mirror of
https://github.com/diasurgical/devilution.git
synced 2026-05-21 05:40:54 +00:00
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
This commit is contained in:
+4
-1
@@ -48,7 +48,7 @@ else
|
||||
VC_INC_DIR = $(VC6_INC_DIR)
|
||||
endif
|
||||
|
||||
CFLAGS=/nologo /c /GX /W3 /O1 /I $(VC_INC_DIR) /FD /Gr /MT /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fp"Diablo.pch" /YX /Gm /Zi /FAs
|
||||
CFLAGS=/nologo /c /GX /W3 /O1 /I $(VC_INC_DIR) /FD /Gr /MT /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fp"Diablo.pch" /YX /G5 /Zi /FAs
|
||||
LINKFLAGS=/nologo /subsystem:windows /machine:I386 /incremental:no
|
||||
|
||||
ifeq ($(HELLFIRE),1)
|
||||
@@ -106,5 +106,8 @@ diablo.res: Diablo.rc
|
||||
|
||||
clean:
|
||||
@$(RM) -v $(OBJS) vc60.idb vc60.pdb Diablo.pdb Diablo.pch vc50.idb vc50.pdb hellfire.pdb
|
||||
make -C DiabloUI clean
|
||||
make -C 3rdParty/Storm clean
|
||||
make -C 3rdParty/PKWare clean
|
||||
|
||||
.PHONY: clean all
|
||||
|
||||
+273
-221
@@ -13,12 +13,12 @@ BOOL terminating;
|
||||
int cleanup_thread_id;
|
||||
|
||||
// delete overloads the delete operator.
|
||||
//void operator delete(void *ptr)
|
||||
//{
|
||||
// if (ptr != NULL) {
|
||||
// SMemFree(ptr, "delete", -1, 0);
|
||||
// }
|
||||
//}
|
||||
void __cdecl operator delete(void *ptr)
|
||||
{
|
||||
if (ptr != NULL) {
|
||||
SMemFree(ptr, "delete", -1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void TriggerBreak()
|
||||
{
|
||||
@@ -55,6 +55,9 @@ LONG __stdcall BreakFilter(PEXCEPTION_POINTERS pExc)
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Returns a formatted error message based on the given error code.
|
||||
*/
|
||||
char *GetErrorStr(DWORD error_code)
|
||||
{
|
||||
int size;
|
||||
@@ -96,188 +99,161 @@ void TraceErrorDD(HRESULT hError, char *pszBuffer, DWORD dwMaxChars)
|
||||
const char *szError;
|
||||
|
||||
switch (hError) {
|
||||
case DDERR_CANTPAGEUNLOCK:
|
||||
szError = "DDERR_CANTPAGEUNLOCK";
|
||||
break;
|
||||
case DDERR_NOTPAGELOCKED:
|
||||
szError = "DDERR_NOTPAGELOCKED";
|
||||
break;
|
||||
case DD_OK:
|
||||
szError = "DD_OK";
|
||||
break;
|
||||
case DDERR_CANTPAGELOCK:
|
||||
szError = "DDERR_CANTPAGELOCK";
|
||||
case DDERR_ALREADYINITIALIZED:
|
||||
szError = "DDERR_ALREADYINITIALIZED";
|
||||
break;
|
||||
case DDERR_BLTFASTCANTCLIP:
|
||||
szError = "DDERR_BLTFASTCANTCLIP";
|
||||
break;
|
||||
case DDERR_NOBLTHW:
|
||||
szError = "DDERR_NOBLTHW";
|
||||
case DDERR_CANNOTATTACHSURFACE:
|
||||
szError = "DDERR_CANNOTATTACHSURFACE";
|
||||
break;
|
||||
case DDERR_NODDROPSHW:
|
||||
szError = "DDERR_NODDROPSHW";
|
||||
break;
|
||||
case DDERR_OVERLAYNOTVISIBLE:
|
||||
szError = "DDERR_OVERLAYNOTVISIBLE";
|
||||
break;
|
||||
case DDERR_NOOVERLAYDEST:
|
||||
szError = "DDERR_NOOVERLAYDEST";
|
||||
break;
|
||||
case DDERR_INVALIDPOSITION:
|
||||
szError = "DDERR_INVALIDPOSITION";
|
||||
break;
|
||||
case DDERR_NOTAOVERLAYSURFACE:
|
||||
szError = "DDERR_NOTAOVERLAYSURFACE";
|
||||
break;
|
||||
case DDERR_EXCLUSIVEMODEALREADYSET:
|
||||
szError = "DDERR_EXCLUSIVEMODEALREADYSET";
|
||||
break;
|
||||
case DDERR_NOTFLIPPABLE:
|
||||
szError = "DDERR_NOTFLIPPABLE";
|
||||
break;
|
||||
case DDERR_CANTDUPLICATE:
|
||||
szError = "DDERR_CANTDUPLICATE";
|
||||
break;
|
||||
case DDERR_NOTLOCKED:
|
||||
szError = "DDERR_NOTLOCKED";
|
||||
case DDERR_CANNOTDETACHSURFACE:
|
||||
szError = "DDERR_CANNOTDETACHSURFACE";
|
||||
break;
|
||||
case DDERR_CANTCREATEDC:
|
||||
szError = "DDERR_CANTCREATEDC";
|
||||
break;
|
||||
case DDERR_NODC:
|
||||
szError = "DDERR_NODC";
|
||||
break;
|
||||
case DDERR_WRONGMODE:
|
||||
szError = "DDERR_WRONGMODE";
|
||||
break;
|
||||
case DDERR_IMPLICITLYCREATED:
|
||||
szError = "DDERR_IMPLICITLYCREATED";
|
||||
break;
|
||||
case DDERR_NOTPALETTIZED:
|
||||
szError = "DDERR_NOTPALETTIZED";
|
||||
break;
|
||||
case DDERR_NOMIPMAPHW:
|
||||
szError = "DDERR_NOMIPMAPHW";
|
||||
break;
|
||||
case DDERR_INVALIDSURFACETYPE:
|
||||
szError = "DDERR_INVALIDSURFACETYPE";
|
||||
break;
|
||||
case DDERR_DCALREADYCREATED:
|
||||
szError = "DDERR_DCALREADYCREATED";
|
||||
break;
|
||||
case DDERR_NOPALETTEHW:
|
||||
szError = "DDERR_NOPALETTEHW";
|
||||
break;
|
||||
case DDERR_DIRECTDRAWALREADYCREATED:
|
||||
szError = "DDERR_DIRECTDRAWALREADYCREATED";
|
||||
break;
|
||||
case DDERR_NODIRECTDRAWHW:
|
||||
szError = "DDERR_NODIRECTDRAWHW";
|
||||
break;
|
||||
case DDERR_PRIMARYSURFACEALREADYEXISTS:
|
||||
szError = "DDERR_PRIMARYSURFACEALREADYEXISTS";
|
||||
break;
|
||||
case DDERR_NOEMULATION:
|
||||
szError = "DDERR_NOEMULATION";
|
||||
break;
|
||||
case DDERR_REGIONTOOSMALL:
|
||||
szError = "DDERR_REGIONTOOSMALL";
|
||||
case DDERR_CANTDUPLICATE:
|
||||
szError = "DDERR_CANTDUPLICATE";
|
||||
break;
|
||||
case DDERR_CLIPPERISUSINGHWND:
|
||||
szError = "DDERR_CLIPPERISUSINGHWND";
|
||||
break;
|
||||
case DDERR_NOCLIPPERATTACHED:
|
||||
szError = "DDERR_NOCLIPPERATTACHED";
|
||||
case DDERR_COLORKEYNOTSET:
|
||||
szError = "DDERR_COLORKEYNOTSET";
|
||||
break;
|
||||
case DDERR_NOHWND:
|
||||
szError = "DDERR_NOHWND";
|
||||
case DDERR_CURRENTLYNOTAVAIL:
|
||||
szError = "DDERR_CURRENTLYNOTAVAIL";
|
||||
break;
|
||||
case DDERR_HWNDSUBCLASSED:
|
||||
szError = "DDERR_HWNDSUBCLASSED";
|
||||
case DDERR_DIRECTDRAWALREADYCREATED:
|
||||
szError = "DDERR_DIRECTDRAWALREADYCREATED";
|
||||
break;
|
||||
case DDERR_EXCEPTION:
|
||||
szError = "DDERR_EXCEPTION";
|
||||
break;
|
||||
case DDERR_EXCLUSIVEMODEALREADYSET:
|
||||
szError = "DDERR_EXCLUSIVEMODEALREADYSET";
|
||||
break;
|
||||
case DDERR_GENERIC:
|
||||
szError = "DDERR_GENERIC";
|
||||
break;
|
||||
case DDERR_HEIGHTALIGN:
|
||||
szError = "DDERR_HEIGHTALIGN";
|
||||
break;
|
||||
case DDERR_HWNDALREADYSET:
|
||||
szError = "DDERR_HWNDALREADYSET";
|
||||
break;
|
||||
case DDERR_NOPALETTEATTACHED:
|
||||
szError = "DDERR_NOPALETTEATTACHED";
|
||||
case DDERR_HWNDSUBCLASSED:
|
||||
szError = "DDERR_HWNDSUBCLASSED";
|
||||
break;
|
||||
case DDERR_IMPLICITLYCREATED:
|
||||
szError = "DDERR_IMPLICITLYCREATED";
|
||||
break;
|
||||
case DDERR_INCOMPATIBLEPRIMARY:
|
||||
szError = "DDERR_INCOMPATIBLEPRIMARY";
|
||||
break;
|
||||
case DDERR_INVALIDCAPS:
|
||||
szError = "DDERR_INVALIDCAPS";
|
||||
break;
|
||||
case DDERR_INVALIDCLIPLIST:
|
||||
szError = "DDERR_INVALIDCLIPLIST";
|
||||
break;
|
||||
case DDERR_INVALIDDIRECTDRAWGUID:
|
||||
szError = "DDERR_INVALIDDIRECTDRAWGUID";
|
||||
break;
|
||||
case DDERR_UNSUPPORTEDFORMAT:
|
||||
szError = "DDERR_UNSUPPORTEDFORMAT";
|
||||
case DDERR_INVALIDMODE:
|
||||
szError = "DDERR_INVALIDMODE";
|
||||
break;
|
||||
case DDERR_UNSUPPORTEDMASK:
|
||||
szError = "DDERR_UNSUPPORTEDMASK";
|
||||
case DDERR_INVALIDOBJECT:
|
||||
szError = "DDERR_INVALIDOBJECT";
|
||||
break;
|
||||
case DDERR_VERTICALBLANKINPROGRESS:
|
||||
szError = "DDERR_VERTICALBLANKINPROGRESS";
|
||||
case DDERR_INVALIDPARAMS:
|
||||
szError = "DDERR_INVALIDPARAMS";
|
||||
break;
|
||||
case DDERR_WASSTILLDRAWING:
|
||||
szError = "DDERR_WASSTILLDRAWING";
|
||||
case DDERR_INVALIDPIXELFORMAT:
|
||||
szError = "DDERR_INVALIDPIXELFORMAT";
|
||||
break;
|
||||
case DDERR_XALIGN:
|
||||
szError = "DDERR_XALIGN";
|
||||
case DDERR_INVALIDPOSITION:
|
||||
szError = "DDERR_INVALIDPOSITION";
|
||||
break;
|
||||
case DDERR_TOOBIGWIDTH:
|
||||
szError = "DDERR_TOOBIGWIDTH";
|
||||
case DDERR_INVALIDRECT:
|
||||
szError = "DDERR_INVALIDRECT";
|
||||
break;
|
||||
case DDERR_CANTLOCKSURFACE:
|
||||
szError = "DDERR_CANTLOCKSURFACE";
|
||||
case DDERR_LOCKEDSURFACES:
|
||||
szError = "DDERR_LOCKEDSURFACES";
|
||||
break;
|
||||
case DDERR_SURFACEISOBSCURED:
|
||||
szError = "DDERR_SURFACEISOBSCURED";
|
||||
case DDERR_NO3D:
|
||||
szError = "DDERR_NO3D";
|
||||
break;
|
||||
case DDERR_SURFACELOST:
|
||||
szError = "DDERR_SURFACELOST";
|
||||
case DDERR_NOALPHAHW:
|
||||
szError = "DDERR_NOALPHAHW";
|
||||
break;
|
||||
case DDERR_SURFACENOTATTACHED:
|
||||
szError = "DDERR_SURFACENOTATTACHED";
|
||||
case DDERR_NOBLTHW:
|
||||
szError = "DDERR_NOBLTHW";
|
||||
break;
|
||||
case DDERR_TOOBIGHEIGHT:
|
||||
szError = "DDERR_TOOBIGHEIGHT";
|
||||
case DDERR_NOCLIPLIST:
|
||||
szError = "DDERR_NOCLIPLIST";
|
||||
break;
|
||||
case DDERR_TOOBIGSIZE:
|
||||
szError = "DDERR_TOOBIGSIZE";
|
||||
case DDERR_NOCLIPPERATTACHED:
|
||||
szError = "DDERR_NOCLIPPERATTACHED";
|
||||
break;
|
||||
case DDERR_SURFACEBUSY:
|
||||
szError = "DDERR_SURFACEBUSY";
|
||||
case DDERR_NOCOLORCONVHW:
|
||||
szError = "DDERR_NOCOLORCONVHW";
|
||||
break;
|
||||
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
|
||||
szError = "DDERR_OVERLAYCOLORKEYONLYONEACTIVE";
|
||||
case DDERR_NOCOLORKEY:
|
||||
szError = "DDERR_NOCOLORKEY";
|
||||
break;
|
||||
case DDERR_PALETTEBUSY:
|
||||
szError = "DDERR_PALETTEBUSY";
|
||||
case DDERR_NOCOLORKEYHW:
|
||||
szError = "DDERR_NOCOLORKEYHW";
|
||||
break;
|
||||
case DDERR_COLORKEYNOTSET:
|
||||
szError = "DDERR_COLORKEYNOTSET";
|
||||
case DDERR_NOCOOPERATIVELEVELSET:
|
||||
szError = "DDERR_NOCOOPERATIVELEVELSET";
|
||||
break;
|
||||
case DDERR_SURFACEALREADYATTACHED:
|
||||
szError = "DDERR_SURFACEALREADYATTACHED";
|
||||
case DDERR_NODC:
|
||||
szError = "DDERR_NODC";
|
||||
break;
|
||||
case DDERR_SURFACEALREADYDEPENDENT:
|
||||
szError = "DDERR_SURFACEALREADYDEPENDENT";
|
||||
case DDERR_NODDROPSHW:
|
||||
szError = "DDERR_NODDROPSHW";
|
||||
break;
|
||||
case DDERR_OVERLAYCANTCLIP:
|
||||
szError = "DDERR_OVERLAYCANTCLIP";
|
||||
case DDERR_NODIRECTDRAWHW:
|
||||
szError = "DDERR_NODIRECTDRAWHW";
|
||||
break;
|
||||
case DDERR_NOVSYNCHW:
|
||||
szError = "DDERR_NOVSYNCHW";
|
||||
case DDERR_NOEMULATION:
|
||||
szError = "DDERR_NOEMULATION";
|
||||
break;
|
||||
case DDERR_NOZBUFFERHW:
|
||||
szError = "DDERR_NOZBUFFERHW";
|
||||
case DDERR_NOEXCLUSIVEMODE:
|
||||
szError = "DDERR_NOEXCLUSIVEMODE";
|
||||
break;
|
||||
case DDERR_NOZOVERLAYHW:
|
||||
szError = "DDERR_NOZOVERLAYHW";
|
||||
case DDERR_NOFLIPHW:
|
||||
szError = "DDERR_NOFLIPHW";
|
||||
break;
|
||||
case DDERR_OUTOFCAPS:
|
||||
szError = "DDERR_OUTOFCAPS";
|
||||
case DDERR_NOGDI:
|
||||
szError = "DDERR_NOGDI";
|
||||
break;
|
||||
case DDERR_OUTOFVIDEOMEMORY:
|
||||
szError = "DDERR_OUTOFVIDEOMEMORY";
|
||||
case DDERR_NOHWND:
|
||||
szError = "DDERR_NOHWND";
|
||||
break;
|
||||
case DDERR_NOTEXTUREHW:
|
||||
szError = "DDERR_NOTEXTUREHW";
|
||||
case DDERR_NOMIRRORHW:
|
||||
szError = "DDERR_NOMIRRORHW";
|
||||
break;
|
||||
case DDERR_NOOVERLAYDEST:
|
||||
szError = "DDERR_NOOVERLAYDEST";
|
||||
break;
|
||||
case DDERR_NOOVERLAYHW:
|
||||
szError = "DDERR_NOOVERLAYHW";
