mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
SAGA2: Fix object activation mistake in updateImage
This commit is contained in:
@@ -974,7 +974,7 @@ void GameObject::updateImage(ObjectID oldParentID) {
|
||||
sect = w->getSector(u, v);
|
||||
if (sect) {
|
||||
if (sect->isActivated())
|
||||
sect->activate();
|
||||
activate();
|
||||
}
|
||||
else
|
||||
warning("GameObject::updateImage: Invalid Sector (%d, %d))", u, v);
|
||||
|
||||
Reference in New Issue
Block a user