diff --git a/engines/saga2/objects.cpp b/engines/saga2/objects.cpp index fedf8aa4b41..5eccd60b1e8 100644 --- a/engines/saga2/objects.cpp +++ b/engines/saga2/objects.cpp @@ -974,7 +974,7 @@ void GameObject::updateImage(ObjectID oldParentID) { sect = w->getSector(u, v); if (sect) { if (sect->isActivated()) - sect->activate(); + activate(); } else warning("GameObject::updateImage: Invalid Sector (%d, %d))", u, v);