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Dalton dd78f503ce added header 2015-06-14 19:45:37 -07:00
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<string>6.0</string>
<key>CFBundleName</key>
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<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
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<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
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Apache License
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![starscream](https://raw.githubusercontent.com/daltoniam/starscream/assets/starscream.jpg)
Starscream is a conforming WebSocket ([RFC 6455](http://tools.ietf.org/html/rfc6455)) client library in Swift for iOS and OSX.
It's Objective-C counter part can be found here: [Jetfire](https://github.com/acmacalister/jetfire)
This is written Swift 2.0 (the latest). If you need older legecy support checkout the Swift-1.2 branch [here](https://github.com/daltoniam/Starscream/tree/swift-1.2).
## Features
- Conforms to all of the base [Autobahn test suite](http://autobahn.ws/testsuite/).
- Nonblocking. Everything happens in the background, thanks to GCD.
- Simple delegate pattern design.
- TLS/WSS support.
- Simple concise codebase at just a few hundred LOC.
## Example
First thing is to import the framework. See the Installation instructions on how to add the framework to your project.
```swift
import Starscream
```
Once imported, you can open a connection to your WebSocket server. Note that `socket` is probably best as a property, so your delegate can stick around.
```swift
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!)
socket.delegate = self
socket.connect()
```
After you are connected, there are some delegate methods that we need to implement.
### websocketDidConnect
websocketDidConnect is called as soon as the client connects to the server.
```swift
func websocketDidConnect(socket: WebSocket) {
println("websocket is connected")
}
```
### websocketDidDisconnect
websocketDidDisconnect is called as soon as the client is disconnected from the server.
```swift
func websocketDidDisconnect(socket: WebSocket, error: NSError?) {
println("websocket is disconnected: \(error?.localizedDescription)")
}
```
### websocketDidReceiveMessage
websocketDidReceiveMessage is called when the client gets a text frame from the connection.
```swift
func websocketDidReceiveMessage(socket: WebSocket, text: String) {
println("got some text: \(text)")
}
```
### websocketDidReceiveData
websocketDidReceiveData is called when the client gets a binary frame from the connection.
```swift
func websocketDidReceiveData(socket: WebSocket, data: NSData) {
println("got some data: \(data.length)")
}
```
### Optional: websocketDidReceivePong *(required protocol: WebSocketPongDelegate)*
websocketDidReceivePong is called when the client gets a pong response from the connection. You need to implement the WebSocketPongDelegate protocol and set an additional delegate, eg: ` socket.pongDelegate = self`
```swift
func websocketDidReceivePong(socket: WebSocket) {
println("Got pong!")
}
```
Or you can use closures.
```swift
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!)
//websocketDidConnect
socket.onConnect = {
println("websocket is connected")
}
//websocketDidDisconnect
socket.onDisconnect = { (error: NSError?) in
println("websocket is disconnected: \(error?.localizedDescription)")
}
//websocketDidReceiveMessage
socket.onText = { (text: String) in
println("got some text: \(text)")
}
//websocketDidReceiveData
socket.onData = { (data: NSData) in
println("got some data: \(data.length)")
}
//you could do onPong as well.
socket.connect()
```
## The delegate methods give you a simple way to handle data from the server, but how do you send data?
### writeData
The writeData method gives you a simple way to send `NSData` (binary) data to the server.
```swift
self.socket.writeData(data) //write some NSData over the socket!
```
### writeString
The writeString method is the same as writeData, but sends text/string.
```swift
self.socket.writeString("Hi Server!") //example on how to write text over the socket!
```
### writePing
The writePing method is the same as writeData, but sends a ping control frame.
```swift
self.socket.writePing(NSData()) //example on how to write a ping control frame over the socket!
```
### disconnect
The disconnect method does what you would expect and closes the socket.
```swift
self.socket.disconnect()
```
### isConnected
Returns if the socket is connected or not.
```swift
if self.socket.isConnected {
// do cool stuff.
}
```
### Custom Headers
You can also override the default websocket headers with your own custom ones like so:
```swift
socket.headers["Sec-WebSocket-Protocol"] = "someother protocols"
socket.headers["Sec-WebSocket-Version"] = "14"
socket.headers["My-Awesome-Header"] = "Everything is Awesome!"
```
### Protocols
If you need to specify a protocol, simple add it to the init:
```swift
//chat and superchat are the example protocols here
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!, protocols: ["chat","superchat"])
socket.delegate = self
socket.connect()
```
### Self Signed SSL and VOIP
There are a couple of other properties that modify the stream:
```swift
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!, protocols: ["chat","superchat"])
//set this if you are planning on using the socket in a VOIP background setting (using the background VOIP service).
socket.voipEnabled = true
//set this you want to ignore SSL cert validation, so a self signed SSL certificate can be used.
socket.selfSignedSSL = true
```
### SSL Pinning
SSL Pinning is also supported in Starscream.
```swift
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!, protocols: ["chat","superchat"])
let data = ... //load your certificate from disk
socket.security = Security(certs: [SSLCert(data: data)], usePublicKeys: true)
//socket.security = Security() //uses the .cer files in your app's bundle
```
You load either a `NSData` blob of your certificate or you can use a `SecKeyRef` if you have a public key you want to use. The `usePublicKeys` bool is whether to use the certificates for validation or the public keys. The public keys will be extracted from the certificates automatically if `usePublicKeys` is choosen.
### Custom Queue
A custom queue can be specified when delegate methods are called. By default `dispatch_get_main_queue` is used, thus making all delegate methods calls run on the main thread. It is important to note that all WebSocket processing is done on a background thread, only the delegate method calls are changed when modifying the queue. The actual processing is always on a background thread and will not pause your app.
```swift
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!, protocols: ["chat","superchat"])
//create a custom queue
socket.queue = dispatch_queue_create("com.vluxe.starscream.myapp", nil)
```
## Example Project
Check out the SimpleTest project in the examples directory to see how to setup a simple connection to a WebSocket server.
## Requirements
Starscream works with iOS 7/OSX 10.9 or above. It is recommended to use iOS 8/10.10 or above for Cocoapods/framework support.
## Installation
### Cocoapods
Check out [Get Started](http://cocoapods.org/) tab on [cocoapods.org](http://cocoapods.org/).
To use Starscream in your project add the following 'Podfile' to your project
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'Starscream', '~> 1.0.0'
Then run:
pod install
### Carthage
Check out the [Carthage](https://github.com/Carthage/Carthage) docs on how to add a install. The `Starscream` framework is already setup with shared schemes.
