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190 Commits

Author SHA1 Message Date
Jon b6967d8dac added in-line comments 2021-04-21 23:30:14 -07:00
Jon 9ba46cf02d added a combine wrapper and how to use it in SwiftUI 2021-04-21 23:11:39 -07:00
tanhakabir 1e3cf35b7b Release 5.0.2 2021-04-21 10:06:11 -07:00
tanhakabir 4bfb3f1774 fix packet parsing crash by putting audiopacket actions on a lock
close #94

Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-04-21 10:05:39 -07:00
tanhakabir e056336955 Release 5.0.1 2021-04-20 23:40:07 -07:00
tanhakabir 64d2959a27 fix volume changes taking effect on engine
Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-04-20 23:37:36 -07:00
tanhakabir eb1675d4fd Merge pull request #97 from niczyja/issue-95
Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/95
2021-04-20 23:35:33 -07:00
tanhakabir ca7e48cbe7 Merge pull request #96 from niczyja/issue-76
Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/76
2021-04-20 23:33:37 -07:00
tanhakabir 653f2817bc remove need to pass in current rate 2021-04-20 23:32:53 -07:00
Maciej Sienkiewicz edff806647 Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/95 2021-04-20 14:56:27 +02:00
Maciej Sienkiewicz c47d623118 Fix for https://github.com/tanhakabir/SwiftAudioPlayer/issues/76 2021-04-20 14:36:51 +02:00
tanhakabir b270cf86ab Release 5.0.0 2021-04-17 09:50:47 -07:00
tanhakabir 5c2fd7dc97 Fix radio streaming playback to be smooth (#92)
Fix radio streaming playback to be smooth
2021-04-17 09:49:40 -07:00
tanhakabir d21ef34392 update README with bitrate info 2021-04-17 09:48:02 -07:00
tanhakabir e6d54b0c33 remove test logs 2021-04-17 09:44:17 -07:00
tanhakabir 7a1e5bca74 put all playernode actions on a queue 2021-04-17 09:35:42 -07:00
tanhakabir 1996812c90 checkpoint 2021-04-17 09:17:19 -07:00
tanhakabir 6e1f8f12d4 fix crash 2021-04-16 18:03:34 -07:00
tanhakabir 625e1ab169 remove unused code 2021-04-16 17:30:09 -07:00
tanhakabir 52c33518ad add option to change bitrate for radio 2021-04-16 17:20:48 -07:00
tanhakabir 3f6fc327ff remove network data wrapper, seeking broken 2021-04-16 16:17:36 -07:00
tanhakabir e3e4e4dd46 Release 4.2.0 2021-04-16 10:05:57 -07:00
tanhakabir b60e567a83 fix recursive polling logic (#91) 2021-04-16 10:05:21 -07:00
tanhakabir 17e0ee5dd8 Update example app to include a radio stream link (#89)
* update links

* update example app to show podcast, soundbite, and radio
2021-04-06 21:16:13 -07:00
tanhakabir 97909bacce Release 4.1.0 2021-03-22 23:04:53 -07:00
tanhakabir 30b0189f61 Merge Fix PCM memory leak #87 2021-03-22 23:01:35 -07:00
tanhakabir 5bde849bf0 fix PCM memory leak 2021-03-22 23:00:35 -07:00
tanhakabir b3b519ab4c Revert "audio skips, but reusing same pcm buffers"
This reverts commit f3b62cc756.
2021-03-22 22:49:31 -07:00
tanhakabir f3b62cc756 audio skips, but reusing same pcm buffers 2021-03-22 11:52:29 -07:00
tanhakabir a56d3314ad Update README.md 2021-03-22 11:50:53 -07:00
tanhakabir f75d743cd9 small refractor 2021-03-20 11:59:06 -07:00
tanhakabir f8876d821e remove unnecessary recursion helper 2021-03-20 11:54:56 -07:00
tanhakabir bca8fde2de Release 4.0.0 2021-03-18 00:57:00 -07:00
tanhakabir efbaa465b2 remove unused functions 2021-03-18 00:44:30 -07:00
tanhakabir 20f1d72058 implement basic autoplay 2021-03-18 00:44:30 -07:00
tanhakabir 6c3b1efe97 fully implement queuing audio 2021-03-18 00:44:30 -07:00
tanhakabir a98f090b6a checkpoint, timer has strong reference to engine 2021-03-18 00:44:30 -07:00
tanhakabir 542f65f044 add initial queuing functionality from Joe but this will crash
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-18 00:44:30 -07:00
tanhakabir f4a1141f65 clean up project 2021-03-18 00:44:30 -07:00
tanhakabir a034c7dc6f reset project settings 2021-03-18 00:44:30 -07:00
tanhakabir d9c6d18921 Fix initial state of feature switches to off 2021-03-10 17:41:53 -08:00
tanhakabir 7eb3d601fa Add minor documentation to skip silences feature
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 14:43:19 -08:00
tanhakabir 9b375b99dc Release 3.0.0 2021-03-10 14:37:13 -08:00
tanhakabir ee80976e92 add sleep timer feature
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 14:25:43 -08:00
tanhakabir 10aea39cae expose ID for current player 2021-03-10 14:25:43 -08:00
tanhakabir 431fdc6428 add rate as a core property of SAPlayer (#78) 2021-03-10 14:05:58 -08:00
tanhakabir eda60a3c3d remove random audio modifiers to see skip silences in work 2021-03-10 12:59:02 -08:00
tanhakabir d7b90f1f58 use Joe's original rate for speeding through silences
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 12:59:02 -08:00
tanhakabir 08b30307aa Add PR from Joe for skipping silences
Co-Authored-By: Joe Williams <14778951+jw1540@users.noreply.github.com>
2021-03-10 12:59:02 -08:00
tanhakabir 751ca765d5 Release 2.13.0 2021-03-06 19:51:39 -08:00
tanhakabir 68ea5a9468 fix crash on uncompressed audio (#69) 2021-03-06 19:50:18 -08:00
tanhakabir 46ab845c8e Release 2.12.0 2021-02-22 22:47:40 -08:00
tanhakabir b597704115 Fix locating files in downloads
Co-Authored-By: fayinsky <38639193+fayinsky@users.noreply.github.com>
2021-02-22 22:42:27 -08:00
tanhakabir 889e2257ab Add documentation for supported file types (#63) 2021-02-22 22:37:26 -08:00
tanhakabir e962008b4c Fix freezing on seek (#62) 2021-02-22 22:32:54 -08:00
tanhakabir d6c1d13d7d create API for setting preference for downloading on cellular data (#61)
* set cellular downloads to true to allow for simulator downloads

* add documentation
2021-02-22 22:13:36 -08:00
tanhakabir 922a794d09 remove noisey logs 2021-02-22 21:48:34 -08:00
tanhakabir 96092a208c Add files per Xcode 9.3 2021-02-22 17:37:07 -08:00
tanhakabir b71729035d Open up access to playerNode (#60) 2021-02-22 17:34:59 -08:00
tanhakabir 2abba6f0cc Release 2.11.0 2020-10-22 12:22:20 -07:00
tanhakabir f081b7549d add endpoint to remove default pitch modifier (#51) 2020-10-22 11:59:01 -07:00
tanhakabir 55fbae7b4a Update README to include module name for import (#47) 2020-09-19 16:02:46 -07:00
tanhakabir 2acbde2efa Release 2.10.0 2020-09-19 15:52:25 -07:00
Moises Inzunza acbdf05d4f Fixed bug in swift 5.3 (#46) 2020-09-19 12:19:50 -07:00
Tanha c325caa914 Release 2.9.0 2020-03-06 23:53:42 -08:00
tanhakabir dd54d81573 implement streaming cancellation (#32)
* cancels streaming initally, but player enters weird state trying to stream again

* calling superclass invalidate from engines for good measure

* Fix UI to fix seemingly weird state

* Fix error warning
2020-03-06 23:52:22 -08:00
tanhakabir ebc282d5c2 fix crash on cancel streaming pressed (#30) 2020-03-06 23:28:30 -08:00
Tanha 80ce253f92 Release 2.8.2 2020-01-21 00:29:28 -08:00
tanhakabir fe2395066f Add equalizer example (#28)
* project configure for me

* to see log

* set project

* new UI

* fix ui

* re-fix UI

* add example of equalizer

* Revert "re-fix UI"

This reverts commit 05ed993a52.

* Revert "fix ui"

This reverts commit 0da9f6adea.

* Revert "new UI"

This reverts commit ffd6a95a2d.

* Add verbose debug mode to player

Co-authored-by: cendolinside123 <jnsbstn391@gmail.com>
2020-01-21 00:27:51 -08:00
Tanha 3e66b4b4d4 Release 2.8.1 2020-01-04 13:35:29 -08:00
Tanha 58bbc97a1b Minor fix on end of audio notification 2020-01-04 13:35:03 -08:00
Tanha 8d9e9d92f4 Release 2.8.0 2020-01-04 13:24:47 -08:00
tanhakabir 03392c21e0 fix bug in notification of end of audio in PlayingStatus (#25) 2020-01-04 13:23:50 -08:00
Tanha 924170d159 Release 2.7.0 2020-01-04 02:04:35 -08:00
tanhakabir b355eb4e09 add api for buffer progress in SAAvailabilityRange (#24) 2020-01-04 02:02:56 -08:00
Tanha 1373a816a6 Release 2.6.0 2019-12-18 21:23:07 -08:00
tanhakabir 196b04a703 Rename and deprecate initialize functions (#23) 2019-12-18 21:22:28 -08:00
Tanha ac971e65a6 Release 2.5.2 2019-12-18 16:19:57 -08:00
Tanha 2c50502b28 update documentation for live streaming audio 2019-12-18 16:19:37 -08:00
Tanha c222b5a745 Release 2.5.1 2019-12-18 00:27:49 -08:00
Tanha 2e86a6503c Clean up debug logging 2019-12-18 00:27:21 -08:00
Tanha 9ebd7fa7fe Release 2.5.0 2019-12-18 00:24:11 -08:00
tanhakabir 5197a16023 Fix live streams/servers with unpredictable size at beginning of stream being playable (#21)
* Handle case when header for stream does not contain expected content

* update documentation

* fix elapsed time updating on seek in example app
2019-12-18 00:22:31 -08:00
Tanha 159627c63e Release 2.4.0 2019-12-03 01:43:45 -08:00
tanhakabir 07230cce1a add another status to PlayingStatus for end of audio (#19) 2019-12-03 01:42:56 -08:00
tanhakabir a33aee80d1 Expose engine outside of SAPlayer (#18)
* expose engine outside of player

* add player clearing functionality
2019-12-03 01:25:58 -08:00
tanhakabir e1d3da1ddb Update README.md 2019-12-01 11:10:12 -08:00
Tanha 8c2524d990 Release 2.3.0 2019-12-01 01:17:54 -08:00
Tanha be1b7aa05f fix bug on bad network and streaming being stuck in missing data state
close #4
2019-12-01 01:16:03 -08:00
Tanha 4b57fee75c Release 2.2.0 2019-11-29 17:18:33 -08:00
tanhakabir fc9c43a23c Update accessing bytes of Data for Swift 5 (#17) 2019-11-29 17:16:53 -08:00
Tanha fd4e4e3b77 Release 2.1.0 2019-11-28 21:37:16 -08:00
tanhakabir f1200252be Update to Swift 5 (#16) 2019-11-28 21:36:30 -08:00
Jonathan Mercer 046e64b2b8 Update README.md (#15)
* Update readme

- Completely re-worded the first paragraph
- Re-worded some sentences that confused me
- Moved audio manipulation in the end. Assuming that advanced users will read it there while keeping it hidden from other users

* Update README.md
2019-11-27 16:36:24 -08:00
Tanha ad9e40ad1c Update README.md 2019-11-26 01:37:53 -08:00
Tanha f19eaf7ec9 Release 2.0.1 2019-11-26 01:04:51 -08:00
tanhakabir 012291c1c9 Merge pull request #14 from tanhakabir/open_nodes_interface
Open interface to control audio manipulation nodes
2019-11-26 01:03:11 -08:00
Tanha 70ba1c757e add controls for realtime reverb change in example app 2019-11-26 01:02:06 -08:00
Tanha 3ab47b568d nit 2019-11-26 00:53:52 -08:00
Tanha 6fd985d2ad Update documentation 2019-11-26 00:52:18 -08:00
Tanha cf028e0e36 nit rename 2019-11-26 00:52:08 -08:00
Tanha f9e6dafc2c add documentation for player functions 2019-11-26 00:00:44 -08:00
Tanha e562a259fb only show monitoring worthy errors outside of library 2019-11-25 23:48:24 -08:00
Tanha 9594b560d0 update lockscreen interval skip control on change of fields 2019-11-25 23:23:07 -08:00
Tanha bf2dae9569 add documentation for fields of SAPlayer 2019-11-25 23:19:29 -08:00
Tanha 90ac3a4336 clean up typing for rate 2019-11-25 22:23:05 -08:00
Tanha 395364b4eb test run with more modifiers 2019-11-25 22:17:55 -08:00
Tanha 6a2bb94037 fix freezing bug 2019-11-25 22:17:07 -08:00
Tanha 7d81953b83 removed usage of rate/speed within the engine 2019-11-25 22:10:57 -08:00
Tanha feb69174ae refactor to have external to library control nodes 2019-11-25 21:57:55 -08:00
Tanha 00eee68aab silenced warnings for example app 2019-11-25 21:01:53 -08:00
Tanha 6276e97c4c Release 1.3.0 2019-11-25 20:58:29 -08:00
Tanha 09142ce2d4 update to Swift 4.2 2019-11-25 20:57:54 -08:00
Tanha 90bc2262ec Release 1.2.0 2019-11-25 15:12:55 -08:00
Tanha 9594449215 nit 2019-11-25 15:05:49 -08:00
Tanha 6187c9f438 fix playing on seek 2019-11-25 14:30:30 -08:00
Tanha b28e815545 rename clean up 2019-11-25 13:49:06 -08:00
Tanha 17be73bbe8 fix fatal bug seeking 2019-11-25 13:44:54 -08:00
tanhakabir cd35f38db1 Merge pull request #13 from tanhakabir/fix_ui_seeking_bug
Fix ui when seeking to show "Loading" when not enough buffers ready
2019-11-25 10:44:28 -08:00
cendolinside123 3c752d581d Fix miniplayer on background (#12)
* 1. fix AVAudioSession configuration

* 1. fix seek bar didn't update on miniplayer on lockscreen when playing a song
2. setup miniplayer lockscreen seek bar speed (when slide  rate slider)

* setup project example to playing on the background
2019-11-25 10:44:00 -08:00
Tanha 1f20a48a20 fix example app bug 2019-11-25 10:37:11 -08:00
Tanha 3a585c1f43 fix playing status bug in disk engine 2019-11-25 10:30:06 -08:00
Tanha 5ac5b93ac4 separate enum to another file 2019-11-24 23:27:51 -08:00
Tanha b484f0bfb6 fix playing status when seeking 2019-11-24 23:24:25 -08:00
Tanha 0aeb8b0f88 change boolean playing status to enum 2019-11-21 01:46:42 -08:00
Tanha 8e7357860c shouldnot be forcing play 2019-11-21 01:24:45 -08:00
Tanha 936de8c996 minor fix 2019-11-20 23:10:03 -08:00
Tanha e986be9db5 clean up example app 2019-11-20 22:27:31 -08:00
Tanha 876d517f3d Release 1.1.1 2019-11-20 22:15:51 -08:00
Tanha 0a12c68274 Fix fatal error when seeking on streamed audio 2019-11-20 22:15:32 -08:00
cendolinside123 873e537301 fix seek bar on example app's player (#9) 2019-11-20 22:09:11 -08:00
Tanha 94c1a47641 Release 1.1.0 2019-11-20 16:36:58 -08:00
tanhakabir d0296ab012 Fix issue on streaming where it gets stuck in paused state and error of no more data to parse (#8)
* switch out audio clip for soundbite

* Fix being stuck in state of needing more data from the throttler
2019-11-20 16:35:31 -08:00
tanhakabir 2fd944d88e Fix play/pausing issue for saved audio (#7)
* update callback guards for updates for saved audio

* Fix play/pausing bug for saved audio
2019-11-20 13:38:52 -08:00
tanhakabir fc98c4c1c4 add separation of disk engine in SAPlayer, first iteration (#6) 2019-11-19 16:25:29 -08:00
Tanha 8bf6cbb56e Release 1.0.3 2019-11-18 13:46:50 -08:00
Tanha b97f97ca5e Fix fatal error on iOS 10.0
close #3
2019-11-18 13:39:06 -08:00
Tanha 0c7bcdcf90 Fix issue on example app that prevented downloaded audio being playable 2019-11-18 11:42:02 -08:00
Tanha 840122e603 remove build badge from README 2019-04-27 23:00:46 -07:00
Tanha 8518d10c6d v1.0.2 2019-04-27 22:56:57 -07:00
Tanha f214be28a9 nit 2019-04-27 22:37:17 -07:00
Tanha f219d9d1a0 nit 2019-04-27 22:36:37 -07:00
Tanha 8797c0d917 add API documentation for Downloader 2019-04-27 22:35:21 -07:00
Tanha 0121d05dff refractor deletion of downloaded files 2019-04-27 21:54:42 -07:00
Tanha 26faf62657 documentation for downloading 2019-04-27 21:42:12 -07:00
Tanha 61e79d067a ensure cancelling download also removed from queued downloads 2019-04-27 20:46:53 -07:00
Tanha 103838d1b8 add UI to see where file is saved on device 2019-04-27 19:43:43 -07:00
Tanha 47de2a5251 fix double download bug 2019-04-27 19:40:48 -07:00
Tanha d4d8f767e3 document downloading audio 2019-04-27 18:59:14 -07:00
tanhakabir c75da619cf Merge pull request #2 from tanhakabir/refractor_downloaded_audio
Refractor downloaded audio
2019-04-22 15:30:51 -07:00
Tanha aea6f5efaa add completion handler for individual entities to receive when download complete upon calling start 2019-04-22 15:30:11 -07:00
Tanha 2625b8f4db remove unused resume data in download worker 2019-04-10 14:45:56 -07:00
Tanha e6460513ea start piping for passing completion handlers for downloads 2019-02-28 14:45:50 -08:00
tanhakabir a2504f2726 Update README.md 2019-02-25 15:56:10 -08:00
Tanha 23f445ce4d seperate downloader from rest of SAPlayer implementation 2019-02-25 01:33:18 -08:00
Tanha 61fe0c6ebb nit 2019-02-24 23:24:06 -08:00
Tanha 72c4335386 nit 2019-02-24 23:23:57 -08:00
Tanha 640f0b92f0 make lockscreen artwork optional 2019-02-24 23:03:43 -08:00
Tanha c0f8db29c0 nit spelling 2019-02-24 21:36:46 -08:00
Tanha 285cd92514 nit 2019-02-24 21:35:10 -08:00
Tanha a5293a5b39 nit 2019-02-24 21:31:59 -08:00
Tanha 8430a7e8ce nit 2019-02-24 21:31:04 -08:00
Tanha 34e430713b nit 2019-02-24 21:25:10 -08:00
Tanha d23a5f8d62 Update README with Updates API 2019-02-24 21:24:04 -08:00
Tanha 9f89944bc5 nit 2019-02-24 20:40:32 -08:00
Tanha af1ab75c87 Update README.md 2019-02-24 20:34:16 -08:00
Tanha e563ba2f99 update requirements to iOS 10.0 2019-02-24 12:04:20 -08:00
Tanha ea7796459a nit spelling 2019-02-24 00:45:54 -08:00
Tanha 1dfce31580 documentation for subscribing to the player 2019-02-24 00:45:03 -08:00
Tanha 5eb08dcca3 add seek functionality 2019-02-21 23:59:10 -08:00
Tanha 8565485253 add play pause functionality 2019-02-21 19:36:20 -08:00
Tanha cc744a20c7 add streaming 2019-02-21 19:27:38 -08:00
Tanha c43b10d38d nit 2019-02-21 18:44:41 -08:00
Tanha ed61a41267 example app downloading audio 2019-02-21 18:33:03 -08:00
Tanha 58d1695cba add basic UI elements 2019-02-20 16:20:46 -08:00
Tanha 6bdfc917e3 nit 2019-02-18 20:27:21 -08:00
Tanha af739b0efb add interface for external subscribing to updates 2019-02-18 19:35:26 -08:00
Tanha cbaf1cf630 nit 2019-02-18 16:22:57 -08:00
Tanha 6f203c94b0 refractor SAPlayerPresenter 2019-02-18 16:11:50 -08:00
Tanha 81852fb94c move new file to proper target 2019-02-18 12:58:19 -08:00
Tanha d0028620e6 add download progress director 2019-02-18 00:57:10 -08:00
Tanha 0e021f27fe refractor director pattern for attaches with keys in payload 2019-02-18 00:56:55 -08:00
Tanha bd0996d39b implement basic public functions 2019-02-17 19:31:34 -08:00
Tanha 0c383da201 clean up licensing 2019-02-05 10:23:45 -08:00
Tanha 8a7b9d6d7b remove extraneous functions from model layer 2019-01-30 13:41:47 -08:00
Tanha d3b9a68443 rename fix 2019-01-29 15:32:43 -08:00
Tanha 765383157d hook up pod to example project 2019-01-29 15:29:37 -08:00
Tanha 1f8ee401fa add initial engine from previous project
Not actually working, just complies.

