ASYLUM: Reduce SceneTitle progress total time

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@616 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
This commit is contained in:
Julien Templier
2021-05-17 15:36:29 +02:00
committed by Eugene Sandulenko
parent 787546f83d
commit ee682f8458
+1 -1
View File
@@ -81,7 +81,7 @@ void SceneTitle::update(int32 tick) {
// but load on demand from offset/length within a ResourcePack, the progress indicator is effectively
// useless. It's just in here as "eye candy" :P
if ((tick - _start) % 500 > 100)
_spinnerProgress += 5;
_spinnerProgress += 10;
_spinnerFrameIndex++;