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Author SHA1 Message Date
Dalton dd78f503ce added header 2015-06-14 19:45:37 -07:00
88 changed files with 2 additions and 7508 deletions
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# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control?
#
Pods/
# Pods/
# Xcode
.DS_Store
@@ -24,95 +24,4 @@ DerivedData
.idea/
*.hmap
*.xccheckout
*.xcodeproj/*.xcworkspace
# Created by https://www.gitignore.io/api/swift,swiftpm
### Swift ###
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## Build generated
build/
DerivedData/
## Various settings
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata/
## Other
*.moved-aside
*.xccheckout
*.xcscmblueprint
## Obj-C/Swift specific
*.hmap
*.ipa
*.dSYM.zip
*.dSYM
## Playgrounds
timeline.xctimeline
playground.xcworkspace
# Swift Package Manager
#
# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
# Packages/
# Package.pins
# Package.resolved
.build/
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# Pods/
#
# Add this line if you want to avoid checking in source code from the Xcode workspace
# *.xcworkspace
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build
# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/#source-control
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots/**/*.png
fastlane/test_output
# Code Injection
#
# After new code Injection tools there's a generated folder /iOSInjectionProject
# https://github.com/johnno1962/injectionforxcode
iOSInjectionProject/
### SwiftPM ###
Packages
xcuserdata
*.xcodeproj
# End of https://www.gitignore.io/api/swift,swiftpm
*.xcodeproj/*.xcworkspace
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osx_image: xcode10
language: objective-c
before_install:
- gem install cocoapods --pre
- gem cleanup
script:
- ./build.sh
-223
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# Change Log
All notable changes to this project will be documented in this file.
`Starscream` adheres to [Semantic Versioning](http://semver.org/).
#### [3.0.6](https://github.com/daltoniam/Starscream/tree/3.0.6)
* Swift 4.2 and Xcode 10 support
* added pongDelegate
* moved CommonCrypto and zlib dependencies
* HTTP proxy support
#### [3.0.5](https://github.com/daltoniam/Starscream/tree/3.0.5)
Swift 4.1 support and bug fixes.
Pull Requests:
[#492](https://github.com/daltoniam/Starscream/pull/492)
[#461](https://github.com/daltoniam/Starscream/pull/461)
[#476](https://github.com/daltoniam/Starscream/pull/476)
Issues:
[#494](https://github.com/daltoniam/Starscream/issues/494)
[#491](https://github.com/daltoniam/Starscream/issues/491)
[#474](https://github.com/daltoniam/Starscream/issues/474)
[#471](https://github.com/daltoniam/Starscream/issues/471)
[#437](https://github.com/daltoniam/Starscream/issues/437)
[#445](https://github.com/daltoniam/Starscream/issues/445)
[#466](https://github.com/daltoniam/Starscream/issues/466)
#### [3.0.4](https://github.com/daltoniam/Starscream/tree/3.0.4)
Improved error handling. Timeout fix. Small assorted fixes.
Pull Requests:
[#452](https://github.com/daltoniam/Starscream/pull/452)
[#448](https://github.com/daltoniam/Starscream/pull/448)
[#444](https://github.com/daltoniam/Starscream/pull/444)
[#443](https://github.com/daltoniam/Starscream/pull/443)
Issues:
[#415](https://github.com/daltoniam/Starscream/issues/415)
[#422](https://github.com/daltoniam/Starscream/issues/422)
[#429](https://github.com/daltoniam/Starscream/issues/429)
[#433](https://github.com/daltoniam/Starscream/issues/433)
[#439](https://github.com/daltoniam/Starscream/issues/439)
#### [3.0.3](https://github.com/daltoniam/Starscream/tree/3.0.3)
Assorted fixes.
Pull Requests:
[#438](https://github.com/daltoniam/Starscream/pull/438)
[#423](https://github.com/daltoniam/Starscream/pull/423)
[#420](https://github.com/daltoniam/Starscream/pull/420)
[#418](https://github.com/daltoniam/Starscream/pull/418)
[#410](https://github.com/daltoniam/Starscream/pull/410)
[#405](https://github.com/daltoniam/Starscream/pull/405)
[#404](https://github.com/daltoniam/Starscream/pull/404)
[#400](https://github.com/daltoniam/Starscream/pull/400)
Issues:
[#435](https://github.com/daltoniam/Starscream/issues/435)
[#431](https://github.com/daltoniam/Starscream/issues/431)
[#426](https://github.com/daltoniam/Starscream/issues/426)
[#409](https://github.com/daltoniam/Starscream/issues/409)
[#408](https://github.com/daltoniam/Starscream/issues/408)
[#401](https://github.com/daltoniam/Starscream/issues/401)
[#399](https://github.com/daltoniam/Starscream/issues/399)
[#378](https://github.com/daltoniam/Starscream/issues/378)
#### [3.0.2](https://github.com/daltoniam/Starscream/tree/3.0.2)
Small fixes for 3.0.1.
[#394](https://github.com/daltoniam/Starscream/issues/394)
[#392](https://github.com/daltoniam/Starscream/issues/392)
[#391](https://github.com/daltoniam/Starscream/issues/391)
#### [3.0.1](https://github.com/daltoniam/Starscream/tree/3.0.1)
Small fixes for 3.0.0.
[#389](https://github.com/daltoniam/Starscream/issues/389)
[#354](https://github.com/daltoniam/Starscream/issues/354)
[#386](https://github.com/daltoniam/Starscream/pull/386)
[#388](https://github.com/daltoniam/Starscream/pull/388)
[#390](https://github.com/daltoniam/Starscream/pull/390)
#### [3.0.0](https://github.com/daltoniam/Starscream/tree/3.0.0)
Major refactor and Swift 4 support. Additions include:
- Watchos support.
- Linux support.
- New Stream class to allow custom socket implementations if desired.
- Protocol added for mocking (dependency injection).
- Single framework (no more platform suffixes! e.g. StarscreamOSX, StarscreamTVOS, etc).
[#384](https://github.com/daltoniam/Starscream/issues/384)
[#377](https://github.com/daltoniam/Starscream/pull/377)
[#374](https://github.com/daltoniam/Starscream/issues/374)
[#346](https://github.com/daltoniam/Starscream/issues/346)
[#335](https://github.com/daltoniam/Starscream/issues/335)
[#311](https://github.com/daltoniam/Starscream/pull/311)
[#269](https://github.com/daltoniam/Starscream/issues/269)
#### [2.1.1](https://github.com/daltoniam/Starscream/tree/2.1.1)
Fixes race condition. Updated to avoid SPM dependencies.
[#370](https://github.com/daltoniam/Starscream/issues/370)
[#367](https://github.com/daltoniam/Starscream/issues/367)
[#364](https://github.com/daltoniam/Starscream/pull/364)
[#357](https://github.com/daltoniam/Starscream/pull/357)
[#355](https://github.com/daltoniam/Starscream/pull/355)
#### [2.1.0](https://github.com/daltoniam/Starscream/tree/2.1.0)
Adds WebSocket compression. Also adds advance WebSocket delegate for extra control. Bug Fixes.
[#349](https://github.com/daltoniam/Starscream/pull/349)
[#344](https://github.com/daltoniam/Starscream/pull/344)
[#339](https://github.com/daltoniam/Starscream/pull/339)
[#337](https://github.com/daltoniam/Starscream/pull/337)
[#334](https://github.com/daltoniam/Starscream/issues/334)
[#333](https://github.com/daltoniam/Starscream/pull/333)
[#319](https://github.com/daltoniam/Starscream/issues/319)
[#309](https://github.com/daltoniam/Starscream/issues/309)
[#329](https://github.com/daltoniam/Starscream/issues/329)
#### [2.0.4](https://github.com/daltoniam/Starscream/tree/2.0.4)
SSL Pinning fix by Giuliano Galea as reported by Lukas Futera of [Centralway](https://www.centralway.com/de/).
Warning fixes for Swift 3.1
#### [2.0.3](https://github.com/daltoniam/Starscream/tree/2.0.3)
[#302](https://github.com/daltoniam/Starscream/issues/302)
[#301](https://github.com/daltoniam/Starscream/issues/301)
[#300](https://github.com/daltoniam/Starscream/issues/300)
[#296](https://github.com/daltoniam/Starscream/issues/296)
[#294](https://github.com/daltoniam/Starscream/issues/294)
[#292](https://github.com/daltoniam/Starscream/issues/292)
[#289](https://github.com/daltoniam/Starscream/issues/289)
[#288](https://github.com/daltoniam/Starscream/issues/288)
#### [2.0.2](https://github.com/daltoniam/Starscream/tree/2.0.2)
Fix for the Swift Package Manager.
Fixed:
[#277](https://github.com/daltoniam/Starscream/issues/277)
#### [2.0.1](https://github.com/daltoniam/Starscream/tree/2.0.1)
Bug fixes.
Fixed:
[#261](https://github.com/daltoniam/Starscream/issues/261)
[#276](https://github.com/daltoniam/Starscream/issues/276)
[#267](https://github.com/daltoniam/Starscream/issues/267)
[#266](https://github.com/daltoniam/Starscream/issues/266)
[#259](https://github.com/daltoniam/Starscream/issues/259)
#### [2.0.0](https://github.com/daltoniam/Starscream/tree/2.0.0)
Added Swift 3 support.
Fixed:
[#229](https://github.com/daltoniam/Starscream/issues/229)
[#232](https://github.com/daltoniam/Starscream/issues/232)
#### [1.1.4](https://github.com/daltoniam/Starscream/tree/1.1.4)
Swift 2.3 support.
#### [1.1.3](https://github.com/daltoniam/Starscream/tree/1.1.3)
Changed:
[#170](https://github.com/daltoniam/Starscream/issues/170)
[#171](https://github.com/daltoniam/Starscream/issues/171)
[#174](https://github.com/daltoniam/Starscream/issues/174)
[#177](https://github.com/daltoniam/Starscream/issues/177)
[#178](https://github.com/daltoniam/Starscream/issues/178)
#### [1.1.2](https://github.com/daltoniam/Starscream/tree/1.1.2)
Fixed:
[#158](https://github.com/daltoniam/Starscream/issues/158)
[#161](https://github.com/daltoniam/Starscream/issues/161)
[#164](https://github.com/daltoniam/Starscream/issues/164)
#### [1.1.1](https://github.com/daltoniam/Starscream/tree/1.1.1)
Fixed:
[#157](https://github.com/daltoniam/Starscream/issues/157)
#### [1.1.0](https://github.com/daltoniam/Starscream/tree/1.1.0)
Changed:
Moved over to Runloop/default GCD queues to shared queue.
Fixed:
[#153](https://github.com/daltoniam/Starscream/issues/153)
[#151](https://github.com/daltoniam/Starscream/issues/151)
[#150](https://github.com/daltoniam/Starscream/issues/150)
[#149](https://github.com/daltoniam/Starscream/issues/149)
[#147](https://github.com/daltoniam/Starscream/issues/147)
[#139](https://github.com/daltoniam/Starscream/issues/139)
[#77](https://github.com/daltoniam/Starscream/issues/77)
#### [1.0.2](https://github.com/daltoniam/Starscream/tree/1.0.2)
Added TVOS support.
#### [1.0.1](https://github.com/daltoniam/Starscream/tree/1.0.1)
Fixes for #121, #123
#### [1.0.0](https://github.com/daltoniam/Starscream/tree/1.0.0)
first release of Swift 2 support.
-4
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source "https://rubygems.org"
gem "fastlane"
gem "cocoapods", ">= 1.6.0.beta.1"
-201
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GEM
remote: https://rubygems.org/
specs:
CFPropertyList (3.0.0)
activesupport (4.2.10)
i18n (~> 0.7)
minitest (~> 5.1)
thread_safe (~> 0.3, >= 0.3.4)
tzinfo (~> 1.1)
addressable (2.5.2)
public_suffix (>= 2.0.2, < 4.0)
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babosa (1.0.2)
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cocoapods (1.6.0.beta.1)
activesupport (>= 4.0.2, < 5)
claide (>= 1.0.2, < 2.0)
cocoapods-core (= 1.6.0.beta.1)
cocoapods-deintegrate (>= 1.0.2, < 2.0)
cocoapods-downloader (>= 1.2.1, < 2.0)
cocoapods-plugins (>= 1.0.0, < 2.0)
cocoapods-search (>= 1.0.0, < 2.0)
cocoapods-stats (>= 1.0.0, < 2.0)
cocoapods-trunk (>= 1.3.1, < 2.0)
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colored2 (~> 3.1)
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gh_inspector (~> 1.0)
molinillo (~> 0.6.6)
nap (~> 1.0)
ruby-macho (~> 1.2)
xcodeproj (>= 1.6.0, < 2.0)
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activesupport (>= 4.0.2, < 6)
fuzzy_match (~> 2.0.4)
nap (~> 1.0)
cocoapods-deintegrate (1.0.2)
cocoapods-downloader (1.2.1)
cocoapods-plugins (1.0.0)
nap
cocoapods-search (1.0.0)
cocoapods-stats (1.0.0)
cocoapods-trunk (1.3.1)
nap (>= 0.8, < 2.0)
netrc (~> 0.11)
cocoapods-try (1.1.0)
colored (1.2)
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commander-fastlane (4.4.6)
highline (~> 1.7.2)
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declarative-option (0.1.0)
domain_name (0.5.20180417)
unf (>= 0.0.5, < 1.0.0)
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emoji_regex (0.1.1)
escape (0.0.4)
excon (0.62.0)
faraday (0.15.3)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
faraday (>= 0.7.4)
http-cookie (~> 1.0.0)
faraday_middleware (0.12.2)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.4)
fastlane (2.105.2)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
bundler (>= 1.12.0, < 2.0.0)
colored
commander-fastlane (>= 4.4.6, < 5.0.0)
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fastimage (>= 2.1.0, < 3.0.0)
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google-api-client (>= 0.21.2, < 0.24.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
mini_magick (~> 4.5.1)
multi_json
multi_xml (~> 0.5)
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
public_suffix (~> 2.0.0)
rubyzip (>= 1.2.2, < 2.0.0)
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
terminal-notifier (>= 1.6.2, < 2.0.0)
terminal-table (>= 1.4.5, < 2.0.0)
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tty-spinner (>= 0.8.0, < 1.0.0)
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googleauth (>= 0.5, < 0.7.0)
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minitest (5.11.3)
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multi_xml (0.6.0)
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representable (3.0.4)
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declarative-option (< 0.2.0)
uber (< 0.2.0)
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tty-spinner (0.8.0)
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thread_safe (~> 0.1)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.7.5)
unicode-display_width (1.4.0)
word_wrap (1.0.0)
xcodeproj (1.6.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
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PLATFORMS
ruby
DEPENDENCIES
cocoapods (>= 1.6.0.beta.1)
fastlane
BUNDLED WITH
1.16.1
-176
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@@ -1,176 +0,0 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
Copyright (c) 2014-2016 Dalton Cherry.
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
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7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
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-8
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@@ -1,8 +0,0 @@
{
"object": {
"pins": [
]
},
"version": 1
}
-34
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@@ -1,34 +0,0 @@
// swift-tools-version:4.2
//
// Package.Swift
// Starscream
//
// Created by Dalton Cherry on 5/16/15.
// Copyright (c) 2014-2016 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import PackageDescription
let package = Package(
name: "Starscream",
products: [
.library(name: "Starscream", targets: ["Starscream"])
],
dependencies: [],
targets: [
.target(name: "Starscream")
]
)
-411
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@@ -1,411 +0,0 @@
![starscream](https://raw.githubusercontent.com/daltoniam/starscream/assets/starscream.jpg)
Starscream is a conforming WebSocket ([RFC 6455](http://tools.ietf.org/html/rfc6455)) client library in Swift.
Its Objective-C counterpart can be found here: [Jetfire](https://github.com/acmacalister/jetfire)
## Features
- Conforms to all of the base [Autobahn test suite](http://autobahn.ws/testsuite/).
- Nonblocking. Everything happens in the background, thanks to GCD.