Co-authored-by: JonMercer <mercer.jon@gmail.com>
2019-01-29 15:01:38 -08:00
Tanha 2200c4169d add logging file
Co-authored-by: JonMercer <mercer.jon@gmail.com>
2019-01-29 10:49:22 -08:00
Tanha cd485a0464 update README 2019-01-28 23:02:02 -08:00
70 changed files with 8008 additions and 66 deletions
+201
View File
@@ -0,0 +1,201 @@
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+1 -1
View File
@@ -9,7 +9,7 @@ EXTERNAL SOURCES:
:path: "../"
SPEC CHECKSUMS:
SwiftAudioPlayer: 6d47a258720feecb431509eb71215559621fa12d
SwiftAudioPlayer: abfeb4ac2467cdd7b5b8a5cb442780184ea172bc
PODFILE CHECKSUM: 84ea27746bf895da86125356a8d0df7a323c4c08
+6 -4
View File
@@ -1,15 +1,16 @@
{
"name": "SwiftAudioPlayer",
"version": "0.1.0",
"summary": "A short description of SwiftAudioPlayer.",
"description": "TODO: Add long description of the pod here.",
"summary": "SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.",
"description": "SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation. It can perform actions like playing audio up to 32x playback rate on streamed audio.",
"homepage": "https://github.com/tanhakabir/SwiftAudioPlayer",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"tanhakabir": "tanhakabir.ca@gmail.com"
"tanhakabir": "tanhakabir.ca@gmail.com",
"JonMercer": "mercer.jon@gmail.com"
},
"source": {
"git": "https://github.com/tanhakabir/SwiftAudioPlayer.git",
@@ -18,5 +19,6 @@
"platforms": {
"ios": "8.0"
},
"source_files": "SwiftAudioPlayer/Classes/**/*"
"source_files": "SwiftAudioPlayer/Classes/**/*",
"swift_version": "4.0"
}
+1 -1
View File
@@ -9,7 +9,7 @@ EXTERNAL SOURCES:
:path: "../"
SPEC CHECKSUMS:
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SwiftAudioPlayer: abfeb4ac2467cdd7b5b8a5cb442780184ea172bc
PODFILE CHECKSUM: 84ea27746bf895da86125356a8d0df7a323c4c08
+261 -21
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A470FEE1260303DA00F135FF /* Model.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Model.swift; sourceTree = "<group>"; };
AF6A2C6BF79C291056D27D5D /* SwiftAudioPlayer.podspec */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text; name = SwiftAudioPlayer.podspec; path = ../SwiftAudioPlayer.podspec; sourceTree = "<group>"; xcLanguageSpecificationIdentifier = xcode.lang.ruby; };
BBD877782CC67FBCC7BF7532 /* Pods-SwiftAudioPlayer_Tests.debug.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-SwiftAudioPlayer_Tests.debug.xcconfig"; path = "Pods/Target Support Files/Pods-SwiftAudioPlayer_Tests/Pods-SwiftAudioPlayer_Tests.debug.xcconfig"; sourceTree = "<group>"; };
DA80DEA33D13EC91EB531881 /* README.md */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = net.daringfireball.markdown; name = README.md; path = ../README.md; sourceTree = "<group>"; };
@@ -115,6 +117,7 @@
children = (
607FACD51AFB9204008FA782 /* AppDelegate.swift */,
607FACD71AFB9204008FA782 /* ViewController.swift */,
A470FEE1260303DA00F135FF /* Model.swift */,
607FACD91AFB9204008FA782 /* Main.storyboard */,
607FACDC1AFB9204008FA782 /* Images.xcassets */,
607FACDE1AFB9204008FA782 /* LaunchScreen.xib */,
@@ -207,23 +210,25 @@
isa = PBXProject;
attributes = {
LastSwiftUpdateCheck = 0830;
LastUpgradeCheck = 0830;
LastUpgradeCheck = 1010;
ORGANIZATIONNAME = CocoaPods;
TargetAttributes = {
607FACCF1AFB9204008FA782 = {
CreatedOnToolsVersion = 6.3.1;
LastSwiftMigration = 0900;
DevelopmentTeam = H9Y26B6GZB;
LastSwiftMigration = 1120;
};
607FACE41AFB9204008FA782 = {
CreatedOnToolsVersion = 6.3.1;
LastSwiftMigration = 0900;
DevelopmentTeam = H9Y26B6GZB;
LastSwiftMigration = 1120;
TestTargetID = 607FACCF1AFB9204008FA782;
};
};
};
buildConfigurationList = 607FACCB1AFB9204008FA782 /* Build configuration list for PBXProject "SwiftAudioPlayer" */;
compatibilityVersion = "Xcode 3.2";
developmentRegion = English;
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
@@ -322,6 +327,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
A470FEE2260303DA00F135FF /* Model.swift in Sources */,
607FACD81AFB9204008FA782 /* ViewController.swift in Sources */,
607FACD61AFB9204008FA782 /* AppDelegate.swift in Sources */,
);
@@ -377,12 +383,14 @@
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
@@ -410,7 +418,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 9.3;
IPHONEOS_DEPLOYMENT_TARGET = 10.0;
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
@@ -430,12 +438,14 @@
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
@@ -456,7 +466,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 9.3;
IPHONEOS_DEPLOYMENT_TARGET = 10.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
SWIFT_OPTIMIZATION_LEVEL = "-Owholemodule";
@@ -469,13 +479,13 @@
baseConfigurationReference = 65A66AB4C3016E8BB53FF3E0 /* Pods-SwiftAudioPlayer_Example.debug.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
DEVELOPMENT_TEAM = H9Y26B6GZB;
INFOPLIST_FILE = SwiftAudioPlayer/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
MODULE_NAME = ExampleApp;
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo-test.SwiftAudioPlayer-Example";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_SWIFT3_OBJC_INFERENCE = Default;
SWIFT_VERSION = 4.0;
SWIFT_VERSION = 5.0;
};
name = Debug;
};
@@ -484,13 +494,13 @@
baseConfigurationReference = 4B5DD2AE0B23A759D18926DC /* Pods-SwiftAudioPlayer_Example.release.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
DEVELOPMENT_TEAM = H9Y26B6GZB;
INFOPLIST_FILE = SwiftAudioPlayer/Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
MODULE_NAME = ExampleApp;
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo-test.SwiftAudioPlayer-Example";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_SWIFT3_OBJC_INFERENCE = Default;
SWIFT_VERSION = 4.0;
SWIFT_VERSION = 5.0;
};
name = Release;
};
@@ -498,6 +508,7 @@
isa = XCBuildConfiguration;
baseConfigurationReference = BBD877782CC67FBCC7BF7532 /* Pods-SwiftAudioPlayer_Tests.debug.xcconfig */;
buildSettings = {
DEVELOPMENT_TEAM = H9Y26B6GZB;
FRAMEWORK_SEARCH_PATHS = (
"$(SDKROOT)/Developer/Library/Frameworks",
"$(inherited)",
@@ -510,8 +521,7 @@
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_SWIFT3_OBJC_INFERENCE = Default;
SWIFT_VERSION = 4.0;
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/SwiftAudioPlayer_Example.app/SwiftAudioPlayer_Example";
};
name = Debug;
@@ -520,6 +530,7 @@
isa = XCBuildConfiguration;
baseConfigurationReference = 0B7D1E6C00E83B4AF8AA1781 /* Pods-SwiftAudioPlayer_Tests.release.xcconfig */;
buildSettings = {
DEVELOPMENT_TEAM = H9Y26B6GZB;
FRAMEWORK_SEARCH_PATHS = (
"$(SDKROOT)/Developer/Library/Frameworks",
"$(inherited)",
@@ -528,8 +539,7 @@
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.$(PRODUCT_NAME:rfc1034identifier)";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_SWIFT3_OBJC_INFERENCE = Default;
SWIFT_VERSION = 4.0;
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/SwiftAudioPlayer_Example.app/SwiftAudioPlayer_Example";
};
name = Release;
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0900"
LastUpgradeVersion = "1010"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
@@ -40,7 +40,6 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
@@ -70,7 +69,6 @@
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
+6 -1
View File
@@ -7,6 +7,7 @@
//
import UIKit
import SwiftAudioPlayer
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
@@ -14,7 +15,7 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
@@ -40,6 +41,10 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
func application(_ application: UIApplication, handleEventsForBackgroundURLSession identifier: String, completionHandler: @escaping () -> Void) {
SAPlayer.Downloader.setBackgroundCompletionHandler(completionHandler)
}
}
@@ -1,11 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13771" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="vXZ-lx-hvc">
<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17701" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="vXZ-lx-hvc">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13772"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17703"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
@@ -20,11 +18,216 @@
<view key="view" contentMode="scaleToFill" id="kh9-bI-dsS">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<subviews>
<progressView opaque="NO" contentMode="scaleToFill" verticalHuggingPriority="750" translatesAutoresizingMaskIntoConstraints="NO" id="lTK-Hd-Tl2">
<rect key="frame" x="16" y="303" width="343" height="4"/>
<color key="tintColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<color key="progressTintColor" red="0.46202266219999999" green="0.83828371759999998" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<color key="trackTintColor" white="0.66666666666666663" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</progressView>
<slider opaque="NO" contentMode="scaleToFill" verticalCompressionResistancePriority="749" contentHorizontalAlignment="center" contentVerticalAlignment="center" minValue="0.0" maxValue="1" translatesAutoresizingMaskIntoConstraints="NO" id="w2a-RA-zmI">
<rect key="frame" x="14" y="289" width="347" height="31"/>
<color key="backgroundColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<color key="maximumTrackTintColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<connections>
<action selector="scrubberSeeked:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="hTi-fq-lrl"/>
<action selector="scrubberSeeked:" destination="vXZ-lx-hvc" eventType="touchUpOutside" id="mFP-SW-38w"/>
<action selector="scrubberStartedSeeking:" destination="vXZ-lx-hvc" eventType="touchDown" id="UXg-Wf-fKv"/>
</connections>
</slider>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="jUc-tP-CC5">
<rect key="frame" x="172.5" y="233" width="30" height="30"/>
<state key="normal" title="play"/>
<connections>
<action selector="playPauseTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="Avk-K3-EZ7"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="tFH-sY-Xu9">
<rect key="frame" x="62.5" y="233" width="30" height="30"/>
<state key="normal" title="-15"/>
<connections>
<action selector="skipBackwardTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="PCT-BE-udf"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="0QE-3F-a4G">
<rect key="frame" x="282.5" y="233" width="30" height="30"/>
<state key="normal" title="+30"/>
<connections>
<action selector="skipForwardTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="uXv-bz-tnt"/>
</connections>
</button>
<slider opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" value="1" minValue="0.10000000000000001" maxValue="32" translatesAutoresizingMaskIntoConstraints="NO" id="vfk-OJ-S3T">
<rect key="frame" x="14" y="448" width="347" height="31"/>
<connections>
<action selector="rateChanged:" destination="vXZ-lx-hvc" eventType="valueChanged" id="FDJ-jA-bm8"/>
</connections>
</slider>
<slider opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" value="300" minValue="0.10000000149011612" maxValue="1000" translatesAutoresizingMaskIntoConstraints="NO" id="nsl-df-P21">
<rect key="frame" x="14" y="381" width="347" height="31"/>
<connections>
<action selector="reverbChanged:" destination="vXZ-lx-hvc" eventType="valueChanged" id="J8Q-be-35q"/>
</connections>
</slider>
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" translatesAutoresizingMaskIntoConstraints="NO" id="joK-xi-MCo">
<rect key="frame" x="16" y="60" width="343" height="32"/>
<segments>
<segment title="Soundbite"/>
<segment title="Podcast"/>
<segment title="Radio"/>
</segments>
<connections>
<action selector="audioSelected:" destination="vXZ-lx-hvc" eventType="valueChanged" id="oYE-yq-348"/>
</connections>
</segmentedControl>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="KDu-ea-kF8">
<rect key="frame" x="43" y="123" width="69" height="30"/>
<state key="normal" title="Download"/>
<connections>
<action selector="downloadTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="8Jg-1C-0Ms"/>
</connections>
</button>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="rate: 1.0x" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="yUQ-mI-ozK">
<rect key="frame" x="153" y="419" width="69" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="0:00" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="j3w-gr-HzF">
<rect key="frame" x="16" y="280" width="27" height="15"/>
<fontDescription key="fontDescription" type="system" pointSize="12"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="100:00" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Urj-Dv-41y">
<rect key="frame" x="319" y="280" width="40" height="15"/>
<fontDescription key="fontDescription" type="system" pointSize="12"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="remote url: " textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="1IX-z5-wWx">
<rect key="frame" x="16" y="190" width="343" height="16"/>
<fontDescription key="fontDescription" type="system" pointSize="13"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="reverb: 300.0" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="y5i-MZ-Qat">
<rect key="frame" x="136.5" y="352" width="102" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Skip Silences" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="M2y-FP-H1D">
<rect key="frame" x="89" y="504" width="101" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="2cn-E5-TeQ">
<rect key="frame" x="226" y="499" width="49" height="31"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<connections>
<action selector="skipSilencesSwitched:" destination="vXZ-lx-hvc" eventType="valueChanged" id="p7X-Y8-7hO"/>
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<rect key="frame" x="226" y="540" width="49" height="31"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<connections>
<action selector="sleepSwitched:" destination="vXZ-lx-hvc" eventType="valueChanged" id="noa-m8-VHy"/>
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</switch>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" text="Sleep After 5 s" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="vf6-kr-yWa">
<rect key="frame" x="83" y="545" width="112" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="pVf-cJ-9ca">
<rect key="frame" x="164.5" y="123" width="46" height="30"/>
<state key="normal" title="Queue"/>
<connections>
<action selector="queueTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="qRj-oT-AV1"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="6d9-Bc-hIz">
<rect key="frame" x="282" y="123" width="49" height="30"/>
<state key="normal" title="Stream"/>
<connections>
<action selector="streamTouched:" destination="vXZ-lx-hvc" eventType="touchUpInside" id="AXY-N7-87Y"/>
</connections>
</button>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="nsl-df-P21" firstAttribute="top" secondItem="y5i-MZ-Qat" secondAttribute="bottom" constant="8" id="0aM-Sz-J9k"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="16" id="1wb-IW-jYz"/>
<constraint firstItem="j3w-gr-HzF" firstAttribute="leading" secondItem="lTK-Hd-Tl2" secondAttribute="leading" id="26c-ZJ-768"/>
<constraint firstItem="jUc-tP-CC5" firstAttribute="top" secondItem="KDu-ea-kF8" secondAttribute="bottom" constant="80" id="5sT-An-9vw"/>
<constraint firstItem="6d9-Bc-hIz" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="KDu-ea-kF8" secondAttribute="trailing" constant="8" symbolic="YES" id="60t-zV-EiY"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="leading" secondItem="lTK-Hd-Tl2" secondAttribute="leading" id="7KA-Mg-HFD"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="8PP-Pp-1Hc"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="AH1-Uu-eLB"/>
<constraint firstItem="joK-xi-MCo" firstAttribute="top" secondItem="jyV-Pf-zRb" secondAttribute="bottom" constant="60" id="Ba7-nd-oCD"/>
<constraint firstItem="pVf-cJ-9ca" firstAttribute="centerY" secondItem="KDu-ea-kF8" secondAttribute="centerY" id="Cma-VU-v2t"/>
<constraint firstItem="Urj-Dv-41y" firstAttribute="centerY" secondItem="j3w-gr-HzF" secondAttribute="centerY" id="Fvd-7V-Rr8"/>
<constraint firstItem="1IX-z5-wWx" firstAttribute="leading" secondItem="joK-xi-MCo" secondAttribute="leading" id="GeX-7f-jzu"/>
<constraint firstItem="0QE-3F-a4G" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="jUc-tP-CC5" secondAttribute="trailing" constant="8" symbolic="YES" id="JP5-yW-eVB"/>
<constraint firstItem="yUQ-mI-ozK" firstAttribute="top" secondItem="w2a-RA-zmI" secondAttribute="bottom" constant="100" id="K1K-8N-SpD"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="leading" secondItem="lTK-Hd-Tl2" secondAttribute="leading" id="NOY-IO-NIJ"/>
<constraint firstItem="tFH-sY-Xu9" firstAttribute="centerY" secondItem="jUc-tP-CC5" secondAttribute="centerY" id="Rre-EY-kVY"/>
<constraint firstItem="KDu-ea-kF8" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="43" id="SRU-sX-z5b"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="Vki-IZ-AdN"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="top" secondItem="j3w-gr-HzF" secondAttribute="bottom" constant="8" id="Wwx-Uo-yIC"/>
<constraint firstItem="nsl-df-P21" firstAttribute="leading" secondItem="vfk-OJ-S3T" secondAttribute="leading" id="a5C-nZ-8Jc"/>
<constraint firstItem="yUQ-mI-ozK" firstAttribute="centerX" secondItem="kh9-bI-dsS" secondAttribute="centerX" id="a66-h4-WVf"/>
<constraint firstItem="Urj-Dv-41y" firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" id="aKt-EV-Bwd"/>
<constraint firstItem="tFH-sY-Xu9" firstAttribute="top" secondItem="1IX-z5-wWx" secondAttribute="bottom" constant="27" id="bIq-V0-Sac"/>
<constraint firstItem="tFH-sY-Xu9" firstAttribute="leading" secondItem="kh9-bI-dsS" secondAttribute="leading" constant="62.5" id="cH6-q6-Lel"/>
<constraint firstItem="yUQ-mI-ozK" firstAttribute="top" secondItem="nsl-df-P21" secondAttribute="bottom" constant="8" id="cKV-wk-6P9"/>
<constraint firstItem="jUc-tP-CC5" firstAttribute="centerX" secondItem="kh9-bI-dsS" secondAttribute="centerX" id="cgM-Nj-yit"/>
<constraint firstItem="KDu-ea-kF8" firstAttribute="top" secondItem="joK-xi-MCo" secondAttribute="bottom" constant="32" id="dLw-rF-Pfb"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="leading" secondItem="lTK-Hd-Tl2" secondAttribute="leading" id="daz-b0-eCC"/>
<constraint firstItem="jUc-tP-CC5" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="tFH-sY-Xu9" secondAttribute="trailing" constant="8" symbolic="YES" id="fS9-Ce-4ph"/>
<constraint firstItem="Urj-Dv-41y" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="j3w-gr-HzF" secondAttribute="trailing" constant="8" symbolic="YES" id="fu0-ZZ-rj9"/>
<constraint firstAttribute="trailing" secondItem="lTK-Hd-Tl2" secondAttribute="trailing" constant="16" id="gdg-7Y-7la"/>
<constraint firstAttribute="trailing" secondItem="1IX-z5-wWx" secondAttribute="trailing" constant="16" id="hHM-jO-RZd"/>
<constraint firstItem="pVf-cJ-9ca" firstAttribute="centerX" secondItem="joK-xi-MCo" secondAttribute="centerX" id="lOM-Fa-KdR"/>
<constraint firstItem="6d9-Bc-hIz" firstAttribute="top" secondItem="joK-xi-MCo" secondAttribute="bottom" constant="32" id="m9s-An-IWV"/>
<constraint firstItem="vfk-OJ-S3T" firstAttribute="top" secondItem="yUQ-mI-ozK" secondAttribute="bottom" constant="8" id="oaW-rr-UVN"/>
<constraint firstItem="nsl-df-P21" firstAttribute="trailing" secondItem="vfk-OJ-S3T" secondAttribute="trailing" id="r5e-Wq-dqV"/>
<constraint firstItem="y5i-MZ-Qat" firstAttribute="centerX" secondItem="nsl-df-P21" secondAttribute="centerX" id="reC-GA-ZgT"/>
<constraint firstAttribute="trailing" secondItem="0QE-3F-a4G" secondAttribute="trailing" constant="62.5" id="tg1-gr-hdd"/>
<constraint firstAttribute="trailing" secondItem="6d9-Bc-hIz" secondAttribute="trailing" constant="44" id="vtN-y4-iqp"/>
<constraint firstItem="0QE-3F-a4G" firstAttribute="centerY" secondItem="jUc-tP-CC5" secondAttribute="centerY" id="xDi-tj-bBF"/>
<constraint firstItem="lTK-Hd-Tl2" firstAttribute="top" secondItem="jUc-tP-CC5" secondAttribute="bottom" constant="40" id="ytQ-s4-kJm"/>
<constraint firstItem="w2a-RA-zmI" firstAttribute="centerY" secondItem="lTK-Hd-Tl2" secondAttribute="centerY" constant="-1" id="zHt-h3-4ig"/>
</constraints>
</view>
<connections>
<outlet property="audioSelector" destination="joK-xi-MCo" id="GmY-Xg-be0"/>
<outlet property="bufferProgress" destination="lTK-Hd-Tl2" id="54k-by-qb2"/>
<outlet property="currentTimestampLabel" destination="j3w-gr-HzF" id="5Lh-aS-pat"/>
<outlet property="currentUrlLocationLabel" destination="1IX-z5-wWx" id="MuO-fF-ZxL"/>
<outlet property="downloadButton" destination="KDu-ea-kF8" id="5o4-1h-y06"/>
<outlet property="durationLabel" destination="Urj-Dv-41y" id="mIq-eh-int"/>
<outlet property="playPauseButton" destination="jUc-tP-CC5" id="e9C-zV-A1B"/>
<outlet property="rateLabel" destination="yUQ-mI-ozK" id="Dx4-lO-A1B"/>
<outlet property="rateSlider" destination="vfk-OJ-S3T" id="mNc-ET-aNM"/>
<outlet property="reverbLabel" destination="y5i-MZ-Qat" id="8YR-mc-GFA"/>
<outlet property="reverbSlider" destination="nsl-df-P21" id="BKt-Hb-akj"/>
<outlet property="scrubberSlider" destination="w2a-RA-zmI" id="VbI-tT-lbc"/>
<outlet property="skipBackwardButton" destination="tFH-sY-Xu9" id="LwM-2S-m6F"/>
<outlet property="skipForwardButton" destination="0QE-3F-a4G" id="cQ7-b7-pW7"/>
<outlet property="skipSilencesSwitch" destination="2cn-E5-TeQ" id="TRI-IT-YJT"/>
<outlet property="sleepSwitch" destination="IGe-aU-Y6D" id="BZn-9C-hOk"/>
<outlet property="streamButton" destination="6d9-Bc-hIz" id="DZe-ga-3RV"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="x5A-6p-PRh" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="132" y="103.89805097451276"/>
</scene>
</scenes>
</document>
+6
View File
@@ -22,6 +22,12 @@
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
<string>fetch</string>
<string>processing</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
+82
View File
@@ -0,0 +1,82 @@
//
// Model.swift
// SwiftAudioPlayer_Example
//
// Created by Tanha Kabir on 3/17/21.
// Copyright © 2021 CocoaPods. All rights reserved.
//
import Foundation
struct AudioInfo: Hashable {
var index: Int = 0
var urls: [URL] = [URL(string: "https://www.fesliyanstudios.com/musicfiles/2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com/15SecVersion2019-04-23_-_Trusted_Advertising_-_www.fesliyanstudios.com.mp3")!,
URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/acquired_-_armrev_2.mp3?dest-id=376122")!,
URL(string: "https://ice6.somafm.com/groovesalad-256-mp3")!]
var url: URL {
switch index {
case 0:
return urls[0]
case 1:
return urls[1]
case 2:
return urls[2]
default:
return urls[0]
}
}
var title: String {
switch index {
case 0:
return "Soundbite"
case 1:
return "Podcast"
case 2:
return "Radio"
default:
return "Soundbite"
}
}
let artist: String = "SwiftAudioPlayer Sample App"
let releaseDate: Int = 1550790640
var savedUrl: URL? {
get {
return savedUrls[index]
}
}
var savedUrls: [URL?] = [nil, nil, nil]
mutating func addSavedUrl(_ url: URL) {
savedUrls[index] = url
}
mutating func deleteSavedUrl() {
savedUrls[index] = nil
}
mutating func addSavedUrl(_ url: URL, atIndex i: Int) {
savedUrls[i] = url
}
mutating func deleteSavedUrl(atIndex i: Int) {
savedUrls[i] = nil
}
func getUrl(atIndex i: Int) -> URL {
return urls[i]
}
mutating func setIndex(_ i: Int) {
index = i
}
func getIndex(forURL url: URL) -> Int? {
return urls.firstIndex(of: url) ?? savedUrls.firstIndex(of: url)
}
}
+363 -1
View File
@@ -7,18 +7,380 @@
//
import UIKit
import SwiftAudioPlayer
import AVFoundation
class ViewController: UIViewController {
var selectedAudio: AudioInfo = AudioInfo(index: 0)
var freq:[Int] = [0,0,0,0,0,0,0,0,0,0]
@IBOutlet weak var currentUrlLocationLabel: UILabel!
@IBOutlet weak var bufferProgress: UIProgressView!
@IBOutlet weak var scrubberSlider: UISlider!
@IBOutlet weak var playPauseButton: UIButton!
@IBOutlet weak var skipBackwardButton: UIButton!
@IBOutlet weak var skipForwardButton: UIButton!
@IBOutlet weak var audioSelector: UISegmentedControl!
@IBOutlet weak var streamButton: UIButton!
@IBOutlet weak var downloadButton: UIButton!
@IBOutlet weak var rateSlider: UISlider!
@IBOutlet weak var rateLabel: UILabel!
@IBOutlet weak var reverbLabel: UILabel!
@IBOutlet weak var reverbSlider: UISlider!
@IBOutlet weak var durationLabel: UILabel!
@IBOutlet weak var currentTimestampLabel: UILabel!
var isDownloading: Bool = false
var isStreaming: Bool = false
var beingSeeked: Bool = false
var downloadId: UInt?
var durationId: UInt?
var bufferId: UInt?
var playingStatusId: UInt?
var queueId: UInt?
var elapsedId: UInt?
var duration: Double = 0.0
var playbackStatus: SAPlayingStatus = .paused
var lastPlayedAudioIndex: Int?
var isPlayable: Bool = false {
didSet {
if isPlayable {
playPauseButton.isEnabled = true
skipBackwardButton.isEnabled = true
skipForwardButton.isEnabled = true
} else {
playPauseButton.isEnabled = false
skipBackwardButton.isEnabled = false
skipForwardButton.isEnabled = false
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
SAPlayer.Downloader.allowUsingCellularData = true
// SAPlayer.shared.DEBUG_MODE = true
isPlayable = false
checkIfAudioDownloaded()
selectAudio(atIndex: 0)
// addRandomModifiers()
subscribeToChanges()
}
func addRandomModifiers() {
let node = AVAudioUnitReverb()
SAPlayer.shared.audioModifiers.append(node)
node.wetDryMix = 300
let frequency:[Int] = [60,170,310,600,1000,3000,6000,12000,14000,16000]
let node2 = AVAudioUnitEQ(numberOfBands:frequency.count)
node2.globalGain = 1
for i in 0...(node2.bands.count-1) {
node2.bands[i].frequency = Float(frequency[i])
node2.bands[i].gain = 0
node2.bands[i].bypass = false
node2.bands[i].filterType = .parametric
}
SAPlayer.shared.audioModifiers.append(node2)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func audioSelected(_ sender: Any) {
let selected = audioSelector.selectedSegmentIndex
selectAudio(atIndex: selected)
}
func selectAudio(atIndex i: Int) {
selectedAudio.setIndex(i)
if selectedAudio.savedUrl != nil {
downloadButton.setTitle("Delete downloaded", for: .normal)
streamButton.isEnabled = false
} else {
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
}
if let savedUrl = selectedAudio.savedUrl {
self.currentUrlLocationLabel.text = "saved url: \(savedUrl.absoluteString)"
} else {
self.currentUrlLocationLabel.text = "remote url: \(selectedAudio.url.absoluteString)"
}
// if let savedUrl = savedUrls[selectedAudio] {}
scrubberSlider.value = 0
bufferProgress.progress = 0
// unsubscribeFromChanges()
// subscribeToChanges()
SAPlayer.shared.mediaInfo = SALockScreenInfo(title: selectedAudio.title, artist: selectedAudio.artist, artwork: UIImage(), releaseDate: selectedAudio.releaseDate)
}
func checkIfAudioDownloaded() {
for i in 0...2 {
if let savedUrl = SAPlayer.Downloader.getSavedUrl(forRemoteUrl: selectedAudio.getUrl(atIndex: i)) {
selectedAudio.addSavedUrl(savedUrl, atIndex: i)
}
}
}
func subscribeToChanges() {
durationId = SAPlayer.Updates.Duration.subscribe { [weak self] (url, duration) in
guard let self = self else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.durationLabel.text = SAPlayer.prettifyTimestamp(duration)
self.duration = duration
}
elapsedId = SAPlayer.Updates.ElapsedTime.subscribe { [weak self] (url, position) in
guard let self = self else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.currentTimestampLabel.text = SAPlayer.prettifyTimestamp(position)
guard self.duration != 0 else { return }
self.scrubberSlider.value = Float(position/self.duration)
}
downloadId = SAPlayer.Updates.AudioDownloading.subscribe { [weak self] (url, progress) in
guard let self = self else { return }
guard url == self.selectedAudio.url else { return }
if self.isDownloading {
DispatchQueue.main.async {
UIView.performWithoutAnimation {
self.downloadButton.setTitle("Cancel \(String(format: "%.2f", (progress * 100)))%", for: .normal)
}
}
}
}
bufferId = SAPlayer.Updates.StreamingBuffer.subscribe{ [weak self] (url, buffer) in
guard let self = self else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
if self.duration == 0.0 { return }
self.bufferProgress.progress = Float(buffer.bufferingProgress)
if buffer.bufferingProgress >= 0.99 {
self.streamButton.isEnabled = false
} else {
self.streamButton.isEnabled = true
}
self.isPlayable = buffer.isReadyForPlaying
}
playingStatusId = SAPlayer.Updates.PlayingStatus.subscribe { [weak self] (url, playing) in
guard let self = self else { return }
guard url == self.selectedAudio.savedUrl || url == self.selectedAudio.url else { return }
self.playbackStatus = playing
switch playing {
case .playing:
self.isPlayable = true
self.playPauseButton.setTitle("Pause", for: .normal)
return
case .paused:
self.isPlayable = true
self.playPauseButton.setTitle("Play", for: .normal)
return
case .buffering:
self.isPlayable = false
self.playPauseButton.setTitle("Loading", for: .normal)
