Strangerke
b6dc7a1dd4
ACCESS: Implement two more opcodes
2014-08-19 00:18:42 +02:00
lukaslw
afe47b014a
PRINCE: drawTransparentWithTrans - memory leak fix
2014-08-18 22:03:50 +02:00
lukaslw
01bf821e17
PRINCE: dialogImage - second memory leak fix
2014-08-18 21:47:29 +02:00
Torbjörn Andersson
46d1c106ca
AGOS: Give each MIDI track its own loop flag
...
This is needed because the MIDI resources have their own loop flag
that overrides the global one. This makes a difference for games
that use MIDI both for music and sound effects, such as (limited
to?) the floppy version of Simon the Sorcerer 1.
2014-08-18 13:45:20 +02:00
Paul Gilbert
080a030116
ACCESS: Some initial pathfinding bugfixes
2014-08-18 07:32:17 -04:00
Paul Gilbert
17315a4dd7
ACCESS: Implemented wall checks for pathfinding
2014-08-18 00:29:01 -04:00
Paul Gilbert
d570da065e
ACCESS: Fix selecting location for player to walk to
2014-08-17 23:15:32 -04:00
Paul Gilbert
5ec8c445bd
ACCESS: Fix player flickering
2014-08-17 23:08:14 -04:00
Paul Gilbert
d31b27ba1b
ACCESS: Partially implement cmdHelp
2014-08-17 23:04:05 -04:00
Paul Gilbert
9150e1816c
ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts class
2014-08-17 22:44:31 -04:00
Paul Gilbert
7fef53b68c
ACCESS: Implemented cmdEndObject
2014-08-17 22:32:26 -04:00
Paul Gilbert
9e98a1edcc
ACCESS: Correct drawing the vertical edges of bubble boxes
2014-08-17 22:13:45 -04:00
Paul Gilbert
38acce33fd
ACCESS: Add updateTimers so bubble boxes can be removed
2014-08-17 22:09:03 -04:00
Paul Gilbert
a8a7018926
ACCESS: Fix showing bubble box text correctly
2014-08-17 21:53:46 -04:00
Paul Gilbert
c576b201f6
ACCESS: Fix decoding of font data
2014-08-17 21:08:58 -04:00
Paul Gilbert
be4639802c
ACCESS: Fix positioning of bubble boxes
2014-08-17 20:32:25 -04:00
Paul Gilbert
483bca3d96
ACCESS: Fixes for drawing bubble box backgrounds
2014-08-17 20:17:38 -04:00
Paul Gilbert
9393f6d755
ACCESS: Implemented bubble box drawing code
2014-08-17 18:56:05 -04:00
Matthew Hoops
6642f6df9e
GRAPHICS: Improve color bit depth conversion
...
Data is no longer truncated it so should be more accurate. See pull request #486 for more info.
2014-08-17 17:49:37 -04:00
Strangerke
4ea9339d18
ACCESS: Implement cmdSetTex()
2014-08-17 22:42:28 +02:00
Strangerke
1b69da3d17
ACCESS: Implement some more opcodes
2014-08-17 21:49:07 +02:00
Matthew Hoops
422922fec2
VIDEO: Add wrapper around setEndTime() to specify an end frame
2014-08-17 12:24:28 -04:00
Matthew Hoops
9a5b3bfdda
IMAGE: Make Cinepak decode to 32bpp when in 8bpp screen mode
2014-08-17 12:24:23 -04:00
Paul Gilbert
77626b72a5
ACCESS: Add missing string parameters to bubble box methods
2014-08-17 12:01:28 -04:00
Paul Gilbert
404c7cd5d3
ACCESS: Split the bubble box code from Room into it's own file
2014-08-17 11:14:30 -04:00
Strangerke
3e61eb9cc3
ACCESS: Implement some opcodes
2014-08-17 11:16:31 +02:00
Strangerke
1ab89400e5
ACCESS: Remove two unused variables
2014-08-17 10:39:00 +02:00
Paul Gilbert
ff01ee6807
ACCESS: Added code for bubble box size calculations
2014-08-16 23:18:53 -04:00
Paul Gilbert
f784b4efba
ACCESS: Added data for font2 and font6x6
2014-08-16 22:18:53 -04:00
Paul Gilbert
8d6c8ed452
ACCESS: Beginnings of code for text bubble drawing
2014-08-16 20:26:17 -04:00
Paul Gilbert
a42e52fb5b
ACCESS: Implemented code for clicking in room area
2014-08-16 17:24:22 -04:00
lukaslw
35c3d362b2
PRINCE: dialogImage - memory leak fix
2014-08-16 23:01:08 +02:00
lukaslw
9bda7c37c3
PRINCE: Shadows drawing - update
2014-08-16 22:54:38 +02:00
Paul Gilbert
0b70783974
ACCESS: Fix selecting buttons from the bottom of the screen
2014-08-16 16:15:48 -04:00
Paul Gilbert
bca9f14719
ACCESS: Fix display of mouse cursor
2014-08-16 16:04:09 -04:00
Paul Gilbert
fa099b8480
ACCESS: Implement routine for scaled drawing of player
2014-08-16 15:47:25 -04:00
Paul Gilbert
5ff004b2d8
ACCESS: Fix initialisation of player positioning and scaling values
2014-08-16 11:58:59 -04:00
Paul Gilbert
dc5500e246
ACCESS: Cleanup of timer flags and some inventory logic
2014-08-16 10:33:03 -04:00
Paul Gilbert
b3ab8a42a6
ACCESS: Implementing doCommand
2014-08-16 09:35:38 -04:00
Thierry Crozat
61b44c18fe
I18N: Update translations from source code
2014-08-16 12:50:41 +01:00
Thierry Crozat
6266160695
I18N: Fix corrupted Ukrainian translation
2014-08-16 12:49:40 +01:00
Ben Castricum
57d7ec9105
GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/
2014-08-16 12:45:10 +01:00
Ben Castricum
4cd06dcab7
PEGASUS: Don't try to translate "???"
2014-08-16 12:45:02 +01:00
Ben Castricum
8586271f9a
GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/
2014-08-16 12:44:51 +01:00
Strangerke
8648480258
ACCESS: Add a second parameter to doEstablish()
2014-08-16 12:24:26 +02:00
Strangerke
0b0d16d6a5
ACCESS: Add details in executeSpecial TODO
2014-08-16 11:47:13 +02:00
Strangerke
fab6d7883e
ACCESS: Update TODOs
2014-08-16 11:29:37 +02:00
Paul Gilbert
a347435f26
ACCESS: Added extra mouse handling to pollEvents
2014-08-15 21:32:16 -04:00
Paul Gilbert
3475fda076
ACCESS: Fixes for updating animation frames
2014-08-15 20:34:09 -04:00
Paul Gilbert
f8d64ae6bc
ACCESS: Added code to update animations each frame
2014-08-15 20:26:09 -04:00