Summary:
MSVC doesn't like Clang macros. Oops!
Constraints with this bit of code:
1. I'm trying to enforce constexpr in the most obvious, intuitive way possible. Macros are ugly but a "proper" solution would result in 10x as much code that is, totally subjectively, less readable to me.
2. This is evaluating at compile-time a hash of a string which is usually used in the `case` line of a switch statement.
For now I'm just hoping that MSVC will allow us to shadow `hash` which Xcode doesn't like. We might need to add a special pragma(s) for MSVC if it still doesn't like this.
Changelog: [Internal]
Reviewed By: lyahdav
Differential Revision: D37529949
fbshipit-source-id: 9aa605a9786bf5d194819ef8dade778875ae744e
Summary:
Before
```
"If you want to override a property, don't addthe ReactProp annotation to the property in the subclass",
```
After
```
"If you want to override a property, don't add the ReactProp annotation to the property in the subclass",
```
Reviewed By: michaeltangelo
Differential Revision: D37526541
fbshipit-source-id: 850424a1b5a5aeb0abe64b6defcf6db96d2000cc
Summary:
Updating changelog for 0.69.1
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Internal] - Update changelog for 0.69.1
Pull Request resolved: https://github.com/facebook/react-native/pull/34097
Reviewed By: cortinico
Differential Revision: D37518312
Pulled By: cipolleschi
fbshipit-source-id: ba0784c371f0b771fc4f164a29aa24a1e7a46aa8
Summary:
Crashes can occur if we try to disassemble trees not managed by React Native - for example a native component tree, Litho hierarchies, etc.
As we disassemble the tree, ensure that children are managed before disassembling a subtree.
Changelog: [Internal]
Reviewed By: ryancat
Differential Revision: D37493854
fbshipit-source-id: fee4d303133edcef663abfe8637bce6b24627724
Summary:
Due to the way we're dispatching queued MountItems on Android, we could be doing nothing on the UI thread for up to 15.99...ms before the start of the next frame, resulting in a delayed paint of up to 1 full (16ms) frame.
The delay is totally random and depends only on when the work is scheduled.
The tl;dr is that currently all MountItems are dispatched starting only at the /beginning/ of a UI frame. If we schedule work at FrameStart+0.000001ms, it will not be operated on until the start of the next frame, 16ms later. So the "wasted" time could be anywhere from 0 to ~16ms, but will result in at least 1 wasted frame regardless.
The fix is fairly trivial: start working on large buffered work as soon as we schedule it.
Changelog: [Android][Changed] Optimization to paint changes up to 1 frame earlier on Android/Fabric
Reviewed By: NickGerleman
Differential Revision: D37478885
fbshipit-source-id: 8af846736caf3a9d9f0d0c5e33328bebb87b1b32
Summary:
Instead of directly scheduling a Runnable on the UI thread, use a GuardedFrameCallback which (1) guards against exceptions thrown on the UI thread (in this case, errors in deferred remove/delete work really should not disrupt the UI at all or cause user-visible crashes) (2) allows us to split work across multiple frames if necessary (3) is more consistent with how we schedule other work on Android.
The only functionality change is that we might split work across multiple callbacks, in the case of tearing down a particularly large tree.
Changelog: [Internal]
Reviewed By: javache
Differential Revision: D37470531
fbshipit-source-id: d9d1fc85c29e53addea886db975c0d914581e618
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34085
Hermes is now the default engine on iOS.
Apps can choose to continue using JSC by setting `hermes_enabled` to `false` in their Podfile.
The RNTester app now uses Hermes, as well. Use JSC in RNTester by setting `USE_HERMES=0` when running `pod install`.
Changelog:
[iOS][Changed] Hermes is now the default engine on iOS. This setting is controlled via `flags[:hermes_enabled]` in the Podfile.
Reviewed By: cortinico, cipolleschi
Differential Revision: D37361468
fbshipit-source-id: e6dda6a23eea4a824ad157d1a26f17e181db33cd
Summary:
This fix solves a problem very well evaluated [here](https://github.com/Expensify/App/issues/2727) as well as this [one](https://github.com/facebook/react-native/issues/29290).
The issue is that when the app goes to background, in landscape mode, the RCTDeviceInfo code triggers an orientation change event that did not physically happen. Due to that, we get swapped values returned when going back to the app.
I debugged the react-native code, and to me it seems that react native publishes the orientation change event one extra time when switching the state of the app to 'inactive'. Here is what is happening:
1. iPad is in landscape.
