Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke 90e7f030c3 MADS: Phantom: Implement scene 306 2015-10-28 12:51:34 +01:00
Strangerke 0db7c488ea MADS: Phantom: Add scene 305 2015-10-28 12:29:46 +01:00
Strangerke b5e787cd35 MADS: Phantom: Polish scene 303, add scene 304 2015-10-28 11:46:58 +01:00
Strangerke 58c94024a0 MADS: Phantom: Add scene 303 2015-10-28 09:53:11 +01:00
Strangerke b06b0ef872 MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
Strangerke b2a07f52f4 MADS: Phantom: Implement scene 302 2015-10-27 23:29:58 +01:00
Strangerke cbb302a550 MADS: Phantom: Implement scene 301 2015-10-27 22:28:43 +01:00
Strangerke 49a5b194d0 MADS: Phantom: Rewrite some comments 2015-10-27 14:27:54 +01:00
Strangerke cb72286b34 MADS: Phantom: Set scaling velocity in generic classes Scene1xx and Scene2xx 2015-10-27 14:24:50 +01:00
Strangerke 892565069c MADS: Phantom: Add generic class Scene3xx 2015-10-27 14:23:54 +01:00
Strangerke 8aa06b4dd9 MADS: Phantom: Implement scene 250 2015-10-27 12:33:00 +01:00
Strangerke 18683f98b0 MADS: Phantom: Implement scene 208 2015-10-27 11:44:35 +01:00
Strangerke f0f5bd81ee MADS: Phantom: Implement scene 207 2015-10-27 10:37:19 +01:00
Strangerke 26ae514e9d MADS: Phantom: Add scene 206 2015-10-27 09:57:29 +01:00
Strangerke de343a4d41 MADS: Phantom: Implement scene 205 2015-10-27 00:26:03 +01:00
Strangerke 98b52670c9 MADS: Phantom: Implement scene 204 2015-10-26 01:24:16 +01:00
Strangerke adfe7de5ab MADS: Phantom: change the type of a couple of local variables 2015-10-25 19:05:28 +01:00
Strangerke 2c5b63acfa MADS: Phantom: Implement scene 203 2015-10-25 19:02:11 +01:00
Strangerke f7389e98bc MADS: Dragon: Some rework in scene 104 2015-10-25 00:28:40 +02:00
Strangerke 8422142c74 MADS: Phantom: Implement scene 202 2015-10-25 00:26:05 +02:00
Strangerke 9aeecf83a3 MADS: Implement getFrameWidth and getFrameHeight 2015-10-24 23:21:08 +02:00
Paul Gilbert faff6b534d MADS: Don't show protection dialog when resuming game from in-game menu 2015-10-24 16:32:46 -04:00
Willem Jan Palenstijn c37997aaf8 WINTERMUTE: Remove unused function
It calls itself, and is declared pure virtual. Thanks salty-horse.
2015-10-24 22:19:10 +02:00
Paul Gilbert d159320571 MADS: Fix crash at end of copy protection failure cutscene 2015-10-24 16:17:30 -04:00
Paul Gilbert 569f3c65b7 XEEN: Beginnings of work on copy protection check method 2015-10-24 16:14:15 -04:00
Martin Kiewitz 4e852a691b TINSEL: DW1: Improve timbre file error message
it now mentions all the possible file names.
2015-10-24 20:25:48 +02:00
Filippos Karapetis 86722cc41f MADS: Phantom: Initial implementation of Player::setWalkTrigger() 2015-10-24 14:43:36 +03:00
Filippos Karapetis 6fc4d50443 MADS: Phantom: Add hack in setHeroTrigger to stop conversations
This allows the conversation in Phantom scene 101 to close, and enables
player actions for the scene
2015-10-24 14:41:01 +03:00
Filippos Karapetis 3e979e59ef MADS: More work on V2 conversations
Most of the conversation data has been figured out, with a few TODOs
left
2015-10-24 14:38:19 +03:00
Strangerke 85c45c210e MADS: Dragon: Implement scene 104 2015-10-24 12:38:31 +02:00
Paul Gilbert e06c879a47 XEEN: Fix displaying sky when outdoors 2015-10-23 08:40:56 -04:00
Strangerke d26bc1937d MADS: Dragon: Implement scene 103 2015-10-23 10:50:55 +02:00
Strangerke 796b04d3cd MADS: Dragon: Implement scene 102 2015-10-23 00:28:47 +02:00
Filippos Karapetis 0f27b68d57 MADS: Phantom: Disable auto camera adjust code for V2 games, for now 2015-10-22 23:23:07 +03:00
Filippos Karapetis 91bc69b1a3 MADS: Phantom: Some initial work on reading conversation files 2015-10-22 23:23:06 +03:00
Strangerke 43065c9ee2 MADS: Dragon: Implement scene 101 2015-10-22 22:15:57 +02:00
Strangerke 2856020c37 MADS: Dragon: Add generic scene for group 1 2015-10-22 21:22:37 +02:00
Strangerke 9bb46f2af3 MADS: Phantom: Some renaming in scene 113 2015-10-22 17:16:16 +02:00
Strangerke cbbfeb0171 MADS: Phantom: Implement scene 201 2015-10-22 17:11:02 +02:00
Strangerke 5e6dbbef4c MADS: Phantom: Add Scene Group 2 generic functions 2015-10-22 15:15:57 +02:00
Filippos Karapetis 4a38e2618d Merge pull request #621 from eriktorbjorn/neverhood-car
NEVERHOOD: Possible fix for bad car behaviour
2015-10-22 11:10:42 +03:00
Filippos Karapetis af87fc7b65 Merge pull request #620 from salty-horse/neverhood_save
NEVERHOOD: Don't crash when loading savegames with a high slot ID
2015-10-22 11:06:51 +03:00
Filippos Karapetis bff515a2d9 Merge pull request #616 from eriktorbjorn/fw-splash
CINE: Show splash screen in CD version of Future Wars
2015-10-22 11:03:35 +03:00
Filippos Karapetis 6a14396d73 MADS: Dragon: Better checking for scene codes 2015-10-22 03:24:14 +03:00
Filippos Karapetis a2bd9b524e MADS: Phantom: Better checking for scene codes
This allows scene 150 to start
2015-10-22 03:23:52 +03:00
Filippos Karapetis 51d5f6c2b8 MADS: Phantom: Implement deleteSequence()
I've left in a CHECKME for the part of the code I'm not 100% sure.
Unfortunately, this can't really be tested yet until animations
work properly
2015-10-22 03:23:08 +03:00
Filippos Karapetis fac601ae2e MADS: Fix typo 2015-10-22 03:21:54 +03:00
Filippos Karapetis 9bfa51ef30 MADS: Phantom: Expand the existing camera adjustment logic for V2 games
This fixes all of the scenes that expand over the screen (e.g. 101, 104,
109 in Phantom, as well as the several scenes in the Dragonsphere intro).

Also added a new debugger command, "set_camera", which sets the scene
camera to specific coordinates
2015-10-22 02:14:41 +03:00
Filippos Karapetis 80dae7b8fc MADS: Phantom: Initial work on hotspots with dynamic animations 2015-10-22 00:42:04 +03:00
Filippos Karapetis e232c9fdb6 MADS: Phantom: Implement resetFacing() 2015-10-21 23:42:33 +03:00