Sven Hesse
1bbee909fa
CREDITS: Add Haiku port maintained by Luc Schrijvers
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Quoth Luc Schrijvers (Begasus) on scummvm-devel:
"Haiku is stepping up and there is a recipe (script to build
scummvm) in the haikuporters git repo [...] I'll still do a
full build and make it available for download that could be
upped on your download page when ready"
2014-07-11 15:46:25 +02:00
Sven Hesse
f54a3304f2
CREDITS: Retire BeOS porter Stefan Parviainen
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Quoth Luc Schrijvers (Begasus) on scummvm-devel:
"BeOS isn't maintained anymore (latest version still working
on BeOS was something like 1.0."
2014-07-11 15:40:16 +02:00
Willem Jan Palenstijn
bdf3c49489
DISTS/REDHAT: Add libmad build patch
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From LinuxFromScratch
(cherry picked from commit cf8017e768 )
2014-07-11 12:08:37 +02:00
Willem Jan Palenstijn
54b6f52cb7
DISTS/FEDORA: Package wintermute.zip
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(cherry picked from commit 02c371397d )
2014-07-11 12:08:34 +02:00
Willem Jan Palenstijn
39cfc2c655
DISTS/FEDORA: Add (back) mpeg2dec dependency
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(cherry picked from commit 2347d29cdd )
2014-07-11 12:08:33 +02:00
anotherguest
5068deb5ee
CREDITS: Added Fedor Strizhniou, moved Keith Scroggins for correctness.
2014-07-11 09:16:42 +02:00
Matthew Hoops
1f48020262
NEWS: Add Pegasus items
2014-07-10 19:19:03 -04:00
Johannes Schickel
32df9f7759
MT32: Comment out default showLCDMessage/printDebug implementations.
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This keeps the original MUNT code in showLCDMessage/printDebug and simply
comments it out. This *silences* a warning about debug use in our former
default replacement code. Since we already implement a ReportHandler there
is no need to adapt the default implementation.
This is not the cleanest way but the solution which requires the least changes
to MUNT code.
2014-07-11 00:56:10 +02:00
Johannes Schickel
f8d0a48dcd
Revert "MT32: Avoid runtime abort due to non-POD object pass in MT32 Emulator."
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This reverts commit 6731eb21e3 .
2014-07-11 00:38:31 +02:00
Einar Johan Trøan Sømåen
c528af49eb
I18N: Fix "go up" and "misc" in the Norwegian (bokmål/nynorsk) translation.
2014-07-11 00:18:59 +02:00
D G Turner
6731eb21e3
MT32: Avoid runtime abort due to non-POD object pass in MT32 Emulator.
2014-07-10 23:11:20 +01:00
Thierry Crozat
b30e8e5f53
GUI: Treat bundles as directories in the OS X file browser
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This allows selecting an app bundle when adding a game, which is
what is expected for the LucasArts Steam mac games.
2014-07-10 22:54:50 +01:00
lukaslw
0f58b3ac6a
PRINCE: Pathfinding - second update
2014-07-10 22:27:39 +02:00
Johannes Schickel
a9e91aac0d
Merge pull request #480 from klusark/patch-2
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IMAGE: Fix TGA copy and paste error.
2014-07-10 21:37:05 +02:00
anotherguest
666b881f16
SYMBIAN: Merged changes from 1.7.0 branch for Symbian Makefiles and updated split build for main branch.
2014-07-10 21:05:22 +02:00
lukaslw
b711899a63
PRINCE: Pathfinding progress
2014-07-10 16:41:13 +02:00
Joel Teichroeb
46c933d953
IMAGE: Fix TGA copy and paste error.
2014-07-09 22:28:43 -07:00
Paul Gilbert
9eb99792f8
TSAGE: Fix for R2R endgame crash when active character is Seeker
2014-07-09 21:43:33 -04:00
lukaslw
1b1238d4b3
PRINCE: Loading path data, fpGetPixelAddr(), fpGetPixel(), findPoint(), beginning of makePath()
2014-07-10 02:22:18 +02:00
Thierry Crozat
a40ea1ec0e
I18N: Regenerate translations data file
2014-07-09 20:35:57 +01:00
Steffen Nyeland
f4f356c6e7
I18N: Updated da_DA for version 1.7.0
2014-07-09 20:35:03 +01:00
Thierry Crozat
fc3feb4d75
I18N: Fix Language field in es_ES po file
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This field was wrongly changed when updating the translation
(patch #1609 ).
