mirror of
https://github.com/diasurgical/devilution.git
synced 2026-05-21 05:40:54 +00:00
More cleanups
This commit is contained in:
+4
-4
@@ -32,7 +32,7 @@ void __stdcall mainmenu_change_name(int arg1, int arg2, int arg3, int arg4, char
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pfile_rename_hero(name_1, name_2);
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}
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int __stdcall mainmenu_select_hero_dialog(
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BOOL __stdcall mainmenu_select_hero_dialog(
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const _SNETPROGRAMDATA *client_info,
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const _SNETPLAYERDATA *user_info,
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const _SNETUIDATA *ui_info,
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@@ -72,7 +72,7 @@ int __stdcall mainmenu_select_hero_dialog(
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}
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if (dlgresult == SELHERO_PREVIOUS) {
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SErrSetLastError(1223);
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return 0;
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return FALSE;
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}
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pfile_create_player_description(cdesc, cdlen);
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@@ -85,7 +85,7 @@ int __stdcall mainmenu_select_hero_dialog(
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if (cname && clen)
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SStrCopy(cname, gszHero, clen);
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return 1;
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return TRUE;
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}
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void mainmenu_loop()
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@@ -126,7 +126,7 @@ void mainmenu_loop()
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done = TRUE;
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break;
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}
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} while (done == FALSE);
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} while (!done);
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music_stop();
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}
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+1
-1
@@ -10,7 +10,7 @@ extern char gszHero[16];
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void mainmenu_refresh_music();
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void __stdcall mainmenu_change_name(int arg1, int arg2, int arg3, int arg4, char *name_1, char *name_2);
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int __stdcall mainmenu_select_hero_dialog(
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BOOL __stdcall mainmenu_select_hero_dialog(
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const _SNETPROGRAMDATA *client_info,
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const _SNETPLAYERDATA *user_info,
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const _SNETUIDATA *ui_info,
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+1
-1
@@ -109,7 +109,7 @@ void RemovePortalMissile(int id)
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dFlags[missile[mi]._mix][missile[mi]._miy] &= ~BFLAG_MISSILE;
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dMissile[missile[mi]._mix][missile[mi]._miy] = 0;
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if (portal[id].level)
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if (portal[id].level != 0)
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AddUnLight(missile[mi]._mlid);
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DeleteMissile(mi, i);
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+4
-4
@@ -24,7 +24,7 @@ BOOL bCrossFlag;
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int ThemeGood[4] = { THEME_GOATSHRINE, THEME_SHRINE, THEME_SKELROOM, THEME_LIBRARY };
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int trm5x[25] = {
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int trm5x[] = {
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-2, -1, 0, 1, 2,
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-2, -1, 0, 1, 2,
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-2, -1, 0, 1, 2,
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@@ -32,7 +32,7 @@ int trm5x[25] = {
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-2, -1, 0, 1, 2
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};
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int trm5y[25] = {
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int trm5y[] = {
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-2, -2, -2, -2, -2,
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-1, -1, -1, -1, -1,
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0, 0, 0, 0, 0,
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@@ -40,13 +40,13 @@ int trm5y[25] = {
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2, 2, 2, 2, 2
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};
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int trm3x[9] = {
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int trm3x[] = {
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-1, 0, 1,
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-1, 0, 1,
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-1, 0, 1
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};
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int trm3y[9] = {
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int trm3y[] = {
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-1, -1, -1,
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0, 0, 0,
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1, 1, 1
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+26
-26
@@ -8,13 +8,13 @@ DWORD sgdwCowClicks;
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BOOL bannerflag;
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BOOL boyloadflag;
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BYTE *pCowCels;
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TownerStruct towner[16];
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TownerStruct towner[NUM_TOWNERS];
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#ifndef SPAWN
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const int snSFX[3][NUM_CLASSES] = {
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{ PS_WARR52, PS_ROGUE52, PS_MAGE52 },
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{ PS_WARR49, PS_ROGUE49, PS_MAGE49 },
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{ PS_WARR50, PS_ROGUE50, PS_MAGE50 }
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{ PS_WARR50, PS_ROGUE50, PS_MAGE50 },
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};
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#endif
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@@ -86,9 +86,9 @@ char AnimOrder[6][148] = {
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1, 2, 1, 19, 18, 19, 1, 2, 1, 2,
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3, -1 }
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};
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int TownCowX[3] = { 58, 56, 59 };
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int TownCowY[3] = { 16, 14, 20 };
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int TownCowDir[3] = { 1, 3, 4 };
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int TownCowX[] = { 58, 56, 59 };
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int TownCowY[] = { 16, 14, 20 };
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int TownCowDir[] = { DIR_SW, DIR_NW, DIR_N };
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int cowoffx[8] = { -1, 0, -1, -1, -1, 0, -1, -1 };
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int cowoffy[8] = { -1, -1, -1, 0, -1, -1, -1, 0 };
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QuestTalkData Qtalklist[] = {