2. We move the app to inactive state.
3. Native Code queues portrait orientation change (no such change happened physically), and immediately after it triggers landscape change (same as we had in point 1).
4. We restore the app to active state.
5. The app receives two queued orientation change events, one after another.
6. The quick transition between portrait and landscape happens even though it never went back to portrait.
Fresh `react-native init` app repro case can be found here: https://github.com/lbaldy/issue-34014-repro
Video presenting the issue (recorded while working on: https://github.com/Expensify/App/issues/2727 ): https://www.youtube.com/watch?v=nFDOml9M8w4
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[iOS] [Fixed] - Fix the way the orientation events are published, to avoid false publish on orientation change when app changes state to inactive
Pull Request resolved: https://github.com/facebook/react-native/pull/34014
Test Plan:
### Test Preparation
1. Make sure you have a working version of E/App.
2. Open App/src/components/withWindowDimensions.js and update the constructor by changing this line:
`this.onDimensionChange = _.debounce(this.onDimensionChange.bind(this), 100);`
to
`this.onDimensionChange = this.onDimensionChange.bind(this);`
3. Open the NewExpensify.xcodeproj in xCode.
4. Open the RCTDeviceInfo.mm file and replace it's contents with the file from this PR.
5. Select your device of choice (I suggest starting with iPad mini) and run the app though xCode.
6. From this point you can move to the test scenarios described below.
### iPad Mini tests:
Reproduction + Fix test video (Test 1): https://youtu.be/jyzoNHLYHPo
Reproduction + Fix test video (Test 2): https://youtu.be/CLimE-Fba-g
**Test 1:**
1. Launch app in portrait, open chat - no sidebar visible.
7. Switch to landscape - sidebar shows.
8. Put app to background.
9. Put app back to foreground - make sure the side menu doesn't flicker.
**Test 2:**
1. Launch app in portrait, open chat - no sidebar visible.
2. Switch to landscape - sidebar shows.
3. Put app to background. Switch orientation back to portrait.
4. Put app back to foreground - make sure the side menu hides again as it should be in portrait.
### iPad Pro tests:
Reproduction + Fix test video (Test 3, Test 4): https://youtu.be/EJkUUQCiLRg
iPad mini test 1 applies.
Scenario 2 does not as the screen is too wide in both orientations and iPad pro shows sidebar always.
**Test 3:**
1. launch the app.
2. Make sure you're in landscape mode.
3. See split screen with some other app. Make sure the side bar is visible.
4. Play with the size of the view, resize it a bit. When the view shrinks it should hide the sidebar, when it grows it should show it.
10. Move the app to background and back to foreground, please observe there are no flickers.
**Test 4:**
1. Launch the app.
2. Make sure you're in landscape mode.
3. Make the multitasking view and make Expensify app a slide over app.
4. Move back to fullscreen/split screen. Make sure the menu is shown accordingly
5. Move the app to background and back to foreground, please observe there are no flickers.
### iPhone:
Non reg with and without the fix video: https://youtu.be/kuv9in8vtbk
Please perform standard smoke tests on transformation changes.
Reviewed By: cipolleschi
Differential Revision: D37239891
Pulled By: jacdebug
fbshipit-source-id: e6090153820e921dcfb0d823e0377abd25225bdf
Summary:
`InputAccessoryView` works fine on iOS, but crashes on Android - you can see that by using an Android device on the [Expo Snack from the official doc](https://reactnative.dev/docs/inputaccessoryview).
It forces the developer not to render the component on Android, which is usually good, but other components have implemented other, safer ways to deal with incompatibility issues.
I am of course open to discussion about this change, as well as other implementation ideas.
## Changelog
[Android] [Fixed] - Fix InputAccessoryView crash on Android
Pull Request resolved: https://github.com/facebook/react-native/pull/33803
Test Plan:
`yarn test` gives out the following output:

Reviewed By: cipolleschi
Differential Revision: D37215394
Pulled By: cortinico
fbshipit-source-id: 66c4401f7c61b745ea893969d69c8dde3e5afb03
Summary:
I'm simplifying the `Android.mk` file inside the template as it was confusing. There are two ways to include the generated code from the codegen:
1. Importing the generated Android.mk file
2. Include the generate source files in the `_appmodules` source files.
Those two approaches are mutually exclusive (as doing both will lead to duplicate symbols). Our template comments were confusing and were suggesting a combination of both.
