Commit Graph
24960 Commits
Author SHA1 Message Date
Simon-TechFormandFacebook GitHub Bot ec3c8f4380 docs(readme): fix minimum iOS version in requirements section (#34134)
Summary:
`react-native@0.69` bumped minimum iOS version to 12.4. This change aligns the readme requirements section.

Changelog:
[General] [Changed] - Doc: fix minimum iOS version in requirements section

Pull Request resolved: https://github.com/facebook/react-native/pull/34134

Reviewed By: cortinico

Differential Revision: D37656176

Pulled By: philIip

fbshipit-source-id: 017147140340b4ccb6d8c4ff2eb50220fbdba22c
2022-07-06 12:16:31 -07:00
Deepak JacobandFacebook GitHub Bot bdeb4e0655 Upgrade Metro dependencies to 0.71.3
Summary:
Upgrade React Native's direct dependencies on Metro packages from 0.71.2 to 0.71.3

Metro release notes:  https://github.com/facebook/metro/releases/tag/v0.71.3

Changelog:
[General] Update direct Metro dependencies to 0.71.3

Reviewed By: robhogan

Differential Revision: D37647746

fbshipit-source-id: cb798c2c0d0d763ce5dd2af48f3877fab8e9fc0d
2022-07-06 10:46:14 -07:00
Ron EdelsteinandFacebook GitHub Bot 0d915aa942 Explicitly set language to JAVA where it is missing [xplat] (round 1)
Reviewed By: IanChilds

Differential Revision: D37594044

fbshipit-source-id: 0bbcaaed951a212651d3cc0fc3371751ced13852
2022-07-06 09:07:07 -07:00
Riccardo CipolleschiandFacebook GitHub Bot 61488449b9 Fix a bug for which is impossible to disable Hermes (#34142)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34142

The `||=` operator in an expression like `x = a ||= b` works in a way that:
- if a is null, it assigns b to x
- if a is `falsy`, it assigns b to x
- otherwise, it assigns a to x.

In our setup, if the user set `hermes_enabled` to `false` in the Podfile (one of the suggested way to disabled Hermes), the `options[:hermes_enabled]` part will evaluate to false and, therefore, `hermes_enabled` will obtain the value of `true`.

## Changelog

[iOS][Changed] - Use the correct operator to decide whether Hermes is enabled or not.

Reviewed By: cortinico

Differential Revision: D37643845

fbshipit-source-id: 387f7bd642250c40873400d22d7d85451462c073
2022-07-06 07:17:10 -07:00
Luna WeiandFacebook GitHub Bot 303aaf88ed PointerEvents: Use MotionEvent flags to indicate hoverability
Summary: Changelog: [Internal] Allow for MotionEvents to indicate whether they are dispatched from an input device that supports hoverability

Reviewed By: javache

Differential Revision: D37543296

fbshipit-source-id: 4f70d2bf69ff1c563d8e4a6b5eb6b13b53996b9a
2022-07-05 20:00:42 -07:00
Luna WeiandFacebook GitHub Bot 8be49e8746 PointerEvents: Remove '2' suffix
Summary: Changelog: [Internal] - We can now remove the '2' suffix as we had an internal implementation that was not truly aligned with W3C pointers but used the same name. We have aligned the internal types to match w3c so we can now remove the suffix that differentiates them.

Reviewed By: vincentriemer

Differential Revision: D37545813

fbshipit-source-id: 6f2336ae9e314066c340161113268c1f28621a71
2022-07-05 20:00:42 -07:00
Joshua GrossandFacebook GitHub Bot 22a067b79e RemoveDeleteTree memory optimizations
Summary:
Internal tests are indicating that there's an OOM that happens during the RemoveDeleteTree worker loop while trying to expand the size of the tag stack.

In practice during manual testing I was not able to get the capacity beyond 40, but for deletions of very large trees, it's easy to imagine the size of the stack growing to at least the number of nodes in the tree being deleted. To mitigate this, we relax our requirements around the order in which onViewStateDeleted can be called and call it top-down instead of bottom up to maintain a smaller stack (see comments for more details).

Changelog: [Internal]

Reviewed By: mdvacca

Differential Revision: D37619259

fbshipit-source-id: 8f7af0137a868606a72fdc7bdca13c5e89b69573
2022-07-05 19:06:52 -07:00
Dustin ShahidehpourandFacebook GitHub Bot cf2e27c388 Remove APPLETVOS variants from targets.
Summary:
After D37553813, there are no more TV apps in `fbsource`. Thus, we can begin the sequential teardown of all of the `APPLETVOS` variants in the codebase, which should migrating to `select()` and buck parse times a bit faster.