- TLS/WSS support.
- Compression Extensions support ([RFC 7692](https://tools.ietf.org/html/rfc7692))
- Simple concise codebase at just a few hundred LOC.
## Example
First thing is to import the framework. See the Installation instructions on how to add the framework to your project.
```swift
import Starscream
```
Once imported, you can open a connection to your WebSocket server. Note that `socket` is probably best as a property, so it doesn't get deallocated right after being setup.
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!)
socket.delegate = self
socket.connect()
```
After you are connected, there are some delegate methods that we need to implement.
### websocketDidConnect
websocketDidConnect is called as soon as the client connects to the server.
```swift
func websocketDidConnect(socket: WebSocketClient) {
print("websocket is connected")
}
```
### websocketDidDisconnect
websocketDidDisconnect is called as soon as the client is disconnected from the server.
```swift
func websocketDidDisconnect(socket: WebSocketClient, error: Error?) {
print("websocket is disconnected: \(error?.localizedDescription)")
}
```
### websocketDidReceiveMessage
websocketDidReceiveMessage is called when the client gets a text frame from the connection.
```swift
func websocketDidReceiveMessage(socket: WebSocketClient, text: String) {
print("got some text: \(text)")
}
```
### websocketDidReceiveData
websocketDidReceiveData is called when the client gets a binary frame from the connection.
```swift
func websocketDidReceiveData(socket: WebSocketClient, data: Data) {
print("got some data: \(data.count)")
}
```
### Optional: websocketDidReceivePong *(required protocol: WebSocketPongDelegate)*
websocketDidReceivePong is called when the client gets a pong response from the connection. You need to implement the WebSocketPongDelegate protocol and set an additional delegate, eg: ` socket.pongDelegate = self`
```swift
func websocketDidReceivePong(socket: WebSocketClient, data: Data?) {
print("Got pong! Maybe some data: \(data?.count)")
}
```
Or you can use closures.
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!)
//websocketDidConnect
socket.onConnect = {
print("websocket is connected")
}
//websocketDidDisconnect
socket.onDisconnect = { (error: Error?) in
print("websocket is disconnected: \(error?.localizedDescription)")
}
//websocketDidReceiveMessage
socket.onText = { (text: String) in
print("got some text: \(text)")
}
//websocketDidReceiveData
socket.onData = { (data: Data) in
print("got some data: \(data.count)")
}
//you could do onPong as well.
socket.connect()
```
One more: you can listen to socket connection and disconnection via notifications. Starscream posts `WebsocketDidConnectNotification` and `WebsocketDidDisconnectNotification`. You can find an `Error` that caused the disconection by accessing `WebsocketDisconnectionErrorKeyName` on notification `userInfo`.
## The delegate methods give you a simple way to handle data from the server, but how do you send data?
### write a binary frame
The writeData method gives you a simple way to send `Data` (binary) data to the server.
```swift
socket.write(data: data) //write some Data over the socket!
```
### write a string frame
The writeString method is the same as writeData, but sends text/string.
```swift
socket.write(string: "Hi Server!") //example on how to write text over the socket!
```
### write a ping frame
The writePing method is the same as write, but sends a ping control frame.
```swift
socket.write(ping: Data()) //example on how to write a ping control frame over the socket!
```
### write a pong frame
the writePong method is the same as writePing, but sends a pong control frame.
```swift
socket.write(pong: Data()) //example on how to write a pong control frame over the socket!
```
Starscream will automatically respond to incoming `ping` control frames so you do not need to manually send `pong`s.
However if for some reason you need to control this process you can turn off the automatic `ping` response by disabling `respondToPingWithPong`.
```swift
socket.respondToPingWithPong = false //Do not automaticaly respond to incoming pings with pongs.
```
In most cases you will not need to do this.
### disconnect
The disconnect method does what you would expect and closes the socket.
```swift
socket.disconnect()
```
The socket can be forcefully closed, by specifying a timeout (in milliseconds). A timeout of zero will also close the socket immediately without waiting on the server.
```swift
socket.disconnect(forceTimeout: 10, closeCode: CloseCode.normal.rawValue)
```
### isConnected
Returns if the socket is connected or not.
```swift
if socket.isConnected {
// do cool stuff.
}
```
### Custom Headers
You can also override the default websocket headers with your own custom ones like so:
```swift
var request = URLRequest(url: URL(string: "ws://localhost:8080/")!)
request.timeoutInterval = 5
request.setValue("someother protocols", forHTTPHeaderField: "Sec-WebSocket-Protocol")
request.setValue("14", forHTTPHeaderField: "Sec-WebSocket-Version")
request.setValue("Everything is Awesome!", forHTTPHeaderField: "My-Awesome-Header")
let socket = WebSocket(request: request)
```
### Custom HTTP Method
Your server may use a different HTTP method when connecting to the websocket:
```swift
var request = URLRequest(url: URL(string: "ws://localhost:8080/")!)
request.httpMethod = "POST"
request.timeoutInterval = 5
let socket = WebSocket(request: request)
```
### Protocols
If you need to specify a protocol, simple add it to the init:
```swift
//chat and superchat are the example protocols here
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
socket.delegate = self
socket.connect()
```
### Self Signed SSL
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
//set this if you want to ignore SSL cert validation, so a self signed SSL certificate can be used.
socket.disableSSLCertValidation = true
```
### SSL Pinning
SSL Pinning is also supported in Starscream.
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
let data = ... //load your certificate from disk
socket.security = SSLSecurity(certs: [SSLCert(data: data)], usePublicKeys: true)
//socket.security = SSLSecurity() //uses the .cer files in your app's bundle
```
You load either a `Data` blob of your certificate or you can use a `SecKeyRef` if you have a public key you want to use. The `usePublicKeys` bool is whether to use the certificates for validation or the public keys. The public keys will be extracted from the certificates automatically if `usePublicKeys` is choosen.
### SSL Cipher Suites
To use an SSL encrypted connection, you need to tell Starscream about the cipher suites your server supports.
```swift
socket = WebSocket(url: URL(string: "wss://localhost:8080/")!, protocols: ["chat","superchat"])
// Set enabled cipher suites to AES 256 and AES 128
socket.enabledSSLCipherSuites = [TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384, TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256]
```
If you don't know which cipher suites are supported by your server, you can try pointing [SSL Labs](https://www.ssllabs.com/ssltest/) at it and checking the results.
### Compression Extensions
Compression Extensions ([RFC 7692](https://tools.ietf.org/html/rfc7692)) is supported in Starscream. Compression is enabled by default, however compression will only be used if it is supported by the server as well. You may enable or disable compression via the `.enableCompression` property:
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!)
socket.enableCompression = false
```
Compression should be disabled if your application is transmitting already-compressed, random, or other uncompressable data.
### Custom Queue
A custom queue can be specified when delegate methods are called. By default `DispatchQueue.main` is used, thus making all delegate methods calls run on the main thread. It is important to note that all WebSocket processing is done on a background thread, only the delegate method calls are changed when modifying the queue. The actual processing is always on a background thread and will not pause your app.
```swift
socket = WebSocket(url: URL(string: "ws://localhost:8080/")!, protocols: ["chat","superchat"])
//create a custom queue
socket.callbackQueue = DispatchQueue(label: "com.vluxe.starscream.myapp")
```
## Example Project
Check out the SimpleTest project in the examples directory to see how to setup a simple connection to a WebSocket server.
## Requirements
Starscream works with iOS 7/OSX 10.9 or above. It is recommended to use iOS 8/10.10 or above for CocoaPods/framework support. To use Starscream with a project targeting iOS 7, you must include all Swift files directly in your project.
## Installation
### CocoaPods
Check out [Get Started](http://cocoapods.org/) tab on [cocoapods.org](http://cocoapods.org/).
To use Starscream in your project add the following 'Podfile' to your project
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'
use_frameworks!
pod 'Starscream', '~> 3.0.2'
Then run:
pod install
### Carthage
Check out the [Carthage](https://github.com/Carthage/Carthage) docs on how to add a install. The `Starscream` framework is already setup with shared schemes.
[Carthage Install](https://github.com/Carthage/Carthage#adding-frameworks-to-an-application)
You can install Carthage with [Homebrew](http://brew.sh/) using the following command:
```bash
$ brew update
$ brew install carthage
```
To integrate Starscream into your Xcode project using Carthage, specify it in your `Cartfile`:
```
github "daltoniam/Starscream" >= 3.0.2
```
### Rogue
First see the [installation docs](https://github.com/acmacalister/Rogue) for how to install Rogue.
To install Starscream run the command below in the directory you created the rogue file.
```
rogue add https://github.com/daltoniam/Starscream
```
Next open the `libs` folder and add the `Starscream.xcodeproj` to your Xcode project. Once that is complete, in your "Build Phases" add the `Starscream.framework` to your "Link Binary with Libraries" phase. Make sure to add the `libs` folder to your `.gitignore` file.
### Swift Package Manager
The [Swift Package Manager](https://swift.org/package-manager/) is a tool for automating the distribution of Swift code and is integrated into the `swift` compiler.
Once you have your Swift package set up, adding Starscream as a dependency is as easy as adding it to the `dependencies` value of your `Package.swift`.
```swift
dependencies: [
.Package(url: "https://github.com/daltoniam/Starscream.git", majorVersion: 3)
]
```
### Other
Simply grab the framework (either via git submodule or another package manager).
Add the `Starscream.xcodeproj` to your Xcode project. Once that is complete, in your "Build Phases" add the `Starscream.framework` to your "Link Binary with Libraries" phase.
### Add Copy Frameworks Phase
If you are running this in an OSX app or on a physical iOS device you will need to make sure you add the `Starscream.framework` to be included in your app bundle. To do this, in Xcode, navigate to the target configuration window by clicking on the blue project icon, and selecting the application target under the "Targets" heading in the sidebar. In the tab bar at the top of that window, open the "Build Phases" panel. Expand the "Link Binary with Libraries" group, and add `Starscream.framework`. Click on the + button at the top left of the panel and select "New Copy Files Phase". Rename this new phase to "Copy Frameworks", set the "Destination" to "Frameworks", and add `Starscream.framework` respectively.
## WebSocketAdvancedDelegate
The advanced delegate acts just like the simpler delegate but provides some additional information on the connection and incoming frames.
```swift
socket.advancedDelegate = self
```
In most cases you do not need the extra info and should use the normal delegate.
#### websocketDidReceiveMessage
```swift
func websocketDidReceiveMessage(socket: WebSocketClient, text: String, response: WebSocket.WSResponse) {
print("got some text: \(text)")
print("First frame for this message arrived on \(response.firstFrame)")
}
```
#### websocketDidReceiveData
```swift
func websocketDidReceiveData(socket: WebSocketClient, data: Date, response: WebSocket.WSResponse) {
print("got some data it long: \(data.count)")
print("A total of \(response.frameCount) frames were used to send this data")
}
```
#### websocketHttpUpgrade
These methods are called when the HTTP upgrade request is sent and when the response returns.
```swift
func websocketHttpUpgrade(socket: WebSocketClient, request: CFHTTPMessage) {
print("the http request was sent we can check the raw http if we need to")
}
```
```swift
func websocketHttpUpgrade(socket: WebSocketClient, response: CFHTTPMessage) {
print("the http response has returned.")
}
```
## KNOWN ISSUES
- WatchOS does not have the the CFNetwork String constants to modify the stream's SSL behavior. It will be the default Foundation SSL behavior. This means watchOS CANNOT use `SSLCiphers`, `disableSSLCertValidation`, or SSL pinning. All these values set on watchOS will do nothing.
- Linux does not have the security framework, so it CANNOT use SSL pinning or `SSLCiphers` either.
## TODOs
- [ ] Add Unit Tests - Local WebSocket server that runs against Autobahn
## License
Starscream is licensed under the Apache v2 License.
## Contact
### Dalton Cherry
* https://github.com/daltoniam
* http://twitter.com/daltoniam
* http://daltoniam.com
### Austin Cherry ###
* https://github.com/acmacalister
* http://twitter.com/acmacalister
* http://austincherry.me
-26
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>3.0.5</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
-19
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@@ -1,19 +0,0 @@
//
// Starscream.h
// Starscream
//
// Created by Austin Cherry on 9/25/14.
// Copyright (c) 2014 Vluxe. All rights reserved.
//
#import <Foundation/Foundation.h>
//! Project version number for Starscream.
FOUNDATION_EXPORT double StarscreamVersionNumber;
//! Project version string for Starscream.
FOUNDATION_EXPORT const unsigned char StarscreamVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <Starscream/PublicHeader.h>
-177
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@@ -1,177 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Compression.swift
//
// Created by Joseph Ross on 7/16/14.
// Copyright © 2017 Joseph Ross.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Compression implementation is implemented in conformance with RFC 7692 Compression Extensions
// for WebSocket: https://tools.ietf.org/html/rfc7692
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import zlib
class Decompressor {
private var strm = z_stream()
private var buffer = [UInt8](repeating: 0, count: 0x2000)
private var inflateInitialized = false
private let windowBits:Int
init?(windowBits:Int) {
self.windowBits = windowBits
guard initInflate() else { return nil }
}
private func initInflate() -> Bool {
if Z_OK == inflateInit2_(&strm, -CInt(windowBits),
ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
{
inflateInitialized = true
return true
}
return false
}
func reset() throws {
teardownInflate()
guard initInflate() else { throw WSError(type: .compressionError, message: "Error for decompressor on reset", code: 0) }
}
func decompress(_ data: Data, finish: Bool) throws -> Data {
return try data.withUnsafeBytes { (bytes:UnsafePointer<UInt8>) -> Data in
return try decompress(bytes: bytes, count: data.count, finish: finish)
}
}
func decompress(bytes: UnsafePointer<UInt8>, count: Int, finish: Bool) throws -> Data {
var decompressed = Data()
try decompress(bytes: bytes, count: count, out: &decompressed)
if finish {
let tail:[UInt8] = [0x00, 0x00, 0xFF, 0xFF]
try decompress(bytes: tail, count: tail.count, out: &decompressed)
}
return decompressed
}
private func decompress(bytes: UnsafePointer<UInt8>, count: Int, out:inout Data) throws {
var res:CInt = 0
strm.next_in = UnsafeMutablePointer<UInt8>(mutating: bytes)
strm.avail_in = CUnsignedInt(count)
repeat {
strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
strm.avail_out = CUnsignedInt(buffer.count)
res = inflate(&strm, 0)
let byteCount = buffer.count - Int(strm.avail_out)
out.append(buffer, count: byteCount)
} while res == Z_OK && strm.avail_out == 0
guard (res == Z_OK && strm.avail_out > 0)
|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
else {
throw WSError(type: .compressionError, message: "Error on decompressing", code: 0)
}
}
private func teardownInflate() {
if inflateInitialized, Z_OK == inflateEnd(&strm) {
inflateInitialized = false
}
}
deinit {
teardownInflate()
}
}
class Compressor {
private var strm = z_stream()
private var buffer = [UInt8](repeating: 0, count: 0x2000)
private var deflateInitialized = false
private let windowBits:Int
init?(windowBits: Int) {
self.windowBits = windowBits
guard initDeflate() else { return nil }
}
private func initDeflate() -> Bool {
if Z_OK == deflateInit2_(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED,
-CInt(windowBits), 8, Z_DEFAULT_STRATEGY,
ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
{
deflateInitialized = true
return true
}
return false
}
func reset() throws {
teardownDeflate()
guard initDeflate() else { throw WSError(type: .compressionError, message: "Error for compressor on reset", code: 0) }
}
func compress(_ data: Data) throws -> Data {
var compressed = Data()
var res:CInt = 0
data.withUnsafeBytes { (ptr:UnsafePointer<UInt8>) -> Void in
strm.next_in = UnsafeMutablePointer<UInt8>(mutating: ptr)
strm.avail_in = CUnsignedInt(data.count)
repeat {
strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
strm.avail_out = CUnsignedInt(buffer.count)
res = deflate(&strm, Z_SYNC_FLUSH)
let byteCount = buffer.count - Int(strm.avail_out)
compressed.append(buffer, count: byteCount)
}
while res == Z_OK && strm.avail_out == 0
}
guard res == Z_OK && strm.avail_out > 0
|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
else {
throw WSError(type: .compressionError, message: "Error on compressing", code: 0)
}
compressed.removeLast(4)
return compressed
}
private func teardownDeflate() {
if deflateInitialized, Z_OK == deflateEnd(&strm) {
deflateInitialized = false
}
}
deinit {
teardownDeflate()
}
}
-165
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@@ -1,165 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// FoundationStream.swift
// Starscream
//
// Created by Dalton Cherry on 7/23/18.