|
||||
break;
|
||||
case DDERR_NOPALETTEATTACHED:
|
||||
szError = "DDERR_NOPALETTEATTACHED";
|
||||
break;
|
||||
case DDERR_NOPALETTEHW:
|
||||
szError = "DDERR_NOPALETTEHW";
|
||||
break;
|
||||
case DDERR_NORASTEROPHW:
|
||||
szError = "DDERR_NORASTEROPHW";
|
||||
break;
|
||||
case DDERR_NOROTATIONHW:
|
||||
szError = "DDERR_NOROTATIONHW";
|
||||
@@ -294,101 +270,128 @@ void TraceErrorDD(HRESULT hError, char *pszBuffer, DWORD dwMaxChars)
|
||||
case DDERR_NOT8BITCOLOR:
|
||||
szError = "DDERR_NOT8BITCOLOR";
|
||||
break;
|
||||
case DDERR_NORASTEROPHW:
|
||||
szError = "DDERR_NORASTEROPHW";
|
||||
case DDERR_NOTAOVERLAYSURFACE:
|
||||
szError = "DDERR_NOTAOVERLAYSURFACE";
|
||||
break;
|
||||
case DDERR_NOEXCLUSIVEMODE:
|
||||
szError = "DDERR_NOEXCLUSIVEMODE";
|
||||
case DDERR_NOTEXTUREHW:
|
||||
szError = "DDERR_NOTEXTUREHW";
|
||||
break;
|
||||
case DDERR_NOFLIPHW:
|
||||
szError = "DDERR_NOFLIPHW";
|
||||
break;
|
||||
case DDERR_NOGDI:
|
||||
szError = "DDERR_NOGDI";
|
||||
break;
|
||||
case DDERR_NOMIRRORHW:
|
||||
szError = "DDERR_NOMIRRORHW";
|
||||
case DDERR_NOTFLIPPABLE:
|
||||
szError = "DDERR_NOTFLIPPABLE";
|
||||
break;
|
||||
case DDERR_NOTFOUND:
|
||||
szError = "DDERR_NOTFOUND";
|
||||
break;
|
||||
case DDERR_NOOVERLAYHW:
|
||||
szError = "DDERR_NOOVERLAYHW";
|
||||
case DDERR_NOTLOCKED:
|
||||
szError = "DDERR_NOTLOCKED";
|
||||
break;
|
||||
case DDERR_NOCOLORKEYHW:
|
||||
szError = "DDERR_NOCOLORKEYHW";
|
||||
case DDERR_NOTPALETTIZED:
|
||||
szError = "DDERR_NOTPALETTIZED";
|
||||
break;
|
||||
case DDERR_NOALPHAHW:
|
||||
szError = "DDERR_NOALPHAHW";
|
||||
case DDERR_NOVSYNCHW:
|
||||
szError = "DDERR_NOVSYNCHW";
|
||||
break;
|
||||
case DDERR_NOCLIPLIST:
|
||||
szError = "DDERR_NOCLIPLIST";
|
||||
case DDERR_NOZBUFFERHW:
|
||||
szError = "DDERR_NOZBUFFERHW";
|
||||
break;
|
||||
case DDERR_NOCOLORCONVHW:
|
||||
szError = "DDERR_NOCOLORCONVHW";
|
||||
case DDERR_NOZOVERLAYHW:
|
||||
szError = "DDERR_NOZOVERLAYHW";
|
||||
break;
|
||||
case DDERR_NOCOOPERATIVELEVELSET:
|
||||
szError = "DDERR_NOCOOPERATIVELEVELSET";
|
||||
break;
|
||||
case DDERR_NOCOLORKEY:
|
||||
szError = "DDERR_NOCOLORKEY";
|
||||
break;
|
||||
case DDERR_NO3D:
|
||||
szError = "DDERR_NO3D";
|
||||
break;
|
||||
case DDERR_INVALIDMODE:
|
||||
szError = "DDERR_INVALIDMODE";
|
||||
break;
|
||||
case DDERR_INVALIDOBJECT:
|
||||
szError = "DDERR_INVALIDOBJECT";
|
||||
break;
|
||||
case DDERR_INVALIDPIXELFORMAT:
|
||||
szError = "DDERR_INVALIDPIXELFORMAT";
|
||||
break;
|
||||
case DDERR_INVALIDRECT:
|
||||
szError = "DDERR_INVALIDRECT";
|
||||
break;
|
||||
case DDERR_LOCKEDSURFACES:
|
||||
szError = "DDERR_LOCKEDSURFACES";
|
||||
break;
|
||||
case DDERR_INVALIDCLIPLIST:
|
||||
szError = "DDERR_INVALIDCLIPLIST";
|
||||
break;
|
||||
case DDERR_CURRENTLYNOTAVAIL:
|
||||
szError = "DDERR_CURRENTLYNOTAVAIL";
|
||||
break;
|
||||
case DDERR_EXCEPTION:
|
||||
szError = "DDERR_EXCEPTION";
|
||||
break;
|
||||
case DDERR_HEIGHTALIGN:
|
||||
szError = "DDERR_HEIGHTALIGN";
|
||||
break;
|
||||
case DDERR_INCOMPATIBLEPRIMARY:
|
||||
szError = "DDERR_INCOMPATIBLEPRIMARY";
|
||||
break;
|
||||
case DDERR_INVALIDCAPS:
|
||||
szError = "DDERR_INVALIDCAPS";
|
||||
break;
|
||||
case DDERR_CANNOTDETACHSURFACE:
|
||||
szError = "DDERR_CANNOTDETACHSURFACE";
|
||||
break;
|
||||
case DDERR_UNSUPPORTED:
|
||||
szError = "DDERR_UNSUPPORTED";
|
||||
break;
|
||||
case DDERR_GENERIC:
|
||||
szError = "DDERR_GENERIC";
|
||||
case DDERR_OUTOFCAPS:
|
||||
szError = "DDERR_OUTOFCAPS";
|
||||
break;
|
||||
case DDERR_OUTOFMEMORY:
|
||||
szError = "DDERR_OUTOFMEMORY";
|
||||
break;
|
||||
case DDERR_INVALIDPARAMS:
|
||||
szError = "DDERR_INVALIDPARAMS";
|
||||
case DDERR_OUTOFVIDEOMEMORY:
|
||||
szError = "DDERR_OUTOFVIDEOMEMORY";
|
||||
break;
|
||||
case DDERR_ALREADYINITIALIZED:
|
||||
szError = "DDERR_ALREADYINITIALIZED";
|
||||
case DDERR_OVERLAYCANTCLIP:
|
||||
szError = "DDERR_OVERLAYCANTCLIP";
|
||||
break;
|
||||
case DDERR_CANNOTATTACHSURFACE:
|
||||
szError = "DDERR_CANNOTATTACHSURFACE";
|
||||
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
|
||||
szError = "DDERR_OVERLAYCOLORKEYONLYONEACTIVE";
|
||||
break;
|
||||
case DDERR_OVERLAYNOTVISIBLE:
|
||||
szError = "DDERR_OVERLAYNOTVISIBLE";
|
||||
break;
|
||||
case DDERR_PALETTEBUSY:
|
||||
szError = "DDERR_PALETTEBUSY";
|
||||
break;
|
||||
case DDERR_PRIMARYSURFACEALREADYEXISTS:
|
||||
szError = "DDERR_PRIMARYSURFACEALREADYEXISTS";
|
||||
break;
|
||||
case DDERR_REGIONTOOSMALL:
|
||||
szError = "DDERR_REGIONTOOSMALL";
|
||||
break;
|
||||
case DDERR_SURFACEALREADYATTACHED:
|
||||
szError = "DDERR_SURFACEALREADYATTACHED";
|
||||
break;
|
||||
case DDERR_SURFACEALREADYDEPENDENT:
|
||||
szError = "DDERR_SURFACEALREADYDEPENDENT";
|
||||
break;
|
||||
case DDERR_SURFACEBUSY:
|
||||
szError = "DDERR_SURFACEBUSY";
|
||||
break;
|
||||
case DDERR_SURFACEISOBSCURED:
|
||||
szError = "DDERR_SURFACEISOBSCURED";
|
||||
break;
|
||||
case DDERR_SURFACELOST:
|
||||
szError = "DDERR_SURFACELOST";
|
||||
break;
|
||||
case DDERR_SURFACENOTATTACHED:
|
||||
szError = "DDERR_SURFACENOTATTACHED";
|
||||
break;
|
||||
case DDERR_TOOBIGHEIGHT:
|
||||
szError = "DDERR_TOOBIGHEIGHT";
|
||||
break;
|
||||
case DDERR_TOOBIGSIZE:
|
||||
szError = "DDERR_TOOBIGSIZE";
|
||||
break;
|
||||
case DDERR_TOOBIGWIDTH:
|
||||
szError = "DDERR_TOOBIGWIDTH";
|
||||
break;
|
||||
case DDERR_UNSUPPORTED:
|
||||
szError = "DDERR_UNSUPPORTED";
|
||||
break;
|
||||
case DDERR_UNSUPPORTEDFORMAT:
|
||||
szError = "DDERR_UNSUPPORTEDFORMAT";
|
||||
break;
|
||||
case DDERR_UNSUPPORTEDMASK:
|
||||
szError = "DDERR_UNSUPPORTEDMASK";
|
||||
break;
|
||||
case DDERR_VERTICALBLANKINPROGRESS:
|
||||
szError = "DDERR_VERTICALBLANKINPROGRESS";
|
||||
break;
|
||||
case DDERR_WASSTILLDRAWING:
|
||||
szError = "DDERR_WASSTILLDRAWING";
|
||||
break;
|
||||
case DDERR_WRONGMODE:
|
||||
szError = "DDERR_WRONGMODE";
|
||||
break;
|
||||
case DDERR_XALIGN:
|
||||
szError = "DDERR_XALIGN";
|
||||
break;
|
||||
case DDERR_CANTLOCKSURFACE:
|
||||
szError = "DDERR_CANTLOCKSURFACE";
|
||||
break;
|
||||
case DDERR_CANTPAGELOCK:
|
||||
szError = "DDERR_CANTPAGELOCK";
|
||||
break;
|
||||
case DDERR_CANTPAGEUNLOCK:
|
||||
szError = "DDERR_CANTPAGEUNLOCK";
|
||||
break;
|
||||
case DDERR_DCALREADYCREATED:
|
||||
szError = "DDERR_DCALREADYCREATED";
|
||||
break;
|
||||
case DDERR_INVALIDSURFACETYPE:
|
||||
szError = "DDERR_INVALIDSURFACETYPE";
|
||||
break;
|
||||
case DDERR_NOMIPMAPHW:
|
||||
szError = "DDERR_NOMIPMAPHW";
|
||||
break;
|
||||
case DDERR_NOTPAGELOCKED:
|
||||
szError = "DDERR_NOTPAGELOCKED";
|
||||
break;
|
||||
default: {
|
||||
const char szUnknown[] = "DDERR unknown 0x%x";
|
||||
@@ -462,11 +465,17 @@ void TraceErrorDS(HRESULT hError, char *pszBuffer, DWORD dwMaxChars)
|
||||
strncpy(pszBuffer, szError, dwMaxChars);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns a formatted error message of the last error.
|
||||
*/
|
||||
char *TraceLastError()
|
||||
{
|
||||
return GetErrorStr(GetLastError());
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Terminates the game and displays an error message box.
|
||||
*/
|
||||
void __cdecl app_fatal(const char *pszFmt, ...)
|
||||
{
|
||||
va_list va;
|
||||
@@ -484,8 +493,12 @@ void __cdecl app_fatal(const char *pszFmt, ...)
|
||||
|
||||
init_cleanup(FALSE);
|
||||
exit(1);
|
||||
ExitProcess(1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Displays an error message box based on the given format string and variable argument list.
|
||||
*/
|
||||
void MsgBox(const char *pszFmt, va_list va)
|
||||
{
|
||||
char Text[256];
|
||||
@@ -496,6 +509,9 @@ void MsgBox(const char *pszFmt, va_list va)
|
||||
MessageBox(ghMainWnd, Text, "ERROR", MB_TASKMODAL | MB_ICONHAND);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Cleans up after a fatal application error.
|
||||
*/
|
||||
void FreeDlg()
|
||||
{
|
||||
if (terminating && cleanup_thread_id != GetCurrentThreadId())
|
||||
@@ -515,6 +531,9 @@ void FreeDlg()
|
||||
ShowCursor(TRUE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Displays a warning message box based on the given formatted error message.
|
||||
*/
|
||||
void __cdecl DrawDlg(char *pszFmt, ...)
|
||||
{
|
||||
char text[256];
|
||||
@@ -533,6 +552,9 @@ void assert_fail(int nLineNo, const char *pszFile, const char *pszFail)
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Terminates the game with a DirectDraw assertion message box.
|
||||
*/
|
||||
void DDErrMsg(DWORD error_code, int log_line_nr, char *log_file_path)
|
||||
{
|
||||
char *msg;
|
||||
@@ -543,6 +565,9 @@ void DDErrMsg(DWORD error_code, int log_line_nr, char *log_file_path)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Terminates the game with a DirectSound assertion message box.
|
||||
*/
|
||||
void DSErrMsg(DWORD error_code, int log_line_nr, char *log_file_path)
|
||||
{
|
||||
char *msg;
|
||||
@@ -553,6 +578,9 @@ void DSErrMsg(DWORD error_code, int log_line_nr, char *log_file_path)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Centres the given dialog box.
|
||||
*/
|
||||
void center_window(HWND hDlg)
|
||||
{
|
||||
LONG w, h;
|
||||
@@ -573,6 +601,9 @@ void center_window(HWND hDlg)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Callback function which processes messages sent to the given dialog box.
|
||||
*/
|
||||
static BOOL CALLBACK FuncDlg(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg) {
|
||||
@@ -593,7 +624,10 @@ static BOOL CALLBACK FuncDlg(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void ErrDlg(int template_id, DWORD error_code, char *log_file_path, int log_line_nr)
|
||||
/**
|
||||
* @brief Terminates the game and displays an error dialog box based on the given dialog_id.
|
||||
*/
|
||||
void ErrDlg(int dialog_id, DWORD error_code, char *log_file_path, int log_line_nr)
|
||||
{
|
||||
char *size;
|
||||
LPARAM dwInitParam[128];
|
||||
@@ -605,12 +639,15 @@ void ErrDlg(int template_id, DWORD error_code, char *log_file_path, int log_line
|
||||
log_file_path = size + 1;
|
||||
|
||||
wsprintf((LPSTR)dwInitParam, "%s\nat: %s line %d", GetErrorStr(error_code), log_file_path, log_line_nr);
|
||||
if (DialogBoxParam(ghInst, MAKEINTRESOURCE(template_id), ghMainWnd, (DLGPROC)FuncDlg, (LPARAM)dwInitParam) == -1)
|
||||
app_fatal("ErrDlg: %d", template_id);
|
||||
if (DialogBoxParam(ghInst, MAKEINTRESOURCE(dialog_id), ghMainWnd, (DLGPROC)FuncDlg, (LPARAM)dwInitParam) == -1)
|
||||
app_fatal("ErrDlg: %d", dialog_id);
|
||||
|
||||
app_fatal(NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets the text of the given dialog.
