Compare commits

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73 Commits

Author SHA1 Message Date
tanhakabir 97909bacce Release 4.1.0 2021-03-22 23:04:53 -07:00
tanhakabir 30b0189f61 Merge Fix PCM memory leak #87 2021-03-22 23:01:35 -07:00
tanhakabir 5bde849bf0 fix PCM memory leak 2021-03-22 23:00:35 -07:00
tanhakabir b3b519ab4c Revert "audio skips, but reusing same pcm buffers"
This reverts commit f3b62cc756.
2021-03-22 22:49:31 -07:00
tanhakabir f3b62cc756 audio skips, but reusing same pcm buffers 2021-03-22 11:52:29 -07:00
tanhakabir a56d3314ad Update README.md 2021-03-22 11:50:53 -07:00
tanhakabir f75d743cd9 small refractor 2021-03-20 11:59:06 -07:00
tanhakabir f8876d821e remove unnecessary recursion helper 2021-03-20 11:54:56 -07:00
tanhakabir bca8fde2de Release 4.0.0 2021-03-18 00:57:00 -07:00
tanhakabir efbaa465b2 remove unused functions 2021-03-18 00:44:30 -07:00
tanhakabir 20f1d72058 implement basic autoplay 2021-03-18 00:44:30 -07:00
tanhakabir 6c3b1efe97 fully implement queuing audio 2021-03-18 00:44:30 -07:00
tanhakabir a98f090b6a checkpoint, timer has strong reference to engine 2021-03-18 00:44:30 -07:00
tanhakabir 542f65f044 add initial queuing functionality from Joe but this will crash
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-18 00:44:30 -07:00
tanhakabir f4a1141f65 clean up project 2021-03-18 00:44:30 -07:00
tanhakabir a034c7dc6f reset project settings 2021-03-18 00:44:30 -07:00
tanhakabir d9c6d18921 Fix initial state of feature switches to off 2021-03-10 17:41:53 -08:00
tanhakabir 7eb3d601fa Add minor documentation to skip silences feature
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 14:43:19 -08:00
tanhakabir 9b375b99dc Release 3.0.0 2021-03-10 14:37:13 -08:00
tanhakabir ee80976e92 add sleep timer feature
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 14:25:43 -08:00
tanhakabir 10aea39cae expose ID for current player 2021-03-10 14:25:43 -08:00
tanhakabir 431fdc6428 add rate as a core property of SAPlayer (#78) 2021-03-10 14:05:58 -08:00
tanhakabir eda60a3c3d remove random audio modifiers to see skip silences in work 2021-03-10 12:59:02 -08:00
tanhakabir d7b90f1f58 use Joe's original rate for speeding through silences
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 12:59:02 -08:00
tanhakabir 08b30307aa Add PR from Joe for skipping silences
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 12:59:02 -08:00
tanhakabir 751ca765d5 Release 2.13.0 2021-03-06 19:51:39 -08:00
tanhakabir 68ea5a9468 fix crash on uncompressed audio (#69) 2021-03-06 19:50:18 -08:00
tanhakabir 46ab845c8e Release 2.12.0 2021-02-22 22:47:40 -08:00
tanhakabir b597704115 Fix locating files in downloads
Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-02-22 22:42:27 -08:00
tanhakabir 889e2257ab Add documentation for supported file types (#63) 2021-02-22 22:37:26 -08:00
tanhakabir e962008b4c Fix freezing on seek (#62) 2021-02-22 22:32:54 -08:00
tanhakabir d6c1d13d7d create API for setting preference for downloading on cellular data (#61)
* set cellular downloads to true to allow for simulator downloads

* add documentation
2021-02-22 22:13:36 -08:00
tanhakabir 922a794d09 remove noisey logs 2021-02-22 21:48:34 -08:00
tanhakabir 96092a208c Add files per Xcode 9.3 2021-02-22 17:37:07 -08:00
tanhakabir b71729035d Open up access to playerNode (#60) 2021-02-22 17:34:59 -08:00
tanhakabir 2abba6f0cc Release 2.11.0 2020-10-22 12:22:20 -07:00
tanhakabir f081b7549d add endpoint to remove default pitch modifier (#51) 2020-10-22 11:59:01 -07:00
tanhakabir 55fbae7b4a Update README to include module name for import (#47) 2020-09-19 16:02:46 -07:00
tanhakabir 2acbde2efa Release 2.10.0 2020-09-19 15:52:25 -07:00
Moises Inzunza acbdf05d4f Fixed bug in swift 5.3 (#46) 2020-09-19 12:19:50 -07:00
Tanha c325caa914 Release 2.9.0 2020-03-06 23:53:42 -08:00
tanhakabir dd54d81573 implement streaming cancellation (#32)
* cancels streaming initally, but player enters weird state trying to stream again

* calling superclass invalidate from engines for good measure

* Fix UI to fix seemingly weird state

* Fix error warning
2020-03-06 23:52:22 -08:00
tanhakabir ebc282d5c2 fix crash on cancel streaming pressed (#30) 2020-03-06 23:28:30 -08:00
Tanha 80ce253f92 Release 2.8.2 2020-01-21 00:29:28 -08:00
tanhakabir fe2395066f Add equalizer example (#28)
* project configure for me

* to see log

* set project

* new UI

* fix ui

* re-fix UI

* add example of equalizer

* Revert "re-fix UI"

This reverts commit 05ed993a52.

* Revert "fix ui"

This reverts commit 0da9f6adea.

* Revert "new UI"

This reverts commit ffd6a95a2d.

* Add verbose debug mode to player

Co-authored-by: cendolinside123 <jnsbstn391@gmail.com>
2020-01-21 00:27:51 -08:00
Tanha 3e66b4b4d4 Release 2.8.1 2020-01-04 13:35:29 -08:00
Tanha 58bbc97a1b Minor fix on end of audio notification 2020-01-04 13:35:03 -08:00
Tanha 8d9e9d92f4 Release 2.8.0 2020-01-04 13:24:47 -08:00
tanhakabir 03392c21e0 fix bug in notification of end of audio in PlayingStatus (#25) 2020-01-04 13:23:50 -08:00
Tanha 924170d159 Release 2.7.0 2020-01-04 02:04:35 -08:00
tanhakabir b355eb4e09 add api for buffer progress in SAAvailabilityRange (#24) 2020-01-04 02:02:56 -08:00
Tanha 1373a816a6 Release 2.6.0 2019-12-18 21:23:07 -08:00
tanhakabir 196b04a703 Rename and deprecate initialize functions (#23) 2019-12-18 21:22:28 -08:00
Tanha ac971e65a6 Release 2.5.2 2019-12-18 16:19:57 -08:00
Tanha 2c50502b28 update documentation for live streaming audio 2019-12-18 16:19:37 -08:00
Tanha c222b5a745 Release 2.5.1 2019-12-18 00:27:49 -08:00
Tanha 2e86a6503c Clean up debug logging 2019-12-18 00:27:21 -08:00
Tanha 9ebd7fa7fe Release 2.5.0 2019-12-18 00:24:11 -08:00
tanhakabir 5197a16023 Fix live streams/servers with unpredictable size at beginning of stream being playable (#21)
* Handle case when header for stream does not contain expected content

* update documentation

* fix elapsed time updating on seek in example app
2019-12-18 00:22:31 -08:00
Tanha 159627c63e Release 2.4.0 2019-12-03 01:43:45 -08:00
tanhakabir 07230cce1a add another status to PlayingStatus for end of audio (#19) 2019-12-03 01:42:56 -08:00
tanhakabir a33aee80d1 Expose engine outside of SAPlayer (#18)
* expose engine outside of player

* add player clearing functionality
2019-12-03 01:25:58 -08:00
tanhakabir e1d3da1ddb Update README.md 2019-12-01 11:10:12 -08:00
Tanha 8c2524d990 Release 2.3.0 2019-12-01 01:17:54 -08:00
Tanha be1b7aa05f fix bug on bad network and streaming being stuck in missing data state
close #4
2019-12-01 01:16:03 -08:00
Tanha 4b57fee75c Release 2.2.0 2019-11-29 17:18:33 -08:00
tanhakabir fc9c43a23c Update accessing bytes of Data for Swift 5 (#17) 2019-11-29 17:16:53 -08:00
Tanha fd4e4e3b77 Release 2.1.0 2019-11-28 21:37:16 -08:00
tanhakabir f1200252be Update to Swift 5 (#16) 2019-11-28 21:36:30 -08:00
Jonathan Mercer 046e64b2b8 Update README.md (#15)
* Update readme

- Completely re-worded the first paragraph
- Re-worded some sentences that confused me
- Moved audio manipulation in the end. Assuming that advanced users will read it there while keeping it hidden from other users