// Copyright (c) 2014-2018 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
///
open class FoundationStream: NSObject, WSStream, StreamDelegate {
private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.foundationstream", attributes: [])
private var inputStream: InputStream?
private var outputStream: OutputStream?
private let security: FoundationSecurity
public weak var delegate: WSStreamDelegate?
let BUFFER_MAX = 4096
var isConnected = false
public var enableSOCKSProxy = false
public init(security: FoundationSecurity = FoundationSecurity()) {
self.security = security
}
public func connect(url: URL, port: Int, timeout: TimeInterval, useSSL: Bool, completion: @escaping ((Error?) -> Void)) {
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
let h = url.host! as NSString
CFStreamCreatePairWithSocketToHost(nil, h, UInt32(port), &readStream, &writeStream)
inputStream = readStream!.takeRetainedValue()
outputStream = writeStream!.takeRetainedValue()
#if os(watchOS) //watchOS is unfortunately missing the kCFStream properties to make this work
#else
if enableSOCKSProxy {
let proxyDict = CFNetworkCopySystemProxySettings()
let socksConfig = CFDictionaryCreateMutableCopy(nil, 0, proxyDict!.takeRetainedValue())
let propertyKey = CFStreamPropertyKey(rawValue: kCFStreamPropertySOCKSProxy)
CFWriteStreamSetProperty(outputStream, propertyKey, socksConfig)
CFReadStreamSetProperty(inputStream, propertyKey, socksConfig)
}
#endif
guard let inStream = inputStream, let outStream = outputStream else { return }
inStream.delegate = self
outStream.delegate = self
if useSSL, let error = security.configure(inputStream: inStream, outputStream: outStream) {
completion(error)
return
}
CFReadStreamSetDispatchQueue(inStream, FoundationStream.sharedWorkQueue)
CFWriteStreamSetDispatchQueue(outStream, FoundationStream.sharedWorkQueue)
inStream.open()
outStream.open()
isConnected = true
var out = timeout// wait X seconds before giving up
FoundationStream.sharedWorkQueue.async { [weak self] in
while !outStream.hasSpaceAvailable {
usleep(100) // wait until the socket is ready
out -= 100
if out < 0 {
completion(WSError(type: .writeTimeoutError, message: "Timed out waiting for the socket to be ready for a write", code: 0))
return
} else if let error = outStream.streamError {
completion(error)
return // disconnectStream will be called.
} else if self == nil {
completion(WSError(type: .closeError, message: "socket object has been dereferenced", code: 0))
return
}
}
completion(nil) //success!
}
}
public func write(data: Data, completion: @escaping ((Error?) -> Void)) {
guard isConnected else {return} //don't write to a dead socket
var written = 0
let total = data.count
while written < total {
guard let outStream = outputStream else {
completion(WSError(type: .outputStreamWriteError, message: "output stream had an error during write", code: 0))
return
}
data.withUnsafeBytes { (pointer: UnsafePointer<UInt8>) in
guard let buffer = UnsafeBufferPointer(start: pointer, count: total).fromOffset(written).baseAddress else {
completion(WSError(type: .outputStreamWriteError, message: "buffer error during write", code: 0))
return
}
written += outStream.write(buffer, maxLength: total - written)
if written < 0 {
completion(WSError(type: .outputStreamWriteError, message: "buffer error during write", code: 0))
return
}
}
}
completion(nil)
}
/// read data from the stream.
public func read() -> Data? {
guard let stream = inputStream else {return nil}
let buf = NSMutableData(capacity: BUFFER_MAX)
let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
let length = stream.read(buffer, maxLength: BUFFER_MAX)
if length < 1 {
return nil
}
return Data(bytes: buffer, count: length)
}
public func cleanup() {
isConnected = false
if let stream = inputStream {
stream.delegate = nil
CFReadStreamSetDispatchQueue(stream, nil)
stream.close()
}
if let stream = outputStream {
stream.delegate = nil
CFWriteStreamSetDispatchQueue(stream, nil)
stream.close()
}
outputStream = nil
inputStream = nil
}
public func isValidSSLCertificate() -> Bool {
guard let outputStream = outputStream else {return false} //the stream is already invalid
return security.checkTrust(outputStream: outputStream)
}
/// MARK: - StreamDelegate
open func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
if eventCode == .hasBytesAvailable {
if aStream == inputStream {
delegate?.newBytesInStream()
}
} else if eventCode == .errorOccurred {
delegate?.streamDidError(error: aStream.streamError)
} else if eventCode == .endEncountered {
delegate?.streamDidError(error: nil)
}
}
}
-141
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@@ -1,141 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// NetworkStream.swift
// Starscream
//
// Created by Dalton Cherry on 7/23/18.
// Copyright (c) 2014-2018 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
#if canImport(Network)
import Network
#endif
/// Implementation of the Network framework that was introduced in iOS 12/MacOS 10.14.
/// This class will probably replace the Foundation one in the future, but because Foundation is battle-tested
/// it will continue to be provided for backwards compatibility reasons.
@available(iOS 12.0, *)
@available(iOSApplicationExtension 12.0, tvOSApplicationExtension 12.0, OSXApplicationExtension 10.14, *)
open class NetworkStream: WSStream {
public weak var delegate: WSStreamDelegate?
private var stream: NWConnection?
private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.networkstream", attributes: [])
private var readQueue = [Data]()
var running = false
var connected = false
//need security stuff
public init() {
}
/// connect to the websocket server and start the read loop
public func connect(url: URL, port: Int, timeout: TimeInterval, useSSL: Bool, completion: @escaping ((Error?) -> Void)) {
let parameters: NWParameters = useSSL ? .tls : .tcp
let conn = NWConnection(host: NWEndpoint.Host.name(url.host!, nil), port: NWEndpoint.Port(rawValue: UInt16(port))!, using: parameters)
connected = false
func doConnect(_ error: Error?) {
if !connected {
completion(error)
connected = true
running = true
} else {
running = false
}
}
conn.stateUpdateHandler = { [weak self] (newState) in
switch newState {
case .ready:
doConnect(nil)
case .waiting:
self?.delegate?.streamIsWaitingForConnectivity()
case .cancelled:
doConnect(nil)
case .failed(let error):
doConnect(error)
self?.delegate?.streamDidError(error: error)
case .setup, .preparing:
break
}
}
conn.viabilityUpdateHandler = { [weak self] (isViable) in
self?.delegate?.streamPathViabilityUpdate(isViable: isViable)
}
conn.betterPathUpdateHandler = { [weak self] (isBetter) in
self?.delegate?.streamBetterPathUpdate(isBetter: isBetter)
}
conn.start(queue: NetworkStream.sharedWorkQueue)
stream = conn
running = true
readLoop()
}
/// Write data over the socket to the websocket server
/// From how I understand the documentation for send, we might need to optimize with queued writes.
public func write(data: Data, completion: @escaping ((Error?) -> Void)) {
stream?.send(content: data, completion: .contentProcessed { (sendError) in
completion(nil) //sendError
})
}
/// get hte latest message from the read queue
public func read() -> Data? {
return readQueue.removeFirst()
}
/// stream isn't to be used anymore
public func cleanup() {
running = false
stream?.cancel()
}
public func isValidSSLCertificate() -> Bool {
return false //TODO: SSL pinning for the network framework
}
//continually read from the stream waiting for more content to process
func readLoop() {
if !running {
return
}
stream?.receive(minimumIncompleteLength: 2, maximumLength: 4096, completion: {[weak self] (data, context, isComplete, error) in
guard let s = self else {return}
if let err = error {
s.delegate?.streamDidError(error: err)
return
}
if let data = data {
s.readQueue.append(data)
s.delegate?.newBytesInStream()
}
// I'm not sure why this is needed (might be a bug),
// but this indicates the stream is "dead" and should be closed
// even though we never got that state update
if isComplete && data == nil, context == nil, error == nil {
s.delegate?.streamDidError(error: nil)
s.cleanup()
return
}
s.readLoop()
})
}
}
@@ -1,92 +0,0 @@
//
// SSLClientCertificate.swift
// Starscream
//
// Created by Tomasz Trela on 08/03/2018.
// Copyright © 2018 Vluxe. All rights reserved.
//
import Foundation
public struct SSLClientCertificateError: LocalizedError {
public var errorDescription: String?
init(errorDescription: String) {
self.errorDescription = errorDescription
}
}
public class SSLClientCertificate {
internal let streamSSLCertificates: NSArray
/**
Convenience init.
- parameter pkcs12Path: Path to pkcs12 file containing private key and X.509 ceritifacte (.p12)
- parameter password: file password, see **kSecImportExportPassphrase**
*/
public convenience init(pkcs12Path: String, password: String) throws {
let pkcs12Url = URL(fileURLWithPath: pkcs12Path)
do {
try self.init(pkcs12Url: pkcs12Url, password: password)
} catch {
throw error
}
}
/**
Designated init. For more information, see SSLSetCertificate() in Security/SecureTransport.h.
- parameter identity: SecIdentityRef, see **kCFStreamSSLCertificates**
- parameter identityCertificate: CFArray of SecCertificateRefs, see **kCFStreamSSLCertificates**
*/
public init(identity: SecIdentity, identityCertificate: SecCertificate) {
self.streamSSLCertificates = NSArray(objects: identity, identityCertificate)
}
/**
Convenience init.
- parameter pkcs12Url: URL to pkcs12 file containing private key and X.509 ceritifacte (.p12)
- parameter password: file password, see **kSecImportExportPassphrase**
*/
public convenience init(pkcs12Url: URL, password: String) throws {
let importOptions = [kSecImportExportPassphrase as String : password] as CFDictionary
do {
try self.init(pkcs12Url: pkcs12Url, importOptions: importOptions)
} catch {
throw error
}
}
/**
Designated init.
- parameter pkcs12Url: URL to pkcs12 file containing private key and X.509 ceritifacte (.p12)
- parameter importOptions: A dictionary containing import options. A
kSecImportExportPassphrase entry is required at minimum. Only password-based
PKCS12 blobs are currently supported. See **SecImportExport.h**
*/
public init(pkcs12Url: URL, importOptions: CFDictionary) throws {
do {
let pkcs12Data = try Data(contentsOf: pkcs12Url)
var rawIdentitiesAndCertificates: CFArray?
let pkcs12CFData: CFData = pkcs12Data as CFData
let importStatus = SecPKCS12Import(pkcs12CFData, importOptions, &rawIdentitiesAndCertificates)
guard importStatus == errSecSuccess else {
throw SSLClientCertificateError(errorDescription: "(Starscream) Error during 'SecPKCS12Import', see 'SecBase.h' - OSStatus: \(importStatus)")
}
guard let identitiyAndCertificate = (rawIdentitiesAndCertificates as? Array<Dictionary<String, Any>>)?.first else {
throw SSLClientCertificateError(errorDescription: "(Starscream) Error - PKCS12 file is empty")
}
let identity = identitiyAndCertificate[kSecImportItemIdentity as String] as! SecIdentity
var identityCertificate: SecCertificate?
let copyStatus = SecIdentityCopyCertificate(identity, &identityCertificate)
guard copyStatus == errSecSuccess else {
throw SSLClientCertificateError(errorDescription: "(Starscream) Error during 'SecIdentityCopyCertificate', see 'SecBase.h' - OSStatus: \(copyStatus)")
}
self.streamSSLCertificates = NSArray(objects: identity, identityCertificate!)
} catch {
throw error
}
}
}
-373
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@@ -1,373 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// SSLSecurity.swift
// Starscream
//
// Created by Dalton Cherry on 5/16/15.
// Copyright (c) 2014-2018 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
#if os(Linux)
#else
import Foundation
import Security
public protocol FoundationSSLValidator {
func checkTrust(outputStream: OutputStream) -> Bool
func configure(inputStream: InputStream, outputStream: OutputStream) -> WSError?
}
open class FoundationSecurity: FoundationSSLValidator {
public var pinner: SSLPinnerTrustValidator?
public var desiredTrustHostname: String?
public var disableCertValidation: Bool
public var disableSSL = false
public var overrideTrustHostname = false
public var cipherSuites: [SSLCipherSuite]?
public var clientCertificate: SSLClientCertificate?
/**
Designated init for FoundationSecurity
- parameter sslPinner: is SSL pinning class you want to use
- parameter desiredTrustHostname: is SSL hostname you want to validate
- parameter disableCertValidation: is to disable the SSL certificate chain validation
- parameter clientCertificate: is to configure client side authentication
- returns: a security object that is used with the FoundationStream
*/
public init(pinner: SSLPinnerTrustValidator? = nil, desiredTrustHostname: String? = nil, disableCertValidation: Bool = false, clientCertificate: SSLClientCertificate? = nil) {
self.pinner = pinner
self.desiredTrustHostname = desiredTrustHostname
self.disableCertValidation = disableCertValidation
self.self.clientCertificate = clientCertificate
if desiredTrustHostname != nil {
self.overrideTrustHostname = true
}
}
public func configure(inputStream: InputStream, outputStream: OutputStream) -> WSError? {
if disableSSL {
return nil
}
inputStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
outputStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
#if os(watchOS) //watchOS is unfortunately missing the kCFStream properties to make this work
#else
var settings = [NSObject: NSObject]()
if disableCertValidation {
settings[kCFStreamSSLValidatesCertificateChain] = NSNumber(value: false)
}
if let hostname = desiredTrustHostname {
settings[kCFStreamSSLPeerName] = hostname as NSString
} else if overrideTrustHostname {
settings[kCFStreamSSLPeerName] = kCFNull
}
if let clientCertificate = clientCertificate {
settings[kCFStreamSSLCertificates] = clientCertificate.streamSSLCertificates
}
inputStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
outputStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
#endif
if let cipherSuites = cipherSuites {
#if os(watchOS) //watchOS is unfortunately missing the kCFStream properties to make this work
#else
if let sslContextIn = CFReadStreamCopyProperty(inputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext?,
let sslContextOut = CFWriteStreamCopyProperty(outputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext? {
let resIn = SSLSetEnabledCiphers(sslContextIn, cipherSuites, cipherSuites.count)
let resOut = SSLSetEnabledCiphers(sslContextOut, cipherSuites, cipherSuites.count)
if resIn != errSecSuccess {
return WSError(type: .invalidSSLError, message: "Error setting incoming cypher suites", code: UInt16(resIn))
} else if resOut != errSecSuccess {
return WSError(type: .invalidSSLError, message: "Error setting outgoing cypher suites", code: UInt16(resOut))
}
}
#endif
}
return nil
}
public func checkTrust(outputStream: OutputStream) -> Bool {
#if os(watchOS) //watchOS is unfortunately missing the kCFStream properties to make this work
return true
#else
guard let pinner = pinner else {return true} //true because we don't validated.
let trust = outputStream.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as! SecTrust?
var domain = outputStream.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as! String?
if domain == nil, let sslContextOut = CFWriteStreamCopyProperty(outputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext? {
var peerNameLen: Int = 0
SSLGetPeerDomainNameLength(sslContextOut, &peerNameLen)
var peerName = Data(count: peerNameLen)
let _ = peerName.withUnsafeMutableBytes { (peerNamePtr: UnsafeMutablePointer<Int8>) in
SSLGetPeerDomainName(sslContextOut, peerNamePtr, &peerNameLen)
}
if let peerDomain = String(bytes: peerName, encoding: .utf8), peerDomain.count > 0 {
domain = peerDomain
}
}
guard let t = trust else {return true} //true because this probably isn't and SSL stream without a trust.
return pinner.isValid(t, domain: domain)
#endif
}
}
/// SSLPinnerTrustValidator is the base protocol needed to do SSL pinning on the FoundationStream.
public protocol SSLPinnerTrustValidator {
func isValid(_ trust: SecTrust, domain: String?) -> Bool
}
/// SSLCert the object to hold and use an SSL key or certificate.
open class SSLCert {
var certData: Data?
var key: SecKey?