#nocancel

Reviewed By: natestedman

Differential Revision: D37594789

fbshipit-source-id: 830e40266654f948f39f5d10c32a080e970cf9d7
2022-07-05 17:50:10 -07:00
Luna WeiandFacebook GitHub Bot d9b8e07b00 Add offsetX, offsetY to MouseEvent
Summary: Changelog: [Internal] - Adding offsetX, offsetY to MouseEvent interface. It's currently provided in a draft form: https://drafts.csswg.org/cssom-view/#extensions-to-the-mouseevent-interface

Reviewed By: vincentriemer

Differential Revision: D37436051

fbshipit-source-id: b3bb85acb82db348d3e1085881232e5358674ed7
2022-07-05 13:03:11 -07:00
Vincent RiemerandFacebook GitHub Bot 54f03817e0 Add filter ability to platform test result view
Summary:
Changelog: [RNTester][Internal] - Add the ability to filter PlatformTest results by test name substrings

In certain tests (such as the hoverable pointer attributes test) there are a super large number of results which can make it hard to focus on the ones you're actively trying to work on fixing. This diff adds the ability to filter those results with a simple substring filter on the test name of the results.

Reviewed By: lunaleaps

Differential Revision: D37558411

fbshipit-source-id: 8f4b19fed9bb9f1b08fd7470cd79d68b6c721c13
2022-07-05 13:01:56 -07:00
Pieter De BaetsandFacebook GitHub Bot 71e89213aa Make ReactCommon and tests compile for CXX platform
Summary:
If you don't list `Cxx` as a supported platform, we will use Android builds, even when using `buck run` for local execution.

Changelog: [Internal]

Reviewed By: derolf

Differential Revision: D37600464

fbshipit-source-id: 6ba8566cde4180524351c9d8c647ce1d4ac5279d
2022-07-05 05:56:35 -07:00
Varun SharmaandFacebook GitHub Bot 3da3d82320 ci: Add GitHub token permissions for workflows (#34122)
Summary:
This PR adds minimum token permissions for the GITHUB_TOKEN using https://github.com/step-security/secure-workflows.

GitHub recommends defining minimum GITHUB_TOKEN permissions for securing GitHub Actions workflows
- https://github.blog/changelog/2021-04-20-github-actions-control-permissions-for-github_token/
- https://docs.github.com/en/actions/security-guides/automatic-token-authentication#modifying-the-permissions-for-the-github_token
- The Open Source Security Foundation (OpenSSF) [Scorecards](https://github.com/ossf/scorecard) treats not setting token permissions as a high-risk issue

This project is part of the top 100 critical projects as per OpenSSF (https://github.com/ossf/wg-securing-critical-projects), so fixing the token permissions to improve security.

Signed-off-by: Varun Sharma <varunsh@stepsecurity.io>

## Changelog
[General] [Security] - Add GitHub token permissions for workflows
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

Pull Request resolved: https://github.com/facebook/react-native/pull/34122

Test Plan: N/A

Reviewed By: cipolleschi

Differential Revision: D37597988

Pulled By: cortinico

fbshipit-source-id: 2f45914e2202a7b5bf7fa60b019dd12cdcf31952
2022-07-04 03:41:44 -07:00
Rob HoganandFacebook GitHub Bot 894f652639 Update Metro to 0.71.2
Summary:
Upgrade React Native's direct dependencies on Metro packages from 0.71.1 to 0.71.2.

Metro release notes: https://github.com/facebook/metro/releases/tag/v0.71.2

Changelog:
[General] Update direct Metro dependencies to 0.71.2

Reviewed By: jacdebug

Differential Revision: D37593257

fbshipit-source-id: f56db766a6c63b74ab9feab31a9d7a1f50c5af23
2022-07-04 03:30:39 -07:00
Paige SunandFacebook GitHub Bot 873ff0c13b xplat - Add internal patternline to monitor Bridgless violations
Summary: Changelog: [Interna]

Reviewed By: fkgozali

Differential Revision: D37573895

fbshipit-source-id: 840995c68e84e86260a07a5f771f7019a62e9759
2022-07-01 00:03:37 -07:00
Paige SunandFacebook GitHub Bot 64cfc44eca Improve NewArchitectureValidation for AbsoluteBridgeless
Summary:
Changelog: [Internal]

- Make the new architecture validation easier to understand by enabling validation with `RCTNewArchitectureSetMinValidationLevel(level)`.
- When `RCT_ONLY_NEW_ARCHITECTURE` flag is enabled:
  - `RCTErrorNewArchitectureValidation` calls `RCTLogAssert` instead of `RCTLogError`.
  - `RCTNewArchitectureValidationPlaceholder` calls `RCTLog`, instead of no-op.

Reviewed By: fkgozali

Differential Revision: D37555667

fbshipit-source-id: 2c725c287a2dec19e8946c7fe5d8fa111e4a17fa
2022-06-30 17:09:31 -07:00
Ron EdelsteinandFacebook GitHub Bot daea147cc5 Specify the language field in some codegen modules
Reviewed By: IanChilds

Differential Revision: D37530941

fbshipit-source-id: ea545a241600edc7f01458be264734db41caaa7d
2022-06-30 12:26:41 -07:00
Joshua GrossandFacebook GitHub Bot 286b38eb53 Add debugging code to recover from, and debug errors where Views in the hierarchy are re-added to hierarchy
Summary:
There is a very small volume of production errors caused by a View that is already in the hierarchy being added to the hierarchy again; this results in a crash on the Android platform layer.