return
case .ended:
self.isPlayable = false
self.playPauseButton.setTitle("Done", for: .normal)
return
}
}
queueId = SAPlayer.Updates.AudioQueue.subscribe { [weak self] key, forthcomingPlaybackUrl in
guard let self = self else { return }
/// we update the selected audio. this is a little contrived, but allows us to update outlets
if let indexFound = self.selectedAudio.getIndex(forURL: forthcomingPlaybackUrl) {
self.selectAudio(atIndex: indexFound)
}
print("💥 Received queue update 💥")
}
}
func unsubscribeFromChanges() {
guard let durationId = self.durationId,
let elapsedId = self.elapsedId,
let downloadId = self.downloadId,
let queueId = self.queueId,
let bufferId = self.bufferId,
let playingStatusId = self.playingStatusId else { return }
SAPlayer.Updates.Duration.unsubscribe(durationId)
SAPlayer.Updates.ElapsedTime.unsubscribe(elapsedId)
SAPlayer.Updates.AudioDownloading.unsubscribe(downloadId)
SAPlayer.Updates.AudioQueue.unsubscribe(queueId)
SAPlayer.Updates.StreamingBuffer.unsubscribe(bufferId)
SAPlayer.Updates.PlayingStatus.unsubscribe(playingStatusId)
}
@IBAction func scrubberStartedSeeking(_ sender: UISlider) {
beingSeeked = true
}
@IBAction func scrubberSeeked(_ sender: Any) {
let value = Double(scrubberSlider.value) * duration
SAPlayer.shared.seekTo(seconds: value)
beingSeeked = false
}
@IBAction func rateChanged(_ sender: Any) {
let speed = rateSlider.value
rateLabel.text = "rate: \(speed)x"
SAPlayer.shared.rate = speed
}
@IBAction func reverbChanged(_ sender: Any) {
let reverb = reverbSlider.value
reverbLabel.text = "reverb: \(reverb)"
if let node = SAPlayer.shared.audioModifiers[1] as? AVAudioUnitReverb {
node.wetDryMix = reverb
}
}
@IBAction func queueTouched(_ sender: Any) {
if let savedUrl = selectedAudio.savedUrl {
SAPlayer.shared.queueSavedAudio(withSavedUrl: savedUrl)
} else {
SAPlayer.shared.queueRemoteAudio(withRemoteUrl: selectedAudio.url)
}
print("queue: \(SAPlayer.shared.audioQueued)")
}
@IBAction func downloadTouched(_ sender: Any) {
if !isDownloading {
if let savedUrl = SAPlayer.Downloader.getSavedUrl(forRemoteUrl: selectedAudio.url) {
SAPlayer.Downloader.deleteDownloaded(withSavedUrl: savedUrl)
selectedAudio.deleteSavedUrl()
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
isDownloading = false
} else {
downloadButton.setTitle("Cancel 0%", for: .normal)
isDownloading = true
SAPlayer.Downloader.downloadAudio(withRemoteUrl: selectedAudio.url, completion: { [weak self] url in
guard let self = self else { return }
DispatchQueue.main.async {
self.currentUrlLocationLabel.text = "saved to: \(url.lastPathComponent)"
self.selectedAudio.addSavedUrl(url)
SAPlayer.shared.startSavedAudio(withSavedUrl: url)
self.lastPlayedAudioIndex = self.selectedAudio.index
}
})
streamButton.isEnabled = false
}
} else {
SAPlayer.Downloader.cancelDownload(withRemoteUrl: selectedAudio.url)
downloadButton.setTitle("Download", for: .normal)
streamButton.isEnabled = true
isDownloading = false
}
}
@IBAction func streamTouched(_ sender: Any) {
if !isStreaming {
if selectedAudio.index == 2 { // radio
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url, bitrate: .low)
} else {
SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
}
lastPlayedAudioIndex = selectedAudio.index
streamButton.setTitle("Cancel streaming", for: .normal)
downloadButton.isEnabled = false
isStreaming = true
} else {
SAPlayer.shared.stopStreamingRemoteAudio()
streamButton.setTitle("Stream", for: .normal)
downloadButton.isEnabled = true
isStreaming = false
}
}
@IBAction func playPauseTouched(_ sender: Any) {
// if lastPlayedAudioIndex != selectedAudio.index {
// if let savedUrl = selectedAudio.savedUrl {
// SAPlayer.shared.startSavedAudio(withSavedUrl: savedUrl)
// } else {
// SAPlayer.shared.startRemoteAudio(withRemoteUrl: selectedAudio.url)
// }
//
// return
// }
SAPlayer.shared.togglePlayAndPause()
}
@IBAction func skipBackwardTouched(_ sender: Any) {
SAPlayer.shared.skipBackwards()
}
@IBAction func skipForwardTouched(_ sender: Any) {
SAPlayer.shared.skipForward()
}
@IBAction func setEqualizerValue(_ sender: Any) {
if let slider = sender as? UISlider{
print("slider of index:", slider.tag, "is changed to", slider.value)
freq[slider.tag] = Int(slider.value)
print("current frequency : ",freq)
if let node = SAPlayer.shared.audioModifiers[2] as? AVAudioUnitEQ{
for i in 0...(node.bands.count - 1){
node.bands[i].gain = Float(freq[i])
}
}
}
}
@IBOutlet weak var skipSilencesSwitch: UISwitch!
@IBAction func skipSilencesSwitched(_ sender: Any) {
if skipSilencesSwitch.isOn {
_ = SAPlayer.Features.SkipSilences.enable()
} else {
_ = SAPlayer.Features.SkipSilences.disable()
}
}
@IBOutlet weak var sleepSwitch: UISwitch!
@IBAction func sleepSwitched(_ sender: Any) {
if sleepSwitch.isOn {
_ = SAPlayer.Features.SleepTimer.enable(afterDelay: 5.0)
} else {
_ = SAPlayer.Features.SleepTimer.disable()
}
}
}
@@ -0,0 +1,574 @@
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classes = {
};
objectVersion = 50;
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 14.4;
MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
MTL_FAST_MATH = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
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DEVELOPMENT_TEAM = TN363JJW64;
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@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
@@ -0,0 +1,11 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,98 @@
{
"images" : [
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "83.5x83.5"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,51 @@
//
// ContentView.swift
// SwiftAudioPlayer-SwiftUI
//
// Created by Ran on 4/21/21.
//
import SwiftUI
struct ContentView: View {
//If you're going to use saUpdates in multiple views, consider moving this to your App file and inject it into each view. For each view save it as @ObservedObject instead of @StateObject
@StateObject var saUpdates = SAPlayer.SAPlayerCombine.shared
var body: some View {
VStack {
Text(saUpdates.update.elapsedTime == nil ? "Hit the play button" : "playing audio at: \(saUpdates.update.elapsedTime!)")
.padding()
Button(action: {
guard let status = saUpdates.update.playingStatus else {
//Consider moving this stuff out of the view layer to be more scalable
let url = URL(string: "https://chtbl.com/track/18338/traffic.libsyn.com/secure/acquired/Acquired_-_Rec_Room_-_Final.mp3")!
SAPlayer.shared.startRemoteAudio(withRemoteUrl: url)
SAPlayer.shared.play()
return
}
if status == .playing {
SAPlayer.shared.pause()
} else if status == .paused {
SAPlayer.shared.play()
} else {
print("you're probably still buffering, chill...")
}
}, label: {
Image(systemName: saUpdates.update.playingStatus == nil ? "play.circle.fill" : saUpdates.update.playingStatus! == .playing ? "pause.circle.fill" : "play.circle.fill")
.resizable()
.frame(width: 100, height: 100, alignment: .center)
})
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<true/>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchScreen</key>
<dict/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,17 @@
//
// SwiftAudioPlayer_SwiftUIApp.swift
// SwiftAudioPlayer-SwiftUI
//
// Created by Ran on 4/21/21.
//
import SwiftUI
@main
struct SwiftAudioPlayer_SwiftUIApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
+1 -1
View File
@@ -1,4 +1,4 @@
Copyright (c) 2019 tanhakabir <tanhakabir.ca@gmail.com>
Copyright (c) 2019 Tanha Kabir <tanhakabir.ca@gmail.com>, Jon Mercer <mercer.jon@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+312 -8
View File
@@ -1,17 +1,44 @@
# SwiftAudioPlayer
[![CI Status](https://img.shields.io/travis/tanhakabir/SwiftAudioPlayer.svg?style=flat)](https://travis-ci.org/tanhakabir/SwiftAudioPlayer)
[![Version](https://img.shields.io/cocoapods/v/SwiftAudioPlayer.svg?style=flat)](https://cocoapods.org/pods/SwiftAudioPlayer)
[![License](https://img.shields.io/cocoapods/l/SwiftAudioPlayer.svg?style=flat)](https://cocoapods.org/pods/SwiftAudioPlayer)
[![Platform](https://img.shields.io/cocoapods/p/SwiftAudioPlayer.svg?style=flat)](https://cocoapods.org/pods/SwiftAudioPlayer)
## Example
Swift-based audio player with AVAudioEngine as its base. Allows for: streaming online audio, playing local file, changing audio speed (3.5X, 4X, 32X), pitch, and real-time audio manipulation using custom [audio enhancements](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements).
To run the example project, clone the repo, and run `pod install` from the Example directory first.
This player was built for [podcasting](https://chameleonpodcast.com/). We originally used AVPlayer for playing audio but we wanted to manipulate audio that was being streamed. We set up AVAudioEngine at first just to play a file saved on the phone and it worked great, but AVAudioEngine on its own doesn't support streaming audio as easily as AVPlayer.
## Requirements
Thus, using [AudioToolbox](https://developer.apple.com/documentation/audiotoolbox), we are able to stream audio and convert the downloaded data into usable data for the AVAudioEngine to play. For an overview of our solution check out our [blog post](https://medium.com/chameleon-podcast/creating-an-advanced-streaming-audio-engine-for-ios-9fbc7aef4115).
## Installation
### Basic Features
1. Realtime audio manipulation that includes going up to 10x speed, using [equalizers and other manipulations](https://developer.apple.com/documentation/avfaudio/avaudiouniteq)
1. Stream online audio using AVAudioEngine
1. Play locally saved audio with the same API
1. Download audio
1. Queue up downloaded and streamed audio for autoplay
1. Uses only 1-2% CPU for optimal performance for the rest of your app
1. You're able to install taps and any other AVAudioEngine features to do cool things like skipping silences
### Special Features
These are community supported audio manipulation features using this audio engine. You can implement your own version of these features and you can look at [SAPlayerFeatures](https://github.com/tanhakabir/SwiftAudioPlayer/blob/master/Source/SAPlayerFeatures.swift) to learn how they were implemented using the library.
1. Skip silences in audio
1. Sleep timer to stop playing audio after a delay
### Requirements
iOS 10.0 and higher.
## Getting Started
### Running the Example Project
1. Clone repo
2. CD to the `Example` folder where the Example app lives
3. Run `pod install` in terminal
4. Build and run
### Installation
SwiftAudioPlayer is available through [CocoaPods](https://cocoapods.org). To install
it, simply add the following line to your Podfile:
@@ -20,10 +47,287 @@ it, simply add the following line to your Podfile:
pod 'SwiftAudioPlayer'
```
## Author
### Usage
tanhakabir, tanhakabir.ca@gmail.com
Import the player at the top:
```swift
import SwiftAudioPlayer
```
## License
**Important:** For app in background downloading please refer to [note](#important-step-for-background-downloads).
To play remote audio:
```swift
let url = URL(string: "https://randomwebsite.com/audio.mp3")!
SAPlayer.shared.startRemoteAudio(withRemoteUrl: url)
SAPlayer.shared.play()
```
To set the display information for the lockscreen:
```swift
let info = SALockScreenInfo(title: "Random audio", artist: "Foo", artwork: UIImage(), releaseDate: 123456789)
SAPlayer.shared.mediaInfo = info
```
To receive streaming progress (for buffer progress %):
```swift
@IBOutlet weak var bufferProgress: UIProgressView!
override func viewDidLoad() {
super.viewDidLoad()
_ = SAPlayer.Updates.StreamingBuffer.subscribe{ [weak self] (url, buffer) in
guard let self = self else { return }
guard url == self.selectedAudioUrl else { return }
let progress = Float((buffer.totalDurationBuffered + buffer.startingBufferTimePositon) / self.duration)
self.bufferProgress.progress = progress
self.isPlayable = buffer.isReadyForPlaying
}
}
```
Look at the [Updates](#SAPlayer.Updates) section to see usage details and other updates to follow.
For realtime audio manipulations, [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/avaudiounit) nodes are used. For example to adjust the reverb through a slider in the UI:
```swift
@IBOutlet weak var reverbSlider: UISlider!
override func viewDidLoad() {
super.viewDidLoad()
let node = AVAudioUnitReverb()
SAPlayer.shared.audioModifiers.append(node)
node.wetDryMix = 300
}
@IBAction func reverbSliderChanged(_ sender: Any) {
if let node = SAPlayer.shared.audioModifiers[1] as? AVAudioUnitReverb {
node.wetDryMix = reverbSlider.value
}
}
```
For a more detailed explanation on usage, look at the [Realtime Audio Manipulations](#realtime-audio-manipulation) section.
For more details and specifics look at the [API documentation](#api-in-detail) below.
## Contact
### Issues
Submit any issues or requests [on the Github repo](https://github.com/tanhakabir/SwiftAudioPlayer/issues).
### Any questions?
Feel free to reach out to either of us:
[tanhakabir](https://github.com/tanhakabir), tanhakabir.ca@gmail.com
[JonMercer](https://github.com/JonMercer), mercer.jon@gmail.com
### License
SwiftAudioPlayer is available under the MIT license. See the LICENSE file for more info.
---
# API in detail
## SAPlayer
Access the player and all of its fields and functions through `SAPlayer.shared`.
### Supported file types
Known supported file types are `.mp3` and `.wav`.
### Playing Audio (Basic Commands)
To set up player with audio to play, use either:
* `startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo?)` to play audio that is saved on the device.
* `startRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate, mediaInfo: SALockScreenInfo?)` to play audio streamed from a remote location.
Both of these expect a URL of the location of the audio and an optional media information to display on the lockscreen. For streamed audio you can optionally set the bitrate to be `.high` or `.low`. High is more performant but won't work well for radio streams; for radio streams you should use low. The default bitrate if you don't set it is `.high`.
For streaming remote audio, subscribe to `SAPlayer.Updates.StreamingBuffer` for updates on streaming progress.
Basic controls available:
```swift
play()
pause()
togglePlayAndPause()
seekTo(seconds: Double)
skipForward()
skipBackwards()
```
### Queuing Audio for Autoplay
You can queue either remote or locally saved audio to be played automatically next.
To queue:
```swift
SAPlayer.shared.queueSavedAudio(withSavedUrl: C://random_folder/audio.mp3) // or
SAPlayer.shared.queueRemoteAudio(withRemoteUrl: https://randomwebsite.com/audio.mp3)
```
#### Important
The engine can handle audio manipulations like speed, pitch, effects, etc. To do this, nodes for effects must be finalized before initialize is called. Look at [audio manipulation documentation](#realtime-audio-manipulation) for more information.
### Lockscreen Media Player
Update and set what displays on the lockscreen's media player when the player is active.
`skipForwardSeconds` and `skipBackwardSeconds` for the intervals to skip forward and back with.
`mediaInfo` for the audio's information to display on the lockscreen. Is of type `SALockScreenInfo` which contains:
```swift
title: String
artist: String
artwork: UIImage?
releaseDate: UTC // Int
```
`playbackRateOfAudioChanged(rate: Float)` is used to update the lockscreen media player that the playback rate has changed.
## SAPlayer.Downloader
Use functionaity from Downloader to save audio files from remote locations for future offline playback.
Audio files are saved under custom naming scheme on device and are recoverable with original remote URL for file.
#### Important step for background downloads
To ensure that your app will keep downloading audio in the background be sure to add the following to `AppDelegate.swift`:
```swift
func application(_ application: UIApplication, handleEventsForBackgroundURLSession identifier: String, completionHandler: @escaping () -> Void) {
SAPlayer.Downloader.setBackgroundCompletionHandler(completionHandler)
}
```
### Downloading
All downloads will be paused when audio is streamed from a URL. They will automatically resume when streaming is done.
Use the following to start downloading audio in the background:
```swift
func downloadAudio(withRemoteUrl url: URL, completion: @escaping (_ savedUrl: URL) -> ())
```
It will call the completion handler you pass after successful download with the location of the downloaded file on the device.
Subscribe to `SAPlayer.Updates.AudioDownloading` for downloading progress updates.
And use the following to stop any active or prevent future downloads of the corresponding remote URL:
```swift
func cancelDownload(withRemoteUrl url: URL)
```
By default downloading will be allowed on cellular data. If you would like to turn this off set:
```swift
SAPlayer.Downloader.allowUsingCellularData = false
```
You can also retrieve what preference you have set for cellular downloads through `allowUsingCellularData`.
### Manage Downloaded
Use the following to manage downloaded audio files.
Checks if downloaded already:
```swift
func isDownloaded(withRemoteUrl url: URL) -> Bool
```
Get URL of audio file saved on device corresponding to remote location:
```swift
func getSavedUrl(forRemoteUrl url: URL) -> URL?
```
Delete downloaded audio if it exists:
```swift
func deleteDownloaded(withSavedUrl url: URL)
```
**NOTE:** You're in charge or clearing downloads when your don't need them anymore
## SAPlayer.Updates
Receive updates for changing values from the player, such as the duration, elapsed time of playing audio, download progress, and etc.
All subscription functions for updates take the form of:
```swift
func subscribe(_ closure: @escaping (_ url: URL, _ payload: <Payload>) -> ()) -> UInt
```
- `closure`: The closure that will receive the updates. It's recommended to have a weak reference to a class that uses these functions.
- `url`: The corresponding remote URL for the update. In the case there might be multiple files observed, such as downloading many files at once or switching over from playing one audio to another and the updates corresponding to the previous aren't silenced on switch-over.
- `payload`: The updated value.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
Similarily unsubscribe takes the form of:
```swift
func unsubscribe(_ id: UInt)
```
- `id`: The closure with this id will stop receiving updates.
### ElapsedTime
Payload = `Double`
Changes in the timestamp/elapsed time of the current initialized audio. Aka, where the scrubber's pointer of the audio should be at.
Subscribe to this to update views on changes in position of which part of audio is being played.
### Duration
Payload = `Double`
Changes in the duration of the current initialized audio. Especially helpful for audio that is being streamed and can change with more data. The engine makes a best effort guess as to the duration of the audio. The guess gets better with more bytes streamed from the web.
### PlayingStatus
Payload = `SAPlayingStatus`
Changes in the playing status of the player. Can be one of the following 4: `playing`, `paused`, `buffering`, `ended` (audio ended).
### StreamingBuffer
Payload = `SAAudioAvailabilityRange`
Changes in the progress of downloading audio for streaming. Information about range of audio available and if the audio is playable. Look at SAAudioAvailabilityRange for more information.
For progress of downloading audio that saves to the phone for playback later, look at AudioDownloading instead.
### AudioDownloading
Payload = `Double`
Changes in the progress of downloading audio in the background. This does not correspond to progress in streaming downloads, look at StreamingBuffer for streaming progress.
## Audio Effects
### Realtime Audio Manipulation
All audio effects on the player is done through [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/avaudiounit) nodes. These include adding reverb, changing pitch and playback rate, and adding distortion. Full list of effects available [here](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements).
The effects intended to use are stored in `audioModifiers` as a list of nodes. These nodes are in the order that the engine will attach them to one another.
**Note:** By default `SAPlayer` starts off with one node, an [AVAudioUnitTimePitch](https://developer.apple.com/documentation/avfoundation/avaudiounittimepitch) node, that is set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
#### Important
All the nodes intended to be used on the playing audio must be finalized before calling `initializeSavedAudio(...)` or `initializeRemoteAudio(...)`. Any changes to list of nodes after initialize is called for a given audio file will not be reflected in playback.
Once all nodes are added to `audioModifiers` and the player has been initialized, any manipulations done with the nodes are performed in realtime. The example app shows manipulating the playback rate in realtime:
```swift
let speed = rateSlider.value
if let node = SAPlayer.shared.audioModifiers[0] as? AVAudioUnitTimePitch {
node.rate = speed
SAPlayer.shared.playbackRateOfAudioChanged(rate: speed)
}
```
**Note:** if the rate of the audio is changed, `playbackRateOfAudioChanged` should also be called to update the lockscreen's media player.
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//
// AudioClockDirector.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import CoreMedia
class AudioClockDirector {
static let shared = AudioClockDirector()
private var needleClosures: DirectorThreadSafeClosures<Needle> = DirectorThreadSafeClosures()
private var durationClosures: DirectorThreadSafeClosures<Duration> = DirectorThreadSafeClosures()
private var playingStatusClosures: DirectorThreadSafeClosures<SAPlayingStatus> = DirectorThreadSafeClosures()
private var bufferClosures: DirectorThreadSafeClosures<SAAudioAvailabilityRange> = DirectorThreadSafeClosures()
private init() {}
func create() {}
func clear() {
needleClosures.clear()
durationClosures.clear()
playingStatusClosures.clear()
bufferClosures.clear()
}
// MARK: - Attaches
// Needle
func attachToChangesInNeedle(closure: @escaping (Key, Needle) throws -> Void) -> UInt {
return needleClosures.attach(closure: closure)
}
// Duration
func attachToChangesInDuration(closure: @escaping (Key, Duration) throws -> Void) -> UInt {
return durationClosures.attach(closure: closure)
}
// Playing status
func attachToChangesInPlayingStatus(closure: @escaping (Key, SAPlayingStatus) throws -> Void) -> UInt{
return playingStatusClosures.attach(closure: closure)
}
// Buffer
func attachToChangesInBufferedRange(closure: @escaping (Key, SAAudioAvailabilityRange) throws -> Void) -> UInt{
return bufferClosures.attach(closure: closure)
}
// MARK: - Detaches
func detachFromChangesInNeedle(withID id: UInt) {
needleClosures.detach(id: id)
}
func detachFromChangesInDuration(withID id: UInt) {
durationClosures.detach(id: id)
}
func detachFromChangesInPlayingStatus(withID id: UInt) {
playingStatusClosures.detach(id: id)
}
func detachFromChangesInBufferedRange(withID id: UInt) {
bufferClosures.detach(id: id)
}
}
// MARK: - Receives notifications from AudioEngine on ticks
extension AudioClockDirector {
func needleTick(_ key: Key, needle: Needle) {
needleClosures.broadcast(key: key, payload: needle)
}
}
extension AudioClockDirector {
func durationWasChanged(_ key: Key, duration: Duration) {
durationClosures.broadcast(key: key, payload: duration)
}
}
extension AudioClockDirector {
func audioPlayingStatusWasChanged(_ key: Key, status: SAPlayingStatus) {
playingStatusClosures.broadcast(key: key, payload: status)
}
}
extension AudioClockDirector {
func changeInAudioBuffered(_ key: Key, buffered: SAAudioAvailabilityRange) {
bufferClosures.broadcast(key: key, payload: buffered)
}
}
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//
// AudioQueueDirector.swift
// SwiftAudioPlayer
//
// Created by Joe Williams on 3/10/21.
//
import Foundation
class AudioQueueDirector {
static let shared = AudioQueueDirector()
var closures: DirectorThreadSafeClosures<URL> = DirectorThreadSafeClosures()
private init() {}
func create() {}
func clear() {
closures.clear()
}
func attach(closure: @escaping (Key, URL) throws -> Void) -> UInt {
return closures.attach(closure: closure)
}
func detach(withID id: UInt) {
closures.detach(id: id)
}
func changeInQueue(_ key: Key, url: URL) {
closures.broadcast(key: key, payload: url)
}
}
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//
// DownloadProgressDirector.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-02-17.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
class DownloadProgressDirector {
static let shared = DownloadProgressDirector()
var closures: DirectorThreadSafeClosures<Double> = DirectorThreadSafeClosures()
private init() {
AudioDataManager.shared.attach { [weak self] (key, progress) in
self?.closures.broadcast(key: key, payload: progress)
}
}
func create() {}
func clear() {
closures.clear()
}
func attach(closure: @escaping (Key, Double) throws -> Void) -> UInt {
return closures.attach(closure: closure)
}
func detach(withID id: UInt) {
closures.detach(id: id)
}
}
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//
// StreamingDownloadDirector.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 4/16/21.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
class StreamingDownloadDirector {
static let shared = StreamingDownloadDirector()
var closures: DirectorThreadSafeClosures<Double> = DirectorThreadSafeClosures()
private init() {}
func create() {}
func clear() {
closures.clear()
}
func attach(closure: @escaping (Key, Double) throws -> Void) -> UInt {
return closures.attach(closure: closure)
}
func detach(withID id: UInt) {
closures.detach(id: id)
}
}
extension StreamingDownloadDirector {
func didUpdate(_ key: Key, networkStreamProgress: Double) {
closures.broadcast(key: key, payload: networkStreamProgress)
}
}
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//
// AudioDiskEngine.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
class AudioDiskEngine: AudioEngine {
var audioFormat: AVAudioFormat?
var audioSampleRate: Float = 0
var audioLengthSamples: AVAudioFramePosition = 0
var seekFrame: AVAudioFramePosition = 0
var currentPosition: AVAudioFramePosition = 0
var audioFile: AVAudioFile?
var currentFrame: AVAudioFramePosition {
guard let lastRenderTime = playerNode.lastRenderTime,
let playerTime = playerNode.playerTime(forNodeTime: lastRenderTime) else {
return 0
}
return playerTime.sampleTime
}
var audioLengthSeconds: Float = 0
init(withSavedUrl url: AudioURL, delegate:AudioEngineDelegate?) {
Log.info(url.key)
do {
audioFile = try AVAudioFile(forReading: url)
} catch {
Log.monitor(error.localizedDescription)
}
super.init(url: url, delegate: delegate, engineAudioFormat: audioFile?.processingFormat ?? AudioEngine.defaultEngineAudioFormat)
if let file = audioFile {
Log.debug("Audio file exists")
audioLengthSamples = file.length
audioFormat = file.processingFormat
audioSampleRate = Float(audioFormat?.sampleRate ?? 44100)
audioLengthSeconds = Float(audioLengthSamples) / audioSampleRate
duration = Duration(audioLengthSeconds)
bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: 0, durationLoadedByNetwork: duration, predictedDurationToLoad: duration, isPlayable: true)
} else {
Log.monitor("Could not load downloaded file with url: \(url)")
}
doRepeatedly(timeInterval: 0.2) { [weak self] in
guard let self = self else { return }
guard self.playingStatus != .ended else { return }
self.updateIsPlaying()
self.updateNeedle()
}
scheduleAudioFile()
}
private func scheduleAudioFile() {
guard let audioFile = audioFile else { return }
playerNode.scheduleFile(audioFile, at: nil, completionHandler: nil)
}
private func updateNeedle() {
guard engine.isRunning else { return }
currentPosition = currentFrame + seekFrame
currentPosition = max(currentPosition, 0)
currentPosition = min(currentPosition, audioLengthSamples)
if currentPosition >= audioLengthSamples {
playerNode.stop()
if state == .resumed {
state = .suspended
}
playingStatus = .ended
}
guard audioSampleRate != 0 else {
Log.error("Missing audio sample rate in update needle timer function!")
return
}
needle = Double(Float(currentPosition)/audioSampleRate)
}
override func seek(toNeedle needle: Needle) {
guard let audioFile = audioFile else {
Log.error("did not have audio file when trying to seek")
return
}
let playing = playerNode.isPlaying
self.needle = needle // to tick while paused
seekFrame = AVAudioFramePosition(Float(needle) * audioSampleRate)
seekFrame = max(seekFrame, 0)
seekFrame = min(seekFrame, audioLengthSamples)
currentPosition = seekFrame
playerNode.stop()
if currentPosition < audioLengthSamples {
playerNode.scheduleSegment(audioFile, startingFrame: seekFrame, frameCount: AVAudioFrameCount(audioLengthSamples - seekFrame), at: nil, completionHandler: nil)