[Carthage Install](https://github.com/Carthage/Carthage#adding-frameworks-to-an-application)
You can install Carthage with [Homebrew](http://brew.sh/) using the following command:
```bash
$ brew update
$ brew install carthage
```
To integrate Starscream into your Xcode project using Carthage, specify it in your `Cartfile`:
```
github "daltoniam/Starscream" >= 1.0.0
```
### Rogue
First see the [installation docs](https://github.com/acmacalister/Rogue) for how to install Rogue.
To install Starscream run the command below in the directory you created the rogue file.
```
rogue add https://github.com/daltoniam/starscream
```
Next open the `libs` folder and add the `Starscream.xcodeproj` to your Xcode project. Once that is complete, in your "Build Phases" add the `Starscream.framework` to your "Link Binary with Libraries" phase. Make sure to add the `libs` folder to your `.gitignore` file.
### Other
Simply grab the framework (either via git submodule or another package manager).
Add the `Starscream.xcodeproj` to your Xcode project. Once that is complete, in your "Build Phases" add the `Starscream.framework` to your "Link Binary with Libraries" phase.
### Add Copy Frameworks Phase
If you are running this in an OSX app or on a physical iOS device you will need to make sure you add the `Starscream.framework` to be included in your app bundle. To do this, in Xcode, navigate to the target configuration window by clicking on the blue project icon, and selecting the application target under the "Targets" heading in the sidebar. In the tab bar at the top of that window, open the "Build Phases" panel. Expand the "Link Binary with Libraries" group, and add `Starscream.framework`. Click on the + button at the top left of the panel and select "New Copy Files Phase". Rename this new phase to "Copy Frameworks", set the "Destination" to "Frameworks", and add `Starscream.framework` respectively.
## TODOs
- [ ] WatchOS
- [ ] TVOS?
- [ ] Add Unit Tests
## License
Starscream is licensed under the Apache v2 License.
## Contact
### Dalton Cherry
* https://github.com/daltoniam
* http://twitter.com/daltoniam
* http://daltoniam.com
### Austin Cherry ###
* https://github.com/acmacalister
* http://twitter.com/acmacalister
* http://austincherry.me
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//////////////////////////////////////////////////////////////////////////////////////////////////
//
// SSLSecurity.swift
// Starscream
//
// Created by Dalton Cherry on 5/16/15.
// Copyright (c) 2015 Vluxe. All rights reserved.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import Security
public class SSLCert {
var certData: NSData?
var key: SecKeyRef?
/**
Designated init for certificates
- parameter data: is the binary data of the certificate
- returns: a representation security object to be used with
*/
public init(data: NSData) {
self.certData = data
}
/**
Designated init for public keys
- parameter key: is the public key to be used
- returns: a representation security object to be used with
*/
public init(key: SecKeyRef) {
self.key = key
}
}
public class SSLSecurity {
public var validatedDN = true //should the domain name be validated?
var isReady = false //is the key processing done?
var certificates: [NSData]? //the certificates
var pubKeys: [SecKeyRef]? //the public keys
var usePublicKeys = false //use public keys or certificate validation?
/**
Use certs from main app bundle
- parameter usePublicKeys: is to specific if the publicKeys or certificates should be used for SSL pinning validation
- returns: a representation security object to be used with
*/
public convenience init(usePublicKeys: Bool = false) {
let paths = NSBundle.mainBundle().pathsForResourcesOfType("cer", inDirectory: ".")
var collect = Array<SSLCert>()
for path in paths {
if let d = NSData(contentsOfFile: path as String) {
collect.append(SSLCert(data: d))
}
}
self.init(certs:collect, usePublicKeys: usePublicKeys)
}
/**
Designated init
- parameter keys: is the certificates or public keys to use
- parameter usePublicKeys: is to specific if the publicKeys or certificates should be used for SSL pinning validation
- returns: a representation security object to be used with
*/
public init(certs: [SSLCert], usePublicKeys: Bool) {
self.usePublicKeys = usePublicKeys
if self.usePublicKeys {
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), {
var collect = Array<SecKeyRef>()
for cert in certs {
if let data = cert.certData where cert.key == nil {
cert.key = self.extractPublicKey(data)
}
if let k = cert.key {
collect.append(k)
}
}
self.pubKeys = collect
self.isReady = true
})
} else {
var collect = Array<NSData>()
for cert in certs {
if let d = cert.certData {
collect.append(d)
}
}
self.certificates = collect
self.isReady = true
}
}
/**
Valid the trust and domain name.
- parameter trust: is the serverTrust to validate
- parameter domain: is the CN domain to validate
- returns: if the key was successfully validated
*/
public func isValid(trust: SecTrustRef, domain: String?) -> Bool {
var tries = 0
while(!self.isReady) {
usleep(1000)
tries += 1
if tries > 5 {
return false //doesn't appear it is going to ever be ready...
}
}
var policy: SecPolicyRef
if self.validatedDN {
policy = SecPolicyCreateSSL(true, domain)
} else {
policy = SecPolicyCreateBasicX509()
}
SecTrustSetPolicies(trust,policy)
if self.usePublicKeys {
if let keys = self.pubKeys {
var trustedCount = 0
let serverPubKeys = publicKeyChainForTrust(trust)
for serverKey in serverPubKeys as [AnyObject] {
for key in keys as [AnyObject] {
if serverKey.isEqual(key) {
trustedCount++
break
}
}
}
if trustedCount == serverPubKeys.count {
return true
}
}
} else if let certs = self.certificates {
let serverCerts = certificateChainForTrust(trust)
var collect = Array<SecCertificate>()
for cert in certs {
collect.append(SecCertificateCreateWithData(nil,cert)!)
}
SecTrustSetAnchorCertificates(trust,collect)
var result: SecTrustResultType = 0
SecTrustEvaluate(trust,&result)
let r = Int(result)
if r == kSecTrustResultUnspecified || r == kSecTrustResultProceed {
var trustedCount = 0
for serverCert in serverCerts {
for cert in certs {
if cert == serverCert {
trustedCount++
break
}
}
}
if trustedCount == serverCerts.count {
return true
}
}
}
return false
}
/**
Get the public key from a certificate data
- parameter data: is the certificate to pull the public key from
- returns: a public key
*/
func extractPublicKey(data: NSData) -> SecKeyRef? {
let possibleCert = SecCertificateCreateWithData(nil,data)
if let cert = possibleCert {
return extractPublicKeyFromCert(cert, policy: SecPolicyCreateBasicX509())
}
return nil
}
/**
Get the public key from a certificate
- parameter data: is the certificate to pull the public key from
- returns: a public key
*/
func extractPublicKeyFromCert(cert: SecCertificate, policy: SecPolicy) -> SecKeyRef? {
var possibleTrust: SecTrust?
