42:14 +02:00
Eugene Sandulenko c58fa780c3 FULLPIPE: Initial code for scene26 2014-01-05 22:42:14 +02:00
Paul Gilbert 9c2b761b31 VOYEUR: Rename the old _playStamp1/2 variables to have better names 2014-01-05 14:54:55 -05:00
Paul Gilbert 1690ffb2bf VOYEUR: Moved _stampFlags to VoyeurEngine 2014-01-05 14:41:09 -05:00
Paul Gilbert 7c256c491a VOYEUR: Refactored doAptPosX/Y into a local variable 2014-01-05 14:15:53 -05:00
Paul Gilbert 99dc594cb9 VOYEUR: Fix for crash when changing time period 2014-01-05 11:29:03 -05:00
Filippos Karapetis 6849120a9e NEVERHOOD: Simplify and document Module2800::createScene() 2014-01-05 18:01:10 +02:00
Torbjörn Andersson acf63388ef NEVERHOOD: Stop the background music when showing disk player
This is consistent with all other disk players in the game. Only
this one had it starting the music instead. Probably a typo.
2014-01-05 16:20:01 +01:00
Eugene Sandulenko a4cc260b12 FULLPIPE: Rename remaining vars in scene25. This completes the scene 2014-01-05 17:13:33 +02:00
Eugene Sandulenko 9334e4652d FULLPIPE: Some renames in scene25 2014-01-05 17:13:33 +02:00
Eugene Sandulenko 744e5b7663 FULLPIPE: Enable scene25 2014-01-05 17:13:32 +02:00
Eugene Sandulenko 70bcb0dad3 FULLPIPE: Give proper names to subs in scene25 2014-01-05 17:13:32 +02:00
Eugene Sandulenko 4babc0f9f0 FULLPIPE: Implement StaticANIObject::restartMessageQueue() 2014-01-05 17:13:32 +02:00
Eugene Sandulenko 4d8a50620d FULLPIPE: Implement sceneHandler25_sub01() 2014-01-05 17:13:32 +02:00
Eugene Sandulenko f2cf16faa2 FULLPIPE: Implement sceneHandler25_sub02() 2014-01-05 17:13:32 +02:00
Eugene Sandulenko 1cf3fdca3c FULLPIPE: Implement sceneHandler25_startBearders() 2014-01-05 17:13:32 +02:00
Eugene Sandulenko 863a65dfbc FULLPIPE: Implement sceneHandler25_tryRow() 2014-01-05 17:13:32 +02:00
Eugene Sandulenko 52d9bb8583 FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders() 2014-01-05 17:13:32 +02:00
Eugene Sandulenko f082991c65 FULLPIPE: Implement sceneHandler25_toLadder() 2014-01-05 17:13:31 +02:00
Eugene Sandulenko ee242f3e81 FULLPIPE: Implement sceneHandler25_rowShovel() 2014-01-05 17:13:31 +02:00
Eugene Sandulenko 634fd658c9 FULLPIPE: Implement sceneHandler25_rowHand() 2014-01-05 17:13:31 +02:00
Eugene Sandulenko f615eb4898 FULLPIPE: Implement sceneHandler25_enterTruba() 2014-01-05 17:13:31 +02:00
Eugene Sandulenko 9fad45b7e6 FULLPIPE: Implement sceneHandler25_animateBearders() 2014-01-05 17:13:31 +02:00
Filippos Karapetis 7ca33d1889 FULLPIPE: Implement ModalVideoPlayer::play()
The intro Videos are encoded using Intel Indeo 5 (IV50), which isn't
supported yet. Thus, only the audio is heard for now
2014-01-05 15:34:34 +02:00
Filippos Karapetis 1632d5f39a VIDEO: Handle the AVI 'JUNQ' and 'dmlh' chunk headers
These are used by Full Pipe's intro videos
2014-01-05 15:34:33 +02:00
Eugene Sandulenko 52ec634415 FULLPIPE: More code to scene25 2014-01-05 13:20:47 +02:00
Eugene Sandulenko 2c4c18ade4 FULLPIPE: Implement sceneHandler25() 2014-01-05 13:20:47 +02:00
Eugene Sandulenko a7b03000f5 FULLPIPE: Implement scene25_updateCursor() and setupWater() 2014-01-05 13:20:47 +02:00
Eugene Sandulenko 68fea7ef51 FULLPIPE: Plug scene25 in 2014-01-05 13:20:47 +02:00
Eugene Sandulenko 0066d02706 FULLPIPE: Initial code for scene25 2014-01-05 13:20:47 +02:00
Strangerke 7498108030 TSAGE: R2R Demo - unstable -> testing 2014-01-05 11:35:51 +01:00
Strangerke f16f9466f3 TSAGE: R2R Demo - Move the end of demo message to staticres 2014-01-05 11:33:32 +01:00
Strangerke fd2cbccecb TSAGE: R2R - Implement alternate scene 205 used by the demo 2014-01-05 10:59:04 +01:00
Eugene Sandulenko 662bbfaffe FULLPIPE: Fix wrong indexes in Floaters.
Thanks to eriktorbjorn.
2014-01-05 02:32:30 +02:00