Paul Gilbert
|
7d4180c3e2
|
ACCESS: Implemented Animation setFrame code
|
2014-08-11 21:34:39 -04:00 |
|
Paul Gilbert
|
768e144683
|
ACCESS: Properly implement Animation calcFrame/calcFrame1 methods
|
2014-08-11 20:27:19 -04:00 |
|
Johannes Schickel
|
e2313433bc
|
COMMON: Use Common::String::clear instead of assigning "".
|
2014-08-12 01:43:30 +02:00 |
|
Strangerke
|
617aa98ede
|
ACCESS: Implement cmdSnd()
|
2014-08-11 23:57:06 +02:00 |
|
Strangerke
|
5c7699799d
|
ACCESS: Implement 3 more opcodes, fix a typo
|
2014-08-11 23:43:27 +02:00 |
|
Strangerke
|
69c7f989b1
|
ACCESS: Fix the implementation of cmdCheckAnim
|
2014-08-11 23:05:48 +02:00 |
|
Strangerke
|
5344143027
|
ACCESS: Implement cmdCheckFrame
|
2014-08-11 23:03:49 +02:00 |
|
uruk
|
ae037b2315
|
CGE2: Use snprintf() instead of sprintf().
|
2014-08-11 20:43:08 +02:00 |
|
uruk
|
e488da5757
|
CGE2: Remove unnecessary commented out code.
|
2014-08-11 20:34:18 +02:00 |
|
uruk
|
02f3418d6f
|
CGE2: Fix some more formatting in vga13h.h.
|
2014-08-11 20:32:56 +02:00 |
|
uruk
|
51ac9cadd4
|
CGE: Fix EncryptedStream::err().
|
2014-08-11 16:16:54 +02:00 |
|
uruk
|
3e3430ed5d
|
CGE2: Fix EncryptedStream::err().
|
2014-08-11 16:10:14 +02:00 |
|
uruk
|
235e3d396e
|
CGE2: Fix formatting in events.cpp.
|
2014-08-11 16:09:04 +02:00 |
|
uruk
|
9c5bdc6dde
|
CGE2: Fix formatting in bitmap.h.
|
2014-08-11 16:07:29 +02:00 |
|
uruk
|
5e375d0796
|
CGE2: Fix formatting of operators' return values in vga13h.h.
|
2014-08-11 16:06:10 +02:00 |
|
uruk
|
b3fed6c369
|
CGE2: Return value instead of reference in FXP's operator=.
|
2014-08-11 16:03:38 +02:00 |
|
uruk
|
7dfd108f68
|
CGE2: Remove unused functions from V2D.
|
2014-08-11 15:56:20 +02:00 |
|
uruk
|
25ebfe461f
|
CGE2: Remove unnecessary comments from vga13h.h.
|
2014-08-11 15:54:38 +02:00 |
|
uruk
|
0d47893d51
|
CGE2: Make matrixes static constants in makeSpeechBubbleTail().
|
2014-08-11 15:44:55 +02:00 |
|
uruk
|
f8e60e467f
|
CGE2: Make movie() safer.
|
2014-08-11 15:42:55 +02:00 |
|
uruk
|
c3a5a9177b
|
CGE2: Fix comment in runGame().
|
2014-08-11 15:38:28 +02:00 |
|
uruk
|
8510152545
|
CGE2: Rename XCrpyt() to xCrypt().
|
2014-08-11 15:31:34 +02:00 |
|
uruk
|
854849f57a
|
CGE2: Get rid of detection.h, move things to detection.cpp.
|
2014-08-11 15:28:43 +02:00 |
|
uruk
|
eb13d6ece1
|
CGE2: Add necessary tabs in detection.cpp.
|
2014-08-11 15:13:24 +02:00 |
|
uruk
|
411e8ac5c8
|
CGE2: Change return type of readSint16LE().
|
2014-08-11 15:03:24 +02:00 |
|
uruk
|
1224d79e53
|
CGE2: Fix typo in detection.cpp.