* Update README.md
2019-11-27 16:36:24 -08:00
Tanha ad9e40ad1c Update README.md 2019-11-26 01:37:53 -08:00
Tanha f19eaf7ec9 Release 2.0.1 2019-11-26 01:04:51 -08:00
tanhakabir 012291c1c9 Merge pull request #14 from tanhakabir/open_nodes_interface
Open interface to control audio manipulation nodes
2019-11-26 01:03:11 -08:00
37 changed files with 1402 additions and 349 deletions
+37 -12
View File
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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
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<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
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@@ -14,6 +14,7 @@
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607FACE01AFB9204008FA782 /* LaunchScreen.xib in Resources */ = {isa = PBXBuildFile; fileRef = 607FACDE1AFB9204008FA782 /* LaunchScreen.xib */; };
607FACEC1AFB9204008FA782 /* Tests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 607FACEB1AFB9204008FA782 /* Tests.swift */; };
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@@ -43,6 +44,7 @@
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607FACEB1AFB9204008FA782 /* Tests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Tests.swift; sourceTree = "<group>"; };
65A66AB4C3016E8BB53FF3E0 /* Pods-SwiftAudioPlayer_Example.debug.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-SwiftAudioPlayer_Example.debug.xcconfig"; path = "Pods/Target Support Files/Pods-SwiftAudioPlayer_Example/Pods-SwiftAudioPlayer_Example.debug.xcconfig"; sourceTree = "<group>"; };
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@@ -115,6 +117,7 @@
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607FACD51AFB9204008FA782 /* AppDelegate.swift */,
607FACD71AFB9204008FA782 /* ViewController.swift */,
A470FEE1260303DA00F135FF /* Model.swift */,
607FACD91AFB9204008FA782 /* Main.storyboard */,
607FACDC1AFB9204008FA782 /* Images.xcassets */,
607FACDE1AFB9204008FA782 /* LaunchScreen.xib */,
@@ -212,20 +215,20 @@
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607FACCF1AFB9204008FA782 = {
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607FACE41AFB9204008FA782 = {
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DevelopmentTeam = R2392A68YQ;
LastSwiftMigration = 1010;
DevelopmentTeam = H9Y26B6GZB;
LastSwiftMigration = 1120;
TestTargetID = 607FACCF1AFB9204008FA782;
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buildConfigurationList = 607FACCB1AFB9204008FA782 /* Build configuration list for PBXProject "SwiftAudioPlayer" */;
compatibilityVersion = "Xcode 3.2";
developmentRegion = English;
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
@@ -324,6 +327,7 @@
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buildActionMask = 2147483647;
files = (
A470FEE2260303DA00F135FF /* Model.swift in Sources */,
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@@ -475,13 +479,13 @@
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buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
DEVELOPMENT_TEAM = R2392A68YQ;
DEVELOPMENT_TEAM = H9Y26B6GZB;
INFOPLIST_FILE = SwiftAudioPlayer/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
MODULE_NAME = ExampleApp;
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo-test.SwiftAudioPlayer-Example";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.2;
SWIFT_VERSION = 5.0;
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name = Debug;
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@@ -490,13 +494,13 @@
baseConfigurationReference = 4B5DD2AE0B23A759D18926DC /* Pods-SwiftAudioPlayer_Example.release.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
DEVELOPMENT_TEAM = R2392A68YQ;
DEVELOPMENT_TEAM = H9Y26B6GZB;
INFOPLIST_FILE = SwiftAudioPlayer/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
MODULE_NAME = ExampleApp;
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo-test.SwiftAudioPlayer-Example";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.2;
SWIFT_VERSION = 5.0;
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name = Release;
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@@ -504,7 +508,7 @@
isa = XCBuildConfiguration;
baseConfigurationReference = BBD877782CC67FBCC7BF7532 /* Pods-SwiftAudioPlayer_Tests.debug.xcconfig */;
buildSettings = {
DEVELOPMENT_TEAM = R2392A68YQ;
DEVELOPMENT_TEAM = H9Y26B6GZB;
FRAMEWORK_SEARCH_PATHS = (
"$(SDKROOT)/Developer/Library/Frameworks",
"$(inherited)",
@@ -517,7 +521,7 @@
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.2;
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/SwiftAudioPlayer_Example.app/SwiftAudioPlayer_Example";
};
name = Debug;
@@ -526,7 +530,7 @@
isa = XCBuildConfiguration;
baseConfigurationReference = 0B7D1E6C00E83B4AF8AA1781 /* Pods-SwiftAudioPlayer_Tests.release.xcconfig */;
buildSettings = {
DEVELOPMENT_TEAM = R2392A68YQ;
DEVELOPMENT_TEAM = H9Y26B6GZB;
FRAMEWORK_SEARCH_PATHS = (
"$(SDKROOT)/Developer/Library/Frameworks",
"$(inherited)",
@@ -535,7 +539,7 @@
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 4.2;
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/SwiftAudioPlayer_Example.app/SwiftAudioPlayer_Example";
};
name = Release;
@@ -1,11 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14460.31" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="vXZ-lx-hvc">
<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17701" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="vXZ-lx-hvc">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14460.20"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17703"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
@@ -22,13 +20,13 @@
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<subviews>
<progressView opaque="NO" contentMode="scaleToFill" verticalHuggingPriority="750" translatesAutoresizingMaskIntoConstraints="NO" id="lTK-Hd-Tl2">
<rect key="frame" x="16" y="320" width="343" height="2"/>
<rect key="frame" x="16" y="303" width="343" height="4"/>
<color key="tintColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<color key="progressTintColor" red="0.46202266219999999" green="0.83828371759999998" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<color key="trackTintColor" white="0.66666666666666663" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</progressView>
<slider opaque="NO" contentMode="scaleToFill" verticalCompressionResistancePriority="749" contentHorizontalAlignment="center" contentVerticalAlignment="center" minValue="0.0" maxValue="1" translatesAutoresizingMaskIntoConstraints="NO" id="w2a-RA-zmI">
<rect key="frame" x="14" y="305" width="347" height="31"/>
<rect key="frame" x="14" y="289" width="347" height="31"/>
<color key="backgroundColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<color key="maximumTrackTintColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<connections>
@@ -37,41 +35,41 @@
<action selector="scrubberStartedSeeking:" destination="vXZ-lx-hvc" eventType="touchDown" id="UXg-Wf-fKv"/>
</connections>
</slider>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="jUc-tP-CC5">
<rect key="frame" x="172.5" y="250" width="30" height="30"/>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="jUc-tP-CC5">
<rect key="frame" x="172.5" y="233" width="30" height="30"/>
<state key="normal" title="play"/>
<connections>
<action selector="playPauseTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="Avk-K3-EZ7"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="tFH-sY-Xu9">
<rect key="frame" x="62.5" y="250" width="30" height="30"/>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="tFH-sY-Xu9">
<rect key="frame" x="62.5" y="233" width="30" height="30"/>
<state key="normal" title="-15"/>
<connections>
<action selector="skipBackwardTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="PCT-BE-udf"/>
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</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="0QE-3F-a4G">
<rect key="frame" x="282.5" y="250" width="30" height="30"/>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="0QE-3F-a4G">
<rect key="frame" x="282.5" y="233" width="30" height="30"/>
<state key="normal" title="+30"/>
<connections>
<action selector="skipForwardTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="uXv-bz-tnt"/>
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</button>
<slider opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" value="1" minValue="0.10000000000000001" maxValue="32" translatesAutoresizingMaskIntoConstraints="NO" id="vfk-OJ-S3T">
<rect key="frame" x="14" y="464" width="347" height="31"/>
<rect key="frame" x="14" y="448" width="347" height="31"/>
<connections>
<action selector="rateChanged:" destination="vXZ-lx-hvc" eventType="valueChanged" id="FDJ-jA-bm8"/>
</connections>
</slider>
<slider opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" value="300" minValue="0.10000000149011612" maxValue="1000" translatesAutoresizingMaskIntoConstraints="NO" id="nsl-df-P21">
<rect key="frame" x="14" y="397" width="347" height="31"/>
<rect key="frame" x="14" y="381" width="347" height="31"/>
<connections>
<action selector="reverbChanged:" destination="vXZ-lx-hvc" eventType="valueChanged" id="J8Q-be-35q"/>
</connections>
</slider>
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="joK-xi-MCo">
<rect key="frame" x="16" y="80" width="343" height="29"/>
<rect key="frame" x="16" y="60" width="343" height="32"/>
<segments>
<segment title="Soundbite"/>
<segment title="Acquired"/>
@@ -81,50 +79,85 @@
<action selector="audioSelected:" destination="vXZ-lx-hvc" eventType="valueChanged" id="oYE-yq-348"/>
</connections>
</segmentedControl>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="KDu-ea-kF8">
<rect key="frame" x="78" y="140" width="69" height="30"/>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="KDu-ea-kF8">
<rect key="frame" x="43" y="123" width="69" height="30"/>
<state key="normal" title="Download"/>
<connections>
<action selector="downloadTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="8Jg-1C-0Ms"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="6d9-Bc-hIz">
<rect key="frame" x="244" y="140" width="49" height="30"/>
<state key="normal" title="Stream"/>
<connections>
<action selector="streamTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="AXY-N7-87Y"/>
</connections>
</button>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="rate: 1.0x" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="yUQ-mI-ozK">
<rect key="frame" x="153" y="435" width="69" height="21"/>
<rect key="frame" x="153" y="419" width="69" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="0:00" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="j3w-gr-HzF">
<rect key="frame" x="16" y="297" width="27" height="15"/>
<rect key="frame" x="16" y="280" width="27" height="15"/>
<fontDescription key="fontDescription" type="system" pointSize="12"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="100:00" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Urj-Dv-41y">
<rect key="frame" x="319" y="297" width="40" height="15"/>
<rect key="frame" x="319" y="280" width="40" height="15"/>
<fontDescription key="fontDescription" type="system" pointSize="12"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="remote url: " textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="1IX-z5-wWx">
<rect key="frame" x="16" y="207" width="343" height="16"/>
<rect key="frame" x="16" y="190" width="343" height="16"/>
<fontDescription key="fontDescription" type="system" pointSize="13"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="reverb: 300.0" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="y5i-MZ-Qat">
<rect key="frame" x="136" y="368" width="103" height="21"/>
<rect key="frame" x="136.5" y="352" width="102" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Skip Silences" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="M2y-FP-H1D">
<rect key="frame" x="89" y="504" width="101" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="2cn-E5-TeQ">
<rect key="frame" x="226" y="499" width="49" height="31"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<connections>
<action selector="skipSilencesSwitched:" destination="vXZ-lx-hvc" eventType="valueChanged" id="p7X-Y8-7hO"/>
</connections>
</switch>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="IGe-aU-Y6D">
<rect key="frame" x="226" y="540" width="49" height="31"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<connections>
<action selector="sleepSwitched:" destination="vXZ-lx-hvc" eventType="valueChanged" id="noa-m8-VHy"/>
</connections>
</switch>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Sleep After 5 s" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="vf6-kr-yWa">
<rect key="frame" x="83" y="545" width="112" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="pVf-cJ-9ca">
<rect key="frame" x="164.5" y="123" width="46" height="30"/>
<state key="normal" title="Queue"/>
<connections>
<action selector="queueTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="qRj-oT-AV1"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="6d9-Bc-hIz">
<rect key="frame" x="282" y="123" width="49" height="30"/>
<state key="normal" title="Stream"/>
<connections>
<action selector="streamTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="AXY-N7-87Y"/>
</connections>
</button>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
@@ -137,13 +170,14 @@
<constraint firstItem="vfk-OJ-S3T" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="8PP-Pp-1Hc"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="AH1-Uu-eLB"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="top" secondItem="jyV-Pf-zRb" secondAttribute="bottom" constant="60" id="Ba7-nd-oCD"/>
<constraint firstItem="pVf-cJ-9ca" firstAttribute="centerY" secondItem="KDu-ea-kF8" secondAttribute="centerY" id="Cma-VU-v2t"/>
<constraint firstItem="Urj-Dv-41y" firstAttribute="centerY" secondItem="j3w-gr-HzF" secondAttribute="centerY" id="Fvd-7V-Rr8"/>