We detect and attempt to silently recover from this case, while logging and collecting more diagnostics. This will still crash in debug mode.

It is unclear what layer this error is coming from: it could be an issue with the C++ differ (ordering, or something more tricky); that is unlikely but there are few other hypotheses at the moment.

Changelog: [Internal]

Reviewed By: javache

Differential Revision: D37557663

fbshipit-source-id: ffe320ff646e314fa921a2c2cf8058254713505c
2022-06-30 12:19:32 -07:00
Sim SunandFacebook GitHub Bot 44aac0f797 Bump SoLoader buck targets to 0.10.4
Summary:
**Feature**

Support pre-computing the dependency

**Fixes**

Wrongly loaded directApkLdPath(https://github.com/facebook/SoLoader/issues/104)
SoLoader causes crashes on migration to an Android 12 device(https://github.com/facebook/SoLoader/issues/100, https://github.com/facebook/SoLoader/issues/88 )
Fix race condition in SoLoader#init(https://github.com/facebook/SoLoader/issues/99)

**Full Changelog**: https://github.com/facebook/SoLoader/compare/v0.10.3...v0.10.4

Reviewed By: charles011

Differential Revision: D37525875

fbshipit-source-id: a64e4021012128fe4a78d3ec9e955dae2ae35926
2022-06-30 11:44:27 -07:00
Joshua GrossandFacebook GitHub Bot 0c9de82f91 Followup to Early Schedule MountItem Execution
Summary:
The initial version of this would result in LayoutAnimations running potentially much faster than 60FPS (incorrectly). Resolve by calling tryDispatchMountItems directly instead of the frame callback runner.

Changelog: [Internal]

Reviewed By: javache

Differential Revision: D37543693

fbshipit-source-id: 91dbd961ecc155221c84148cb6b252a4aac9ec91
2022-06-30 10:29:53 -07:00
ArkkeeperandFacebook GitHub Bot 2fb6a3393d Mac Catalyst patches (#34026)
Summary:
This PR adds a new method called **__apply_mac_catalyst_patches** to **scripts/react_native_pods.rb**. If it is enabled in the Podfile, it will apply three patches necessary for successful building not only for iOS and tvOS targets, but also for macOS using Apple's Mac Catalyst technology.

These 3 patches are:
- Fixing bundle signing issues by altering CODE_SIGN_IDENTITY
- Explicitly setting dead code stripping flag in project.pbxproj
- Modifying library search paths

The details were discussed here https://github.com/reactwg/react-native-releases/discussions/21#discussioncomment-2754289

## Changelog

[iOS] [Added] - Add Mac Catalyst compatibility (can be enabled in Podfile)

Pull Request resolved: https://github.com/facebook/react-native/pull/34026

Test Plan:
1. Go to project settings in Xcode, to General tab. Enable "iPad" and "Mac Catalyst" checkboxes
2. Go to "Signing & Capabilities" tab, ensure that a correct bundle id and development team are set
3. Edit Podfile, uncomment **__apply_mac_catalyst_patches(installer)** line
4. Run `pod install` in ios directory
5. Get back to Xcode, select "My Mac (Mac Catalyst)" as a target device
6. Build & run

Reviewed By: cipolleschi

Differential Revision: D37362054

Pulled By: cortinico

fbshipit-source-id: 74636f716f112289ab40968bbc8e52406c1e9579
2022-06-30 05:20:14 -07:00
wood1986andFacebook GitHub Bot bd12e41188 fix: fix the race condition when calling readAsDataURL after new Blob(blobs) (#34096)
Summary:
```js
async () => {
  let blobs = [];
  for (let i = 0; i < 4; i++) {
    const res = await fetch();
    blobs = [...blobs, await res.blob()]
  }
  const blob = new Blob(blobs); // <<<<<<<<<<<<<<< a
  return await new Promise((resolve, reject) => {
    const fileReader = new FileReader();
    fileReader.onload = async () => {
      await RNFS.writeFile(destPath, (fileReader.result as string).split(',')[1], 'base64');
      resolve(destPath);
    };
    fileReader.onabort = () => {
      reject('');
    };
    fileReader.onerror = (event) => {
      reject('');
    };
    fileReader.readAsDataURL(blob); // <<<<<<<<<<<<<<< b
  });
}
```

Sometime `fileReader.readAsDataURL` is unable to get blob from the dictionary after `new Blob(blobs)` and then reject with `Unable to resolve data for blob: blobId` in iOS or `The specified blob is invalid` in android. Because line `a` and `b` can be run in different thread. `new Blob([])` is in progress and `fileReader.readAsDataURL` accesses the blob dictionary ahead of the blob creation.