2014-07-09 20:30:28 +01:00
Strangerke
4d2c1315ac
CGE2: Silence a GCC warning, reduce the scope of a variable
2014-07-09 18:48:16 +02:00
uruk
fcce50e6fe
CGE2: Hook handling of F10 into the Keyboard::getKey().
2014-07-09 16:56:33 +02:00
uruk
f57d2ff4d6
CGE2: Remove unnecessary stub from Keyboard's constructor.
2014-07-09 16:56:32 +02:00
Strangerke
1be1ce6117
CGE2: Set widespace for Inf text, update first line of info text in CGE.SAY
2014-07-09 16:44:23 +02:00
Strangerke
dc2330a3b1
CGE2: Implement the keyboard handler
2014-07-09 15:48:47 +02:00
uruk
dbea97b7c4
CGE2: Remove unnecessary stub from loadHeroes().
2014-07-09 12:57:11 +02:00
uruk
55f91da1ee
CGE2: Remove unused local variable from loadScript().
2014-07-09 12:56:16 +02:00
uruk
ec88528080
CGE2: Remove unnecessary stub from cge2_main().
2014-07-09 12:53:51 +02:00
uruk
3dc79442c9
CGE2: Fix Sound::open().
2014-07-09 12:51:03 +02:00
uruk
2f8abb06c3
CGE2: Implement Sound::open(), add stub for checkSaySwitch().
2014-07-09 12:46:49 +02:00
uruk
8f869c74c0
CGE2: Add option for enabling color blind mode from the Launcher.
2014-07-09 11:55:27 +02:00
uruk
c1bda3c973
CGE2: Remove unnecessary stub from run().
2014-07-09 11:53:52 +02:00
uruk
5a1383343f
CGE2: Rework number().
2014-07-09 11:33:02 +02:00
uruk
45da1e7c74
CGE2: Implement switchVox() and switchCap().
2014-07-09 11:17:30 +02:00
uruk
d0a6fa4ce2
CGE2: Implement switchColorMode().
2014-07-09 10:41:36 +02:00
Willem Jan Palenstijn
a22f9bccf3
VIDEO: Reduce BinkDecoder stack usage
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See bug #6677 .
2014-07-08 21:18:12 +02:00
Sven Hesse
24595ede3b
GOB: Remove duplicate entries for Ween DOS
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Seems like that happened when I sorted them by platform
after splitting up the big detection table in 07b17f711 .
This fixes bug #6676 .
2014-07-08 21:03:47 +02:00
Bastien Bouclet
131dcb0aad
MOHAWK: Reset some Myst state variables as per the original
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This fixes a bug where the player could be stuck on Channelwood's
lower level with the elevator on the upper level.
This also turns the light off on Stoneship when entering the age,
since the battery is depleted.
Thanks to dtungsten for submitting this fix in PR#478.
2014-07-08 20:13:29 +02:00
lukaslw
59e8dc2fd3
PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROCOLOR, O_TALKHEROSTOP, O_ENABLENAK, O_DISABLENAK, O_GETMOBNAME
2014-07-08 16:38:09 +02:00
uruk
ffbed9f86d
CGE2: Comment out Hero::contract() for now.
2014-07-08 14:09:11 +02:00
uruk
b75d308697
CGE2: Rework CGE2Engine::locate().
2014-07-08 14:09:10 +02:00
Strangerke
a73aea1ce8
CGE2: Fix GCC warning, rewrite Text::clear()
2014-07-08 09:45:22 +02:00
Paul Gilbert
3935a427f9
CGE2: Add extra clipping to Bitmap::hide
2014-07-07 21:48:02 -04:00
uruk
be5ec466b3
CGE2: Fix another probable memory-leak source.
2014-07-07 23:58:06 +02:00
Filippos Karapetis
140b61cba9
NEWS: Mention some more changes for 1.7.0
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These include changes to general functionality, engines and backends
2014-07-08 00:38:07 +03:00
uruk
10a37ea478
CGE2: Fix Hero::setCurrent().
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This fixes a crash regarding the mechanic on scene 6.
2014-07-07 23:35:27 +02:00
Filippos Karapetis
8c5f67568f
MT32: Update to munt 1.4.0
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This syncs with munt commit 175446af43
2014-07-08 00:02:18 +03:00
Filippos Karapetis
10c7986a36
MT32: Copyright year bump
2014-07-08 00:02:17 +03:00