SecTrustCreateWithCertificates(cert, policy, &possibleTrust)
if let trust = possibleTrust {
var result: SecTrustResultType = 0
SecTrustEvaluate(trust, &result)
return SecTrustCopyPublicKey(trust)
}
return nil
}
/**
Get the certificate chain for the trust
- parameter trust: is the trust to lookup the certificate chain for
- returns: the certificate chain for the trust
*/
func certificateChainForTrust(trust: SecTrustRef) -> Array<NSData> {
var collect = Array<NSData>()
for var i = 0; i < SecTrustGetCertificateCount(trust); i++ {
let cert = SecTrustGetCertificateAtIndex(trust,i)
collect.append(SecCertificateCopyData(cert!))
}
return collect
}
/**
Get the public key chain for the trust
- parameter trust: is the trust to lookup the certificate chain and extract the public keys
- returns: the public keys from the certifcate chain for the trust
*/
func publicKeyChainForTrust(trust: SecTrustRef) -> Array<SecKeyRef> {
var collect = Array<SecKeyRef>()
let policy = SecPolicyCreateBasicX509()
for var i = 0; i < SecTrustGetCertificateCount(trust); i++ {
let cert = SecTrustGetCertificateAtIndex(trust,i)
if let key = extractPublicKeyFromCert(cert!, policy: policy) {
collect.append(key)
}
}
return collect
}
}
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//
// Starscream.h
// Starscream
//
// Created by Austin Cherry on 9/25/14.
// Copyright (c) 2014 Vluxe. All rights reserved.
//
#import <Foundation/Foundation.h>
//! Project version number for Starscream.
FOUNDATION_EXPORT double StarscreamVersionNumber;
//! Project version string for Starscream.
FOUNDATION_EXPORT const unsigned char StarscreamVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <Starscream/PublicHeader.h>
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Pod::Spec.new do |s|
s.name = "Starscream"
s.version = "1.0.0"
s.summary = "A conforming WebSocket RFC 6455 client library in Swift for iOS and OSX."
s.homepage = "https://github.com/daltoniam/Starscream"
s.license = 'Apache License, Version 2.0'
s.author = {'Dalton Cherry' => 'http://daltoniam.com', 'Austin Cherry' => 'http://austincherry.me'}
s.source = { :git => 'https://github.com/daltoniam/Starscream.git', :tag => "#{s.version}"}
s.social_media_url = 'http://twitter.com/daltoniam'
s.ios.deployment_target = '8.0'
s.osx.deployment_target = '10.9'
s.source_files = '*.swift'
s.requires_arc = 'true'
end
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// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 46;
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<string>en</string>
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<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
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-35
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@@ -1,35 +0,0 @@
//
// StarscreamTests.swift
// StarscreamTests
//
// Created by Austin Cherry on 9/25/14.
// Copyright (c) 2014 Vluxe. All rights reserved.
//
import XCTest
class StarscreamTests: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testExample() {
// This is an example of a functional test case.
XCTAssert(true, "Pass")
}
func testPerformanceExample() {
// This is an example of a performance test case.
self.measureBlock() {
// Put the code you want to measure the time of here.
}
}
}
-703
View File
@@ -1,703 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Websocket.swift
//
// Created by Dalton Cherry on 7/16/14.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import CoreFoundation
public protocol WebSocketDelegate: class {
func websocketDidConnect(socket: WebSocket)
func websocketDidDisconnect(socket: WebSocket, error: NSError?)
func websocketDidReceiveMessage(socket: WebSocket, text: String)
func websocketDidReceiveData(socket: WebSocket, data: NSData)
}
public protocol WebSocketPongDelegate: class {
func websocketDidReceivePong(socket: WebSocket)
}
public class WebSocket : NSObject, NSStreamDelegate {
enum OpCode : UInt8 {
case ContinueFrame = 0x0
case TextFrame = 0x1
case BinaryFrame = 0x2
//3-7 are reserved.
case ConnectionClose = 0x8
case Ping = 0x9
case Pong = 0xA
//B-F reserved.
}
enum CloseCode : UInt16 {
case Normal = 1000
case GoingAway = 1001
case ProtocolError = 1002
case ProtocolUnhandledType = 1003
// 1004 reserved.
case NoStatusReceived = 1005
//1006 reserved.
case Encoding = 1007
case PolicyViolated = 1008
case MessageTooBig = 1009
}
enum InternalErrorCode : UInt16 {
// 0-999 WebSocket status codes not used
case OutputStreamWriteError = 1
}
//Where the callback is executed. It defaults to the main UI thread queue.
public var queue = dispatch_get_main_queue()
var optionalProtocols : Array<String>?
//Constant Values.
let headerWSUpgradeName = "Upgrade"
let headerWSUpgradeValue = "websocket"
let headerWSHostName = "Host"
let headerWSConnectionName = "Connection"
let headerWSConnectionValue = "Upgrade"
let headerWSProtocolName = "Sec-WebSocket-Protocol"
let headerWSVersionName = "Sec-WebSocket-Version"
let headerWSVersionValue = "13"
let headerWSKeyName = "Sec-WebSocket-Key"
let headerOriginName = "Origin"
let headerWSAcceptName = "Sec-WebSocket-Accept"
let BUFFER_MAX = 4096
let FinMask: UInt8 = 0x80
let OpCodeMask: UInt8 = 0x0F
let RSVMask: UInt8 = 0x70
let MaskMask: UInt8 = 0x80
let PayloadLenMask: UInt8 = 0x7F
let MaxFrameSize: Int = 32
class WSResponse {
var isFin = false
var code: OpCode = .ContinueFrame
var bytesLeft = 0
var frameCount = 0
var buffer: NSMutableData?