I'm simplifying the comments here by removing the one suggesting to go with option `1` instead.
## Changelog
[Android][Changed] - Simplify the Android.mk file in the App Template
Pull Request resolved: https://github.com/facebook/react-native/pull/34080
Test Plan: Nothing to test here as it's a comments only change
Reviewed By: cipolleschi
Differential Revision: D37463222
Pulled By: cortinico
fbshipit-source-id: 30ecc6fbbbcaf484272b4c724600cda588146506
Summary:
This is the companion PR of https://github.com/react-native-community/cli/pull/1630
It extends the `ReactNative-application.cmake` file with instructions to pickup the autolinked libraries.
## Changelog
[Internal] [Changed] - Extend the RN Application.cmake file to support Android autolinking
Pull Request resolved: https://github.com/facebook/react-native/pull/34082
Test Plan: Tested locally as we don't have a way to test autolinking on CI.
Reviewed By: cipolleschi
Differential Revision: D37463203
Pulled By: cortinico
fbshipit-source-id: 0b28e7f214c265ebfec4ccc59ae321f682299cf8
Summary:
setFocusable(int) was added in Android O, and setHyphenationFreqauency was added in M.
Changelog: [Internal]
Reviewed By: kacieb
Differential Revision: D37462117
fbshipit-source-id: e59d2de49dbdcddfdba25def6bb39695c65efe89
Summary:
We will use this error reporting pipeline for all js errors not only early js errors, so remove all "early" prefixes.
Changelog:
[General][Changed] - Remove "Early" in Js error reporting pipeline
Reviewed By: fkgozali
Differential Revision: D37379339
fbshipit-source-id: d44772818ead977a164c8632c081863851046be6
Summary:
Removes the `isTVOS` check, which just duplicated and returned the `isTV` check anyway.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[General] [Removed] - Remove deprecated `isTVOS` constant.
Pull Request resolved: https://github.com/facebook/react-native/pull/34071
Test Plan: Run against CI, and apply changes as needed.
Reviewed By: cipolleschi
Differential Revision: D37434978
Pulled By: cortinico
fbshipit-source-id: 2b38253125251b0ce28cf10c88471d8f16704999
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34025
This diff moves the monkeypatch LocalPodspecPatch to a dedicated ruby file.
It also adds test for that
## Changelog
[iOS][Changed] - Move LocalPodspecPatch to dedicated file
Reviewed By: cortinico
Differential Revision: D37069361
fbshipit-source-id: 28fddb197484f45aa20ccac516c874e79448e999
Summary:
TL;DR: For applications using JS navigation, save 50-95% of CPU during mounting phase in N>2 navigations that replace ~most of screen.
During investigation of performance on the UI thread of React Native applications, I noticed that the /initial/ render of an screen for an application using JS navigation is /mostly/ consumed (on the UI thread) by tearing-down the previous View hierarchy. In one 185ms segment on the UI thread in production, 95% of the CPU time was Remove/Delete instructions and only 5% of CPU time was consumed by actually displaying the new hierarchy (this is specific to Android and also assumes that View Preallocation is being used, so post-commit work consists of Insert and UpdateLayout mutations primarily).
There are /some/ cases where the C++ differ knows that we are deleting an entire subtree and therefore we could communicate this to the mounting layer. All that matters is that these Views are removed from the View hierarchy immediately; and secondarily that their memory is cleaned up ASAP, but that doesn't need to happen immediately.
Some additional constraints and notes:
1) As noted in the comments, we cannot simply stop producing Remove and Delete instructions. We need to produce /both/ the new RemoveDeleteTree instruction, /and/ produce all the Remove/Delete instructions, primarily because LayoutAnimations relies heavily on these Remove/Delete instructions and certain things would break if we removed those instructions entirely. However, we can mark those Remove/Delete instructions as redundant, process them only in LayoutAnimations, and not send them to the Android mounting layer.
2) We want to make sure that View Recycling is not impacted. Since Android cannot take advantage of View Recycling until /after/ the second major render (preallocation of views will happen before any views are recycled), this doesn't impact View Recycling and we'll make sure Views are recycled whenever they are deleted.
Thus, we do two things:
1) Introduce a new RemoveDeleteTree operation that can delete an entire subtree recursively as part of one operation. This allows us to avoid serializing hundreds or thousands of instructions and prevents JNI traffic.