The expected behaviour is it should finish new Blob([]) first and then readAsDataURL(blob)

To fix that, there should be a lock inside the method `createFromParts`. For iOS, It needs to be a recursive_mutex to allow same thread to acquire lock

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[iOS] [Fixed] - fix the race condition when calling readAsDataURL after new Blob(blobs)

Pull Request resolved: https://github.com/facebook/react-native/pull/34096

Reviewed By: cipolleschi

Differential Revision: D37514981

Pulled By: javache

fbshipit-source-id: 4bf84ece99871276ecaa5aa1849b9145ff44dbf4
2022-06-30 05:13:17 -07:00
Marshall RochandFacebook GitHub Bot d6c08bd387 Deploy Flow 0.181.2
Summary: Changelog: [Internal]

Reviewed By: evanyeung, SamChou19815

Differential Revision: D37541260

fbshipit-source-id: 8b8cdf72be57ce647b93f86c580becef2f96874c
2022-06-29 22:39:10 -07:00
Joshua GrossandFacebook GitHub Bot b30ad9a77d Fix accessibilityRole prop parsing
Summary:
During the refactor in D36889794 (https://github.com/facebook/react-native/commit/782e004e4943194c40f2fb15527fe99a61f69b88) and later D37050215 (https://github.com/facebook/react-native/commit/47280de85e62f33f0b97bc1ed7c83bc6ca0dc7d4) this block of code was erroneously deleted; add it back, because if the props iterator setter is disabled, nothing sets this property anymore.

Changelog: [Internal]

Reviewed By: ryancat, nscoding

Differential Revision: D37539700

fbshipit-source-id: 0850180721e0549fed6089cb278402c56eb9d627
2022-06-29 19:07:17 -07:00
Joshua GrossandFacebook GitHub Bot 4f93f63f54 Fix non-deterministic crash in LayoutAnimations
Summary:
LA needs to ignore the new RemoveDeleteTree mutation coming from the differ.

Changelog: [Internal]

Reviewed By: jehartzog

Differential Revision: D37531217

fbshipit-source-id: c05b4106b6e955083e5e7e93619a13c4a2858404
2022-06-29 18:51:15 -07:00
Joshua GrossandFacebook GitHub Bot d1d11c7639 (Attempt to) Fix compilation of new props parsing for MSVC
Summary:
MSVC doesn't like Clang macros. Oops!

Constraints with this bit of code:

1. I'm trying to enforce constexpr in the most obvious, intuitive way possible. Macros are ugly but a "proper" solution would result in 10x as much code that is, totally subjectively, less readable to me.
2. This is evaluating at compile-time a hash of a string which is usually used in the `case` line of a switch statement.

For now I'm just hoping that MSVC will allow us to shadow `hash` which Xcode doesn't like. We might need to add a special pragma(s) for MSVC if it still doesn't like this.

Changelog: [Internal]

Reviewed By: lyahdav

Differential Revision: D37529949

fbshipit-source-id: 9aa605a9786bf5d194819ef8dade778875ae744e
2022-06-29 16:01:24 -07:00
Mark VerlingieriandFacebook GitHub Bot 24560b6718 Fix missing space in ReactPropertyException message
Summary:
Before
```
"If you want to override a property, don't addthe ReactProp annotation to the property in the subclass",
```

After
```
"If you want to override a property, don't add the ReactProp annotation to the property in the subclass",
```

Reviewed By: michaeltangelo

Differential Revision: D37526541

fbshipit-source-id: 850424a1b5a5aeb0abe64b6defcf6db96d2000cc
2022-06-29 14:33:23 -07:00
Pieter De BaetsandFacebook GitHub Bot e23520bb56 Fix inconsistent-missing-destructor-override warning
Summary: Changelog: [internal]

Reviewed By: neildhar, jpporto

Differential Revision: D37454445

fbshipit-source-id: 423fa99f91e54ade807a56169204c523ad1f9d20
2022-06-29 12:56:01 -07:00
Sam ZhouandFacebook GitHub Bot 4d62e0d2bf Add annotations to prepare for fully resolved environment
Summary: Changelog: [internal]

Reviewed By: samwgoldman

Differential Revision: D37469106

fbshipit-source-id: a28fc3f8a5947bb09a808a4162080c3fe6bfb1f5
2022-06-29 09:47:06 -07:00
fortmarekandFacebook GitHub Bot 33dc0bb342 Update changelog for 0.69.1 (#34097)
Summary:
Updating changelog for 0.69.1

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[Internal] - Update changelog for 0.69.1

Pull Request resolved: https://github.com/facebook/react-native/pull/34097

Reviewed By: cortinico

Differential Revision: D37518312

Pulled By: cipolleschi

fbshipit-source-id: ba0784c371f0b771fc4f164a29aa24a1e7a46aa8
2022-06-29 05:41:36 -07:00
Dusan KlinecandFacebook GitHub Bot 4ea38e16bf fix(build): fixes React-RCTText build with RN 0.69.0 (#34064)
Summary:
Fixes iOS build for React-RCTText with RN 0.69.0, fixes https://github.com/facebook/react-native/issues/33976

