Strangerke
|
c3660acf63
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ACCESS: Implement plotPit()
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2014-12-12 22:31:19 -05:00 |
|
Strangerke
|
b874ddd315
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ACCESS: Refactor ANT
|
2014-12-12 22:30:59 -05:00 |
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Strangerke
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2fe5957393
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ACCESS: Start working on ANT()
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2014-12-12 22:30:44 -05:00 |
|
Paul Gilbert
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fa46257a77
|
ACCESS: Fix item Z ordering issue causing flickering in airplane rear scene
|
2014-12-12 22:30:23 -05:00 |
|
Paul Gilbert
|
a97bbb86c4
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ACCESS: Fix incorrect screen draw during setup of bubble boxes
|
2014-12-12 22:30:08 -05:00 |
|
Paul Gilbert
|
4d82191f34
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ACCESS: Fix crashes for scene debugger command when launched from cmdCheckTimer
|
2014-12-12 22:29:58 -05:00 |
|
Paul Gilbert
|
340a3fa91b
|
ACCESS: Fix player walking in jungle cutscene
|
2014-12-12 22:29:44 -05:00 |
|
Paul Gilbert
|
878038fe07
|
ACCESS: Fix redundant pointer references in adding items to _images list
|
2014-12-12 22:29:27 -05:00 |
|
Paul Gilbert
|
0e01c3623a
|
ACCESS: Fixes to pan method
|
2014-12-12 22:29:16 -05:00 |
|
Strangerke
|
26b632a9eb
|
ACCESS: Fix display in cmdDeath()
|
2014-12-12 22:29:02 -05:00 |
|
Strangerke
|
38edbfb4bc
|
ACCESS: Little cleanup in roomMenu
|
2014-12-12 22:28:48 -05:00 |
|
Paul Gilbert
|
0ed120b9ff
|
ACCESS: Fix buffer source when clearing speech bubbles
|
2014-12-12 22:28:36 -05:00 |
|
Paul Gilbert
|
7ce1da3ba4
|
ACCESS: Some cleanup of remaining game cutscenes code
|
2014-12-12 22:28:15 -05:00 |
|
Paul Gilbert
|
ea20633081
|
ACCESS: Fix cutscene of pilot falling out of plane
|
2014-12-12 22:28:02 -05:00 |
|
Strangerke
|
0df4c903c7
|
ACCESS: Add some safeguards in LoadScene debugger command
|
2014-12-12 22:27:52 -05:00 |
|
Strangerke
|
dd2bfdd47f
|
ACCESS: Fix compilation warning by adding a dummy inventory combo array for Martian
|
2014-12-12 22:27:40 -05:00 |
|
Strangerke
|
304db8ee6f
|
ACCESS: Add some code to display scene number & description
|
2014-12-12 22:27:28 -05:00 |
|
Paul Gilbert
|
6390f54d4b
|
ACCESS: Fix crash at end of cmdDead
|
2014-12-12 22:27:18 -05:00 |
|
Paul Gilbert
|
4ce87a51a0
|
ACCESS: Fix restoring screen after offering a character an inventory item
|
2014-12-12 22:27:07 -05:00 |
|
Paul Gilbert
|
4448929812
|
ACCESS: Fixes for selecting bottom buttons in conversation screen
|
2014-12-12 22:26:58 -05:00 |
|
Paul Gilbert
|
d7cf570132
|
ACCESS: Fix restoring talk bubbles where right edge is a bit over screen edge
|
2014-12-12 22:26:49 -05:00 |
|
Paul Gilbert
|
bbaea32386
|
ACCESS: Fixes for flying plane cutscene
|
2014-12-12 22:26:35 -05:00 |
|
Paul Gilbert
|
985ad55559
|