/**
Designated init for certificates
- parameter data: is the binary data of the certificate
- returns: a representation security object to be used with
*/
public init(data: Data) {
self.certData = data
}
/**
Designated init for public keys
- parameter key: is the public key to be used
- returns: a representation security object to be used with
*/
public init(key: SecKey) {
self.key = key
}
}
/// FoundationPinner is a very simple SSL pinning implementation.
/// Also See TrustKit...more words.
open class FoundationPinner : SSLPinnerTrustValidator {
public var validatedDN = true //should the domain name be validated?
public var validateEntireChain = true //should the entire cert chain be validated
var isReady = false //is the key processing done?
var certificates: [Data]? //the certificates
var pubKeys: [SecKey]? //the public keys
var usePublicKeys = false //use public keys or certificate validation?
/**
Use certs from main app bundle
- parameter usePublicKeys: is to specific if the publicKeys or certificates should be used for SSL pinning validation
- returns: a representation security object to be used with
*/
public convenience init(usePublicKeys: Bool = false) {
let paths = Bundle.main.paths(forResourcesOfType: "cer", inDirectory: ".")
let certs = paths.reduce([SSLCert]()) { (certs: [SSLCert], path: String) -> [SSLCert] in
var certs = certs
if let data = NSData(contentsOfFile: path) {
certs.append(SSLCert(data: data as Data))
}
return certs
}
self.init(certs: certs, usePublicKeys: usePublicKeys)
}
/**
Designated init
- parameter certs: is the certificates or public keys to use
- parameter usePublicKeys: is to specific if the publicKeys or certificates should be used for SSL pinning validation
- returns: a representation security object to be used with
*/
public init(certs: [SSLCert], usePublicKeys: Bool) {
self.usePublicKeys = usePublicKeys
if self.usePublicKeys {
DispatchQueue.global(qos: .default).async {
let pubKeys = certs.reduce([SecKey]()) { (pubKeys: [SecKey], cert: SSLCert) -> [SecKey] in
var pubKeys = pubKeys
if let data = cert.certData, cert.key == nil {
cert.key = self.extractPublicKey(data)
}
if let key = cert.key {
pubKeys.append(key)
}
return pubKeys
}
self.pubKeys = pubKeys
self.isReady = true
}
} else {
let certificates = certs.reduce([Data]()) { (certificates: [Data], cert: SSLCert) -> [Data] in
var certificates = certificates
if let data = cert.certData {
certificates.append(data)
}
return certificates
}
self.certificates = certificates
self.isReady = true
}
}
/**
Valid the trust and domain name.
- parameter trust: is the serverTrust to validate
- parameter domain: is the CN domain to validate
- returns: if the key was successfully validated
*/
open func isValid(_ trust: SecTrust, domain: String?) -> Bool {
var tries = 0
while !self.isReady {
usleep(1000)
tries += 1
if tries > 5 {
return false //doesn't appear it is going to ever be ready...
}
}
var policy: SecPolicy
if self.validatedDN {
policy = SecPolicyCreateSSL(true, domain as NSString?)
} else {
policy = SecPolicyCreateBasicX509()
}
SecTrustSetPolicies(trust,policy)
if self.usePublicKeys {
if let keys = self.pubKeys {
let serverPubKeys = publicKeyChain(trust)
for serverKey in serverPubKeys as [AnyObject] {
for key in keys as [AnyObject] {
if serverKey.isEqual(key) {
return true
}
}
}
}
} else if let certs = self.certificates {
let serverCerts = certificateChain(trust)
var collect = [SecCertificate]()
for cert in certs {
collect.append(SecCertificateCreateWithData(nil,cert as CFData)!)
}
SecTrustSetAnchorCertificates(trust,collect as NSArray)
var result: SecTrustResultType = .unspecified
SecTrustEvaluate(trust,&result)
if result == .unspecified || result == .proceed {
if !validateEntireChain {
return true
}
var trustedCount = 0
for serverCert in serverCerts {
for cert in certs {
if cert == serverCert {
trustedCount += 1
break
}
}
}
if trustedCount == serverCerts.count {
return true
}
}
}
return false
}
/**
Get the public key from a certificate data
- parameter data: is the certificate to pull the public key from
- returns: a public key
*/
public func extractPublicKey(_ data: Data) -> SecKey? {
guard let cert = SecCertificateCreateWithData(nil, data as CFData) else { return nil }
return extractPublicKey(cert, policy: SecPolicyCreateBasicX509())
}
/**
Get the public key from a certificate
- parameter data: is the certificate to pull the public key from
- returns: a public key
*/
public func extractPublicKey(_ cert: SecCertificate, policy: SecPolicy) -> SecKey? {
var possibleTrust: SecTrust?
SecTrustCreateWithCertificates(cert, policy, &possibleTrust)
guard let trust = possibleTrust else { return nil }
var result: SecTrustResultType = .unspecified
SecTrustEvaluate(trust, &result)
return SecTrustCopyPublicKey(trust)
}
/**
Get the certificate chain for the trust
- parameter trust: is the trust to lookup the certificate chain for
- returns: the certificate chain for the trust
*/
public func certificateChain(_ trust: SecTrust) -> [Data] {
let certificates = (0..<SecTrustGetCertificateCount(trust)).reduce([Data]()) { (certificates: [Data], index: Int) -> [Data] in
var certificates = certificates
let cert = SecTrustGetCertificateAtIndex(trust, index)
certificates.append(SecCertificateCopyData(cert!) as Data)
return certificates
}
return certificates
}
/**
Get the public key chain for the trust
- parameter trust: is the trust to lookup the certificate chain and extract the public keys
- returns: the public keys from the certifcate chain for the trust
*/
public func publicKeyChain(_ trust: SecTrust) -> [SecKey] {
let policy = SecPolicyCreateBasicX509()
let keys = (0..<SecTrustGetCertificateCount(trust)).reduce([SecKey]()) { (keys: [SecKey], index: Int) -> [SecKey] in
var keys = keys
let cert = SecTrustGetCertificateAtIndex(trust, index)
if let key = extractPublicKey(cert!, policy: policy) {
keys.append(key)
}
return keys
}
return keys
}
}
#endif
-538
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@@ -1,538 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// WSMessageParser.swift
// Starscream
//
// Created by Dalton Cherry on 7/25/18.
// Copyright (c) 2014-2018 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
// Processes and converts raw data into websocket frames
// The messages
import Foundation
import CommonCrypto
struct WSMessage {
let code: WebSocket.OpCode
let data: Data
}
struct WSFrame {
let code: WebSocket.OpCode
let bytesLeft: Int
let data: Data
}
protocol WSMessageParserDelegate: class {
func didReceive(message: WSMessage)
func didEncounter(error: WSError)
func didParseHTTP(response: String)
}
protocol WSMessageParserClient {
func append(data: Data)
func createSendFrame(data: Data, code: WebSocket.OpCode) -> Data
func reset()
}
class WSMessageParser: WSMessageParserClient {
public weak var delegate: WSMessageParserDelegate?
public var headerSecurityKey: String {
return headerSecKey
}
struct CompressionState {
var supportsCompression = false
var messageNeedsDecompression = false
var serverMaxWindowBits = 15
var clientMaxWindowBits = 15
var clientNoContextTakeover = false
var serverNoContextTakeover = false
var decompressor: Decompressor? = nil
var compressor: Compressor? = nil
}
let FinMask: UInt8 = 0x80
let OpCodeMask: UInt8 = 0x0F
let RSVMask: UInt8 = 0x70
let RSV1Mask: UInt8 = 0x40
let MaskMask: UInt8 = 0x80
let PayloadLenMask: UInt8 = 0x7F
let httpSwitchProtocolCode = 101
let MaxFrameSize: Int = 32
private var inputQueue = [Data]()
private var fragBuffer: Data?
private let queue = DispatchQueue(label: "com.vluxe.starscream.messages", attributes: [])
private var readStack = [WSFrame]()
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
private var didHandshake = false
private var compressionState = CompressionState()
private var headerSecKey = WSMessageParser.generateWebSocketKey()
private let frameHeaderLength = MemoryLayout<UInt8>.size * 2
// add the data to the queue to be processed
func append(data: Data) {
queue.async { [weak self] in
guard let self = self else { return }
let process = self.inputQueue.count == 0
self.inputQueue.append(data)
if process {
self.dequeue()
}
}
}
/// creates a websocket frame out of the data you wish to send to the WebSocket server
func createSendFrame(data: Data, code: WebSocket.OpCode) -> Data {
var offset = frameHeaderLength
var firstByte: UInt8 = FinMask | code.rawValue
var data = data
if [.text, .binary].contains(code), let compressor = compressionState.compressor {
do {
data = try compressor.compress(data)
if compressionState.clientNoContextTakeover {
try compressor.reset()
}
firstByte |= RSV1Mask
} catch {
//report error? We can just send the uncompressed frame.
}
}
let dataLength = data.count
var dataBuffer = Data(capacity: dataLength + MaxFrameSize)
let frame = dataBuffer.withUnsafeMutableBytes { (buffer: UnsafeMutablePointer<UInt8>) -> Data in
buffer[0] = firstByte
if dataLength < 126 {
buffer[1] = CUnsignedChar(dataLength)
} else if dataLength <= Int(UInt16.max) {
buffer[1] = 126
WSMessageParser.writeUint16(buffer, offset: offset, value: UInt16(dataLength))
offset += MemoryLayout<UInt16>.size
} else {
buffer[1] = 127
WSMessageParser.writeUint64(buffer, offset: offset, value: UInt64(dataLength))
offset += MemoryLayout<UInt64>.size
}
buffer[1] |= MaskMask
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
offset += MemoryLayout<UInt32>.size
for i in 0..<dataLength {
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
offset += 1
}
return Data(bytes: buffer, count: offset)
}
return frame
}
func reset() {
queue.async { [weak self] in
self?.didHandshake = false
}
}
///MARK: - parsing methods
/// read from the input queue until it is empty
private func dequeue() {
while !inputQueue.isEmpty {
autoreleasepool {
let data = inputQueue.removeFirst()
var work = data
if let buffer = fragBuffer {
var combine = buffer
combine.append(data)
work = combine
fragBuffer = nil
}
let length = work.count
work.withUnsafeBytes { (buffer: UnsafePointer<UInt8>) in
if !didHandshake {
processTCPHandshake(buffer, bufferLen: length)
} else {
processRawMessagesInBuffer(buffer, bufferLen: length)
}
}
}
}
}
/// Process all messages in the buffer if possible.
private func processRawMessagesInBuffer(_ pointer: UnsafePointer<UInt8>, bufferLen: Int) {
var buffer = UnsafeBufferPointer(start: pointer, count: bufferLen)
repeat {
buffer = processOneRawMessage(inBuffer: buffer)
} while buffer.count >= frameHeaderLength
if buffer.count > 0 {
fragBuffer = Data(buffer: buffer)
}
}
/// process the raw data buffer and parse it into the websocket frames it represents
private func processOneRawMessage(inBuffer buffer: UnsafeBufferPointer<UInt8>) -> UnsafeBufferPointer<UInt8> {
guard let baseAddress = buffer.baseAddress else {return emptyBuffer}
let bytesAvailable = buffer.count
//need at least two bytes to know what kind of frame it is.
if readStack.last != nil && bytesAvailable < frameHeaderLength {
fragBuffer = Data(buffer: buffer)
return emptyBuffer
}
//handle the current frame
if let currentFrame = readStack.last, currentFrame.bytesLeft > 0 {
var appendLength = currentFrame.bytesLeft
var extraLength = bytesAvailable - currentFrame.bytesLeft
//this frame still needs more content before it is full
let isPartialFrame = currentFrame.bytesLeft > bytesAvailable
if isPartialFrame {
appendLength = bytesAvailable
extraLength = 0 //update for the offset
}
//build buffer
var combine = currentFrame.data
combine.append(baseAddress, count: appendLength)
_ = readStack.popLast()
if isPartialFrame {
readStack.append(WSFrame(code: currentFrame.code, bytesLeft: currentFrame.bytesLeft - appendLength, data: combine))
} else {
delegate?.didReceive(message: WSMessage(code: currentFrame.code, data: combine))
}
return buffer.fromOffset(bytesAvailable - extraLength)
}
//new frame!
let isFin = (FinMask & baseAddress[0])
let receivedOpcodeRawValue = (OpCodeMask & baseAddress[0])
let receivedOpcode = WebSocket.OpCode(rawValue: receivedOpcodeRawValue)
let isMasked = (MaskMask & baseAddress[1])
let payloadLen = (PayloadLenMask & baseAddress[1])
var offset = frameHeaderLength //skip past the control opcodes of the frame
//validate the frame is proper frame
if compressionState.supportsCompression && receivedOpcode != .continueFrame {
compressionState.messageNeedsDecompression = (RSV1Mask & baseAddress[0]) > 0
}
if (isMasked > 0 || (RSVMask & baseAddress[0]) > 0) && receivedOpcode != .pong && !compressionState.messageNeedsDecompression {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "masked and rsv data is not currently supported", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
if !isControlFrame && (receivedOpcode != .binary && receivedOpcode != .continueFrame &&
receivedOpcode != .text && receivedOpcode != .pong) {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "unknown opcode: \(receivedOpcodeRawValue)", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
if isControlFrame && isFin == 0 {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "control frames can't be fragmented", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
//process the close code
var closeCode = CloseCode.normal.rawValue
if receivedOpcode == .connectionClose {
if payloadLen == 1 {
closeCode = CloseCode.protocolError.rawValue
} else if payloadLen > 1 {
closeCode = WSMessageParser.readUint16(baseAddress, offset: offset)
if closeCode < 1000 || (closeCode > 1003 && closeCode < 1007) || (closeCode > 1013 && closeCode < 3000) {
closeCode = CloseCode.protocolError.rawValue
}
}
if payloadLen < 2 {
delegate?.didEncounter(error: WSError(type: .expectedClose, message: "connection closed by server", code: closeCode))
return emptyBuffer
}
} else if isControlFrame && payloadLen > 125 {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "control frame using extend payload", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
//handle the "body" of the message
var dataLength = UInt64(payloadLen)
if dataLength == 127 {
dataLength = WSMessageParser.readUint64(baseAddress, offset: offset)
offset += MemoryLayout<UInt64>.size
} else if dataLength == 126 {
dataLength = UInt64(WSMessageParser.readUint16(baseAddress, offset: offset))
offset += MemoryLayout<UInt16>.size
}
if bytesAvailable < offset || UInt64(bytesAvailable - offset) < dataLength {
fragBuffer = Data(bytes: baseAddress, count: bytesAvailable)
return emptyBuffer
}
var appendLength = dataLength
if dataLength > UInt64(bytesAvailable) {
appendLength = UInt64(bytesAvailable-offset)
}
if receivedOpcode == .connectionClose && appendLength > 0 {
let size = MemoryLayout<UInt16>.size
offset += size
appendLength -= UInt64(size)
}
let data: Data
if compressionState.messageNeedsDecompression, let decompressor = compressionState.decompressor {
do {
data = try decompressor.decompress(bytes: baseAddress+offset, count: Int(appendLength), finish: isFin > 0)
if isFin > 0 && compressionState.serverNoContextTakeover {
try decompressor.reset()
}
} catch {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "Decompression failed: \(error)", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
} else {
data = Data(bytes: baseAddress+offset, count: Int(appendLength))
}
//handle frames by opcodes
if receivedOpcode == .connectionClose {
var closeReason = "connection closed by server"
if let customCloseReason = String(data: data, encoding: .utf8) {
closeReason = customCloseReason
} else {
closeCode = CloseCode.protocolError.rawValue
}
delegate?.didEncounter(error: WSError(type: .expectedClose, message: closeReason, code: closeCode))
return emptyBuffer
}
if receivedOpcode == .pong || receivedOpcode == .ping {
delegate?.didReceive(message: WSMessage(code: receivedOpcode!, data: data))
return buffer.fromOffset(offset + Int(appendLength))
}
if let currentFrame = readStack.last {
//handle "old" frame
if receivedOpcode != .continueFrame {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "second and beyond of fragment message must be a continue frame", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
var combine = currentFrame.data
combine.append(data)
_ = readStack.popLast()
readStack.append(WSFrame(code: currentFrame.code, bytesLeft: currentFrame.bytesLeft - Int(appendLength), data: combine))
} else {
//handle new frame
if receivedOpcode == .continueFrame {
delegate?.didEncounter(error: WSError(type: .protocolError, message: "first frame can't be a continue frame", code: CloseCode.protocolError.rawValue))
return emptyBuffer
}
let left = dataLength - appendLength
readStack.append(WSFrame(code: receivedOpcode!, bytesLeft: Int(left), data: data))
}
//process response
if let currentFrame = readStack.last, currentFrame.bytesLeft <= 0 && isFin > 0 {
_ = readStack.popLast()
delegate?.didReceive(message: WSMessage(code: currentFrame.code, data: currentFrame.data))
}
let step = Int(offset + numericCast(appendLength))
return buffer.fromOffset(step)
}
///MARK: - TCP/HTTP handling
/// Handle checking the inital connection status
private func processTCPHandshake(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) {
let code = processHTTP(buffer, bufferLen: bufferLen)
switch code {
case 0:
break
case -1:
fragBuffer = Data(bytes: buffer, count: bufferLen)
break // do nothing, we are going to collect more data
default:
delegate?.didEncounter(error: WSError(type: .upgradeError, message: "Invalid HTTP upgrade", code: UInt16(code)))
}
}
/// Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
private func processHTTP(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
let CRLFBytes = [UInt8(ascii: "\r"), UInt8(ascii: "\n"), UInt8(ascii: "\r"), UInt8(ascii: "\n")]
var k = 0
var totalSize = 0
for i in 0..<bufferLen {
if buffer[i] == CRLFBytes[k] {
k += 1
if k == 4 {
totalSize = i + 1
break
}
} else {
k = 0
}
}
if totalSize > 0 {
let code = validateResponse(buffer, bufferLen: totalSize)
if code != 0 {
return code
}
didHandshake = true
let restSize = bufferLen - totalSize
if restSize > 0 {
processRawMessagesInBuffer(buffer + totalSize, bufferLen: restSize)
}
return 0 //success
}
return -1 // Was unable to find the full TCP header.