|
||||
*/
|
||||
static void TextDlg(HWND hDlg, char *text)
|
||||
{
|
||||
center_window(hDlg);
|
||||
@@ -619,7 +656,10 @@ static void TextDlg(HWND hDlg, char *text)
|
||||
SetDlgItemText(hDlg, 1000, text);
|
||||
}
|
||||
|
||||
void ErrOkDlg(int template_id, DWORD error_code, char *log_file_path, int log_line_nr)
|
||||
/**
|
||||
* @brief Displays a warning dialog box based on the given dialog_id and error code.
|
||||
*/
|
||||
void ErrOkDlg(int dialog_id, DWORD error_code, char *log_file_path, int log_line_nr)
|
||||
{
|
||||
char *size;
|
||||
LPARAM dwInitParam[128];
|
||||
@@ -629,9 +669,12 @@ void ErrOkDlg(int template_id, DWORD error_code, char *log_file_path, int log_li
|
||||
log_file_path = size + 1;
|
||||
|
||||
wsprintf((LPSTR)dwInitParam, "%s\nat: %s line %d", GetErrorStr(error_code), log_file_path, log_line_nr);
|
||||
DialogBoxParam(ghInst, MAKEINTRESOURCE(template_id), ghMainWnd, (DLGPROC)FuncDlg, (LPARAM)dwInitParam);
|
||||
DialogBoxParam(ghInst, MAKEINTRESOURCE(dialog_id), ghMainWnd, (DLGPROC)FuncDlg, (LPARAM)dwInitParam);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Terminates the game with a file not found error dialog.
|
||||
*/
|
||||
void FileErrDlg(const char *error)
|
||||
{
|
||||
FreeDlg();
|
||||
@@ -645,6 +688,9 @@ void FileErrDlg(const char *error)
|
||||
app_fatal(NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Terminates the game with an out of disk space error dialog.
|
||||
*/
|
||||
void DiskFreeDlg(char *error)
|
||||
{
|
||||
FreeDlg();
|
||||
@@ -655,6 +701,9 @@ void DiskFreeDlg(char *error)
|
||||
app_fatal(NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Terminates the game with an insert CD error dialog.
|
||||
*/
|
||||
BOOL InsertCDDlg()
|
||||
{
|
||||
int nResult;
|
||||
@@ -670,6 +719,9 @@ BOOL InsertCDDlg()
|
||||
return nResult == IDOK;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Terminates the game with a read-only directory error dialog.
|
||||
*/
|
||||
void DirErrorDlg(char *error)
|
||||
{
|
||||
FreeDlg();
|
||||
|
||||
@@ -49,6 +49,9 @@ int AmLine4;
|
||||
#define MAPFLAG_DIRT 0x40
|
||||
#define MAPFLAG_STAIRS 0x80
|
||||
|
||||
/**
|
||||
* @brief Initializes the automap.
|
||||
*/
|
||||
void InitAutomapOnce()
|
||||
{
|
||||
automapflag = FALSE;
|
||||
@@ -60,6 +63,9 @@ void InitAutomapOnce()
|
||||
AmLine4 = 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Loads the mapping between tile IDs and automap shapes.
|
||||
*/
|
||||
void InitAutomap()
|
||||
{
|
||||
BYTE b1, b2;
|
||||
@@ -132,6 +138,9 @@ void InitAutomap()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Displays the automap.
|
||||
*/
|
||||
void StartAutomap()
|
||||
{
|
||||
AutoMapXOfs = 0;
|
||||
@@ -139,30 +148,45 @@ void StartAutomap()
|
||||
automapflag = TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Scrolls the automap upwards.
|
||||
*/
|
||||
void AutomapUp()
|
||||
{
|
||||
AutoMapXOfs--;
|
||||
AutoMapYOfs--;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Scrolls the automap downwards.
|
||||
*/
|
||||
void AutomapDown()
|
||||
{
|
||||
AutoMapXOfs++;
|
||||
AutoMapYOfs++;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Scrolls the automap leftwards.
|
||||
*/
|
||||
void AutomapLeft()
|
||||
{
|
||||
AutoMapXOfs--;
|
||||
AutoMapYOfs++;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Scrolls the automap rightwards.
|
||||
*/
|
||||
void AutomapRight()
|
||||
{
|
||||
AutoMapXOfs++;
|
||||
AutoMapYOfs--;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Increases the zoom level of the automap.
|
||||
*/
|
||||
void AutomapZoomIn()
|
||||
{
|
||||
if (AutoMapScale < 200) {
|
||||
@@ -175,6 +199,9 @@ void AutomapZoomIn()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Decreases the zoom level of the automap.
|
||||
*/
|
||||
void AutomapZoomOut()
|
||||
{
|
||||
if (AutoMapScale > 50) {
|
||||
@@ -187,6 +214,9 @@ void AutomapZoomOut()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Renders the automap on screen.
|
||||
*/
|
||||
void DrawAutomap()
|
||||
{
|
||||
int cells;
|
||||
@@ -276,6 +306,9 @@ void DrawAutomap()
|
||||
DrawAutomapText();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Renders the given automap shape at the specified screen coordinates.
|
||||
*/
|
||||
void DrawAutomapTile(int sx, int sy, WORD automap_type)
|
||||
{
|
||||
BOOL do_vert;
|
||||
@@ -540,6 +573,9 @@ void DrawAutomapItem(int x, int y, BYTE color)
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Renders an arrow on the automap, centered on and facing the direction of the player.
|
||||
*/
|
||||
void DrawAutomapPlr()
|
||||
{
|
||||
int px, py;
|
||||
@@ -612,6 +648,9 @@ void DrawAutomapPlr()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the automap shape at the given coordinate.
|
||||
*/
|
||||
WORD GetAutomapType(int x, int y, BOOL view)
|
||||
{
|
||||
WORD rv;
|
||||
@@ -658,6 +697,9 @@ WORD GetAutomapType(int x, int y, BOOL view)
|
||||
return rv;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Renders game info, such as the name of the current level, and in multi player the name of the game and the game password.
|
||||
*/
|
||||
void DrawAutomapText()
|
||||
{
|
||||
char desc[256];
|
||||
@@ -692,6 +734,9 @@ void DrawAutomapText()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Marks the given coordinate as within view on the automap.
|
||||
*/
|
||||
void SetAutomapView(int x, int y)
|
||||
{
|
||||
WORD maptype, solid;
|
||||
@@ -764,6 +809,9 @@ void SetAutomapView(int x, int y)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Resets the zoom level of the automap.
|
||||
*/
|
||||
void AutomapZoomReset()
|
||||
{
|
||||
AutoMapXOfs = 0;
|
||||
|
||||
+4
-4
@@ -1193,7 +1193,7 @@ void DrawLifeFlask()
|
||||
filled = 11;
|
||||
filled += 2;
|
||||
|
||||
DrawFlask(pLifeBuff, 88, 277, gpBuffer, SCREENXY(PANEL_LEFT + 109, PANEL_TOP - 13), filled);
|
||||
DrawFlask(pLifeBuff, 88, 88 * 3 + 13, gpBuffer, SCREENXY(PANEL_LEFT + 109, PANEL_TOP - 13), filled);
|
||||
if (filled != 13)
|
||||
DrawFlask(pBtmBuff, PANEL_WIDTH, PANEL_WIDTH * (filled + 3) + 109, gpBuffer, SCREENXY(PANEL_LEFT + 109, PANEL_TOP - 13 + filled), 13 - filled);
|
||||
}
|
||||
@@ -1244,7 +1244,7 @@ void DrawManaFlask()
|
||||
filled = 11;
|
||||
filled += 2;
|
||||
|
||||
DrawFlask(pManaBuff, 88, 277, gpBuffer, SCREENXY(PANEL_LEFT + 475, PANEL_TOP - 13), filled);
|
||||
DrawFlask(pManaBuff, 88, 88 * 3 + 13, gpBuffer, SCREENXY(PANEL_LEFT + 475, PANEL_TOP - 13), filled);
|
||||
if (filled != 13)
|
||||
DrawFlask(pBtmBuff, PANEL_WIDTH, PANEL_WIDTH * (filled + 3) + 475, gpBuffer, SCREENXY(PANEL_LEFT + 475, PANEL_TOP - 13 + filled), 13 - filled);
|
||||
}
|
||||
@@ -1290,9 +1290,9 @@ void UpdateManaFlask()
|
||||
if (filled > 69)
|
||||
filled = 69;
|
||||
if (filled != 69)
|
||||
SetFlaskHeight(pManaBuff, 16, 85 - filled, 96 + PANEL_X + 368, PANEL_Y);
|
||||
SetFlaskHeight(pManaBuff, 16, 85 - filled, PANEL_X + 464, PANEL_Y);
|
||||
if (filled != 0)
|
||||
DrawPanelBox(96 + 368, 85 - filled, 88, filled, 96 + PANEL_X + 368, PANEL_Y + 69 - filled);
|
||||
DrawPanelBox(464, 85 - filled, 88, filled, PANEL_X + 464, PANEL_Y + 69 - filled);
|
||||
|
||||
DrawSpell();
|
||||
}
|
||||
|
||||
+70
-70
@@ -82,10 +82,10 @@ void CelBlit(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
|
||||
{
|
||||
int w;
|
||||
|
||||
/// ASSERT: assert(pDecodeTo != NULL);
|
||||
assert(pDecodeTo != NULL);
|
||||
if (pDecodeTo == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pRLEBytes != NULL);
|
||||
assert(pRLEBytes != NULL);
|
||||
if (pRLEBytes == NULL)
|
||||
return;
|
||||
|
||||
@@ -190,10 +190,10 @@ void CelDraw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth)
|
||||
int nDataSize;
|
||||
BYTE *pRLEBytes;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -213,10 +213,10 @@ void CelBlitFrame(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth)
|
||||
int nDataSize;
|
||||
BYTE *pRLEBytes;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pBuff != NULL);
|
||||
assert(pBuff != NULL);
|
||||
if (pBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -240,10 +240,10 @@ void CelClippedDraw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int Ce
|
||||
DWORD *pFrameTable;
|
||||
int nDataStart, nDataSize, nDataCap;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -286,10 +286,10 @@ void CelClippedBlit(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSk
|
||||
DWORD *pFrameTable;
|
||||
int nDataStart, nDataSize, nDataCap;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pBuff != NULL);
|
||||
assert(pBuff != NULL);
|
||||
if (pBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -325,10 +325,10 @@ void CelBlitLight(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
|
||||
int w;
|
||||
BYTE *tbl;
|
||||
|
||||
/// ASSERT: assert(pDecodeTo != NULL);
|
||||
assert(pDecodeTo != NULL);
|
||||
if (pDecodeTo == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pRLEBytes != NULL);
|
||||
assert(pRLEBytes != NULL);
|
||||
if (pRLEBytes == NULL)
|
||||
return;
|
||||
|
||||
@@ -486,10 +486,10 @@ void CelBlitLightTrans(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWid
|
||||
BOOL shift;
|
||||
BYTE *tbl;
|
||||
|
||||
/// ASSERT: assert(pDecodeTo != NULL);
|
||||
assert(pDecodeTo != NULL);
|
||||
if (pDecodeTo == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pRLEBytes != NULL);
|
||||
assert(pRLEBytes != NULL);
|
||||
if (pRLEBytes == NULL)
|
||||
return;
|
||||
|
||||
@@ -680,10 +680,10 @@ void CelDrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth)
|
||||
int nDataSize;
|
||||
BYTE *pDecodeTo, *pRLEBytes;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -712,10 +712,10 @@ void CelClippedDrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, i
|
||||
BYTE *pRLEBytes, *pDecodeTo;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -760,10 +760,10 @@ void CelClippedBlitLightTrans(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth,
|
||||
BYTE *pRLEBytes;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pBuff != NULL);
|
||||
assert(pBuff != NULL);
|
||||
if (pBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -811,10 +811,10 @@ void CelDrawLightRed(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int C
|
||||
BYTE *pRLEBytes, *dst, *tbl;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -929,13 +929,13 @@ void CelBlitSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
|
||||
{
|
||||
int w;
|
||||
|
||||
/// ASSERT: assert(pDecodeTo != NULL);
|
||||
assert(pDecodeTo != NULL);
|
||||
if (pDecodeTo == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pRLEBytes != NULL);
|
||||
assert(pRLEBytes != NULL);
|
||||
if (pRLEBytes == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
|
||||
@@ -1054,10 +1054,10 @@ void CelClippedDrawSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, in
|
||||
DWORD *pFrameTable;
|
||||
int nDataStart, nDataSize, nDataCap;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -1100,10 +1100,10 @@ void CelClippedBlitSafe(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int C
|
||||
DWORD *pFrameTable;
|
||||
int nDataStart, nDataSize, nDataCap;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pBuff != NULL);
|
||||
assert(pBuff != NULL);
|
||||