<constraint firstItem="1IX-z5-wWx" firstAttribute="leading" secondItem="joK-xi-MCo" secondAttribute="leading" id="GeX-7f-jzu"/>
<constraint firstItem="0QE-3F-a4G" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="jUc-tP-CC5" secondAttribute="trailing" constant="8" symbolic="YES" id="JP5-yW-eVB"/>
<constraint firstItem="yUQ-mI-ozK" firstAttribute="top" secondItem="w2a-RA-zmI" secondAttribute="bottom" constant="100" id="K1K-8N-SpD"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="leading" secondItem="lTK-Hd-Tl2" secondAttribute="leading" id="NOY-IO-NIJ"/>
<constraint firstItem="tFH-sY-Xu9" firstAttribute="centerY" secondItem="jUc-tP-CC5" secondAttribute="centerY" id="Rre-EY-kVY"/>
<constraint firstItem="KDu-ea-kF8" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="78" id="SRU-sX-z5b"/>
<constraint firstItem="KDu-ea-kF8" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="43" id="SRU-sX-z5b"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="Vki-IZ-AdN"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="top" secondItem="j3w-gr-HzF" secondAttribute="bottom" constant="8" id="Wwx-Uo-yIC"/>
<constraint firstItem="nsl-df-P21" firstAttribute="leading" secondItem="vfk-OJ-S3T" secondAttribute="leading" id="a5C-nZ-8Jc"/>
@@ -159,12 +193,13 @@
<constraint firstItem="Urj-Dv-41y" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="j3w-gr-HzF" secondAttribute="trailing" constant="8" symbolic="YES" id="fu0-ZZ-rj9"/>
<constraint firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" constant="16" id="gdg-7Y-7la"/>
<constraint firstAttribute="trailing" secondItem="1IX-z5-wWx" secondAttribute="trailing" constant="16" id="hHM-jO-RZd"/>
<constraint firstItem="pVf-cJ-9ca" firstAttribute="centerX" secondItem="joK-xi-MCo" secondAttribute="centerX" id="lOM-Fa-KdR"/>
<constraint firstItem="6d9-Bc-hIz" firstAttribute="top" secondItem="joK-xi-MCo" secondAttribute="bottom" constant="32" id="m9s-An-IWV"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="top" secondItem="yUQ-mI-ozK" secondAttribute="bottom" constant="8" id="oaW-rr-UVN"/>
<constraint firstItem="nsl-df-P21" firstAttribute="trailing" secondItem="vfk-OJ-S3T" secondAttribute="trailing" id="r5e-Wq-dqV"/>
<constraint firstItem="y5i-MZ-Qat" firstAttribute="centerX" secondItem="nsl-df-P21" secondAttribute="centerX" id="reC-GA-ZgT"/>
<constraint firstAttribute="trailing" secondItem="0QE-3F-a4G" secondAttribute="trailing" constant="62.5" id="tg1-gr-hdd"/>
<constraint firstAttribute="trailing" secondItem="6d9-Bc-hIz" secondAttribute="trailing" constant="82" id="vtN-y4-iqp"/>
<constraint firstAttribute="trailing" secondItem="6d9-Bc-hIz" secondAttribute="trailing" constant="44" id="vtN-y4-iqp"/>
<constraint firstItem="0QE-3F-a4G" firstAttribute="centerY" secondItem="jUc-tP-CC5" secondAttribute="centerY" id="xDi-tj-bBF"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="top" secondItem="jUc-tP-CC5" secondAttribute="bottom" constant="40" id="ytQ-s4-kJm"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="centerY" secondItem="lTK-Hd-Tl2" secondAttribute="centerY" constant="-1" id="zHt-h3-4ig"/>
@@ -185,6 +220,8 @@
<outlet property="scrubberSlider" destination="w2a-RA-zmI" id="VbI-tT-lbc"/>
<outlet property="skipBackwardButton" destination="tFH-sY-Xu9" id="LwM-2S-m6F"/>
<outlet property="skipForwardButton" destination="0QE-3F-a4G" id="cQ7-b7-pW7"/>
<outlet property="skipSilencesSwitch" destination="2cn-E5-TeQ" id="TRI-IT-YJT"/>
<outlet property="sleepSwitch" destination="IGe-aU-Y6D" id="BZn-9C-hOk"/>
<outlet property="streamButton" destination="6d9-Bc-hIz" id="DZe-ga-3RV"/>
</connections>
</viewController>
+82
View File
@@ -0,0 +1,82 @@
//
// Model.swift
// SwiftAudioPlayer_Example
//
// Created by Tanha Kabir on 3/17/21.
// Copyright © 2021 CocoaPods. All rights reserved.
//
import Foundation
struct AudioInfo: Hashable {
var index: Int = 0
var urls: [URL] = [URL(string: "https://www.fesliyanstudios.com/musicfiles/2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com/15SecVersion2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com.mp3")!,
URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/acquired_-_armrev_2.mp3?dest-id=376122")!,
URL(string: "https://backtracks.fm/ycombinator/pr/0f685f72-29b1-11e9-9bcf-0ece7a7d2472/111---jake-klamka-and-kevin-hale---y-combinator.mp3?s=1&amp;sd=1&amp;u=1549423185")!]
var url: URL {
switch index {
case 0:
return URL(string: "https://www.fesliyanstudios.com/musicfiles/2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com/15SecVersion2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com.mp3")!
case 1:
return URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/acquired_-_armrev_2.mp3?dest-id=376122")!
case 2:
return URL(string: "https://backtracks.fm/ycombinator/pr/0f685f72-29b1-11e9-9bcf-0ece7a7d2472/111---jake-klamka-and-kevin-hale---y-combinator.mp3?s=1&amp;sd=1&amp;u=1549423185")!
default:
return URL(string: "https://www.fesliyanstudios.com/musicfiles/2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com/15SecVersion2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com.mp3")!
}
}
var title: String {
switch index {
case 0:
return "Soundbite"
case 1:
return "Acquired"
case 2:
return "Y Combinator"
default:
return "Soundbite"
}
}
let artist: String = "SwiftAudioPlayer Sample App"
let releaseDate: Int = 1550790640
var savedUrl: URL? {
get {
return savedUrls[index]
}
}
var savedUrls: [URL?] = [nil, nil, nil]
mutating func addSavedUrl(_ url: URL) {
savedUrls[index] = url
}
mutating func deleteSavedUrl() {
savedUrls[index] = nil
}
mutating func addSavedUrl(_ url: URL, atIndex i: Int) {
savedUrls[i] = url
}
mutating func deleteSavedUrl(atIndex i: Int) {
savedUrls[i] = nil
}
func getUrl(atIndex i: Int) -> URL {
return urls[i]
}
mutating func setIndex(_ i: Int) {
index = i
}
func getIndex(forURL url: URL) -> Int? {
return urls.firstIndex(of: url) ?? savedUrls.firstIndex(of: url)
}
}
+191 -90
View File
@@ -11,55 +11,9 @@ import SwiftAudioPlayer
import AVFoundation
class ViewController: UIViewController {
struct AudioInfo: Hashable {
let index: Int
var url: URL {
switch index {
case 0:
return URL(string: "https://cdn.fastlearner.media/bensound-rumble.mp3")!
case 1:
return URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/acquired_-_armrev_2.mp3?dest-id=376122")!
case 2:
return URL(string: "https://backtracks.fm/ycombinator/pr/0f685f72-29b1-11e9-9bcf-0ece7a7d2472/111---jake-klamka-and-kevin-hale---y-combinator.mp3?s=1&amp;sd=1&amp;u=1549423185")!
default:
return URL(string: "https://cdn.fastlearner.media/bensound-rumble.mp3")!
}
}
var title: String {
switch index {
case 0:
return "Soundbite"
case 1:
return "Acquired"
case 2:
return "Y Combinator"
default:
return "Soundbite"
}
}
let artist: String = "SwiftAudioPlayer Sample App"
let releaseDate: Int = 1550790640
}
var savedUrls: [AudioInfo: URL] = [:]
var selectedAudio: AudioInfo = AudioInfo(index: 0) {
didSet {
if SAPlayer.Downloader.isDownloaded(withRemoteUrl: selectedAudio.url) {
downloadButton.setTitle("Delete downloaded", for: .normal)
streamButton.isEnabled = false
} else {
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
}
self.currentUrlLocationLabel.text = "remote url: \(selectedAudio.url.absoluteString)"
}
}
var selectedAudio: AudioInfo = AudioInfo(index: 0)
var freq:[Int] = [0,0,0,0,0,0,0,0,0,0]
@IBOutlet weak var currentUrlLocationLabel: UILabel!
@IBOutlet weak var bufferProgress: UIProgressView!
@IBOutlet weak var scrubberSlider: UISlider!
@@ -84,7 +38,18 @@ class ViewController: UIViewController {
var isStreaming: Bool = false
var beingSeeked: Bool = false
var downloadId: UInt?
var durationId: UInt?
var bufferId: UInt?
var playingStatusId: UInt?
var queueId: UInt?
var elapsedId: UInt?
var duration: Double = 0.0
var playbackStatus: SAPlayingStatus = .paused
var lastPlayedAudioIndex: Int?
var isPlayable: Bool = false {
didSet {
@@ -103,22 +68,92 @@ class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
SAPlayer.Downloader.allowUsingCellularData = true
// SAPlayer.shared.DEBUG_MODE = true
isPlayable = false
selectedAudio = AudioInfo(index: 0)
checkIfAudioDownloaded()
selectAudio(atIndex: 0)
addRandomModifiers()
// addRandomModifiers()
_ = SAPlayer.Updates.Duration.subscribe { [weak self] (url, duration) in
subscribeToChanges()
}
func addRandomModifiers() {
let node = AVAudioUnitReverb()
SAPlayer.shared.audioModifiers.append(node)
node.wetDryMix = 300
let frequency:[Int] = [60,170,310,600,1000,3000,6000,12000,14000,16000]
let node2 = AVAudioUnitEQ(numberOfBands:frequency.count)
node2.globalGain = 1
for i in 0...(node2.bands.count-1) {
node2.bands[i].frequency = Float(frequency[i])
node2.bands[i].gain = 0
node2.bands[i].bypass = false
node2.bands[i].filterType = .parametric
}
SAPlayer.shared.audioModifiers.append(node2)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func audioSelected(_ sender: Any) {
let selected = audioSelector.selectedSegmentIndex
selectAudio(atIndex: selected)
}
func selectAudio(atIndex i: Int) {
selectedAudio.setIndex(i)
if selectedAudio.savedUrl != nil {
downloadButton.setTitle("Delete downloaded", for: .normal)
streamButton.isEnabled = false
} else {
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
}
if let savedUrl = selectedAudio.savedUrl {
self.currentUrlLocationLabel.text = "saved url: \(savedUrl.absoluteString)"
} else {
self.currentUrlLocationLabel.text = "remote url: \(selectedAudio.url.absoluteString)"
}
// if let savedUrl = savedUrls[selectedAudio] {}
scrubberSlider.value = 0
bufferProgress.progress = 0
// unsubscribeFromChanges()
// subscribeToChanges()
SAPlayer.shared.mediaInfo = SALockScreenInfo(title: selectedAudio.title, artist: selectedAudio.artist, artwork: UIImage(), releaseDate: selectedAudio.releaseDate)
}
func checkIfAudioDownloaded() {
for i in 0...2 {
if let savedUrl = SAPlayer.Downloader.getSavedUrl(forRemoteUrl: selectedAudio.getUrl(atIndex: i)) {
selectedAudio.addSavedUrl(savedUrl, atIndex: i)
}
}
}
func subscribeToChanges() {
durationId = SAPlayer.Updates.Duration.subscribe { [weak self] (url, duration) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.durationLabel.text = SAPlayer.prettifyTimestamp(duration)
self.duration = duration
}
_ = SAPlayer.Updates.ElapsedTime.subscribe { [weak self] (url, position) in
elapsedId = SAPlayer.Updates.ElapsedTime.subscribe { [weak self] (url, position) in
guard let self = self else { return }
guard self.beingSeeked == false else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.currentTimestampLabel.text = SAPlayer.prettifyTimestamp(position)
@@ -127,7 +162,7 @@ class ViewController: UIViewController {
self.scrubberSlider.value = Float(position/self.duration)
}
_ = SAPlayer.Updates.AudioDownloading.subscribe { [weak self] (url, progress) in
downloadId = SAPlayer.Updates.AudioDownloading.subscribe { [weak self] (url, progress) in
guard let self = self else { return }
guard url == self.selectedAudio.url else { return }
@@ -140,26 +175,28 @@ class ViewController: UIViewController {
}
}
_ = SAPlayer.Updates.StreamingBuffer.subscribe{ [weak self] (url, buffer) in
bufferId = SAPlayer.Updates.StreamingBuffer.subscribe{ [weak self] (url, buffer) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
if self.duration == 0.0 { return }
let progress = Float((buffer.totalDurationBuffered + buffer.startingBufferTimePositon) / self.duration)
self.bufferProgress.progress = Float(buffer.bufferingProgress)
self.bufferProgress.progress = progress
if progress >= 0.99 {
if buffer.bufferingProgress >= 0.99 {
self.streamButton.isEnabled = false
} else {
self.streamButton.isEnabled = true
}
self.isPlayable = buffer.isReadyForPlaying
}
_ = SAPlayer.Updates.PlayingStatus.subscribe { [weak self] (url, playing) in
playingStatusId = SAPlayer.Updates.PlayingStatus.subscribe { [weak self] (url, playing) in
guard let self = self else { return }
guard url == self.selectedAudio.url || url == self.savedUrls[self.selectedAudio] else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.playbackStatus = playing
switch playing {
case .playing:
@@ -174,30 +211,40 @@ class ViewController: UIViewController {
self.isPlayable = false
self.playPauseButton.setTitle("Loading", for: .normal)
return
case .ended:
self.isPlayable = false
self.playPauseButton.setTitle("Done", for: .normal)
return
}
}
queueId = SAPlayer.Updates.AudioQueue.subscribe { [weak self] key, forthcomingPlaybackUrl in
guard let self = self else { return }
/// we update the selected audio. this is a little contrived, but allows us to update outlets
if let indexFound = self.selectedAudio.getIndex(forURL: forthcomingPlaybackUrl) {
self.selectAudio(atIndex: indexFound)
}
print("💥 Received queue update 💥")
}
}
func addRandomModifiers() {
let node = AVAudioUnitReverb()
SAPlayer.shared.audioModifiers.append(node)
node.wetDryMix = 300
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
func unsubscribeFromChanges() {
guard let durationId = self.durationId,
let elapsedId = self.elapsedId,
let downloadId = self.downloadId,
let queueId = self.queueId,
let bufferId = self.bufferId,
let playingStatusId = self.playingStatusId else { return }
SAPlayer.Updates.Duration.unsubscribe(durationId)
SAPlayer.Updates.ElapsedTime.unsubscribe(elapsedId)
SAPlayer.Updates.AudioDownloading.unsubscribe(downloadId)
SAPlayer.Updates.AudioQueue.unsubscribe(queueId)
SAPlayer.Updates.StreamingBuffer.unsubscribe(bufferId)
SAPlayer.Updates.PlayingStatus.unsubscribe(playingStatusId)
}
@IBAction func audioSelected(_ sender: Any) {
let selected = audioSelector.selectedSegmentIndex
selectedAudio = AudioInfo(index: selected)
SAPlayer.shared.mediaInfo = SALockScreenInfo(title: selectedAudio.title, artist: selectedAudio.artist, artwork: UIImage(), releaseDate: selectedAudio.releaseDate)
// if let savedUrl = savedUrls[selectedAudio] {}
}
@IBAction func scrubberStartedSeeking(_ sender: UISlider) {
beingSeeked = true
}
@@ -212,10 +259,7 @@ class ViewController: UIViewController {
@IBAction func rateChanged(_ sender: Any) {
let speed = rateSlider.value