}
public weak var delegate: WebSocketDelegate?
public weak var pongDelegate: WebSocketPongDelegate?
public var onConnect: ((Void) -> Void)?
public var onDisconnect: ((NSError?) -> Void)?
public var onText: ((String) -> Void)?
public var onData: ((NSData) -> Void)?
public var onPong: ((Void) -> Void)?
public var headers = Dictionary<String,String>()
public var voipEnabled = false
public var selfSignedSSL = false
public var security: SSLSecurity?
public var isConnected :Bool {
return connected
}
private var url: NSURL
private var inputStream: NSInputStream?
private var outputStream: NSOutputStream?
private var isRunLoop = false
private var connected = false
private var isCreated = false
private var writeQueue = NSOperationQueue()
private var readStack = Array<WSResponse>()
private var inputQueue = Array<NSData>()
private var fragBuffer: NSData?
private var certValidated = false
private var didDisconnect = false
//init the websocket with a url
public init(url: NSURL) {
self.url = url
writeQueue.maxConcurrentOperationCount = 1
}
//used for setting protocols.
public convenience init(url: NSURL, protocols: Array<String>) {
self.init(url: url)
optionalProtocols = protocols
}
///Connect to the websocket server on a background thread
public func connect() {
if isCreated {
return
}
dispatch_async(queue,{ [weak self] in
self?.didDisconnect = false
})
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), { [weak self] in
self?.isCreated = true
self?.createHTTPRequest()
self?.isCreated = false
})
}
///disconnect from the websocket server
public func disconnect() {
writeError(CloseCode.Normal.rawValue)
}
///write a string to the websocket. This sends it as a text frame.
public func writeString(str: String) {
dequeueWrite(str.dataUsingEncoding(NSUTF8StringEncoding)!, code: .TextFrame)
}
///write binary data to the websocket. This sends it as a binary frame.
public func writeData(data: NSData) {
dequeueWrite(data, code: .BinaryFrame)
}
//write a ping to the websocket. This sends it as a control frame.
//yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
public func writePing(data: NSData) {
dequeueWrite(data, code: .Ping)
}
//private methods below!
//private method that starts the connection
private func createHTTPRequest() {
let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET",
url, kCFHTTPVersion1_1).takeRetainedValue()
var port = url.port
if port == nil {
if url.scheme == "wss" || url.scheme == "https" {
port = 443
} else {
port = 80
}
}
addHeader(urlRequest, key: headerWSUpgradeName, val: headerWSUpgradeValue)
addHeader(urlRequest, key: headerWSConnectionName, val: headerWSConnectionValue)
if let protocols = optionalProtocols {
addHeader(urlRequest, key: headerWSProtocolName, val: protocols.joinWithSeparator(","))
}
addHeader(urlRequest, key: headerWSVersionName, val: headerWSVersionValue)
addHeader(urlRequest, key: headerWSKeyName, val: generateWebSocketKey())
addHeader(urlRequest, key: headerOriginName, val: url.absoluteString)
addHeader(urlRequest, key: headerWSHostName, val: "\(url.host!):\(port!)")
for (key,value) in headers {
addHeader(urlRequest, key: key, val: value)
}
if let cfHTTPMessage = CFHTTPMessageCopySerializedMessage(urlRequest) {
let serializedRequest = cfHTTPMessage.takeRetainedValue()
initStreamsWithData(serializedRequest, Int(port!))
}
}
//Add a header to the CFHTTPMessage by using the NSString bridges to CFString
private func addHeader(urlRequest: CFHTTPMessage,key: String, val: String) {
let nsKey: NSString = key
let nsVal: NSString = val
CFHTTPMessageSetHeaderFieldValue(urlRequest,
nsKey,
nsVal)
}
//generate a websocket key as needed in rfc
private func generateWebSocketKey() -> String {
var key = ""
let seed = 16
for (var i = 0; i < seed; i++) {
let uni = UnicodeScalar(UInt32(97 + arc4random_uniform(25)))
key += "\(Character(uni))"
}
let data = key.dataUsingEncoding(NSUTF8StringEncoding)
let baseKey = data?.base64EncodedStringWithOptions(NSDataBase64EncodingOptions(rawValue: 0))
return baseKey!
}
//Start the stream connection and write the data to the output stream
private func initStreamsWithData(data: NSData, _ port: Int) {
//higher level API we will cut over to at some point
//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
let h: NSString = url.host!
CFStreamCreatePairWithSocketToHost(nil, h, UInt32(port), &readStream, &writeStream)
inputStream = readStream!.takeRetainedValue()
outputStream = writeStream!.takeRetainedValue()
guard let inStream = inputStream, let outStream = outputStream else { return }
inStream.delegate = self
outStream.delegate = self
if url.scheme == "wss" || url.scheme == "https" {
inStream.setProperty(NSStreamSocketSecurityLevelNegotiatedSSL, forKey: NSStreamSocketSecurityLevelKey)
outStream.setProperty(NSStreamSocketSecurityLevelNegotiatedSSL, forKey: NSStreamSocketSecurityLevelKey)
} else {
certValidated = true //not a https session, so no need to check SSL pinning
}
if voipEnabled {
inStream.setProperty(NSStreamNetworkServiceTypeVoIP, forKey: NSStreamNetworkServiceType)
outStream.setProperty(NSStreamNetworkServiceTypeVoIP, forKey: NSStreamNetworkServiceType)
}
if selfSignedSSL {
let settings: Dictionary<NSObject, NSObject> = [kCFStreamSSLValidatesCertificateChain: NSNumber(bool:false), kCFStreamSSLPeerName: kCFNull]
inStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as String)
outStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as String)
}
isRunLoop = true
inStream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
outStream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
inStream.open()
outStream.open()
let bytes = UnsafePointer<UInt8>(data.bytes)
outStream.write(bytes, maxLength: data.length)
while(isRunLoop) {
NSRunLoop.currentRunLoop().runMode(NSDefaultRunLoopMode, beforeDate: NSDate.distantFuture() as NSDate)
}
}
//delegate for the stream methods. Processes incoming bytes
public func stream(aStream: NSStream, handleEvent eventCode: NSStreamEvent) {
if let sec = security where !certValidated && (eventCode == .HasBytesAvailable || eventCode == .HasSpaceAvailable) {
let possibleTrust: AnyObject? = aStream.propertyForKey(kCFStreamPropertySSLPeerTrust as String)
if let trust: AnyObject = possibleTrust {
let domain: AnyObject? = aStream.propertyForKey(kCFStreamSSLPeerName as String)
if sec.isValid(trust as! SecTrustRef, domain: domain as! String?) {
certValidated = true
} else {
let error = errorWithDetail("Invalid SSL certificate", code: 1)
disconnectStream(error)
return
}
}
}
if eventCode == .HasBytesAvailable {
if(aStream == inputStream) {
processInputStream()
}
} else if eventCode == .ErrorOccurred {
disconnectStream(aStream.streamError)
} else if eventCode == .EndEncountered {
disconnectStream(nil)
}
}
//disconnect the stream object
private func disconnectStream(error: NSError?) {
writeQueue.waitUntilAllOperationsAreFinished()
if let stream = inputStream {
stream.removeFromRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
stream.close()
}
if let stream = outputStream {
stream.removeFromRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
stream.close()
}
outputStream = nil
isRunLoop = false
certValidated = false
doDisconnect(error)
connected = false
}
///handles the incoming bytes and sending them to the proper processing method
private func processInputStream() {
let buf = NSMutableData(capacity: BUFFER_MAX)
let buffer = UnsafeMutablePointer<UInt8>(buf!.bytes)
let length = inputStream!.read(buffer, maxLength: BUFFER_MAX)
if length > 0 {
if !connected {
let status = processHTTP(buffer, bufferLen: length)
if !status {
doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: 1))
}
} else {
var process = false
if inputQueue.count == 0 {
process = true
}
inputQueue.append(NSData(bytes: buffer, length: length))
if process {
dequeueInput()
}
}
}
}
///dequeue the incoming input so it is processed in order
private func dequeueInput() {
if inputQueue.count > 0 {
let data = inputQueue[0]
var work = data
if fragBuffer != nil {
let combine = NSMutableData(data: fragBuffer!)
