Anders Jenbo
ead99489b1
Reorder mainmenu.cpp
2020-11-03 03:53:09 +01:00
Anders Jenbo
3c3e9b0f63
[hellfire] mainmenu_multi_player
2020-10-18 06:04:35 +02:00
Anders Jenbo
ff49e662a0
[hellfire] mainmenu_single_player
2020-10-18 06:00:39 +02:00
Anders Jenbo
fd7a2a63b5
[hellfire] mainmenu_loop
...
UiMainMenuDialog UiSupportDialog have been disabled as to avoid having
to implement hellfireui.dll for now.
2020-10-18 05:44:07 +02:00
qndel
33a81f0921
[hellfire] mainmenu_play_intro
2020-10-12 09:03:31 +02:00
Anders Jenbo
659dc41aa5
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-26 22:10:34 +02:00
Anders Jenbo
7e45f8bcc8
More cleanups
2020-04-26 21:33:56 +02:00
Anders Jenbo
b040c04a18
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-04 07:56:06 +02:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
7369deba1b
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-12-25 20:25:56 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
5fa0c5781b
Backport cleanups from Hellfire branch
2019-12-15 06:14:57 +01:00
Anders Jenbo
195ac2a4a7
Apply music enums
2019-10-28 21:42:33 +01:00
galaxyhaxz
3a37b4fc0b
Add music code+quest ( #1575 )
2019-09-08 22:01:35 +02:00
Anders Jenbo
d26fe48942
[hellfire] Correct player structure and related functions
2019-09-04 22:20:54 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
galaxyhaxz
905ad6efcd
Fix version string
2019-07-24 10:12:11 +02:00
galaxyhaxz
484b17d259
Add Select Hero enum ( #1330 )
2019-07-23 20:41:32 -05:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
0483a923c3
Add enum for dlgresults
2019-07-06 05:23:37 +02:00
Sergey Semushin
5f0fb73b8c
Make mainmenu_create_hero bin exact (4 unused arguments added)
2019-05-05 23:33:28 +01:00
Anders Jenbo
c8301280c5
Clean up mainmenu.cpp
2019-05-02 00:16:46 +01:00
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
2019-04-21 17:20:38 +02:00
galaxyhaxz
4e01e03711
Cleanup default calling conventions
2019-04-09 12:04:00 +02:00
galaxyhaxz
5238265702
Implement assert support ( #791 )
2019-03-29 21:26:37 -05:00
Anders Jenbo
0cbf4b6065
Resolve argument nam for UiSelHeroMultDialog
2019-01-27 02:55:18 +01:00
Anders Jenbo
74e1d42f1c
Clarify some variable names
2019-01-23 14:19:55 +01:00
Anders Jenbo
841f5af199
Compile effects.cpp and wave.cpp as C ( #530 )
...
* Correct SFileReadFile signature
* Compile as C
Source/effects.cpp
Source/wave.cpp
* Make diabloui.h C frindly
2018-12-30 19:22:40 +01:00
Anders Jenbo
b5f69dccdc
C compatability from d-p ( #519 )
2018-12-29 17:54:22 +01:00
Anders Jenbo
4a62a7c678
Code style
2018-12-29 02:15:20 +01:00
galaxyhaxz
c302881060
Fix gszHero
2018-12-18 09:37:37 +01:00
Robin Eklind
4ee363b124
mainmenu_loop bin exact ( #481 )
...
* mainmenu_loop bin exact
Fixes #254 .
* simplify mainmenu_loop, @galaxyhaxz cracked it
2018-11-27 09:33:46 +01:00
Anders Jenbo
9edeecb3bb
Consisten use of structs
2018-11-26 14:19:27 +01:00
galaxyhaxz
c4c6572f06
Correct name diablo_init_menu
2018-11-10 01:39:28 +01:00
Anders Jenbo
b1f6d3698f
Update style to use tabs
2018-10-25 22:53:04 +02:00
Anders Jenbo
87ef2f91e7
Format mostly cleaned files
2018-10-22 01:56:10 +02:00
Anders Jenbo
6c92a6ae94
Merge branch 'nightly' of github.com:diasurgical/devilution into gamemenu.cpp
2018-10-21 16:36:42 +02:00
Dennis Duda
bff845feb0
Updated _SNETUIDATA.selectnamecallback declaration
...
Updated _SNETUIDATA.selectnamecallback declaration for #329 .
2018-10-21 13:13:15 +02:00
Anders Jenbo
cf4c110f41
Clean up mainmenu.cpp
2018-10-21 06:47:57 +02:00
galaxyhaxz
d7b008f585
mainmenu fix ( #217 )
2018-09-18 21:26:15 +02:00
Anders Jenbo
6de288a011
Set max players via const
2018-09-13 00:23:11 +02:00
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
2018-09-09 15:40:23 -05:00
galaxyhaxz
503e5c1440
Names from DX SDK ( #197 )
2018-09-08 10:15:26 -05:00
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
2018-06-20 05:17:44 -05:00
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
2018-06-18 19:16:32 -05:00
galaxyhaxz
dde68ff89e
Add files via upload
2018-06-06 21:25:54 -05:00