rateLabel.text = "rate: \(speed)x"
if let node = SAPlayer.shared.audioModifiers[0] as? AVAudioUnitTimePitch {
node.rate = speed
SAPlayer.shared.playbackRateOfAudioChanged(rate: speed)
}
SAPlayer.shared.rate = speed
}
@IBAction func reverbChanged(_ sender: Any) {
let reverb = reverbSlider.value
@@ -224,11 +268,21 @@ class ViewController: UIViewController {
node.wetDryMix = reverb
}
}
@IBAction func queueTouched(_ sender: Any) {
if let savedUrl = selectedAudio.savedUrl {
SAPlayer.shared.queueSavedAudio(withSavedUrl: savedUrl)
} else {
SAPlayer.shared.queueRemoteAudio(withRemoteUrl: selectedAudio.url)
}
print("queue: \(SAPlayer.shared.audioQueued)")
}
@IBAction func downloadTouched(_ sender: Any) {
if !isDownloading {
if let savedUrl = SAPlayer.Downloader.getSavedUrl(forRemoteUrl: selectedAudio.url) {
SAPlayer.Downloader.deleteDownloaded(withSavedUrl: savedUrl)
selectedAudio.deleteSavedUrl()
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
isDownloading = false
@@ -239,9 +293,10 @@ class ViewController: UIViewController {
guard let self = self else { return }
DispatchQueue.main.async {
self.currentUrlLocationLabel.text = "saved to: \(url.lastPathComponent)"
self.savedUrls[self.selectedAudio] = url
self.selectedAudio.addSavedUrl(url)
SAPlayer.shared.initializeSavedAudio(withSavedUrl: url)
SAPlayer.shared.startSavedAudio(withSavedUrl: url)
self.lastPlayedAudioIndex = self.selectedAudio.index
}
})
streamButton.isEnabled = false
@@ -256,15 +311,30 @@ class ViewController: UIViewController {
@IBAction func streamTouched(_ sender: Any) {
if !isStreaming {
SAPlayer.shared.initializeRemoteAudio(withRemoteUrl: selectedAudio.url)
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
lastPlayedAudioIndex = selectedAudio.index
streamButton.setTitle("Cancel streaming", for: .normal)
downloadButton.isEnabled = false
isStreaming = true
} else {
// TODO
SAPlayer.shared.stopStreamingRemoteAudio()
streamButton.setTitle("Stream", for: .normal)
downloadButton.isEnabled = true
isStreaming = false
}
}
@IBAction func playPauseTouched(_ sender: Any) {
// if lastPlayedAudioIndex != selectedAudio.index {
// if let savedUrl = selectedAudio.savedUrl {
// SAPlayer.shared.startSavedAudio(withSavedUrl: savedUrl)
// } else {
// SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
// }
//
// return
// }
SAPlayer.shared.togglePlayAndPause()
}
@@ -275,6 +345,37 @@ class ViewController: UIViewController {
@IBAction func skipForwardTouched(_ sender: Any) {
SAPlayer.shared.skipForward()
}
@IBAction func setEqualizerValue(_ sender: Any) {
if let slider = sender as? UISlider{
print("slider of index:", slider.tag, "is changed to", slider.value)
freq[slider.tag] = Int(slider.value)
print("current frequency : ",freq)
if let node = SAPlayer.shared.audioModifiers[2] as? AVAudioUnitEQ{
for i in 0...(node.bands.count - 1){
node.bands[i].gain = Float(freq[i])
}
}
}
}
@IBOutlet weak var skipSilencesSwitch: UISwitch!
@IBAction func skipSilencesSwitched(_ sender: Any) {
if skipSilencesSwitch.isOn {
_ = SAPlayer.Features.SkipSilences.enable()
} else {
_ = SAPlayer.Features.SkipSilences.disable()
}
}
@IBOutlet weak var sleepSwitch: UISwitch!
@IBAction func sleepSwitched(_ sender: Any) {
if sleepSwitch.isOn {
_ = SAPlayer.Features.SleepTimer.enable(afterDelay: 5.0)
} else {
_ = SAPlayer.Features.SleepTimer.disable()
}
}
}
+84 -36
View File
@@ -4,21 +4,39 @@
[![License](https://img.shields.io/cocoapods/l/SwiftAudioPlayer.svg?style=flat)](https://cocoapods.org/pods/SwiftAudioPlayer)
[![Platform](https://img.shields.io/cocoapods/p/SwiftAudioPlayer.svg?style=flat)](https://cocoapods.org/pods/SwiftAudioPlayer)
Swift based audio player that is able to both stream remote audio and play locally saved audio, while performing audio manipulations in real-time. Underlying using AVAudioEngine, and you can change the rate of audio (up to 32x), change pitch, and [other audio enhancements](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements).
Swift-based audio player with AVAudioEngine as its base. Allows for: streaming online audio, playing local file, changing audio speed (3.5X, 4X, 32X), pitch, and real-time audio manipulation using custom [audio enhancements](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements).
This player was originally developed to be used in a [podcast player](https://chameleonpodcast.com/). We had originally used AVPlayer for playing audio but we wanted to manipulate audio that was being streamed. We set up AVAudioEngine at first just to play a file saved on the phone and it worked great, but AVAudioEngine on its own doesn't support streaming audio as easily as AVPlayer.
This player was built for [podcasting](https://chameleonpodcast.com/). We originally used AVPlayer for playing audio but we wanted to manipulate audio that was being streamed. We set up AVAudioEngine at first just to play a file saved on the phone and it worked great, but AVAudioEngine on its own doesn't support streaming audio as easily as AVPlayer.
Thus, using [AudioToolbox](https://developer.apple.com/documentation/audiotoolbox), we are able to stream audio and convert the downloaded data into usable data for the AVAudioEngine to play. For an overview of our solution check out our [blog post](https://medium.com/chameleon-podcast/creating-an-advanced-streaming-audio-engine-for-ios-9fbc7aef4115).
### Basic Features
1. Realtime audio manipulation that includes going up to 10x speed, using [equalizers and other manipulations](https://developer.apple.com/documentation/avfaudio/avaudiouniteq)
1. Stream online audio using AVAudioEngine
1. Play locally saved audio with the same API
1. Download audio
1. Queue up downloaded and streamed audio for autoplay
1. Uses only 1-2% CPU for optimal performance for the rest of your app
1. You're able to install taps and any other AVAudioEngine features to do cool things like skipping silences
### Special Features
These are community supported audio manipulation features using this audio engine. You can implement your own version of these features and you can look at [SAPlayerFeatures](https://github.com/tanhakabir/SwiftAudioPlayer/blob/master/Source/SAPlayerFeatures.swift) to learn how they were implemented using the library.
1. Skip silences in audio
1. Sleep timer to stop playing audio after a delay
### Requirements
SwiftAudioPlayer is only available for iOS 10.0 and higher.
iOS 10.0 and higher.
## Getting Started
### Example Project
### Running the Example Project
To run the example project, clone the repo, and run `pod install` from the Example directory first.
1. Clone repo
2. CD to the `Example` folder where the Example app lives
3. Run `pod install` in terminal
4. Build and run
### Installation
@@ -31,12 +49,17 @@ pod 'SwiftAudioPlayer'
### Usage
Import the player at the top:
```swift
import SwiftAudioPlayer
```
**Important:** For app in background downloading please refer to [note](#important-step-for-background-downloads).
To play remote audio:
```swift
let url = URL(string: "https://randomwebsite.com/audio.mp3")!
SAPlayer.shared.initializeAudio(withRemoteUrl: url)
SAPlayer.shared.startRemoteAudio(withRemoteUrl: url)
SAPlayer.shared.play()
```
@@ -46,7 +69,7 @@ let info = SALockScreenInfo(title: "Random audio", artist: "Foo", artwork: UIIma
SAPlayer.shared.mediaInfo = info
```
To receive streaming progress:
To receive streaming progress (for buffer progress %):
```swift
@IBOutlet weak var bufferProgress: UIProgressView!
@@ -115,21 +138,21 @@ SwiftAudioPlayer is available under the MIT license. See the LICENSE file for mo
Access the player and all of its fields and functions through `SAPlayer.shared`.
### Playing Audio
### Supported file types
Known supported file types are `.mp3` and `.wav`.
### Playing Audio (Basic Commands)
To set up player with audio to play, use either:
* `initializeSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio that is saved on the device.
* `initializeRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio streamed from a remote location.
* `startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio that is saved on the device.
* `startRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio streamed from a remote location.
Both of these expect a URL of the location of the audio and an optional media information to display on the lockscreen.
For streaming remote audio, subscribe to `SAPlayer.Updates.StreamingBuffer` for updates on streaming progress.
#### Important
Any audio manipulation intended to on the audio must have the nodes anticipated to use finalized before initialize is called. Look at [audio manipulation documentation](#realtime-audio-manipulation) for more information.
All other basic controls are available:
Basic controls available:
```swift
play()
pause()
@@ -139,32 +162,23 @@ skipForward()
skipBackwards()
```
### Realtime Audio Manipulation
### Queuing Audio for Autoplay
All audio effects on the player is done through [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/avaudiounit) nodes. These include adding reverb, changing pitch and playback rate, and adding distortion. Full list of effects available [here](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements).
The effects intended to use are stored in `audioModifiers` as a list of nodes. These nodes are in the order that the engine will attach them to one another.
**Note:** By default `SAPlayer` starts off with one node, an [AVAudioUnitTimePitch](https://developer.apple.com/documentation/avfoundation/avaudiounittimepitch) node, that is set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
#### Important
All the nodes intended to be used on the playing audio must be finalized before calling `initializeSavedAudio(...)` or `initializeRemoteAudio(...)`. Any changes to list of nodes after initialize is called for a given audio file will not be reflected in playback.
Once all nodes are added to `audioModifiers` and the player has been initialized, any manipulations done with the nodes are performed in realtime. The example app shows manipulating the playback rate in realtime:
You can queue either remote or locally saved audio to be played automatically next.
To queue:
```swift
let speed = rateSlider.value
if let node = SAPlayer.shared.audioModifiers[0] as? AVAudioUnitTimePitch {
node.rate = speed
SAPlayer.shared.playbackRateOfAudioChanged(rate: speed)
}
SAPlayer.shared.queueSavedAudio(withSavedUrl: C://random_folder/audio.mp3) // or
SAPlayer.shared.queueRemoteAudio(withRemoteUrl: https://randomwebsite.com/audio.mp3)
```
**Note:** if the rate of the audio is changed, `playbackRateOfAudioChanged` should also be called to update the lockscreen's media player.
#### Important
The engine can handle audio manipulations like speed, pitch, effects, etc. To do this, nodes for effects must be finalized before initialize is called. Look at [audio manipulation documentation](#realtime-audio-manipulation) for more information.
### Lockscreen Media Player
Update and set what displays on the lockscreen's media player when the player is active.
Update and set what displays on the lockscreen's media player when the player is active.
`skipForwardSeconds` and `skipBackwardSeconds` for the intervals to skip forward and back with.
@@ -196,7 +210,7 @@ func application(_ application: UIApplication, handleEventsForBackgroundURLSessi
### Downloading
Downloads will be held on pause when active stream is started, and will resume downloads when streaming is done.
All downloads will be paused when audio is streamed from a URL. They will automatically resume when streaming is done.
Use the following to start downloading audio in the background:
@@ -214,6 +228,12 @@ And use the following to stop any active or prevent future downloads of the corr
func cancelDownload(withRemoteUrl url: URL)
```
By default downloading will be allowed on cellular data. If you would like to turn this off set:
```swift
SAPlayer.Downloader.allowUsingCellularData = false
```
You can also retrieve what preference you have set for cellular downloads through `allowUsingCellularData`.
### Manage Downloaded
Use the following to manage downloaded audio files.
@@ -233,6 +253,8 @@ Delete downloaded audio if it exists:
func deleteDownloaded(withSavedUrl url: URL)
```
**NOTE:** You're in charge or clearing downloads when your don't need them anymore
## SAPlayer.Updates
Receive updates for changing values from the player, such as the duration, elapsed time of playing audio, download progress, and etc.
@@ -265,12 +287,12 @@ Subscribe to this to update views on changes in position of which part of audio
### Duration
Payload = `Double`
Changes in the duration of the current initialized audio. Especially helpful for audio that is being streamed and can change with more data.
Changes in the duration of the current initialized audio. Especially helpful for audio that is being streamed and can change with more data. The engine makes a best effort guess as to the duration of the audio. The guess gets better with more bytes streamed from the web.
### PlayingStatus
Payload = `SAPlayingStatus`
Changes in the playing status of the player. Can be one of the following 3: `playing`, `paused`, `buffering`.
Changes in the playing status of the player. Can be one of the following 4: `playing`, `paused`, `buffering`, `ended` (audio ended).
### StreamingBuffer
Payload = `SAAudioAvailabilityRange`
@@ -283,3 +305,29 @@ For progress of downloading audio that saves to the phone for playback later, lo
Payload = `Double`
Changes in the progress of downloading audio in the background. This does not correspond to progress in streaming downloads, look at StreamingBuffer for streaming progress.
## Audio Effects
### Realtime Audio Manipulation
All audio effects on the player is done through [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/avaudiounit) nodes. These include adding reverb, changing pitch and playback rate, and adding distortion. Full list of effects available [here](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements).
