Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke c3660acf63 ACCESS: Implement plotPit() 2014-12-12 22:31:19 -05:00
Strangerke b874ddd315 ACCESS: Refactor ANT 2014-12-12 22:30:59 -05:00
Strangerke 2fe5957393 ACCESS: Start working on ANT() 2014-12-12 22:30:44 -05:00
Paul Gilbert fa46257a77 ACCESS: Fix item Z ordering issue causing flickering in airplane rear scene 2014-12-12 22:30:23 -05:00
Paul Gilbert a97bbb86c4 ACCESS: Fix incorrect screen draw during setup of bubble boxes 2014-12-12 22:30:08 -05:00
Paul Gilbert 4d82191f34 ACCESS: Fix crashes for scene debugger command when launched from cmdCheckTimer 2014-12-12 22:29:58 -05:00
Paul Gilbert 340a3fa91b ACCESS: Fix player walking in jungle cutscene 2014-12-12 22:29:44 -05:00
Paul Gilbert 878038fe07 ACCESS: Fix redundant pointer references in adding items to _images list 2014-12-12 22:29:27 -05:00
Paul Gilbert 0e01c3623a ACCESS: Fixes to pan method 2014-12-12 22:29:16 -05:00
Strangerke 26b632a9eb ACCESS: Fix display in cmdDeath() 2014-12-12 22:29:02 -05:00
Strangerke 38edbfb4bc ACCESS: Little cleanup in roomMenu 2014-12-12 22:28:48 -05:00
Paul Gilbert 0ed120b9ff ACCESS: Fix buffer source when clearing speech bubbles 2014-12-12 22:28:36 -05:00
Paul Gilbert 7ce1da3ba4 ACCESS: Some cleanup of remaining game cutscenes code 2014-12-12 22:28:15 -05:00
Paul Gilbert ea20633081 ACCESS: Fix cutscene of pilot falling out of plane 2014-12-12 22:28:02 -05:00
Strangerke 0df4c903c7 ACCESS: Add some safeguards in LoadScene debugger command 2014-12-12 22:27:52 -05:00
Strangerke dd2bfdd47f ACCESS: Fix compilation warning by adding a dummy inventory combo array for Martian 2014-12-12 22:27:40 -05:00
Strangerke 304db8ee6f ACCESS: Add some code to display scene number & description 2014-12-12 22:27:28 -05:00
Paul Gilbert 6390f54d4b ACCESS: Fix crash at end of cmdDead 2014-12-12 22:27:18 -05:00
Paul Gilbert 4ce87a51a0 ACCESS: Fix restoring screen after offering a character an inventory item 2014-12-12 22:27:07 -05:00
Paul Gilbert 4448929812 ACCESS: Fixes for selecting bottom buttons in conversation screen 2014-12-12 22:26:58 -05:00
Paul Gilbert d7cf570132 ACCESS: Fix restoring talk bubbles where right edge is a bit over screen edge 2014-12-12 22:26:49 -05:00
Paul Gilbert bbaea32386 ACCESS: Fixes for flying plane cutscene 2014-12-12 22:26:35 -05:00
Paul Gilbert 985ad55559 ACCESS: Airplane flight cutscene is now partially working 2014-12-12 22:26:25 -05:00
Paul Gilbert 8ef3d55151 ACCESS: Fix scene fade ins 2014-12-12 22:26:16 -05:00
Paul Gilbert 6f39c07324 ACCESS: Fix crash when starting scene 16 2014-12-12 22:26:05 -05:00
Paul Gilbert 876ce794a1 ACCESS: Fix crash when exiting game in the middle of a chapter start 2014-12-12 22:25:56 -05:00
Paul Gilbert d6963d8d09 ACCESS: Simplification of logic for selectively applying loaded palettes 2014-12-12 22:25:45 -05:00
Paul Gilbert d23d95b912 ACCESS: Fix display of cutscene at the end of chapter 3 2014-12-12 22:25:34 -05:00
Paul Gilbert aea906f7d3 ACCESS: Implemented chapter debug command 2014-12-12 22:25:25 -05:00
Paul Gilbert e7818639af ACCESS: Workaround not being able to leave scene 9 in Amazon to the south 2014-12-12 22:25:14 -05:00
Paul Gilbert fddff687da ACCESS: Workaround for original game vertical room scrolling 2014-12-12 22:25:01 -05:00
Paul Gilbert 6434ace3b6 ACCESS: Fix not being able to save in room 9 2014-12-12 22:24:47 -05:00
Paul Gilbert dc218d53ef ACCESS: Merge the sound resource and priority lists 2014-12-12 22:24:34 -05:00
Paul Gilbert 63bacba2d9 ACCESS: Add enum for inventory item states 2014-12-12 22:24:21 -05:00
Paul Gilbert 712261f02a ACCESS: Fix entire inventory disappearing after combining items 2014-12-12 22:24:12 -05:00
Paul Gilbert 47304849c7 ACCESS: Fix malformed inventory item description 2014-12-12 22:24:03 -05:00
Strangerke 8a31fca61e ACCESS: Implement mWhileDoOpen 2014-12-12 22:23:50 -05:00
Paul Gilbert 0a8b8d9e94 ACCESS: Fix inventory item combining zoom logic 2014-12-12 22:23:40 -05:00
Paul Gilbert b5ad2b9db5 ACCESS: Inventory item merge zoom partially working 2014-12-12 22:23:31 -05:00
Paul Gilbert b0653e1c92 ACCESS: Fix redrawing during inventory item dragging 2014-12-12 22:23:19 -05:00
Paul Gilbert 6ceda069c7 ACCESS: Beginnings of inventory dragging for combining items 2014-12-12 22:23:04 -05:00
Strangerke b8c95e653d ACCESS: Implement pan() 2014-12-12 22:22:54 -05:00
Strangerke 2c700cc6cd ACCESS: Start implementing mWhileJWalk() 2014-12-12 22:22:41 -05:00
Paul Gilbert fb686191a8 ACCESS: Fix initialisation of Y positioning in rooms with vertical scrolling 2014-12-12 22:22:30 -05:00
Strangerke a7d88af24d ACCESS: Fix tiny bug in mWhileFly 2014-12-12 22:22:21 -05:00
Strangerke d5ddd22681 ACCESS: Implement mWhileFall 2014-12-12 22:22:10 -05:00
Paul Gilbert 43e8e90590 ACCESS: Don't show inventory items that have been used 2014-12-12 22:22:01 -05:00
Strangerke 38f010f96f ACCESS: Implement mWhileFly 2014-12-12 22:21:47 -05:00
Paul Gilbert e46c0ac66a ACCESS: Fix resetting cursor after conversations 2014-12-12 22:21:35 -05:00
Strangerke 958dd0b77b ACCESS: Hood newMusic in cmdSpecial 2014-12-12 22:21:18 -05:00