combine.appendData(data)
work = combine
fragBuffer = nil
}
let buffer = UnsafePointer<UInt8>(work.bytes)
processRawMessage(buffer, bufferLen: work.length)
inputQueue = inputQueue.filter{$0 != data}
dequeueInput()
}
}
///Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
private func processHTTP(buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Bool {
let CRLFBytes = [UInt8(ascii: "\r"), UInt8(ascii: "\n"), UInt8(ascii: "\r"), UInt8(ascii: "\n")]
var k = 0
var totalSize = 0
for var i = 0; i < bufferLen; i++ {
if buffer[i] == CRLFBytes[k] {
k++
if k == 3 {
totalSize = i + 1
break
}
} else {
k = 0
}
}
if totalSize > 0 {
if validateResponse(buffer, bufferLen: totalSize) {
dispatch_async(queue,{ [weak self] in
guard let s = self else { return }
s.connected = true
if let connectBlock = s.onConnect {
connectBlock()
}
s.delegate?.websocketDidConnect(s)
})
totalSize += 1 //skip the last \n
let restSize = bufferLen - totalSize
if restSize > 0 {
processRawMessage((buffer+totalSize),bufferLen: restSize)
}
return true
}
}
return false
}
///validates the HTTP is a 101 as per the RFC spec
private func validateResponse(buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Bool {
let response = CFHTTPMessageCreateEmpty(kCFAllocatorDefault, false).takeRetainedValue()
CFHTTPMessageAppendBytes(response, buffer, bufferLen)
if CFHTTPMessageGetResponseStatusCode(response) != 101 {
return false
}
if let cfHeaders = CFHTTPMessageCopyAllHeaderFields(response) {
let headers = cfHeaders.takeRetainedValue() as NSDictionary
let acceptKey = headers[headerWSAcceptName] as! NSString
if acceptKey.length > 0 {
return true
}
}
return false
}
///process the websocket data
private func processRawMessage(buffer: UnsafePointer<UInt8>, bufferLen: Int) {
let response = readStack.last
if response != nil && bufferLen < 2 {
fragBuffer = NSData(bytes: buffer, length: bufferLen)
return
}
if response != nil && response!.bytesLeft > 0 {
let resp = response!
var len = resp.bytesLeft
var extra = bufferLen - resp.bytesLeft
if resp.bytesLeft > bufferLen {
len = bufferLen
extra = 0
}
resp.bytesLeft -= len
resp.buffer?.appendData(NSData(bytes: buffer, length: len))
processResponse(resp)
let offset = bufferLen - extra
if extra > 0 {
processExtra((buffer+offset), bufferLen: extra)
}
return
} else {
let isFin = (FinMask & buffer[0])
let receivedOpcode = (OpCodeMask & buffer[0])
let isMasked = (MaskMask & buffer[1])
let payloadLen = (PayloadLenMask & buffer[1])
var offset = 2
if((isMasked > 0 || (RSVMask & buffer[0]) > 0) && receivedOpcode != OpCode.Pong.rawValue) {
let errCode = CloseCode.ProtocolError.rawValue
doDisconnect(errorWithDetail("masked and rsv data is not currently supported", code: errCode))
writeError(errCode)
return
}
let isControlFrame = (receivedOpcode == OpCode.ConnectionClose.rawValue || receivedOpcode == OpCode.Ping.rawValue)
if !isControlFrame && (receivedOpcode != OpCode.BinaryFrame.rawValue && receivedOpcode != OpCode.ContinueFrame.rawValue &&
receivedOpcode != OpCode.TextFrame.rawValue && receivedOpcode != OpCode.Pong.rawValue) {
let errCode = CloseCode.ProtocolError.rawValue
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
writeError(errCode)
return
}
if isControlFrame && isFin == 0 {
let errCode = CloseCode.ProtocolError.rawValue
doDisconnect(errorWithDetail("control frames can't be fragmented", code: errCode))
writeError(errCode)
return
}
if receivedOpcode == OpCode.ConnectionClose.rawValue {
var code = CloseCode.Normal.rawValue
if payloadLen == 1 {
code = CloseCode.ProtocolError.rawValue
} else if payloadLen > 1 {
let codeBuffer = UnsafePointer<UInt16>((buffer+offset))
code = codeBuffer[0].bigEndian
if code < 1000 || (code > 1003 && code < 1007) || (code > 1011 && code < 3000) {
code = CloseCode.ProtocolError.rawValue
}
offset += 2
}
if payloadLen > 2 {
let len = Int(payloadLen-2)
if len > 0 {
let bytes = UnsafePointer<UInt8>((buffer+offset))
let str: NSString? = NSString(data: NSData(bytes: bytes, length: len), encoding: NSUTF8StringEncoding)
if str == nil {
code = CloseCode.ProtocolError.rawValue
}
}
}
doDisconnect(errorWithDetail("connection closed by server", code: code))
writeError(code)
return
}
if isControlFrame && payloadLen > 125 {
writeError(CloseCode.ProtocolError.rawValue)
return
}
var dataLength = UInt64(payloadLen)
if dataLength == 127 {
let bytes = UnsafePointer<UInt64>((buffer+offset))
dataLength = bytes[0].bigEndian
offset += sizeof(UInt64)
} else if dataLength == 126 {
let bytes = UnsafePointer<UInt16>((buffer+offset))
dataLength = UInt64(bytes[0].bigEndian)
offset += sizeof(UInt16)
}
if bufferLen < offset || UInt64(bufferLen - offset) < dataLength {
fragBuffer = NSData(bytes: buffer, length: bufferLen)
return
}
var len = dataLength
if dataLength > UInt64(bufferLen) {
len = UInt64(bufferLen-offset)
}
var data: NSData!