The effects intended to use are stored in `audioModifiers` as a list of nodes. These nodes are in the order that the engine will attach them to one another.
**Note:** By default `SAPlayer` starts off with one node, an [AVAudioUnitTimePitch](https://developer.apple.com/documentation/avfoundation/avaudiounittimepitch) node, that is set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
#### Important
All the nodes intended to be used on the playing audio must be finalized before calling `initializeSavedAudio(...)` or `initializeRemoteAudio(...)`. Any changes to list of nodes after initialize is called for a given audio file will not be reflected in playback.
Once all nodes are added to `audioModifiers` and the player has been initialized, any manipulations done with the nodes are performed in realtime. The example app shows manipulating the playback rate in realtime:
```swift
let speed = rateSlider.value
if let node = SAPlayer.shared.audioModifiers[0] as? AVAudioUnitTimePitch {
node.rate = speed
SAPlayer.shared.playbackRateOfAudioChanged(rate: speed)
}
```
**Note:** if the rate of the audio is changed, `playbackRateOfAudioChanged` should also be called to update the lockscreen's media player.
+32
View File
@@ -0,0 +1,32 @@
//
// AudioQueueDirector.swift
// SwiftAudioPlayer
//
// Created by Joe Williams on 3/10/21.
//
import Foundation
class AudioQueueDirector {
static let shared = AudioQueueDirector()
var closures: DirectorThreadSafeClosures<URL> = DirectorThreadSafeClosures()
private init() {}
func create() {}
func clear() {
closures.clear()
}
func attach(closure: @escaping (Key, URL) throws -> Void) -> UInt {
return closures.attach(closure: closure)
}
func detach(withID id: UInt) {
closures.detach(id: id)
}
func changeInQueue(_ key: Key, url: URL) {
closures.broadcast(key: key, payload: url)
}
}
+9 -8
View File
@@ -64,17 +64,17 @@ class AudioDiskEngine: AudioEngine {
audioSampleRate = Float(audioFormat?.sampleRate ?? 44100)
audioLengthSeconds = Float(audioLengthSamples) / audioSampleRate
duration = Duration(audioLengthSeconds)
bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: 0, durationLoadedByNetwork: duration, isPlayable: true)
bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: 0, durationLoadedByNetwork: duration, predictedDurationToLoad: duration, isPlayable: true)
} else {
Log.monitor("Could not load downloaded file with url: \(url)")
}
Timer.scheduledTimer(withTimeInterval: 0.2, repeats: true) { [weak self] (timer: Timer) in
guard let _ = self else { return }
self?.timer = timer
self?.updateIsPlaying()
self?.updateNeedle()
doRepeatedly(timeInterval: 0.2) { [weak self] in
guard let self = self else { return }
guard self.playingStatus != .ended else { return }
self.updateIsPlaying()
self.updateNeedle()
}
scheduleAudioFile()
@@ -98,7 +98,7 @@ class AudioDiskEngine: AudioEngine {
if state == .resumed {
state = .suspended
}
delegate?.didEndPlaying()
playingStatus = .ended
}
guard audioSampleRate != 0 else {
@@ -136,6 +136,7 @@ class AudioDiskEngine: AudioEngine {
}
override func invalidate() {
super.invalidate()
//Nothing to invalidate for disk
}
}
+52 -12
View File
@@ -27,6 +27,8 @@ import Foundation
import AVFoundation
protocol AudioEngineProtocol {
var key: Key { get }
var engine: AVAudioEngine! { get }
func play()
func pause()
func seek(toNeedle needle: Needle)
@@ -34,18 +36,15 @@ protocol AudioEngineProtocol {
}
protocol AudioEngineDelegate: AnyObject {
func didEndPlaying() //for auto play
func didError()
}
class AudioEngine: AudioEngineProtocol {
weak var delegate:AudioEngineDelegate?
let key:Key
var key:Key
let engine = AVAudioEngine()
let playerNode = AVAudioPlayerNode()
var timer: Timer?
var engine: AVAudioEngine!
var playerNode: AVAudioPlayerNode!
static let defaultEngineAudioFormat: AVAudioFormat = AVAudioFormat(commonFormat: .pcmFormatFloat32, sampleRate: 44100, channels: 2, interleaved: false)!
@@ -76,13 +75,13 @@ class AudioEngine: AudioEngineProtocol {
guard playingStatus != oldValue, let status = playingStatus else {
return
}
AudioClockDirector.shared.audioPlayingStatusWasChanged(key, status: status)
}
}
var bufferedSecondsDebouncer: SAAudioAvailabilityRange = SAAudioAvailabilityRange(startingNeedle: 0.0, durationLoadedByNetwork: 0.0, isPlayable: false)
var bufferedSeconds: SAAudioAvailabilityRange = SAAudioAvailabilityRange(startingNeedle: 0.0, durationLoadedByNetwork: 0.0, isPlayable: false) {
var bufferedSecondsDebouncer: SAAudioAvailabilityRange = SAAudioAvailabilityRange(startingNeedle: 0.0, durationLoadedByNetwork: 0.0, predictedDurationToLoad: Double.greatestFiniteMagnitude, isPlayable: false)
var bufferedSeconds: SAAudioAvailabilityRange = SAAudioAvailabilityRange(startingNeedle: 0.0, durationLoadedByNetwork: 0.0, predictedDurationToLoad: Double.greatestFiniteMagnitude, isPlayable: false) {
didSet {
if bufferedSeconds.startingNeedle == 0.0 && bufferedSeconds.durationLoadedByNetwork == 0.0 {
bufferedSecondsDebouncer = bufferedSeconds
@@ -108,6 +107,13 @@ class AudioEngine: AudioEngineProtocol {
self.key = url.key
self.delegate = delegate
engine = AVAudioEngine()
playerNode = AVAudioPlayerNode()
initHelper(engineAudioFormat)
}
func initHelper(_ engineAudioFormat: AVAudioFormat) {
engine.attach(playerNode)
for node in SAPlayer.shared.audioModifiers {
@@ -141,25 +147,59 @@ class AudioEngine: AudioEngineProtocol {
}
deinit {
timer?.invalidate()
if state == .resumed {
engine.stop()
}
engine.disconnectNodeInput(self.playerNode)
engine.detach(self.playerNode)
engine = nil
playerNode = nil
Log.info("deinit AVAudioEngine for \(key)")
}
func doRepeatedly(timeInterval: Double, _ closure: @escaping () -> ()) {
// A common error in AVAudioEngine is 'required condition is false: nil == owningEngine || GetEngine() == owningEngine'
// where there can only be one instance of engine running at a time and if there is already one when trying to start
// a new one then this error will be thrown.
// To handle this error we need to make sure we properly dispose of the engine when done using. In the case of timers, a
// repeating timer will maintain a strong reference to the body even if you state that you wanted a weak reference to self
// to mitigate this for repeating timers, you can either call timer.invalidate() properly or don't use repeat block timers.
// To be in better control of references and to mitigate any unforeseen issues, I decided to implement a recurisive version
// of the repeat block timer so I'm in full control of when to invalidate.
Timer.scheduledTimer(withTimeInterval: timeInterval, repeats: false) { [weak self] (timer: Timer) in
guard let self = self else { return }
guard self.playingStatus != .ended else {
self.delegate = nil
return
}
closure()
self.doRepeatedly(timeInterval: timeInterval, closure)
}
}
func updateIsPlaying() {
if !bufferedSeconds.isPlayable {
playingStatus = .buffering
if bufferedSeconds.reachedEndOfAudio(needle: needle) {
playingStatus = .ended
} else {
playingStatus = .buffering
}
return
}
let isPlaying = engine.isRunning && playerNode.isPlaying
playingStatus = isPlaying ? .playing : .paused
// playingStatus = .paused
}
func play() {
// https://stackoverflow.com/questions/36754934/update-mpremotecommandcenter-play-pause-button
if !engine.isRunning {
if !(engine.isRunning) {
do {
try engine.start()
+38 -47
View File
@@ -61,7 +61,7 @@ class AudioStreamEngine: AudioEngine {
private let MIN_BUFFERS_TO_BE_PLAYABLE = 1
private let PCM_BUFFER_SIZE: AVAudioFrameCount = 8192
private let queue = DispatchQueue(label: "SwiftAudioPlayer.engine", qos: .userInitiated)
private let queue = DispatchQueue(label: "SwiftAudioPlayer.StreamEngine", qos: .userInitiated)
//From init
private var converter: AudioConvertable!
@@ -137,7 +137,7 @@ class AudioStreamEngine: AudioEngine {
Log.info(url)
super.init(url: url, delegate: delegate, engineAudioFormat: AudioEngine.defaultEngineAudioFormat)
do {
converter = try AudioConverter(withRemoteUrl: url, toEngineAudioFormat: AudioEngine.defaultEngineAudioFormat)
converter = try AudioConverter(withRemoteUrl: url, toEngineAudioFormat: AudioEngine.defaultEngineAudioFormat, withPCMBufferSize: PCM_BUFFER_SIZE)
} catch {
delegate?.didError()
}
@@ -145,13 +145,15 @@ class AudioStreamEngine: AudioEngine {
let timeInterval = 1 / (converter.engineAudioFormat.sampleRate / Double(PCM_BUFFER_SIZE))
Timer.scheduledTimer(withTimeInterval: timeInterval / 32, repeats: true) { [weak self] (timer: Timer) in
self?.timer = timer
self?.pollForNextBuffer()
self?.updateNetworkBufferRange()
self?.updateNeedle()
self?.updateIsPlaying()
self?.updateDuration()
doRepeatedly(timeInterval: timeInterval) { [weak self] in
guard let self = self else { return }
guard self.playingStatus != .ended else { return }
self.pollForNextBufferRecursive()
self.updateNetworkBufferRange()
self.updateNeedle()
self.updateIsPlaying()
self.updateDuration()
}
}
@@ -160,19 +162,29 @@ class AudioStreamEngine: AudioEngine {
//Called when
//1. First time audio is finally parsed
//2. When we run to the end of the network buffer and we're waiting again
private func pollForNextBuffer() {
private func pollForNextBufferRecursive() {
guard shouldPollForNextBuffer else { return }
do {
let nextScheduledBuffer = try converter.pullBuffer(withSize: PCM_BUFFER_SIZE)
var nextScheduledBuffer: AVAudioPCMBuffer! = try converter.pullBuffer()
numberOfBuffersScheduledFromPoll += 1
numberOfBuffersScheduledInTotal += 1
Log.debug("processed buffer for engine of frame length \(nextScheduledBuffer.frameLength)")
queue.async { [weak self] in
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursionHelper()
if #available(iOS 11.0, *) {
// to make sure the pcm buffers are properly free'd from memory we need to nil them after the player has used them
self?.playerNode.scheduleBuffer(nextScheduledBuffer, completionCallbackType: .dataRendered, completionHandler: { (_) in
nextScheduledBuffer = nil
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursive()
})
} else {
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
nextScheduledBuffer = nil
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursive()
}
}
}
@@ -188,37 +200,11 @@ class AudioStreamEngine: AudioEngine {
}
}
private func pollForNextBufferRecursionHelper() {
do {
let nextScheduledBuffer = try converter.pullBuffer(withSize: PCM_BUFFER_SIZE)
Log.debug("processed buffer for engine of frame lengthL \(nextScheduledBuffer.frameLength)")
numberOfBuffersScheduledInTotal += 1
queue.async { [weak self] in
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursionHelper()
}
}
} catch ConverterError.reachedEndOfFile {
Log.info(ConverterError.reachedEndOfFile.localizedDescription)
} catch ConverterError.notEnoughData {
shouldPollForNextBuffer = true
Log.debug(ConverterError.notEnoughData.localizedDescription)
} catch ConverterError.superConcerningShouldNeverHappen {
Log.error(ConverterError.superConcerningShouldNeverHappen.localizedDescription)
} catch {
Log.debug(error.localizedDescription)
}
}
private func updateNetworkBufferRange() { //for ui
let range = converter.pollNetworkAudioAvailabilityRange()
isPlayable = (numberOfBuffersScheduledInTotal >= MIN_BUFFERS_TO_BE_PLAYABLE && range.1 > 0) && predictedStreamDuration > 0
Log.debug("loaded \(range), numberOfBuffersScheduledInTotal: \(numberOfBuffersScheduledInTotal), isPlayable: \(isPlayable)")
bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: range.0, durationLoadedByNetwork: range.1, isPlayable: isPlayable)
bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: range.0, durationLoadedByNetwork: range.1, predictedDurationToLoad: predictedStreamDuration, isPlayable: isPlayable)
}
private func updateNeedle() {
@@ -236,12 +222,6 @@ class AudioStreamEngine: AudioEngine {
var currentTime = TimeInterval(playerTime.sampleTime) / playerTime.sampleRate
currentTime = currentTime > 0 ? currentTime : 0
if currentTime > predictedStreamDuration {
Log.info("reached end of audio")
seek(toNeedle: 0)
pause()
delegate?.didEndPlaying()
}
needle = (currentTime + currentTimeOffset)
}
@@ -296,7 +276,18 @@ class AudioStreamEngine: AudioEngine {
updateNetworkBufferRange()
}
override func pause() {
queue.async { [weak self] in
self?.pauseHelperDispatchQueue()
}
}
private func pauseHelperDispatchQueue() {
super.pause()
}
override func invalidate() {
super.invalidate()
converter.invalidate()
}
}
+29 -18
View File
@@ -97,7 +97,15 @@ class AudioThrottler: AudioThrottleable {
private var networkData: [NetworkDataWrapper] = []
var shouldThrottle = false
var byteOffsetBecauseOfSeek: UInt = 0
var totalBytesExpected: Int64? //this got sent up twice. Once at beginning of stream and second from network seek. We honor the first send
//This will be sent once at beginning of stream and every network seek
var totalBytesExpected: Int64? {
didSet {
if let bytes = totalBytesExpected {
delegate?.didUpdate(totalBytesExpected: Int64(byteOffsetBecauseOfSeek) + bytes)
}
}
}
var largestPollingOffsetDifference: UInt64 = 1
@@ -110,9 +118,8 @@ class AudioThrottler: AudioThrottleable {
Log.debug("received stream data of size \(pto.getData().count) and progress: \(pto.getProgress())")
self.delegate?.didUpdate(networkStreamProgress: pto.getProgress())
if self.totalBytesExpected == nil, let totalBytesExpected = pto.getTotalBytesExpected() {
if let totalBytesExpected = pto.getTotalBytesExpected() {
self.totalBytesExpected = totalBytesExpected
self.delegate?.didUpdate(totalBytesExpected: totalBytesExpected)
}
let lastItem = self.networkData.last
@@ -152,30 +159,34 @@ class AudioThrottler: AudioThrottleable {
Log.debug("offset: \(offset) within network packet of range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset) is next sent: \(wrappedNetworkData.isNextSent())")
if wrappedNetworkData.alreadySent {
if !wrappedNetworkData.isNextSent() {
var bytesSent: UInt = 0
var current = wrappedNetworkData
