Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke f4c13c2360 NEWS: Add support for A:GoE 2015-11-22 18:50:16 +01:00
Paul Gilbert 8211727285 XEEN: Remove duplicate methods 2015-11-21 16:22:50 -05:00
Strangerke a684ef88da CREDITS: Use full names for Sherlock's special thanks 2015-11-21 21:19:13 +01:00
Paul Gilbert 0ade2da5f1 XEEN: Further work on VOC sound method prototypes 2015-11-21 14:34:08 -05:00
Strangerke c0eb2880e9 CREDITS: Add BBVS 2015-11-21 18:29:50 +01:00
Strangerke 35e8a2bdcb CREDITS: Add credits for Sherlock and a special thanks related to the sources.
Update the AUTHOR and credit.h files with Raspberry Pi port credits
2015-11-21 13:48:50 +01:00
Paul Gilbert b6e39dbf79 XEEN: Some initial work on better sound manager 2015-11-20 20:11:23 -05:00
Strangerke 9fea34a149 NEWS: Add support for the lost files of Sherlock 2015-11-21 01:07:00 +01:00
Eugene Sandulenko 3958e3bd1c I18N: Update translations.dat 2015-11-21 00:27:47 +01:00
Eugene Sandulenko b1545d6162 Merge pull request #575 from vanfanel/dispmanx
Added Raspberry Pi native 2D API support (dispmanx)
2015-11-21 00:12:52 +01:00
vanfanel c2c7225bbf SDL/DISPMANX Added myself to credits.pl 2015-11-19 16:06:23 +01:00
Filippos Karapetis 7707f05338 COMMON: Throw a warning on inconsistent DCL fixed size buffers
This is useful for debugging, and needed for fixes in Russian fan made
translations of The Neverhood Chronicles
2015-11-19 02:05:12 +02:00
Filippos Karapetis 65a36315ea COMMON: The DCL decompressor is also used in neverhood 2015-11-19 02:05:12 +02:00
Eugene Sandulenko 2d0b914301 SWORD25: Added Ultimate version detection 2015-11-19 00:52:20 +01:00
Eugene Sandulenko efaf82c66e SWORD25: Fix Hungarian version support 2015-11-19 00:51:44 +01:00
Eugene Sandulenko dbb473752b SWORD25: Fix tint color 2015-11-18 22:54:27 +01:00
Strangerke f0d17d2c06 MADS: Remove obsolete comment and add debug trace in animation code 2015-11-18 13:05:51 +01:00
Paul Gilbert 619a165f35 XEEN: Merge Clouds and DarkSide engines into WorldOfXeenEngine 2015-11-17 21:08:07 -05:00
Eugene Sandulenko 1c753c046f BBVS: Mark games as testing 2015-11-18 01:15:55 +01:00
Eugene Sandulenko 2a6cbd05f8 BBVS: Since we're using GUI for menus, switch iGUI to the relevant language 2015-11-18 01:11:05 +01:00
Strangerke 0b2c269d86 MADS: Fix posAdjust in Animation::update for v2 games 2015-11-18 01:01:10 +01:00
Eugene Sandulenko a373dab5dc BBVS: Fix game title 2015-11-18 00:48:31 +01:00
Eugene Sandulenko aa9b5e94b6 SWORD25: Implement missing SWF opcode 2015-11-18 00:13:18 +01:00
Eugene Sandulenko aa74254f23 SWORD25: Translate comments 2015-11-17 23:28:57 +01:00
Eugene Sandulenko 5d0f38d747 GRAPHICS: Fix rendering in some corner cases 2015-11-17 23:17:48 +01:00
Eugene Sandulenko 4dc23ea289 SWORD25: Fix text rendering 2015-11-17 23:17:20 +01:00
Paul Gilbert 1ae67bf2a9 LURE: Fix compiler warning 2015-11-16 22:46:36 -05:00
Paul Gilbert f96a108503 MADS: Add buttons to the main menu to show the secret bonus animations
The buttons will only appear if section0.hag is present, along with
evolve.res and/or sets.res. The Evolve animation works, but the Sets
animation still needs some work, since something funky is happening
with palette usage
2015-11-16 22:25:53 -05:00
Paul Gilbert 0f530e06be MADS: Fix incorrect method mappings in sound group 4 2015-11-16 22:23:29 -05:00
Paul Gilbert e938b4f135 MADS: Change Rex from testing to stable 2015-11-16 20:59:35 -05:00
Paul Gilbert 594be43d79 LURE: Fix spelling of Observar in Spanish version 2015-11-16 20:54:17 -05:00
Paul Gilbert f8b36bf855 LURE: Simplify StringList class 2015-11-16 20:48:01 -05:00
Paul Gilbert f68dae1849 SHERLOCK: Change Sherlock from testing to stable 2015-11-16 19:34:59 -05:00
Paul Gilbert 9b17bf31d4 SHERLOCK: Fix Coverity warnings about uninitialized fields 2015-11-16 19:10:22 -05:00
Paul Gilbert e3f81c267b SHERLOCK: RT: Fix Coverity warning in original savegame dialog 2015-11-16 18:51:33 -05:00
Torbjörn Andersson d388981714 BBVS: Fix recent video player memory leak (CID 1339416)
Surface::convertTo() creates a new surface, so we have to free it
once we're done with it.
2015-11-16 22:08:49 +01:00
Strangerke b5bffa81bf MADS: Fix header 2015-11-16 19:15:20 +01:00
Johannes Schickel ac93f3512f GRAPHICS: Remove unused header include. 2015-11-16 17:01:59 +01:00
Johannes Schickel aaca04cdfc GRAPHICS: Rewrite PixelFormat::toString to be easier to understand. 2015-11-16 16:58:23 +01:00
Johannes Schickel 1c7a5e5a01 GRAPHICS: Fix component order in PixelFormat::toString output.
Formerly components were printed from bottom to top, common notation is from
top to bottom. For reference check how we name formats, like in for example:
backends/graphics/openglsdl/openglsdl-graphics.cpp:190-230
backends/graphics/surfacesdl/surfacesdl-graphics.cpp:409-490
sherlock/scalpel/scalpel.cpp:207
2015-11-16 16:28:01 +01:00
Johannes Schickel eee8ef9dce GRAPHICS: Make PixelFormat::toString const. 2015-11-16 16:03:44 +01:00
Strangerke 9dc814e03f MADS: Implement some more Camera code 2015-11-16 10:35:52 +01:00
Eugene Sandulenko b72d1b9bc7 BBVS: Add debug output 2015-11-16 07:00:58 +01:00
Eugene Sandulenko cfc626d78d GRAPHICS: Implemented utility function to print PixelFormat 2015-11-16 07:00:09 +01:00
Eugene Sandulenko 54feebacb1 BBVS: Fix 16bpp video output 2015-11-16 04:55:33 +01:00
Eugene Sandulenko 691b11be64 IMAGE: Fix 16bpp MS Video1 output 2015-11-16 04:54:57 +01:00
Strangerke ec3a4b994a MADS: Some work on Camera 2015-11-16 00:31:09 +01:00
Strangerke 03fe7c6b86 MADS: Phantom: Merge _variant and _initialVariant 2015-11-15 18:18:29 +01:00
Eugene Sandulenko c256f57da1 BBVS: Enable engine by default 2015-11-15 18:10:38 +01:00
Eugene Sandulenko d2ef695e4a DEVTOOLS: Package release tarballs with xz also 2015-11-15 13:22:53 +01:00