2) Besides removing the topmost View from the View hierarchy, and ensuring it's not drawn, the full teardown and recycling of the tree can happen /after/ the paint.
In some flows with JS navigation this saves us 95% of CPU during the mount phase. In the general case it is probably closer to 25-50% of CPU time that is saved and/or deferred.
Changelog: [Android][Changed] Significant perf optimization to Fabric Remove/Delete operations
Reviewed By: ryancat
Differential Revision: D37257864
fbshipit-source-id: a7d33fc74683939965cfb98be4db7890644110b2
Summary:
Changelog: [Internal] - Fix a bug in dispatch filtering that was too aggressively filtering out events to fire.
My flaw in logic was limiting the `isListening(view, bubble)` logic to `i==0` for relevant `ViewTargets`, when in reality, we need to be checking if every `ViewTarget` passed to `filterByShouldDispatch` is listening to a bubble event.
Further, as vincentriemer pointed out, `ancestorListening` should only be set true if a `ViewTarget` is listening to a capture event.
Reviewed By: vincentriemer
Differential Revision: D37423952
fbshipit-source-id: 2ed08038632677c24766bca6214dc00013fa2446
Summary:
Changelog: [iOS][Internal] - Emit move PointerEvents when hovering with an indirect pointer
This diff ensures that when a user is hovering an RN app w/ an indirect pointer (mouse/trackpad/ect.) that `pointermove` events are emitted. Previously `pointermove` was only fired on touch interactions on iOS.
Reviewed By: lunaleaps
Differential Revision: D37353158
fbshipit-source-id: 30366324ea10c91a38dbbc1be1032c021fd8a0e0
Summary:
Provides necessary changes for the autolinking to work in new architecture on Android. Depends on https://github.com/react-native-community/cli/pull/1603 and is subject to change.
Upgraded the RN CLI to v9.0.0-alpha.0 so that it's testable locally.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Android] [Change] - Adapt template to new architecture autolinking on Android
Pull Request resolved: https://github.com/facebook/react-native/pull/33777
Test Plan: CI
Reviewed By: cipolleschi
Differential Revision: D36478984
Pulled By: cortinico
fbshipit-source-id: 970fa7bcb77898d9defae18c20026a7783ba4108
Summary:
Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predictable.
Details:
- Codemod script: `scripts/flow/tool add-comments --all --code missing-local-annot --comment "The type annotation(s) required by Flow's LTI update could not be added via codemod" .`
- Local Type Inference announcement: [post](https://fb.workplace.com/groups/flowlang/posts/788206301785035)
- Codemod announcement: [post](https://fb.workplace.com/groups/flowlang/posts/917522612186736)
- Support group: [Flow Support](https://fb.workplace.com/groups/flow)
bypass-lint
drop-conflicts
Reviewed By: evanyeung
Differential Revision: D37403582
fbshipit-source-id: 2024542952042dd93e2c123ba047410e1feca749
Summary:
`getCurrentPriorityLevel` is a function which should return the priority level on invocation.
Changelog: [Internal]
Reviewed By: ryancat
Differential Revision: D37314727
fbshipit-source-id: fe385af02af49d1ca444beb881a4893f7f0712f0
Summary:
`asHostObject` should throw a `JSINativeException` like the other `as*`
functions. This should be a safe change to make in most cases, since
this function already did not work when JSI was being provided by a
dynamic library. However, I defer to mhorowitz.
Changelog: [Fixed] Throw JSINativeException from asHostObject
Reviewed By: jpporto
Differential Revision: D36873355
fbshipit-source-id: 589ac50ebb4ecec4bacfd923d8b0795c0a6c0e34
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predictable.
Reviewed By: bradzacher
Differential Revision: D37388949
fbshipit-source-id: cdcbc98035ce9b6994842005ea46df42de54f9b8
Summary:
The current implementation of **getDefaultJSExecutorFactory** relies solely on try catch to load the correct .so file for jsc or hermes based on the project configuration.
Relying solely on try catch block and loading jsc even when project is using hermes can lead to launch time crashes especially in monorepo architectures and hybrid apps using both native android and react native.
So we can make use of an additional **ReactInstanceManager :: setJsEngineAsHermes** method that accepts a Boolean argument from the host app while building ReactInstanceManager which can tell which library to load at startup in **ReactInstanceManagerBuilder** which will now have an enhanced getDefaultJSExecutorFactory method that will combine the old logic with the new one to load the dso files.