if (pBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -1139,13 +1139,13 @@ void CelBlitLightSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidt
|
||||
int w;
|
||||
BYTE *tbl;
|
||||
|
||||
/// ASSERT: assert(pDecodeTo != NULL);
|
||||
assert(pDecodeTo != NULL);
|
||||
if (pDecodeTo == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pRLEBytes != NULL);
|
||||
assert(pRLEBytes != NULL);
|
||||
if (pRLEBytes == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
|
||||
@@ -1315,13 +1315,13 @@ void CelBlitLightTransSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int
|
||||
BOOL shift;
|
||||
BYTE *tbl;
|
||||
|
||||
/// ASSERT: assert(pDecodeTo != NULL);
|
||||
assert(pDecodeTo != NULL);
|
||||
if (pDecodeTo == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pRLEBytes != NULL);
|
||||
assert(pRLEBytes != NULL);
|
||||
if (pRLEBytes == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
|
||||
@@ -1526,10 +1526,10 @@ void CelDrawLightSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int
|
||||
BYTE *pRLEBytes, *pDecodeTo;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -1574,7 +1574,7 @@ void CelClippedBlitLightTransSafe(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWi
|
||||
BYTE *pRLEBytes;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -1622,10 +1622,10 @@ void CelDrawLightRedSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, i
|
||||
BYTE *pRLEBytes, *dst, *tbl;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -1751,10 +1751,10 @@ void CelBlitWidth(BYTE *pBuff, int x, int y, int wdt, BYTE *pCelBuff, int nCel,
|
||||
{
|
||||
BYTE *pRLEBytes, *dst, *end;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pBuff != NULL);
|
||||
assert(pBuff != NULL);
|
||||
if (pBuff == NULL)
|
||||
return;
|
||||
|
||||
@@ -1877,10 +1877,10 @@ void CelBlitOutline(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWid
|
||||
int nDataStart, nDataSize, nDataCap, w;
|
||||
BYTE *pRLEBytes, *dst;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
|
||||
@@ -2025,10 +2025,10 @@ void CelBlitOutlineSafe(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int
|
||||
int nDataStart, nDataSize, nDataCap, w;
|
||||
BYTE *pRLEBytes, *dst;
|
||||
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
|
||||
@@ -2209,7 +2209,7 @@ void ENG_set_pixel(int sx, int sy, BYTE col)
|
||||
{
|
||||
BYTE *dst;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
if (sy < 0 || sy >= SCREEN_HEIGHT + SCREEN_Y || sx < SCREEN_X || sx >= SCREEN_WIDTH + SCREEN_X)
|
||||
return;
|
||||
@@ -2240,7 +2240,7 @@ void engine_draw_pixel(int sx, int sy)
|
||||
{
|
||||
BYTE *dst;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
if (gbRotateMap) {
|
||||
if (gbNotInView && (sx < 0 || sx >= SCREEN_HEIGHT + SCREEN_Y || sy < SCREEN_X || sy >= SCREEN_WIDTH + SCREEN_X))
|
||||
@@ -2661,7 +2661,7 @@ DWORD LoadFileWithMem(const char *pszName, BYTE *p)
|
||||
DWORD dwFileLen;
|
||||
HANDLE hsFile;
|
||||
|
||||
/// ASSERT: assert(pszName);
|
||||
assert(pszName);
|
||||
if (p == NULL) {
|
||||
app_fatal("LoadFileWithMem(NULL):\n%s", pszName);
|
||||
}
|
||||
@@ -2692,8 +2692,8 @@ void Cl2ApplyTrans(BYTE *p, BYTE *ttbl, int nCel)
|
||||
BYTE *dst;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(p != NULL);
|
||||
/// ASSERT: assert(ttbl != NULL);
|
||||
assert(p != NULL);
|
||||
assert(ttbl != NULL);
|
||||
|
||||
for (i = 1; i <= nCel; i++) {
|
||||
pFrameTable = (DWORD *)&p[4 * i];
|
||||
@@ -2702,17 +2702,17 @@ void Cl2ApplyTrans(BYTE *p, BYTE *ttbl, int nCel)
|
||||
while (nDataSize) {
|
||||
width = *dst++;
|
||||
nDataSize--;
|
||||
/// ASSERT: assert(nDataSize >= 0);
|
||||
assert(nDataSize >= 0);
|
||||
if (width < 0) {
|
||||
width = -width;
|
||||
if (width > 65) {
|
||||
nDataSize--;
|
||||
/// ASSERT: assert(nDataSize >= 0);
|
||||
assert(nDataSize >= 0);
|
||||
*dst = ttbl[*dst];
|
||||
dst++;
|
||||
} else {
|
||||
nDataSize -= width;
|
||||
/// ASSERT: assert(nDataSize >= 0);
|
||||
assert(nDataSize >= 0);
|
||||
while (width) {
|
||||
*dst = ttbl[*dst];
|
||||
dst++;
|
||||
@@ -2740,10 +2740,10 @@ void Cl2Draw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip,
|
||||
DWORD *pFrameTable;
|
||||
int nDataStart, nDataSize;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -2936,10 +2936,10 @@ void Cl2DrawOutline(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWid
|
||||
BYTE *pRLEBytes;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -3155,10 +3155,10 @@ void Cl2DrawLightTbl(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int C
|
||||
BYTE *pRLEBytes, *pDecodeTo;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -3371,10 +3371,10 @@ void Cl2DrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelS
|
||||
BYTE *pRLEBytes, *pDecodeTo;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -3421,10 +3421,10 @@ void Cl2DrawSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSk
|
||||
DWORD *pFrameTable;
|
||||
int nDataStart, nDataSize;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -3630,10 +3630,10 @@ void Cl2DrawOutlineSafe(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int
|
||||
BYTE *pRLEBytes;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -3862,10 +3862,10 @@ void Cl2DrawLightTblSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, i
|
||||
BYTE *pRLEBytes, *pDecodeTo;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
@@ -4091,10 +4091,10 @@ void Cl2DrawLightSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int
|
||||
BYTE *pRLEBytes, *pDecodeTo;
|
||||
DWORD *pFrameTable;
|
||||
|
||||
/// ASSERT: assert(gpBuffer != NULL);
|
||||
assert(gpBuffer != NULL);
|
||||
if (gpBuffer == NULL)
|
||||
return;
|
||||
/// ASSERT: assert(pCelBuff != NULL);
|
||||
assert(pCelBuff != NULL);
|
||||
if (pCelBuff == NULL)
|
||||
return;
|
||||
assert(nCel > 0);
|
||||
|
||||
+1
-1
@@ -458,7 +458,7 @@ void DrawHelp()
|
||||
PrintSString(0, 2, TRUE, "Diablo Help", COL_GOLD, 0);
|
||||
DrawSLine(5);
|
||||
|
||||
s = gszHelpText;
|
||||
s = &gszHelpText[0];
|
||||
|
||||
for (i = 0; i < help_select_line; i++) {
|
||||
c = 0;
|
||||
|
||||
+10
-11
@@ -44,7 +44,7 @@ char gszProductName[MAX_PATH] = "Diablo v1.09";
|
||||
void init_cleanup(BOOL show_cursor)
|
||||
{
|
||||
pfile_flush_W();
|
||||
init_disable_screensaver(0);
|
||||
init_disable_screensaver(FALSE);
|
||||
init_run_office_from_start_menu();
|
||||
|
||||
if (diabdat_mpq) {
|
||||
@@ -176,7 +176,7 @@ void init_disable_screensaver(BOOLEAN disable)
|
||||
|
||||
if (disable) {
|
||||
cbData = 16;
|
||||
success = RegQueryValueEx(phkResult, "ScreenSaveActive", 0, &Type, (LPBYTE)Data, &cbData);
|
||||
success = RegQueryValueEx(phkResult, "ScreenSaveActive", NULL, &Type, (LPBYTE)Data, &cbData);
|
||||
if (success == ERROR_SUCCESS)
|
||||
screensaver_enabled_prev = Data[0] != '0';
|
||||
enabled = FALSE;
|
||||
@@ -184,9 +184,9 @@ void init_disable_screensaver(BOOLEAN disable)
|
||||
enabled = screensaver_enabled_prev;
|
||||
}
|
||||
|
||||
Data[1] = 0;
|
||||
Data[0] = enabled ? '1' : '0';
|
||||
RegSetValueEx(phkResult, "ScreenSaveActive", 0, REG_SZ, (const BYTE *)Data, 2);
|
||||
Data[1] = 0;
|
||||
RegSetValueEx(phkResult, "ScreenSaveActive", NULL, REG_SZ, (const BYTE *)Data, 2);
|
||||
RegCloseKey(phkResult);
|
||||
}
|
||||
|
||||
@@ -204,7 +204,7 @@ void init_create_window(int nCmdShow)
|
||||
wcex.lpfnWndProc = WindowProc;
|
||||
wcex.hInstance = ghInst;
|
||||
wcex.hIcon = LoadIcon(ghInst, MAKEINTRESOURCE(IDI_ICON1));
|
||||
wcex.hCursor = LoadCursor(0, IDC_ARROW);
|
||||
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
|
||||
wcex.lpszMenuName = GAME_NAME;
|
||||
wcex.lpszClassName = "DIABLO";
|
||||
@@ -229,7 +229,7 @@ void init_create_window(int nCmdShow)
|
||||
BlackPalette();
|
||||
snd_init(hWnd);
|
||||
init_archives();
|
||||
init_disable_screensaver(1);
|
||||
init_disable_screensaver(TRUE);
|
||||
}
|
||||
|
||||
void init_kill_mom_parent()
|
||||
@@ -237,7 +237,7 @@ void init_kill_mom_parent()
|
||||
HWND handle;
|
||||
|
||||
handle = init_find_mom_parent();
|
||||
if (handle) {
|
||||
if (handle != NULL) {
|
||||
PostMessage(handle, WM_CLOSE, 0, 0);
|
||||
killed_mom_parent = TRUE;
|
||||
}
|
||||
@@ -269,7 +269,7 @@ void init_await_mom_parent_exit()
|
||||
}
|
||||
do {
|
||||
Sleep(250);
|
||||
} while (GetTickCount() - tick <= 4000 && init_find_mom_parent());
|
||||
} while (GetTickCount() - tick <= 4000 && init_find_mom_parent() != NULL);
|
||||
}
|
||||
|
||||
void init_archives()
|
||||
@@ -375,7 +375,7 @@ HANDLE init_test_access(char *mpq_path, char *mpq_name, char *reg_loc, int dwPri
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char *init_strip_trailing_slash(char *path)
|
||||
void init_strip_trailing_slash(char *path)
|
||||
{
|
||||
char *result;
|
||||
|
||||
@@ -384,7 +384,6 @@ char *init_strip_trailing_slash(char *path)
|
||||
if (!result[1])
|
||||
*result = 0;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
BOOL init_read_test_file(char *pszPath, char *pszArchive, int dwPriority, HANDLE *phArchive)
|
||||
@@ -462,7 +461,7 @@ LRESULT __stdcall MainWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
init_cleanup(TRUE);
|
||||
ghMainWnd = 0;
|
||||
ghMainWnd = NULL;
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
case WM_PAINT:
|
||||
|
||||
+1
-1
@@ -45,7 +45,7 @@ HWND init_find_mom_parent();
|
||||
void init_await_mom_parent_exit();
|
||||
void init_archives();
|
||||
HANDLE init_test_access(char *mpq_path, char *mpq_name, char *reg_loc, int flags, int fs);
|
||||
char *init_strip_trailing_slash(char *path);
|
||||
void init_strip_trailing_slash(char *path);
|
||||
BOOL init_read_test_file(char *pszPath, char *pszArchive, int flags, HANDLE *phArchive);
|
||||
void init_get_file_info();
|
||||
LRESULT __stdcall MainWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
+11
-11
@@ -6,7 +6,7 @@
|
||||
#include "all.h"
|
||||
#include "../3rdParty/Storm/Source/storm.h"
|
||||
|
||||
void *sgpBackCel;
|
||||
BYTE *sgpBackCel;
|
||||
int sgdwProgress;
|
||||
int progress_id;
|
||||
|
||||
@@ -43,7 +43,7 @@ void DrawCutscene()
|
||||
DWORD i;
|
||||
|
||||
lock_buf(1);
|
||||
CelDraw(PANEL_X, 480 + SCREEN_Y - 1, (BYTE *)sgpBackCel, 1, 640);
|
||||
CelDraw(PANEL_X, 480 + SCREEN_Y - 1, sgpBackCel, 1, 640);
|
||||
|
||||
for (i = 0; i < sgdwProgress; i++) {
|
||||
DrawProgress(
|
||||
@@ -76,7 +76,7 @@ void ShowProgress(unsigned int uMsg)
|
||||
gbSomebodyWonGameKludge = FALSE;
|
||||
plrmsg_delay(TRUE);
|
||||
|
||||
/// ASSERT: assert(ghMainWnd);
|
||||
assert(ghMainWnd);
|
||||
saveProc = SetWindowProc(DisableInputWndProc);
|
||||
|
||||
interface_msg_pump();
|
||||
@@ -114,7 +114,7 @@ void ShowProgress(unsigned int uMsg)
|
||||
FreeGameMem();
|
||||
currlevel++;
|
||||
leveltype = gnLevelTypeTbl[currlevel];
|
||||
/// ASSERT: assert(plr[myplr].plrlevel == currlevel);
|
||||
assert(plr[myplr].plrlevel == currlevel);
|
||||
IncProgress();
|
||||
LoadGameLevel(FALSE, 0);
|
||||
IncProgress();
|
||||
@@ -130,7 +130,7 @@ void ShowProgress(unsigned int uMsg)
|
||||
FreeGameMem();
|
||||
currlevel--;
|
||||
leveltype = gnLevelTypeTbl[currlevel];
|
||||
/// ASSERT: assert(plr[myplr].plrlevel == currlevel);
|
||||
assert(plr[myplr].plrlevel == currlevel);
|
||||
IncProgress();
|
||||
LoadGameLevel(FALSE, 1);