if len < 0 {
len = 0
data = NSData()
} else {
data = NSData(bytes: UnsafePointer<UInt8>((buffer+offset)), length: Int(len))
}
if receivedOpcode == OpCode.Pong.rawValue {
dispatch_async(queue,{ [weak self] in
guard let s = self else { return }
if let pongBlock = s.onPong {
pongBlock()
}
s.pongDelegate?.websocketDidReceivePong(s)
})
let step = Int(offset+numericCast(len))
let extra = bufferLen-step
if extra > 0 {
processRawMessage((buffer+step), bufferLen: extra)
}
return
}
var response = readStack.last
if isControlFrame {
response = nil //don't append pings
}
if isFin == 0 && receivedOpcode == OpCode.ContinueFrame.rawValue && response == nil {
let errCode = CloseCode.ProtocolError.rawValue
doDisconnect(errorWithDetail("continue frame before a binary or text frame", code: errCode))
writeError(errCode)
return
}
var isNew = false
if(response == nil) {
if receivedOpcode == OpCode.ContinueFrame.rawValue {
let errCode = CloseCode.ProtocolError.rawValue
doDisconnect(errorWithDetail("first frame can't be a continue frame",
code: errCode))
writeError(errCode)
return
}
isNew = true
response = WSResponse()
response!.code = OpCode(rawValue: receivedOpcode)!
response!.bytesLeft = Int(dataLength)
response!.buffer = NSMutableData(data: data)
} else {
if receivedOpcode == OpCode.ContinueFrame.rawValue {
response!.bytesLeft = Int(dataLength)
} else {
let errCode = CloseCode.ProtocolError.rawValue
doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
code: errCode))
writeError(errCode)
return
}
response!.buffer!.appendData(data)
}
if response != nil {
response!.bytesLeft -= Int(len)
response!.frameCount++
response!.isFin = isFin > 0 ? true : false
if(isNew) {
readStack.append(response!)
}
processResponse(response!)
}
let step = Int(offset+numericCast(len))
let extra = bufferLen-step
if(extra > 0) {
processExtra((buffer+step), bufferLen: extra)
}
}
}
///process the extra of a buffer
private func processExtra(buffer: UnsafePointer<UInt8>, bufferLen: Int) {
if bufferLen < 2 {
fragBuffer = NSData(bytes: buffer, length: bufferLen)
} else {
processRawMessage(buffer, bufferLen: bufferLen)
}
}
///process the finished response of a buffer
private func processResponse(response: WSResponse) -> Bool {
if response.isFin && response.bytesLeft <= 0 {
if response.code == .Ping {
let data = response.buffer! //local copy so it is perverse for writing
dequeueWrite(data, code: OpCode.Pong)
} else if response.code == .TextFrame {
let str: NSString? = NSString(data: response.buffer!, encoding: NSUTF8StringEncoding)
if str == nil {
writeError(CloseCode.Encoding.rawValue)
return false
}
dispatch_async(queue,{ [weak self] in
guard let s = self else { return }
if let textBlock = s.onText {
textBlock(str! as String)
}
s.delegate?.websocketDidReceiveMessage(s, text: str! as String)
})
} else if response.code == .BinaryFrame {
let data = response.buffer! //local copy so it is perverse for writing
dispatch_async(queue,{ [weak self] in
guard let s = self else { return }
if let dataBlock = s.onData {
dataBlock(data)
}
s.delegate?.websocketDidReceiveData(s, data: data)
})
}
readStack.removeLast()
return true
}
return false
}
///Create an error
private func errorWithDetail(detail: String, code: UInt16) -> NSError {
var details = Dictionary<String,String>()
details[NSLocalizedDescriptionKey] = detail
return NSError(domain: "Websocket", code: Int(code), userInfo: details)
}
///write a an error to the socket
private func writeError(code: UInt16) {
let buf = NSMutableData(capacity: sizeof(UInt16))
let buffer = UnsafeMutablePointer<UInt16>(buf!.bytes)
buffer[0] = code.bigEndian
dequeueWrite(NSData(bytes: buffer, length: sizeof(UInt16)), code: .ConnectionClose)
}
///used to write things to the stream
private func dequeueWrite(data: NSData, code: OpCode) {
if !isConnected {
return
}
writeQueue.addOperationWithBlock { [weak self] in
//stream isn't ready, let's wait
guard let s = self else { return }
var offset = 2
let bytes = UnsafeMutablePointer<UInt8>(data.bytes)
let dataLength = data.length
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
let buffer = UnsafeMutablePointer<UInt8>(frame!.mutableBytes)
buffer[0] = s.FinMask | code.rawValue
if dataLength < 126 {
buffer[1] = CUnsignedChar(dataLength)
} else if dataLength <= Int(UInt16.max) {
buffer[1] = 126
let sizeBuffer = UnsafeMutablePointer<UInt16>((buffer+offset))
sizeBuffer[0] = UInt16(dataLength).bigEndian
offset += sizeof(UInt16)
} else {
buffer[1] = 127
let sizeBuffer = UnsafeMutablePointer<UInt64>((buffer+offset))
sizeBuffer[0] = UInt64(dataLength).bigEndian
offset += sizeof(UInt64)
}
buffer[1] |= s.MaskMask
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
SecRandomCopyBytes(kSecRandomDefault, Int(sizeof(UInt32)), maskKey)
offset += sizeof(UInt32)
for (var i = 0; i < dataLength; i++) {
buffer[offset] = bytes[i] ^ maskKey[i % sizeof(UInt32)]
offset += 1
}
var total = 0
while true {
if !s.isConnected {
break
}
guard let outStream = s.outputStream else { break }
let writeBuffer = UnsafePointer<UInt8>(frame!.bytes+total)
let len = outStream.write(writeBuffer, maxLength: offset-total)
if len < 0 {
var error: NSError?
