Johannes Schickel
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ba228f2bea
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TEST: Fix another typo in uint64 endian tests.
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2015-01-04 21:22:43 +01:00 |
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Johannes Schickel
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64bad2ec4a
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COMMON: Fix some syntax issues.
Not compile tested. Then again it didn't look test before either. So, yay!
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2015-01-04 21:17:33 +01:00 |
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Johannes Schickel
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daa8fca001
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TEST: Fix uint64 endian related test code.
This does not fix the actual implementation issues which are present right
now!
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2015-01-04 21:09:32 +01:00 |
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Johannes Schickel
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eb4d1a6925
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COMMON: Add missing readUint64/readSint64 to ReadStreamEndian.
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2015-01-04 21:09:32 +01:00 |
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Johannes Schickel
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f1e58efe90
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TEST: Fix C++11 compat warnings.
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2015-01-04 21:09:32 +01:00 |
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Eugene Sandulenko
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ce45caaf83
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SWORD25: Fix warning
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2015-01-04 21:06:49 +01:00 |
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Eugene Sandulenko
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7865c78211
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COMMON: Put more 64-bit stuff under HAVE_INT64
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2015-01-04 20:47:12 +01:00 |
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Eugene Sandulenko
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f1765db70f
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COMMON: Put all 64-bit code under new HAVE_INT64 constant
I regrouped all functions in order to make the code less noisy
with #ifdefs
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2015-01-04 20:41:50 +01:00 |
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Eugene Sandulenko
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5b19913eb8
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CONFIGURE: define HAVE_INT64 when we have 64-bit types.
This has been hanging in the air forever, but for the sake of cleanness
now is defined.
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2015-01-04 20:23:27 +01:00 |
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Eugene Sandulenko
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aeac0d821f
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Merge pull request #555 from fedor4ever/master
SYMBIAN: Add symbian support for access and prince engines
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2015-01-04 19:59:06 +01:00 |
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Eugene Sandulenko
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f92e569570
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Merge pull request #425 from klusark/android
ANDROID: Modernize build system
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2015-01-04 19:53:41 +01:00 |
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Eugene Sandulenko
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9abd92a711
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Merge pull request #508 from RichieSams/add_endian_and_stream_support_for_int64
COMMON: Add support for endian-safe reading/writing of int64
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2015-01-04 19:50:33 +01:00 |
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Eugene Sandulenko
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6c97eb4e36
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Merge pull request #554 from eriktorbjorn/tentacle-maniac
SCUMM: Day of the Tentacle easter egg
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2015-01-04 19:48:33 +01:00 |
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Eugene Sandulenko
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2587852c88
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Merge pull request #557 from RichieSams/replace_pluto
SWORD25: Replace 'Pluto' lua persistance code with re-written, platform-agnostic code
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2015-01-04 19:47:17 +01:00 |
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Eugene Sandulenko
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7da48233ce
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FULLPIPE: Fix bug in inventory
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2015-01-04 19:32:26 +01:00 |
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Eugene Sandulenko
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882e0ca8cb
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FULLPIPE: Sanity check
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2015-01-04 19:23:43 +01:00 |
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Eugene Sandulenko
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4393d38a31
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FULLPIPE: Plug memory leak
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2015-01-04 19:18:41 +01:00 |
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Eugene Sandulenko
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308bfe3b9c
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FULLPIPE: Remove redundant check
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2015-01-04 19:16:34 +01:00 |
|
Joel Teichroeb
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ee9b60676a
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SDL: Warn if the selected joystick does not exist
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2015-01-04 09:39:55 -08:00 |
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Paul Gilbert
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f9316bf141
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XEEN: Implemented charIconsPrint
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2015-01-03 19:08:30 -05:00 |
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Eugene Sandulenko
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c3def28b99
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FULLPIPE: Fix crash in scene04
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2015-01-03 20:17:47 +01:00 |
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Paul Gilbert
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97cd5a7e69