if playing {
playerNode.play()
}
}
}
override func invalidate() {
super.invalidate()
//Nothing to invalidate for disk
}
}
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//
// AudioEngine.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
protocol AudioEngineProtocol {
var key: Key { get }
var engine: AVAudioEngine! { get }
func play()
func pause()
func seek(toNeedle needle: Needle)
func invalidate()
}
protocol AudioEngineDelegate: AnyObject {
func didError()
}
class AudioEngine: AudioEngineProtocol {
weak var delegate:AudioEngineDelegate?
var key:Key
var engine: AVAudioEngine!
var playerNode: AVAudioPlayerNode!
static let defaultEngineAudioFormat: AVAudioFormat = AVAudioFormat(commonFormat: .pcmFormatFloat32, sampleRate: 44100, channels: 2, interleaved: false)!
var state:TimerState = .suspended
enum TimerState {
case suspended
case resumed
}
var needle: Needle = -1 {
didSet {
if needle >= 0 && oldValue != needle {
AudioClockDirector.shared.needleTick(key, needle: needle)
}
}
}
var duration: Duration = -1 {
didSet {
if duration >= 0 && oldValue != duration {
AudioClockDirector.shared.durationWasChanged(key, duration: duration)
}
}
}
var playingStatus: SAPlayingStatus? = nil {
didSet {
guard playingStatus != oldValue, let status = playingStatus else {
return
}
AudioClockDirector.shared.audioPlayingStatusWasChanged(key, status: status)
}
}
var bufferedSecondsDebouncer: SAAudioAvailabilityRange = SAAudioAvailabilityRange(startingNeedle: 0.0, durationLoadedByNetwork: 0.0, predictedDurationToLoad: Double.greatestFiniteMagnitude, isPlayable: false)
var bufferedSeconds: SAAudioAvailabilityRange = SAAudioAvailabilityRange(startingNeedle: 0.0, durationLoadedByNetwork: 0.0, predictedDurationToLoad: Double.greatestFiniteMagnitude, isPlayable: false) {
didSet {
if bufferedSeconds.startingNeedle == 0.0 && bufferedSeconds.durationLoadedByNetwork == 0.0 {
bufferedSecondsDebouncer = bufferedSeconds
AudioClockDirector.shared.changeInAudioBuffered(key, buffered: bufferedSeconds)
return
}
if bufferedSeconds.startingNeedle == oldValue.startingNeedle && bufferedSeconds.durationLoadedByNetwork == oldValue.durationLoadedByNetwork {
return
}
if bufferedSeconds.durationLoadedByNetwork - DEBOUNCING_BUFFER_TIME < bufferedSecondsDebouncer.durationLoadedByNetwork {
Log.debug("skipping pushing buffer: \(bufferedSeconds)")
return
}
bufferedSecondsDebouncer = bufferedSeconds
AudioClockDirector.shared.changeInAudioBuffered(key, buffered: bufferedSeconds)
}
}
init(url: AudioURL, delegate:AudioEngineDelegate?, engineAudioFormat: AVAudioFormat) {
self.key = url.key
self.delegate = delegate
engine = AVAudioEngine()
playerNode = AVAudioPlayerNode()
initHelper(engineAudioFormat)
}
func initHelper(_ engineAudioFormat: AVAudioFormat) {
engine.attach(playerNode)
for node in SAPlayer.shared.audioModifiers {
engine.attach(node)
}
if SAPlayer.shared.audioModifiers.count > 0 {
var i = 0
let node = SAPlayer.shared.audioModifiers[i]
engine.connect(playerNode, to: node, format: engineAudioFormat)
i += 1
while i < SAPlayer.shared.audioModifiers.count {
let lastNode = SAPlayer.shared.audioModifiers[i - 1]
let currNode = SAPlayer.shared.audioModifiers[i]
engine.connect(lastNode, to: currNode, format: engineAudioFormat)
i += 1
}
let finalNode = SAPlayer.shared.audioModifiers[SAPlayer.shared.audioModifiers.count - 1]
engine.connect(finalNode, to: engine.mainMixerNode, format: engineAudioFormat)
} else {
engine.connect(playerNode, to: engine.mainMixerNode, format: engineAudioFormat)
}
engine.prepare()
}
deinit {
if state == .resumed {
engine.stop()
}
engine.disconnectNodeInput(self.playerNode)
engine.detach(self.playerNode)
engine = nil
playerNode = nil
Log.info("deinit AVAudioEngine for \(key)")
}
func doRepeatedly(timeInterval: Double, _ closure: @escaping () -> ()) {
// A common error in AVAudioEngine is 'required condition is false: nil == owningEngine || GetEngine() == owningEngine'
// where there can only be one instance of engine running at a time and if there is already one when trying to start
// a new one then this error will be thrown.
// To handle this error we need to make sure we properly dispose of the engine when done using. In the case of timers, a
// repeating timer will maintain a strong reference to the body even if you state that you wanted a weak reference to self
// to mitigate this for repeating timers, you can either call timer.invalidate() properly or don't use repeat block timers.
// To be in better control of references and to mitigate any unforeseen issues, I decided to implement a recurisive version
// of the repeat block timer so I'm in full control of when to invalidate.
Timer.scheduledTimer(withTimeInterval: timeInterval, repeats: false) { [weak self] (timer: Timer) in
guard let self = self else { return }
guard self.playingStatus != .ended else {
self.delegate = nil
return
}
closure()
self.doRepeatedly(timeInterval: timeInterval, closure)
}
}
func updateIsPlaying() {
if !bufferedSeconds.isPlayable {
if bufferedSeconds.reachedEndOfAudio(needle: needle) {
playingStatus = .ended
} else {
playingStatus = .buffering
}
return
}
let isPlaying = engine.isRunning && playerNode.isPlaying
playingStatus = isPlaying ? .playing : .paused
// playingStatus = .paused
}
func play() {
// https://stackoverflow.com/questions/36754934/update-mpremotecommandcenter-play-pause-button
if !(engine.isRunning) {
do {
try engine.start()
} catch let error {
Log.monitor(error.localizedDescription)
}
}
playerNode.play()
if state == .suspended {
state = .resumed
}
}
func pause() {
// https://stackoverflow.com/questions/36754934/update-mpremotecommandcenter-play-pause-button
playerNode.pause()
engine.pause()
if state == .resumed {
state = .suspended
}
}
func seek(toNeedle needle: Needle) {
fatalError("No implementation for seek inAudioEngine, should be using streaming or disk type")
}
func invalidate() {
}
}
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//
// AudioStreamEngine.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
/**
Start of the streaming chain. Get PCM buffer from lower chain and feed it to
engine
Main responsibilities:
POLL FOR BUFFER. When we start a stream it takes time for the lower chain to
receive audio format. We don't know how long this would take. Therefore we poll
continually. We also poll continually when user seeks because they could have
seeked beyond pcm buffer, and down-chain buffer. We keep polling until we fill
N buffers. If we stick to one buffer the audio sounds choppy because sometimes
the parser takes longer than usual to parse a buffer
RECURSE FOR BUFFER. When we receive N buffers we switch to recursive mode. This
means we only ask for the next buffer when one of the loaded buffers are
used up. This is to prevent high CPU usage (100%) because otherwise we keep
polling and parser keeps parsing even though the user is nowhere near that
part of audio
UPDATES FOR UI. Duration, needle ticking, playing status, etc.
HANDLE PLAYING. Ensure the engine is in the correct state when playing,
pausing, or seeking
*/
class AudioStreamEngine: AudioEngine {
//Constants
private let MAX_POLL_BUFFER_COUNT = 300 //Having one buffer in engine at a time is choppy.
private let MIN_BUFFERS_TO_BE_PLAYABLE = 1
private var PCM_BUFFER_SIZE: AVAudioFrameCount = 8192
private let queue = DispatchQueue(label: "SwiftAudioPlayer.StreamEngine", qos: .userInitiated)
//From init
private var converter: AudioConvertable!
//Fields
private var currentTimeOffset: TimeInterval = 0
private var streamChangeListenerId: UInt?
private var numberOfBuffersScheduledInTotal = 0 {
didSet {
Log.debug("number of buffers scheduled in total: \(numberOfBuffersScheduledInTotal)")
if numberOfBuffersScheduledInTotal == 0 {
pause()
// delegate?.didError()
// TODO: we should not have an error here. We should instead have the throttler
// propegate when it doesn't enough buffers while they were playing
// TODO: "Make this a legitimate warning to user about needing more data from stream"
}
}
}
private var wasPlaying = false
private var numberOfBuffersScheduledFromPoll = 0 {
didSet {
if numberOfBuffersScheduledFromPoll > MAX_POLL_BUFFER_COUNT {
shouldPollForNextBuffer = false
}
if numberOfBuffersScheduledFromPoll > MIN_BUFFERS_TO_BE_PLAYABLE {
if wasPlaying {
play()
wasPlaying = false
}
}
}
}
private var shouldPollForNextBuffer = true {
didSet {
if shouldPollForNextBuffer {
numberOfBuffersScheduledFromPoll = 0
}
}
}
//Prediction keeps fluctuating. We debounce to keep the UI from jitter
private var predictedStreamDurationDebounceHelper: Duration = 0
private var predictedStreamDuration: Duration = 0 {
didSet {
let d = predictedStreamDuration
let s = predictedStreamDurationDebounceHelper
if d/DEBOUNCING_BUFFER_TIME != s/DEBOUNCING_BUFFER_TIME {
predictedStreamDurationDebounceHelper = predictedStreamDuration
duration = predictedStreamDuration
}
}
}
private var seekNeedleCommandBeforeEngineWasReady: Needle?
private var isPlayable = false {
didSet {
if isPlayable != oldValue {
Log.info("isPlayable status changed: \(isPlayable)")
}
if isPlayable, let needle = seekNeedleCommandBeforeEngineWasReady {
seekNeedleCommandBeforeEngineWasReady = nil
seek(toNeedle: needle)
}
}
}
init(withRemoteUrl url: AudioURL, delegate:AudioEngineDelegate?, bitrate: SAPlayerBitrate) {
Log.info(url)
super.init(url: url, delegate: delegate, engineAudioFormat: AudioEngine.defaultEngineAudioFormat)
switch bitrate {
case .high:
PCM_BUFFER_SIZE = 8192
case .low:
PCM_BUFFER_SIZE = 4096
}
do {
converter = try AudioConverter(withRemoteUrl: url, toEngineAudioFormat: AudioEngine.defaultEngineAudioFormat, withPCMBufferSize: PCM_BUFFER_SIZE)
} catch {
delegate?.didError()
}
streamChangeListenerId = StreamingDownloadDirector.shared.attach { [weak self] (key, progress) in
guard let self = self else { return }
guard key == url.key else { return }
// polling for buffers when we receive data. This won't be throttled on fresh new audio or seeked audio but in all other cases it most likely will be throttled
self.pollForNextBuffer() // no buffer updates because thread issues if I try to update buffer status in streaming listener
}
let timeInterval = 1 / (converter.engineAudioFormat.sampleRate / Double(PCM_BUFFER_SIZE))
doRepeatedly(timeInterval: timeInterval) { [weak self] in
guard let self = self else { return }
guard self.playingStatus != .ended else { return }
self.repeatedUpdates()
}
}
deinit {
if let id = streamChangeListenerId {
StreamingDownloadDirector.shared.detach(withID: id)
}
}
private func repeatedUpdates() {
self.pollForNextBuffer()
self.updateNetworkBufferRange() // thread issues if I try to update buffer status in streaming listener
self.updateNeedle()
self.updateIsPlaying()
self.updateDuration()
}
//MARK:- Timer loop
//Called when
//1. First time audio is finally parsed
//2. When we run to the end of the network buffer and we're waiting again
private func pollForNextBuffer() {
guard shouldPollForNextBuffer else { return }
pollForNextBufferRecursive()
}
private func pollForNextBufferRecursive() {
do {
var nextScheduledBuffer: AVAudioPCMBuffer! = try converter.pullBuffer()
numberOfBuffersScheduledFromPoll += 1
numberOfBuffersScheduledInTotal += 1
Log.debug("processed buffer for engine of frame length \(nextScheduledBuffer.frameLength)")
queue.async { [weak self] in
if #available(iOS 11.0, *) {
// to make sure the pcm buffers are properly free'd from memory we need to nil them after the player has used them
self?.playerNode.scheduleBuffer(nextScheduledBuffer, completionCallbackType: .dataConsumed, completionHandler: { (_) in
nextScheduledBuffer = nil
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursive()
})
} else {
self?.playerNode.scheduleBuffer(nextScheduledBuffer) {
nextScheduledBuffer = nil
self?.numberOfBuffersScheduledInTotal -= 1
self?.pollForNextBufferRecursive()
}
}
}
//TODO: re-do how to pass and log these errors
} catch ConverterError.reachedEndOfFile {
Log.info(ConverterError.reachedEndOfFile.localizedDescription)
} catch ConverterError.notEnoughData {
Log.debug(ConverterError.notEnoughData.localizedDescription)
} catch ConverterError.superConcerningShouldNeverHappen {
Log.error(ConverterError.superConcerningShouldNeverHappen.localizedDescription)
} catch {
Log.debug(error.localizedDescription)
}
}
private func updateNetworkBufferRange() { //for ui
let range = converter.pollNetworkAudioAvailabilityRange()
isPlayable = (numberOfBuffersScheduledInTotal >= MIN_BUFFERS_TO_BE_PLAYABLE && range.1 > 0) && predictedStreamDuration > 0
Log.debug("loaded \(range), numberOfBuffersScheduledInTotal: \(numberOfBuffersScheduledInTotal), isPlayable: \(isPlayable)")
bufferedSeconds = SAAudioAvailabilityRange(startingNeedle: range.0, durationLoadedByNetwork: range.1, predictedDurationToLoad: predictedStreamDuration, isPlayable: isPlayable)
}
private func updateNeedle() {
guard engine.isRunning else { return }
guard let nodeTime = playerNode.lastRenderTime,
let playerTime = playerNode.playerTime(forNodeTime: nodeTime) else {
return
}
//NOTE: playerTime can sometimes be < 0 when seeking. Reason pasted below
//"The usual AVAudioNode sample times (as observed by lastRenderTime ) have an arbitrary zero point.
//AVAudioPlayerNode superimposes a second player timeline on top of this, to reflect when the
//player was started, and intervals during which it was paused."
var currentTime = TimeInterval(playerTime.sampleTime) / playerTime.sampleRate
currentTime = currentTime > 0 ? currentTime : 0
needle = (currentTime + currentTimeOffset)
}
private func updateDuration() {
if let d = converter.pollPredictedDuration() {
self.predictedStreamDuration = d
}
}
//MARK:- Overriden From Parent
override func seek(toNeedle needle: Needle) {
Log.info("didSeek to needle: \(needle)")
guard needle < (ceil(predictedStreamDuration)) else {
if !isPlayable {
seekNeedleCommandBeforeEngineWasReady = needle
}
Log.error("tried to seek beyond duration")
return
}
self.needle = needle //to tick while paused
queue.sync { [weak self] in
self?.seekHelperDispatchQueue(needle: needle)
}
}
/**
The UI would freeze when we tried to call playerNode.stop() while
simultaneously filling a buffer on another thread. Solution was to put
playerNode related commands in a DispatchQueue
*/
private func seekHelperDispatchQueue(needle: Needle) {
wasPlaying = playerNode.isPlaying
//NOTE: Order matters
//seek needs to be called before stop
//Why? Stop will clear all buffers. Each buffer being cleared
//will call the callback which then fills the buffers with things to the
//right of the needle. If the order of these two were reversed we would
//schedule things to the right of the old needle then actually schedule everything
//after the new needle
//We also need to poll right after the seek to give us more buffers
converter.seek(needle)
currentTimeOffset = TimeInterval(needle)
playerNode.stop()
shouldPollForNextBuffer = true
updateNetworkBufferRange()
}
override func pause() {
queue.async { [weak self] in
self?.pauseHelperDispatchQueue()
}
}
private func pauseHelperDispatchQueue() {
super.pause()
}
override func play() {
queue.async { [weak self] in
self?.playHelperDispatchQueue()
}
}
private func playHelperDispatchQueue() {
super.play()
}
override func invalidate() {
super.invalidate()
converter.invalidate()
}
}
+174
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//
// AudioThrottler.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
protocol AudioThrottleDelegate: AnyObject {
func didUpdate(totalBytesExpected bytes: Int64)
}
protocol AudioThrottleable {
init(withRemoteUrl url: AudioURL, withDelegate delegate: AudioThrottleDelegate)
func pullNextDataPacket(_ callback: @escaping (Data?) -> ())
func tellSeek(offset: UInt64)
func pollRangeOfBytesAvailable() -> (UInt64, UInt64)
func invalidate()
}
class AudioThrottler: AudioThrottleable {
private let queue = DispatchQueue(label: "SwiftAudioPlayer.Throttler", qos: .userInitiated)
//Init
let url: AudioURL
weak var delegate: AudioThrottleDelegate?
private var networkData: [Data] = [] {
didSet {
// Log.test("NETWORK DATA \(networkData.count)")
}
}
private var lastSentDataPacketIndex = -1
var shouldThrottle = false
var byteOffsetBecauseOfSeek: UInt = 0
//This will be sent once at beginning of stream and every network seek
var totalBytesExpected: Int64? {
didSet {
if let bytes = totalBytesExpected {
delegate?.didUpdate(totalBytesExpected: Int64(byteOffsetBecauseOfSeek) + bytes)
}
}
}
var largestPollingOffsetDifference: UInt64 = 1
required init(withRemoteUrl url: AudioURL, withDelegate delegate: AudioThrottleDelegate) {
self.url = url
self.delegate = delegate
AudioDataManager.shared.startStream(withRemoteURL: url) { [weak self] (pto: StreamProgressPTO) in
guard let self = self else {return}
Log.debug("received stream data of size \(pto.getData().count) and progress: \(pto.getProgress())")
if let totalBytesExpected = pto.getTotalBytesExpected() {
self.totalBytesExpected = totalBytesExpected
}
self.queue.async { [weak self] in
self?.networkData.append(pto.getData())
StreamingDownloadDirector.shared.didUpdate(url.key, networkStreamProgress: pto.getProgress())
}
}
}
func tellSeek(offset: UInt64) {
Log.info("seek with offset: \(offset)")
self.queue.async { [weak self] in
self?.seekQueueHelper(offset)
}
}
func seekQueueHelper(_ offset: UInt64) {
let offsetToFind = Int(offset) - Int(byteOffsetBecauseOfSeek)
var shouldStartNewStream: Bool = false
// if we have no data start a new stream after seek
if networkData.count == 0 {
shouldStartNewStream = true
}
// if what we're looking for is outside of available data, start a new stream
if offset < byteOffsetBecauseOfSeek || offsetToFind > networkData.sum {
shouldStartNewStream = true
}
// we should have the data within our cache. find it and save the index for the next pull
if let indexOfDataContainingOffset = networkData.getIndexContainingByteOffset(offsetToFind) {
lastSentDataPacketIndex = indexOfDataContainingOffset - 1
}
if shouldStartNewStream {
byteOffsetBecauseOfSeek = UInt(offset)
lastSentDataPacketIndex = -1
AudioDataManager.shared.seekStream(withRemoteURL: url, toByteOffset: offset)
networkData = []
return
}
Log.error("83672 Should not get here")
}
func pollRangeOfBytesAvailable() -> (UInt64, UInt64) {
let start = byteOffsetBecauseOfSeek
let end = networkData.sum + Int(byteOffsetBecauseOfSeek)
return (UInt64(start), UInt64(end))
}
func pullNextDataPacket(_ callback: @escaping (Data?) -> ()) {
queue.async { [weak self] in
guard let self = self else { return }
guard self.lastSentDataPacketIndex < self.networkData.count - 1 else {
callback(nil)
return
}
self.lastSentDataPacketIndex += 1
callback(self.networkData[self.lastSentDataPacketIndex])
}
}
func invalidate() {
AudioDataManager.shared.deleteStream(withRemoteURL: url)
}
}
extension Array where Element == Data {
var sum: Int {
get {
return self.reduce(0) { $0 + $1.count }
}
}
func getIndexContainingByteOffset(_ offset: Int) -> Int? {
var dataCount = 0
for (i, data) in self.enumerated() {
if offset >= dataCount && offset <= dataCount + data.count {
return i
}
dataCount += data.count
}
return nil
}
}
@@ -0,0 +1,198 @@
//
// AudioConverter.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
import AudioToolbox
protocol AudioConvertable {
var engineAudioFormat: AVAudioFormat {get}
init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat, withPCMBufferSize size: AVAudioFrameCount) throws
func pullBuffer() throws -> AVAudioPCMBuffer
func pollPredictedDuration() -> Duration?
func pollNetworkAudioAvailabilityRange() -> (Needle, Duration)
func seek(_ needle: Needle)
func invalidate()
}
/**
Creates PCM Buffers for the audio engine
Main Responsibilities:
CREATE CONVERTER. Waits for parser to give back audio format then creates a
converter.
USE CONVERTER. The converter takes parsed audio packets and 1. transforms them
into a format that the engine can take. 2. Fills a buffer of a certain size.
Note that we might not need a converted if the format that the engine takes in
is the same as what the parser outputs.
KEEP AUDIO INDEX: The engine keeps trying to pull a buffer from converter. The
converter will keep pulling from parser. The converter calculates the exact
index that it wants to convert and keeps pulling at that index until the parser
passes up a value.
*/
class AudioConverter: AudioConvertable {
let queue = DispatchQueue(label: "SwiftAudioPlayer.audio_reader_queue")
//From Init
var parser: AudioParsable!
//From protocol
public var engineAudioFormat: AVAudioFormat
let pcmBufferSize: AVAudioFrameCount
//Field
var converter: AudioConverterRef? //set by AudioConverterNew
var currentAudioPacketIndex: AVAudioPacketCount = 0
// use to store reference to the allocated buffers from the converter to properly deallocate them before the next packet is being converted
var converterBuffer: UnsafeMutableRawPointer?
var converterDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?
required init(withRemoteUrl url: AudioURL, toEngineAudioFormat: AVAudioFormat, withPCMBufferSize size: AVAudioFrameCount) throws {
self.engineAudioFormat = toEngineAudioFormat
self.pcmBufferSize = size
do {
parser = try AudioParser(withRemoteUrl: url, bufferSize: Int(size), parsedFileAudioFormatCallback: {
[weak self] (fileAudioFormat: AVAudioFormat) in
guard let strongSelf = self else { return }
let sourceFormat = fileAudioFormat.streamDescription
let destinationFormat = strongSelf.engineAudioFormat.streamDescription
let result = AudioConverterNew(sourceFormat, destinationFormat, &strongSelf.converter)
guard result == noErr else {
Log.monitor(ConverterError.unableToCreateConverter(result).errorDescription as Any)
return
}
})
} catch {
throw ConverterError.failedToCreateParser
}
}
deinit {
guard let converter = converter else {
Log.error("No converter n deinit!")
return
}
guard AudioConverterDispose(converter) == noErr else {
Log.monitor("failed to dispose audio converter")
return
}
}
func pullBuffer() throws -> AVAudioPCMBuffer {
guard let converter = converter else {
Log.debug("reader_error trying to read before converter has been created")
throw ConverterError.cannotCreatePCMBufferWithoutConverter
}
guard let pcmBuffer = AVAudioPCMBuffer(pcmFormat: engineAudioFormat, frameCapacity: pcmBufferSize) else {
Log.monitor(ConverterError.failedToCreatePCMBuffer.errorDescription as Any)
throw ConverterError.failedToCreatePCMBuffer
}
pcmBuffer.frameLength = pcmBufferSize
/**
The whole thing is wrapped in queue.sync() because the converter listener
needs to eventually increment the audioPatcketIndex. We don't want threads
to mess this up
*/
return try queue.sync { () -> AVAudioPCMBuffer in
let framesPerPacket = engineAudioFormat.streamDescription.pointee.mFramesPerPacket
var numberOfPacketsWeWantTheBufferToFill = pcmBuffer.frameLength / framesPerPacket
let context = unsafeBitCast(self, to: UnsafeMutableRawPointer.self)
let status = AudioConverterFillComplexBuffer(converter, ConverterListener, context, &numberOfPacketsWeWantTheBufferToFill, pcmBuffer.mutableAudioBufferList, nil)
guard status == noErr else {
switch status {
case ReaderMissingSourceFormatError:
throw ConverterError.parserMissingDataFormat
case ReaderReachedEndOfDataError:
throw ConverterError.reachedEndOfFile
case ReaderNotEnoughDataError:
throw ConverterError.notEnoughData
case ReaderShouldNotHappenError:
throw ConverterError.superConcerningShouldNeverHappen
default:
throw ConverterError.converterFailed(status)
}
}
return pcmBuffer
}
}
func seek(_ needle: Needle) {
guard let audioPacketIndex = getPacketIndex(forNeedle: needle) else {
return
}
Log.info("didSeek to packet index: \(audioPacketIndex)")
queue.sync {
currentAudioPacketIndex = audioPacketIndex
parser.tellSeek(toIndex: audioPacketIndex)
}
}
func pollPredictedDuration() -> Duration? {
return parser.predictedDuration
}
func pollNetworkAudioAvailabilityRange() -> (Needle, Duration) {
return parser.pollRangeOfSecondsAvailableFromNetwork()
}
func invalidate() {
parser.invalidate()
}
private func getPacketIndex(forNeedle needle: Needle) -> AVAudioPacketCount? {
guard needle >= 0 else {
Log.error("needle should never be a negative number! needle received: \(needle)")
return nil
}
guard let frame = frameOffset(forTime: TimeInterval(needle)) else { return nil }
guard let framesPerPacket = parser.fileAudioFormat?.streamDescription.pointee.mFramesPerPacket else { return nil }
return AVAudioPacketCount(frame) / AVAudioPacketCount(framesPerPacket)
}
private func frameOffset(forTime time: TimeInterval) -> AVAudioFramePosition? {
guard let _ = parser.fileAudioFormat?.streamDescription.pointee, let frameCount = parser.totalPredictedAudioFrameCount, let duration = parser.predictedDuration else { return nil }
let ratio = time / duration
return AVAudioFramePosition(Double(frameCount) * ratio)
}
}
@@ -0,0 +1,125 @@
//
// AudioConverterErrors.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
import AudioToolbox
let ReaderReachedEndOfDataError: OSStatus = 932332581
let ReaderNotEnoughDataError: OSStatus = 932332582
let ReaderMissingSourceFormatError: OSStatus = 932332583
let ReaderMissingParserError: OSStatus = 932332584
let ReaderShouldNotHappenError: OSStatus = 932332585
public enum ConverterError: LocalizedError {
case cannotLockQueue
case converterFailed(OSStatus)
case cannotCreatePCMBufferWithoutConverter
case failedToCreateDestinationFormat
case failedToCreatePCMBuffer
case notEnoughData
case parserMissingDataFormat
case reachedEndOfFile
case unableToCreateConverter(OSStatus)
case superConcerningShouldNeverHappen
case throttleParsingBuffersForEngine
case failedToCreateParser
public var errorDescription: String? {
switch self {
case .cannotLockQueue:
Log.warn("Failed to lock queue")
return "Failed to lock queue"
case .converterFailed(let status):
Log.warn(localizedDescriptionFromConverterError(status))
return localizedDescriptionFromConverterError(status)
case .failedToCreateDestinationFormat:
Log.warn("Failed to create a destination (processing) format")
return "Failed to create a destination (processing) format"
case .failedToCreatePCMBuffer:
Log.warn("Failed to create PCM buffer for reading data")
return "Failed to create PCM buffer for reading data"
case .notEnoughData:
Log.warn("Not enough data for read-conversion operation")
return "Not enough data for read-conversion operation"
case .parserMissingDataFormat:
Log.warn("Parser is missing a valid data format")
return "Parser is missing a valid data format"
case .reachedEndOfFile:
Log.warn("Reached the end of the file")
return "Reached the end of the file"
case .unableToCreateConverter(let status):
return localizedDescriptionFromConverterError(status)
case .superConcerningShouldNeverHappen:
Log.warn("Weird unexpected reader error. Should not have happened")
return "Weird unexpected reader error. Should not have happened"
case .cannotCreatePCMBufferWithoutConverter:
Log.debug("Could not create a PCM Buffer because reader does not have a converter yet")
return "Could not create a PCM Buffer because reader does not have a converter yet"
case .throttleParsingBuffersForEngine:
Log.warn("Preventing the reader from creating more PCM buffers since the player has more than 60 seconds of audio already to play")
return "Preventing the reader from creating more PCM buffers since the player has more than 60 seconds of audio already to play"
case .failedToCreateParser:
Log.warn("Could not create a parser")
return "Could not create a parser"
}
}
func localizedDescriptionFromConverterError(_ status: OSStatus) -> String {
switch status {
case kAudioConverterErr_FormatNotSupported:
return "Format not supported"
case kAudioConverterErr_OperationNotSupported:
return "Operation not supported"
case kAudioConverterErr_PropertyNotSupported:
return "Property not supported"
case kAudioConverterErr_InvalidInputSize:
return "Invalid input size"
case kAudioConverterErr_InvalidOutputSize:
return "Invalid output size"
case kAudioConverterErr_BadPropertySizeError:
return "Bad property size error"
case kAudioConverterErr_RequiresPacketDescriptionsError:
return "Requires packet descriptions"
case kAudioConverterErr_InputSampleRateOutOfRange:
return "Input sample rate out of range"
case kAudioConverterErr_OutputSampleRateOutOfRange:
return "Output sample rate out of range"
case kAudioConverterErr_HardwareInUse:
return "Hardware is in use"
case kAudioConverterErr_NoHardwarePermission:
return "No hardware permission"
default:
return "Unspecified error"
}
}
}
@@ -0,0 +1,107 @@
//
// AudioConverterListener.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
import AudioToolbox
