lukaslw
d62a85c785
PRINCE: plotTracePoint() fix
2014-07-18 22:40:01 +02:00
lukaslw
40e1ddf88a
PRINCE: showHero() update - hero movement and turning
2014-07-18 21:16:16 +02:00
lukaslw
f4a35de7eb
PRINCE: showHero() update
2014-07-18 15:35:43 +02:00
uruk
db9e503cfc
CGE2: Rework snSetRef().
2014-07-18 02:26:13 +02:00
uruk
c285d3299c
CGE2: Silence GCC warnings.
2014-07-18 00:12:53 +02:00
uruk
f3345f296f
CGE2: Use locate instead() of take() in CGE2Eninge::locate().
...
It fixes the regression with the hole of the sign post on the ground from scene 6 and the display bug in the hospital.
2014-07-17 20:50:16 +02:00
uruk
5963a540ef
CGE2: Add destructor to Hero().
...
Hopefully it will cut short the leak problems with _dim[].
2014-07-17 17:33:04 +02:00
uruk
49cea2d927
CGE2: Initialize _wideSpace in InfoLine's constructor.
2014-07-17 17:23:12 +02:00
uruk
5e780d3d97
CGE2: Use locate() instead of take() where possible.
2014-07-17 16:44:02 +02:00
uruk
2203b7df8c
CGE2: Smaller revision regarding Spare.
2014-07-17 16:41:32 +02:00
uruk
d9e82f8f8e
CGE2: Get rid of _sprite.
2014-07-17 15:41:49 +02:00
uruk
a82bd2d9c6
CGE2: Fix memory leak regarding Sprite::ghost().
...
uint8 *v = new uint8;
was the faulty line in Sprite::ghost(), and it should be released right here.
2014-07-17 15:18:55 +02:00
lukaslw
dfddfbbd79
PRINCE: scanDirections() fix
2014-07-17 14:28:44 +02:00
Pawel Kolodziejski
79d4f09cab
CREATE_PROJECT/MSVC: allow include SDL includes from SDL subdir
2014-07-17 13:59:56 +02:00
lukaslw
6fe1bb3c9c
PRINCE: Pathfinding - scanDirections()
2014-07-16 22:12:56 +02:00
uruk
20eb951b3a
CGE2: Rework getText() so it works nicely with offUse().
2014-07-15 23:54:07 +02:00
uruk
7d6c02ce3f
CGE2: Add Hero::contract().
...
Fix the crash introduced by previous commit on the second scene.
2014-07-15 23:12:58 +02:00
uruk
0b0f998aac
CGE2: Try a different approach regarding _dim.
...
Now it doesn't crash the hospital scene, but I am not entirely sure it's totally leak-free...
2014-07-15 22:15:06 +02:00
Strangerke
fbd8f2c390
CGE2: Some rework in snail
2014-07-15 19:32:07 +02:00
uruk
8fae34df05
CGE2: Implement snRoom().
2014-07-15 16:22:43 +02:00
uruk
d947167931
CGE2: Fix the intro animation.
2014-07-15 15:17:00 +02:00
uruk
8861b0b583
CGE2: Get rid of _mode.
2014-07-15 14:41:46 +02:00
uruk
470736b9c4
CGE2: Remove unnecessary comment from sceneUp().
2014-07-15 14:19:55 +02:00
uruk
035fb6ad1c
CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;
2014-07-15 13:53:26 +02:00
uruk
753b5f89ba
CGE2: Unstub CommandHandler::reset().
2014-07-14 18:17:07 +02:00
uruk
2f8967d959
CGE2: Unstub showTitle().
2014-07-14 18:15:49 +02:00
uruk
807f354cba
CGE2: Remove unused classes from vga13h.
2014-07-14 18:14:20 +02:00
uruk
b941fe226d
CGE2: Unstub movie().
2014-07-14 18:04:16 +02:00
uruk
89295b7895
CGE2: Remove unnecessary comment from ~Vga().
2014-07-14 18:01:36 +02:00
lukaslw
b0c454fc9b
PRINCE: Pathfinding - bug fixing, first correct path
2014-07-14 03:26:17 +02:00
lukaslw
52dbd8866e
PRINCE: makePath update, bug fixing
2014-07-14 01:19:32 +02:00
lukaslw
7155db4304
PRINCE: Pathfinding - bug fixing, approxPath()
2014-07-13 18:27:13 +02:00
Filippos Karapetis
dba224bf6b
Revert "NEWS: Fix typo"
...
This reverts commit ebcb9ee178 .
My mistake, the punctuation was correct here.
2014-07-13 17:21:32 +03:00
Filippos Karapetis
ebcb9ee178
NEWS: Fix typo
2014-07-13 17:14:02 +03:00
Filippos Karapetis
f953e3a435
MT32: Sync with the latest changes in munt
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This syncs the code with munt commit fa8b4f899d, avoiding usage of a
global constructor
2014-07-13 17:12:04 +03:00
Marisa-Chan
5a870100bd
ZVISION: Bool results for keyUp and keyDown events for controls.
2014-07-12 21:52:56 +00:00
Marisa-Chan
7f2d4d9a6c
ZVISION: Implement fuctionality for change focus without of calling focus/unfocus
2014-07-12 21:44:10 +00:00
Marisa-Chan
ce248644b8
ZVISION: Fix drawTxt y-position.
2014-07-12 21:41:49 +00:00
Marisa-Chan
bc4b0b5bf6
ZVISION: Implement code for getControl
2014-07-12 21:39:02 +00:00
Marisa-Chan
9dd9bfce80
ZVISION: String manager only load text lines without parsing text styles.
2014-07-12 21:38:11 +00:00
Marisa-Chan
57857a1d76
ZVISION: Controls now can return type of control.
2014-07-12 21:35:50 +00:00
Marisa-Chan
b9103b8d19
ZVISION: Implement functions for system messaging.
2014-07-12 19:09:08 +00:00
Torbjörn Andersson
fd40cb2224
SCUMM: Fix potential crash in o5_setClass()
...
If 'obj' was exactly equal to _numActors, derefActor() would have
complained about it being an invalid actor. I haven't seen any bug
reports about this, so presumably it never actually happened.
2014-07-12 10:44:37 +02:00
Matthew Hoops
bf90d36024
MADE: Print v1 database debugging at level 1 instead of all the time
2014-07-11 23:35:38 -04:00
Matthew Hoops
9b282326aa
MADE: Error out when a picture cannot be found
2014-07-11 23:32:44 -04:00
Matthew Hoops
3ddf04465e
MADE: Error out when a blocks file fails to open
2014-07-11 23:29:37 -04:00
Eugene Sandulenko
b6164d10e5
MAEMO: Sync changelog with 1.7.0
2014-07-11 23:49:54 +02:00
Eugene Sandulenko
dc75ea6855
NEWS: Specify 1.7.0 release date
2014-07-11 23:11:54 +02:00
lukaslw
eec9e4a84e
PRINCE: Pathfinding - next update
2014-07-11 18:14:08 +02:00
Willem Jan Palenstijn
44cf86e961
NEWS: Synchronize with branch-1-7
2014-07-11 16:41:10 +02:00