PR contains changes from https://github.com/facebook/react-native/issues/33976#issuecomment-1164973209

PoC repo: https://github.com/ph4r05/poc-rn-34064

Related issues:
- https://github.com/expo/expo/issues/16283
- https://github.com/facebook/react-native/issues/33815
- https://github.com/facebook/react-native/issues/33976

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[iOS] [Fixed] - Fix build for React-RCTText

Pull Request resolved: https://github.com/facebook/react-native/pull/34064

Reviewed By: cortinico

Differential Revision: D37420163

Pulled By: cipolleschi

fbshipit-source-id: 68a831bce9f449348d13e040a1ba12726a66667d
2022-06-29 02:36:50 -07:00
Joshua GrossandFacebook GitHub Bot 297b571005 Deferred tree deletion needs to take non-managed trees into account
Summary:
Crashes can occur if we try to disassemble trees not managed by React Native - for example a native component tree, Litho hierarchies, etc.

As we disassemble the tree, ensure that children are managed before disassembling a subtree.

Changelog: [Internal]

Reviewed By: ryancat

Differential Revision: D37493854

fbshipit-source-id: fee4d303133edcef663abfe8637bce6b24627724
2022-06-28 16:13:07 -07:00
Joshua GrossandFacebook GitHub Bot 3a7170ca52 Performance optimization to allow paint to happen (up to) 1 frame earlier
Summary:
Due to the way we're dispatching queued MountItems on Android, we could be doing nothing on the UI thread for up to 15.99...ms before the start of the next frame, resulting in a delayed paint of up to 1 full (16ms) frame.

The delay is totally random and depends only on when the work is scheduled.

The tl;dr is that currently all MountItems are dispatched starting only at the /beginning/ of a UI frame. If we schedule work at FrameStart+0.000001ms, it will not be operated on until the start of the next frame, 16ms later. So the "wasted" time could be anywhere from 0 to ~16ms, but will result in at least 1 wasted frame regardless.

The fix is fairly trivial: start working on large buffered work as soon as we schedule it.

Changelog: [Android][Changed] Optimization to paint changes up to 1 frame earlier on Android/Fabric

Reviewed By: NickGerleman

Differential Revision: D37478885

fbshipit-source-id: 8af846736caf3a9d9f0d0c5e33328bebb87b1b32
2022-06-28 16:13:07 -07:00
Neil DharandFacebook GitHub Bot 3fa3aeba93 Enable Intl on iOS (#34083)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34083

X-link: https://github.com/facebook/hermes/pull/764

Changelog:
[iOS][Added] - Enabled Hermes Intl

Reviewed By: cortinico

Differential Revision: D37457813

fbshipit-source-id: 717adad317d8620d77f73d1856d25dd4e9d8511c
2022-06-28 16:07:39 -07:00
Lulu WuandFacebook GitHub Bot b6f7689d70 Destroy React Native instance after catching a fatal js error
Summary:
As title, destroy React Native instance after catching a fatal js error to avoid incoming calls into JS.

Changelog:
[Android][Changed] - Rename NativeModuleCallExceptionHandler to JSExceptionHandler for broader usage

Reviewed By: fkgozali

Differential Revision: D37379340

fbshipit-source-id: 465a30bc824a264b45df3e8b0b24edd61c4b571d
2022-06-28 15:24:13 -07:00
Joshua GrossandFacebook GitHub Bot ca8481bd7d Refactor RemoveDeleteTree deferred work
Summary:
Instead of directly scheduling a Runnable on the UI thread, use a GuardedFrameCallback which (1) guards against exceptions thrown on the UI thread (in this case, errors in deferred remove/delete work really should not disrupt the UI at all or cause user-visible crashes) (2) allows us to split work across multiple frames if necessary (3) is more consistent with how we schedule other work on Android.

The only functionality change is that we might split work across multiple callbacks, in the case of tearing down a particularly large tree.

Changelog: [Internal]

Reviewed By: javache

Differential Revision: D37470531

fbshipit-source-id: d9d1fc85c29e53addea886db975c0d914581e618
2022-06-28 11:23:34 -07:00
Héctor RamosandFacebook GitHub Bot 1115bc77db Make Hermes the default engine on iOS (#34085)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34085

Hermes is now the default engine on iOS.

Apps can choose to continue using JSC by setting `hermes_enabled` to `false` in their Podfile.

The RNTester app now uses Hermes, as well. Use JSC in RNTester by setting `USE_HERMES=0` when running `pod install`.

Changelog:

[iOS][Changed] Hermes is now the default engine on iOS. This setting is controlled via `flags[:hermes_enabled]` in the Podfile.