func ConverterListener(_ converter: AudioConverterRef, _ packetCount: UnsafeMutablePointer<UInt32>, _ ioData: UnsafeMutablePointer<AudioBufferList>, _ outPacketDescriptions: UnsafeMutablePointer<UnsafeMutablePointer<AudioStreamPacketDescription>?>?, _ context: UnsafeMutableRawPointer?) -> OSStatus {
let selfAudioConverter = Unmanaged<AudioConverter>.fromOpaque(context!).takeUnretainedValue()
guard let parser = selfAudioConverter.parser else {
Log.monitor("ReaderMissingParserError")
return ReaderMissingParserError
}
guard let fileAudioFormat = parser.fileAudioFormat else {
Log.monitor("ReaderMissingSourceFormatError")
return ReaderMissingSourceFormatError
}
var audioPacketFromParser:(AudioStreamPacketDescription?, Data)?
do {
audioPacketFromParser = try parser.pullPacket(atIndex: selfAudioConverter.currentAudioPacketIndex)
Log.debug("received packet from parser at index: \(selfAudioConverter.currentAudioPacketIndex)")
} catch ParserError.notEnoughDataForReader {
return ReaderNotEnoughDataError
} catch ParserError.readerAskingBeyondEndOfFile {
//On output, the number of packets of audio data provided for conversion,
//or 0 if there is no more data to convert.
packetCount.pointee = 0
return ReaderReachedEndOfDataError
} catch {
return ReaderShouldNotHappenError
}
guard let audioPacket = audioPacketFromParser else {
return ReaderShouldNotHappenError
}
if let lastBuffer = selfAudioConverter.converterBuffer {
lastBuffer.deallocate()
}
// Copy data over (note we've only processing a single packet of data at a time)
var packet = audioPacket.1
let packetByteCount = packet.count //this is not the count of an array
ioData.pointee.mNumberBuffers = 1
ioData.pointee.mBuffers.mData = UnsafeMutableRawPointer.allocate(byteCount: packetByteCount, alignment: 0)
_ = packet.accessMutableBytes({ (bytes: UnsafeMutablePointer<UInt8>) in
memcpy((ioData.pointee.mBuffers.mData?.assumingMemoryBound(to: UInt8.self))!, bytes, packetByteCount)
})
ioData.pointee.mBuffers.mDataByteSize = UInt32(packetByteCount)
selfAudioConverter.converterBuffer = ioData.pointee.mBuffers.mData
if let lastDescription = selfAudioConverter.converterDescriptions {
lastDescription.deallocate()
}
// Handle packet descriptions for compressed formats (MP3, AAC, etc)
let fileFormatDescription = fileAudioFormat.streamDescription.pointee
if fileFormatDescription.mFormatID != kAudioFormatLinearPCM {
if outPacketDescriptions?.pointee == nil {
outPacketDescriptions?.pointee = UnsafeMutablePointer<AudioStreamPacketDescription>.allocate(capacity: 1)
}
outPacketDescriptions?.pointee?.pointee.mDataByteSize = UInt32(packetByteCount)
outPacketDescriptions?.pointee?.pointee.mStartOffset = 0
outPacketDescriptions?.pointee?.pointee.mVariableFramesInPacket = 0
}
selfAudioConverter.converterDescriptions = outPacketDescriptions?.pointee
packetCount.pointee = 1
//we've successfully given a packet to the LPCM buffer now we can process the next audio packet
selfAudioConverter.currentAudioPacketIndex = selfAudioConverter.currentAudioPacketIndex + 1
return noErr
}
+56
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@@ -0,0 +1,56 @@
//
// AudioParsable.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
protocol AudioParsable { //For the layer above us
var fileAudioFormat: AVAudioFormat? {get}
var totalPredictedPacketCount: AVAudioPacketCount { get }
func tellSeek(toIndex index: AVAudioPacketCount)
func pollRangeOfSecondsAvailableFromNetwork() -> (Needle, Duration)
func pullPacket(atIndex index: AVAudioPacketCount) throws -> (AudioStreamPacketDescription?, Data)
func invalidate() //deinit caused concurrency problems
}
extension AudioParsable { //For the layer above us
var predictedDuration: Duration? {
guard let sampleRate = fileAudioFormat?.sampleRate else { return nil }
guard let totalPredictedFrameCount = totalPredictedAudioFrameCount else { return nil }
return Duration(totalPredictedFrameCount)/Duration(sampleRate)
}
var totalPredictedAudioFrameCount: AUAudioFrameCount? {
guard let framesPerPacket = fileAudioFormat?.streamDescription.pointee.mFramesPerPacket else {return nil }
return AVAudioFrameCount(totalPredictedPacketCount) * AVAudioFrameCount(framesPerPacket)
}
}
+370
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@@ -0,0 +1,370 @@
//
// AudioParser.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
/**
DEFINITIONS
An audio stream is a continuous series of data that represents a sound, such as a song.
A channel is a discrete track of monophonic audio. A monophonic stream has one channel; a stereo stream has two channels.
A sample is single numerical value for a single audio channel in an audio stream.
A frame is a collection of time-coincident samples. For instance, a linear PCM stereo sound file has two samples per frame, one for the left channel and one for the right channel.
A packet is a collection of one or more contiguous frames. A packet defines the smallest meaningful set of frames for a given audio data format, and is the smallest data unit for which time can be measured. In linear PCM audio, a packet holds a single frame. In compressed formats, it typically holds more; in some formats, the number of frames per packet varies.
The sample rate for a stream is the number of frames per second of uncompressed (or, for compressed formats, the equivalent in decompressed) audio.
*/
//TODO: what if user seeks beyond the data we have? What if we're done but user seeks even further than what we have
class AudioParser: AudioParsable {
private var MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING = 8192 // this will be modified when we know the file format to be just enough packets to fill up 1 pcm buffer
private var framesPerBuffer: Int = 1
//MARK:- For OS parser class
var parsedAudioHeaderPacketCount: UInt64 = 0
var parsedAudioPacketDataSize: UInt64 = 0
var parsedAudioDataOffset: UInt64 = 0
var streamID: AudioFileStreamID?
public var fileAudioFormat: AVAudioFormat? {
didSet {
if let format = fileAudioFormat, oldValue == nil {
MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING = framesPerBuffer/Int(format.streamDescription.pointee.mFramesPerPacket)
parsedFileAudioFormatCallback(format)
}
}
}
//MARK:- Our vars
//Init
let url: AudioURL
var throttler: AudioThrottleable!
//Our use
var expectedFileSizeInBytes: UInt64?
var networkProgress: Double = 0
var parsedFileAudioFormatCallback: (AVAudioFormat) -> ()
var indexSeekOffset: AVAudioPacketCount = 0
var shouldPreventPacketFromFillingUp = false
public var totalPredictedPacketCount: AVAudioPacketCount {
if parsedAudioHeaderPacketCount != 0 {
//TODO: we should log the duration to the server for better user experience
return max(AVAudioPacketCount(parsedAudioHeaderPacketCount), AVAudioPacketCount(audioPackets.count))
}
let sizeOfFileInBytes: UInt64 = expectedFileSizeInBytes != nil ? expectedFileSizeInBytes! : 0
guard let bytesPerPacket = averageBytesPerPacket else {
return AVAudioPacketCount(0)
}
let predictedCount = AVAudioPacketCount(Double(sizeOfFileInBytes) / bytesPerPacket)
guard networkProgress != 1.0 else {
return max(AVAudioPacketCount(audioPackets.count), predictedCount)
}
return predictedCount
}
var sumOfParsedAudioBytes:UInt32 = 0
var numberOfPacketsParsed:UInt32 = 0
var audioPackets: [(AudioStreamPacketDescription?,Data)] = [] {
didSet {
if let audioPacketByteSize = audioPackets.last?.0?.mDataByteSize {
sumOfParsedAudioBytes += audioPacketByteSize
} else if let audioPacketByteSize = audioPackets.last?.1.count { // for uncompressed audio there are no descriptors to say how many bytes of audio are in this packet so we approximate by data size
sumOfParsedAudioBytes += UInt32(audioPacketByteSize)
}
numberOfPacketsParsed += 1
//TODO: duration will not be accurate with WAV or AIFF
}
}
private let lockQueue = DispatchQueue(label: "SwiftAudioPlayer.Parser.packets.lock")
var lastSentAudioPacketIndex = -1
/**
Audio packets varry in size. The first one parsed in a batch of audio
packets is usually off by 1 from the others. We use the
averageByesPerPacket for two things. 1. Predicting total audio packet count
which is used for duration. 2. Calculate seeking spot for throttler and
network seek. This used to be an Int but caused inacuracies for longer
podcasts. Since Double->Int is floored the parser would ask for byte 979312
but that spot is actually suppose to be 982280 from the throttler's perspective
*/
var averageBytesPerPacket:Double? {
if numberOfPacketsParsed == 0 {
return nil
}
return Double(sumOfParsedAudioBytes)/Double(numberOfPacketsParsed)
}
var isParsingComplete: Bool {
guard fileAudioFormat != nil else {
return false
}
//TODO: will this ever return true? Predicted uses MAX of prediction of total packet length
return audioPackets.count == totalPredictedPacketCount
}
var streamChangeListenerId: UInt?
init(withRemoteUrl url: AudioURL, bufferSize: Int, parsedFileAudioFormatCallback: @escaping(AVAudioFormat) -> ()) throws {
self.url = url
self.framesPerBuffer = bufferSize
self.parsedFileAudioFormatCallback = parsedFileAudioFormatCallback
self.throttler = AudioThrottler(withRemoteUrl: url, withDelegate: self)
streamChangeListenerId = StreamingDownloadDirector.shared.attach { [weak self] (key, progress) in
guard let self = self else { return }
guard key == url.key else { return }
self.networkProgress = progress
// initially parse a bunch of packets
self.lockQueue.sync {
if self.fileAudioFormat == nil {
self.processNextDataPacket()
} else if self.audioPackets.count - self.lastSentAudioPacketIndex < self.MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING {
self.processNextDataPacket()
}
}
}
let context = unsafeBitCast(self, to: UnsafeMutableRawPointer.self)
//Open the stream and when we call parse data is fed into this stream
guard AudioFileStreamOpen(context, ParserPropertyListener, ParserPacketListener, kAudioFileMP3Type, &streamID) == noErr else {
throw ParserError.couldNotOpenStream
}
}
deinit {
if let id = streamChangeListenerId {
StreamingDownloadDirector.shared.detach(withID: id)
}
}
func pullPacket(atIndex index: AVAudioPacketCount) throws -> (AudioStreamPacketDescription?, Data) {
determineIfMoreDataNeedsToBeParsed(index: index)
// Check if we've reached the end of the packets. We have two scenarios:
// 1. We've reached the end of the packet data and the file has been completely parsed
// 2. We've reached the end of the data we currently have downloaded, but not the file
let packetIndex = index - indexSeekOffset
var exception: ParserError? = nil
var packet: (AudioStreamPacketDescription?, Data) = (nil, Data())
lockQueue.sync {
if packetIndex >= self.audioPackets.count {
if isParsingComplete {
exception = ParserError.readerAskingBeyondEndOfFile
return
} else {
Log.debug("Tried to pull packet at index: \(packetIndex) when only have: \(self.audioPackets.count), we predict \(self.totalPredictedPacketCount) in total")
exception = ParserError.notEnoughDataForReader
return
}
}
lastSentAudioPacketIndex = Int(packetIndex)
packet = audioPackets[Int(packetIndex)]
}
if let exception = exception {
throw exception
} else {
return packet
}
}
private func determineIfMoreDataNeedsToBeParsed(index: AVAudioPacketCount) {
lockQueue.sync {
if index > self.audioPackets.count - self.MIN_PACKETS_TO_HAVE_AVAILABLE_BEFORE_THROTTLING_PARSING {
self.processNextDataPacket()
}
}
}
func tellSeek(toIndex index: AVAudioPacketCount) {
//Already within the processed audio packets. Ignore
var isIndexValid: Bool = true
lockQueue.sync {
if self.indexSeekOffset <= index && index < self.audioPackets.count + Int(self.indexSeekOffset) {
isIndexValid = false
}
}
guard isIndexValid else { return }
guard let byteOffset = getOffset(fromPacketIndex: index) else {
return
}
Log.info("did not have processed audio for index: \(index) / offset: \(byteOffset)")
indexSeekOffset = index
// NOTE: Order matters. Need to prevent appending to the array before we clean it. Just in case
// then we tell the throttler to send us appropriate packet
shouldPreventPacketFromFillingUp = true
lockQueue.sync {
self.audioPackets = []
}
throttler.tellSeek(offset: byteOffset)
self.processNextDataPacket()
}
private func getOffset(fromPacketIndex index: AVAudioPacketCount) -> UInt64? {
//Clear current buffer if we have audio format
guard fileAudioFormat != nil, let bytesPerPacket = self.averageBytesPerPacket else {
Log.error("should not get here \(String(describing: fileAudioFormat)) and \(String(describing: self.averageBytesPerPacket))")
return nil
}
return UInt64(Double(index) * bytesPerPacket) + parsedAudioDataOffset
}
func pollRangeOfSecondsAvailableFromNetwork() -> (Needle, Duration) {
let range = throttler.pollRangeOfBytesAvailable()
let startPacket = getPacket(fromOffset: range.0) != nil ? getPacket(fromOffset: range.0)! : 0
guard let startFrame = getFrame(forPacket: startPacket), let startNeedle = getNeedle(forFrame: startFrame) else {
return (0, 0)
}
guard let endPacket = getPacket(fromOffset: range.1), let endFrame = getFrame(forPacket: endPacket), let endNeedle = getNeedle(forFrame: endFrame) else {
return (0, 0)
}
return (startNeedle, Duration(endNeedle))
}
private func getPacket(fromOffset offset: UInt64) -> AVAudioPacketCount? {
guard fileAudioFormat != nil, let bytesPerPacket = self.averageBytesPerPacket else { return nil }
let audioDataBytes = Int(offset) - Int(parsedAudioDataOffset)
guard audioDataBytes > 0 else { // Because we error out if we try to set a negative number as AVAudioPacketCount which is a UInt32
return nil
}
return AVAudioPacketCount(Double(audioDataBytes) / bytesPerPacket)
}
private func getFrame(forPacket packet: AVAudioPacketCount) -> AVAudioFrameCount? {
guard let framesPerPacket = fileAudioFormat?.streamDescription.pointee.mFramesPerPacket else { return nil }
return packet * framesPerPacket
}
private func getNeedle(forFrame frame: AVAudioFrameCount) -> Needle? {
guard let _ = fileAudioFormat?.streamDescription.pointee, let frameCount = totalPredictedAudioFrameCount, let duration = predictedDuration else { return nil }
guard duration > 0 else { return nil }
return Needle(TimeInterval(frame)/TimeInterval(frameCount)*duration)
}
func append(description: AudioStreamPacketDescription?, data: Data) {
lockQueue.sync {
self.audioPackets.append((description, data))
}
}
func invalidate() {
throttler.invalidate()
//FIXME: See Note below. Don't remove this until the problem has been properly solved
//if let sId = streamID {
// let result = AudioFileStreamClose(sId)
// if result != noErr {
// Log.monitor("parser_error", ParserError.failedToParseBytes(result).errorDescription)
// }
//}
/**
We saw a bad access in the parser. We think this is because AudioFileStreamClose is called before the parser finished parsing a set of networkPackets.
Three solutions we thought of:
1. Make parser a singleton and have callbacks that use and ID
2. Do some math on network data size and parsed packets. The parsed packets get 99.9% to the network data
3. Uncomment AudioFileStreamClose. There will be potential memory leaks
We chose option 3 because:
+ we looked at memory hit and it was neglegible
+ simplest solution
we might forget about commenting this out and run into a bug
*/
}
private func processNextDataPacket() {
throttler.pullNextDataPacket { [weak self] (d) in
guard let self = self else { return }
guard let data = d else { return }
self.lockQueue.sync {
Log.debug("processing data count: \(data.count) :: already had \(self.audioPackets.count) audio packets")
}
self.shouldPreventPacketFromFillingUp = false
do {
let sID = self.streamID!
let dataSize = data.count
_ = try data.accessBytes({ (bytes: UnsafePointer<UInt8>) in
let result:OSStatus = AudioFileStreamParseBytes(sID, UInt32(dataSize), bytes, [])
guard result == noErr else {
Log.monitor(ParserError.failedToParseBytes(result).errorDescription as Any)
throw ParserError.failedToParseBytes(result)
}
})
} catch {
Log.monitor(error.localizedDescription)
}
}
}
}
//MARK:- AudioThrottleDelegate
extension AudioParser: AudioThrottleDelegate {
func didUpdate(totalBytesExpected bytes: Int64) {
expectedFileSizeInBytes = UInt64(bytes)
}
}
@@ -0,0 +1,129 @@
//
// AudioParserErrors.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
enum ParserError: LocalizedError {
case couldNotOpenStream
case failedToParseBytes(OSStatus)
case notEnoughDataForReader
case readerAskingBeyondEndOfFile
var errorDescription: String? {
switch self {
case .couldNotOpenStream:
return "Could not open stream for parsing"
case .failedToParseBytes(let status):
return localizedDescriptionFromParseError(status)
case .notEnoughDataForReader:
return "Not enough data for reader. Will attemp to seek"
case .readerAskingBeyondEndOfFile:
return "Reader asking for packets beyond the end of file"
}
}
func localizedDescriptionFromParseError(_ status: OSStatus) -> String {
switch status {
case kAudioFileStreamError_UnsupportedFileType:
return "The file type is not supported"
case kAudioFileStreamError_UnsupportedDataFormat:
return "The data format is not supported by this file type"
case kAudioFileStreamError_UnsupportedProperty:
return "The property is not supported"
case kAudioFileStreamError_BadPropertySize:
return "The size of the property data was not correct"
case kAudioFileStreamError_NotOptimized:
return "It is not possible to produce output packets because the file's packet table or other defining"
case kAudioFileStreamError_InvalidPacketOffset:
return "A packet offset was less than zero, or past the end of the file,"
case kAudioFileStreamError_InvalidFile:
return "The file is malformed, or otherwise not a valid instance of an audio file of its type, or is not recognized as an audio file"
case kAudioFileStreamError_ValueUnknown:
return "The property value is not present in this file before the audio data"
case kAudioFileStreamError_DataUnavailable:
return "The amount of data provided to the parser was insufficient to produce any result"
case kAudioFileStreamError_IllegalOperation:
return "An illegal operation was attempted"
default:
return "An unspecified error occurred"
}
}
}
/// This extension just helps us print out the name of an `AudioFileStreamPropertyID`. Purely for debugging and not essential to the main functionality of the parser.
extension AudioFileStreamPropertyID {
public var description: String {
switch self {
case kAudioFileStreamProperty_ReadyToProducePackets:
return "Ready to produce packets"
case kAudioFileStreamProperty_FileFormat:
return "File format"
case kAudioFileStreamProperty_DataFormat:
return "Data format"
case kAudioFileStreamProperty_AudioDataByteCount:
return "Byte count"
case kAudioFileStreamProperty_AudioDataPacketCount:
return "Packet count"
case kAudioFileStreamProperty_DataOffset:
return "Data offset"
case kAudioFileStreamProperty_BitRate:
return "Bit rate"
case kAudioFileStreamProperty_FormatList:
return "Format list"
case kAudioFileStreamProperty_MagicCookieData:
return "Magic cookie"
case kAudioFileStreamProperty_MaximumPacketSize:
return "Max packet size"
case kAudioFileStreamProperty_ChannelLayout:
return "Channel layout"
case kAudioFileStreamProperty_PacketToFrame:
return "Packet to frame"
case kAudioFileStreamProperty_FrameToPacket:
return "Frame to packet"
case kAudioFileStreamProperty_PacketToByte:
return "Packet to byte"
case kAudioFileStreamProperty_ByteToPacket:
return "Byte to packet"
case kAudioFileStreamProperty_PacketTableInfo:
return "Packet table"
case kAudioFileStreamProperty_PacketSizeUpperBound:
return "Packet size upper bound"
case kAudioFileStreamProperty_AverageBytesPerPacket:
return "Average bytes per packet"
case kAudioFileStreamProperty_InfoDictionary:
return "Info dictionary"
default:
return "Unknown"
}
}
}
@@ -0,0 +1,82 @@
//
// AudioParserPacketListener.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer, Moy Inzunza
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
#if swift(>=5.3)
func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?) {
parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
}
#else
func ParserPacketListener (_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>) {
parserPacket(context, byteCount, packetCount, streamData, packetDescriptions)
}
#endif
func parserPacket(_ context: UnsafeMutableRawPointer, _ byteCount: UInt32, _ packetCount: UInt32, _ streamData: UnsafeRawPointer, _ packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>?){
let selfAudioParser = Unmanaged<AudioParser>.fromOpaque(context).takeUnretainedValue()
guard let fileAudioFormat = selfAudioParser.fileAudioFormat else {
Log.monitor("should not have reached packet listener without a data format")
return
}
guard selfAudioParser.shouldPreventPacketFromFillingUp == false else {
Log.error("skipping parsing packets because of seek")
return
}
//TODO refactor this after we get it working
if let compressedPacketDescriptions = packetDescriptions { // is compressed audio (.mp3)
Log.debug("compressed audio")
for i in 0 ..< Int(packetCount) {
let audioPacketDescription = compressedPacketDescriptions[i]
let audioPacketStart = Int(audioPacketDescription.mStartOffset)
let audioPacketSize = Int(audioPacketDescription.mDataByteSize)
let audioPacketData = Data(bytes: streamData.advanced(by: audioPacketStart), count: audioPacketSize)
selfAudioParser.append(description: audioPacketDescription, data: audioPacketData)
}
} else { // not compressed audio (.wav)
Log.debug("uncompressed audio")
let format = fileAudioFormat.streamDescription.pointee
let bytesPerAudioPacket = Int(format.mBytesPerPacket)
for i in 0 ..< Int(packetCount) {
let audioPacketStart = i * bytesPerAudioPacket
let audioPacketSize = bytesPerAudioPacket
let audioPacketData = Data(bytes: streamData.advanced(by: audioPacketStart), count: audioPacketSize)
selfAudioParser.append(description: nil, data: audioPacketData)
}
}
}
@@ -0,0 +1,78 @@
//
// AudioParserPropertyListener.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// This file was modified and adapted from https://github.com/syedhali/AudioStreamer
// which was released under Apache License 2.0. Apache License 2.0 requires explicit
// documentation of modified files from source and a copy of the Apache License 2.0
// in the project which is under the name Credited_LICENSE.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
func ParserPropertyListener(_ context: UnsafeMutableRawPointer, _ streamId: AudioFileStreamID, _ propertyId: AudioFileStreamPropertyID, _ flags: UnsafeMutablePointer<AudioFileStreamPropertyFlags>) {
let selfAudioParser = Unmanaged<AudioParser>.fromOpaque(context).takeUnretainedValue()
Log.info("audio file stream property: \(propertyId.description)")
switch propertyId {
case kAudioFileStreamProperty_DataFormat:
var fileAudioFormat = AudioStreamBasicDescription()
GetPropertyValue(&fileAudioFormat, streamId, propertyId)
selfAudioParser.fileAudioFormat = AVAudioFormat(streamDescription: &fileAudioFormat)
break
case kAudioFileStreamProperty_AudioDataPacketCount:
GetPropertyValue(&selfAudioParser.parsedAudioHeaderPacketCount, streamId, propertyId)
break
case kAudioFileStreamProperty_AudioDataByteCount:
GetPropertyValue(&selfAudioParser.parsedAudioPacketDataSize, streamId, propertyId)
selfAudioParser.expectedFileSizeInBytes = selfAudioParser.parsedAudioDataOffset + selfAudioParser.parsedAudioPacketDataSize
break;
case kAudioFileStreamProperty_DataOffset:
GetPropertyValue(&selfAudioParser.parsedAudioDataOffset, streamId, propertyId)
if(selfAudioParser.parsedAudioPacketDataSize != 0) {
selfAudioParser.expectedFileSizeInBytes = selfAudioParser.parsedAudioDataOffset + selfAudioParser.parsedAudioPacketDataSize
}
break
default:
break
}
}
//property is like the medatada of
func GetPropertyValue<T>(_ value: inout T, _ streamId: AudioFileStreamID, _ propertyId: AudioFileStreamPropertyID) {
var propertySize: UInt32 = 0
guard AudioFileStreamGetPropertyInfo(streamId, propertyId, &propertySize, nil) == noErr else {//try to get the size of the property
Log.monitor("failed to get info for property:\(propertyId.description)")
return
}
guard AudioFileStreamGetProperty(streamId, propertyId, &propertySize, &value) == noErr else {
Log.monitor("failed to get propery value for: \(propertyId.description)")
return
}
}
@@ -0,0 +1,86 @@
//
// SAAudioAvailabilityRange.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-02-18.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
//Think of it as the grey buffer line from youtube
public struct SAAudioAvailabilityRange {
let startingNeedle: Needle
let durationLoadedByNetwork: Duration
let predictedDurationToLoad: Duration
let isPlayable: Bool
public var bufferingProgress: Double {
get {
return (startingNeedle + durationLoadedByNetwork) / predictedDurationToLoad
}
}
public var startingBufferTimePositon: Double {
get {
return startingNeedle
}
}
public var totalDurationBuffered: Double {
get {
return durationLoadedByNetwork
}
}
public var isReadyForPlaying: Bool {
get {
return isPlayable
}
}
var secondsLeftToBuffer: Double {
get {
return predictedDurationToLoad - (startingNeedle + durationLoadedByNetwork)
}
}
public func contains(_ needle: Double) -> Bool {
return needle >= startingNeedle && (needle - startingNeedle) < durationLoadedByNetwork
}
public func reachedEndOfAudio(needle: Double) -> Bool {
var needleAtEnd = false
if(totalDurationBuffered > 0 && needle > 0) {
needleAtEnd = needle >= totalDurationBuffered - 1
}
// if most of the audio is buffered for long audio or in short audio there isn't many seconds left to buffer it means wwe've reached the end of the audio
let isBuffered = (bufferingProgress > 0.99 || secondsLeftToBuffer < 5)
return isBuffered && needleAtEnd
}
public func isCompletelyBuffered() -> Bool {
return startingNeedle + durationLoadedByNetwork >= predictedDurationToLoad
}
}
+34
View File
@@ -0,0 +1,34 @@
//
// SAPlayingStatus.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-11-24.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
public enum SAPlayingStatus {
case playing
case paused
case buffering
case ended
}
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//
// LockScreenViewProtocol.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import MediaPlayer
import UIKit
// MARK: - Set up lockscreen audio controls
// Documentation: https://developer.apple.com/documentation/avfoundation/media_assets_playback_and_editing/creating_a_basic_video_player_ios_and_tvos/controlling_background_audio
protocol LockScreenViewProtocol {
var skipForwardSeconds: Double { get set }
var skipBackwardSeconds: Double { get set }
}
extension LockScreenViewProtocol {
func clearLockScreenInfo() {
MPNowPlayingInfoCenter.default().nowPlayingInfo = [:]
}
@available(iOS 10.0, *)
func setLockScreenInfo(withMediaInfo info: SALockScreenInfo?, duration: Duration) {
var nowPlayingInfo:[String : Any] = [:]
guard let info = info else {
MPNowPlayingInfoCenter.default().nowPlayingInfo = [:]
return
}
let title = info.title
let artist = info.artist
let releaseDate = info.releaseDate
// For some reason we need to set a duration here for the needle?
nowPlayingInfo[MPMediaItemPropertyPlaybackDuration] = NSNumber(floatLiteral: duration)
nowPlayingInfo[MPMediaItemPropertyTitle] = title
nowPlayingInfo[MPMediaItemPropertyArtist] = artist
nowPlayingInfo[MPMediaItemPropertyAlbumTitle] = artist
//nowPlayingInfo[MPMediaItemPropertyGenre] = //maybe later when we have it
//nowPlayingInfo[MPMediaItemPropertyIsExplicit] = //maybe later when we have it
nowPlayingInfo[MPMediaItemPropertyAlbumArtist] = artist
nowPlayingInfo[MPMediaItemPropertyMediaType] = MPMediaType.podcast.rawValue
nowPlayingInfo[MPMediaItemPropertyPodcastTitle] = title
nowPlayingInfo[MPNowPlayingInfoPropertyPlaybackRate] = 0.0 //because default is 1.0. If we pause audio then it keeps ticking
nowPlayingInfo[MPMediaItemPropertyReleaseDate] = Date(timeIntervalSince1970: TimeInterval(releaseDate))
if let artwork = info.artwork {
nowPlayingInfo[MPMediaItemPropertyArtwork] =
MPMediaItemArtwork(boundsSize: artwork.size) { size in
return artwork
}
} else {
nowPlayingInfo[MPMediaItemPropertyArtwork] = MPMediaItemArtwork(boundsSize: UIImage().size) { size in
return UIImage()
}
}
MPNowPlayingInfoCenter.default().nowPlayingInfo = nowPlayingInfo
}
// https://stackoverflow.com/questions/36754934/update-mpremotecommandcenter-play-pause-button
func setLockScreenControls(presenter: SAPlayerPresenter) { //FIXME: this is weird
// Get the shared MPRemoteCommandCenter
let commandCenter = MPRemoteCommandCenter.shared()
// Add handler for Play Command
commandCenter.playCommand.addTarget { [weak presenter] event in
guard let presenter = presenter else {
return .commandFailed
}
if !presenter.getIsPlaying() {
presenter.handlePlay()
return .success
}
return .commandFailed
}
// Add handler for Pause Command
commandCenter.pauseCommand.addTarget { [weak presenter] event in
guard let presenter = presenter else {
return .commandFailed
}
if presenter.getIsPlaying() {
presenter.handlePause()
return .success