if let streamError = outStream.streamError {
error = streamError
} else {
let errCode = InternalErrorCode.OutputStreamWriteError.rawValue
error = s.errorWithDetail("output stream error during write", code: errCode)
}
s.doDisconnect(error)
break
} else {
total += len
}
if total >= offset {
break
}
}
}
}
///used to preform the disconnect delegate
private func doDisconnect(error: NSError?) {
if !didDisconnect {
dispatch_async(queue,{ [weak self] in
guard let s = self else { return }
s.didDisconnect = true
if let disconnect = s.onDisconnect {
disconnect(error)
}
s.delegate?.websocketDidDisconnect(s, error: error)
})
}
}
}
-27
View File
@@ -1,27 +0,0 @@
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control?
#
# Pods/
# Xcode
.DS_Store
build
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
profile
*.moved-aside
DerivedData
.idea/
*.hmap
*.xccheckout
*.xcodeproj/*.xcworkspace
@@ -1,521 +0,0 @@
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PRODUCT_NAME = "$(TARGET_NAME)";
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buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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INFOPLIST_FILE = AutobahnTests/Info.plist;
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TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Autobahn.app/Autobahn";
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INFOPLIST_FILE = AutobahnTests/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_NAME = "$(TARGET_NAME)";
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Autobahn.app/Autobahn";
};
name = Release;
};
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5C178E171B62D0B900A97204 /* Build configuration list for PBXProject "Autobahn" */ = {
isa = XCConfigurationList;
buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
5C178E3B1B62D0B900A97204 /* Build configuration list for PBXNativeTarget "Autobahn" */ = {
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buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
5C178E3E1B62D0B900A97204 /* Build configuration list for PBXNativeTarget "AutobahnTests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 5C178E141B62D0B900A97204 /* Project object */;
}
@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:Autobahn.xcodeproj">
</FileRef>
</Workspace>
@@ -1,46 +0,0 @@
//
// AppDelegate.swift
// Autobahn
//
// Created by Dalton Cherry on 7/24/15.
// Copyright (c) 2015 vluxe. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
@@ -1,41 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6214" systemVersion="14A314h" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6207"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder"/>
<view contentMode="scaleToFill" id="iN0-l3-epB">
<rect key="frame" x="0.0" y="0.0" width="480" height="480"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2015 vluxe. All rights reserved." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="20" y="439" width="441" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Autobahn" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX">
<rect key="frame" x="20" y="140" width="441" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
<constraints>
<constraint firstItem="kId-c2-rCX" firstAttribute="centerY" secondItem="iN0-l3-epB" secondAttribute="bottom" multiplier="1/3" constant="1" id="5cJ-9S-tgC"/>
<constraint firstAttribute="centerX" secondItem="kId-c2-rCX" secondAttribute="centerX" id="Koa-jz-hwk"/>
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l"/>
<constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0"/>
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9"/>
<constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g"/>
</constraints>
<nil key="simulatedStatusBarMetrics"/>
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics"/>
<point key="canvasLocation" x="548" y="455"/>
</view>
</objects>
</document>
@@ -1,25 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6211" systemVersion="14A298i" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6204"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
@@ -1,68 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
-47
View File
@@ -1,47 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.vluxe.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,137 +0,0 @@
//
// ViewController.swift
// Autobahn
//
// Created by Dalton Cherry on 7/24/15.
// Copyright (c) 2015 vluxe. All rights reserved.
//
import UIKit
import Starscream
class ViewController: UIViewController {
static let host = "localhost:9001"
static let scheme = "ws"
var socket = WebSocket(url: NSURL(scheme: scheme, host: host, path: "/getCaseCount")!, protocols: [])
var caseCount = 300 //starting cases
override func viewDidLoad() {
super.viewDidLoad()
getCaseCount()
//getTestInfo(1)
}
func getCaseCount() {
socket.onText = {(text: String) in
if let c = text.toInt() {
println("number of cases is: \(c)")
self.caseCount = c
}
}
socket.onDisconnect = {(error: NSError?) in
self.getTestInfo(1)
}
socket.connect()
}
func getTestInfo(caseNum: Int) {
socket = createSocket("getCaseInfo",caseNum)
socket.onText = {(text: String) in
var error: NSError?
let data = text.dataUsingEncoding(NSUTF8StringEncoding)
var resp: AnyObject? = NSJSONSerialization.JSONObjectWithData(data!,
options: NSJSONReadingOptions(), error: &error)
if let dict = resp as? Dictionary<String,String> {
let num = dict["id"]
let summary = dict["description"]
if let n = num, let sum = summary {
//println("running case:\(caseNum) id:\(n) summary: \(sum)")
}
}
}
var once = false
socket.onDisconnect = {(error: NSError?) in
if !once {
once = true
self.runTest(caseNum)
}
}
socket.connect()
}
func runTest(caseNum: Int) {
socket = createSocket("runCase",caseNum)
socket.onText = {(text: String) in
self.socket.writeString(text)
}
socket.onData = {(data: NSData) in
self.socket.writeData(data)
}
var once = false
socket.onDisconnect = {(error: NSError?) in
if !once {
once = true
println("case:\(caseNum) finished")
self.verifyTest(caseNum)
}
}
socket.connect()
}
func verifyTest(caseNum: Int) {
socket = createSocket("getCaseStatus",caseNum)
socket.onText = {(text: String) in
var error: NSError?
let data = text.dataUsingEncoding(NSUTF8StringEncoding)
var resp: AnyObject? = NSJSONSerialization.JSONObjectWithData(data!,
options: NSJSONReadingOptions(), error: &error)
if let dict = resp as? Dictionary<String,String> {
if let status = dict["behavior"] {
if status == "OK" {
println("SUCCESS: \(caseNum)")
return
}
}
println("FAILURE: \(caseNum)")
}
}
var once = false
socket.onDisconnect = {(error: NSError?) in
if !once {
once = true
let nextCase = caseNum+1
if nextCase <= self.caseCount {
self.getTestInfo(nextCase)
} else {
self.finishReports()
}
}
}
socket.connect()
}
func finishReports() {
socket = createSocket("updateReports",0)
socket.onDisconnect = {(error: NSError?) in
println("finished all the tests!")