}
/// Validates the HTTP is a 101 as per the RFC spec.
private func validateResponse(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
guard let str = String(data: Data(bytes: buffer, count: bufferLen), encoding: .utf8) else { return -1 }
let splitArr = str.components(separatedBy: "\r\n")
var code = -1
var i = 0
var headers = [String: String]()
for str in splitArr {
if i == 0 {
let responseSplit = str.components(separatedBy: .whitespaces)
guard responseSplit.count > 1 else { return -1 }
if let c = Int(responseSplit[1]) {
code = c
}
} else {
let responseSplit = str.components(separatedBy: ":")
guard responseSplit.count > 1 else { break }
let key = responseSplit[0].trimmingCharacters(in: .whitespaces)
let val = responseSplit[1].trimmingCharacters(in: .whitespaces)
headers[key.lowercased()] = val
}
i += 1
}
if code != httpSwitchProtocolCode {
return code
}
if let extensionHeader = headers[WebSocket.headerWSExtensionName.lowercased()] {
processExtensionHeader(extensionHeader)
}
if let acceptKey = headers[WebSocket.headerWSAcceptName.lowercased()] {
if acceptKey.count > 0 {
if headerSecKey.count > 0 {
let sha = "\(headerSecKey)258EAFA5-E914-47DA-95CA-C5AB0DC85B11".sha1Base64()
if sha != acceptKey as String {
return -1
}
}
delegate?.didParseHTTP(response: str)
return 0
}
}
return -1
}
/// Parses the extension header, setting up the compression parameters.
func processExtensionHeader(_ extensionHeader: String) {
let parts = extensionHeader.components(separatedBy: ";")
for p in parts {
let part = p.trimmingCharacters(in: .whitespaces)
if part == "permessage-deflate" {
compressionState.supportsCompression = true
} else if part.hasPrefix("server_max_window_bits=") {
let valString = part.components(separatedBy: "=")[1]
if let val = Int(valString.trimmingCharacters(in: .whitespaces)) {
compressionState.serverMaxWindowBits = val
}
} else if part.hasPrefix("client_max_window_bits=") {
let valString = part.components(separatedBy: "=")[1]
if let val = Int(valString.trimmingCharacters(in: .whitespaces)) {
compressionState.clientMaxWindowBits = val
}
} else if part == "client_no_context_takeover" {
compressionState.clientNoContextTakeover = true
} else if part == "server_no_context_takeover" {
compressionState.serverNoContextTakeover = true
}
}
if compressionState.supportsCompression {
compressionState.decompressor = Decompressor(windowBits: compressionState.serverMaxWindowBits)
compressionState.compressor = Compressor(windowBits: compressionState.clientMaxWindowBits)
}
}
/// Generate a WebSocket key as needed in RFC.
static func generateWebSocketKey() -> String {
var key = ""
let seed = 16
for _ in 0..<seed {
let uni = UnicodeScalar(UInt32(97 + arc4random_uniform(25)))
key += "\(Character(uni!))"
}
let data = key.data(using: String.Encoding.utf8)
let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
return baseKey!
}
/// Read a 16 bit big endian value from a buffer
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
}
/// Read a 64 bit big endian value from a buffer
private static func readUint64(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt64 {
var value = UInt64(0)
for i in 0...7 {
value = (value << 8) | UInt64(buffer[offset + i])
}
return value
}
/// Write a 16-bit big endian value to a buffer.
static func writeUint16(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt16) {
buffer[offset + 0] = UInt8(value >> 8)
buffer[offset + 1] = UInt8(value & 0xff)
}
/// Write a 64-bit big endian value to a buffer.
private static func writeUint64(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt64) {
for i in 0...7 {
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
}
}
}
extension UnsafeBufferPointer {
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
}
}
private extension String {
func sha1Base64() -> String {
let data = self.data(using: String.Encoding.utf8)!
var digest = [UInt8](repeating: 0, count:Int(CC_SHA1_DIGEST_LENGTH))
data.withUnsafeBytes { _ = CC_SHA1($0, CC_LONG(data.count), &digest) }
return Data(bytes: digest).base64EncodedString()
}
}
-667
View File
@@ -1,667 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Websocket.swift
//
// Created by Dalton Cherry on 7/16/14.
// Copyright (c) 2014-2018 Dalton Cherry.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import CoreFoundation
import CommonCrypto
public let WebsocketDidConnectNotification = "WebsocketDidConnectNotification"
public let WebsocketDidDisconnectNotification = "WebsocketDidDisconnectNotification"
public let WebsocketDisconnectionErrorKeyName = "WebsocketDisconnectionErrorKeyName"
//Standard WebSocket close codes
public enum CloseCode : UInt16 {
case normal = 1000
case goingAway = 1001
case protocolError = 1002
case protocolUnhandledType = 1003
// 1004 reserved.
case noStatusReceived = 1005
//1006 reserved.
case encoding = 1007
case policyViolated = 1008
case messageTooBig = 1009
}
public enum ErrorType: Error {
case outputStreamWriteError //output stream error during write
case compressionError
case invalidSSLError //Invalid SSL certificate
case writeTimeoutError //The socket timed out waiting to be ready to write
case protocolError //There was an error parsing the WebSocket frames
case upgradeError //There was an error during the HTTP upgrade
case closeError //There was an error during the close (socket probably has been dereferenced)
case expectedClose //This was a proper close code from the websocket
}
public struct WSError: Error {
public let type: ErrorType
public let message: String
public let code: UInt16
}
//WebSocketClient is setup to be dependency injection for testing
public protocol WebSocketClient: class {
var delegate: WebSocketDelegate? {get set}
var pongDelegate: WebSocketPongDelegate? {get set}
var isConnected: Bool {get}
func connect()
func disconnect(forceTimeout: TimeInterval?, closeCode: UInt16)
func write(string: String, completion: (() -> ())?)
func write(data: Data, completion: (() -> ())?)
func write(ping: Data, completion: (() -> ())?)
func write(pong: Data, completion: (() -> ())?)
}
//implements some of the base behaviors
extension WebSocketClient {
public func write(string: String) {
write(string: string, completion: nil)
}
public func write(data: Data) {
write(data: data, completion: nil)
}
public func write(ping: Data) {
write(ping: ping, completion: nil)
}
public func write(pong: Data) {
write(pong: pong, completion: nil)
}
public func disconnect() {
disconnect(forceTimeout: nil, closeCode: CloseCode.normal.rawValue)
}
}
public protocol WSStreamDelegate: class {
func streamIsWaitingForConnectivity()
func streamBetterPathUpdate(isBetter: Bool)
func streamPathViabilityUpdate(isViable: Bool)
func newBytesInStream()
func streamDidError(error: Error?)
}
/// This protocol is to allow custom implemention of the underlining stream.
/// This way custom socket libraries can be used.
public protocol WSStream {
var delegate: WSStreamDelegate? {get set}
func connect(url: URL, port: Int, timeout: TimeInterval, useSSL: Bool, completion: @escaping ((Error?) -> Void))
func write(data: Data, completion: @escaping ((Error?) -> Void))
func read() -> Data?
func cleanup()
func isValidSSLCertificate() -> Bool
}
//WebSocket implementation
//standard delegate you should use
public protocol WebSocketDelegate: class {
func websocketDidConnect(socket: WebSocketClient)
/// Websocket is waiting for connectivity. Socket may connect in the future.
/// Available only with NetworkStream.
///
/// - Parameter socket: Socket
func websocketIsWaitingForConnectivity(socket: WebSocketClient)
/// Informs the delegate about the viability of current socket path. The
/// path becomes invalid when you lose connectivity, but may come back up
/// again later.
///
/// - Parameters:
/// - socket: Socket
/// - isPathViable: Viability of the current path
func websocket(_ socket: WebSocketClient, isPathViable: Bool)
/// Called when network changes and there might be a better path available.
/// For example, when you are using cellular data and walk into a building you
/// get a Wifi connection. This is when you should attempt to migrate to
/// new connection by opening up a new socket. Close the old socket only when
/// you got the new socket up. This method may be called again during the
/// the time you are making the new connection and the better path is no longer
/// available. You can then stop migrating and continue using the old socket.
///
/// Use in combination with connection viability
/// ```
/// // Handle connection viability
/// socket.onPathViableUpdate = { (isViable) in
/// if (!isViable) {
/// // Handle connection temporarily losing connectivity
/// } else {
/// // Handle connection return to connectivity
/// }
/// }
/// // Handle better paths
/// socket.onBetterPathUpdate = { (betterPathAvailable) in
/// if (betterPathAvailable) {
/// // Start a new connection if migration is possible
/// } else {
/// // Stop any attempts to migrate
/// }
/// }
/// ```
/// - Parameters:
/// - socket: Socket
/// - isBetterPathAvailable: Availability of a better path
func websocket(_ socket: WebSocketClient, isBetterPathAvailable: Bool)
func websocketDidDisconnect(socket: WebSocketClient, error: Error?)
func websocketDidReceiveMessage(socket: WebSocketClient, text: String)
func websocketDidReceiveData(socket: WebSocketClient, data: Data)
}
//got pongs
public protocol WebSocketPongDelegate: class {
func websocketDidReceivePong(socket: WebSocketClient, data: Data?)
}
// A Delegate for see the HTTP upgrade request and response.
public protocol WebSocketHTTPDelegate: class {
func websocketHttpUpgrade(socket: WebSocket, request: String)
func websocketHttpUpgrade(socket: WebSocket, response: String)
}
open class WebSocket: NSObject, StreamDelegate, WebSocketClient, WSStreamDelegate, WSMessageParserDelegate {
public enum OpCode : UInt8 {
case continueFrame = 0x0
case text = 0x1
case binary = 0x2
// 3-7 are reserved.
case connectionClose = 0x8
case ping = 0x9
case pong = 0xA
// B-F reserved.
}
public static let ErrorDomain = "WebSocket"
// Where the callback is executed. It defaults to the main UI thread queue.
public var callbackQueue = DispatchQueue.main
// MARK: - Constants
static let headerWSUpgradeName = "Upgrade"
static let headerWSUpgradeValue = "websocket"
static let headerWSHostName = "Host"
static let headerWSConnectionName = "Connection"
static let headerWSConnectionValue = "Upgrade"
static let headerWSProtocolName = "Sec-WebSocket-Protocol"
static let headerWSVersionName = "Sec-WebSocket-Version"
static let headerWSVersionValue = "13"
static let headerWSExtensionName = "Sec-WebSocket-Extensions"
static let headerWSKeyName = "Sec-WebSocket-Key"
static let headerOriginName = "Origin"
static let headerWSAcceptName = "Sec-WebSocket-Accept"
let supportedSSLSchemes = ["wss", "https"]
// MARK: - Delegates
/// Responds to callback about new messages coming in over the WebSocket
/// and also connection/disconnect messages.
public weak var delegate: WebSocketDelegate?
/// The optional http delegate to see the HTTP request body and response
public weak var httpDelegate: WebSocketHTTPDelegate?
/// Receives a callback for each pong message recived.
public weak var pongDelegate: WebSocketPongDelegate?
public var onConnect: (() -> Void)?
public var onDisconnect: ((Error?) -> Void)?
public var onWaitingForConnectivity: (() -> Void)?
public var onBetterPathUpdate: ((Bool) -> Void)?
public var onPathViableUpdate: ((Bool) -> Void)?
public var onText: ((String) -> Void)?
public var onData: ((Data) -> Void)?
public var onPong: ((Data?) -> Void)?
public var onHttpResponseHeaders: (([String: String]) -> Void)?
public var isConnected: Bool {
mutex.lock()
let isConnected = connected
mutex.unlock()
return isConnected
}
public var request: URLRequest //this is only public to allow headers, timeout, etc to be modified on reconnect
public var currentURL: URL { return request.url! }
public var respondToPingWithPong: Bool = true
public var enableCompression = true
// MARK: - Private
private var stream: WSStream
private var parser = WSMessageParser()
private var connected = false
private var isConnecting = false
private let mutex = NSLock()
private var writeQueue = DispatchQueue(label: "com.vluxe.starscream.wsframe", attributes: [])
private var certValidated = false
private var didDisconnect = false
private var readyToWrite = false
private var canDispatch: Bool {
mutex.lock()
let canWork = readyToWrite
mutex.unlock()
return canWork
}
/**
main init method.
- Parameter request: The request to start the WebSocket connection with. This includes custom headers, timeout, etc
- Parameter protocols: the protocols to send to the websocket server. This is things like "chat" or "superchat".
- Parameter stream: The WSStream to use for the underlying connection. This also includes your security options.
*/
public init(request: URLRequest, protocols: [String]? = nil, stream: WSStream = FoundationStream()) {
self.request = request
self.stream = stream
if request.value(forHTTPHeaderField: WebSocket.headerOriginName) == nil, let url = request.url {
var origin = url.absoluteString
if let hostUrl = URL (string: "/", relativeTo: url) {
origin = hostUrl.absoluteString
origin.remove(at: origin.index(before: origin.endIndex))
}
self.request.setValue(origin, forHTTPHeaderField: WebSocket.headerOriginName)
}
if let protocols = protocols, !protocols.isEmpty {
self.request.setValue(protocols.joined(separator: ","), forHTTPHeaderField: WebSocket.headerWSProtocolName)
}
super.init()
parser.delegate = self
}
/**
convenience init to use a URL instead of a URLRequest. Defaults to 5 second timeout.