|
2014-08-11 14:54:47 +02:00 |
|
uruk
|
e709be446c
|
CGE2: Remove unnecessary #pragma before Sprite::touch().
|
2014-08-11 14:53:49 +02:00 |
|
uruk
|
01950e1b1c
|
CGE2: Remove unused function from vga13h.cpp.
|
2014-08-11 14:48:33 +02:00 |
|
Paul Gilbert
|
a0b9afded3
|
ACCESS: Implemented animation anim methods
|
2014-08-10 23:17:53 -04:00 |
|
Paul Gilbert
|
69ecc15c02
|
ACCESS: Add decoding of animation resources
|
2014-08-10 22:25:30 -04:00 |
|
Paul Gilbert
|
b6c9460031
|
ACCESS: Fix palette translation during loading
|
2014-08-10 19:42:33 -04:00 |
|
Paul Gilbert
|
e833ae66e2
|
ACCESS: Fix loop in buildScreen
|
2014-08-10 19:19:32 -04:00 |
|
Strangerke
|
6f2bc7fc1f
|
ACCESS: Implement 2 opcodes
|
2014-08-11 00:52:47 +02:00 |
|
lukaslw
|
6471a354f4
|
PRINCE: drawTransparent functions - update
|
2014-08-11 00:40:32 +02:00 |
|
Paul Gilbert
|
b2596cab0e
|
ACCESS: Implement loadPlayField
|
2014-08-10 18:36:34 -04:00 |
|
Paul Gilbert
|
6801cb0855
|
ACCESS: Decompress sprite resource frames immediately on creation
|
2014-08-10 16:55:06 -04:00 |
|
lukaslw
|
c941c5e2fd
|
PRINCE: Graphics - drawing functions update
|
2014-08-10 22:07:45 +02:00 |
|
Paul Gilbert
|
47d75ae128
|
ACCESS: Beginnings of logic for drawing sprite frames
|
2014-08-10 15:50:22 -04:00 |
|
lukaslw
|
7026f687ff
|
PRINCE: loadTrans(), drawTransparentWithTransDrawNode() - implementation
|
2014-08-10 21:47:35 +02:00 |
|
Paul Gilbert
|
0e3f9e983d
|
ACCESS: Changed _objectsTable from raw data array to SpriteResource array
|
2014-08-10 11:56:14 -04:00 |
|
Strangerke
|
ba1f8b2f6b
|
ACCESS: Fix typo in variable name
|
2014-08-10 17:52:34 +02:00 |
|
Strangerke
|
00f7a3404d
|
ACCESS: Implement 3 more opcodes
|
2014-08-10 17:50:28 +02:00 |
|
Paul Gilbert
|
cce0c2ff97
|
ACCESS: Adding sprite resources and screen saving
|
2014-08-10 11:47:15 -04:00 |
|
lukaslw
|
075ea1a0e0
|
PRINCE: makePath() - fix
|
2014-08-10 16:56:33 +02:00 |
|
lukaslw
|
70a94908d3
|
PRINCE: Throw a rock mini-game - cursor update
|
2014-08-10 16:08:45 +02:00 |
|
Strangerke
|
00901b200b
|
ACCESS: Fix bug in reloadRoom1
|
2014-08-10 14:49:46 +02:00 |
|
Paul Gilbert
|
9d590687e9
|
ACCESS: Implemented roomMenu
|
2014-08-09 22:24:35 -04:00 |
|
Paul Gilbert
|
c1613178c3
|
ACCESS: Implemented player loading
|
2014-08-09 22:07:28 -04:00 |
|
Strangerke
|
f495d39099
|
ACCESS: Implement some more opcodes
|
2014-08-10 01:44:24 +02:00 |
|
Paul Gilbert
|
33f432d989
|
ACCESS: Fix skipping bytes in executeScript method
|
2014-08-09 19:18:10 -04:00 |
|