Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 546ba3c09b DEVTOOLS: Rewrote dist-scummsm.sh tool to support git 2015-11-15 13:17:31 +01:00
Eugene Sandulenko b9b8eab269 IMAGES: WIP for 16-bit MS Video1 decoder 2015-11-14 23:32:38 +01:00
Willem Jan Palenstijn 5d6f924fa6 BBVS: Fix typo in array size
Ideally this shouldn't use a hardcoded constant at all...
Thanks to WindlePoons for debugging.
2015-11-14 22:43:16 +01:00
Eugene Sandulenko 0a5e6e16b4 BBVS: Added Russian BBVS
Requires Russian to be selected in GUI font.
Fails on unknown codec at game beginning.
2015-11-14 01:03:33 +01:00
Strangerke ed0e6d19f8 MADS: Dragon: Implement scene 105 2015-11-13 12:17:30 +01:00
Strangerke a475a7f18a MADS: Rex: Use a constant when checking _mainObjectSource 2015-11-13 11:36:04 +01:00
Willem Jan Palenstijn 2b31096856 SWORD25: Fix comment translation 2015-11-13 10:51:29 +01:00
Eugene Sandulenko 1f1ef9b632 SWORD25: Fixing typo of typo. This time for real 2015-11-13 09:09:05 +01:00
Eugene Sandulenko a47ab5e1d9 SWORD25: Fix typo 2015-11-13 08:21:51 +01:00
Eugene Sandulenko ca4c10f424 SWORD25: Translate comments 2015-11-13 00:21:59 +01:00
Eugene Sandulenko 882989f5c3 SWORD25: Fix thumbnail generation and make it portable 2015-11-13 00:03:42 +01:00
vanfanel 9d831d0c42 SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing issues and changed SurfaceSdlGraphicsManager constructor call parameters on DispmanXSdlGraphicsManager constructor. 2015-11-12 14:03:14 +01:00
Strangerke 002a59c540 MADS: Implement syncTimers, add SyncType enum, modify all the calls to syncTimers 2015-11-12 00:52:21 +01:00
Strangerke 8753ee9f95 MADS: Rename the parameter of setNextFrameTimer 2015-11-12 00:50:39 +01:00
Eugene Sandulenko 8360d3cd6f GUI: Do not show splash when ran from launcher 2015-11-11 21:36:27 +01:00
vanfanel 99739a13fe Merge branch 'master' into dispmanx 2015-11-11 17:56:12 +01:00
Strangerke eb9881965d MADS: Fix ANIMFLAG_DITHER value 2015-11-11 14:20:15 +01:00
Martin Kiewitz 7e44493fe8 SCI: add another Torin's Passage version
German 1.0
2015-11-11 13:31:20 +01:00
Strangerke 0195ee51e9 MADS: Implement sceneScale for v2+ games 2015-11-11 01:50:37 +01:00
Strangerke 0f5130e491 MADS: For consistency with Rex, remove the second parameter of addSprites when its value is the default one 2015-11-11 00:35:26 +01:00
Strangerke bbe61b4054 MADS: DRAGON: Use constants instead of hardcoded values in one call of addSprites 2015-11-11 00:10:41 +01:00
Bertrand Augereau 5ad9cd1a1a COMMON: More sort unit tests 2015-11-10 20:30:51 +01:00
Bertrand Augereau 1311fe5c49 COMMON: Avoid useless (and dangerous when cctor/operator= don't support it) SWAP(x, x) in sorting 2015-11-10 20:08:19 +01:00
athrxx 13f30fb46b KYRA: (LOK/PC-98) - add missing string resource 2015-11-10 18:38:33 +01:00
athrxx fb61f64903 SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distorted 2015-11-10 18:00:01 +01:00
Filippos Karapetis 1765e231d9 MADS: Phantom: Implement disableNode() and disableLine() 2015-11-10 11:55:50 +02:00
Strangerke 6a34a1d58f MADS: Phantom: Add a comment about changing section 2015-11-10 09:21:19 +01:00
Strangerke 7fb2ec9366 MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games 2015-11-10 09:15:55 +01:00
Strangerke a71fd57608 MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry 2015-11-10 09:04:25 +01:00
Bertrand Augereau 91e6abd305 GUI: Use after free 2015-11-09 23:57:36 +01:00
Bertrand Augereau 06d83f148f GUI: strncat needs a destination C-string 2015-11-09 23:57:29 +01:00
Bertrand Augereau 4920b3ab3e COMMON: Some ill-formed xml files triggered a seek(CUR, -2) in the parser 2015-11-09 22:51:15 +01:00
Strangerke cbb26351f1 MADS: Phantom: Remove dummy scene handler 2015-11-09 21:44:26 +01:00
Strangerke b7d4536cf1 MADS: Phantom: Update erroneous comments concerning Section Handlers 2015-11-09 21:42:51 +01:00
Strangerke 34d5f929ac MADS: Remove useless casts in per-game logic 2015-11-09 21:40:18 +01:00
Strangerke 925dc6b158 MADS: Phantom: Implement stopWalker() 2015-11-09 21:09:04 +01:00
athrxx 8c046f4826 AUDIO: (FM-TOWNS) - replace fixed hanging notes buffer with a dynamic chain
(This works around issues with some Indy 3 sound tracks. These tracks seem to be broken, since they have way too long duration values for some notes which would fill up the event buffer rather quickly. I tested with the UNZ emulator to be sure that this is an issue which also occurs with the original driver.)
2015-11-09 18:41:10 +01:00
athrxx 924b582ced AUDIO: fix bug #6885 (INDY3: FMTOWNS: Music is distorted (regression)) 2015-11-09 18:41:09 +01:00
athrxx 160f1a074d AUDIO: (FM-TOWNS) - fix looping pcm sounds 2015-11-09 18:41:07 +01:00
athrxx 4ec41c291e AUDIO: (FM-TOWNS) - cleanup euphony code
(rework parts of the code + improve naming of variables/functions)
2015-11-09 18:41:06 +01:00
Strangerke b177f6326f MADS: Phantom: Implement unhandledAction() 2015-11-09 18:33:13 +01:00
Strangerke 9abf901c28 MADS: Phantom: Implement doObjectAction() 2015-11-09 18:05:02 +01:00
Eugene Sandulenko 82c98e9803 Merge pull request #625 from digitall/rate-hack
AUDIO: Add support for sample rates >65kHz.
2015-11-09 16:39:17 +01:00
Filippos Karapetis ff4d0b9f54 MADS: Phantom: Update the definition of drawToBackground() 2015-11-09 12:09:30 +02:00
Filippos Karapetis d09d68ef70 MADS: Phantom: Fix bug in Scene102::enter() 2015-11-09 12:05:01 +02:00
Filippos Karapetis bff5a3e680 MADS: Phantom: Implement Scene::drawToBackground()
This is used to conditionally display additional background objects.
Also, added a TODO in Scene::deleteSequence()
2015-11-09 12:04:09 +02:00
Strangerke 47f43770ae MADS: Phantom: Only force a reset of scaling velocity when the section changes 2015-11-09 09:22:27 +01:00
Strangerke 8a74ec9da9 MADS: Phantom: Fix coding style in Scene1xx 2015-11-09 09:08:29 +01:00
Strangerke 7bd86b84a9 MADS: Phantom: Remove an erroneous TODO 2015-11-09 09:05:54 +01:00
Eugene Sandulenko 18bc506a21 ENGINES: Fix typo 2015-11-09 00:45:52 +01:00