|
||||
IncProgress();
|
||||
@@ -185,7 +185,7 @@ void ShowProgress(unsigned int uMsg)
|
||||
FreeGameMem();
|
||||
currlevel = plr[myplr].plrlevel;
|
||||
leveltype = gnLevelTypeTbl[currlevel];
|
||||
/// ASSERT: assert(plr[myplr].plrlevel == currlevel);
|
||||
assert(plr[myplr].plrlevel == currlevel);
|
||||
IncProgress();
|
||||
LoadGameLevel(FALSE, 6);
|
||||
IncProgress();
|
||||
@@ -200,7 +200,7 @@ void ShowProgress(unsigned int uMsg)
|
||||
FreeGameMem();
|
||||
currlevel = plr[myplr].plrlevel;
|
||||
leveltype = gnLevelTypeTbl[currlevel];
|
||||
/// ASSERT: assert(plr[myplr].plrlevel == currlevel);
|
||||
assert(plr[myplr].plrlevel == currlevel);
|
||||
IncProgress();
|
||||
LoadGameLevel(FALSE, 7);
|
||||
IncProgress();
|
||||
@@ -215,20 +215,20 @@ void ShowProgress(unsigned int uMsg)
|
||||
FreeGameMem();
|
||||
currlevel = plr[myplr].plrlevel;
|
||||
leveltype = gnLevelTypeTbl[currlevel];
|
||||
/// ASSERT: assert(plr[myplr].plrlevel == currlevel);
|
||||
assert(plr[myplr].plrlevel == currlevel);
|
||||
IncProgress();
|
||||
LoadGameLevel(FALSE, 0);
|
||||
IncProgress();
|
||||
break;
|
||||
}
|
||||
|
||||
/// ASSERT: assert(ghMainWnd);
|
||||
assert(ghMainWnd);
|
||||
|
||||
PaletteFadeOut(8);
|
||||
FreeInterface();
|
||||
|
||||
saveProc = SetWindowProc(saveProc);
|
||||
/// ASSERT: assert(saveProc == DisableInputWndProc);
|
||||
assert(saveProc == DisableInputWndProc);
|
||||
|
||||
NetSendCmdLocParam1(TRUE, CMD_PLAYER_JOINLEVEL, plr[myplr]._px, plr[myplr]._py, plr[myplr].plrlevel);
|
||||
plrmsg_delay(FALSE);
|
||||
@@ -248,7 +248,7 @@ void FreeInterface()
|
||||
|
||||
void InitCutscene(unsigned int uMsg)
|
||||
{
|
||||
/// ASSERT: assert(! sgpBackCel);
|
||||
assert(!sgpBackCel);
|
||||
|
||||
switch (uMsg) {
|
||||
case WM_DIABNEXTLVL:
|
||||
|
||||
+18
-18
@@ -26,7 +26,7 @@ int sgdwLastTime; // check name
|
||||
* 65 66 67 68 69 70 71 72
|
||||
* @see graphics/inv/inventory.png
|
||||
*/
|
||||
const InvXY InvRect[73] = {
|
||||
const InvXY InvRect[] = {
|
||||
// clang-format off
|
||||
// X, Y
|
||||
{ RIGHT_PANEL + 132, 31 }, // helmet
|
||||
@@ -142,7 +142,7 @@ void InvDrawSlotBack(int X, int Y, int W, int H)
|
||||
{
|
||||
BYTE *dst;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
dst = &gpBuffer[X + PitchTbl[Y]];
|
||||
|
||||
@@ -454,11 +454,11 @@ void DrawInv()
|
||||
#endif
|
||||
InvDrawSlotBack(RIGHT_PANEL_X + 247, 160 + SCREEN_Y, 2 * INV_SLOT_SIZE_PX, 3 * INV_SLOT_SIZE_PX);
|
||||
light_table_index = 0;
|
||||
cel_transparency_active = 1;
|
||||
cel_transparency_active = TRUE;
|
||||
|
||||
pBuff = frame_width == INV_SLOT_SIZE_PX
|
||||
? &gpBuffer[SCREENXY(RIGHT_PANEL_X + 197, SCREEN_Y)]
|
||||
: &gpBuffer[SCREENXY(RIGHT_PANEL_X + 183, SCREEN_Y)];
|
||||
? &gpBuffer[SCREENXY(RIGHT_PANEL_X + 197, SCREEN_Y)]
|
||||
: &gpBuffer[SCREENXY(RIGHT_PANEL_X + 183, SCREEN_Y)];
|
||||
#ifdef HELLFIRE
|
||||
if (frame <= 179) {
|
||||
#endif
|
||||
@@ -469,7 +469,7 @@ void DrawInv()
|
||||
}
|
||||
#endif
|
||||
|
||||
cel_transparency_active = 0;
|
||||
cel_transparency_active = FALSE;
|
||||
#ifdef HELLFIRE
|
||||
}
|
||||
#endif
|
||||
@@ -1569,7 +1569,7 @@ void CheckInvCut(int pnum, int mx, int my)
|
||||
if (r >= SLOTXY_INV_FIRST && r <= SLOTXY_INV_LAST) {
|
||||
ig = r - SLOTXY_INV_FIRST;
|
||||
ii = plr[pnum].InvGrid[ig];
|
||||
if (ii) {
|
||||
if (ii != 0) {
|
||||
iv = ii;
|
||||
if (ii <= 0) {
|
||||
iv = -ii;
|
||||
@@ -1787,7 +1787,7 @@ void CheckBookLevel(int pnum)
|
||||
if (plr[pnum].HoldItem._iMiscId == IMISC_BOOK) {
|
||||
plr[pnum].HoldItem._iMinMag = spelldata[plr[pnum].HoldItem._iSpell].sMinInt;
|
||||
slvl = plr[pnum]._pSplLvl[plr[pnum].HoldItem._iSpell];
|
||||
while (slvl) {
|
||||
while (slvl != 0) {
|
||||
plr[pnum].HoldItem._iMinMag += 20 * plr[pnum].HoldItem._iMinMag / 100;
|
||||
slvl--;
|
||||
if (plr[pnum].HoldItem._iMinMag + 20 * plr[pnum].HoldItem._iMinMag / 100 > 255) {
|
||||
@@ -1830,7 +1830,7 @@ void CheckQuestItem(int pnum)
|
||||
quests[Q_ANVIL]._qvar1 = 1;
|
||||
}
|
||||
#ifndef SPAWN
|
||||
if (quests[Q_ANVIL]._qlog == 1) {
|
||||
if (quests[Q_ANVIL]._qlog == TRUE) {
|
||||
sfxdelay = 10;
|
||||
if (plr[myplr]._pClass == PC_WARRIOR) {
|
||||
sfxdnum = PS_WARR89;
|
||||
@@ -1878,7 +1878,7 @@ void CheckQuestItem(int pnum)
|
||||
quests[Q_ROCK]._qvar1 = 1;
|
||||
}
|
||||
#ifndef SPAWN
|
||||
if (quests[Q_ROCK]._qlog == 1) {
|
||||
if (quests[Q_ROCK]._qlog == TRUE) {
|
||||
sfxdelay = 10;
|
||||
if (plr[myplr]._pClass == PC_WARRIOR) {
|
||||
sfxdnum = PS_WARR87;
|
||||
@@ -2011,7 +2011,7 @@ void InvGetItem(int pnum, int ii)
|
||||
dropGoldValue = 0;
|
||||
}
|
||||
|
||||
if (dItem[item[ii]._ix][item[ii]._iy]) {
|
||||
if (dItem[item[ii]._ix][item[ii]._iy] != 0) {
|
||||
if (myplr == pnum && pcurs >= CURSOR_FIRSTITEM)
|
||||
NetSendCmdPItem(TRUE, CMD_SYNCPUTITEM, plr[myplr]._px, plr[myplr]._py);
|
||||
#ifdef HELLFIRE
|
||||
@@ -2306,7 +2306,7 @@ BOOL CanPut(int x, int y)
|
||||
if (nSolidTable[dPiece[x][y]])
|
||||
return FALSE;
|
||||
|
||||
if (dObject[x][y]) {
|
||||
if (dObject[x][y] != 0) {
|
||||
if (object[dObject[x][y] > 0 ? dObject[x][y] - 1 : -1 - dObject[x][y]]._oSolidFlag)
|
||||
return FALSE;
|
||||
}
|
||||
@@ -2466,7 +2466,7 @@ int InvPutItem(int pnum, int x, int y)
|
||||
quests[Q_CORNSTN]._qactive = 3;
|
||||
}
|
||||
#endif
|
||||
SetCursor_(CURSOR_HAND);
|
||||
NewCursor(CURSOR_HAND);
|
||||
return ii;
|
||||
}
|
||||
|
||||
@@ -2626,7 +2626,7 @@ char CheckInvHLight()
|
||||
pi = &p->InvBody[rv];
|
||||
} else if (r >= 25 && r <= 64) {
|
||||
r = abs(p->InvGrid[r - 25]);
|
||||
if (!r)
|
||||
if (r == 0)
|
||||
return -1;
|
||||
ii = r - 1;
|
||||
rv = ii + 7;
|
||||
@@ -2779,7 +2779,7 @@ BOOL UseInvItem(int pnum, int cii)
|
||||
return TRUE;
|
||||
if (pcurs != CURSOR_HAND)
|
||||
return TRUE;
|
||||
if (stextflag)
|
||||
if (stextflag != STORE_NONE)
|
||||
return TRUE;
|
||||
if (cii <= INVITEM_HAND_RIGHT)
|
||||
return FALSE;
|
||||
@@ -2928,9 +2928,9 @@ void DoTelekinesis()
|
||||
NetSendCmdParam1(TRUE, CMD_OPOBJT, pcursobj);
|
||||
if (pcursitem != -1)
|
||||
NetSendCmdGItem(TRUE, CMD_REQUESTAGITEM, myplr, myplr, pcursitem);
|
||||
if (pcursmonst != -1 && !M_Talker(pcursmonst) && !monster[pcursmonst].mtalkmsg)
|
||||
if (pcursmonst != -1 && !M_Talker(pcursmonst) && monster[pcursmonst].mtalkmsg == 0)
|
||||
NetSendCmdParam1(TRUE, CMD_KNOCKBACK, pcursmonst);
|
||||
SetCursor_(CURSOR_HAND);
|
||||
NewCursor(CURSOR_HAND);
|
||||
}
|
||||
|
||||
int CalculateGold(int pnum)
|
||||
@@ -2956,7 +2956,7 @@ BOOL DropItemBeforeTrig()
|
||||
{
|
||||
if (TryInvPut()) {
|
||||
NetSendCmdPItem(TRUE, CMD_PUTITEM, cursmx, cursmy);
|
||||
SetCursor_(CURSOR_HAND);
|
||||
NewCursor(CURSOR_HAND);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
+28
-31
@@ -518,13 +518,13 @@ void InitItemGFX()
|
||||
|
||||
BOOL ItemPlace(int xp, int yp)
|
||||
{
|
||||
if (dMonster[xp][yp])
|
||||
if (dMonster[xp][yp] != 0)
|
||||
return FALSE;
|
||||
if (dPlayer[xp][yp])
|
||||
if (dPlayer[xp][yp] != 0)
|
||||
return FALSE;
|
||||
if (dItem[xp][yp])
|
||||
if (dItem[xp][yp] != 0)
|
||||
return FALSE;
|
||||
if (dObject[xp][yp])
|
||||
if (dObject[xp][yp] != 0)
|
||||
return FALSE;
|
||||
if (dFlags[xp][yp] & BFLAG_POPULATED)
|
||||
return FALSE;
|
||||
@@ -894,19 +894,16 @@ void CalcPlrItemVals(int p, BOOL Loadgfx)
|
||||
lr = 0;
|
||||
}
|
||||
|
||||
if (mr > 75) {
|
||||
mr = 75;
|
||||
}
|
||||
if (mr > MAXRESIST)
|
||||
mr = MAXRESIST;
|
||||
plr[p]._pMagResist = mr;
|
||||
|
||||
if (fr > 75) {
|
||||
fr = 75;
|
||||
}
|
||||
if (fr > MAXRESIST)
|
||||
fr = MAXRESIST;
|
||||
plr[p]._pFireResist = fr;
|
||||
|
||||
if (lr > 75) {
|
||||
lr = 75;
|
||||
}
|
||||
if (lr > MAXRESIST)
|
||||
lr = MAXRESIST;
|
||||
plr[p]._pLghtResist = lr;
|
||||
|
||||
if (plr[p]._pClass == PC_WARRIOR) {
|
||||
@@ -1068,7 +1065,7 @@ void CalcPlrItemVals(int p, BOOL Loadgfx)
|
||||
|
||||
d = plr[p]._pdir;
|
||||
|
||||
// TODO: Add debug assert here ( plr[p]._pNAnim[d] != NULL )
|
||||
assert(plr[p]._pNAnim[d]);
|
||||
plr[p]._pAnimData = plr[p]._pNAnim[d];
|
||||
|
||||
plr[p]._pAnimLen = plr[p]._pNFrames;
|
||||
@@ -1233,7 +1230,7 @@ void CalcPlrBookVals(int p)
|
||||
{
|
||||
int i, slvl;
|
||||
|
||||
if (!currlevel) {
|
||||
if (currlevel == 0) {
|
||||
for (i = 1; witchitem[i]._itype != ITYPE_NONE; i++) {
|
||||
WitchBookLevel(i);
|
||||
#ifndef HELLFIRE
|
||||
@@ -1247,7 +1244,7 @@ void CalcPlrBookVals(int p)
|
||||
plr[p].InvList[i]._iMinMag = spelldata[plr[p].InvList[i]._iSpell].sMinInt;
|
||||
slvl = plr[p]._pSplLvl[plr[p].InvList[i]._iSpell];
|
||||
|
||||
while (slvl) {
|
||||
while (slvl != 0) {
|
||||
plr[p].InvList[i]._iMinMag += 20 * plr[p].InvList[i]._iMinMag / 100;
|
||||
slvl--;
|
||||
if (plr[p].InvList[i]._iMinMag + 20 * plr[p].InvList[i]._iMinMag / 100 > 255) {
|
||||
@@ -1270,7 +1267,7 @@ void CalcPlrInv(int p, BOOL Loadgfx)
|
||||
CalcPlrBookVals(p);
|
||||
CalcPlrScrolls(p);
|
||||
CalcPlrStaff(p);
|
||||
if (p == myplr && !currlevel)
|
||||
if (p == myplr && currlevel == 0)
|
||||
RecalcStoreStats();
|
||||
}
|
||||
}
|
||||
@@ -1384,7 +1381,7 @@ void CreatePlrItems(int p)
|
||||
|
||||
plr[p]._pNumInv = 0;
|
||||
|
||||
pi = plr[p].SpdList;
|
||||
pi = &plr[p].SpdList[0];
|
||||
for (i = MAXBELTITEMS; i != 0; i--) {
|
||||
pi->_itype = ITYPE_NONE;
|
||||
pi++;
|
||||
@@ -1516,16 +1513,16 @@ BOOL ItemSpaceOk(int i, int j)
|
||||
if (i < 0 || i >= MAXDUNX || j < 0 || j >= MAXDUNY)
|
||||
return FALSE;
|
||||
|
||||
if (dMonster[i][j])
|
||||
if (dMonster[i][j] != 0)
|
||||
return FALSE;
|
||||
|
||||
if (dPlayer[i][j])
|
||||
if (dPlayer[i][j] != 0)
|
||||
return FALSE;
|
||||
|
||||
if (dItem[i][j])
|
||||
if (dItem[i][j] != 0)
|
||||
return FALSE;
|
||||
|
||||
if (dObject[i][j]) {
|
||||
if (dObject[i][j] != 0) {
|
||||
oi = dObject[i][j] > 0 ? dObject[i][j] - 1 : -(dObject[i][j] + 1);
|
||||
if (object[oi]._oSolidFlag)
|
||||
return FALSE;
|
||||
@@ -1670,9 +1667,9 @@ void GetBookSpell(int i, int lvl)
|
||||
if (lvl > 5)
|
||||
lvl = 5;
|
||||
#endif
|
||||
s = 1;
|
||||
s = SPL_FIREBOLT;
|
||||
#ifdef HELLFIRE
|
||||
bs = 1;
|
||||
bs = SPL_FIREBOLT;
|
||||
#endif
|
||||
while (rv > 0) {
|
||||
if (spelldata[s].sBookLvl != -1 && lvl >= spelldata[s].sBookLvl) {
|
||||
@@ -1787,7 +1784,7 @@ void GetStaffSpell(int i, int lvl, BOOL onlygood)
|
||||
if (lvl > 10)
|
||||
lvl = 10;
|
||||
#endif
|
||||
s = 1;
|
||||
s = SPL_FIREBOLT;
|
||||
while (rv > 0) {
|
||||
if (spelldata[s].sStaffLvl != -1 && l >= spelldata[s].sStaffLvl) {
|
||||
rv--;
|
||||
@@ -1799,7 +1796,7 @@ void GetStaffSpell(int i, int lvl, BOOL onlygood)
|
||||
if (gbMaxPlayers == 1 && s == SPL_HEALOTHER)
|
||||
s = SPL_FLARE;
|
||||
if (s == MAX_SPELLS)
|
||||
s = 1;
|
||||
s = SPL_FIREBOLT;
|
||||
}
|
||||
sprintf(istr, "%s of %s", item[i]._iName, spelldata[bs].sNameText);
|
||||
if (!control_WriteStringToBuffer((BYTE *)istr))
|
||||
@@ -2061,7 +2058,7 @@ void SaveItemPower(int i, int power, int param1, int param2, int minval, int max
|
||||
break;
|
||||
case IPL_SPELL:
|
||||
item[i]._iSpell = param1;
|
||||
item[i]._iCharges = param1;
|
||||
item[i]._iCharges = param1; // BUGFIX: should be param2. This code was correct in v1.04, and the bug was introduced between 1.04 and 1.09b.