The code snippet in **ReactInstanceManager** for adding a new setter method:
```
/**
* Sets the jsEngine as JSC or HERMES as per the setJsEngineAsHermes call
* Uses the enum {link JSInterpreter}
* param jsEngine
*/
private void setJSEngine(JSInterpreter jsEngine){
this.jsEngine = jsEngine;
}
/**
* Utility setter to set the required JSEngine as HERMES or JSC
* Defaults to OLD_LOGIC if not called by the host app
* param hermesEnabled
* hermesEnabled = true sets the JS Engine as HERMES and JSC otherwise
*/
public ReactInstanceManagerBuilder setJsEngineAsHermes(boolean hermesEnabled){
if(hermesEnabled){
setJSEngine(JSInterpreter.HERMES);
}
else{
setJSEngine(JSInterpreter.JSC);
}
return this;
}
```
The code snippet for the new logic in **ReactInstanceManagerBuilder**:
1) Setting up the new logic:
Adding a new enum class :
```
public enum JSInterpreter {
OLD_LOGIC,
JSC,
HERMES
}
```
A setter getting boolean value telling whether to use hermes or not and calling a private setter to update the enum variable.
```
/**
* Sets the jsEngine as JSC or HERMES as per the setJsEngineAsHermes call
* Uses the enum {link JSInterpreter}
* param jsEngine
*/
private void setJSEngine(JSInterpreter jsEngine){
this.jsEngine = jsEngine;
}
/**
* Utility setter to set the required JSEngine as HERMES or JSC
* Defaults to OLD_LOGIC if not called by the host app
* param hermesEnabled
* hermesEnabled = true sets the JS Engine as HERMES and JSC otherwise
*/
public ReactInstanceManagerBuilder setJsEngineAsHermes(boolean hermesEnabled){
if(hermesEnabled){
setJSEngine(JSInterpreter.HERMES);
}
else{
setJSEngine(JSInterpreter.JSC);
}
return this;
}
```
2) Modifying the getDefaultJSExecutorFactory method to incorporate the new logic with the old one:
```
private JavaScriptExecutorFactory getDefaultJSExecutorFactory(
String appName, String deviceName, Context applicationContext) {
// Relying solely on try catch block and loading jsc even when
// project is using hermes can lead to launch-time crashes especially in
// monorepo architectures and hybrid apps using both native android
// and react native.
// So we can use the value of enableHermes received by the constructor
// to decide which library to load at launch
// if nothing is specified, use old loading method
// else load the required engine
if (jsEngine == JSInterpreter.OLD_LOGIC) {
try {
// If JSC is included, use it as normal
initializeSoLoaderIfNecessary(applicationContext);
JSCExecutor.loadLibrary();
return new JSCExecutorFactory(appName, deviceName);
} catch (UnsatisfiedLinkError jscE) {
if (jscE.getMessage().contains("__cxa_bad_typeid")) {
throw jscE;
}
HermesExecutor.loadLibrary();
return new HermesExecutorFactory();
}
} else if (jsEngine == JSInterpreter.HERMES) {
HermesExecutor.loadLibrary();
return new HermesExecutorFactory();
} else {
JSCExecutor.loadLibrary();
return new JSCExecutorFactory(appName, deviceName);
}
}
```
### **Suggested changes in any Android App's MainApplication that extends ReactApplication to take advantage of this fix**
```
builder = ReactInstanceManager.builder()
.setApplication(this)
.setJsEngineAsHermes(BuildConfig.HERMES_ENABLED)
.setBundleAssetName("index.android.bundle")
.setJSMainModulePath("index")
```
where HERMES_ENABLED is a buildConfigField based on the enableHermes flag in build.gradle:
`def enableHermes = project.ext.react.get("enableHermes", true)
`
and then
```
defaultConfig{
if(enableHermes) {
buildConfigField("boolean", "HERMES_ENABLED", "true")
}
else{
buildConfigField("boolean", "HERMES_ENABLED", "false")
}
}
```
Our app was facing a similar issue as listed in this list: **https://github.com/facebook/react-native/issues?q=is%3Aissue+is%3Aopen+DSO**. Which was react-native trying to load jsc even when our project used hermes when a debug build was deployed on a device using android studio play button.
This change can possibly solve many of the issues listed in the list as it solved ours.