}
return .commandFailed
}
commandCenter.skipBackwardCommand.preferredIntervals = [skipBackwardSeconds] as [NSNumber]
commandCenter.skipForwardCommand.preferredIntervals = [skipForwardSeconds] as [NSNumber]
commandCenter.skipBackwardCommand.addTarget { [weak presenter] event in
guard let presenter = presenter else {
return .commandFailed
}
presenter.handleSkipBackward()
return .success
}
commandCenter.skipForwardCommand.addTarget { [weak presenter] event in
guard let presenter = presenter else {
return .commandFailed
}
presenter.handleSkipForward()
return .success
}
commandCenter.changePlaybackPositionCommand.addTarget { [weak presenter] event in
guard let presenter = presenter else {
return .commandFailed
}
if let positionEvent = event as? MPChangePlaybackPositionCommandEvent {
presenter.handleSeek(toNeedle: Needle(positionEvent.positionTime))
return .success
}
return .commandFailed
}
}
func updateLockscreenElapsedTime(needle: Needle) {
MPNowPlayingInfoCenter.default().nowPlayingInfo?[MPNowPlayingInfoPropertyElapsedPlaybackTime] = NSNumber(value: Double(needle))
}
func updateLockscreenPlaybackDuration(duration: Duration) {
MPNowPlayingInfoCenter.default().nowPlayingInfo?[MPMediaItemPropertyPlaybackDuration] = NSNumber(value: duration)
}
func updateLockscreenPaused(){
MPNowPlayingInfoCenter.default().nowPlayingInfo?[MPNowPlayingInfoPropertyPlaybackRate] = 0.0
}
func updateLockscreenPlaying(){
MPNowPlayingInfoCenter.default().nowPlayingInfo?[MPNowPlayingInfoPropertyPlaybackRate] = 1.0
}
func updateLockscreenChangePlaybackRate(speed: Float){
if speed > 0.0{
MPNowPlayingInfoCenter.default().nowPlayingInfo?[MPNowPlayingInfoPropertyPlaybackRate] = speed
}
}
func updateLockscreenSkipIntervals() {
MPRemoteCommandCenter.shared().skipBackwardCommand.preferredIntervals = [skipBackwardSeconds] as [NSNumber]
MPRemoteCommandCenter.shared().skipForwardCommand.preferredIntervals = [skipForwardSeconds] as [NSNumber]
}
}
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//
// AudioDataManager.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
protocol AudioDataManagable {
var numberOfQueued: Int { get }
var numberOfActive: Int { get }
var allowCellular: Bool { get set }
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ())
func setAllowCellularDownloadPreference(_ preference: Bool)
func clear()
//Director pattern
func attach(callback: @escaping (_ id: ID, _ progress: Double)->())
func startStream(withRemoteURL url: AudioURL, callback: @escaping (StreamProgressPTO) -> ()) //called by throttler
func pauseStream(withRemoteURL url: AudioURL)
func resumeStream(withRemoteURL url: AudioURL)
func seekStream(withRemoteURL url: AudioURL, toByteOffset offset: UInt64)
func deleteStream(withRemoteURL url: AudioURL)
func getPersistedUrl(withRemoteURL url: AudioURL) -> URL?
func startDownload(withRemoteURL url: AudioURL, completion: @escaping (URL) -> ())
func cancelDownload(withRemoteURL url: AudioURL)
func deleteDownload(withLocalURL url: URL)
}
class AudioDataManager: AudioDataManagable {
var allowCellular: Bool = true
static let shared: AudioDataManagable = AudioDataManager()
// When we're streaming we want to stagger the size of data push up from disk to prevent the phone from freezing. We push up data of this chunk size every couple milliseconds.
private let MAXIMUM_DATA_SIZE_TO_PUSH = 37744
private let TIME_IN_BETWEEN_STREAM_DATA_PUSH = 198
var backgroundCompletion: ()-> Void = {} // set by AppDelegate
//This is the first case where a DAO passes a closure to a singleon that receives delegate calls from the OS. When the delegate from the OS is called, this class calls the DAO's closure. We pretty much set up a stream from the delegate call to the director (and all the items subscribed to that director)
private var globalDownloadProgressCallback: (String, Double)-> Void = {_,_ in }
private var downloadWorker: AudioDataDownloadable!
private var streamWorker: AudioDataStreamable!
private var streamingCallbacks = [(ID, (StreamProgressPTO)->())]()
private var originalDataCountForDownloadedAudio = 0
var numberOfQueued: Int {
return downloadWorker.numberOfQueued
}
var numberOfActive: Int {
return downloadWorker.numberOfActive
}
private init() {
downloadWorker = AudioDownloadWorker(
allowCellular: allowCellular,
progressCallback: downloadProgressListener,
doneCallback: downloadDoneListener,
backgroundDownloadCallback: backgroundCompletion)
streamWorker = AudioStreamWorker(
progressCallback: streamProgressListener,
doneCallback: streamDoneListener)
}
func clear() {
streamingCallbacks = []
}
func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
backgroundCompletion = completionHandler
}
func setAllowCellularDownloadPreference(_ preference: Bool) {
allowCellular = preference
}
func attach(callback: @escaping (_ id: ID, _ progress: Double)->()) {
globalDownloadProgressCallback = callback
}
}
// MARK:- Streaming
extension AudioDataManager {
func startStream(withRemoteURL url: AudioURL, callback: @escaping (StreamProgressPTO) -> ()) {
if let data = FileStorage.Audio.read(url.key) {
let dto = StreamProgressDTO.init(progress: 1.0, data: data, totalBytesExpected: Int64(data.count))
callback(StreamProgressPTO(dto: dto))
return
}
let exists = streamingCallbacks.contains { (cb: (ID, (StreamProgressPTO) -> ())) -> Bool in
return cb.0 == url.key
}
if !exists {
streamingCallbacks.append((url.key, callback))
}
downloadWorker.stop(withID: url.key) { [weak self] (fetchedData: Data?, totalBytesExpected: Int64?) in
self?.downloadWorker.pauseAllActive()
self?.streamWorker.start(withID: url.key, withRemoteURL: url, withInitialData: fetchedData, andTotalBytesExpectedPreviously: totalBytesExpected)
}
}
func pauseStream(withRemoteURL url: AudioURL) {
guard streamWorker.getRunningID() == url.key else { return }
streamWorker.pause(withId: url.key)
}
func resumeStream(withRemoteURL url: AudioURL) {
streamWorker.resume(withId: url.key)
}
func seekStream(withRemoteURL url: AudioURL, toByteOffset offset: UInt64) {
streamWorker.seek(withId: url.key, withByteOffset: offset)
}
func deleteStream(withRemoteURL url: AudioURL) {
streamWorker.stop(withId: url.key)
streamingCallbacks.removeAll { (cb: (ID, (StreamProgressPTO) -> ())) -> Bool in
return cb.0 == url.key
}
}
}
// MARK:- Download
extension AudioDataManager {
func getPersistedUrl(withRemoteURL url: AudioURL) -> URL? {
return FileStorage.Audio.locate(url.key)
}
func startDownload(withRemoteURL url: AudioURL, completion: @escaping (URL) -> ()) {
let key = url.key
if let savedUrl = FileStorage.Audio.locate(key), FileStorage.Audio.isStored(key) {
globalDownloadProgressCallback(key, 1.0)
completion(savedUrl)
return
}
if let currentProgress = downloadWorker.getProgressOfDownload(withID: key) {
globalDownloadProgressCallback(key, currentProgress)
return
}
// TODO: check if we already streaming and convert streaming to download when we have persistent play button
guard streamWorker.getRunningID() != key else {
Log.debug("already streaming audio, don't need to download key: \(key)")
return
}
downloadWorker.start(withID: key, withRemoteUrl: url, completion: completion)
}
func cancelDownload(withRemoteURL url: AudioURL) {
downloadWorker.stop(withID: url.key, callback: nil)
FileStorage.Audio.delete(url.key)
}
func deleteDownload(withLocalURL url: URL) {
FileStorage.delete(url)
}
}
// MARK:- Listeners
extension AudioDataManager {
private func downloadProgressListener(id: ID, progress: Double) {
globalDownloadProgressCallback(id, progress)
}
private func streamProgressListener(id: ID, dto: StreamProgressDTO) {
for c in streamingCallbacks {
if c.0 == id {
c.1(StreamProgressPTO(dto: dto))
}
}
}
private func downloadDoneListener(id: ID, error: Error?) {
if error != nil {
return
}
globalDownloadProgressCallback(id, 1.0)
}
private func streamDoneListener(id: ID, error: Error?) -> Bool {
if error != nil {
return false
}
downloadWorker.resumeAllActive()
return false
}
}
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//
// AudioQueue.swift
// SwiftAudioPlayer
//
// Created by Joe Williams on 3/10/21.
//
import Foundation
// wrapper for array of urls
struct AudioQueue<T> {
private var audioUrls: [T] = []
var isQueueEmpty: Bool {
return audioUrls.isEmpty
}
var count: Int {
return audioUrls.count
}
var front: T? {
return audioUrls.first
}
mutating func append(item: T) {
audioUrls.append(item)
}
mutating func dequeue() -> T? {
guard !isQueueEmpty else { return nil }
return audioUrls.removeFirst()
}
}
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//
// AudioDownloadWorker.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
protocol AudioDataDownloadable: AnyObject {
init(allowCellular: Bool, progressCallback: @escaping (_ id: ID, _ progress: Double)->(), doneCallback: @escaping (_ id: ID, _ error: Error?)->(), backgroundDownloadCallback: @escaping ()->())
var numberOfActive: Int { get }
var numberOfQueued: Int { get }
func getProgressOfDownload(withID id: ID) -> Double?
func start(withID id: ID, withRemoteUrl remoteUrl: URL, completion: @escaping (URL) -> ())
func stop(withID id: ID, callback: ((_ dataSoFar: Data?, _ totalBytesExpected: Int64?) -> ())?)
func pauseAllActive() //Because of streaming
func resumeAllActive() //Because of streaming
}
class AudioDownloadWorker: NSObject, AudioDataDownloadable {
private let MAX_CONCURRENT_DOWNLOADS = 3
// Given by the AppDelegate
private let backgroundCompletion: () -> ()
private let progressHandler: (ID, Double) -> ()
private let completionHandler: (ID, Error?) -> ()
private let allowsCellularDownload: Bool
private lazy var session: URLSession = {
let config = URLSessionConfiguration.background(withIdentifier: "SwiftAudioPlayer.background_downloader_\(Date.getUTC())")
config.isDiscretionary = !allowsCellularDownload
config.sessionSendsLaunchEvents = true
config.allowsCellularAccess = allowsCellularDownload
return URLSession(configuration: config, delegate: self, delegateQueue: nil)
}()
private var activeDownloads: [ActiveDownload] = []
private var queuedDownloads = Set<DownloadInfo>()
var numberOfActive: Int {
return activeDownloads.count
}
var numberOfQueued: Int {
return queuedDownloads.count
}
required init(allowCellular: Bool,
progressCallback: @escaping (_ id: ID, _ progress: Double)->(),
doneCallback: @escaping (_ id: ID, _ error: Error?)->(),
backgroundDownloadCallback: @escaping ()->()) {
Log.info("init with allowCellular: \(allowCellular)")
self.progressHandler = progressCallback
self.completionHandler = doneCallback
self.backgroundCompletion = backgroundDownloadCallback
self.allowsCellularDownload = allowCellular
super.init()
}
func getProgressOfDownload(withID id: ID) -> Double? {
return activeDownloads.filter { $0.info.id == id }.first?.progress
}
func start(withID id: ID, withRemoteUrl remoteUrl: URL, completion: @escaping (URL) -> ()) {
Log.info("startExternal paramID: \(id) activeDownloadIDs: \((activeDownloads.map { $0.info.id } ).toLog)")
let temp = activeDownloads.filter { $0.info.id == id }.count
guard temp == 0 else {
return
}
let info = queuedDownloads.updatePreservingOldCompletionHandlers(withID: id, withRemoteUrl: remoteUrl, completion: completion)
start(withInfo: info)
}
fileprivate func start(withInfo info: DownloadInfo) {
Log.info("paramID: \(info.id) activeDownloadIDs: \((activeDownloads.map { $0.info.id } ).toLog)")
let temp = activeDownloads.filter { $0.info.id == info.id }.count
guard temp == 0 else {
return
}
guard numberOfActive < MAX_CONCURRENT_DOWNLOADS else {
_ = queuedDownloads.updatePreservingOldCompletionHandlers(withID: info.id, withRemoteUrl: info.remoteUrl)
return
}
queuedDownloads.remove(info)
let task: URLSessionDownloadTask = session.downloadTask(with: info.remoteUrl)
task.taskDescription = info.id
let activeTask = ActiveDownload(info: info, task: task)
activeDownloads.append(activeTask)
activeTask.task.resume()
}
func pauseAllActive() {
Log.info("activeDownloadIDs: \((activeDownloads.map { $0.info.id } ).toLog)")
for download in activeDownloads {
if download.task.state == .running {
download.task.suspend()
}
}
}
func resumeAllActive() {
Log.info("activeDownloadIDs: \((activeDownloads.map { $0.info.id } ).toLog)")
for download in activeDownloads {
download.task.resume()
}
}
func stop(withID id: ID, callback: ((_ dataSoFar: Data?, _ totalBytesExpected: Int64?) -> ())?) {
Log.info("paramId: \(id), activeDownloadIDs: \((activeDownloads.map { $0.info.id } ).toLog)")
for download in activeDownloads {
if download.info.id == id && download.task.state == .running {
download.task.cancel { (data: Data?) in
callback?(nil, nil)
// Could not achieve this because this resume data isn't actually the data downloaded so far but instead metadata. Not sure how to get the actual data that download task is downloading
// callback?(data, download.totalBytesExpected)
}
activeDownloads = activeDownloads.filter { $0.info.id != id }
return
}
}
queuedDownloads.remove(withMatchingId: id)
callback?(nil, nil)
}
}
extension AudioDownloadWorker: URLSessionDownloadDelegate {
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) {
let activeTask = activeDownloads.filter { $0.task == downloadTask }.first
guard let task = activeTask else {
Log.monitor("could not find corresponding active download task when done downloading: \(downloadTask.currentRequest?.url?.absoluteString ?? "nil url")")
return
}
guard let fileType = downloadTask.response?.suggestedFilename?.pathExtension else {
Log.monitor("No file type exists for file from downloading.. id: \(downloadTask.taskDescription ?? "nil") :: url: \(task.info.remoteUrl) where it suggested filename: \(downloadTask.response?.suggestedFilename ?? "nil")")
return
}
let destinationUrl = FileStorage.Audio.getUrl(givenId: task.info.id, andFileExtension: fileType)
Log.info("Writing download file with id: \(task.info.id) to file named: \(destinationUrl.lastPathComponent)")
// https://stackoverflow.com/questions/20251432/cant-move-file-after-background-download-no-such-file
// Apparently, the data of the temporary location get deleted outside of this function immediately, so others recommended extracting the data and writing it, this is why I'm not using DiskUtil
do {
_ = try FileManager.default.replaceItemAt(destinationUrl, withItemAt: location)
Log.info("Successful write file to url: \(destinationUrl.absoluteString)")
progressHandler(task.info.id, 1.0)
} catch {
if (error as NSError).code == NSFileWriteFileExistsError {
do {
Log.info("File already existed at attempted download url: \(destinationUrl.absoluteString)")
try FileManager.default.removeItem(at: destinationUrl)
_ = try FileManager.default.replaceItemAt(destinationUrl, withItemAt: location)
Log.info("Replaced previous file at url: \(destinationUrl.absoluteString)")
} catch {
Log.monitor("Error moving file after download for task id: \(task.info.id) and error: \(error.localizedDescription)")
}
} else {
Log.monitor("Error moving file after download for task id: \(task.info.id) and error: \(error.localizedDescription)")
}
}
completionHandler(task.info.id, nil)
for handler in task.info.completionHandlers {
handler(destinationUrl)
}
activeDownloads = activeDownloads.filter { $0 != task }
if let queued = queuedDownloads.popHighestRanked() {
start(withInfo: queued)
}
}
func urlSessionDidFinishEvents(forBackgroundURLSession session: URLSession) {
DispatchQueue.main.async {
self.backgroundCompletion()
}
}
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
if let e = error {
if let err: NSError = error as NSError? {
if err.domain == NSURLErrorDomain && err.code == NSURLErrorCancelled {
Log.info("cancelled downloading")
return
}
}
if let err: NSError = error as NSError? {
if err.domain == NSPOSIXErrorDomain && err.code == 2 {
Log.error("download error where file says it doesn't exist, this could be because of bad network")
return
}
}
for download in activeDownloads {
if download.task == task {
completionHandler(download.info.id, e)
activeDownloads = activeDownloads.filter { $0.task != task }
}
}
Log.monitor("\(task.currentRequest?.url?.absoluteString ?? "nil url") error: \(e.localizedDescription)")
}
}
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
var found: Bool = false
for download in activeDownloads {
if download.task == downloadTask {
found = true
download.progress = Double(totalBytesWritten)/Double(totalBytesExpectedToWrite)
download.totalBytesExpected = totalBytesExpectedToWrite
if download.progress != 1.0 {
progressHandler(download.info.id, download.progress)
}
}
}
if !found {
Log.monitor("could not find active download when receiving progress updates")
}
}
}
// MARK:- Helpers
extension AudioDownloadWorker {
}
// MARK:- Helper Classes
extension AudioDownloadWorker {
fileprivate struct DownloadInfo: Hashable {
static func == (lhs: AudioDownloadWorker.DownloadInfo, rhs: AudioDownloadWorker.DownloadInfo) -> Bool {
return lhs.id == rhs.id && lhs.remoteUrl == rhs.remoteUrl
}
let id: ID
let remoteUrl: URL
let rank: Int
var completionHandlers: [(URL) -> ()]
func hash(into hasher: inout Hasher) {
hasher.combine(id)
hasher.combine(remoteUrl)
}
}
private class ActiveDownload: Hashable {
static func == (lhs: AudioDownloadWorker.ActiveDownload, rhs: AudioDownloadWorker.ActiveDownload) -> Bool {
return lhs.info.id == rhs.info.id
}
let info: DownloadInfo
var totalBytesExpected: Int64?
var progress: Double = 0.0
let task: URLSessionDownloadTask
init(info: DownloadInfo, task: URLSessionDownloadTask) {
self.info = info
self.task = task
}
func hash(into hasher: inout Hasher) {
hasher.combine(info.id)
hasher.combine(task)
}
}
}
extension Set where Element == AudioDownloadWorker.DownloadInfo {
mutating func popHighestRanked() -> AudioDownloadWorker.DownloadInfo? {
guard self.count > 0 else { return nil }
var ret: AudioDownloadWorker.DownloadInfo = self.first!
for info in self {
if info.rank > ret.rank {
ret = info
}
}
self.remove(ret)
return ret
}
mutating func updatePreservingOldCompletionHandlers(withID id: ID, withRemoteUrl remoteUrl: URL, completion: ((URL) -> ())? = nil) -> AudioDownloadWorker.DownloadInfo {
let rank = Date.getUTC()
let tempHandlers: [(URL) -> ()] = completion != nil ? [completion!] : []
var newInfo = AudioDownloadWorker.DownloadInfo.init(id: id, remoteUrl: remoteUrl, rank: rank, completionHandlers: tempHandlers)
if let previous = self.update(with: newInfo) {
let prevHandlers = previous.completionHandlers
let newHandlers = prevHandlers + tempHandlers
newInfo = AudioDownloadWorker.DownloadInfo.init(id: id, remoteUrl: remoteUrl, rank: rank, completionHandlers: newHandlers)
self.update(with: newInfo)
}
return newInfo
}
mutating func remove(withMatchingId id: ID) {
var toRemove: AudioDownloadWorker.DownloadInfo? = nil
var matchCount = 0
for item in self.enumerated() {
if item.element.id == id {
toRemove = item.element
matchCount += 1
}
}
guard matchCount <= 1 else {
Log.error("Found \(matchCount) matches of queued info with the same id of: \(id), this should have never happened.")
return
}
if let removeInfo = toRemove {
self.remove(removeInfo)
}
}
}
extension String {
var pathExtension: String? {
let cleaned = self.replacingOccurrences(of: " ", with: "_")
let ext = URL(string: cleaned)?.pathExtension
return ext == "" ? nil : ext
}
}
+129
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//
// FileStorage.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
/**
Utility class to access audio files saved on the phone.
*/
struct FileStorage {
private init() {}
/**
Generates a URL for a file that would be saved locally.
Note: It is not guaranteed that the file actually exists.
*/
static func getUrl(givenAName name: NameFile, inDirectory dir: FileManager.SearchPathDirectory) -> URL {
let directoryPath = NSSearchPathForDirectoriesInDomains(dir, .userDomainMask, true)[0] as String
let url = URL(fileURLWithPath: directoryPath)
return url.appendingPathComponent(name)
}
static func isStored(_ url: URL) -> Bool{
// https://stackoverflow.com/questions/42897844/swift-3-0-filemanager-fileexistsatpath-always-return-false
// When determining if a file exists, we must use .path not .absolute string!
return FileManager.default.fileExists(atPath: url.path)
}
static func delete(_ url: URL) {
if !isStored(url) {
return
}
do {
try FileManager.default.removeItem(at: url)
} catch let error {
Log.error("Could not delete a file: \(error.localizedDescription)")
}
}
}
// MARK:- Audio
extension FileStorage {
struct Audio {
private static let directory: FileManager.SearchPathDirectory = .documentDirectory
private init() {}
static func isStored(_ id: ID) -> Bool {
guard let url = locate(id)?.path else {
return false
}
//FIXME: This is an unreliable API. Maybe use a map instead?
return FileManager.default.fileExists(atPath: url)
}
static func delete(_ id: ID) {
guard let url = locate(id) else {
Log.warn("trying to delete audio file that doesn't exist with id: \(id)")
return
}
return FileStorage.delete(url)
}
static func write(_ id: ID, fileExtension: String, data: Data) {
do {
let url = FileStorage.getUrl(givenAName: getAudioFileName(id, fileExtension: fileExtension), inDirectory: directory)
try data.write(to: url)
} catch {
Log.monitor(error.localizedDescription)
}
}
static func read(_ id: ID) -> Data? {
guard let url = locate(id) else {
Log.debug("Trying to get data for audio file that doesn't exist: \(id)")
return nil
}
let data = try? Data(contentsOf: url)
return data
}
static func locate(_ id: ID) -> URL? {
let folderUrls = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
guard folderUrls.count != 0 else { return nil }
if let urls = try? FileManager.default.contentsOfDirectory(at: folderUrls[0], includingPropertiesForKeys: nil) {
for url in urls {
if url.absoluteString.contains(id) && url.pathExtension != "" {
_ = getUrl(givenId: id, andFileExtension: url.pathExtension)
return url
}
}
}
return nil
}
static func getUrl(givenId id: ID, andFileExtension fileExtension: String) -> URL {
let url = FileStorage.getUrl(givenAName: getAudioFileName(id, fileExtension: fileExtension), inDirectory: directory)
return url
}
private static func getAudioFileName(_ id: ID, fileExtension: String) -> NameFile {
return "\(id).\(fileExtension)"
}
}
}
+44
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//
// StreamProgressPTO.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
struct StreamProgressPTO {
let dto: StreamProgressDTO
func getProgress() -> Double {
return dto.progress
}
func getData() -> Data {
return dto.data
}
func getTotalBytesExpected() -> Int64? {
return dto.totalBytesExpected
}
}
@@ -0,0 +1,335 @@
//
// AudioStreamWorker.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
/**
init task
+
|
|
+-----v-----+ suspend() +---------+ +-----------+
| suspended <-----------------> running +----------> completed |
+-----+-----+ resume() +----+----+ +-----------+
| |
| | cancel()
| |
| cancel() +------v------+
+---------------------> cancelling |
+-------------+
*/
protocol AudioDataStreamable {
//if user taps download then starts to stream
init(progressCallback: @escaping (_ id: ID, _ dto: StreamProgressDTO) -> (), doneCallback: @escaping (_ id: ID, _ error: Error?)->Bool) //Bool is should save or not
func start(withID id: ID, withRemoteURL url: URL, withInitialData data: Data?, andTotalBytesExpectedPreviously previousTotalBytesExpected: Int64?)
func pause(withId id: ID)
func resume(withId id: ID)
func stop(withId id: ID)//FIXME: with persistent play we should return a Data so that download can resume
func seek(withId id: ID, withByteOffset offset: UInt64)
func getRunningID() -> ID?
}
///Policy for streaming
///- only one stream at a time
///- starting a stream will cancel the previous
///- when seeking, assume that previous data is discarded
class AudioStreamWorker:NSObject, AudioDataStreamable {
private let TIMEOUT = 60.0
fileprivate let progressCallback: (_ id: ID, _ dto: StreamProgressDTO) -> ()
//Will ony be called when the task object will no longer be active
//Why? So upper layer knows that current streaming activity for this ID is done
//Why? To know if we should persist the stream data assuming successful completion
fileprivate let doneCallback: (_ id: ID, _ error: Error?) -> Bool
private var session: URLSession!
private var id: ID?
private var url: URL?
private var task: URLSessionDataTask?
private var previousTotalBytesExpectedFromInitalData: Int64?
private var initialDataBytesCount: Int64 = 0
fileprivate var totalBytesExpectedForWholeFile: Int64?
fileprivate var totalBytesExpectedForCurrentStream: Int64?
fileprivate var totalBytesReceived: Int64 = 0
private var corruptedBecauseOfSeek = false
/// Init
///
/// - Parameters:
/// - progressCallback: generic callback
/// - doneCallback: when finished
required init(progressCallback: @escaping (_ id: ID, _ dto: StreamProgressDTO) -> (), doneCallback: @escaping (_ id: ID, _ error: Error?) -> Bool) {
self.progressCallback = progressCallback
self.doneCallback = doneCallback
super.init()
let config = URLSessionConfiguration.background(withIdentifier: "SwiftAudioPlayer.stream")
// Specifies that the phone should keep trying till it receives connection instead of dropping immediately
if #available(iOS 11.0, *) {
config.waitsForConnectivity = true
}
self.session = URLSession(configuration: config, delegate: self, delegateQueue: nil) //TODO: should we use ephemeral
}
func start(withID id: ID, withRemoteURL url: URL, withInitialData data: Data? = nil, andTotalBytesExpectedPreviously previousTotalBytesExpected: Int64? = nil) {
Log.info("selfID: \(self.id ?? "none"), paramID: \(id) initialData: \(data?.count ?? 0)")
killPreviousTaskIfNeeded()
self.id = id
self.url = url
self.previousTotalBytesExpectedFromInitalData = previousTotalBytesExpected
if let data = data {
var request = URLRequest(url: url, cachePolicy: .useProtocolCachePolicy, timeoutInterval: TIMEOUT)
request.addValue("bytes=\(data.count)-", forHTTPHeaderField: "Range")
task = session.dataTask(with: request)
task?.taskDescription = id
initialDataBytesCount = Int64(data.count)
totalBytesReceived = initialDataBytesCount
totalBytesExpectedForWholeFile = previousTotalBytesExpected
let progress = previousTotalBytesExpected != nil ? Double(initialDataBytesCount)/Double(previousTotalBytesExpected!) : 0
let dto = StreamProgressDTO(progress: progress, data: data, totalBytesExpected: totalBytesExpectedForWholeFile)
progressCallback(id, dto)
task?.resume()
} else {
task = session.dataTask(with: url)
task?.resume()
task?.taskDescription = id
}
}
private func killPreviousTaskIfNeeded() {
guard let task = task else {return}
if task.state == .running || task.state == .suspended {
task.cancel()
}
self.task = nil
corruptedBecauseOfSeek = false
totalBytesExpectedForWholeFile = nil
totalBytesReceived = 0
initialDataBytesCount = 0
}
func pause(withId id: ID) {
Log.info("selfID: \(self.id ?? "none"), paramID: \(id)")
guard self.id == id else {
Log.error("incorrect ID for command")
return
}
guard let task = task else {
Log.error("tried to stop a non-existent task")
return
}
if task.state == .running {
task.suspend()
} else {
Log.monitor("tried to pause a task that's already suspended")
}
}
func resume(withId id: ID) {
Log.info("selfID: \(self.id ?? "none"), paramID: \(id)")
guard self.id == id else {
Log.error("incorrect ID for command")
return
}
guard let task = task else {
Log.error("tried to resume a non-existent task")
return
}
if task.state == .suspended {
task.resume()
} else {
Log.monitor("tried to resume a non-suspended task")
}
}
func stop(withId id: ID) {
Log.info("selfID: \(self.id ?? "none"), paramID: \(id)")
guard self.id == id else {
Log.warn("incorrect ID for command")
return
}
guard let task = task else {
Log.error("tried to stop a non-existent task")
return
}
if task.state == .running || task.state == .suspended {
task.cancel()
self.task = nil
} else {
Log.error("stream_error tried to stop a task that's in state: \(task.state.rawValue)")
}
}
func seek(withId id: ID, withByteOffset offset: UInt64) {
Log.info("selfID: \(self.id ?? "none"), paramID: \(id), offset: \(offset)")
guard self.id == id else {
Log.error("incorrect ID for command")
return
}
guard let url = url else {
Log.monitor("tried to seek without having URL")
return
}
stop(withId: id)
totalBytesReceived = 0
corruptedBecauseOfSeek = true
self.progressCallback(id, StreamProgressDTO(progress: 0, data: Data(), totalBytesExpected: totalBytesExpectedForWholeFile))
var request = URLRequest(url: url, cachePolicy: .useProtocolCachePolicy, timeoutInterval: TIMEOUT)
request.addValue("bytes=\(offset)-", forHTTPHeaderField: "Range")
task = session.dataTask(with: request)
task?.resume()
}
func getRunningID() -> ID? {
if let task = task, task.state == .running, let id = id {
return id
}
return nil
}
}
//MARK:- URLSessionDataDelegate
extension AudioStreamWorker: URLSessionDataDelegate {