}
socket.connect()
}
func createSocket(cmd: String, _ caseNum: Int) -> WebSocket {
return WebSocket(url: NSURL(scheme: ViewController.scheme,
host: ViewController.host, path: buildPath(cmd,caseNum))!, protocols: [])
}
func buildPath(cmd: String, _ caseNum: Int) -> String {
return "/\(cmd)?case=\(caseNum)&agent=Starscream"
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
@@ -1,36 +0,0 @@
//
// AutobahnTests.swift
// AutobahnTests
//
// Created by Dalton Cherry on 7/24/15.
// Copyright (c) 2015 vluxe. All rights reserved.
//
import UIKit
import XCTest
class AutobahnTests: XCTestCase {
override func setUp() {
super.setUp()
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDown() {
// Put teardown code here. This method is called after the invocation of each test method in the class.
super.tearDown()
}
func testExample() {
// This is an example of a functional test case.
XCTAssert(true, "Pass")
}
func testPerformanceExample() {
// This is an example of a performance test case.
self.measureBlock() {
// Put the code you want to measure the time of here.
}
}
}
@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.vluxe.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
-27
View File
@@ -1,27 +0,0 @@
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control?
#
# Pods/
# Xcode
.DS_Store
build
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
profile
*.moved-aside
DerivedData
.idea/
*.hmap
*.xccheckout
*.xcodeproj/*.xcworkspace
-20
View File
@@ -1,20 +0,0 @@
# Simple Test
This is a very simple example on how to use Starscream.
# Usage
First make sure you have the gem dependencies of websocket server.
```
gem install em-websocket
gem install faker
```
Next simply run:
```
ruby ws-server.rb
```
After that, start and run the xCode project. Echo to your heart's desire.
@@ -1,400 +0,0 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 46;
objects = {
/* Begin PBXBuildFile section */
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@@ -1,46 +0,0 @@
//
// AppDelegate.swift
// SimpleTest
//
// Created by Dalton Cherry on 8/12/14.
// Copyright (c) 2014 vluxe. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool {
// Override point for customization after application launch.
return true
}
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
@@ -1,54 +0,0 @@
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6245" systemVersion="13E28" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="gXF-XR-CbL">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6238"/>
</dependencies>
<scenes>
<!--Navigation Controller-->
<scene sceneID="z5V-aR-Hjx">
<objects>
<navigationController id="gXF-XR-CbL" sceneMemberID="viewController">
<navigationBar key="navigationBar" contentMode="scaleToFill" id="D35-o5-RTx">
<rect key="frame" x="0.0" y="0.0" width="320" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<connections>
<segue destination="N3B-eU-fDA" kind="relationship" relationship="rootViewController" id="2Dx-au-NvB"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="sXu-Hp-mO4" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-646" y="295"/>
</scene>
<!--Test-->
<scene sceneID="d1c-mj-3av">
<objects>
<viewController id="N3B-eU-fDA" customClass="ViewController" customModule="SimpleTest" customModuleProvider="target" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="AfF-mb-jqd"/>
<viewControllerLayoutGuide type="bottom" id="ZA3-Ac-gEF"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Sgl-3h-sU4">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="calibratedWhite"/>
</view>
<navigationItem key="navigationItem" title="Test" id="jdv-zM-Apy">
<barButtonItem key="leftBarButtonItem" title="Disconnect" id="ByR-Ln-P6Z">
<connections>
<action selector="disconnect:" destination="N3B-eU-fDA" id="k8L-AE-Ini"/>
</connections>
</barButtonItem>
<barButtonItem key="rightBarButtonItem" title="Write Text" id="gjf-vP-Wu5">
<connections>
<action selector="writeText:" destination="N3B-eU-fDA" id="fyJ-Ys-gvh"/>
</connections>
</barButtonItem>
</navigationItem>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="zrK-cf-cjD" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="175" y="295"/>
</scene>
</scenes>
</document>
@@ -1,58 +0,0 @@
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -1,51 +0,0 @@
{
"images" : [
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "iphone",
"subtype" : "retina4",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "1x"
},
{
"orientation" : "landscape",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "1x"
},
{
"orientation" : "portrait",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "landscape",
"idiom" : "ipad",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
-45
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@@ -1,45 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.vluxe.io.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -1,62 +0,0 @@
//
// ViewController.swift
// SimpleTest
//
// Created by Dalton Cherry on 8/12/14.
// Copyright (c) 2014 vluxe. All rights reserved.
//
import UIKit
import Starscream
class ViewController: UIViewController, WebSocketDelegate {
var socket = WebSocket(url: NSURL(scheme: "ws", host: "localhost:8080", path: "/")!, protocols: ["chat", "superchat"])
override func viewDidLoad() {
super.viewDidLoad()
socket.delegate = self
socket.connect()
}
// MARK: Websocket Delegate Methods.
func websocketDidConnect(ws: WebSocket) {
print("websocket is connected")
}
func websocketDidDisconnect(ws: WebSocket, error: NSError?) {
if let e = error {
print("websocket is disconnected: \(e.localizedDescription)")
} else {
print("websocket disconnected")
}
}
func websocketDidReceiveMessage(ws: WebSocket, text: String) {
print("Received text: \(text)")
}
func websocketDidReceiveData(ws: WebSocket, data: NSData) {
print("Received data: \(data.length)")
}
// MARK: Write Text Action
@IBAction func writeText(sender: UIBarButtonItem) {
socket.writeString("hello there!")
}
// MARK: Disconnect Action
@IBAction func disconnect(sender: UIBarButtonItem) {
if socket.isConnected {
sender.title = "Connect"
socket.disconnect()
} else {
sender.title = "Disconnect"
socket.connect()
}
}
}
-25
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@@ -1,25 +0,0 @@
require 'em-websocket'
require 'faker'
EM.run {
EM::WebSocket.run(:host => "0.0.0.0", :port => 8080) do |ws|
ws.onopen { |handshake|
puts "WebSocket connection open"
puts "origin: #{handshake.origin}"
puts "headers: #{handshake.headers}"
ws.send "Hello Client, you connected to #{handshake.path}"
}
ws.onerror do |error|
puts "[error] #{error}"
end
ws.onclose { puts "Connection closed" }
ws.onmessage { |msg|
puts "message from client: #{msg}"
ws.send Faker::Hacker.say_something_smart
}
end
}
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