ACCESS: Airplane flight cutscene is now partially working
|
2014-12-12 22:26:25 -05:00 |
|
Paul Gilbert
|
8ef3d55151
|
ACCESS: Fix scene fade ins
|
2014-12-12 22:26:16 -05:00 |
|
Paul Gilbert
|
6f39c07324
|
ACCESS: Fix crash when starting scene 16
|
2014-12-12 22:26:05 -05:00 |
|
Paul Gilbert
|
876ce794a1
|
ACCESS: Fix crash when exiting game in the middle of a chapter start
|
2014-12-12 22:25:56 -05:00 |
|
Paul Gilbert
|
d6963d8d09
|
ACCESS: Simplification of logic for selectively applying loaded palettes
|
2014-12-12 22:25:45 -05:00 |
|
Paul Gilbert
|
d23d95b912
|
ACCESS: Fix display of cutscene at the end of chapter 3
|
2014-12-12 22:25:34 -05:00 |
|
Paul Gilbert
|
aea906f7d3
|
ACCESS: Implemented chapter debug command
|
2014-12-12 22:25:25 -05:00 |
|
Paul Gilbert
|
e7818639af
|
ACCESS: Workaround not being able to leave scene 9 in Amazon to the south
|
2014-12-12 22:25:14 -05:00 |
|
Paul Gilbert
|
fddff687da
|
ACCESS: Workaround for original game vertical room scrolling
|
2014-12-12 22:25:01 -05:00 |
|
Paul Gilbert
|
6434ace3b6
|
ACCESS: Fix not being able to save in room 9
|
2014-12-12 22:24:47 -05:00 |
|
Paul Gilbert
|
dc218d53ef
|
ACCESS: Merge the sound resource and priority lists
|
2014-12-12 22:24:34 -05:00 |
|
Paul Gilbert
|
63bacba2d9
|
ACCESS: Add enum for inventory item states
|
2014-12-12 22:24:21 -05:00 |
|
Paul Gilbert
|
712261f02a
|
ACCESS: Fix entire inventory disappearing after combining items
|
2014-12-12 22:24:12 -05:00 |
|
Paul Gilbert
|
47304849c7
|
ACCESS: Fix malformed inventory item description
|
2014-12-12 22:24:03 -05:00 |
|
Strangerke
|
8a31fca61e
|
ACCESS: Implement mWhileDoOpen
|
2014-12-12 22:23:50 -05:00 |
|
Paul Gilbert
|
0a8b8d9e94
|
ACCESS: Fix inventory item combining zoom logic
|
2014-12-12 22:23:40 -05:00 |
|
Paul Gilbert
|
b5ad2b9db5
|
ACCESS: Inventory item merge zoom partially working
|
2014-12-12 22:23:31 -05:00 |
|
Paul Gilbert
|
b0653e1c92
|
ACCESS: Fix redrawing during inventory item dragging
|
2014-12-12 22:23:19 -05:00 |
|
Paul Gilbert
|
6ceda069c7
|
ACCESS: Beginnings of inventory dragging for combining items
|
2014-12-12 22:23:04 -05:00 |
|
Strangerke
|
b8c95e653d
|
ACCESS: Implement pan()
|
2014-12-12 22:22:54 -05:00 |
|
Strangerke
|
2c700cc6cd
|
ACCESS: Start implementing mWhileJWalk()
|
2014-12-12 22:22:41 -05:00 |
|
Paul Gilbert
|
fb686191a8
|
ACCESS: Fix initialisation of Y positioning in rooms with vertical scrolling
|
2014-12-12 22:22:30 -05:00 |
|
Strangerke
|
a7d88af24d
|
ACCESS: Fix tiny bug in mWhileFly
|
2014-12-12 22:22:21 -05:00 |
|
Strangerke
|
d5ddd22681
|
ACCESS: Implement mWhileFall
|
2014-12-12 22:22:10 -05:00 |
|
Paul Gilbert
|
43e8e90590
|
ACCESS: Don't show inventory items that have been used
|
2014-12-12 22:22:01 -05:00 |
|
Strangerke
|
38f010f96f
|
ACCESS: Implement mWhileFly
|
2014-12-12 22:21:47 -05:00 |
|
Paul Gilbert
|
e46c0ac66a
|
ACCESS: Fix resetting cursor after conversations
|
2014-12-12 22:21:35 -05:00 |
|
Strangerke
|
958dd0b77b
|
ACCESS: Hood newMusic in cmdSpecial
|
2014-12-12 22:21:18 -05:00 |
|