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
Log.debug("selfID: ", id, " dataTaskID: ", dataTask.taskDescription, " dataSize: ", data.count, " expected: ", totalBytesExpectedForWholeFile, " received: ", totalBytesReceived)
guard let id = id else {
//FIXME: should be an error when done with testing phase
Log.monitor("stream worker in weird state 9847467")
return
}
guard self.task == dataTask else {
Log.error("stream_error not the same task 638283") //Probably because of seek
return
}
guard var totalBytesExpected = totalBytesExpectedForCurrentStream else {
Log.monitor("should not be called 223r2")
return
}
if totalBytesExpected <= 0 {
totalBytesExpected = totalBytesReceived
}
totalBytesReceived = totalBytesReceived + Int64(data.count)
let progress = Double(totalBytesReceived)/Double(totalBytesExpected)
Log.debug("network streaming progress \(progress)")
self.progressCallback(id, StreamProgressDTO(progress: progress, data: data, totalBytesExpected: totalBytesExpected))
}
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive response: URLResponse, completionHandler: @escaping (URLSession.ResponseDisposition) -> Void) {
Log.debug(dataTask.taskDescription, id, response.description)
guard id != nil else {
Log.monitor("stream worker in weird state 2049jg3")
return
}
guard self.task == dataTask else {
Log.error("stream_error not the same task 517253")
return
}
Log.info("response length: \(response.expectedContentLength)")
//the value will smaller if you seek. But we want to hold the OG total for duration calculations
if !corruptedBecauseOfSeek {
totalBytesExpectedForWholeFile = response.expectedContentLength + initialDataBytesCount
}
totalBytesExpectedForCurrentStream = response.expectedContentLength
completionHandler(.allow)
}
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
Log.debug(task.taskDescription, id)
guard let id = id else {
Log.error("stream_error stream worker in weird state 345b45")
return
}
if self.task != task && self.task != nil {
Log.error("stream_error not the same task 3901833")
return
}
if let err: NSError = error as NSError? {
if err.domain == NSURLErrorDomain && err.code == NSURLErrorCancelled {
Log.info("cancelled downloading")
let _ = doneCallback(id, nil)
return
}
if err.domain == NSURLErrorDomain && err.code == NSURLErrorNetworkConnectionLost {
Log.error("lost connection")
let _ = doneCallback(id, nil)
return
}
Log.monitor("\(task.currentRequest?.url?.absoluteString ?? "nil url") error: \(err.localizedDescription)")
let _ = doneCallback(id, err)
}
let shouldSave = doneCallback(id, nil)
if shouldSave && !corruptedBecauseOfSeek {
// TODO want to save file after streaming so we do not have to download again
// guard (task.response?.suggestedFilename?.pathExtension) != nil else {
// Log.monitor("Could not determine file type for file from id: \(task.taskDescription ?? "nil") and url: \(task.currentRequest?.url?.absoluteString ?? "nil")")
// return
// }
// TODO no longer saving streamed files
// FileStorage.Audio.write(id, fileExtension: fileType, data: data)
}
}
func urlSession(_ session: URLSession, taskIsWaitingForConnectivity task: URLSessionTask) {
// TODO: Notify to user that waiting for better connection
}
}
@@ -0,0 +1,33 @@
//
// StreamProgressDTO.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
//Just a helper because it got too messy
struct StreamProgressDTO {
let progress: Double
let data: Data
let totalBytesExpected: Int64?
}
+49
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//
// SALockScreenInfo.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-02-18.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import UIKit
/**
UTC corresponds to epoch time (number of seconds that have elapsed since January 1, 1970, midnight UTC/GMT). https://www.epochconverter.com/ is a useful site to convert to human readable format.
*/
public typealias UTC = Int
/**
Use to set what will be displayed in the lockscreen.
*/
public struct SALockScreenInfo {
var title: String
var artist: String
var artwork: UIImage?
var releaseDate: UTC
public init(title: String, artist: String, artwork: UIImage?, releaseDate: UTC) {
self.title = title
self.artist = artist
self.artwork = artwork
self.releaseDate = releaseDate
}
}
+553
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@@ -0,0 +1,553 @@
//
// SAPlayer.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
public class SAPlayer {
public var DEBUG_MODE: Bool = false {
didSet {
if(DEBUG_MODE) {
logLevel = LogLevel.EXTERNAL_DEBUG
} else {
logLevel = LogLevel.MONITOR
}
}
}
/**
Access to the player.
*/
public static let shared: SAPlayer = SAPlayer()
private var presenter: SAPlayerPresenter!
private var player: AudioEngine?
/**
Access the engine of the player. Engine is nil if player has not been initialized with audio.
- Important: Changes to the engine are not safe guarded, thus unknown behaviour can arise from changing the engine. Just be wary and read [documentation of AVAudioEngine](https://developer.apple.com/documentation/avfoundation/avaudioengine) well when modifying,
*/
public var engine: AVAudioEngine? {
get {
return player?.engine
}
}
/**
Unique ID for the current engine. This will be nil if no audio has been initialized which means no engine exists.
*/
public var engineUID: String? {
get {
return player?.key
}
}
/**
Access the player node of the engine. Node is nil if player has not been initialized with audio.
- Important: Changes to the engine and this node are not safe guarded, thus unknown behaviour can arise from changing the engine or this node. Just be wary and read [documentation of AVAudioEngine](https://developer.apple.com/documentation/avfoundation/avaudioengine) well when modifying,
*/
public var playerNode: AVAudioPlayerNode? {
get {
return player?.playerNode
}
}
/**
Corresponding to the overall volume of the player. Volume's default value is 1.0 and the range of valid values is 0.0 to 1.0. Volume is nil if no audio has been initialized yet.
*/
public var volume: Float? {
get {
return player?.playerNode.volume
}
set {
guard let value = newValue else { return }
guard value >= 0.0 && value <= 1.0 else { return }
player?.playerNode.volume = value
}
}
/**
Corresponding to the rate of audio playback. This rate assumes use of the default rate modifier at the first index of `audioModifiers`; if you removed that modifier than this will be nil. If no audio has been initialized then this will also be nil.
- Note: By default this engine has added a pitch modifier node to change the pitch so that on playback rate changes of spoken word the pitch isn't shifted.
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
*/
public var rate: Float? {
get {
return (audioModifiers.first as? AVAudioUnitTimePitch)?.rate
}
set {
guard let value = newValue else { return }
guard let node = audioModifiers.first as? AVAudioUnitTimePitch else { return }
node.rate = value
playbackRateOfAudioChanged(rate: value)
// if skip silences was on, reset it to have the new rate
// TODO fix this to rate being broadcasted and handled in only Features.SkipSilences https://github.com/tanhakabir/SwiftAudioPlayer/issues/77
// if Features.SkipSilences.enabled && !(value == rate ?? 1.0 - 0.5 || value == rate ?? 1.0 + 0.5) {
// _ = Features.SkipSilences.disable()
// _ = Features.SkipSilences.enable()
// }
}
}
/**
Corresponding to the skipping forward button on the media player on the lockscreen. Default is set to 30 seconds.
*/
public var skipForwardSeconds: Double = 30 {
didSet {
presenter.handleScrubbingIntervalsChanged()
}
}
/**
Corresponding to the skipping backwards button on the media player on the lockscreen. Default is set to 15 seconds.
*/
public var skipBackwardSeconds: Double = 15 {
didSet {
presenter.handleScrubbingIntervalsChanged()
}
}
/**
List of [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers to pass to the engine on initialization.
- Important: To have the intended effects, the list of modifiers must be finalized before initializing the audio to be played. The modifers are added to the engine in order of the list.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
*/
public var audioModifiers: [AVAudioUnit] = []
/**
List of audio URLs queued for playback.
*/
public var audioQueued: [URL] {
get {
return presenter.audioQueue.map { (queued) -> URL in
return queued.1
}
}
}
/**
Total duration of current audio initialized. Returns nil if no audio is initialized in player.
- Note: If you are streaming from a source that does not have an expected size at the beginning of a stream, such as live streams, this value will be constantly updating to best known value at the time.
*/
public var duration: Double? {
get {
return presenter.duration
}
}
/**
A textual representation of the duration of the current audio initialized. Returns nil if no audio is initialized in player.
*/
public var prettyDuration: String? {
get {
guard let d = duration else { return nil }
return SAPlayer.prettifyTimestamp(d)
}
}
/**
Elapsed playback time of the current audio initialized. Returns nil if no audio is initialized in player.
*/
public var elapsedTime: Double? {
get {
return presenter.needle
}
}
/**
A textual representation of the elapsed playback time of the current audio initialized. Returns nil if no audio is initialized in player.
*/
public var prettyElapsedTime: String? {
get {
guard let e = elapsedTime else { return nil }
return SAPlayer.prettifyTimestamp(e)
}
}
/**
Corresponding to the media info to display on the lockscreen for the current audio.
- Note: Setting this to nil clears the information displayed on the lockscreen media player.
*/
public var mediaInfo: SALockScreenInfo? = nil {
didSet {
presenter.handleLockscreenInfo(info: mediaInfo)
}
}
private init() {
presenter = SAPlayerPresenter(delegate: self)
// https://forums.developer.apple.com/thread/5874
// https://forums.developer.apple.com/thread/6050
// AVAudioTimePitchAlgorithm.timeDomain (just in case we want it)
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
audioModifiers.append(AVAudioUnitTimePitch(audioComponentDescription: componentDescription))
}
/**
Clears all [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) modifiers intended to be used for realtime audio manipulation.
*/
public func clearAudioModifiers() {
audioModifiers.removeAll()
}
/**
Append an [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) modifier to the list of modifiers used for realtime audio manipulation. The modifier will be added to the end of the list.
- Parameter modifier: The modifier to append.
*/
public func addAudioModifier(_ modifer: AVAudioUnit) {
audioModifiers.append(modifer)
}
/**
Formats a textual representation of a given timestamp for display in hh:MM:SS format, that is hours:minutes:seconds.
- Parameter timestamp: The timestamp to format.
- Returns: A textual representation of the given timestamp
*/
public static func prettifyTimestamp(_ timestamp: Double) -> String {
let hours = Int(timestamp / 60 / 60)
let minutes = Int((timestamp - Double(hours * 60 * 60)) / 60)
let secondsLeft = Int(timestamp - Double(hours * 60 * 60) - Double(minutes * 60))
return "\(hours):\(String(format: "%02d", minutes)):\(String(format: "%02d", secondsLeft))"
}
func getUrl(forKey key: Key) -> URL? {
return presenter.getUrl(forKey: key)
}
func addUrlToMapping(url: URL) {
presenter.addUrlToKeyMap(url)
}
}
public enum SAPlayerBitrate {
/// This bitrate is good for radio streams that are passing ittle amounts of audio data at a time. This will allow the player to process the audio data in a fast enough rate to not pause or get stuck playing. This rate however ends up using more CPU and is worse for your battery-life and performance of your app.
case low
/// This bitrate is good for streaming saved audio files like podcasts where most of the audio data will be received from the remote server at the beginning in a short time. This rate is more performant by using much less CPU and being better for your battery-life and app performance.
case high // go for audio files being streamed. This is uses less CPU and
}
//MARK: - External Player Controls
extension SAPlayer {
/**
Toggles between the play and pause state of the player. If nothing is playable (aka still in buffering state or no audio is initialized) no action will be taken. Please call `startSavedAudio` or `startRemoteAudio` to set up the player with audio before this.
- Note: If you are streaming, wait till the status from `SAPlayer.Updates.PlayingStatus` is not `.buffering`.
*/
public func togglePlayAndPause() {
presenter.handleTogglePlayingAndPausing()
}
/**
Attempts to play the player. If nothing is playable (aka still in buffering state or no audio is initialized) no action will be taken. Please call `startSavedAudio` or `startRemoteAudio` to set up the player with audio before this.
- Note: If you are streaming, wait till the status from `SAPlayer.Updates.PlayingStatus` is not `.buffering`.
*/
public func play() {
presenter.handlePlay()
}
/**
Attempts to pause the player. If nothing is playable (aka still in buffering state or no audio is initialized) no action will be taken. Please call `startSavedAudio` or `startRemoteAudio` to set up the player with audio before this.
- Note:If you are streaming, wait till the status from `SAPlayer.Updates.PlayingStatus` is not `.buffering`.
*/
public func pause() {
presenter.handlePause()
}
/**
Attempts to skip forward in audio even if nothing playable is loaded (aka still in buffering state or no audio is initialized). The interval to which to skip forward is defined by `SAPlayer.shared.skipForwardSeconds`.
- Note: The skipping is limited to the duration of the audio, if the intended skip is past the duration of the current audio, the skip will just go to the end.
*/
public func skipForward() {
presenter.handleSkipForward()
}
/**
Attempts to skip backwards in audio even if nothing playable is loaded (aka still in buffering state or no audio is initialized). The interval to which to skip backwards is defined by `SAPlayer.shared.skipBackwardSeconds`.
- Note: The skipping is limited to the playable timestamps, if the intended skip is below 0 seconds, the skip will just go to 0 seconds.
*/
public func skipBackwards() {
presenter.handleSkipBackward()
}
/**
Attempts to seek/scrub through the audio even if nothing playable is loaded (aka still in buffering state or no audio is initialized).
- Parameter seconds: The intended seconds within the audio to seek to.
- Note: The seeking is limited to the playable timestamps, if the intended seek is below 0 seconds, the skip will just go to 0 seconds. If the intended seek is past the curation of the current audio, the seek will just go to the end.
*/
public func seekTo(seconds: Double) {
presenter.handleSeek(toNeedle: seconds)
}
/**
If using an AVAudioUnitTimePitch, it's important to notify the player that the rate at which the audio playing has changed to keep the media player in the lockscreen up to date. This is only important for playback rate changes.
- Note: By default this engine has added a pitch modifier node to change the pitch so that on playback rate changes of spoken word the pitch isn't shifted.
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
For more details on pitch modifiers for playback rate changes please look at [developer.apple.com/forums/thread/6050](https://developer.apple.com/forums/thread/6050).
- Parameter rate: The current rate at which the audio is playing.
*/
public func playbackRateOfAudioChanged(rate: Float) {
presenter.handleAudioRateChanged(rate: rate)
}
/**
Sets up player to play audio that has been saved on the device.
- Important: If intending to use [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers during playback, the list of audio modifiers under `SAPlayer.shared.audioModifiers` must be finalized before calling this function. After all realtime audio manipulations within the this will be effective.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
- Parameter withSavedUrl: The URL of the audio saved on the device.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
@available(*, deprecated, renamed: "startSavedAudio")
public func initializeSavedAudio(withSavedUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlaySavedAudio(withSavedUrl: url)
}
/**
Sets up player to play audio that will be streamed from a remote location. After this is called, it will connect to the server and start to receive and process data. The player is not playable the SAAudioAvailabilityRange notifies that player is ready for playing (you can subscribe to these updates through `SAPlayer.Updates.StreamingBuffer`). You can alternatively see when the player is available to play by subscribing to `SAPlayer.Updates.PlayingStatus` and waiting for a status that isn't `.buffering`.
- Important: If intending to use [AVAudioUnit](https://developer.apple.com/documentation/avfoundation/audio_track_engineering/audio_engine_building_blocks/audio_enhancements) audio modifiers during playback, the list of audio modifiers under `SAPlayer.shared.audioModifiers` must be finalized before calling this function. After all realtime audio manipulations within the this will be effective.
- Note: The default list already has an AVAudioUnitTimePitch node first in the list. This node is specifically set to change the rate of audio without changing the pitch of the audio (intended for changing the rate of spoken word).
The component description of this node is:
````
var componentDescription: AudioComponentDescription {
get {
var ret = AudioComponentDescription()
ret.componentType = kAudioUnitType_FormatConverter
ret.componentSubType = kAudioUnitSubType_AUiPodTimeOther
return ret
}
}
````
Please look at [forums.developer.apple.com/thread/5874](https://forums.developer.apple.com/thread/5874) and [forums.developer.apple.com/thread/6050](https://forums.developer.apple.com/thread/6050) for more details.
To remove this default pitch modifier for playback rate changes, remove the node by calling `SAPlayer.shared.clearAudioModifiers()`.
- Note: Subscribe to `SAPlayer.Updates.StreamingBuffer` to see updates in streaming progress.
- Parameter withRemoteUrl: The URL of the remote audio.
- Parameter bitrate: The bitrate of the streamed audio. By default the bitrate is set to high for streaming saved audio files. If you want to stream radios then you should use the `low` bitrate option.
- Parameter mediaInfo: The media information of the audio to show on the lockscreen media player (optional).
*/
public func startRemoteAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate = .high, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url, bitrate: bitrate)
}
@available(*, deprecated, renamed: "startRemoteAudio")
public func initializeRemoteAudio(withRemoteUrl url: URL, mediaInfo: SALockScreenInfo? = nil) {
self.mediaInfo = mediaInfo
presenter.handlePlayStreamedAudio(withRemoteUrl: url, bitrate: .high)
}
/**
Stops any streaming in progress.
*/
public func stopStreamingRemoteAudio() {
presenter.handleStopStreamingAudio()
}
/**
Queues remote audio to be played next. The URLs in the queue can be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withRemoteUrl: The URL of the remote audio.
*/
public func queueRemoteAudio(withRemoteUrl url: URL) {
presenter.handleQueueStreamedAudio(withRemoteUrl: url)
}
/**
Queues saved audio to be played next. The URLs in the queuecan be both remote or on disk but once the queued audio starts playing it will start buffering and loading then. This means no guarantee for a 'gapless' playback where there might be several moments in between one audio ending and another starting due to buffering remote audio.
- Parameter withSavedUrl: The URL of the audio saved on the device.
*/
public func queueSavedAudio(withSavedUrl url: URL) {
presenter.handleQueueSavedAudio(withSavedUrl: url)
}
/**
Resets the player to the state before initializing audio and setting media info.
*/
public func clear() {
presenter.handleClear()
}
}
//MARK: - Internal implementation of delegate
extension SAPlayer: SAPlayerDelegate {
func startAudioDownloaded(withSavedUrl url: AudioURL) {
player = AudioDiskEngine(withSavedUrl: url, delegate: presenter)
}
func startAudioStreamed(withRemoteUrl url: AudioURL, bitrate: SAPlayerBitrate) {
player = AudioStreamEngine(withRemoteUrl: url, delegate: presenter, bitrate: bitrate)
}
func clearEngine() {
player?.pause()
player?.invalidate()
player = nil
Log.info("cleared engine")
}
func playEngine() {
becomeDeviceAudioPlayer()
player?.play()
}
//Start taking control as the device's player
private func becomeDeviceAudioPlayer() {
do {
if #available(iOS 11.0, *) {
// try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio, policy: .longForm, options: [])
} else {
// Fallback on earlier versions
}
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback, mode: AVAudioSession.Mode(rawValue: convertFromAVAudioSessionMode(AVAudioSession.Mode.default)), options: .allowAirPlay)
try AVAudioSession.sharedInstance().setActive(true, options: .notifyOthersOnDeactivation)
} catch {
Log.monitor("Problem setting up AVAudioSession to play in:: \(error.localizedDescription)")
}
}
func pauseEngine() {
player?.pause()
}
func seekEngine(toNeedle needle: Needle) {
var seekToNeedle = needle < 0 ? 0 : needle
seekToNeedle = needle > Needle(duration ?? 0) ? Needle(duration ?? 0) : needle
player?.seek(toNeedle: seekToNeedle)
}
}
// Helper function inserted by Swift 4.2 migrator.
fileprivate func convertFromAVAudioSessionMode(_ input: AVAudioSession.Mode) -> String {
return input.rawValue
}
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//
// SAPlayerCombineUpdates.swift
// SwiftAudioPlayer-SwiftUI
//
// Created by Jon Mercer on 4/21/21.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import Combine
extension SAPlayer {
class SAPlayerCombine: ObservableObject {
static let shared = SAPlayerCombine()
// Ideally this won't be a nil because we should be using a PassthroughSubject. However, most new users are used to `@Published` so I went with that.
// If you're going to heavily use this player with SwiftUI consider making a PR using PassthroughSubject, or at least let me know and I'll implement that.
@Published var update = CombineUpdate()
struct CombineUpdate {
var url: URL?
var elapsedTime: Double?
var duration: Double?
var playingStatus: SAPlayingStatus?
var streamingBuffer: SAAudioAvailabilityRange?
var downloadProgress: Double?
//TODO: add queue here if people use this
}
private var elapsedTimeId:UInt?
private var durationId:UInt?
private var playingStatusId:UInt?
private var streamingBufferId:UInt?
private var audioDownloadingId:UInt?
private var audioQueueId:UInt? //TODO: add this later becuase it's more complicated
deinit {
if let id = elapsedTimeId { SAPlayer.Updates.ElapsedTime.unsubscribe(id) }
if let id = durationId { SAPlayer.Updates.Duration.unsubscribe(id) }
if let id = playingStatusId { SAPlayer.Updates.PlayingStatus.unsubscribe(id) }
if let id = streamingBufferId { SAPlayer.Updates.StreamingBuffer.unsubscribe(id) }
if let id = audioDownloadingId { SAPlayer.Updates.AudioDownloading.unsubscribe(id) }
}
init() {
elapsedTimeId = SAPlayer.Updates.ElapsedTime.subscribe { [weak self] (url:URL, timePosition:Double) in
guard let self = self else { return }
self.update.url = url
self.update.elapsedTime = timePosition
}
durationId = SAPlayer.Updates.Duration.subscribe { [weak self] (url:URL, duration:Double) in
guard let self = self else { return }
self.update.url = url
self.update.duration = duration
}
playingStatusId = SAPlayer.Updates.PlayingStatus.subscribe { [weak self] (url:URL, status:SAPlayingStatus) in
guard let self = self else { return }
self.update.url = url
self.update.playingStatus = status
}
streamingBufferId = SAPlayer.Updates.StreamingBuffer.subscribe { [weak self] (url:URL, buffer:SAAudioAvailabilityRange) in
guard let self = self else { return }
self.update.url = url
self.update.streamingBuffer = buffer
}
audioDownloadingId = SAPlayer.Updates.AudioDownloading.subscribe { [weak self] (url:URL, progress:Double) in
guard let self = self else { return }
self.update.url = url
self.update.downloadProgress = progress
}
}
}
}
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//
// SAPlayerDelegate.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import CoreMedia
protocol SAPlayerDelegate: AnyObject, LockScreenViewProtocol {
var skipForwardSeconds: Double { get set }
var skipBackwardSeconds: Double { get set }
func startAudioDownloaded(withSavedUrl url: AudioURL)
func startAudioStreamed(withRemoteUrl url: AudioURL, bitrate: SAPlayerBitrate)
func clearEngine()
func playEngine()
func pauseEngine()
func seekEngine(toNeedle needle: Needle) //TODO ensure that engine cleans up out of bounds
}
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//
// SAPlayerDownloader.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-02-25.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension SAPlayer {
/**
Actions relating to downloading remote audio to the device for offline playback.
- Note: All saved urls generated from downloaded audio corresponds to a specific remote url. Thus, can be queryed if original remote url is known.
- Important: Please ensure that you have passed in the background download completion handler in the AppDelegate with `setBackgroundCompletionHandler` to allow for downloading audio while app is in the background.
*/
public struct Downloader {
/**
Download audio from a remote url. Will save the audio on the device for playback later.
Save the saved url of the downloaded audio for future playback or query for the saved url with the same remote url in the future.
- Note: It's recommended to have a weak reference to a class that uses this function
- Note: Subscribe to `SAPlayer.Updates.AudioDownloading` to see updates in downloading progress.
- Parameter url: The remote url to download audio from.
- Parameter completion: Completion handler that will return once the download is successful and complete.
- Parameter savedUrl: The url of where the audio was saved locally on the device. Will receive once download has completed.
*/
public static func downloadAudio(withRemoteUrl url: URL, completion: @escaping (_ savedUrl: URL) -> ()) {
SAPlayer.shared.addUrlToMapping(url: url)
AudioDataManager.shared.startDownload(withRemoteURL: url, completion: completion)
}
/**
Cancel downloading audio from a specific remote url if actively downloading. If download has not started yet, it will remove from the list of future downloads queued.
- Parameter url: The remote url corresponding to the active download you want to cancel.
*/
public static func cancelDownload(withRemoteUrl url: URL) {
AudioDataManager.shared.cancelDownload(withRemoteURL: url)
}
/**
Delete downloaded audio file from device at url.
- Note: This will delete any file saved on device at the local url. This, however, is intended to use for audio files.
- Parameter url: The url of the audio to delete from the device.
*/
public static func deleteDownloaded(withSavedUrl url: URL) {
AudioDataManager.shared.deleteDownload(withLocalURL: url)
}
/**
Check if audio at remote url is downloaded on device.
- Parameter url: The remote url corresponding to the audio file you want to see if downloaded.
- Returns: Whether of not file at remote url is downloaded on device.
*/
public static func isDownloaded(withRemoteUrl url: URL) -> Bool {
return AudioDataManager.shared.getPersistedUrl(withRemoteURL: url) != nil
}
/**
Get url of audio file downloaded from remote url onto on device if it exists.
- Parameter url: The remote url corresponding to the audio file you want the device url of.
- Returns: Url of audio file on device if it exists.
*/
public static func getSavedUrl(forRemoteUrl url: URL) -> URL? {
return AudioDataManager.shared.getPersistedUrl(withRemoteURL: url)
}
/**
Pass along the completion handler from `AppDelegate` to ensure downloading continues while app is in background.
- Parameter completionHandler: The completion hander from `AppDelegate` to use for app in the background downloads.
*/
public static func setBackgroundCompletionHandler(_ completionHandler: @escaping () -> ()) {
AudioDataManager.shared.setBackgroundCompletionHandler(completionHandler)
}
/**
Whether downloading audio on cellular data is allowed. By default this is set to `true`.
*/
public static var allowUsingCellularData = true {
didSet {
AudioDataManager.shared.setAllowCellularDownloadPreference(allowUsingCellularData)
}
}
}
}
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//
// SAPlayerFeature.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 3/10/21.
//
import Foundation
import AVFoundation
extension SAPlayer {
/**