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@@ -197,7 +197,7 @@ void InitSmith()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_SMITH, 62, 63, 0, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_SMITH, 62, 63, 0, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\Smith\\SmithN.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -214,7 +214,7 @@ void InitBarOwner()
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int i;
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bannerflag = FALSE; // unused
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InitTownerInfo(numtowners, 96, 1, TOWN_TAVERN, 55, 62, 3, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_TAVERN, 55, 62, 3, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\TwnF\\TwnFN.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -230,7 +230,7 @@ void InitTownDead()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_DEADGUY, 24, 32, -1, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_DEADGUY, 24, 32, -1, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\Butch\\Deadguy.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -246,7 +246,7 @@ void InitWitch()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_WITCH, 80, 20, 5, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_WITCH, 80, 20, 5, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\TownWmn1\\Witch.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -262,7 +262,7 @@ void InitBarmaid()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_BMAID, 43, 66, -1, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_BMAID, 43, 66, -1, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\TownWmn1\\WmnN.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -279,7 +279,7 @@ void InitBoy()
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int i;
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boyloadflag = TRUE;
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InitTownerInfo(numtowners, 96, 1, TOWN_PEGBOY, 11, 53, -1, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_PEGBOY, 11, 53, -1, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\TownBoy\\PegKid1.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -295,7 +295,7 @@ void InitHealer()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_HEALER, 55, 79, 1, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_HEALER, 55, 79, 1, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\Healer\\Healer.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -311,7 +311,7 @@ void InitTeller()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_STORY, 62, 71, 2, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_STORY, 62, 71, 2, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\Strytell\\Strytell.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -327,7 +327,7 @@ void InitDrunk()
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{
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int i;
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InitTownerInfo(numtowners, 96, 1, TOWN_DRUNK, 71, 84, 4, 10);
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InitTownerInfo(numtowners, 96, TRUE, TOWN_DRUNK, 71, 84, 4, 10);
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InitQstSnds(numtowners);
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towner[numtowners]._tNData = LoadFileInMem("Towners\\Drunk\\TwnDrunk.CEL", NULL);
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for (i = 0; i < 8; i++) {
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@@ -351,22 +351,22 @@ void InitCows()
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x = TownCowX[i];
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y = TownCowY[i];
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dir = TownCowDir[i];
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InitTownerInfo(numtowners, 128, 0, TOWN_COW, TownCowX[i], TownCowY[i], -1, 10);
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InitTownerInfo(numtowners, 128, FALSE, TOWN_COW, x, y, -1, 10);
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towner[numtowners]._tNData = pCowCels;
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SetTownerGPtrs(towner[numtowners]._tNData, towner[numtowners]._tNAnim);
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towner[numtowners]._tNFrames = 12;
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NewTownerAnim(numtowners, towner[numtowners]._tNAnim[dir], towner[numtowners]._tNFrames, 3);
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towner[numtowners]._tAnimFrame = random_(0, 11) + 1;
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towner[numtowners]._tSelFlag = 1;
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towner[numtowners]._tSelFlag = TRUE;
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strcpy(towner[numtowners]._tName, "Cow");
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xo = x + cowoffx[dir];
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yo = y + cowoffy[dir];
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if (!dMonster[x][yo])
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if (dMonster[x][yo] == 0)
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dMonster[x][yo] = -(numtowners + 1);
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if (!dMonster[xo][y])
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if (dMonster[xo][y] == 0)
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dMonster[xo][y] = -(numtowners + 1);
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if (!dMonster[xo][yo])
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if (dMonster[xo][yo] == 0)
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dMonster[xo][yo] = -(numtowners + 1);
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numtowners++;
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@@ -379,7 +379,7 @@ void InitTowners()
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boyloadflag = FALSE;
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InitSmith();
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InitHealer();
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if (quests[Q_BUTCHER]._qactive && quests[Q_BUTCHER]._qactive != QUEST_DONE)
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if (quests[Q_BUTCHER]._qactive != QUEST_NOTAVAIL && quests[Q_BUTCHER]._qactive != QUEST_DONE)
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InitTownDead();
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InitBarOwner();
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InitTeller();
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@@ -394,7 +394,7 @@ void FreeTownerGFX()
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{
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int i;
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for (i = 0; i < 16; i++) {
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for (i = 0; i < NUM_TOWNERS; i++) {
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if (towner[i]._tNData == pCowCels) {
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towner[i]._tNData = NULL;
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} else if (towner[i]._tNData) {
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@@ -410,7 +410,7 @@ void TownCtrlMsg(int i)
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int p;
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int dx, dy;
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if (towner[i]._tbtcnt) {
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if (towner[i]._tbtcnt != 0) {
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p = towner[i]._tVar1;
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dx = abs(towner[i]._tx - plr[p]._px);
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dy = abs(towner[i]._ty - plr[p]._py);
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@@ -519,7 +519,7 @@ void ProcessTowners()
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{
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int i, ao;
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for (i = 0; i < 16; i++) {
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for (i = 0; i < NUM_TOWNERS; i++) {
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switch (towner[i]._ttype) {
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case TOWN_SMITH:
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TownBlackSmith();
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@@ -787,13 +787,13 @@ void TalkToTowner(int p, int t)
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RemoveInvItem(p, i);