## Changelog
[GENERAL] [ADDED] - An enum JSInterpreter in com.facebook.react package:
```
/**
* An enum that specifies the JS Engine to be used in the app
* Old Logic uses the legacy code
* JSC/HERMES loads the respective engine using the revamped logic
*/
public enum JSInterpreter {
OLD_LOGIC,
JSC,
HERMES
}
```
[GENERAL] [ADDED] - An enum variable storing the default value of Js Engine loading mechanism in ReactInstanceManagerBuilder:
```
private JSInterpreter jsEngine = JSInterpreter.OLD_LOGIC;
```
[GENERAL] [ADDED] - A new setter method and a helper method to set the js engine in ReactInstanceManagerBuilder:
```
/**
* Sets the jsEngine as JSC or HERMES as per the setJsEngineAsHermes call
* Uses the enum {link JSInterpreter}
* param jsEngine
*/
private void setJSEngine(JSInterpreter jsEngine){
this.jsEngine = jsEngine;
}
/**
* Utility setter to set the required JSEngine as HERMES or JSC
* Defaults to OLD_LOGIC if not called by the host app
* param hermesEnabled
* hermesEnabled = true sets the JS Engine as HERMES and JSC otherwise
*/
public ReactInstanceManagerBuilder setJsEngineAsHermes(boolean hermesEnabled){
if(hermesEnabled){
setJSEngine(JSInterpreter.HERMES);
}
else{
setJSEngine(JSInterpreter.JSC);
}
return this;
}
```
[GENERAL] [ADDED] - Modified **getDefaultJSExecutorFactory** method
```
private JavaScriptExecutorFactory getDefaultJSExecutorFactory(
String appName, String deviceName, Context applicationContext) {
// Relying solely on try catch block and loading jsc even when
// project is using hermes can lead to launch-time crashes especially in
// monorepo architectures and hybrid apps using both native android
// and react native.
// So we can use the value of enableHermes received by the constructor
// to decide which library to load at launch
// if nothing is specified, use old loading method
// else load the required engine
if (jsEngine == JSInterpreter.OLD_LOGIC) {
try {
// If JSC is included, use it as normal
initializeSoLoaderIfNecessary(applicationContext);
JSCExecutor.loadLibrary();
return new JSCExecutorFactory(appName, deviceName);
} catch (UnsatisfiedLinkError jscE) {
if (jscE.getMessage().contains("__cxa_bad_typeid")) {
throw jscE;
}
HermesExecutor.loadLibrary();
return new HermesExecutorFactory();
}
} else if (jsEngine == JSInterpreter.HERMES) {
HermesExecutor.loadLibrary();
return new HermesExecutorFactory();
} else {
JSCExecutor.loadLibrary();
return new JSCExecutorFactory(appName, deviceName);
}
}
```
Pull Request resolved: https://github.com/facebook/react-native/pull/33952
Test Plan:
The testing for this change might be tricky but can be done by following the reproduction steps in the issues related to DSO loading here: https://github.com/facebook/react-native/issues?q=is%3Aissue+is%3Aopen+DSO
Generally, the app will not crash anymore on deploying debug using android studio if we are removing libjsc and its related libraries in **packagingOptions** in build.gradle and using hermes in the project.
It can be like:
```
packagingOptions {
if (enableHermes) {
exclude "**/libjsc*.so"
}
}
```
Reviewed By: lunaleaps
Differential Revision: D37191981
Pulled By: cortinico
fbshipit-source-id: c528ead126939f1d788af7523f3798ed2a14f36e
Summary:
Changelog: [Internal] Fixing a recent optimization to prevent event dispatches for events that are not listened for. An incorrect hitpath was passed in for `leave` events.
Refactored the PointerEvent optimization such that `filterByShouldDispatch` determines what views should dispatch a PointerEvent, and `dispatchEventForViewTargets` to actually dispatch them. We are separating this because the order of dispatch differs between `enter` and `leave` events.
Reviewed By: vincentriemer
Differential Revision: D37348726
fbshipit-source-id: a09a04df3ae027cce95e0d93a4163c2015fe3fe3
Summary:
We need to check that the animated node exists prior to executing the animation. The native animated node lifecycle is not synced with Fabric and nodes are frequently destroyed and re-created on rerenders. Therefore, there is a possibility that the the animated node does not exist when the native event is dispatched, in particular with native call batching.