Special features for audio manipulation. These are examples of manipulations you can do with the player outside of this library. This is just an aggregation of community contibuted ones.
- Note: These features assume default state of the player and `audioModifiers` meaning some expect the first audio modifier to be the default `AVAudioUnitTimePitch` that comes with the SAPlayer.
*/
public struct Features {
/**
Feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public struct SkipSilences {
static var enabled: Bool = false
static var originalRate: Float = 1.0
/**
Enable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func enable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
Log.info("enabling skip silences feature")
enabled = true
originalRate = SAPlayer.shared.rate ?? 1.0
let format = engine.mainMixerNode.outputFormat(forBus: 0)
// look at documentation here to get an understanding of what is happening here: https://www.raywenderlich.com/5154-avaudioengine-tutorial-for-ios-getting-started#toc-anchor-005
engine.mainMixerNode.installTap(onBus: 0, bufferSize: 1024, format: format) { buffer, when in
guard let channelData = buffer.floatChannelData else {
return
}
let channelDataValue = channelData.pointee
let channelDataValueArray = stride(from: 0,
to: Int(buffer.frameLength),
by: buffer.stride).map { channelDataValue[$0] }
let rms = sqrt(channelDataValueArray.map { $0 * $0 }.reduce(0, +) / Float(buffer.frameLength))
let avgPower = 20 * log10(rms)
let meterLevel = self.scaledPower(power: avgPower)
Log.debug("meterLevel: \(meterLevel)")
if meterLevel < 0.6 { // below 0.6 decibels is below audible audio
SAPlayer.shared.rate = originalRate + 0.5
Log.debug("speed up rate to \(String(describing: SAPlayer.shared.rate))")
} else {
SAPlayer.shared.rate = originalRate
Log.debug("slow down rate to \(String(describing: SAPlayer.shared.rate))")
}
}
return true
}
/**
Disable feature to skip silences in spoken word audio. The player will speed up the rate of audio playback when silence is detected. This can be called at any point of audio playback.
- Important: The first audio modifier must be the default `AVAudioUnitTimePitch` that comes with the SAPlayer for this feature to work.
*/
public static func disable() -> Bool {
guard let engine = SAPlayer.shared.engine else { return false }
Log.info("disabling skip silences feature")
engine.mainMixerNode.removeTap(onBus: 0)
SAPlayer.shared.rate = originalRate
enabled = false
return true
}
private static func scaledPower(power: Float) -> Float {
guard power.isFinite else { return 0.0 }
let minDb: Float = -80.0
if power < minDb {
return 0.0
} else if power >= 1.0 {
return 1.0
} else {
return (abs(minDb) - abs(power)) / abs(minDb)
}
}
}
/**
Feature to pause the player after a delay. This will happen regardless of if another audio clip has started.
*/
public struct SleepTimer {
static var timer: Timer?
/**
Enable feature to pause the player after a delay. This will happen regardless of if another audio clip has started.
- Parameter afterDelay: The number of seconds to wait before pausing the audio
*/
public static func enable(afterDelay delay: Double) {
timer = Timer.scheduledTimer(withTimeInterval: delay, repeats: false, block: { _ in
SAPlayer.shared.pause()
})
}
/**
Disable feature to pause the player after a delay.
*/
public static func disable() {
timer?.invalidate()
}
}
}
}
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//
// SAPlayerPresenter.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import AVFoundation
import MediaPlayer
class SAPlayerPresenter {
enum Location {
case remote
case disk
}
weak var delegate: SAPlayerDelegate?
var shouldPlayImmediately = false //for auto-play
var needle: Needle?
var duration: Duration?
private var key: String?
private var isPlaying: SAPlayingStatus = .buffering
private var mediaInfo: SALockScreenInfo?
private var urlKeyMap: [Key: URL] = [:]
var durationRef:UInt = 0
var needleRef:UInt = 0
var playingStatusRef:UInt = 0
var audioQueue: [(Location, URL)] = []
init(delegate: SAPlayerDelegate?) {
self.delegate = delegate
delegate?.setLockScreenControls(presenter: self)
}
func getUrl(forKey key: Key) -> URL? {
return urlKeyMap[key]
}
func addUrlToKeyMap(_ url: URL) {
urlKeyMap[url.key] = url
}
func handleClear() {
delegate?.clearEngine()
needle = nil
duration = nil
key = nil
mediaInfo = nil
delegate?.clearLockScreenInfo()
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
}
func handlePlaySavedAudio(withSavedUrl url: URL) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
handleClear()
attachForUpdates(url: url)
delegate?.startAudioDownloaded(withSavedUrl: url)
}
func handlePlayStreamedAudio(withRemoteUrl url: URL, bitrate: SAPlayerBitrate) {
// Because we support queueing, we want to clear off any existing players.
// Therefore, instantiate new player every time, destroy any existing ones.
// This prevents a crash where an owning engine already exists.
handleClear()
attachForUpdates(url: url)
delegate?.startAudioStreamed(withRemoteUrl: url, bitrate: bitrate)
}
func handleQueueStreamedAudio(withRemoteUrl url: URL) {
audioQueue.append((.remote, url))
}
func handleQueueSavedAudio(withSavedUrl url: URL) {
audioQueue.append((.disk, url))
}
private func attachForUpdates(url: URL) {
detachFromUpdates()
self.key = url.key
urlKeyMap[url.key] = url
durationRef = AudioClockDirector.shared.attachToChangesInDuration(closure: { [weak self] (key, duration) in
guard let self = self else { throw DirectorError.closureIsDead }
guard key == self.key else {
Log.debug("misfire expected key: \(self.key ?? "none") payload key: \(key)")
return
}
self.delegate?.updateLockscreenPlaybackDuration(duration: duration)
self.duration = duration
self.delegate?.setLockScreenInfo(withMediaInfo: self.mediaInfo, duration: duration)
})
needleRef = AudioClockDirector.shared.attachToChangesInNeedle(closure: { [weak self] (key, needle) in
guard let self = self else { throw DirectorError.closureIsDead }
guard key == self.key else {
Log.debug("misfire expected key: \(self.key ?? "none") payload key: \(key)")
return
}
self.needle = needle
self.delegate?.updateLockscreenElapsedTime(needle: needle)
})
playingStatusRef = AudioClockDirector.shared.attachToChangesInPlayingStatus(closure: { [weak self] (key, isPlaying) in
guard let self = self else { throw DirectorError.closureIsDead }
guard key == self.key else {
Log.debug("misfire expected key: \(self.key ?? "none") payload key: \(key)")
return
}
self.isPlaying = isPlaying
if(self.isPlaying == .paused && self.shouldPlayImmediately) {
self.shouldPlayImmediately = false
self.handlePlay()
}
if(self.isPlaying == .ended) {
self.playNextAudioIfExists()
}
})
}
private func detachFromUpdates() {
AudioClockDirector.shared.detachFromChangesInDuration(withID: durationRef)
AudioClockDirector.shared.detachFromChangesInNeedle(withID: needleRef)
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: playingStatusRef)
}
func handleStopStreamingAudio() {
delegate?.clearEngine()
detachFromUpdates()
}
@available(iOS 10.0, *)
func handleLockscreenInfo(info: SALockScreenInfo?) {
self.mediaInfo = info
}
}
//MARK:- Used by outside world including:
// SPP, lock screen, directors
extension SAPlayerPresenter {
func handlePause() {
delegate?.pauseEngine()
self.delegate?.updateLockscreenPaused()
}
func handlePlay() {
delegate?.playEngine()
self.delegate?.updateLockscreenPlaying()
}
func handleTogglePlayingAndPausing() {
if isPlaying == .playing {
handlePause()
} else if isPlaying == .paused {
handlePlay()
}
}
func handleSkipForward() {
guard let forward = delegate?.skipForwardSeconds else { return }
handleSeek(toNeedle: (needle ?? 0) + forward)
}
func handleSkipBackward() {
guard let backward = delegate?.skipForwardSeconds else { return }
handleSeek(toNeedle: (needle ?? 0) - backward)
}
func handleSeek(toNeedle needle: Needle) {
delegate?.seekEngine(toNeedle: needle)
}
func handleAudioRateChanged(rate: Float) {
delegate?.updateLockscreenChangePlaybackRate(speed: rate)
}
func handleScrubbingIntervalsChanged() {
delegate?.updateLockscreenSkipIntervals()
}
}
//MARK:- For lock screen
extension SAPlayerPresenter {
func getIsPlaying() -> Bool {
return isPlaying == .playing
}
}
//MARK:- AVAudioEngineDelegate
extension SAPlayerPresenter: AudioEngineDelegate {
func didError() {
Log.monitor("We should have handled engine error")
}
}
//MARK:- Autoplay
extension SAPlayerPresenter {
func playNextAudioIfExists() {
Log.info("looking foor next audio in queue to play")
guard audioQueue.count > 0 else {
Log.info("no queued audio")
return
}
let nextAudioURL = audioQueue.removeFirst()
let key = nextAudioURL.1.key
Log.info("getting ready to play \(nextAudioURL)")
AudioQueueDirector.shared.changeInQueue(key, url: nextAudioURL.1)
handleClear()
// We need to give a second to clean up the previous engine properly. Deinit takes some time.
Timer.scheduledTimer(withTimeInterval: 1.0, repeats: false) { [weak self] (_) in
guard let self = self else { return }
switch nextAudioURL.0 {
case .remote:
self.handlePlayStreamedAudio(withRemoteUrl: nextAudioURL.1, bitrate: .high) // TODO fix to add option for low birate
break
case .disk:
self.handlePlaySavedAudio(withSavedUrl: nextAudioURL.1)
}
self.shouldPlayImmediately = true
}
}
}
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//
// SAPlayerUpdateSubscription.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-02-18.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension SAPlayer {
/**
Receive updates for changing values from the player, such as the duration, elapsed time of playing audio, download progress, and etc.
*/
public struct Updates {
/**
Updates to changes in the timestamp/elapsed time of the current initialized audio. Aka, where the scrubber's pointer of the audio should be at.
*/
public struct ElapsedTime {
/**
Subscribe to updates in elapsed time of the playing audio. Aka, the current timestamp of the audio.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in time.
- Parameter url: The corresponding remote URL for the updated playing time.
- Parameter timePosition: The current time within the audio that is playing.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ url: URL, _ timePosition: Double) -> ()) -> UInt {
return AudioClockDirector.shared.attachToChangesInNeedle(closure: { (key, needle) in
guard let url = SAPlayer.shared.getUrl(forKey: key) else { return }
closure(url, needle)
})
}
/**
Stop recieving updates of changes in elapsed time of audio.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioClockDirector.shared.detachFromChangesInNeedle(withID: id)
}
}
/**
Updates to changes in the duration of the current initialized audio. Especially helpful for audio that is being streamed and can change with more data.
- Note: If you are streaming from a source that does not have an expected size at the beginning of a stream, such as live streams, duration will be constantly updating to best known value at the time (which is the seconds buffered currently and not necessarily the actual total duration of audio).
*/
public struct Duration {
/**
Subscribe to updates to changes in duration of the current audio initialized.
- Note: If you are streaming from a source that does not have an expected size at the beginning of a stream, such as live streams, duration will be constantly updating to best known value at the time (which is the seconds buffered currently and not necessarily the actual total duration of audio).
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the updated duration.
- Parameter duration: The duration of the current initialized audio.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ url: URL, _ duration: Double) -> ()) -> UInt {
return AudioClockDirector.shared.attachToChangesInDuration(closure: { (key, duration) in
guard let url = SAPlayer.shared.getUrl(forKey: key) else { return }
closure(url, duration)
})
}
/**
Stop recieving updates of changes in duration of the current initialized audio.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioClockDirector.shared.detachFromChangesInDuration(withID: id)
}
}
/**
Updates to changes in the playing/paused status of the player.
*/
public struct PlayingStatus {
/**
Subscribe to updates to changes in the playing/paused status of audio.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the updated duration.
- Parameter playingStatus: Whether the player is playing audio or paused.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ url: URL, _ playingStatus: SAPlayingStatus) -> ()) -> UInt {
return AudioClockDirector.shared.attachToChangesInPlayingStatus(closure: { (key, isPlaying) in
guard let url = SAPlayer.shared.getUrl(forKey: key) else { return }
closure(url, isPlaying)
})
}
/**
Stop recieving updates of changes in the playing/paused status of audio.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioClockDirector.shared.detachFromChangesInPlayingStatus(withID: id)
}
}
/**
Updates to changes in the progress of downloading audio for streaming. Information about range of audio available and if the audio is playable. Look at `SAAudioAvailabilityRange` for more information.
*/
public struct StreamingBuffer {
/**
Subscribe to updates to changes in the progress of downloading audio for streaming. Information about range of audio available and if the audio is playable. Look at SAAudioAvailabilityRange for more information. For progress of downloading audio that saves to the phone for playback later, look at AudioDownloading instead.
- Note: For live streams that don't have an expected audio length from the beginning of the stream; the duration is constantly changing and equal to the total seconds buffered from the SAAudioAvailabilityRange.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the updated streaming progress.
- Parameter buffer: Availabity of audio that has been downloaded to play.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ url: URL, _ buffer: SAAudioAvailabilityRange) -> ()) -> UInt {
return AudioClockDirector.shared.attachToChangesInBufferedRange(closure: { (key, buffer) in
guard let url = SAPlayer.shared.getUrl(forKey: key) else { return }
closure(url, buffer)
})
}
/**
Stop recieving updates of changes in streaming progress.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioClockDirector.shared.detachFromChangesInBufferedRange(withID: id)
}
}
/**
Updates to changes in the progress of downloading audio in the background. This does not correspond to progress in streaming downloads, look at StreamingBuffer for streaming progress.
*/
public struct AudioDownloading {
/**
Subscribe to updates to changes in the progress of downloading audio. This does not correspond to progress in streaming downloads, look at StreamingBuffer for streaming progress.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the updated download progress.
- Parameter progress: Value from 0.0 to 1.0 indicating progress of download.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ url: URL, _ progress: Double) -> ()) -> UInt {
return DownloadProgressDirector.shared.attach(closure: { (key, progress) in
guard let url = SAPlayer.shared.getUrl(forKey: key) else { return }
closure(url, progress)
})
}
/**
Stop recieving updates of changes in download progress.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
DownloadProgressDirector.shared.detach(withID: id)
}
}
public struct AudioQueue {
/**
Subscribe to updates to changes in the progress of your audio queue. When streaming audio playback completes
and continues onto the next track, the closure is invoked.
- Note: It's recommended to have a weak reference to a class that uses this function
- Parameter closure: The closure that will receive the updates of the changes in duration.
- Parameter url: The corresponding remote URL for the forthcoming audio file.
- Returns: the id for the subscription in the case you would like to unsubscribe to updates for the closure.
*/
public static func subscribe(_ closure: @escaping (_ key: String, _ newUrl: URL) -> ()) -> UInt {
return AudioQueueDirector.shared.attach(closure: { (key, url) in
closure(key, url)
})
}
/**
Stop recieving updates of changes in download progress.
- Parameter id: The closure with this id will stop receiving updates.
*/
public static func unsubscribe(_ id: UInt) {
AudioQueueDirector.shared.detach(withID: id)
}
}
}
}
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//
// Constants.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
typealias Needle = Double
typealias Duration = Double
typealias Key = String
typealias AudioURL = URL
typealias IsPlaying = Bool
typealias ID = String
typealias NameFile = String //Should have last path component (.mp3)
let DEBOUNCING_BUFFER_TIME: Double = 1.0
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//
// Data.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-11-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension Data {
// Introduced in Swift 5, withUnsafeBytes using UnsafePointers is deprecated
// https://mjtsai.com/blog/2019/03/27/swift-5-released/
func accessBytes<R>(_ body: (UnsafePointer<UInt8>) throws -> R) rethrows -> R {
return try withUnsafeBytes { (rawBufferPointer: UnsafeRawBufferPointer) -> R in
let unsafeBufferPointer = rawBufferPointer.bindMemory(to: UInt8.self)
guard let unsafePointer = unsafeBufferPointer.baseAddress else {
Log.error("")
var int: UInt8 = 0
return try body(&int)
}
return try body(unsafePointer)
}
}
mutating func accessMutableBytes<R>(_ body: (UnsafeMutablePointer<UInt8>) throws -> R) rethrows -> R {
return try withUnsafeMutableBytes { (rawBufferPointer: UnsafeMutableRawBufferPointer) -> R in
let unsafeMutableBufferPointer = rawBufferPointer.bindMemory(to: UInt8.self)
guard let unsafeMutablePointer = unsafeMutableBufferPointer.baseAddress else {
Log.error("")
var int: UInt8 = 0
return try body(&int)
}
return try body(unsafeMutablePointer)
}
}
}
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//
// Date.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension Date {
/**
Finds the 64-bit representation of UTC. rand() uses UTC as a seed, so using the raw UTC should be sufficient for our case.
- Returns: A 64-bit representation of time.
*/
static func getUTC64() -> UInt {
//"On 32-bit platforms, UInt is the same size as UInt32, and on 64-bit platforms, UInt is the same size as UInt64."
if #available(iOS 11.0, *) {
return UInt(Date().timeIntervalSince1970.bitPattern)
} else {
let time = Date().timeIntervalSince1970.bitPattern & 0xFFFFFFFF;
return UInt(time)
}
}
/**
- Returns: UTC in seconds.
*/
static func getUTC() -> UTC {
return Int(Date().timeIntervalSince1970)
}
}
@@ -0,0 +1,103 @@
//
// DirectorThreadSafeClosures.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyright © 2019 Tanha Kabir, Jon Mercer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
enum DirectorError: Error {
case closureIsDead
}
/**
P for payload
*/
class DirectorThreadSafeClosures<P> {
typealias TypeClosure = (Key, P) throws -> Void
private var queue: DispatchQueue = DispatchQueue(label: "SwiftAudioPlayer.thread_safe_map", attributes: .concurrent)
private var closures: [UInt: TypeClosure] = [:]
private var cache: [Key: P] = [:]
var count: Int {
get {
return closures.count
}
}
func broadcast(key: Key, payload: P) {
queue.sync {
self.cache[key] = payload
var iterator = self.closures.makeIterator()
while let element = iterator.next() {
do {
try element.value(key, payload)
} catch {
helperRemove(withKey: element.key)
}
}
}
}
//UInt is actually 64-bits on modern devices
func attach(closure: @escaping TypeClosure) -> UInt {
let id: UInt = Date.getUTC64()
//The director may not yet have the status yet. We should only call the closure if we have it
//Let the caller know the immediate value. If it's dead already then stop
for (key, val) in cache {
do {
try closure(key, val)
} catch {
return id
}
}
//Replace what's in the map with the new closure
helperInsert(withKey: id, closure: closure)
return id
}
func detach(id: UInt) {
helperRemove(withKey: id)
}
func clear() {
queue.async(flags: .barrier) {
self.closures.removeAll()
self.cache.removeAll()
}
}
private func helperRemove(withKey key: UInt) {
queue.async(flags: .barrier) {
self.closures[key] = nil
}
}
private func helperInsert(withKey key: UInt, closure: @escaping TypeClosure) {
queue.async(flags: .barrier) {
self.closures[key] = closure
}
}
}
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//
// Log.swift
// SwiftAudioPlayer
//
// Created by Tanha Kabir on 2019-01-29.
// Copyrights to ColorLog
// https://cocoapods.org/pods/ColorLog
import Foundation
import os.log
// Possible levels of log messages to log
enum LogLevel: Int {
case DEBUG = 1
case INFO = 2
case WARN = 3
case ERROR = 4
case EXTERNAL_DEBUG = 5
case MONITOR = 6
case TEST = 7
}
// Specify which types of log messages to display. Default level is set to WARN, which means Log will print any log messages of type only WARN, ERROR, MONITOR, and TEST. To print DEBUG and INFO logs, set the level to a lower value.
var logLevel: LogLevel = LogLevel.MONITOR
class Log {
private init() {}
// Used for OSLog
private static let SUBSYSTEM: String = "com.SwiftAudioPlayer"
/**
Used for when you're doing tests. Testing log should be removed before commiting
How to use: Log.test("this is my message")
Output: 13:51:38.487 TEST in InputNameViewController.swift:addContainerToVC():77:: this is test
To change the log level, visit the LogLevel enum
- Parameter logMessage: The message to show
- Parameter classPath: automatically generated based on the class that called this function
- Parameter functionName: automatically generated based on the function that called this function
- Parameter lineNumber: automatically generated based on the line that called this function
*/
public static func test(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.TEST.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "TEST ❇️❇️❇️❇️")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
Used when something unexpected happen, such as going out of bounds in an array. Errors are typically guarded for.
How to use: Log.error("this is error")
Output: 13:51:38.487 ERROR 🛑🛑🛑🛑 in InputNameViewController.swift:addContainerToVC():76:: this is error
To change the log level, visit the LogLevel enum
- Parameter logMessage: The message to show
- Parameter classPath: automatically generated based on the class that called this function
- Parameter functionName: automatically generated based on the function that called this function
- Parameter lineNumber: automatically generated based on the line that called this function
*/
public static func error(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.ERROR.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "ERROR 🛑🛑🛑🛑")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
if logLevel.rawValue <= LogLevel.EXTERNAL_DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "WARNING")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
Used when something catastrophic just happened. Like app about to crash, app state is inconsistent, or possible data corruption.
How to use: Log.error("this is error")
Output: 13:51:38.487 MONITOR 🔥🔥🔥🔥 in InputNameViewController.swift:addContainerToVC():76:: data in corrupted state!
To change the log level, visit the LogLevel enum
- Parameter logMessage: The message to show
- Parameter classPath: automatically generated based on the class that called this function
- Parameter functionName: automatically generated based on the function that called this function
- Parameter lineNumber: automatically generated based on the line that called this function
*/
public static func monitor(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.ERROR.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "ERROR 🔥🔥🔥🔥")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
Used when something went wrong, but the app can still function.
How to use: Log.warn("this is warn")
Output: 13:51:38.487 WARN in InputNameViewController.swift:addContainerToVC():75:: this is warn
To change the log level, visit the LogLevel enum
- Parameter logMessage: The message to show
- Parameter classPath: automatically generated based on the class that called this function
- Parameter functionName: automatically generated based on the function that called this function
- Parameter lineNumber: automatically generated based on the line that called this function
*/
public static func warn(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.WARN.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "WARN ⚠️⚠️⚠️⚠️")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
if logLevel.rawValue <= LogLevel.EXTERNAL_DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "DEBUG")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
Used when you want to show information like username or question asked.
How to use: Log.info("this is info")
Output: 13:51:38.486 INFO 🖤🖤🖤🖤 in InputNameViewController.swift:addContainerToVC():74:: this is info
To change the log level, visit the LogLevel enum
- Parameter logMessage: The message to show
- Parameter classPath: automatically generated based on the class that called this function
- Parameter functionName: automatically generated based on the function that called this function
- Parameter lineNumber: automatically generated based on the line that called this function
*/
public static func info(_ logMessage: Any, classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.INFO.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "INFO 🖤🖤🖤🖤")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
/**
Used for when you're rebugging and you want to follow what's happening.
How to use: Log.debug("this is debug")
Output: 13:51:38.485 DEBUG 🐝🐝🐝🐝 in InputNameViewController.swift:addContainerToVC():73:: this is debug
To change the log level, visit the LogLevel enum
- Parameter logMessage: The message to show
- Parameter classPath: automatically generated based on the class that called this function
- Parameter functionName: automatically generated based on the function that called this function
- Parameter lineNumber: automatically generated based on the line that called this function
*/
public static func debug(_ logMessage: Any?..., classPath: String = #file, functionName: String = #function, lineNumber: Int = #line) {
let fileName = URLUtil.getNameFromStringPath(classPath)
if logLevel.rawValue <= LogLevel.DEBUG.rawValue {
let log = OSLog(subsystem: SUBSYSTEM, category: "DEBUG 🐝🐝🐝🐝")
os_log("%@:%@:%d:: %@", log: log, fileName, functionName, lineNumber, "\(logMessage)")
}
}
}
// MARK:- Helpers for Log class
fileprivate struct URLUtil {
static func getNameFromStringPath(_ stringPath: String) -> String {
//URL sees that "+" is a " "
let stringPath = stringPath.replacingOccurrences(of: " ", with: "+")
let url = URL(string: stringPath)
return url!.lastPathComponent
}
static func getNameFromURL(_ url: URL) -> String {
return url.lastPathComponent
}
}
extension Date {
fileprivate func timeStamp() -> String {
let formatter = DateFormatter()
formatter.dateFormat = "HH:mm:ss.SSS"
return formatter.string(from: self)
}
}
extension Array where Element == Any? {
var toLog: String {
var strs:[String] = []
for element in self {
strs.append("\(element ?? "nil")")
}
return strs.joined(separator: " |^| ")
}
}
+30
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@@ -0,0 +1,30 @@
//
// URL.swift
// Pods-SwiftAudioPlayer_Example
//
// Created by Tanha Kabir on 2019-01-29.
//
import Foundation
extension URL {
var key: String {
get {
return "audio_\(self.absoluteString.hashed)"
}
}
}
fileprivate extension String {
var hashed: UInt64 {
get {
var result = UInt64 (8742)
let buf = [UInt8](self.utf8)
for b in buf {
result = 127 * (result & 0x00ffffffffffffff) + UInt64(b)
}
return result
}
}
}
+4 -4
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@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SwiftAudioPlayer'
s.version = '0.1.0'
s.version = '5.0.2'
s.summary = 'SwiftAudioPlayer is a Swift based audio player that can handle streaming from a remote location and audio manipulation.'
# This description is used to generate tags and improve search results.
@@ -28,10 +28,10 @@ SwiftAudioPlayer is a Swift based audio player that can handle streaming from a
s.source = { :git => 'https://github.com/tanhakabir/SwiftAudioPlayer.git', :tag => s.version.to_s }
# s.social_media_url = 'https://twitter.com/<TWITTER_USERNAME>'
s.ios.deployment_target = '8.0'
s.ios.deployment_target = '10.0'
s.source_files = 'SwiftAudioPlayer/Classes/**/*'
s.swift_version = '4.0'
s.source_files = 'Source/**/*'
s.swift_version = '5.0'
# s.resource_bundles = {
# 'SwiftAudioPlayer' => ['SwiftAudioPlayer/Assets/*.png']
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