// Sometimes the next data packet is smaller than a full audio chunk size, so we need to ensure we send up enough packets for the audio chunk. This prevented Issue #4 where tsreaming would randomly get stuck in a state needing more data up the chain.
// https://github.com/tanhakabir/SwiftAudioPlayer/issues/4
while bytesSent < largestPollingOffsetDifference {
if let next = current.next {
Log.debug("Sending next network packet with range: \(next.startOffset) to \(next.endOffset)")
Log.debug("already sent offset: \(offset) within network packet of range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset)")
var bytesSent: UInt = 0
var current = wrappedNetworkData
// Sometimes the next data packet is smaller than a full audio chunk size, so we need to ensure we send up enough packets for the audio chunk. This prevented Issue #4 where tsreaming would randomly get stuck in a state needing more data up the chain.
// https://github.com/tanhakabir/SwiftAudioPlayer/issues/4
while bytesSent < largestPollingOffsetDifference {
if let next = current.next {
if !next.alreadySent {
Log.info("Sending next network packet with range: \(next.startOffset) to \(next.endOffset), have sent \(bytesSent) bytes so far from \(largestPollingOffsetDifference) bytes")
next.alreadySent = true
delegate?.shouldProcess(networkData: next.data)
bytesSent += next.byteCount
current = next
} else {
return
}
bytesSent += next.byteCount
current = next
} else {
Log.debug("next package doesn't exist, bytes sent so far: \(bytesSent)")
return
}
}
return
}
Log.debug("Found network packet to send with range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset)")
delegate?.shouldProcess(networkData: wrappedNetworkData.data)
Log.info("Found network packet to send with range: \(wrappedNetworkData.startOffset) to \(wrappedNetworkData.endOffset)")
wrappedNetworkData.alreadySent = true
delegate?.shouldProcess(networkData: wrappedNetworkData.data)
return
}
}
+14 -7
View File
@@ -36,8 +36,8 @@ import AudioToolbox
protocol AudioConvertable {
var engineAudioFormat: AVAudioFormat {get}
init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat) throws
func pullBuffer(withSize size: AVAudioFrameCount) throws -> AVAudioPCMBuffer
init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat, withPCMBufferSize size: AVAudioFrameCount) throws
func pullBuffer() throws -> AVAudioPCMBuffer
func pollPredictedDuration() -> Duration?
func pollNetworkAudioAvailabilityRange() -> (Needle, Duration)
func seek(_ needle: Needle)
@@ -70,13 +70,20 @@ class AudioConverter: AudioConvertable {
//From protocol
public var engineAudioFormat: AVAudioFormat
let pcmBufferSize: AVAudioFrameCount
//Field
var converter: AudioConverterRef? //set by AudioConverterNew
var currentAudioPacketIndex: AVAudioPacketCount = 0
required init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat) throws {
// use to store reference to the allocated buffers from the converter to properly deallocate them before the next packet is being converted
var converterBuffer: UnsafeMutableRawPointer?
var converterDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?
required init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat, withPCMBufferSize size: AVAudioFrameCount) throws {
self.engineAudioFormat = toEngineAudioFormat
self.pcmBufferSize = size
do {
parser = try AudioParser(withRemoteUrl: url, parsedFileAudioFormatCallback: {
[weak self] (fileAudioFormat: AVAudioFormat) in
@@ -108,17 +115,17 @@ class AudioConverter: AudioConvertable {
}
}
func pullBuffer(withSize size: AVAudioFrameCount) throws -> AVAudioPCMBuffer {
func pullBuffer() throws -> AVAudioPCMBuffer {
guard let converter = converter else {
Log.debug("reader_error trying to read before converter has been created")
throw ConverterError.cannotCreatePCMBufferWithoutConverter
}
guard let pcmBuffer = AVAudioPCMBuffer(pcmFormat: engineAudioFormat, frameCapacity: size) else {
guard let pcmBuffer = AVAudioPCMBuffer(pcmFormat: engineAudioFormat, frameCapacity: pcmBufferSize) else {
Log.monitor(ConverterError.failedToCreatePCMBuffer.errorDescription as Any)
throw ConverterError.failedToCreatePCMBuffer
}
pcmBuffer.frameLength = size
pcmBuffer.frameLength = pcmBufferSize
/**
The whole thing is wrapped in queue.sync() because the converter listener
@@ -127,7 +134,7 @@ class AudioConverter: AudioConvertable {
*/
return try queue.sync { () -> AVAudioPCMBuffer in
let framesPerPacket = engineAudioFormat.streamDescription.pointee.mFramesPerPacket
var numberOfPacketsWeWantTheBufferToFill = size / framesPerPacket
var numberOfPacketsWeWantTheBufferToFill = pcmBuffer.frameLength / framesPerPacket
let context = unsafeBitCast(self, to: UnsafeMutableRawPointer.self)
let status = AudioConverterFillComplexBuffer(converter, ConverterListener, context, &numberOfPacketsWeWantTheBufferToFill, pcmBuffer.mutableAudioBufferList, nil)
@@ -57,28 +57,39 @@ public enum ConverterError: LocalizedError {
public var errorDescription: String? {
switch self {
case .cannotLockQueue:
Log.warn("Failed to lock queue")
return "Failed to lock queue"
case .converterFailed(let status):
Log.warn(localizedDescriptionFromConverterError(status))
return localizedDescriptionFromConverterError(status)
case .failedToCreateDestinationFormat:
Log.warn("Failed to create a destination (processing) format")
return "Failed to create a destination (processing) format"
case .failedToCreatePCMBuffer:
Log.warn("Failed to create PCM buffer for reading data")
return "Failed to create PCM buffer for reading data"
case .notEnoughData:
Log.warn("Not enough data for read-conversion operation")
return "Not enough data for read-conversion operation"
case .parserMissingDataFormat:
Log.warn("Parser is missing a valid data format")
return "Parser is missing a valid data format"
case .reachedEndOfFile:
Log.warn("Reached the end of the file")
return "Reached the end of the file"
case .unableToCreateConverter(let status):
return localizedDescriptionFromConverterError(status)
case .superConcerningShouldNeverHappen:
Log.warn("Weird unexpected reader error. Should not have happened")
return "Weird unexpected reader error. Should not have happened"
case .cannotCreatePCMBufferWithoutConverter:
Log.debug("Could not create a PCM Buffer because reader does not have a converter yet")
return "Could not create a PCM Buffer because reader does not have a converter yet"
case .throttleParsingBuffersForEngine:
Log.warn("Preventing the reader from creating more PCM buffers since the player has more than 60 seconds of audio already to play")
return "Preventing the reader from creating more PCM buffers since the player has more than 60 seconds of audio already to play"
case .failedToCreateParser:
Log.warn("Could not create a parser")
return "Could not create a parser"
}
}
@@ -65,16 +65,26 @@ func ConverterListener(_ converter: AudioConverterRef, _ packetCount: UnsafeMuta
return ReaderShouldNotHappenError
}
if let lastBuffer = selfAudioConverter.converterBuffer {
lastBuffer.deallocate()
}
// Copy data over (note we've only processing a single packet of data at a time)
var packet = audioPacket.1
let packetByteCount = packet.count //this is not the count of an array
ioData.pointee.mNumberBuffers = 1
ioData.pointee.mBuffers.mData = UnsafeMutableRawPointer.allocate(byteCount: packetByteCount, alignment: 0)
_ = packet.withUnsafeMutableBytes({ (bytes: UnsafeMutablePointer<UInt8>) in
_ = packet.accessMutableBytes({ (bytes: UnsafeMutablePointer<UInt8>) in
memcpy((ioData.pointee.mBuffers.mData?.assumingMemoryBound(to: UInt8.self))!, bytes, packetByteCount)
})
ioData.pointee.mBuffers.mDataByteSize = UInt32(packetByteCount)
selfAudioConverter.converterBuffer = ioData.pointee.mBuffers.mData
if let lastDescription = selfAudioConverter.converterDescriptions {
lastDescription.deallocate()
}
// Handle packet descriptions for compressed formats (MP3, AAC, etc)
let fileFormatDescription = fileAudioFormat.streamDescription.pointee
if fileFormatDescription.mFormatID != kAudioFormatLinearPCM {
@@ -86,6 +96,8 @@ func ConverterListener(_ converter: AudioConverterRef, _ packetCount: UnsafeMuta
outPacketDescriptions?.pointee?.pointee.mVariableFramesInPacket = 0
}
selfAudioConverter.converterDescriptions = outPacketDescriptions?.pointee
packetCount.pointee = 1
//we've successfully given a packet to the LPCM buffer now we can process the next audio packet
+10 -5
View File
@@ -85,7 +85,9 @@ class AudioParser: AudioParsable {
return max(AVAudioPacketCount(parsedAudioHeaderPacketCount), AVAudioPacketCount(audioPackets.count))
}
guard let sizeOfFileInBytes = expectedFileSizeInBytes, let bytesPerPacket = averageBytesPerPacket else {
let sizeOfFileInBytes: UInt64 = expectedFileSizeInBytes != nil ? expectedFileSizeInBytes! : 0
guard let bytesPerPacket = averageBytesPerPacket else {
return AVAudioPacketCount(0)
}
@@ -111,10 +113,13 @@ class AudioParser: AudioParsable {
didSet {
if let audioPacketByteSize = audioPackets.last?.0?.mDataByteSize {
sumOfParsedAudioBytes += audioPacketByteSize
numberOfPacketsParsed += 1
} else if let audioPacketByteSize = audioPackets.last?.1.count { // for uncompressed audio there are no descriptors to say how many bytes of audio are in this packet so we approximate by data size
sumOfParsedAudioBytes += UInt32(audioPacketByteSize)
}
//TODO: duration will not work with WAV or AIFF
numberOfPacketsParsed += 1
//TODO: duration will not be accurate with WAV or AIFF
}
}
@@ -202,7 +207,7 @@ class AudioParser: AudioParsable {
private func getOffset(fromPacketIndex index: AVAudioPacketCount) -> UInt64? {
//Clear current buffer if we have audio format
guard fileAudioFormat != nil, let bytesPerPacket = self.averageBytesPerPacket else {
Log.error("should not get here")
Log.error("should not get here \(String(describing: fileAudioFormat)) and \(String(describing: self.averageBytesPerPacket))")
return nil
}
@@ -295,7 +300,7 @@ extension AudioParser: AudioThrottleDelegate {
let sID = self.streamID!
let dataSize = data.count
let _ = try data.withUnsafeBytes({ (bytes:UnsafePointer<UInt8>) in
_ = try data.accessBytes({ (bytes: UnsafePointer<UInt8>) in
let result:OSStatus = AudioFileStreamParseBytes(sID, UInt32(dataSize), bytes, [])
guard result == noErr else {
Log.monitor(ParserError.failedToParseBytes(result).errorDescription as Any)
@@ -3,7 +3,7 @@
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
// Copyright © 2019 Tanha Kabir, Jon Mercer, Moy Inzunza
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
@@ -32,15 +32,23 @@
import Foundation
import AVFoundation
func ParserPacketListener(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>) {
#if swift(>=5.3)
func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?) {
parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
}
#else
func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>) {
parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
}
#endif
func parserPacket(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?){
let selfAudioParser = Unmanaged<AudioParser>.fromOpaque(context).takeUnretainedValue()
//bug in core audio where this could be nil
let packetDescriptionOrNil: UnsafeMutablePointer<AudioStreamPacketDescription>? = packetDescriptions
let isCompressed = packetDescriptionOrNil != nil
guard let fileAudioFormat = selfAudioParser.fileAudioFormat else {
Log.monitor("shouldnot have reached packet listener without a data format")
Log.monitor("should not have reached packet listener without a data format")
return
}
@@ -50,15 +58,17 @@ func ParserPacketListener(_ context: UnsafeMutableRawPointer, _ byteCount: UInt3
}
//TODO refactor this after we get it working
if isCompressed {
if let compressedPacketDescriptions = packetDescriptions { // is compressed audio (.mp3)
Log.debug("compressed audio")
for i in 0 ..< Int(packetCount) {
let audioPacketDescription = packetDescriptions[i]
let audioPacketDescription = compressedPacketDescriptions[i]
let audioPacketStart = Int(audioPacketDescription.mStartOffset)
let audioPacketSize = Int(audioPacketDescription.mDataByteSize)
let audioPacketData = Data(bytes: streamData.advanced(by: audioPacketStart), count: audioPacketSize)
selfAudioParser.audioPackets.append((audioPacketDescription,audioPacketData))
}
} else {
} else { // not compressed audio (.wav)
Log.debug("uncompressed audio")
let format = fileAudioFormat.streamDescription.pointee
let bytesPerAudioPacket = Int(format.mBytesPerPacket)
for i in 0 ..< Int(packetCount) {
@@ -68,4 +78,5 @@ func ParserPacketListener(_ context: UnsafeMutableRawPointer, _ byteCount: UInt3
selfAudioParser.audioPackets.append((nil, audioPacketData))
}
}
}
@@ -29,8 +29,15 @@ import Foundation
public struct SAAudioAvailabilityRange {
let startingNeedle: Needle
let durationLoadedByNetwork: Duration
let predictedDurationToLoad: Duration
let isPlayable: Bool
public var bufferingProgress: Double {
get {
return (startingNeedle + durationLoadedByNetwork) / predictedDurationToLoad
}
}
public var startingBufferTimePositon: Double {
get {
return startingNeedle
@@ -49,7 +56,31 @@ public struct SAAudioAvailabilityRange {
}
}
var secondsLeftToBuffer: Double {
get {
return predictedDurationToLoad - (startingNeedle + durationLoadedByNetwork)
}
}
public func contains(_ needle: Double) -> Bool {
return needle >= startingNeedle && (needle - startingNeedle) < durationLoadedByNetwork
}
public func reachedEndOfAudio(needle: Double) -> Bool {
var needleAtEnd = false
if(totalDurationBuffered > 0 && needle > 0) {
needleAtEnd = needle >= totalDurationBuffered - 1
}
// if most of the audio is buffered for long audio or in short audio there isn't many seconds left to buffer it means wwe've reached the end of the audio
let isBuffered = (bufferingProgress > 0.99 || secondsLeftToBuffer < 5)
return isBuffered && needleAtEnd
}
public func isCompletelyBuffered() -> Bool {
return startingNeedle + durationLoadedByNetwork >= predictedDurationToLoad
}
}
+1
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@@ -30,4 +30,5 @@ public enum SAPlayingStatus {
case playing
case paused
case buffering