|
||||
item[i]._iMaxCharges = param2;
|
||||
break;
|
||||
case IPL_FIREDAM:
|
||||
@@ -2314,7 +2311,7 @@ void GetItemPower(int i, int minlvl, int maxlvl, int flgs, BOOL onlygood)
|
||||
}
|
||||
}
|
||||
}
|
||||
if (nt) {
|
||||
if (nt != 0) {
|
||||
preidx = l[random_(23, nt)];
|
||||
sprintf(istr, "%s %s", PL_Prefix[preidx].PLName, item[i]._iIName);
|
||||
strcpy(item[i]._iIName, istr);
|
||||
@@ -2342,7 +2339,7 @@ void GetItemPower(int i, int minlvl, int maxlvl, int flgs, BOOL onlygood)
|
||||
nl++;
|
||||
}
|
||||
}
|
||||
if (nl) {
|
||||
if (nl != 0) {
|
||||
sufidx = l[random_(23, nl)];
|
||||
sprintf(istr, "%s of %s", item[i]._iIName, PL_Suffix[sufidx].PLName);
|
||||
strcpy(item[i]._iIName, istr);
|
||||
@@ -2618,7 +2615,7 @@ int CheckUnique(int i, int lvl, int uper, BOOL recreate)
|
||||
}
|
||||
}
|
||||
|
||||
if (!numu)
|
||||
if (numu == 0)
|
||||
return -1;
|
||||
|
||||
random_(29, 10); /// BUGFIX: unused, last unique in array always gets chosen
|
||||
@@ -4120,7 +4117,7 @@ void PrintUString(int x, int y, BOOL cjustflag, char *str, int col)
|
||||
|
||||
void DrawULine(int y)
|
||||
{
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
#ifdef USE_ASM
|
||||
int yy;
|
||||
|
||||
+15
-15
@@ -788,7 +788,7 @@ void FreeLightTable()
|
||||
|
||||
void InitLightTable()
|
||||
{
|
||||
/// ASSERT: assert(! pLightTbl);
|
||||
assert(!pLightTbl);
|
||||
pLightTbl = DiabloAllocPtr(LIGHTSIZE);
|
||||
}
|
||||
|
||||
@@ -996,7 +996,7 @@ void ToggleLighting()
|
||||
|
||||
lightflag ^= TRUE;
|
||||
|
||||
if (lightflag) {
|
||||
if (lightflag != 0) {
|
||||
memset(dLight, 0, sizeof(dLight));
|
||||
} else {
|
||||
memcpy(dLight, dPreLight, sizeof(dLight));
|
||||
@@ -1035,7 +1035,7 @@ int AddLight(int x, int y, int r)
|
||||
{
|
||||
int lid;
|
||||
|
||||
if (lightflag) {
|
||||
if (lightflag != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -1048,8 +1048,8 @@ int AddLight(int x, int y, int r)
|
||||
LightList[lid]._lradius = r;
|
||||
LightList[lid]._xoff = 0;
|
||||
LightList[lid]._yoff = 0;
|
||||
LightList[lid]._ldel = 0;
|
||||
LightList[lid]._lunflag = 0;
|
||||
LightList[lid]._ldel = FALSE;
|
||||
LightList[lid]._lunflag = FALSE;
|
||||
dolighting = TRUE;
|
||||
}
|
||||
|
||||
@@ -1062,7 +1062,7 @@ void AddUnLight(int i)
|
||||
return;
|
||||
}
|
||||
|
||||
LightList[i]._ldel = 1;
|
||||
LightList[i]._ldel = TRUE;
|
||||
dolighting = TRUE;
|
||||
}
|
||||
|
||||
@@ -1072,7 +1072,7 @@ void ChangeLightRadius(int i, int r)
|
||||
return;
|
||||
}
|
||||
|
||||
LightList[i]._lunflag = 1;
|
||||
LightList[i]._lunflag = TRUE;
|
||||
LightList[i]._lunx = LightList[i]._lx;
|
||||
LightList[i]._luny = LightList[i]._ly;
|
||||
LightList[i]._lunr = LightList[i]._lradius;
|
||||
@@ -1086,7 +1086,7 @@ void ChangeLightXY(int i, int x, int y)
|
||||
return;
|
||||
}
|
||||
|
||||
LightList[i]._lunflag = 1;
|
||||
LightList[i]._lunflag = TRUE;
|
||||
LightList[i]._lunx = LightList[i]._lx;
|
||||
LightList[i]._luny = LightList[i]._ly;
|
||||
LightList[i]._lunr = LightList[i]._lradius;
|
||||
@@ -1101,7 +1101,7 @@ void ChangeLightOff(int i, int x, int y)
|
||||
return;
|
||||
}
|
||||
|
||||
LightList[i]._lunflag = 1;
|
||||
LightList[i]._lunflag = TRUE;
|
||||
LightList[i]._lunx = LightList[i]._lx;
|
||||
LightList[i]._luny = LightList[i]._ly;
|
||||
LightList[i]._lunr = LightList[i]._lradius;
|
||||
@@ -1116,7 +1116,7 @@ void ChangeLight(int i, int x, int y, int r)
|
||||
return;
|
||||
}
|
||||
|
||||
LightList[i]._lunflag = 1;
|
||||
LightList[i]._lunflag = TRUE;
|
||||
LightList[i]._lunx = LightList[i]._lx;
|
||||
LightList[i]._luny = LightList[i]._ly;
|
||||
LightList[i]._lunr = LightList[i]._lradius;
|
||||
@@ -1131,7 +1131,7 @@ void ProcessLightList()
|
||||
int i, j;
|
||||
BYTE temp;
|
||||
|
||||
if (lightflag) {
|
||||
if (lightflag != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1143,7 +1143,7 @@ void ProcessLightList()
|
||||
}
|
||||
if (LightList[j]._lunflag) {
|
||||
DoUnLight(LightList[j]._lunx, LightList[j]._luny, LightList[j]._lunr);
|
||||
LightList[j]._lunflag = 0;
|
||||
LightList[j]._lunflag = FALSE;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < numlights; i++) {
|
||||
@@ -1212,7 +1212,7 @@ void ChangeVisionRadius(int id, int r)
|
||||
|
||||
for (i = 0; i < numvision; i++) {
|
||||
if (VisionList[i]._lid == id) {
|
||||
VisionList[i]._lunflag = 1;
|
||||
VisionList[i]._lunflag = TRUE;
|
||||
VisionList[i]._lunx = VisionList[i]._lx;
|
||||
VisionList[i]._luny = VisionList[i]._ly;
|
||||
VisionList[i]._lunr = VisionList[i]._lradius;
|
||||
@@ -1228,7 +1228,7 @@ void ChangeVisionXY(int id, int x, int y)
|
||||
|
||||
for (i = 0; i < numvision; i++) {
|
||||
if (VisionList[i]._lid == id) {
|
||||
VisionList[i]._lunflag = 1;
|
||||
VisionList[i]._lunflag = TRUE;
|
||||
VisionList[i]._lunx = VisionList[i]._lx;
|
||||
VisionList[i]._luny = VisionList[i]._ly;
|
||||
VisionList[i]._lunr = VisionList[i]._lradius;
|
||||
@@ -1251,7 +1251,7 @@ void ProcessVisionList()
|
||||
}
|
||||
if (VisionList[i]._lunflag) {
|
||||
DoUnVision(VisionList[i]._lunx, VisionList[i]._luny, VisionList[i]._lunr);
|
||||
VisionList[i]._lunflag = 0;
|
||||
VisionList[i]._lunflag = FALSE;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < TransVal; i++) {
|
||||
|
||||
+2
-2
@@ -537,7 +537,7 @@ void SaveLevel()
|
||||
int dwLen;
|
||||
BYTE *SaveBuff;
|
||||
|
||||
if (!currlevel)
|
||||
if (currlevel == 0)
|
||||
glSeedTbl[0] = GetRndSeed();
|
||||
|
||||
dwLen = codec_get_encoded_len(FILEBUFF);
|
||||
@@ -710,7 +710,7 @@ void LoadLevel()
|
||||
|
||||
for (i = 0; i < MAX_PLRS; i++) {
|
||||
if (plr[i].plractive && currlevel == plr[i].plrlevel)
|
||||
LightList[plr[i]._plid]._lunflag = 1;
|
||||
LightList[plr[i]._plid]._lunflag = TRUE;
|
||||
}
|
||||
|
||||
mem_free_dbg(LoadBuff);
|
||||
|
||||
+4
-4
@@ -32,7 +32,7 @@ void __stdcall mainmenu_change_name(int arg1, int arg2, int arg3, int arg4, char
|
||||
pfile_rename_hero(name_1, name_2);
|
||||
}
|
||||
|
||||
int __stdcall mainmenu_select_hero_dialog(
|
||||
BOOL __stdcall mainmenu_select_hero_dialog(
|
||||
const _SNETPROGRAMDATA *client_info,
|
||||
const _SNETPLAYERDATA *user_info,
|
||||
const _SNETUIDATA *ui_info,
|
||||
@@ -72,7 +72,7 @@ int __stdcall mainmenu_select_hero_dialog(
|
||||
}
|
||||
if (dlgresult == SELHERO_PREVIOUS) {
|
||||
SErrSetLastError(1223);
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
pfile_create_player_description(cdesc, cdlen);
|
||||
@@ -87,7 +87,7 @@ int __stdcall mainmenu_select_hero_dialog(
|
||||
if (cname && clen)
|
||||
SStrCopy(cname, gszHero, clen);
|
||||
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void mainmenu_loop()
|
||||
@@ -128,7 +128,7 @@ void mainmenu_loop()
|
||||
done = TRUE;
|
||||
break;
|
||||
}
|
||||
} while (done == FALSE);
|
||||
} while (!done);
|
||||
|
||||
music_stop();
|
||||
}
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ extern char gszHero[16];
|
||||
|
||||
void mainmenu_refresh_music();
|
||||
void __stdcall mainmenu_change_name(int arg1, int arg2, int arg3, int arg4, char *name_1, char *name_2);
|
||||
int __stdcall mainmenu_select_hero_dialog(
|
||||
BOOL __stdcall mainmenu_select_hero_dialog(
|
||||
const _SNETPROGRAMDATA *client_info,
|
||||
const _SNETPLAYERDATA *user_info,
|
||||
const _SNETUIDATA *ui_info,
|
||||
|
||||
+14
-14
@@ -7,10 +7,10 @@
|
||||
|
||||
int qtexty;
|
||||
char *qtextptr;
|
||||
int qtextSpd;
|
||||
BOOLEAN qtextflag;
|
||||
int scrolltexty;
|
||||
int sgLastScroll;
|
||||
BOOLEAN qtextflag;
|
||||
int qtextDelay;
|
||||
int qtextSpd;
|
||||
BYTE *pMedTextCels;
|
||||
BYTE *pTextBoxCels;
|
||||
|
||||
@@ -72,9 +72,9 @@ void InitQTextMsg(int m)
|
||||
qtextptr = alltext[m].txtstr;
|
||||
qtextflag = TRUE;
|
||||
qtexty = 500;
|
||||
sgLastScroll = qscroll_spd_tbl[alltext[m].txtspd - 1];
|
||||
scrolltexty = sgLastScroll;
|
||||
qtextSpd = GetTickCount();
|
||||
qtextSpd = qscroll_spd_tbl[alltext[m].txtspd - 1];
|
||||
qtextDelay = qtextSpd;
|
||||
sgLastScroll = GetTickCount();
|
||||
}
|
||||
PlaySFX(alltext[m].sfxnr);
|
||||
}
|
||||
@@ -272,17 +272,17 @@ void DrawQText()
|
||||
|
||||
currTime = GetTickCount();
|
||||
while (1) {
|
||||
if (sgLastScroll <= 0) {
|
||||
if (qtextSpd <= 0) {
|
||||
qtexty--;
|
||||
qtexty += sgLastScroll;
|
||||
qtexty += qtextSpd;
|
||||
} else {
|
||||
scrolltexty--;
|
||||
if (scrolltexty != 0) {
|
||||
qtextDelay--;
|
||||
if (qtextDelay != 0) {
|
||||
qtexty--;
|
||||
}
|
||||
}
|
||||
if (scrolltexty == 0) {
|
||||
scrolltexty = sgLastScroll;
|
||||
if (qtextDelay == 0) {
|
||||
qtextDelay = qtextSpd;
|
||||
}
|
||||
if (qtexty <= 209) {
|
||||
qtexty += 38;
|
||||
@@ -292,8 +292,8 @@ void DrawQText()
|
||||
}
|
||||
break;
|
||||
}
|
||||
qtextSpd += 50;
|
||||
if (currTime - qtextSpd >= 0x7FFFFFFF) {
|
||||
sgLastScroll += 50;
|
||||
if (currTime - sgLastScroll >= 0x7FFFFFFF) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,9 +8,7 @@
|
||||
|
||||
extern int qtexty;
|
||||
extern char *qtextptr;
|
||||
extern int qtextSpd;
|
||||
extern BOOLEAN qtextflag;
|
||||
extern int scrolltexty;
|
||||
extern BYTE *pMedTextCels;
|
||||
extern BYTE *pTextBoxCels;
|
||||
|
||||
|
||||
+2
-2
@@ -26,8 +26,8 @@ void GetDamageAmt(int i, int *mind, int *maxd)
|
||||
{
|
||||
int k, sl;
|
||||
|
||||
/// ASSERT: assert((DWORD)myplr < MAX_PLRS);
|
||||
/// ASSERT: assert((DWORD)i < 64);
|
||||
assert((DWORD)myplr < MAX_PLRS);
|
||||
assert((DWORD)i < 64);
|
||||
sl = plr[myplr]._pSplLvl[i] + plr[myplr]._pISplLvlAdd;
|
||||
|
||||
switch (i) {
|
||||
|
||||
+1
-1
@@ -21,7 +21,7 @@ void play_movie(char *pszMovie, BOOL user_can_close)
|
||||
}
|
||||
|
||||
saveProc = SetWindowProc(MovieWndProc);
|
||||
InvalidateRect(ghMainWnd, 0, 0);
|
||||
InvalidateRect(ghMainWnd, NULL, 0);
|
||||
UpdateWindow(ghMainWnd);
|
||||
movie_playing = TRUE;
|
||||
sound_disable_music(TRUE);
|
||||
|
||||
+114
-114
@@ -1,120 +1,120 @@
|
||||
#include "all.h"
|
||||
|
||||
/** Maps from dun_object_id to object_id. */
|
||||
int ObjTypeConv[113] = {
|
||||
0,
|
||||
4,
|
||||
20,
|
||||
21,
|
||||
22,
|
||||
24,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
25,
|
||||
41,
|
||||
26,
|
||||
0,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
80,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
49,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
84,
|
||||
85,
|
||||
3,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
28,
|
||||
0,
|
||||
53,
|
||||
54,
|
||||
36,
|
||||
37,
|
||||
38,
|
||||
39,
|
||||
40,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
27,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
29,
|
||||
30,
|
||||
31,
|
||||
32,
|
||||
33,
|
||||
34,
|
||||
35,
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
7,
|
||||
7,
|
||||
7,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
73,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
83,
|
||||
0,
|
||||
0,
|
||||
89,
|
||||
90,
|
||||
47,
|
||||
46,
|
||||
94
|
||||
int ObjTypeConv[] = {
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_LEVER,
|
||||
OBJ_CRUX1,
|
||||
OBJ_CRUX2,
|
||||
OBJ_CRUX3,
|
||||
OBJ_ANGEL,
|
||||
OBJ_BANNERL,
|
||||
OBJ_BANNERM,
|
||||
OBJ_BANNERR,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_BOOK2L,
|
||||
OBJ_BOOK2R,
|
||||
OBJ_BCROSS,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_CANDLE1,
|
||||
OBJ_CANDLE2,
|
||||
OBJ_CANDLEO,
|
||||
OBJ_CAULDRON,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_FLAMEHOLE,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_MCIRCLE1,
|
||||
OBJ_MCIRCLE2,
|
||||
OBJ_SKFIRE,
|
||||
OBJ_SKPILE,
|
||||
OBJ_SKSTICK1,
|
||||
OBJ_SKSTICK2,
|
||||
OBJ_SKSTICK3,
|
||||
OBJ_SKSTICK4,
|
||||
OBJ_SKSTICK5,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_SWITCHSKL,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_TRAPL,
|
||||
OBJ_TRAPR,
|
||||
OBJ_TORTURE1,
|
||||
OBJ_TORTURE2,
|
||||
OBJ_TORTURE3,
|
||||
OBJ_TORTURE4,
|
||||
OBJ_TORTURE5,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_NUDEW2R,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_TNUDEM1,