Reviewed By: cortinico, cipolleschi

Differential Revision: D37361468

fbshipit-source-id: e6dda6a23eea4a824ad157d1a26f17e181db33cd
2022-06-28 10:04:51 -07:00
lbaldyandFacebook GitHub Bot 7d42106d4c prevent from publishing dimensions change event when app changes state (#34014)
Summary:
This fix solves a problem very well evaluated [here](https://github.com/Expensify/App/issues/2727) as well as this [one](https://github.com/facebook/react-native/issues/29290).

The issue is that when the app goes to background, in landscape mode, the RCTDeviceInfo code triggers an orientation change event that did not physically happen. Due to that, we get swapped values returned when going back to the app.

I debugged the react-native code, and to me it seems that react native publishes the orientation change event one extra time when switching the state of the app to 'inactive'. Here is what is happening:

1. iPad is in landscape.
2. We move the app to inactive state.
3. Native Code queues portrait orientation change (no such change happened physically), and immediately after it triggers landscape change (same as we had in point 1).
4. We restore the app to active state.
5. The app receives two queued orientation change events, one after another.
6. The quick transition between portrait and landscape happens even though it never went back to portrait.

Fresh `react-native init` app repro case can be found here: https://github.com/lbaldy/issue-34014-repro

Video presenting the issue (recorded while working on: https://github.com/Expensify/App/issues/2727 ): https://www.youtube.com/watch?v=nFDOml9M8w4

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[iOS] [Fixed] - Fix the way the orientation events are published, to avoid false publish on orientation change when app changes state to inactive

Pull Request resolved: https://github.com/facebook/react-native/pull/34014

Test Plan:
### Test Preparation

1. Make sure you have a working version of E/App.
2. Open App/src/components/withWindowDimensions.js and update the constructor by changing this line:

`this.onDimensionChange = _.debounce(this.onDimensionChange.bind(this), 100);`

to

`this.onDimensionChange = this.onDimensionChange.bind(this);`

3. Open the NewExpensify.xcodeproj in xCode.
4. Open the RCTDeviceInfo.mm file and replace it's contents with the file from this PR.
5. Select your device of choice (I suggest starting with iPad mini) and run the app though xCode.
6. From this point you can move to the test scenarios described below.

### iPad Mini tests:

Reproduction + Fix test video (Test 1): https://youtu.be/jyzoNHLYHPo
Reproduction + Fix test video (Test 2): https://youtu.be/CLimE-Fba-g

**Test 1:**
1. Launch app in portrait, open chat - no sidebar visible.
7. Switch to landscape - sidebar shows.
8. Put app to background.
9. Put app back to foreground - make sure the side menu doesn't flicker.

**Test 2:**
1. Launch app in portrait, open chat - no sidebar visible.
2. Switch to landscape - sidebar shows.
3. Put app to background. Switch orientation back to portrait.
4. Put app back to foreground - make sure the side menu hides again as it should be in portrait.

### iPad Pro tests:

Reproduction + Fix test video (Test 3, Test 4): https://youtu.be/EJkUUQCiLRg

iPad mini test 1 applies.

Scenario 2 does not as the screen is too wide in both orientations and iPad pro shows sidebar always.

**Test 3:**

1.  launch the app.
2. Make sure you're in landscape mode.
3. See split screen with some other app. Make sure the side bar is visible.
4. Play with the size of the view, resize it a bit. When the view shrinks it should hide the sidebar, when it grows it should show it.
10. Move the app to background and back to foreground, please observe there are no flickers.

**Test 4:**

1.  Launch the app.
2. Make sure you're in landscape mode.
3. Make the multitasking view and make Expensify app a slide over app.
4. Move back to fullscreen/split screen. Make sure the menu is shown accordingly
5. Move the app to background and back to foreground, please observe there are no flickers.

### iPhone:

Non reg with and without the fix video: https://youtu.be/kuv9in8vtbk

Please perform standard smoke tests on transformation changes.

Reviewed By: cipolleschi

Differential Revision: D37239891

Pulled By: jacdebug

fbshipit-source-id: e6090153820e921dcfb0d823e0377abd25225bdf
2022-06-28 08:56:25 -07:00
hdupratandFacebook GitHub Bot afa5df1764 - Fix InputAccessoryView crash on Android (#33803)
Summary:
`InputAccessoryView` works fine on iOS, but crashes on Android - you can see that by using an Android device on the [Expo Snack from the official doc](https://reactnative.dev/docs/inputaccessoryview).
It forces the developer not to render the component on Android, which is usually good, but other components have implemented other, safer ways to deal with incompatibility issues.

I am of course open to discussion about this change, as well as other implementation ideas.