case ended
}
+4
View File
@@ -35,6 +35,10 @@ protocol LockScreenViewProtocol {
}
extension LockScreenViewProtocol {
func clearLockScreenInfo() {
MPNowPlayingInfoCenter.default().nowPlayingInfo = [:]
}
@available(iOS 10.0, *)
func setLockScreenInfo(withMediaInfo info: SALockScreenInfo?, duration: Duration) {
var nowPlayingInfo:[String : Any] = [:]
+6 -1
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@@ -32,6 +32,7 @@ protocol AudioDataManagable {
var allowCellular: Bool { get set }
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ())
func setAllowCellularDownloadPreference(_ preference: Bool)
func clear()
@@ -51,7 +52,7 @@ protocol AudioDataManagable {
}
class AudioDataManager: AudioDataManagable {
var allowCellular: Bool = false
var allowCellular: Bool = true
static let shared: AudioDataManagable = AudioDataManager()
@@ -99,6 +100,10 @@ class AudioDataManager: AudioDataManagable {
backgroundCompletion = completionHandler
}
func setAllowCellularDownloadPreference(_ preference: Bool) {
allowCellular = preference
}
func attach(callback: @escaping (_ id: ID, _ progress: Double)->()) {
globalDownloadProgressCallback = callback
}
+34
View File
@@ -0,0 +1,34 @@
//
// AudioQueue.swift
// SwiftAudioPlayer
//
// Created by Joe Williams on 3/10/21.
//
import Foundation
// wrapper for array of urls
struct AudioQueue<T> {
private var audioUrls: [T] = []
var isQueueEmpty: Bool {
return audioUrls.isEmpty
}
var count: Int {
return audioUrls.count
}
var front: T? {
return audioUrls.first
}
mutating func append(item: T) {
audioUrls.append(item)
}
mutating func dequeue() -> T? {
guard !isQueueEmpty else { return nil }
return audioUrls.removeFirst()
}
}
@@ -271,21 +271,18 @@ extension AudioDownloadWorker {
return lhs.id == rhs.id && lhs.remoteUrl == rhs.remoteUrl
}
var hashValue: Int {
return id.hashValue ^ remoteUrl.hashValue
}
let id: ID
let remoteUrl: URL
let rank: Int
var completionHandlers: [(URL) -> ()]
func hash(into hasher: inout Hasher) {
hasher.combine(id)
hasher.combine(remoteUrl)
}
}
private class ActiveDownload: Hashable {
var hashValue: Int {
return info.id.hashValue ^ task.hashValue
}
static func == (lhs: AudioDownloadWorker.ActiveDownload, rhs: AudioDownloadWorker.ActiveDownload) -> Bool {
return lhs.info.id == rhs.info.id
}
@@ -299,6 +296,11 @@ extension AudioDownloadWorker {
self.info = info
self.task = task
}
func hash(into hasher: inout Hasher) {
hasher.combine(info.id)
hasher.combine(task)
}
}
}
+9 -6
View File
@@ -103,12 +103,15 @@ extension FileStorage {
}
static func locate(_ id: ID) -> URL? {
let urls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
for url in urls {
if url.absoluteString.contains(id) && url.pathExtension != "" {
_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
return url
let folderUrls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
guard folderUrls.count != 0 else { return nil }
if let urls = try? FileManager.default.contentsOfDirectory(at: folderUrls[0], includingPropertiesForKeys: nil) {
for url in urls {
if url.absoluteString.contains(id) && url.pathExtension != "" {
_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
return url
}
}
}
return nil
@@ -243,15 +243,19 @@ extension AudioStreamWorker: URLSessionDataDelegate {
}
guard self.task == dataTask else {
Log.error("stream_error not the same task") //Probably because of seek
Log.error("stream_error not the same task 638283") //Probably because of seek
return
}
guard let totalBytesExpected = totalBytesExpectedForCurrentStream, totalBytesExpected > 0 else {
guard var totalBytesExpected = totalBytesExpectedForCurrentStream else {
Log.monitor("should not be called 223r2")
return
}
if totalBytesExpected <= 0 {
totalBytesExpected = totalBytesReceived
}
totalBytesReceived = totalBytesReceived + Int64(data.count)
let progress = Double(totalBytesReceived)/Double(totalBytesExpected)
@@ -267,7 +271,7 @@ extension AudioStreamWorker: URLSessionDataDelegate {
}
guard self.task == dataTask else {
Log.error("stream_error not the same task")
Log.error("stream_error not the same task 517253")
return
}
@@ -289,8 +293,8 @@ extension AudioStreamWorker: URLSessionDataDelegate {
return
}
guard self.task == task else {
Log.error("stream_error not the same task")
if self.task != task && self.task != nil {
Log.error("stream_error not the same task 3901833")
return
}
+242 -7
View File
@@ -27,6 +27,16 @@ import Foundation
import AVFoundation
public class SAPlayer {
public var DEBUG_MODE: Bool = false {
didSet {
if(DEBUG_MODE) {
logLevel = LogLevel.EXTERNAL_DEBUG
} else {
logLevel = LogLevel.MONITOR
}
}
}
/**
Access to the player.
*/
@@ -35,6 +45,94 @@ public class SAPlayer {
private var presenter: SAPlayerPresenter!
private var player: AudioEngine?
/**
Access the engine of the player. Engine is nil if player has not been initialized with audio.
- Important: Changes to the engine are not safe guarded, thus unknown behaviour can arise from changing the engine. Just be wary and read [documentation of AVAudioEngine](https://developer.apple.com/documentation/avfoundation/avaudioengine) well when modifying,
*/
public var engine: AVAudioEngine? {
get {
return player?.engine
}
}
/**
Unique ID for the current engine. This will be nil if no audio has been initialized which means no engine exists.
*/
public var engineUID: String? {
get {
return player?.key
}
}
/**
Access the player node of the engine. Node is nil if player has not been initialized with audio.
- Important: Changes to the engine and this node are not safe guarded, thus unknown behaviour can arise from changing the engine or this node. Just be wary and read [documentation of AVAudioEngine](https://developer.apple.com/documentation/avfoundation/avaudioengine) well when modifying,
*/
public var playerNode: AVAudioPlayerNode? {
get {
return player?.playerNode
}
}
/**
Corresponding to the overall volume of the player. Volume's default value is 1.0 and the range of valid values is 0.0 to 1.0. Volume is nil if no audio has been initialized yet.
*/
public var volume: Float? {
get {
return player?.engine.mainMixerNode.volume
}
set {
guard let value = newValue else { return }
guard value >= 0.0 && value <= 1.0 else { return }
player?.engine.mainMixerNode.volume = value
}
}
/**
Corresponding to the rate of audio playback. This rate assumes use of the default rate modifier at the first index of `audioModifiers`; if you removed that modifier than this will be nil. If no audio has been initialized then this will also be nil.
- Note: By default this engine has added a pitch modifier node to change the pitch so that on playback rate changes of spoken word the pitch isn't shifted.
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
*/
public var rate: Float? {
get {
return (audioModifiers.first as? AVAudioUnitTimePitch)?.rate
}
set {
guard let value = newValue else { return }
guard let node = audioModifiers.first as? AVAudioUnitTimePitch else { return }
node.rate = value
playbackRateOfAudioChanged(rate: value)
// if skip silences was on, reset it to have the new rate
// TODO fix this to rate being broadcasted and handled in only Features.SkipSilences https://github.com/tanhakabir/SwiftAudioPlayer/issues/77
// if Features.SkipSilences.enabled && !(value == rate ?? 1.0 - 0.5 || value == rate ?? 1.0 + 0.5) {
// _ = Features.SkipSilences.disable()
// _ = Features.SkipSilences.enable()
// }
}
}
/**
Corresponding to the skipping forward button on the media player on the lockscreen. Default is set to 30 seconds.
*/
@@ -72,11 +170,28 @@ public class SAPlayer {
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
*/
public var audioModifiers: [AVAudioUnit] = []
/**
List of audio URLs queued for playback.
*/
public var audioQueued: [URL] {
get {
return presenter.audioQueue.map { (queued) -> URL in
return queued.1
}
}
}
/**
Total duration of current audio initialized. Returns nil if no audio is initialized in player.
- Note: If you are streaming from a source that does not have an expected size at the beginning of a stream, such as live streams, this value will be constantly updating to best known value at the time.
*/
public var duration: Double? {
get {
@@ -142,6 +257,22 @@ public class SAPlayer {
audioModifiers.append(AVAudioUnitTimePitch(audioComponentDescription: componentDescription))
}
/**
Clears all [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) modifiers intended to be used for realtime audio manipulation.
*/
public func clearAudioModifiers() {
audioModifiers.removeAll()
}
/**
Append an [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) modifier to the list of modifiers used for realtime audio manipulation. The modifier will be added to the end of the list.
- Parameter modifier: The modifier to append.
*/
public func addAudioModifier(_ modifer: AVAudioUnit) {
audioModifiers.append(modifer)
}
/**
Formats a textual representation of a given timestamp for display in hh:MM:SS format, that is hours:minutes:seconds.
@@ -169,21 +300,27 @@ public class SAPlayer {
//MARK: - External Player Controls
extension SAPlayer {
/**
Toggles between the play and pause state of the player if the player is not buffering (thus is playable).
Toggles between the play and pause state of the player. If nothing is playable (aka still in buffering state or no audio is initialized) no action will be taken. Please call `startSavedAudio` or `startRemoteAudio` to set up the player with audio before this.
- Note: If you are streaming, wait till the status from `SAPlayer.Updates.PlayingStatus` is not `.buffering`.
*/
public func togglePlayAndPause() {
presenter.handleTogglePlayingAndPausing()
}
/**
Attempts to play the player even if nothing playable is loaded (aka still in buffering state or no audio is initialized).
Attempts to play the player. If nothing is playable (aka still in buffering state or no audio is initialized) no action will be taken. Please call `startSavedAudio` or `startRemoteAudio` to set up the player with audio before this.
- Note: If you are streaming, wait till the status from `SAPlayer.Updates.PlayingStatus` is not `.buffering`.
*/
public func play() {
presenter.handlePlay()
}
/**
Attempts to pause the player even if nothing playable is loaded (aka still in buffering state or no audio is initialized).
Attempts to pause the player. If nothing is playable (aka still in buffering state or no audio is initialized) no action will be taken. Please call `startSavedAudio` or `startRemoteAudio` to set up the player with audio before this.
- Note:If you are streaming, wait till the status from `SAPlayer.Updates.PlayingStatus` is not `.buffering`.
*/
public func pause() {
presenter.handlePause()
@@ -221,6 +358,23 @@ extension SAPlayer {
/**
If using an AVAudioUnitTimePitch, it's important to notify the player that the rate at which the audio playing has changed to keep the media player in the lockscreen up to date. This is only important for playback rate changes.
- Note: By default this engine has added a pitch modifier node to change the pitch so that on playback rate changes of spoken word the pitch isn't shifted.
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
- Parameter rate: The current rate at which the audio is playing.
*/
public func playbackRateOfAudioChanged(rate: Float) {
@@ -232,43 +386,124 @@ extension SAPlayer {
- Important: If intending to use [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers during playback, the list of audio modifiers under `SAPlayer.shared.audioModifiers` must be finalized before calling this function. After all realtime audio manipulations within the this will be effective.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
- Parameter withSavedUrl: The URL of the audio saved on the device.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
@available(*, deprecated, renamed: "startSavedAudio")
public func initializeSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
/**
Sets up player to play audio that will be streamed from a remote location.
Sets up player to play audio that will be streamed from a remote location. After this is called, it will connect to the server and start to receive and process data. The player is not playable the SAAudioAvailabilityRange notifies that player is ready for playing (you can subscribe to these updates through `SAPlayer.Updates.StreamingBuffer`). You can alternatively see when the player is available to play by subscribing to `SAPlayer.Updates.PlayingStatus` and waiting for a status that isn't `.buffering`.
- Important: If intending to use [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers during playback, the list of audio modifiers under `SAPlayer.shared.audioModifiers` must be finalized before calling this function. After all realtime audio manipulations within the this will be effective.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
- Note: Subscribe to `SAPlayer.Updates.StreamingBuffer` to see updates in streaming progress.
- Parameter withRemoteUrl: The URL of the remote audio.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url)
}
@available(*, deprecated, renamed: "startRemoteAudio")
public func initializeRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url)
}
/**
Stops any streaming in progress.
*/
public func stopStreamingRemoteAudio() {
presenter.handleStopStreamingAudio()
}
/**
Queues remote audio to be played next. The URLs in the queue can be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withRemoteUrl: The URL of the remote audio.
*/
public func queueRemoteAudio(withRemoteUrl url: URL) {
presenter.handleQueueStreamedAudio(withRemoteUrl: url)
}
/**
Queues saved audio to be played next. The URLs in the queuecan be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withSavedUrl: The URL of the audio saved on the device.
*/
public func queueSavedAudio(withSavedUrl url: URL) {
presenter.handleQueueSavedAudio(withSavedUrl: url)
}
/**
Resets the player to the state before initializing audio and setting media info.
*/
public func clear() {