|
||||
OBJ_TNUDEM2,
|
||||
OBJ_TNUDEM3,
|
||||
OBJ_TNUDEM4,
|
||||
OBJ_TNUDEW1,
|
||||
OBJ_TNUDEW2,
|
||||
OBJ_TNUDEW3,
|
||||
OBJ_CHEST1,
|
||||
OBJ_CHEST1,
|
||||
OBJ_CHEST1,
|
||||
OBJ_CHEST2,
|
||||
OBJ_CHEST2,
|
||||
OBJ_CHEST2,
|
||||
OBJ_CHEST3,
|
||||
OBJ_CHEST3,
|
||||
OBJ_CHEST3,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_PEDISTAL,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_ALTBOY,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_L1LIGHT,
|
||||
OBJ_WARARMOR,
|
||||
OBJ_WARWEAP,
|
||||
OBJ_TORCHR2,
|
||||
OBJ_TORCHL2,
|
||||
OBJ_MUSHPATCH,
|
||||
};
|
||||
|
||||
/** Contains the data related to each object ID. */
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#ifndef __OBJDAT_H__
|
||||
#define __OBJDAT_H__
|
||||
|
||||
extern int ObjTypeConv[113];
|
||||
extern int ObjTypeConv[];
|
||||
extern ObjDataStruct AllObjects[99];
|
||||
extern char *ObjMasterLoadList[56];
|
||||
|
||||
|
||||
+1
-1
@@ -109,7 +109,7 @@ void RemovePortalMissile(int id)
|
||||
dFlags[missile[mi]._mix][missile[mi]._miy] &= ~BFLAG_MISSILE;
|
||||
dMissile[missile[mi]._mix][missile[mi]._miy] = 0;
|
||||
|
||||
if (portal[id].level)
|
||||
if (portal[id].level != 0)
|
||||
AddUnLight(missile[mi]._mlid);
|
||||
|
||||
DeleteMissile(mi, i);
|
||||
|
||||
+5
-24
@@ -2375,7 +2375,7 @@ static void DrawZoom(int x, int y)
|
||||
wdt = SCREEN_WIDTH / 2;
|
||||
}
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
#ifdef USE_ASM
|
||||
__asm {
|
||||
@@ -2498,7 +2498,7 @@ void ClearScreenBuffer()
|
||||
{
|
||||
lock_buf(3);
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
#ifdef USE_ASM
|
||||
__asm {
|
||||
@@ -2661,8 +2661,8 @@ static void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt)
|
||||
HRESULT hDDVal;
|
||||
RECT SrcRect;
|
||||
|
||||
/// ASSERT: assert(! (dwX & 3));
|
||||
/// ASSERT: assert(! (dwWdt & 3));
|
||||
assert(!(dwX & 3));
|
||||
assert(!(dwWdt & 3));
|
||||
|
||||
if (lpDDSBackBuf != NULL) {
|
||||
SrcRect.left = dwX + SCREEN_X;
|
||||
@@ -2672,11 +2672,7 @@ static void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt)
|
||||
/// ASSERT: assert(! gpBuffer);
|
||||
dwTicks = GetTickCount();
|
||||
while (1) {
|
||||
#ifdef __cplusplus
|
||||
hDDVal = lpDDSPrimary->BltFast(dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT);
|
||||
#else
|
||||
hDDVal = lpDDSPrimary->lpVtbl->BltFast(lpDDSPrimary, dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT);
|
||||
#endif
|
||||
if (hDDVal == DD_OK) {
|
||||
break;
|
||||
}
|
||||
@@ -2773,17 +2769,10 @@ static void DrawMain(int dwHgt, BOOL draw_desc, BOOL draw_hp, BOOL draw_mana, BO
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
if (lpDDSPrimary->IsLost() == DDERR_SURFACELOST) {
|
||||
if (lpDDSPrimary->Restore() != DD_OK) {
|
||||
return;
|
||||
}
|
||||
#else
|
||||
if (lpDDSPrimary->lpVtbl->IsLost(lpDDSPrimary) == DDERR_SURFACELOST) {
|
||||
if (lpDDSPrimary->lpVtbl->Restore(lpDDSPrimary) != DD_OK) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
ResetPal();
|
||||
ysize = SCREEN_HEIGHT;
|
||||
}
|
||||
@@ -2793,11 +2782,7 @@ static void DrawMain(int dwHgt, BOOL draw_desc, BOOL draw_hp, BOOL draw_mana, BO
|
||||
dwTicks = GetTickCount();
|
||||
while (1) {
|
||||
DDS_desc.dwSize = sizeof(DDS_desc);
|
||||
#ifdef __cplusplus
|
||||
hDDVal = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL);
|
||||
#else
|
||||
hDDVal = lpDDSPrimary->lpVtbl->Lock(lpDDSPrimary, NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL);
|
||||
#endif
|
||||
if (hDDVal == DD_OK) {
|
||||
break;
|
||||
}
|
||||
@@ -2864,11 +2849,7 @@ static void DrawMain(int dwHgt, BOOL draw_desc, BOOL draw_hp, BOOL draw_mana, BO
|
||||
}
|
||||
|
||||
if (lpDDSBackBuf == NULL) {
|
||||
#ifdef __cplusplus
|
||||
hDDVal = lpDDSPrimary->Unlock(NULL);
|
||||
#else
|
||||
hDDVal = lpDDSPrimary->lpVtbl->Unlock(lpDDSPrimary, NULL);
|
||||
#endif
|
||||
if (hDDVal != DDERR_SURFACELOST && hDDVal != DD_OK) {
|
||||
DDErrMsg(hDDVal, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP");
|
||||
}
|
||||
@@ -2900,7 +2881,7 @@ void scrollrt_draw_game_screen(BOOL draw_cursor)
|
||||
unlock_buf(0);
|
||||
}
|
||||
|
||||
DrawMain(hgt, 0, 0, 0, 0, 0);
|
||||
DrawMain(hgt, FALSE, FALSE, FALSE, FALSE, FALSE);
|
||||
|
||||
if (draw_cursor) {
|
||||
lock_buf(0);
|
||||
|
||||
+15
-15
@@ -1,17 +1,17 @@
|
||||
#include "all.h"
|
||||
|
||||
// BUGFIX: constant data should be const
|
||||
BYTE SkelKingTrans1[8] = {
|
||||
BYTE SkelKingTrans1[] = {
|
||||
19, 47, 26, 55,
|
||||
26, 49, 30, 53
|
||||
};
|
||||
|
||||
BYTE SkelKingTrans2[8] = {
|
||||
BYTE SkelKingTrans2[] = {
|
||||
33, 19, 47, 29,
|
||||
37, 29, 43, 39
|
||||
};
|
||||
|
||||
BYTE SkelKingTrans3[20] = {
|
||||
BYTE SkelKingTrans3[] = {
|
||||
27, 53, 35, 61,
|
||||
27, 35, 34, 42,
|
||||
45, 35, 53, 43,
|
||||
@@ -19,7 +19,7 @@ BYTE SkelKingTrans3[20] = {
|
||||
31, 39, 49, 57
|
||||
};
|
||||
|
||||
BYTE SkelKingTrans4[28] = {
|
||||
BYTE SkelKingTrans4[] = {
|
||||
49, 45, 58, 51,
|
||||
57, 31, 62, 37,
|
||||
63, 31, 69, 40,
|
||||
@@ -29,7 +29,7 @@ BYTE SkelKingTrans4[28] = {
|
||||
79, 43, 89, 53
|
||||
};
|
||||
|
||||
BYTE SkelChamTrans1[20] = {
|
||||
BYTE SkelChamTrans1[] = {
|
||||
43, 19, 50, 26,
|
||||
51, 19, 59, 26,
|
||||
35, 27, 42, 34,
|
||||
@@ -37,12 +37,12 @@ BYTE SkelChamTrans1[20] = {
|
||||
50, 27, 59, 34
|
||||
};
|
||||
|
||||
BYTE SkelChamTrans2[8] = {
|
||||
BYTE SkelChamTrans2[] = {
|
||||
19, 31, 34, 47,
|
||||
34, 35, 42, 42
|
||||
};
|
||||
|
||||
BYTE SkelChamTrans3[36] = {
|
||||
BYTE SkelChamTrans3[] = {
|
||||
43, 35, 50, 42,
|
||||
51, 35, 62, 42,
|
||||
63, 31, 66, 46,
|
||||
@@ -61,7 +61,7 @@ char *quest_level_names[] = {
|
||||
"Bone Chamber",
|
||||
"Maze",
|
||||
"Poisoned Water Supply",
|
||||
"Archbishop Lazarus' Lair"
|
||||
"Archbishop Lazarus' Lair",
|
||||
};
|
||||
|
||||
int ObjIndex(int x, int y)
|
||||
@@ -140,10 +140,10 @@ void LoadSetMap()
|
||||
LoadPreL1Dungeon("Levels\\L1Data\\SklKng1.DUN", 83, 45);
|
||||
LoadL1Dungeon("Levels\\L1Data\\SklKng2.DUN", 83, 45);
|
||||
LoadPalette("Levels\\L1Data\\L1_2.pal");
|
||||
DRLG_AreaTrans(sizeof(SkelKingTrans1) / 4, SkelKingTrans1);
|
||||
DRLG_ListTrans(sizeof(SkelKingTrans2) / 4, SkelKingTrans2);
|
||||
DRLG_AreaTrans(sizeof(SkelKingTrans3) / 4, SkelKingTrans3);
|
||||
DRLG_ListTrans(sizeof(SkelKingTrans4) / 4, SkelKingTrans4);
|
||||
DRLG_AreaTrans(sizeof(SkelKingTrans1) / 4, &SkelKingTrans1[0]);
|
||||
DRLG_ListTrans(sizeof(SkelKingTrans2) / 4, &SkelKingTrans2[0]);
|
||||
DRLG_AreaTrans(sizeof(SkelKingTrans3) / 4, &SkelKingTrans3[0]);
|
||||
DRLG_ListTrans(sizeof(SkelKingTrans4) / 4, &SkelKingTrans4[0]);
|
||||
AddL1Objs(0, 0, MAXDUNX, MAXDUNY);
|
||||
AddSKingObjs();
|
||||
InitSKingTriggers();
|
||||
@@ -152,9 +152,9 @@ void LoadSetMap()
|
||||
LoadPreL2Dungeon("Levels\\L2Data\\Bonecha2.DUN", 69, 39);
|
||||
LoadL2Dungeon("Levels\\L2Data\\Bonecha1.DUN", 69, 39);
|
||||
LoadPalette("Levels\\L2Data\\L2_2.pal");
|
||||
DRLG_ListTrans(sizeof(SkelChamTrans1) / 4, SkelChamTrans1);
|
||||
DRLG_AreaTrans(sizeof(SkelChamTrans2) / 4, SkelChamTrans2);
|
||||
DRLG_ListTrans(sizeof(SkelChamTrans3) / 4, SkelChamTrans3);
|
||||
DRLG_ListTrans(sizeof(SkelChamTrans1) / 4, &SkelChamTrans1[0]);
|
||||
DRLG_AreaTrans(sizeof(SkelChamTrans2) / 4, &SkelChamTrans2[0]);
|
||||
DRLG_ListTrans(sizeof(SkelChamTrans3) / 4, &SkelChamTrans3[0]);
|
||||
AddL2Objs(0, 0, MAXDUNX, MAXDUNY);
|
||||
AddSChamObjs();
|
||||
InitSChambTriggers();
|
||||
|
||||
+3
-3
@@ -27,7 +27,7 @@ DWORD sync_all_monsters(const BYTE *pbBuf, DWORD dwMaxLen)
|
||||
pHdr->bLevel = currlevel;
|
||||
pHdr->wLen = 0;
|
||||
SyncPlrInv(pHdr);
|
||||
/// ASSERT: assert(dwMaxLen <= 0xffff);
|
||||
assert(dwMaxLen <= 0xffff);
|
||||
sync_one_monster();
|
||||
|
||||
for (i = 0; i < nummonsters && dwMaxLen >= sizeof(TSyncMonster); i++) {
|
||||
@@ -168,7 +168,7 @@ void SyncPlrInv(TSyncHeader *pHdr)
|
||||
pHdr->bItemI = -1;
|
||||
}
|
||||
|
||||
/// ASSERT: assert((DWORD) sgnSyncPInv < NUM_INVLOC);
|
||||
assert((DWORD)sgnSyncPInv < NUM_INVLOC);
|
||||
pItem = &plr[myplr].InvBody[sgnSyncPInv];
|
||||
if (pItem->_itype != ITYPE_NONE) {
|
||||
pHdr->bPInvLoc = sgnSyncPInv;
|
||||
@@ -215,7 +215,7 @@ DWORD sync_update(int pnum, const BYTE *pbBuf)
|
||||
pbBuf += sizeof(TSyncMonster);
|
||||
}
|
||||
|
||||
/// ASSERT: assert(wLen == 0);
|
||||
assert(wLen == 0);
|
||||
|
||||
return pHdr->wLen + sizeof(*pHdr);
|
||||
}
|
||||
|
||||
+5
-5
@@ -24,7 +24,7 @@ BOOL bCrossFlag;
|
||||
|
||||
int ThemeGood[4] = { THEME_GOATSHRINE, THEME_SHRINE, THEME_SKELROOM, THEME_LIBRARY };
|
||||
|
||||
int trm5x[25] = {
|
||||
int trm5x[] = {
|
||||
-2, -1, 0, 1, 2,
|
||||
-2, -1, 0, 1, 2,
|
||||
-2, -1, 0, 1, 2,
|
||||
@@ -32,7 +32,7 @@ int trm5x[25] = {
|
||||
-2, -1, 0, 1, 2
|
||||
};
|
||||
|
||||
int trm5y[25] = {
|
||||
int trm5y[] = {
|
||||
-2, -2, -2, -2, -2,
|
||||
-1, -1, -1, -1, -1,
|
||||
0, 0, 0, 0, 0,
|
||||
@@ -40,13 +40,13 @@ int trm5y[25] = {
|
||||
2, 2, 2, 2, 2
|
||||
};
|
||||
|
||||
int trm3x[9] = {
|
||||
int trm3x[] = {
|
||||
-1, 0, 1,
|
||||
-1, 0, 1,
|
||||
-1, 0, 1
|
||||
};
|
||||
|
||||
int trm3y[9] = {
|
||||
int trm3y[] = {
|
||||
-1, -1, -1,
|
||||
0, 0, 0,
|
||||
1, 1, 1
|
||||
@@ -992,7 +992,7 @@ void UpdateL4Trans()
|
||||
|
||||
for (j = 0; j < MAXDUNY; j++) {
|
||||
for (i = 0; i < MAXDUNX; i++) {
|
||||
if (dTransVal[i][j]) {
|
||||
if (dTransVal[i][j] != 0) {
|
||||
dTransVal[i][j] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
+6
-6
@@ -7,7 +7,7 @@
|
||||
*/
|
||||
void town_clear_upper_buf(BYTE *pBuff)
|
||||
{
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
#ifdef USE_ASM
|
||||
__asm {
|
||||
@@ -74,7 +74,7 @@ void town_clear_upper_buf(BYTE *pBuff)
|
||||
*/
|
||||
void town_clear_low_buf(BYTE *pBuff)
|
||||
{
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
#ifdef USE_ASM
|
||||
__asm {
|
||||
@@ -430,7 +430,7 @@ void town_draw_clipped_town(BYTE *pBuff, int sx, int sy, int dx, int dy, int efl
|
||||
int mi, px, py;
|
||||
char bv;
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
pBuff = &gpBuffer[dx + PitchTbl[dy]];
|
||||
|
||||
@@ -1228,7 +1228,7 @@ void T_DrawZoom(int x, int y)
|
||||
break;
|
||||
}
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
gpBufEnd = &gpBuffer[PitchTbl[-17 + SCREEN_Y]];
|
||||
for (i = 0; i < 7; i++) {
|
||||
town_draw_upper(x, y, sx, sy, chunks, i, 0);
|
||||
@@ -1240,7 +1240,7 @@ void T_DrawZoom(int x, int y)
|
||||
sx += 32;
|
||||
sy += 16;
|
||||
}
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
gpBufEnd = &gpBuffer[PitchTbl[160 + SCREEN_Y]];
|
||||
for (i = 0; i < blocks; i++) {
|
||||
town_draw_lower(x, y, sx, sy, chunks, 0);
|
||||
@@ -1277,7 +1277,7 @@ void T_DrawZoom(int x, int y)
|
||||
wdt = SCREEN_WIDTH / 2;
|
||||
}
|
||||
|
||||
/// ASSERT: assert(gpBuffer);
|
||||
assert(gpBuffer);
|
||||
|
||||
#ifdef USE_ASM
|
||||
__asm {
|
||||
|
||||
+27
-27
@@ -8,18 +8,18 @@ DWORD sgdwCowClicks;
|
||||
BOOL bannerflag;
|
||||
BOOL boyloadflag;
|
||||
BYTE *pCowCels;
|
||||
TownerStruct towner[16];
|
||||
TownerStruct towner[NUM_TOWNERS];
|
||||
|
||||
#ifndef SPAWN
|
||||
const int snSFX[3][NUM_CLASSES] = {
|
||||
#ifdef HELLFIRE
|
||||
{ PS_WARR52, PS_ROGUE52, PS_MAGE52, PS_MONK52, 0 }, // BUGFIX: add warrior sounds for barbarian instead of 0 - walk sound
|
||||
{ PS_WARR49, PS_ROGUE49, PS_MAGE49, PS_MONK49, 0 },
|
||||
{ PS_WARR50, PS_ROGUE50, PS_MAGE50, PS_MONK50, 0 }
|
||||
{ PS_WARR50, PS_ROGUE50, PS_MAGE50, PS_MONK50, 0 },
|
||||
#else
|
||||
{ PS_WARR52, PS_ROGUE52, PS_MAGE52 },
|
||||
{ PS_WARR49, PS_ROGUE49, PS_MAGE49 },
|
||||
{ PS_WARR50, PS_ROGUE50, PS_MAGE50 }
|
||||
{ PS_WARR50, PS_ROGUE50, PS_MAGE50 },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
@@ -92,9 +92,9 @@ char AnimOrder[6][148] = {
|
||||
1, 2, 1, 19, 18, 19, 1, 2, 1, 2,
|
||||
3, -1 }
|
||||
};
|
||||
int TownCowX[3] = { 58, 56, 59 };
|
||||
int TownCowY[3] = { 16, 14, 20 };
|
||||
int TownCowDir[3] = { 1, 3, 4 };
|