- Parameter url: is where to connect the websocket too.
- Parameter protocols: the protocols to send to the websocket server. This is things like "chat" or "superchat".
- Parameter stream: The WSStream to use for the underlying connection. This also includes your security options.
*/
public convenience init(url: URL, protocols: [String]? = nil, stream: WSStream = FoundationStream()) {
var request = URLRequest(url: url)
request.timeoutInterval = 5
self.init(request: request, protocols: protocols, stream: stream)
}
/**
Connect to the WebSocket server on a background thread.
*/
open func connect() {
guard !isConnecting else { return }
didDisconnect = false
isConnecting = true
createHTTPRequest()
}
/**
Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
*/
open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
guard isConnected else { return }
switch forceTimeout {
case .some(let seconds) where seconds > 0:
let milliseconds = Int(seconds * 1_000)
callbackQueue.asyncAfter(deadline: .now() + .milliseconds(milliseconds)) { [weak self] in
self?.disconnectStream(nil)
}
fallthrough
case .none:
writeError(closeCode)
default:
disconnectStream(nil)
break
}
}
/**
Write a string to the websocket. This sends it as a text frame.
If you supply a non-nil completion block, I will perform it when the write completes.
- parameter string: The string to write.
- parameter completion: The (optional) completion handler.
*/
open func write(string: String, completion: (() -> ())? = nil) {
guard isConnected else { return }
writeFrame(string.data(using: .utf8)!, code: .text, writeCompletion: completion)
}
/**
Write binary data to the websocket. This sends it as a binary frame.
If you supply a non-nil completion block, I will perform it when the write completes.
- parameter data: The data to write.
- parameter completion: The (optional) completion handler.
*/
open func write(data: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
writeFrame(data, code: .binary, writeCompletion: completion)
}
/**
Write a ping to the websocket. This sends it as a control frame.
Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
*/
open func write(ping: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
writeFrame(ping, code: .ping, writeCompletion: completion)
}
/**
Write a pong to the websocket. This sends it as a control frame.
Respond to a Yodel.
*/
open func write(pong: Data, completion: (() -> ())? = nil) {
guard isConnected else { return }
writeFrame(pong, code: .pong, writeCompletion: completion)
}
/// MARK: - private methods
/// Starts the connection.
private func createHTTPRequest() {
guard let url = request.url else { return }
var port = url.port
if port == nil {
if supportedSSLSchemes.contains(url.scheme!) {
port = 443
} else {
port = 80
}
}
request.setValue(WebSocket.headerWSUpgradeValue, forHTTPHeaderField: WebSocket.headerWSUpgradeName)
request.setValue(WebSocket.headerWSConnectionValue, forHTTPHeaderField: WebSocket.headerWSConnectionName)
request.setValue(WebSocket.headerWSVersionValue, forHTTPHeaderField: WebSocket.headerWSVersionName)
request.setValue(parser.headerSecurityKey, forHTTPHeaderField: WebSocket.headerWSKeyName)
if enableCompression {
let val = "permessage-deflate; client_max_window_bits; server_max_window_bits=15"
request.setValue(val, forHTTPHeaderField: WebSocket.headerWSExtensionName)
}
let hostValue = request.allHTTPHeaderFields?[WebSocket.headerWSHostName] ?? "\(url.host!):\(port!)"
request.setValue(hostValue, forHTTPHeaderField: WebSocket.headerWSHostName)
var path = url.absoluteString
let offset = (url.scheme?.count ?? 2) + 3
path = String(path[path.index(path.startIndex, offsetBy: offset)..<path.endIndex])
if let range = path.range(of: "/") {
path = String(path[range.lowerBound..<path.endIndex])
} else {
path = "/"
if let query = url.query {
path += "?" + query
}
}
var httpBody = "\(request.httpMethod ?? "GET") \(path) HTTP/1.1\r\n"
if let headers = request.allHTTPHeaderFields {
for (key, val) in headers {
httpBody += "\(key): \(val)\r\n"
}
}
httpBody += "\r\n"
initStreamsWithData(httpBody.data(using: .utf8)!, Int(port!))
httpDelegate?.websocketHttpUpgrade(socket: self, request: httpBody)
}
/// Start the stream connection and write the data to the output stream.
private func initStreamsWithData(_ data: Data, _ port: Int) {
guard let url = request.url else {
disconnectStream(nil, runDelegate: true)
return
}
// Disconnect and clean up any existing streams before setting up a new one
disconnectStream(nil, runDelegate: false)
let useSSL = supportedSSLSchemes.contains(url.scheme!)
certValidated = !useSSL
let timeout = request.timeoutInterval * 1_000_000
stream.delegate = self
stream.connect(url: url, port: port, timeout: timeout, useSSL: useSSL, completion: { [weak self] (error) in
guard let self = self else {return}
if error != nil {
self.disconnectStream(error)
return
}
self.writeQueue.async {
// Do SSL pinning
if !self.certValidated {
self.certValidated = self.stream.isValidSSLCertificate()
if !self.certValidated {
self.disconnectStream(WSError(type: .invalidSSLError, message: "Invalid SSL certificate", code: 0))
return
}
}
self.stream.write(data: data, completion: { (error) in
if let error = error {
self.disconnectStream(error)
}
})
}
})
self.mutex.lock()
self.readyToWrite = true
self.mutex.unlock()
}
/// MARK: - WSStreamDelegate
public func streamIsWaitingForConnectivity() {
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onWaitingForConnectivity?()
s.delegate?.websocketIsWaitingForConnectivity(socket: s)
}
}
public func streamBetterPathUpdate(isBetter: Bool) {
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onBetterPathUpdate?(isBetter)
s.delegate?.websocket(s, isBetterPathAvailable: isBetter)
}
}
public func streamPathViabilityUpdate(isViable: Bool) {
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onPathViableUpdate?(isViable)
s.delegate?.websocket(s, isPathViable: isViable)
}
}
public func newBytesInStream() {
guard let data = stream.read() else { return }
parser.append(data: data)
}
public func streamDidError(error: Error?) {
disconnectStream(error)
}
///MARK: - WSMessageParserDelegate
func didReceive(message: WSMessage) {
switch message.code {
case .ping:
handlePing(message)
case .text:
handleText(message)
case .binary:
handleBinary(message)
case .pong:
handlePong(message)
case .connectionClose:
disconnectStream(nil) // should never fall into this (handled in streamDidError)
case .continueFrame:
break //should never fall into this
}
}
func didEncounter(error: WSError) {
writeError(error.code)
}
func didParseHTTP(response: String) {
mutex.lock()
connected = true
isConnecting = false
didDisconnect = false
mutex.unlock()
guard canDispatch else { return }
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onConnect?()
s.delegate?.websocketDidConnect(socket: s)
s.httpDelegate?.websocketHttpUpgrade(socket: s, response: response)
NotificationCenter.default.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
}
}
//MARK: - message handlers
func handlePing(_ message: WSMessage) {
if respondToPingWithPong {
writeFrame(message.data, code: .pong)
}
}
func handleText(_ message: WSMessage) {
guard canDispatch, let str = String(data: message.data, encoding: .utf8) else {
writeError(CloseCode.encoding.rawValue)
return
}
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onText?(str)
s.delegate?.websocketDidReceiveMessage(socket: s, text: str)
}
}
func handleBinary(_ message: WSMessage) {
guard canDispatch else { return }
let data = message.data
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onData?(data)
s.delegate?.websocketDidReceiveData(socket: s, data: data as Data)
}
}
func handlePong(_ message: WSMessage) {
guard canDispatch else { return }
let pongData: Data? = message.data.count > 0 ? message.data : nil
callbackQueue.async { [weak self] in
guard let s = self else { return }
s.onPong?(pongData)
s.pongDelegate?.websocketDidReceivePong(socket: s, data: pongData)
}
}
//// Disconnect the stream object and notifies the delegate.
private func disconnectStream(_ error: Error?, runDelegate: Bool = true) {
mutex.lock()
stream.cleanup()
parser.reset()
connected = false
mutex.unlock()
if runDelegate {
doDisconnect(error)
}
}
/// Used to preform the disconnect delegate
private func doDisconnect(_ error: Error?) {
guard !didDisconnect else { return }
didDisconnect = true
isConnecting = false
guard canDispatch else { return }
callbackQueue.async { [weak self] in
guard let self = self else { return }
self.onDisconnect?(error)
self.delegate?.websocketDidDisconnect(socket: self, error: error)
let userInfo = error.map{ [WebsocketDisconnectionErrorKeyName: $0] }
NotificationCenter.default.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
}
}
/// Write an error to the socket
private func writeError(_ code: UInt16) {
let buf = NSMutableData(capacity: MemoryLayout<UInt16>.size)
let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
WSMessageParser.writeUint16(buffer, offset: 0, value: code)
writeFrame(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
}
/// Used to write things to the stream
private func writeFrame(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
writeQueue.async { [weak self] in
guard let s = self, s.connected else { return }
let frame = s.parser.createSendFrame(data: data, code: code)
s.stream.write(data: frame, completion: {[weak self] (error) in
self?.callbackQueue.async {
writeCompletion?()
}
})
}
}
// MARK: - Deinit
deinit {
mutex.lock()
readyToWrite = false
stream.cleanup()
mutex.unlock()
}
}
#if swift(>=4)
#else
fileprivate extension String {
var count: Int {
return self.characters.count
}
}
#endif
-16
View File
@@ -1,16 +0,0 @@
Pod::Spec.new do |s|
s.name = "Starscream"
s.version = "3.0.6"
s.summary = "A conforming WebSocket RFC 6455 client library in Swift."
s.homepage = "https://github.com/daltoniam/Starscream"
s.license = 'Apache License, Version 2.0'
s.author = {'Dalton Cherry' => 'http://daltoniam.com', 'Austin Cherry' => 'http://austincherry.me'}
s.source = { :git => 'https://github.com/daltoniam/Starscream.git', :tag => "#{s.version}"}
s.social_media_url = 'http://twitter.com/daltoniam'
s.ios.deployment_target = '8.0'
s.osx.deployment_target = '10.10'
s.tvos.deployment_target = '9.0'
s.watchos.deployment_target = '2.0'
s.source_files = 'Sources/**/*.swift'
s.swift_version = '4.2'
end
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View File
@@ -1,523 +0,0 @@
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@@ -1,106 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0900"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CCF0841F5DDC030099B092"
BuildableName = "Starscream.framework"
BlueprintName = "Starscream"
ReferencedContainer = "container:Starscream.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
shouldUseLaunchSchemeArgsEnv = "YES"
codeCoverageEnabled = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "335FA1F41F5DF71D00F6D2EC"
BuildableName = "Starscream Tests.xctest"
BlueprintName = "Starscream Tests"
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</BuildableReference>
<LocationScenarioReference
identifier = "com.apple.dt.IDEFoundation.CurrentLocationScenarioIdentifier"
referenceType = "1">
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</Testables>
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<BuildableReference
BuildableIdentifier = "primary"
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</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
launchStyle = "0"
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allowLocationSimulation = "YES">
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shouldUseLaunchSchemeArgsEnv = "YES"
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debugDocumentVersioning = "YES">
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<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
-22
View File
@@ -1,22 +0,0 @@
import Starscream
import PlaygroundSupport
PlaygroundPage.current.needsIndefiniteExecution = true
let websocket = WebSocket(request: URLRequest(url: URL(string: "ws://echo.websocket.org")!), stream: NetworkStream())
websocket.onConnect = {
print("connected")
websocket.write(string: "Hello")
}
websocket.onDisconnect = { error in
print("error:", error)
}
websocket.onText = { text in
print(text)
}
websocket.connect()
@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<playground version='5.0' target-platform='macos' executeOnSourceChanges='false'>
<timeline fileName='timeline.xctimeline'/>
</playground>
-67
View File
@@ -1,67 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// CompressionTests.swift
//
// Created by Joseph Ross on 7/16/14.
// Copyright © 2017 Joseph Ross.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import XCTest
@testable import Starscream
class CompressionTests: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testBasic() {
let compressor = Compressor(windowBits: 15)!
let decompressor = Decompressor(windowBits: 15)!
let rawData = "Hello, World! Hello, World! Hello, World! Hello, World! Hello, World!".data(using: .utf8)!
let compressed = try! compressor.compress(rawData)
let uncompressed = try! decompressor.decompress(compressed, finish: true)
XCTAssert(rawData == uncompressed)
}
func testHugeData() {
let compressor = Compressor(windowBits: 15)!
let decompressor = Decompressor(windowBits: 15)!
// 2 Gigs!
// var rawData = Data(repeating: 0, count: 0x80000000)
var rawData = Data(repeating: 0, count: 0x80000)
let rawDataLen = rawData.count
rawData.withUnsafeMutableBytes { (ptr: UnsafeMutablePointer<UInt8>) -> Void in
arc4random_buf(ptr, rawDataLen)
}
let compressed = try! compressor.compress(rawData)
let uncompressed = try! decompressor.decompress(compressed, finish: true)
XCTAssert(rawData == uncompressed)
}
}
-55
View File
@@ -1,55 +0,0 @@
//
// FakeStream.swift
// Starscream
//
// Created by Dalton Cherry on 7/26/18.
// Copyright © 2018 Vluxe. All rights reserved.
//
import Foundation
class FakeStream: WSStream, TestServerDelegate {
var delegate: WSStreamDelegate?
let server: TestServer
var buffer: Data?
init(server: TestServer) {
self.server = server
self.server.delegate = self
}
func connect(url: URL, port: Int, timeout: TimeInterval, useSSL: Bool, completion: @escaping ((Error?) -> Void)) {
DispatchQueue.main.asyncAfter(deadline: .now() + 1, execute: {
self.server.start()
completion(nil)
})
}
func write(data: Data, completion: @escaping ((Error?) -> Void)) {
server.receive(data: data)
}
func read() -> Data? {
let data = buffer
buffer = nil
return data
}
func cleanup() {
buffer = nil
}
func isValidSSLCertificate() -> Bool {
return true
}
///MARK: - TestServerDelegate
func didSend(data: Data) {
if buffer != nil {
buffer?.append(data)
} else {
buffer = data
}
}
}
-24
View File
@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
@@ -1,69 +0,0 @@
//
// StarscreamTests.swift
// StarscreamTests
//
// Created by Austin Cherry on 9/25/14.
// Copyright (c) 2014 Vluxe. All rights reserved.
//
import XCTest
class StarscreamTests: XCTestCase {
var socket: WebSocket!
let testServer = TestServer()
override func setUp() {
super.setUp()
let url = URL(string: "http://fakedomain.com")! //not a real request
let req = URLRequest(url: url)
let fakeStream = FakeStream(server: testServer)
socket = WebSocket(request: req, protocols: nil, stream: fakeStream)
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
super.tearDown()
}
func runSocket() {
socket.onText = { [weak self] (text: String) in
self?.socket.write(string: text)
}
socket.onData = { [weak self] (data: Data) in
self?.socket.write(data: data)
}
var once = false
socket.onDisconnect = {[weak self] (error: Error?) in
if !once {
once = true
let status = self?.testServer.passed ?? false
if status {
XCTAssert(true, "Pass")
} else {
XCTAssert(false, "Failed")
}
}
}
socket.connect()
}
func testExample() {
// This is an example of a functional test case.
XCTAssert(true, "Pass")
}
// func testCase1() {
// testServer.testCase = .case1
// runSocket()
// }
func testPerformanceExample() {
// This is an example of a performance test case.
self.measure() {
// Put the code you want to measure the time of here.
}
}
}
-51
View File
@@ -1,51 +0,0 @@
//
// TestServer.swift
// Starscream
//
// Created by Dalton Cherry on 7/26/18.
// Copyright © 2018 Vluxe. All rights reserved.