presenter.handleClear()
}
}
//MARK: - Internal implementation of delegate
extension SAPlayer: SAPlayerDelegate {
func startAudioDownloaded(withSavedUrl url: AudioURL) {
player?.pause()
player?.invalidate()
player = AudioDiskEngine(withSavedUrl: url, delegate: presenter)
}
func startAudioStreamed(withRemoteUrl url: AudioURL) {
player = AudioStreamEngine(withRemoteUrl: url, delegate: presenter)
}
func clearEngine() {
player?.pause()
player?.invalidate()
player = AudioStreamEngine(withRemoteUrl: url, delegate: presenter)
player = nil
Log.info("cleared engine")
}
func playEngine() {
+1
View File
@@ -32,6 +32,7 @@ protocol SAPlayerDelegate: AnyObject, LockScreenViewProtocol {
func startAudioDownloaded(withSavedUrl url: AudioURL)
func startAudioStreamed(withRemoteUrl url: AudioURL)
func clearEngine()
func playEngine()
func pauseEngine()
func seekEngine(toNeedle needle: Needle) //TODO ensure that engine cleans up out of bounds
+9
View File
@@ -100,5 +100,14 @@ extension SAPlayer {
public static func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
AudioDataManager.shared.setBackgroundCompletionHandler(completionHandler)
}
/**
Whether downloading audio on cellular data is allowed. By default this is set to `true`.
*/
public static var allowUsingCellularData = true {
didSet {
AudioDataManager.shared.setAllowCellularDownloadPreference(allowUsingCellularData)
}
}
}
}
+123
View File
@@ -0,0 +1,123 @@
//
// SAPlayerFeature.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 3/10/21.
//
import Foundation
import AVFoundation
extension SAPlayer {
/**
Special features for audio manipulation. These are examples of manipulations you can do with the player outside of this library. This is just an aggregation of community contibuted ones.
- Note: These features assume default state of the player and `audioModifiers` meaning some expect the first audio modifier to be the default `AVAudioUnitTimePitch` that comes with the SAPlayer.
*/
public struct Features {
/**
Feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public struct SkipSilences {
static var enabled: Bool = false
/**
Enable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func enable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
Log.info("enabling skip silences feature")
enabled = true
let originalRate = SAPlayer.shared.rate ?? 1.0
let format = engine.mainMixerNode.outputFormat(forBus: 0)
// look at documentation here to get an understanding of what is happening here: https://www.raywenderlich.com/5154-avaudioengine-tutorial-for-ios-getting-started#toc-anchor-005
engine.mainMixerNode.installTap(onBus: 0, bufferSize: 1024, format: format) { buffer, when in
guard let channelData = buffer.floatChannelData else {
return
}
let channelDataValue = channelData.pointee
let channelDataValueArray = stride(from: 0,
to: Int(buffer.frameLength),
by: buffer.stride).map { channelDataValue[$0] }
let rms = sqrt(channelDataValueArray.map { $0 * $0 }.reduce(0, +) / Float(buffer.frameLength))
let avgPower = 20 * log10(rms)
let meterLevel = self.scaledPower(power: avgPower)
Log.debug("meterLevel: \(meterLevel)")
if meterLevel < 0.6 { // below 0.6 decibels is below audible audio
SAPlayer.shared.rate = originalRate + 0.5
Log.test("speed up rate to \(String(describing: SAPlayer.shared.rate))")
} else {
SAPlayer.shared.rate = originalRate
Log.test("slow down rate to \(String(describing: SAPlayer.shared.rate))")
}
}
return true
}
/**
Disable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func disable() -> Bool {
// TODO fix disabling on speed up portion and being stuck at faster speed https://github.com/tanhakabir/SwiftAudioPlayer/issues/76
guard let engine = SAPlayer.shared.engine else { return false }
Log.info("disabling skip silences feature")
engine.mainMixerNode.removeTap(onBus: 0)
enabled = false
return true
}
private static func scaledPower(power: Float) -> Float {
guard power.isFinite else { return 0.0 }
let minDb: Float = -80.0
if power < minDb {
return 0.0
} else if power >= 1.0 {
return 1.0
} else {
return (abs(minDb) - abs(power)) / abs(minDb)
}
}
}
/**
Feature to pause the player after a delay. This will happen regardless of if another audio clip has started.
*/
public struct SleepTimer {
static var timer: Timer?
/**
Enable feature to pause the player after a delay. This will happen regardless of if another audio clip has started.
- Parameter afterDelay: The number of seconds to wait before pausing the audio
*/
public static func enable(afterDelay delay: Double) {
timer = Timer.scheduledTimer(withTimeInterval: delay, repeats: false, block: { _ in
SAPlayer.shared.pause()
})
}
/**
Disable feature to pause the player after a delay.
*/
public static func disable() {
timer?.invalidate()
}
}
}
}
+86 -13
View File
@@ -28,6 +28,11 @@ import AVFoundation
import MediaPlayer
class SAPlayerPresenter {
enum Location {
case remote
case disk
}
weak var delegate: SAPlayerDelegate?
var shouldPlayImmediately = false //for auto-play
@@ -43,13 +48,12 @@ class SAPlayerPresenter {
var durationRef:UInt = 0
var needleRef:UInt = 0
var playingStatusRef:UInt = 0
var audioQueue: [(Location, URL)] = []
init(delegate: SAPlayerDelegate?) {
self.delegate = delegate
delegate?.setLockScreenControls(presenter: self)
prepareNextEpisodeToPlay()
}
func getUrl(forKey key: Key) -> URL? {
@@ -60,20 +64,48 @@ class SAPlayerPresenter {
urlKeyMap[url.key] = url
}
func handleClear() {
delegate?.clearEngine()
needle = nil
duration = nil
key = nil
mediaInfo = nil
delegate?.clearLockScreenInfo()
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
}
func handlePlaySavedAudio(withSavedUrl url: URL) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
handleClear()
attachForUpdates(url: url)
delegate?.startAudioDownloaded(withSavedUrl: url)
}
func handlePlayStreamedAudio(withRemoteUrl url: URL) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
handleClear()
attachForUpdates(url: url)
delegate?.startAudioStreamed(withRemoteUrl: url)
}
func handleQueueStreamedAudio(withRemoteUrl url: URL) {
audioQueue.append((.remote, url))
}
func handleQueueSavedAudio(withSavedUrl url: URL) {
audioQueue.append((.disk, url))
}
private func attachForUpdates(url: URL) {
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
detachFromUpdates()
self.key = url.key
urlKeyMap[url.key] = url
@@ -110,9 +142,29 @@ class SAPlayerPresenter {
}
self.isPlaying = isPlaying
if(self.isPlaying == .paused && self.shouldPlayImmediately) {
self.shouldPlayImmediately = false
self.handlePlay()
}
if(self.isPlaying == .ended) {
self.playNextAudioIfExists()
}
})
}
private func detachFromUpdates() {
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
}
func handleStopStreamingAudio() {
delegate?.clearEngine()
detachFromUpdates()
}
@available(iOS 10.0, *)
func handleLockscreenInfo(info: SALockScreenInfo?) {
self.mediaInfo = info
@@ -175,17 +227,38 @@ extension SAPlayerPresenter: AudioEngineDelegate {
func didError() {
Log.monitor("We should have handled engine error")
}
func didEndPlaying() {
// TODO
// playNextEpisode()
}
}
//MARK:- Autoplay
//FIXME: This needs to be refactored
extension SAPlayerPresenter {
func prepareNextEpisodeToPlay() {
// TODO
func playNextAudioIfExists() {
Log.info("looking foor next audio in queue to play")
guard audioQueue.count > 0 else {
Log.info("no queued audio")
return
}
let nextAudioURL = audioQueue.removeFirst()
let key = nextAudioURL.1.key
Log.info("getting ready to play \(nextAudioURL)")
AudioQueueDirector.shared.changeInQueue(key, url: nextAudioURL.1)
handleClear()
// We need to give a second to clean up the previous engine properly. Deinit takes some time.
Timer.scheduledTimer(withTimeInterval: 1.0, repeats: false) { [weak self] (_) in
guard let self = self else { return }
switch nextAudioURL.0 {
case .remote:
self.handlePlayStreamedAudio(withRemoteUrl: nextAudioURL.1)
break
case .disk:
self.handlePlaySavedAudio(withSavedUrl: nextAudioURL.1)
}
self.shouldPlayImmediately = true
}
}
}
+30
View File
@@ -66,12 +66,16 @@ extension SAPlayer {
/**
Updates to changes in the duration of the current initialized audio. Especially helpful for audio that is being streamed and can change with more data.
- Note: If you are streaming from a source that does not have an expected size at the beginning of a stream, such as live streams, duration will be constantly updating to best known value at the time (which is the seconds buffered currently and not necessarily the actual total duration of audio).
*/
public struct Duration {
/**
Subscribe to updates to changes in duration of the current audio initialized.
- Note: If you are streaming from a source that does not have an expected size at the beginning of a stream, such as live streams, duration will be constantly updating to best known value at the time (which is the seconds buffered currently and not necessarily the actual total duration of audio).
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
@@ -136,6 +140,8 @@ extension SAPlayer {
/**
Subscribe to updates to changes in the progress of downloading audio for streaming. Information about range of audio available and if the audio is playable. Look at SAAudioAvailabilityRange for more information. For progress of downloading audio that saves to the phone for playback later, look at AudioDownloading instead.
- Note: For live streams that don't have an expected audio length from the beginning of the stream; the duration is constantly changing and equal to the total seconds buffered from the SAAudioAvailabilityRange.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
@@ -191,6 +197,30 @@ extension SAPlayer {
DownloadProgressDirector.shared.detach(withID: id)
}
}
public struct AudioQueue {
/**
Subscribe to updates to changes in the progress of your audio queue. When streaming audio playback completes
and continues onto the next track, the closure is invoked.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the forthcoming audio file.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ key: String, _ newUrl: URL) -> ()) -> UInt {
return AudioQueueDirector.shared.attach(closure: { (key, url) in
closure(key, url)
})
}
/**
Stop recieving updates of changes in download progress.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioQueueDirector.shared.detach(withID: id)
}
}
}
}
+54
View File
@@ -0,0 +1,54 @@
//
// Data.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-11-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension Data {
// Introduced in Swift 5, withUnsafeBytes using UnsafePointers is deprecated
// https://mjtsai.com/blog/2019/03/27/swift-5-released/
func accessBytes<R>(_ body: (UnsafePointer<UInt8>) throws -> R) rethrows -> R {
return try withUnsafeBytes { (rawBufferPointer: UnsafeRawBufferPointer) -> R in
let unsafeBufferPointer = rawBufferPointer.bindMemory(to: UInt8.self)
guard let unsafePointer = unsafeBufferPointer.baseAddress else {
Log.error("")
var int: UInt8 = 0
return try body(&int)
}
return try body(unsafePointer)
}
}
mutating func accessMutableBytes<R>(_ body: (UnsafeMutablePointer<UInt8>) throws -> R) rethrows -> R {
return try withUnsafeMutableBytes { (rawBufferPointer: UnsafeMutableRawBufferPointer) -> R in
let unsafeMutableBufferPointer = rawBufferPointer.bindMemory(to: UInt8.self)
guard let unsafeMutablePointer = unsafeMutableBufferPointer.baseAddress else {
Log.error("")
var int: UInt8 = 0
return try body(&int)
}
return try body(unsafeMutablePointer)
}
}
}
+25 -14
View File
@@ -9,22 +9,23 @@
import Foundation
import os.log
// Possible levels of log messages to log
enum LogLevel: Int {
case DEBUG = 1
case INFO = 2
case WARN = 3
case ERROR = 4
case EXTERNAL_DEBUG = 5
case MONITOR = 6
case TEST = 7
}
// Specify which types of log messages to display. Default level is set to WARN, which means Log will print any log messages of type only WARN, ERROR, MONITOR, and TEST. To print DEBUG and INFO logs, set the level to a lower value.
var logLevel: LogLevel = LogLevel.MONITOR
class Log {
private init() {}
// Possible levels of log messages to log
public enum LogLevel: Int {
case DEBUG = 1
case INFO = 2
case WARN = 3
case ERROR = 4
case MONITOR = 5
case TEST = 6
}
// Specify which types of log messages to display. Default level is set to WARN, which means Log will print any log messages of type only WARN, ERROR, MONITOR, and TEST. To print DEBUG and INFO logs, set the level to a lower value.
public static var logLevel: LogLevel = LogLevel.MONITOR
// Used for OSLog
private static let SUBSYSTEM: String = "com.SwiftAudioPlayer"
@@ -68,6 +69,11 @@ class Log {
let log = OSLog(subsystem: SUBSYSTEM, category: "ERROR 🛑🛑🛑🛑")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
if logLevel.rawValue <= LogLevel.EXTERNAL_DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "WARNING")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
@@ -86,7 +92,7 @@ class Log {
public static func monitor(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.ERROR.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "MONITOR 🔥🔥🔥🔥")
let log = OSLog(subsystem: SUBSYSTEM, category: "ERROR 🔥🔥🔥🔥")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
@@ -110,6 +116,11 @@ class Log {
let log = OSLog(subsystem: SUBSYSTEM, category: "WARN ⚠️⚠️⚠️⚠️")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
if logLevel.rawValue <= LogLevel.EXTERNAL_DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "DEBUG")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
+2 -2
View File
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudioPlayer'
s.version = '1.3.0'
s.version = '4.1.0'
s.summary = 'SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.'
# This description is used to generate tags and improve search results.
@@ -31,7 +31,7 @@ SwiftAudioPlayer is a Swift based audio player that can handle streaming from a
s.ios.deployment_target = '10.0'
s.source_files = 'Source/**/*'
s.swift_version = '4.2'
s.swift_version = '5.0'
# s.resource_bundles = {
# 'SwiftAudioPlayer' => ['SwiftAudioPlayer/Assets/*.png']