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quests[Q_MUSHROOM]._qactive = QUEST_ACTIVE;
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quests[Q_MUSHROOM]._qlog = TRUE;
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quests[Q_MUSHROOM]._qvar1 = 2;
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quests[Q_MUSHROOM]._qvar1 = QS_TOMEGIVEN;
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towner[t]._tbtcnt = 150;
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towner[t]._tVar1 = p;
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InitQTextMsg(TEXT_MUSH8);
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towner[t]._tMsgSaid = TRUE;
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} else if (quests[Q_MUSHROOM]._qactive == QUEST_ACTIVE) {
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if (quests[Q_MUSHROOM]._qvar1 >= 2 && quests[Q_MUSHROOM]._qvar1 <= 4) {
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if (quests[Q_MUSHROOM]._qvar1 >= QS_TOMEGIVEN && quests[Q_MUSHROOM]._qvar1 <= QS_MUSHPICKED) {
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if (PlrHasItem(p, IDI_MUSHROOM, i) != NULL) {
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RemoveInvItem(p, i);
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quests[Q_MUSHROOM]._qvar1 = 5;
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@@ -874,7 +874,7 @@ void TalkToTowner(int p, int t)
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RemoveInvItem(p, i);
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SpawnQuestItem(IDI_SPECELIX, towner[t]._tx, towner[t]._ty + 1, 0, 0);
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InitQTextMsg(TEXT_MUSH4);
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quests[Q_MUSHROOM]._qvar1 = 7;
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quests[Q_MUSHROOM]._qvar1 = QS_BRAINGIVEN;
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Qtalklist[TOWN_HEALER]._qblkm = -1;
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}
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}
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+1
-1
@@ -2,7 +2,7 @@
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#ifndef __TOWNERS_H__
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#define __TOWNERS_H__
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extern TownerStruct towner[16];
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extern TownerStruct towner[NUM_TOWNERS];
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int GetActiveTowner(int t);
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void SetTownerGPtrs(BYTE *pData, BYTE **pAnim);
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+1
-1
@@ -34,7 +34,7 @@ void track_repeat_walk(BOOL rep)
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sgbIsWalking = rep;
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if (rep) {
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sgbIsScrolling = 0;
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sgbIsScrolling = FALSE;
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sgdwLastWalk = GetTickCount() - 50;
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NetSendCmdLoc(TRUE, CMD_WALKXY, cursmx, cursmy);
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} else if (sgbIsScrolling) {
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+26
-22
@@ -33,30 +33,34 @@ void InitTownTriggers()
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{
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int i;
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trigs[0]._tx = 25;
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trigs[0]._ty = 29;
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trigs[0]._tmsg = WM_DIABNEXTLVL;
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numtrigs = 0;
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trigs[numtrigs]._tx = 25;
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trigs[numtrigs]._ty = 29;
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trigs[numtrigs]._tmsg = WM_DIABNEXTLVL;
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numtrigs++;
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numtrigs = 1;
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#ifndef SPAWN
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if (gbMaxPlayers == MAX_PLRS) {
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for (i = 0; i < sizeof(townwarps) / sizeof(townwarps[0]); i++) {
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townwarps[i] = TRUE;
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}
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trigs[1]._tx = 49;
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trigs[1]._ty = 21;
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trigs[1]._tmsg = WM_DIABTOWNWARP;
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trigs[1]._tlvl = 5;
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trigs[2]._tx = 17;
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trigs[2]._ty = 69;
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trigs[2]._tmsg = WM_DIABTOWNWARP;
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trigs[2]._tlvl = 9;
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trigs[3]._tx = 41;
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trigs[3]._ty = 80;
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trigs[3]._tmsg = WM_DIABTOWNWARP;
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trigs[3]._tlvl = 13;
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numtrigs = 4;
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trigs[numtrigs]._tx = 49;
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trigs[numtrigs]._ty = 21;
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trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
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trigs[numtrigs]._tlvl = 5;
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numtrigs++;
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trigs[numtrigs]._tx = 17;
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trigs[numtrigs]._ty = 69;
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trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
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trigs[numtrigs]._tlvl = 9;
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numtrigs++;
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trigs[numtrigs]._tx = 41;
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trigs[numtrigs]._ty = 80;
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trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
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trigs[numtrigs]._tlvl = 13;
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numtrigs++;
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} else {
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#endif
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for (i = 0; i < MAX_PLRS - 1; i++) {
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@@ -64,11 +68,11 @@ void InitTownTriggers()
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}
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#ifndef SPAWN
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if (plr[myplr].pTownWarps & 1) {
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trigs[1]._tx = 49;
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trigs[1]._ty = 21;
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trigs[1]._tmsg = WM_DIABTOWNWARP;
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trigs[1]._tlvl = 5;
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numtrigs = 2;
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trigs[numtrigs]._tx = 49;
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trigs[numtrigs]._ty = 21;
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trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
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trigs[numtrigs]._tlvl = 5;
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numtrigs++;
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townwarps[0] = TRUE;
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}
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if (plr[myplr].pTownWarps & 2) {
|
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Reference in New Issue
Block a user