Changelog:
[Internal] - Make NativeAnimatedNodesManager.getNodeById public
Reviewed By: JoshuaGross
Differential Revision: D37323138
fbshipit-source-id: ed0567871b4189c454b6b3145b853ecdfe844840
Summary:
This improves errors significantly, which is especially helpful as the runtime scheduler only implements a subset of the JS API.
Example error: `Error: Exception in HostObject::get for prop 'unstable_next': undefined property`
Changelog: [Internal]
Reviewed By: rickhanlonii
Differential Revision: D37313924
fbshipit-source-id: b53bc67b9cc36dee34dba86c07fdcf2353338c72
Summary:
As we changed the deps for react-native/eslint-plugin-specs, let's release a new version of it.
Changelog:
[General] [Changed] - Bump react-native/eslint-plugin-specs to 0.0.4
Reviewed By: jacdebug
Differential Revision: D37353474
fbshipit-source-id: dc77c987ee06d72903d246544c63816a64ecd7f6
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predicatable.
Reviewed By: bradzacher
Differential Revision: D37363351
fbshipit-source-id: a9d3df7db6f9d094ac2ce81aae1f3ab4f62b243a
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predicatable.
Reviewed By: evanyeung
Differential Revision: D37353648
fbshipit-source-id: e5a0c685ced85a8ff353d578b373f836b376bb28
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/34049
This just flips the switch for having Hermes on by default
on new projects for React Native.
Changelog:
[Android] [Changed] - Make Hermes the default engine on Android
Reviewed By: neildhar, jpporto
Differential Revision: D37354079
fbshipit-source-id: cb0391eb3927d13432e7d4b9efef7b8812938a98
Summary:
This removes the `hermes-engine` NPM package from the RN package.json.
Users are not supposed to use this package anymore as we now ship Hermes
bundled with React Native.
More on this here: https://reactnative.dev/architecture/bundled-hermes
Changelog:
[General] [Changed] - Do not depend on hermes-engine NPM package anymore
Reviewed By: neildhar
Differential Revision: D37353977
fbshipit-source-id: b049d18e945a72c1f37c3e4b040af83b5e395774
Summary: Add annotations to function parameters required for Flow's Local Type Inference project. This codemod prepares the codebase to match Flow's new typechecking algorithm. The new algorithm will make Flow more reliable and predicatable.
Reviewed By: evanyeung
Differential Revision: D37360113
fbshipit-source-id: 870bcfe680542b3861fefbaf372db0ae8b32cbf3
Summary:
ThemedReactContext should be what is stored as the context on all RN views, but some legacy components use other things like an Activity.
Changelog: [Internal]
Reviewed By: cortinico
Differential Revision: D37356865
fbshipit-source-id: bc914cd06a8846037506a50f254995a6e10c8a9c
Summary:
[`babel-eslint`](https://github.com/babel/babel-eslint) is deprecated now. We should use the new Babel parser.
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[General] [Fixed] - Use new Babel parser instead of deprecated one
Pull Request resolved: https://github.com/facebook/react-native/pull/34020
Test Plan: Ensure lint is working as expected.
Reviewed By: cortinico
Differential Revision: D37239826
Pulled By: jacdebug
fbshipit-source-id: f5fa5d7f829d6d3ae5cffd855ed6c8542c7d46de
Summary:
This PR is a follow up for the contributing content move on the website:
* https://github.com/facebook/react-native-website/pull/3120
It replaces most of the CONTRIBUTING file content with a reference to the contributing overview page on the website, which has been based off the content of this file.
Additionally I have searched thought the code for the wiki links and replaces theme with the correct website links. There was an instance where comment was referring to an old and removed a while ago wiki page, so I just get rid of this link.
## Changelog
[Internal] [Chore] - Update CONTRIBUTING.md, replace wiki links
Pull Request resolved: https://github.com/facebook/react-native/pull/34035
Test Plan: N/A
Reviewed By: lunaleaps
Differential Revision: D37318814
Pulled By: cortinico
fbshipit-source-id: d3f5e5c5bd477c0de5c4f0f1d5de81f464b9f5b4
Summary:
## Changelog
<!-- Help reviewers and the release process by writing your own changelog entry. For an example, see:
https://github.com/facebook/react-native/wiki/Changelog
-->
[Internal] - Changelog for 0.69.0
Pull Request resolved: https://github.com/facebook/react-native/pull/33730
Reviewed By: lunaleaps
Differential Revision: D36007445
Pulled By: cortinico
fbshipit-source-id: adb9070a83b992f7138e93710a0508be59f07832