||||
int TownCowX[] = { 58, 56, 59 };
|
||||
int TownCowY[] = { 16, 14, 20 };
|
||||
int TownCowDir[] = { DIR_SW, DIR_NW, DIR_N };
|
||||
int cowoffx[8] = { -1, 0, -1, -1, -1, 0, -1, -1 };
|
||||
int cowoffy[8] = { -1, -1, -1, 0, -1, -1, -1, 0 };
|
||||
QuestTalkData Qtalklist[] = {
|
||||
@@ -221,7 +221,7 @@ void InitSmith()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_SMITH, 62, 63, 0, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_SMITH, 62, 63, 0, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\Smith\\SmithN.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -238,7 +238,7 @@ void InitBarOwner()
|
||||
int i;
|
||||
|
||||
bannerflag = FALSE; // unused
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_TAVERN, 55, 62, 3, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_TAVERN, 55, 62, 3, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\TwnF\\TwnFN.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -254,7 +254,7 @@ void InitTownDead()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_DEADGUY, 24, 32, -1, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_DEADGUY, 24, 32, -1, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\Butch\\Deadguy.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -270,7 +270,7 @@ void InitWitch()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_WITCH, 80, 20, 5, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_WITCH, 80, 20, 5, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\TownWmn1\\Witch.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -286,7 +286,7 @@ void InitBarmaid()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_BMAID, 43, 66, -1, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_BMAID, 43, 66, -1, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\TownWmn1\\WmnN.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -303,7 +303,7 @@ void InitBoy()
|
||||
int i;
|
||||
|
||||
boyloadflag = TRUE;
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_PEGBOY, 11, 53, -1, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_PEGBOY, 11, 53, -1, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\TownBoy\\PegKid1.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -319,7 +319,7 @@ void InitHealer()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_HEALER, 55, 79, 1, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_HEALER, 55, 79, 1, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\Healer\\Healer.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -335,7 +335,7 @@ void InitTeller()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_STORY, 62, 71, 2, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_STORY, 62, 71, 2, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\Strytell\\Strytell.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -351,7 +351,7 @@ void InitDrunk()
|
||||
{
|
||||
int i;
|
||||
|
||||
InitTownerInfo(numtowners, 96, 1, TOWN_DRUNK, 71, 84, 4, 10);
|
||||
InitTownerInfo(numtowners, 96, TRUE, TOWN_DRUNK, 71, 84, 4, 10);
|
||||
InitQstSnds(numtowners);
|
||||
towner[numtowners]._tNData = LoadFileInMem("Towners\\Drunk\\TwnDrunk.CEL", NULL);
|
||||
for (i = 0; i < 8; i++) {
|
||||
@@ -375,22 +375,22 @@ void InitCows()
|
||||
x = TownCowX[i];
|
||||
y = TownCowY[i];
|
||||
dir = TownCowDir[i];
|
||||
InitTownerInfo(numtowners, 128, 0, TOWN_COW, TownCowX[i], TownCowY[i], -1, 10);
|
||||
InitTownerInfo(numtowners, 128, FALSE, TOWN_COW, x, y, -1, 10);
|
||||
towner[numtowners]._tNData = pCowCels;
|
||||
SetTownerGPtrs(towner[numtowners]._tNData, towner[numtowners]._tNAnim);
|
||||
towner[numtowners]._tNFrames = 12;
|
||||
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[dir], towner[numtowners]._tNFrames, 3);
|
||||
towner[numtowners]._tAnimFrame = random_(0, 11) + 1;
|
||||
towner[numtowners]._tSelFlag = 1;
|
||||
towner[numtowners]._tSelFlag = TRUE;
|
||||
strcpy(towner[numtowners]._tName, "Cow");
|
||||
|
||||
xo = x + cowoffx[dir];
|
||||
yo = y + cowoffy[dir];
|
||||
if (!dMonster[x][yo])
|
||||
if (dMonster[x][yo] == 0)
|
||||
dMonster[x][yo] = -(numtowners + 1);
|
||||
if (!dMonster[xo][y])
|
||||
if (dMonster[xo][y] == 0)
|
||||
dMonster[xo][y] = -(numtowners + 1);
|
||||
if (!dMonster[xo][yo])
|
||||
if (dMonster[xo][yo] == 0)
|
||||
dMonster[xo][yo] = -(numtowners + 1);
|
||||
|
||||
numtowners++;
|
||||
@@ -461,7 +461,7 @@ void InitTowners()
|
||||
boyloadflag = FALSE;
|
||||
InitSmith();
|
||||
InitHealer();
|
||||
if (quests[Q_BUTCHER]._qactive && quests[Q_BUTCHER]._qactive != QUEST_DONE)
|
||||
if (quests[Q_BUTCHER]._qactive != QUEST_NOTAVAIL && quests[Q_BUTCHER]._qactive != QUEST_DONE)
|
||||
InitTownDead();
|
||||
InitBarOwner();
|
||||
InitTeller();
|
||||
@@ -486,7 +486,7 @@ void FreeTownerGFX()
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
for (i = 0; i < NUM_TOWNERS; i++) {
|
||||
if (towner[i]._tNData == pCowCels) {
|
||||
towner[i]._tNData = NULL;
|
||||
} else if (towner[i]._tNData) {
|
||||
@@ -502,7 +502,7 @@ void TownCtrlMsg(int i)
|
||||
int p;
|
||||
int dx, dy;
|
||||
|
||||
if (towner[i]._tbtcnt) {
|
||||
if (towner[i]._tbtcnt != 0) {
|
||||
p = towner[i]._tVar1;
|
||||
dx = abs(towner[i]._tx - plr[p]._px);
|
||||
dy = abs(towner[i]._ty - plr[p]._py);
|
||||
@@ -645,7 +645,7 @@ void ProcessTowners()
|
||||
{
|
||||
int i, ao;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
for (i = 0; i < NUM_TOWNERS; i++) {
|
||||
switch (towner[i]._ttype) {
|
||||
case TOWN_SMITH:
|
||||
TownBlackSmith();
|
||||
@@ -947,13 +947,13 @@ void TalkToTowner(int p, int t)
|
||||
RemoveInvItem(p, i);
|
||||
quests[Q_MUSHROOM]._qactive = QUEST_ACTIVE;
|
||||
quests[Q_MUSHROOM]._qlog = TRUE;
|
||||
quests[Q_MUSHROOM]._qvar1 = 2;
|
||||
quests[Q_MUSHROOM]._qvar1 = QS_TOMEGIVEN;
|
||||
towner[t]._tbtcnt = 150;
|
||||
towner[t]._tVar1 = p;
|
||||
InitQTextMsg(TEXT_MUSH8);
|
||||
towner[t]._tMsgSaid = TRUE;
|
||||
} else if (quests[Q_MUSHROOM]._qactive == QUEST_ACTIVE) {
|
||||
if (quests[Q_MUSHROOM]._qvar1 >= 2 && quests[Q_MUSHROOM]._qvar1 <= 4) {
|
||||
if (quests[Q_MUSHROOM]._qvar1 >= QS_TOMEGIVEN && quests[Q_MUSHROOM]._qvar1 <= QS_MUSHPICKED) {
|
||||
if (PlrHasItem(p, IDI_MUSHROOM, i) != NULL) {
|
||||
RemoveInvItem(p, i);
|
||||
quests[Q_MUSHROOM]._qvar1 = 5;
|
||||
@@ -1047,7 +1047,7 @@ void TalkToTowner(int p, int t)
|
||||
RemoveInvItem(p, i);
|
||||
SpawnQuestItem(IDI_SPECELIX, towner[t]._tx, towner[t]._ty + 1, 0, 0);
|
||||
InitQTextMsg(TEXT_MUSH4);
|
||||
quests[Q_MUSHROOM]._qvar1 = 7;
|
||||
quests[Q_MUSHROOM]._qvar1 = QS_BRAINGIVEN;
|
||||
Qtalklist[TOWN_HEALER]._qblkm = -1;
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#ifndef __TOWNERS_H__
|
||||
#define __TOWNERS_H__
|
||||
|
||||
extern TownerStruct towner[16];
|
||||
extern TownerStruct towner[NUM_TOWNERS];
|
||||
|
||||
int GetActiveTowner(int t);
|
||||
void SetTownerGPtrs(BYTE *pData, BYTE **pAnim);
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ void track_repeat_walk(BOOL rep)
|
||||
|
||||
sgbIsWalking = rep;
|
||||
if (rep) {
|
||||
sgbIsScrolling = 0;
|
||||
sgbIsScrolling = FALSE;
|
||||
sgdwLastWalk = GetTickCount() - 50;
|
||||
NetSendCmdLoc(TRUE, CMD_WALKXY, cursmx, cursmy);
|
||||
} else if (sgbIsScrolling) {
|
||||
|
||||
+36
-32
@@ -45,41 +45,45 @@ void InitTownTriggers()
|
||||
{
|
||||
int i;
|
||||
|
||||
trigs[0]._tx = 25;
|
||||
trigs[0]._ty = 29;
|
||||
trigs[0]._tmsg = WM_DIABNEXTLVL;
|
||||
numtrigs = 0;
|
||||
|
||||
trigs[numtrigs]._tx = 25;
|
||||
trigs[numtrigs]._ty = 29;
|
||||
trigs[numtrigs]._tmsg = WM_DIABNEXTLVL;
|
||||
numtrigs++;
|
||||
|
||||
numtrigs = 1;
|
||||
|
||||
#ifndef SPAWN
|
||||
if (gbMaxPlayers == MAX_PLRS) {
|
||||
for (i = 0; i < sizeof(townwarps) / sizeof(townwarps[0]); i++) {
|
||||
townwarps[i] = TRUE;
|
||||
}
|
||||
trigs[1]._tx = 49;
|
||||
trigs[1]._ty = 21;
|
||||
trigs[1]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[1]._tlvl = 5;
|
||||
trigs[2]._tx = 17;
|
||||
trigs[2]._ty = 69;
|
||||
trigs[2]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[2]._tlvl = 9;
|
||||
trigs[3]._tx = 41;
|
||||
trigs[3]._ty = 80;
|
||||
trigs[3]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[3]._tlvl = 13;
|
||||
trigs[numtrigs]._tx = 49;
|
||||
trigs[numtrigs]._ty = 21;
|
||||
trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[numtrigs]._tlvl = 5;
|
||||
numtrigs++;
|
||||
trigs[numtrigs]._tx = 17;
|
||||
trigs[numtrigs]._ty = 69;
|
||||
trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[numtrigs]._tlvl = 9;
|
||||
numtrigs++;
|
||||
trigs[numtrigs]._tx = 41;
|
||||
trigs[numtrigs]._ty = 80;
|
||||
trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[numtrigs]._tlvl = 13;
|
||||
numtrigs++;
|
||||
#ifdef HELLFIRE
|
||||
trigs[4]._tx = 36;
|
||||
trigs[4]._ty = 24;
|
||||
trigs[4]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[4]._tlvl = 21;
|
||||
trigs[5]._tx = 80;
|
||||
trigs[5]._ty = 62;
|
||||
trigs[5]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[5]._tlvl = 17;
|
||||
numtrigs = 6;
|
||||
#else
|
||||
numtrigs = 4;
|
||||
trigs[numtrigs]._tx = 36;
|
||||
trigs[numtrigs]._ty = 24;
|
||||
trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[numtrigs]._tlvl = 21;
|
||||
numtrigs++;
|
||||
trigs[numtrigs]._tx = 80;
|
||||
trigs[numtrigs]._ty = 62;
|
||||
trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[numtrigs]._tlvl = 17;
|
||||
numtrigs++;
|
||||
#endif
|
||||
} else {
|
||||
#endif
|
||||
@@ -92,11 +96,11 @@ void InitTownTriggers()
|
||||
#else
|
||||
if (plr[myplr].pTownWarps & 1) {
|
||||
#endif
|
||||
trigs[1]._tx = 49;
|
||||
trigs[1]._ty = 21;
|
||||
trigs[1]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[1]._tlvl = 5;
|
||||
numtrigs = 2;
|
||||
trigs[numtrigs]._tx = 49;
|
||||
trigs[numtrigs]._ty = 21;
|
||||
trigs[numtrigs]._tmsg = WM_DIABTOWNWARP;
|
||||
trigs[numtrigs]._tlvl = 5;
|
||||
numtrigs++;
|
||||
townwarps[0] = TRUE;
|
||||
}
|
||||
#ifdef HELLFIRE
|
||||
|
||||
+3
-4
@@ -1,9 +1,9 @@
|
||||
#include "all.h"
|
||||
#include "../3rdParty/Storm/Source/storm.h"
|
||||
|
||||
BOOL WCloseFile(HANDLE file)
|
||||
void WCloseFile(HANDLE file)
|
||||
{
|
||||
return SFileCloseFile(file);
|
||||
SFileCloseFile(file);
|
||||
}
|
||||
|
||||
LONG WGetFileSize(HANDLE hsFile, DWORD *lpFileSizeHigh)
|
||||
@@ -87,7 +87,7 @@ BOOL LoadWaveFormat(HANDLE hsFile, WAVEFORMATEX *pwfx)
|
||||
return ret;
|
||||
}
|
||||
|
||||
void *AllocateMemFile(HANDLE hsFile, MEMFILE *pMemFile, DWORD dwPos)
|
||||
void AllocateMemFile(HANDLE hsFile, MEMFILE *pMemFile, DWORD dwPos)
|
||||
{
|
||||
DWORD length;
|
||||
|
||||
@@ -102,7 +102,6 @@ void *AllocateMemFile(HANDLE hsFile, MEMFILE *pMemFile, DWORD dwPos)
|
||||
pMemFile->buf_len = length;
|
||||
pMemFile->buf = DiabloAllocPtr(length);
|
||||
pMemFile->file = hsFile;
|
||||
return pMemFile->buf;
|
||||
}
|
||||
|
||||
void FreeMemFile(MEMFILE *pMemFile)
|
||||
|
||||
+2
-2
@@ -2,14 +2,14 @@
|
||||
#ifndef __WAVE_H__
|
||||
#define __WAVE_H__
|
||||
|
||||
BOOL WCloseFile(HANDLE file);
|
||||
void WCloseFile(HANDLE file);
|
||||
LONG WGetFileSize(HANDLE hsFile, DWORD *lpFileSizeHigh);
|
||||
void WGetFileArchive(HANDLE hsFile, DWORD *retry, const char *FileName);
|
||||
BOOL WOpenFile(const char *FileName, HANDLE *phsFile, BOOL mayNotExist);
|
||||
void WReadFile(HANDLE hsFile, LPVOID buf, DWORD to_read);
|
||||
int WSetFilePointer(HANDLE file1, int offset, HANDLE file2, int whence);
|
||||
BOOL LoadWaveFormat(HANDLE hsFile, WAVEFORMATEX *pwfx);
|
||||
void *AllocateMemFile(HANDLE hsFile, MEMFILE *pMemFile, DWORD dwPos);
|
||||
void AllocateMemFile(HANDLE hsFile, MEMFILE *pMemFile, DWORD dwPos);
|
||||
void FreeMemFile(MEMFILE *pMemFile);
|
||||
BOOL ReadWaveFile(MEMFILE *pMemFile, WAVEFORMATEX *pwfx, CKINFO *chunk);
|
||||
BOOL ReadMemFile(MEMFILE *pMemFile, void *lpBuf, size_t length);
|
||||
|
||||
@@ -30,7 +30,7 @@ size = 0xD
|
||||
[[func]]
|
||||
name = "app_fatal"
|
||||
addr = 0x401947
|
||||
size = 0x24
|
||||
size = 0x2E
|
||||
|
||||
[[func]]
|
||||
name = "MsgBox"
|
||||
|
||||
Reference in New Issue
Block a user