## Changelog

[Android] [Fixed] - Fix InputAccessoryView crash on Android

Pull Request resolved: https://github.com/facebook/react-native/pull/33803

Test Plan:
`yarn test` gives out the following output:
![image](https://user-images.githubusercontent.com/3397791/167677057-3fda5b53-78bf-4bab-976f-c2e624f4a264.png)

Reviewed By: cipolleschi

Differential Revision: D37215394

Pulled By: cortinico

fbshipit-source-id: 66c4401f7c61b745ea893969d69c8dde3e5afb03
2022-06-28 06:13:47 -07:00
Nicola CortiandFacebook GitHub Bot 7fb0bb40d2 Simplify the Android.mk file in the App Template (#34080)
Summary:
I'm simplifying the `Android.mk` file inside the template as it was confusing. There are two ways to include the generated code from the codegen:
1. Importing the generated Android.mk file
2. Include the generate source files in the `_appmodules` source files.

Those two approaches are mutually exclusive (as doing both will lead to duplicate symbols). Our template comments were confusing and were suggesting a combination of both.

I'm simplifying the comments here by removing the one suggesting to go with option `1` instead.

## Changelog

[Android][Changed] - Simplify the Android.mk file in the App Template

Pull Request resolved: https://github.com/facebook/react-native/pull/34080

Test Plan: Nothing to test here as it's a comments only change

Reviewed By: cipolleschi

Differential Revision: D37463222

Pulled By: cortinico

fbshipit-source-id: 30ecc6fbbbcaf484272b4c724600cda588146506
2022-06-28 04:35:11 -07:00
ZachinquarantineandFacebook GitHub Bot 7cfd77debd Remove deprecated style attributes (#34050)
Summary:
Remove deprecated "Transform" style attributes. These attributes were first deprecated in commit [ed76d4d8db](https://github.com/facebook/react-native/commit/ed76d4d8dbbf012c3f051e04354f76bd6ca98d1b)

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[General] [Removed] - Remove previously deprecated Transform style-attribute props

Pull Request resolved: https://github.com/facebook/react-native/pull/34050

Test Plan:
~~TBD~~
CI checks are sucessful.

Reviewed By: cortinico

Differential Revision: D37483285

Pulled By: cipolleschi

fbshipit-source-id: d1b9522f9194432a8ec6a4391715e23ac83199bf
2022-06-28 04:17:58 -07:00
Nicola CortiandFacebook GitHub Bot ef0392b7d7 Extend the RN Application.cmake file to support Android autolinking (#34082)
Summary:
This is the companion PR of https://github.com/react-native-community/cli/pull/1630
It extends the `ReactNative-application.cmake` file with instructions to pickup the autolinked libraries.

## Changelog

[Internal] [Changed] - Extend the RN Application.cmake file to support Android autolinking

Pull Request resolved: https://github.com/facebook/react-native/pull/34082

Test Plan: Tested locally as we don't have a way to test autolinking on CI.

Reviewed By: cipolleschi

Differential Revision: D37463203

Pulled By: cortinico

fbshipit-source-id: 0b28e7f214c265ebfec4ccc59ae321f682299cf8
2022-06-28 03:53:19 -07:00
Pieter De BaetsandFacebook GitHub Bot a5a956bab8 Remove unused MicroProfiler
Summary:
This was introduced a while ago in D3635319 (https://github.com/facebook/react-native/commit/041835324903c126eb8dbf77186f8cf43131ca97), and was never really adopted.

Changelog: [Internal]

Reviewed By: JoshuaGross

Differential Revision: D37460402

fbshipit-source-id: 70586b23697e02208c393e556625ae534773177f
2022-06-28 02:51:34 -07:00
Joshua GrossandFacebook GitHub Bot cf0a0eff1b Add two more version checks for ReactTextView recycling
Summary:
setFocusable(int) was added in Android O, and setHyphenationFreqauency was added in M.

Changelog: [Internal]

Reviewed By: kacieb

Differential Revision: D37462117

fbshipit-source-id: e59d2de49dbdcddfdba25def6bb39695c65efe89
2022-06-27 14:45:40 -07:00
Lulu WuandFacebook GitHub Bot 0646551d76 Remove "Early" in Js error reporting function
Summary:
We will use this error reporting pipeline for all js errors not only early js errors, so remove all "early" prefixes.

Changelog:
[General][Changed] - Remove "Early" in Js error reporting pipeline

Reviewed By: fkgozali

Differential Revision: D37379339

fbshipit-source-id: d44772818ead977a164c8632c081863851046be6
2022-06-27 09:22:08 -07:00
ZachinquarantineandFacebook GitHub Bot 6075d64acf Remove the isTVOS check (#34071)
Summary:
Removes the `isTVOS` check, which just duplicated and returned the `isTV` check anyway.

## Changelog

<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->

[General] [Removed] - Remove deprecated `isTVOS` constant.

Pull Request resolved: https://github.com/facebook/react-native/pull/34071

Test Plan: Run against CI, and apply changes as needed.