//
import Foundation
enum TestCase {
case case1
case case2
}
protocol TestServerDelegate: class {
func didSend(data: Data)
}
class TestServer {
var testCase: TestCase?
weak var delegate: TestServerDelegate?
var buffer = Data()
var passed = false
func start() {
guard let testCase = testCase else { return }
switch testCase {
case .case1:
case1()
case .case2:
break
}
}
func receive(data: Data) {
buffer.append(data)
}
func cleanup() {
buffer = Data()
}
//MARK: - the cases!
func case1() {
//TODO: Websocket server framing
//let data = "".data(using: .utf8)!
//delegate?.didSend(data: frame)
}
}
-6
View File
@@ -1,6 +0,0 @@
#!/bin/bash
set -o pipefail && xcodebuild -project Starscream.xcodeproj -scheme Starscream CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO clean build | xcpretty
swift build
pod repo update
pod lib lint --verbose
-27
View File
@@ -1,27 +0,0 @@
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control?
#
# Pods/
# Xcode
.DS_Store
build
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
profile
*.moved-aside
DerivedData
.idea/
*.hmap
*.xccheckout
*.xcodeproj/*.xcworkspace
@@ -1,505 +0,0 @@
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classes = {
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objectVersion = 46;
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<Workspace
version = "1.0">
<FileRef
location = "self:Autobahn.xcodeproj">
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</Workspace>
@@ -1,46 +0,0 @@
//
// AppDelegate.swift
// Autobahn
//
// Created by Dalton Cherry on 7/24/15.
// Copyright (c) 2015 vluxe. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
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<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
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<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l"/>
<constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0"/>
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9"/>
<constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g"/>
</constraints>
<nil key="simulatedStatusBarMetrics"/>
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@@ -1,26 +0,0 @@
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<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9529"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="Autobahn" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -1,68 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
-47
View File
@@ -1,47 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.vluxe.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,173 +0,0 @@
//
// ViewController.swift
// Autobahn
//
// Created by Dalton Cherry on 7/24/15.
// Copyright (c) 2015 vluxe. All rights reserved.
//
import UIKit
import Starscream
class ViewController: UIViewController {
let host = "localhost:9001"
var socketArray = [WebSocket]()
var caseCount = 320 //starting cases
override func viewDidLoad() {
super.viewDidLoad()
getCaseCount()
//getTestInfo(1)
//runTest(1)
}
func removeSocket(_ s: WebSocket?) {
socketArray = socketArray.filter{$0 != s}
}
func getCaseCount() {
let s = WebSocket(url: URL(string: "ws://\(host)/getCaseCount")!, protocols: [], stream: FoundationStream()) //NetworkStream
socketArray.append(s)
s.onText = { [weak self] (text: String) in
if let c = Int(text) {
print("number of cases is: \(c)")
self?.caseCount = c
}
}
s.onDisconnect = { [weak self, weak s] (error: Error?) in
self?.getTestInfo(1)
self?.removeSocket(s)
}
s.connect()
}
func getTestInfo(_ caseNum: Int) {
let s = createSocket("getCaseInfo",caseNum)
socketArray.append(s)
s.onText = { (text: String) in
// let data = text.dataUsingEncoding(NSUTF8StringEncoding)
// do {
// let resp: AnyObject? = try NSJSONSerialization.JSONObjectWithData(data!,
// options: NSJSONReadingOptions())
// if let dict = resp as? Dictionary<String,String> {
// let num = dict["id"]
// let summary = dict["description"]
// if let n = num, let sum = summary {
// print("running case:\(caseNum) id:\(n) summary: \(sum)")
// }
// }
// } catch {
// print("error parsing the json")
// }
}
var once = false
s.onDisconnect = { [weak self, weak s] (error: Error?) in
if !once {
once = true
self?.runTest(caseNum)
}
self?.removeSocket(s)
}
s.connect()
}
func runTest(_ caseNum: Int) {
let s = createSocket("runCase",caseNum)
self.socketArray.append(s)
s.onText = { [weak s] (text: String) in
s?.write(string: text)
}
s.onData = { [weak s] (data: Data) in
s?.write(data: data)
}
var once = false
s.onDisconnect = {[weak self, weak s] (error: Error?) in
if !once {
once = true
print("case:\(caseNum) finished")
//self?.verifyTest(caseNum) //disabled since it slows down the tests
let nextCase = caseNum+1
if nextCase <= (self?.caseCount)! {
self?.runTest(nextCase)
//self?.getTestInfo(nextCase) //disabled since it slows down the tests
} else {
self?.finishReports()
}
self?.removeSocket(s)
}
}
s.connect()
//timeout
DispatchQueue.main.asyncAfter(deadline: .now() + 480, execute: {
if !once {
s.disconnect(forceTimeout: 0, closeCode: CloseCode.normal.rawValue)
}
})
}
func verifyTest(_ caseNum: Int) {
let s = createSocket("getCaseStatus",caseNum)
self.socketArray.append(s)
s.onText = { (text: String) in
let data = text.data(using: String.Encoding.utf8)
do {
let resp: Any? = try JSONSerialization.jsonObject(with: data!,
options: JSONSerialization.ReadingOptions())
if let dict = resp as? Dictionary<String,String> {
if let status = dict["behavior"] {
if status == "OK" {
print("SUCCESS: \(caseNum)")
return
}
}
print("FAILURE: \(caseNum)")
}
} catch {
print("error parsing the json")
}
}
var once = false
s.onDisconnect = { [weak self, weak s] (error: Error?) in
if !once {
once = true
let nextCase = caseNum+1
print("next test is: \(nextCase)")
if nextCase <= (self?.caseCount)! {
self?.getTestInfo(nextCase)
} else {
self?.finishReports()
}
}
self?.removeSocket(s)
}
s.connect()
}
func finishReports() {
let s = createSocket("updateReports",0)
self.socketArray.append(s)
s.onDisconnect = { [weak self, weak s] (error: Error?) in
print("finished all the tests!")
self?.removeSocket(s)
}
s.connect()
}
func createSocket(_ cmd: String, _ caseNum: Int) -> WebSocket {
return WebSocket(url: URL(string: "ws://\(host)\(buildPath(cmd,caseNum))")!, protocols: [], stream: FoundationStream()) //NetworkStream
}
func buildPath(_ cmd: String, _ caseNum: Int) -> String {
return "/\(cmd)?case=\(caseNum)&agent=Starscream"
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
@@ -1,36 +0,0 @@
//
// AutobahnTests.swift
// AutobahnTests
//
// Created by Dalton Cherry on 7/24/15.
// Copyright (c) 2015 vluxe. All rights reserved.
//
import UIKit
import XCTest
class AutobahnTests: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testExample() {
// This is an example of a functional test case.
XCTAssert(true, "Pass")
}
func testPerformanceExample() {
// This is an example of a performance test case.
self.measure() {
// Put the code you want to measure the time of here.
}
}
}
@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.vluxe.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
-27
View File
@@ -1,27 +0,0 @@
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control?
#
# Pods/
# Xcode
.DS_Store
build
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
profile
*.moved-aside
DerivedData
.idea/
*.hmap
*.xccheckout
*.xcodeproj/*.xcworkspace
-20
View File
@@ -1,20 +0,0 @@
# Simple Test
This is a very simple example on how to use Starscream.
# Usage
First make sure you have the gem dependencies of websocket server.
```
gem install em-websocket
gem install faker
```
Next simply run:
```
ruby ws-server.rb
```
After that, start and run the xCode project. Echo to your heart's desire.
@@ -1,455 +0,0 @@
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ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "com.vluxe.io.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.0;
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name = Debug;
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isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
INFOPLIST_FILE = SimpleTest/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "com.vluxe.io.$(PRODUCT_NAME:rfc1034identifier)";
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SWIFT_VERSION = 4.0;
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buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
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5C765AF7199A6DAA003D9110 /* Build configuration list for PBXNativeTarget "SimpleTest" */ = {
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buildConfigurations = (
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defaultConfigurationName = Release;
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}
@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:SimpleTest.xcodeproj">
</FileRef>
</Workspace>
@@ -1,41 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
<false/>
<key>IDESourceControlProjectIdentifier</key>
<string>4D925893-CAFA-423E-A2A1-B4DD743323D3</string>
<key>IDESourceControlProjectName</key>
<string>SimpleTest</string>
<key>IDESourceControlProjectOriginsDictionary</key>
<dict>
<key>C86D95FCAEB1FEA0694B5D4AC7241D7E5F42F31D</key>
<string>https://github.com/daltoniam/Starscream</string>
</dict>
<key>IDESourceControlProjectPath</key>
<string>examples/SimpleTest/SimpleTest.xcodeproj</string>
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
<dict>
<key>C86D95FCAEB1FEA0694B5D4AC7241D7E5F42F31D</key>
<string>../../../..</string>
</dict>
<key>IDESourceControlProjectURL</key>
<string>https://github.com/daltoniam/Starscream</string>
<key>IDESourceControlProjectVersion</key>
<integer>111</integer>
<key>IDESourceControlProjectWCCIdentifier</key>
<string>C86D95FCAEB1FEA0694B5D4AC7241D7E5F42F31D</string>
<key>IDESourceControlProjectWCConfigurations</key>
<array>
<dict>
<key>IDESourceControlRepositoryExtensionIdentifierKey</key>
<string>public.vcs.git</string>
<key>IDESourceControlWCCIdentifierKey</key>
<string>C86D95FCAEB1FEA0694B5D4AC7241D7E5F42F31D</string>
<key>IDESourceControlWCCName</key>
<string>Starscream</string>
</dict>
</array>
</dict>
</plist>
@@ -1,124 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0900"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765ADA199A6DAA003D9110"
BuildableName = "SimpleTest.app"
BlueprintName = "SimpleTest"
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765AEC199A6DAA003D9110"
BuildableName = "SimpleTestTests.xctest"
BlueprintName = "SimpleTestTests"
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765AEC199A6DAA003D9110"
BuildableName = "SimpleTestTests.xctest"
BlueprintName = "SimpleTestTests"
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765ADA199A6DAA003D9110"
BuildableName = "SimpleTest.app"
BlueprintName = "SimpleTest"
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765ADA199A6DAA003D9110"
BuildableName = "SimpleTest.app"
BlueprintName = "SimpleTest"
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<EnvironmentVariables>
<EnvironmentVariable
key = "OS_ACTIVITY_MODE"
value = "disable"
isEnabled = "YES">
</EnvironmentVariable>
</EnvironmentVariables>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "5C765ADA199A6DAA003D9110"
BuildableName = "SimpleTest.app"
BlueprintName = "SimpleTest"
ReferencedContainer = "container:SimpleTest.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -1,27 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>SimpleTest.xcscheme</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>5C765ADA199A6DAA003D9110</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>5C765AEC199A6DAA003D9110</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>
@@ -1,46 +0,0 @@
//
// AppDelegate.swift
// SimpleTest
//
// Created by Dalton Cherry on 8/12/14.
// Copyright (c) 2014 vluxe. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
@@ -1,54 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6245" systemVersion="13E28" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="gXF-XR-CbL">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6238"/>
</dependencies>
<scenes>
<!--Navigation Controller-->
<scene sceneID="z5V-aR-Hjx">
<objects>
<navigationController id="gXF-XR-CbL" sceneMemberID="viewController">
<navigationBar key="navigationBar" contentMode="scaleToFill" id="D35-o5-RTx">
<rect key="frame" x="0.0" y="0.0" width="320" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<connections>
<segue destination="N3B-eU-fDA" kind="relationship" relationship="rootViewController" id="2Dx-au-NvB"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="sXu-Hp-mO4" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-646" y="295"/>
</scene>
<!--Test-->
<scene sceneID="d1c-mj-3av">
<objects>
<viewController id="N3B-eU-fDA" customClass="ViewController" customModule="SimpleTest" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="AfF-mb-jqd"/>
<viewControllerLayoutGuide type="bottom" id="ZA3-Ac-gEF"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Sgl-3h-sU4">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="calibratedWhite"/>
</view>
<navigationItem key="navigationItem" title="Test" id="jdv-zM-Apy">
<barButtonItem key="leftBarButtonItem" title="Disconnect" id="ByR-Ln-P6Z">
<connections>
<action selector="disconnect:" destination="N3B-eU-fDA" id="k8L-AE-Ini"/>
</connections>
</barButtonItem>
<barButtonItem key="rightBarButtonItem" title="Write Text" id="gjf-vP-Wu5">
<connections>
<action selector="writeText:" destination="N3B-eU-fDA" id="fyJ-Ys-gvh"/>
</connections>
</barButtonItem>
</navigationItem>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="zrK-cf-cjD" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="175" y="295"/>
</scene>
</scenes>
</document>
@@ -1,58 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,51 +0,0 @@
{
"images" : [
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "iphone",
"subtype" : "retina4",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "1x"
},
{
"orientation" : "landscape",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "1x"
},
{
"orientation" : "portrait",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "landscape",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
-45
View File
@@ -1,45 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,67 +0,0 @@
//
// ViewController.swift
// SimpleTest
//
// Created by Dalton Cherry on 8/12/14.
// Copyright (c) 2014 vluxe. All rights reserved.
//
import UIKit
import Starscream
class ViewController: UIViewController, WebSocketDelegate {
var socket: WebSocket!
override func viewDidLoad() {
super.viewDidLoad()
var request = URLRequest(url: URL(string: "http://localhost:8080")!)
request.timeoutInterval = 5
socket = WebSocket(request: request)
socket.delegate = self
socket.connect()
}
// MARK: Websocket Delegate Methods.
func websocketDidConnect(socket: WebSocketClient) {
print("websocket is connected")
}
func websocketDidDisconnect(socket: WebSocketClient, error: Error?) {
if let e = error as? WSError {
print("websocket is disconnected: \(e.message)")
} else if let e = error {
print("websocket is disconnected: \(e.localizedDescription)")
} else {
print("websocket disconnected")
}
}
func websocketDidReceiveMessage(socket: WebSocketClient, text: String) {
print("Received text: \(text)")
}
func websocketDidReceiveData(socket: WebSocketClient, data: Data) {
print("Received data: \(data.count)")
}
// MARK: Write Text Action
@IBAction func writeText(_ sender: UIBarButtonItem) {
socket.write(string: "hello there!")
}
// MARK: Disconnect Action
@IBAction func disconnect(_ sender: UIBarButtonItem) {
if socket.isConnected {
sender.title = "Connect"
socket.disconnect()
} else {
sender.title = "Disconnect"
socket.connect()
}
}
}
-25
View File
@@ -1,25 +0,0 @@
require 'em-websocket'
require 'faker'
EM.run {
EM::WebSocket.run(:host => "0.0.0.0", :port => 8080) do |ws|
ws.onopen { |handshake|
puts "WebSocket connection open"
puts "origin: #{handshake.origin}"
puts "headers: #{handshake.headers}"
ws.send "Hello Client, you connected to #{handshake.path}"
}
ws.onerror do |error|
puts "[error] #{error}"
end
ws.onclose { puts "Connection closed" }
ws.onmessage { |msg|
puts "message from client: #{msg}"
ws.send Faker::Hacker.say_something_smart
}
end
}
-11
View File
@@ -1,11 +0,0 @@
# Uncomment the next line to define a global platform for your project
# platform :ios, '9.0'
target 'WebSocketsOrgEcho' do
# Comment the next line if you're not using Swift and don't want to use dynamic frameworks
use_frameworks!