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XEEN: Split game interface code into it's own class
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2015-01-03 03:19:14 -10:00 |
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Strangerke
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7e45ce9096
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ACCESS: MM - Make cmdTexSpeak game-dependent
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2015-01-03 10:25:05 +01:00 |
|
Paul Gilbert
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166676462a
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XEEN: Completed assembleGameBorder method
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2015-01-02 16:54:59 -10:00 |
|
Paul Gilbert
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1a999e3ceb
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XEEN: Refactored checkSkill into Party class
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2015-01-02 16:08:38 -10:00 |
|
Paul Gilbert
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7d4fcfd5af
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XEEN: Added checkSkill and animating indicators to assembleBorder
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2015-01-02 16:02:24 -10:00 |
|
Paul Gilbert
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9b40bd5c6a
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XEEN: More UI loading code, refactored Dialog base to ButtonContainer
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2015-01-02 15:25:14 -10:00 |
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Paul Gilbert
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e1404f127d
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XEEN: Simplified SpriteResource class, char faces loading in main engine
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2015-01-02 13:30:00 -10:00 |
|
Paul Gilbert
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21d981f8e8
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XEEN: Fix compiler warnings
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2015-01-02 12:34:45 -10:00 |
|
Paul Gilbert
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9a8cb48a9e
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XEEN: Cleanup of party code split, moved roster and party to engine
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2015-01-02 12:27:59 -10:00 |
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Paul Gilbert
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27e020cbf9
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XEEN: Split char/party logic into it's own file
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2015-01-02 12:14:57 -10:00 |
|
Strangerke
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022b81bbc3
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ACCESS: MM - Fix charMenu
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2015-01-02 22:49:36 +01:00 |
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Strangerke
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56754c2a9d
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ACCESS: MM - Make RMOUSE game-specific
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2015-01-02 22:34:45 +01:00 |
|
Paul Gilbert
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bef5dbdc0a
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XEEN: Replaced conditions array with named field structure
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2015-01-02 11:29:15 -10:00 |
|
Paul Gilbert
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feacce66b9
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XEEN: Implemented dynamic data loading for new games
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2015-01-02 11:01:41 -10:00 |
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Strangerke
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f11032eb4e
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ACCESS: MM - Fix menu position
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2015-01-02 21:34:48 +01:00 |
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Eugene Sandulenko
|
76b71cabb9
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FULLPIPE: Fix bug with unmovable jar in scene04
|
2015-01-02 13:15:13 +01:00 |
|
Eugene Sandulenko
|
f4a99656ce
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FULLPIPE: Fix bug with spring in scene04
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2015-01-02 13:15:13 +01:00 |
|
Strangerke
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b2a4999f3c
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ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call to takePicture (not yet implemented)
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2015-01-02 11:05:21 +01:00 |
|
Paul Gilbert
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971a70a2b3
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XEEN: Implemented party and condition classes
|
2015-01-01 19:15:08 -10:00 |
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Paul Gilbert
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5135439bbd
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XEEN: Reorganisation of resource, sprite, and cc file class files
|
2015-01-01 14:57:56 -10:00 |
|
Strangerke
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900dc7ffc0
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ACCESS: MM - Implement setIconPalette for MM
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2015-01-02 01:46:58 +01:00 |
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Strangerke
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539497f009
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ACCESS: MM - Implement setManPalette
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2015-01-02 01:21:34 +01:00 |
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Strangerke
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ef1165e8b5
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ACCESS: MM - More renaming
|
2015-01-02 00:44:34 +01:00 |
|
Strangerke
|
c3e20acdf2
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ACCESS: MM - Some renaming
|
2015-01-02 00:22:54 +01:00 |
|
Strangerke
|
0f11287b74
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ACCESS: MM - Fix the color of notes
|
2015-01-02 00:16:46 +01:00 |
|
Matthew Hoops
|
34ec4ed6b5
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ZVISION: Really fix truetype_font.cpp newlines
They are now all LF.
|
2015-01-01 17:36:12 -05:00 |
|
Filippos Karapetis
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976b4adb4e
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ZVISION: Add support for unmodified INQUIS.ZIX files
This will greatly help users copy the unmodified file from the game
CDs of ZGI and get the game working straight away
|
2015-01-02 00:31:19 +02:00 |
|
Filippos Karapetis
|
0c54278f6c
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ZVISION: Fix newline in truetype_font.cpp
|
2015-01-02 00:28:20 +02:00 |
|
Paul Gilbert
|
b2f1282aeb
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XEEN: Credits screen now working
|
2015-01-01 11:46:22 -10:00 |
|