Reviewed By: cipolleschi

Differential Revision: D37434978

Pulled By: cortinico

fbshipit-source-id: 2b38253125251b0ce28cf10c88471d8f16704999
2022-06-27 02:30:10 -07:00
Riccardo CipolleschiandFacebook GitHub Bot 8fe2b591c7 Move LocalPodspecPatch to dedicated file (#34025)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34025

This diff moves the monkeypatch LocalPodspecPatch to a dedicated ruby file.
It also adds test for that

## Changelog
[iOS][Changed] - Move LocalPodspecPatch to dedicated file

Reviewed By: cortinico

Differential Revision: D37069361

fbshipit-source-id: 28fddb197484f45aa20ccac516c874e79448e999
2022-06-27 01:19:36 -07:00
Joshua GrossandFacebook GitHub Bot b6bbbf8efa RemoveDeleteTree mount instruction
Summary:
TL;DR: For applications using JS navigation, save 50-95% of CPU during mounting phase in N>2 navigations that replace ~most of screen.

During investigation of performance on the UI thread of React Native applications, I noticed that the /initial/ render of an screen for an application using JS navigation is /mostly/ consumed (on the UI thread) by tearing-down the previous View hierarchy. In one 185ms segment on the UI thread in production, 95% of the CPU time was Remove/Delete instructions and only 5% of CPU time was consumed by actually displaying the new hierarchy (this is specific to Android and also assumes that View Preallocation is being used, so post-commit work consists of Insert and UpdateLayout mutations primarily).

There are /some/ cases where the C++ differ knows that we are deleting an entire subtree and therefore we could communicate this to the mounting layer. All that matters is that these Views are removed from the View hierarchy immediately; and secondarily that their memory is cleaned up ASAP, but that doesn't need to happen immediately.

Some additional constraints and notes:

1) As noted in the comments, we cannot simply stop producing Remove and Delete instructions. We need to produce /both/ the new RemoveDeleteTree instruction, /and/ produce all the Remove/Delete instructions, primarily because LayoutAnimations relies heavily on these Remove/Delete instructions and certain things would break if we removed those instructions entirely. However, we can mark those Remove/Delete instructions as redundant, process them only in LayoutAnimations, and not send them to the Android mounting layer.
2) We want to make sure that View Recycling is not impacted. Since Android cannot take advantage of View Recycling until /after/ the second major render (preallocation of views will happen before any views are recycled), this doesn't impact View Recycling and we'll make sure Views are recycled whenever they are deleted.

Thus, we do two things:

1) Introduce a new RemoveDeleteTree operation that can delete an entire subtree recursively as part of one operation. This allows us to avoid serializing hundreds or thousands of instructions and prevents JNI traffic.
2) Besides removing the topmost View from the View hierarchy, and ensuring it's not drawn, the full teardown and recycling of the tree can happen /after/ the paint.

In some flows with JS navigation this saves us 95% of CPU during the mount phase. In the general case it is probably closer to 25-50% of CPU time that is saved and/or deferred.

Changelog: [Android][Changed] Significant perf optimization to Fabric Remove/Delete operations

Reviewed By: ryancat

Differential Revision: D37257864

fbshipit-source-id: a7d33fc74683939965cfb98be4db7890644110b2
2022-06-25 16:41:23 -07:00
Luna WeiandFacebook GitHub Bot d666eb7a22 Fix: PointerEvent filtering
Summary:
Changelog: [Internal] - Fix a bug in dispatch filtering that was too aggressively filtering out events to fire.

My flaw in logic was limiting the `isListening(view, bubble)` logic to `i==0` for relevant `ViewTargets`, when in reality, we need to be checking if every `ViewTarget` passed to `filterByShouldDispatch` is listening to a bubble event.

Further, as vincentriemer pointed out, `ancestorListening` should only be set true if a `ViewTarget` is listening to a capture event.

Reviewed By: vincentriemer

Differential Revision: D37423952

fbshipit-source-id: 2ed08038632677c24766bca6214dc00013fa2446
2022-06-24 15:10:50 -07:00
Vincent RiemerandFacebook GitHub Bot 1bae671d80 Emit move PointerEvents for hover
Summary:
Changelog: [iOS][Internal] - Emit move PointerEvents when hovering with an indirect pointer

This diff ensures that when a user is hovering an RN app w/ an indirect pointer (mouse/trackpad/ect.) that `pointermove` events are emitted. Previously `pointermove` was only fired on touch interactions on iOS.

Reviewed By: lunaleaps

Differential Revision: D37353158

fbshipit-source-id: 30366324ea10c91a38dbbc1be1032c021fd8a0e0
2022-06-24 12:00:44 -07:00
Vincent RiemerandFacebook GitHub Bot fb57929f22 Add basic pointermove test to RNTester platform test suite
Summary: Changelog: [RNTester][Internal] - Add basic pointermove test to RNTester platform test suite

Reviewed By: lunaleaps

Differential Revision: D37324483

fbshipit-source-id: 5c2fdd8ef4bb38052966116e46d3cfdf6c525ee0
2022-06-24 12:00:44 -07:00