# Pods for WebSocketsOrgEcho
pod 'Starscream', :path => '../../'
end
-16
View File
@@ -1,16 +0,0 @@
PODS:
- Starscream (3.0.6)
DEPENDENCIES:
- Starscream (from `../../`)
EXTERNAL SOURCES:
Starscream:
:path: "../../"
SPEC CHECKSUMS:
Starscream: ef3ece99d765eeccb67de105bfa143f929026cf5
PODFILE CHECKSUM: 96d91933fe13671aaa81af8a8675ff7698068845
COCOAPODS: 1.6.0.beta.2
@@ -1,24 +0,0 @@
{
"name": "Starscream",
"version": "3.0.6",
"summary": "A conforming WebSocket RFC 6455 client library in Swift.",
"homepage": "https://github.com/daltoniam/Starscream",
"license": "Apache License, Version 2.0",
"authors": {
"Dalton Cherry": "http://daltoniam.com",
"Austin Cherry": "http://austincherry.me"
},
"source": {
"git": "https://github.com/daltoniam/Starscream.git",
"tag": "3.0.6"
},
"social_media_url": "http://twitter.com/daltoniam",
"platforms": {
"ios": "8.0",
"osx": "10.10",
"tvos": "9.0",
"watchos": "2.0"
},
"source_files": "Sources/**/*.swift",
"swift_version": "4.2"
}
-16
View File
@@ -1,16 +0,0 @@
PODS:
- Starscream (3.0.6)
DEPENDENCIES:
- Starscream (from `../../`)
EXTERNAL SOURCES:
Starscream:
:path: "../../"
SPEC CHECKSUMS:
Starscream: ef3ece99d765eeccb67de105bfa143f929026cf5
PODFILE CHECKSUM: 96d91933fe13671aaa81af8a8675ff7698068845
COCOAPODS: 1.6.0.beta.2
@@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${CURRENT_PROJECT_VERSION}</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
@@ -1,182 +0,0 @@
# Acknowledgements
This application makes use of the following third party libraries:
## Starscream
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
Copyright (c) 2014-2016 Dalton Cherry.
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
Generated by CocoaPods - https://cocoapods.org
@@ -1,214 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreferenceSpecifiers</key>
<array>
<dict>
<key>FooterText</key>
<string>This application makes use of the following third party libraries:</string>
<key>Title</key>
<string>Acknowledgements</string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
<dict>
<key>FooterText</key>
<string> Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
Copyright (c) 2014-2016 Dalton Cherry.
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.</string>
<key>License</key>
<string>Apache License, Version 2.0</string>
<key>Title</key>
<string>Starscream</string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
<dict>
<key>FooterText</key>
<string>Generated by CocoaPods - https://cocoapods.org</string>
<key>Title</key>
<string></string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
</array>
<key>StringsTable</key>
<string>Acknowledgements</string>
<key>Title</key>
<string>Acknowledgements</string>
</dict>
</plist>
@@ -1,5 +0,0 @@
#import <Foundation/Foundation.h>
@interface PodsDummy_Pods_WebSocketsOrgEcho : NSObject
@end
@implementation PodsDummy_Pods_WebSocketsOrgEcho
@end
@@ -1,163 +0,0 @@
#!/bin/sh
set -e
set -u
set -o pipefail
function on_error {
echo "$(realpath -mq "${0}"):$1: error: Unexpected failure"
}
trap 'on_error $LINENO' ERR
if [ -z ${FRAMEWORKS_FOLDER_PATH+x} ]; then
# If FRAMEWORKS_FOLDER_PATH is not set, then there's nowhere for us to copy
# frameworks to, so exit 0 (signalling the script phase was successful).
exit 0
fi
echo "mkdir -p ${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
mkdir -p "${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
COCOAPODS_PARALLEL_CODE_SIGN="${COCOAPODS_PARALLEL_CODE_SIGN:-false}"
SWIFT_STDLIB_PATH="${DT_TOOLCHAIN_DIR}/usr/lib/swift/${PLATFORM_NAME}"
# Used as a return value for each invocation of `strip_invalid_archs` function.
STRIP_BINARY_RETVAL=0
# This protects against multiple targets copying the same framework dependency at the same time. The solution
# was originally proposed here: https://lists.samba.org/archive/rsync/2008-February/020158.html
RSYNC_PROTECT_TMP_FILES=(--filter "P .*.??????")
# Copies and strips a vendored framework
install_framework()
{
if [ -r "${BUILT_PRODUCTS_DIR}/$1" ]; then
local source="${BUILT_PRODUCTS_DIR}/$1"
elif [ -r "${BUILT_PRODUCTS_DIR}/$(basename "$1")" ]; then
local source="${BUILT_PRODUCTS_DIR}/$(basename "$1")"
elif [ -r "$1" ]; then
local source="$1"
fi
local destination="${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
if [ -L "${source}" ]; then
echo "Symlinked..."
source="$(readlink "${source}")"
fi
# Use filter instead of exclude so missing patterns don't throw errors.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${source}\" \"${destination}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${source}" "${destination}"
local basename
basename="$(basename -s .framework "$1")"
binary="${destination}/${basename}.framework/${basename}"
if ! [ -r "$binary" ]; then
binary="${destination}/${basename}"
elif [ -L "${binary}" ]; then
echo "Destination binary is symlinked..."
dirname="$(dirname "${binary}")"
binary="${dirname}/$(readlink "${binary}")"
fi
# Strip invalid architectures so "fat" simulator / device frameworks work on device
if [[ "$(file "$binary")" == *"dynamically linked shared library"* ]]; then
strip_invalid_archs "$binary"
fi
# Resign the code if required by the build settings to avoid unstable apps
code_sign_if_enabled "${destination}/$(basename "$1")"
# Embed linked Swift runtime libraries. No longer necessary as of Xcode 7.
if [ "${XCODE_VERSION_MAJOR}" -lt 7 ]; then
local swift_runtime_libs
swift_runtime_libs=$(xcrun otool -LX "$binary" | grep --color=never @rpath/libswift | sed -E s/@rpath\\/\(.+dylib\).*/\\1/g | uniq -u)
for lib in $swift_runtime_libs; do
echo "rsync -auv \"${SWIFT_STDLIB_PATH}/${lib}\" \"${destination}\""
rsync -auv "${SWIFT_STDLIB_PATH}/${lib}" "${destination}"
code_sign_if_enabled "${destination}/${lib}"
done
fi
}
# Copies and strips a vendored dSYM
install_dsym() {
local source="$1"
if [ -r "$source" ]; then
# Copy the dSYM into a the targets temp dir.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${source}\" \"${DERIVED_FILES_DIR}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${source}" "${DERIVED_FILES_DIR}"
local basename
basename="$(basename -s .framework.dSYM "$source")"
binary="${DERIVED_FILES_DIR}/${basename}.framework.dSYM/Contents/Resources/DWARF/${basename}"
# Strip invalid architectures so "fat" simulator / device frameworks work on device
if [[ "$(file "$binary")" == *"Mach-O dSYM companion"* ]]; then
strip_invalid_archs "$binary"
fi
if [[ $STRIP_BINARY_RETVAL == 1 ]]; then
# Move the stripped file into its final destination.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${DERIVED_FILES_DIR}/${basename}.framework.dSYM\" \"${DWARF_DSYM_FOLDER_PATH}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${DERIVED_FILES_DIR}/${basename}.framework.dSYM" "${DWARF_DSYM_FOLDER_PATH}"
else
# The dSYM was not stripped at all, in this case touch a fake folder so the input/output paths from Xcode do not reexecute this script because the file is missing.
touch "${DWARF_DSYM_FOLDER_PATH}/${basename}.framework.dSYM"
fi
fi
}
# Signs a framework with the provided identity
code_sign_if_enabled() {
if [ -n "${EXPANDED_CODE_SIGN_IDENTITY:-}" -a "${CODE_SIGNING_REQUIRED:-}" != "NO" -a "${CODE_SIGNING_ALLOWED}" != "NO" ]; then
# Use the current code_sign_identity
echo "Code Signing $1 with Identity ${EXPANDED_CODE_SIGN_IDENTITY_NAME}"
local code_sign_cmd="/usr/bin/codesign --force --sign ${EXPANDED_CODE_SIGN_IDENTITY} ${OTHER_CODE_SIGN_FLAGS:-} --preserve-metadata=identifier,entitlements '$1'"
if [ "${COCOAPODS_PARALLEL_CODE_SIGN}" == "true" ]; then
code_sign_cmd="$code_sign_cmd &"
fi
echo "$code_sign_cmd"
eval "$code_sign_cmd"
fi
}
# Strip invalid architectures
strip_invalid_archs() {
binary="$1"
# Get architectures for current target binary
binary_archs="$(lipo -info "$binary" | rev | cut -d ':' -f1 | awk '{$1=$1;print}' | rev)"
# Intersect them with the architectures we are building for
intersected_archs="$(echo ${ARCHS[@]} ${binary_archs[@]} | tr ' ' '\n' | sort | uniq -d)"
# If there are no archs supported by this binary then warn the user
if [[ -z "$intersected_archs" ]]; then
echo "warning: [CP] Vendored binary '$binary' contains architectures ($binary_archs) none of which match the current build architectures ($ARCHS)."
STRIP_BINARY_RETVAL=0
return
fi
stripped=""
for arch in $binary_archs; do
if ! [[ "${ARCHS}" == *"$arch"* ]]; then
# Strip non-valid architectures in-place
lipo -remove "$arch" -output "$binary" "$binary"
stripped="$stripped $arch"
fi
done
if [[ "$stripped" ]]; then
echo "Stripped $binary of architectures:$stripped"
fi
STRIP_BINARY_RETVAL=1
}
if [[ "$CONFIGURATION" == "Debug" ]]; then
install_framework "${BUILT_PRODUCTS_DIR}/Starscream/Starscream.framework"
fi
if [[ "$CONFIGURATION" == "Release" ]]; then
install_framework "${BUILT_PRODUCTS_DIR}/Starscream/Starscream.framework"
fi
if [ "${COCOAPODS_PARALLEL_CODE_SIGN}" == "true" ]; then
wait
fi
@@ -1,16 +0,0 @@
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
FOUNDATION_EXPORT double Pods_WebSocketsOrgEchoVersionNumber;
FOUNDATION_EXPORT const unsigned char Pods_WebSocketsOrgEchoVersionString[];
@@ -1,11 +0,0 @@
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/Starscream"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/Starscream/Starscream.framework/Headers"
LD_RUNPATH_SEARCH_PATHS = $(inherited) '@executable_path/Frameworks' '@loader_path/Frameworks'
OTHER_LDFLAGS = $(inherited) -framework "Starscream"
OTHER_SWIFT_FLAGS = $(inherited) -D COCOAPODS
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
@@ -1,6 +0,0 @@
framework module Pods_WebSocketsOrgEcho {
umbrella header "Pods-WebSocketsOrgEcho-umbrella.h"
export *
module * { export * }
}
@@ -1,11 +0,0 @@
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/Starscream"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/Starscream/Starscream.framework/Headers"
LD_RUNPATH_SEARCH_PATHS = $(inherited) '@executable_path/Frameworks' '@loader_path/Frameworks'
OTHER_LDFLAGS = $(inherited) -framework "Starscream"
OTHER_SWIFT_FLAGS = $(inherited) -D COCOAPODS
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
@@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>3.0.6</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${CURRENT_PROJECT_VERSION}</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
@@ -1,5 +0,0 @@
#import <Foundation/Foundation.h>
@interface PodsDummy_Starscream : NSObject
@end
@implementation PodsDummy_Starscream
@end
@@ -1,12 +0,0 @@
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
@@ -1,16 +0,0 @@
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
FOUNDATION_EXPORT double StarscreamVersionNumber;
FOUNDATION_EXPORT const unsigned char StarscreamVersionString[];
@@ -1,6 +0,0 @@
framework module Starscream {
umbrella header "Starscream-umbrella.h"
export *
module * { export * }
}
@@ -1,9 +0,0 @@
CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/Starscream
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
OTHER_SWIFT_FLAGS = $(inherited) -D COCOAPODS
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_ROOT = ${SRCROOT}
PODS_TARGET_SRCROOT = ${PODS_ROOT}/../../..
PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
SKIP_INSTALL = YES
@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:WebSocketsOrgEcho.xcodeproj">
</FileRef>
<FileRef
location = "group:Pods/Pods.xcodeproj">
</FileRef>
</Workspace>
@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
@@ -1,21 +0,0 @@
//
// AppDelegate.swift
// WebSocketsOrgEcho
//
// Created by Kristaps Grinbergs on 08/10/2018.
// Copyright © 2018 Starscream. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
return true
}
}
@@ -1,98 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,6 +0,0 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,25 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14313.18" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14283.14"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="WebSocketsOrgEcho" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="ysb-Wt-xJQ">
<rect key="frame" x="158" y="318.5" width="59" height="30"/>
<state key="normal" title="Connect"/>
<connections>
<action selector="connect:" destination="BYZ-38-t0r" eventType="touchUpInside" id="JK8-oU-5uC"/>
</connections>
</button>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="ysb-Wt-xJQ" firstAttribute="centerX" secondItem="8bC-Xf-vdC" secondAttribute="centerX" id="2YK-eB-LZR"/>
<constraint firstItem="ysb-Wt-xJQ" firstAttribute="centerY" secondItem="8bC-Xf-vdC" secondAttribute="centerY" id="iGG-QS-5FX"/>
</constraints>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -1,45 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,19 +0,0 @@
//
// URL+Extensions.swift
// Example
//
// Created by Kristaps Grinbergs on 08/10/2018.
// Copyright © 2018 Kristaps Grinbergs. All rights reserved.
//
import Foundation
extension URL {
init(staticString string: StaticString) {
guard let url = URL(string: "\(string)") else {
preconditionFailure("Invalid static URL string: \(string)")
}
self = url
}
}
@@ -1,55 +0,0 @@
//
// ViewController.swift
// WebSocketsOrgEcho
//
// Created by Kristaps Grinbergs on 08/10/2018.
// Copyright © 2018 Starscream. All rights reserved.
//
import UIKit
import Starscream
class ViewController: UIViewController, WebSocketDelegate {
func websocketIsWaitingForConnectivity(socket: WebSocketClient) {
}
func websocket(_ socket: WebSocketClient, isPathViable: Bool) {
}
func websocket(_ socket: WebSocketClient, isBetterPathAvailable: Bool) {
}
// var socket: WebSocket = WebSocket(url: URL(staticString: "wss://echo.websocket.org"), stream: NetworkStream())
var socket: WebSocket = WebSocket(url: URL(staticString: "wss://echo.websocket.org"))
func websocketDidConnect(socket: WebSocketClient) {
print("websocketDidConnect")
}
func websocketDidDisconnect(socket: WebSocketClient, error: Error?) {
print("websocketDidDisconnect", error ?? "")
}
func websocketDidReceiveMessage(socket: WebSocketClient, text: String) {
print("websocketDidReceiveMessage", text)
}
func websocketDidReceiveData(socket: WebSocketClient, data: Data) {
print("websocketDidReceiveData", data)
}
override func viewDidLoad() {
super.viewDidLoad()
socket.delegate = self
}
@IBAction func connect(_ sender: Any) {
socket.connect()
}
}
-28
View File
@@ -1,28 +0,0 @@
default_platform(:ios)
update_fastlane
platform :ios do
desc "Depoy new version"
lane :release do
ensure_git_branch
version = version_get_podspec(path: "Starscream.podspec")
changelog = prompt(text: "Changelog: ", multi_line_end_keyword: "END")
github_token = ENV['GITHUB_TOKEN']
if !github_token || github_token.empty?
github_token = prompt(text: "Please enter your GitHub token: ")
end
github_release = set_github_release(
repository_name: "daltoniam/Starscream",
api_token: github_token,
name: version,
tag_name: version,
description: changelog,
commitish: "master"
)
sh("git fetch --tags")
pod_push(allow_warnings: true, verbose: true)
end
end
-29
View File
@@ -1,29 +0,0 @@
fastlane documentation
================
# Installation
Make sure you have the latest version of the Xcode command line tools installed:
```
xcode-select --install
```
Install _fastlane_ using
```
[sudo] gem install fastlane -NV
```
or alternatively using `brew cask install fastlane`
# Available Actions
## iOS
### ios release
```
fastlane ios release
```
Depoy new version
----
This README.md is auto-generated and will be re-generated every time [fastlane](https://fastlane.tools) is run.
More information about fastlane can be found on [fastlane.tools](https://fastlane.tools).
The documentation of fastlane can be found on [docs.fastlane.tools](https://docs.fastlane.tools).
-4
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@@ -1,4 +0,0 @@
#!/bin/bash
bundle install
bundle exec fastlane release
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