Pawel Kolodziejski
eeab56a46c
ICB: Reverse changes for WIN32
2020-10-06 10:03:15 +02:00
Pawel Kolodziejski
22c607b1a8
ICB: Cleanup headers
2020-10-06 09:51:20 +02:00
Pawel Kolodziejski
1e497cdebd
WINTERMUTE: Allow compile without opengl
2020-10-06 07:33:01 +02:00
Pawel Kolodziejski
8123567795
WINTERMUTE: Enable engine by default
2020-10-06 06:44:51 +02:00
Pawel Kolodziejski
2c9c005469
ICB: Remove ifdefs _PC and _PSX
2020-10-06 06:33:43 +02:00
Andrei Prykhodko
e313abbcf7
PETKA: remove handling RIGHT and LEFT keycodes
2020-10-06 00:31:18 +03:00
Andrei Prykhodko
0639c0708e
PETKA: implement dirty rects for QTextDescription
2020-10-06 00:07:23 +03:00
Andrei Prykhodko
6a35dda135
PETKA: implement drawing multiline text
2020-10-05 23:53:25 +03:00
Pawel Kolodziejski
0e42d4f504
ALL: Cleanup guards names. Fixed compilation.
2020-10-05 21:20:43 +02:00
Pawel Kolodziejski
fe7645c37e
MAKEFILE: Cleanup
2020-10-05 20:43:45 +02:00
Pawel Kolodziejski
b8ae32d71b
GRIM: Remove unused return value from GfxBase::setupScreen
2020-10-05 20:03:16 +02:00
Pawel Kolodziejski
c4b9f966b6
GRIM: Drop side textures feature from backend.
2020-10-05 19:09:58 +02:00
Andrei Prykhodko
620e9effec
PETKA: fix dirty rect bug with star
2020-10-05 19:19:46 +03:00
Andrei Prykhodko
ab08c29ed6
PETKA: text fixes
2020-10-05 19:18:48 +03:00
Andrei Prykhodko
a1baf46899
PETKA: more original bug fixes
2020-10-05 19:08:45 +03:00
Eugene Sandulenko
706d25d47e
COMMON: Revert unintended change
2020-10-05 16:30:13 +02:00
Pawel Kolodziejski
4f8f566299
ALL: Sync with ScummVM rev: c52f7e0e04
2020-10-05 14:54:26 +02:00
Pawel Kolodziejski
b05551ec2d
BACKEND: Drop bpp param. it was used for grim only.
2020-10-05 14:41:36 +02:00
Pawel Kolodziejski
6abfc506fe
BACKENDS: Remove isMouseLocked(). It was part of old events backend.
2020-10-05 14:31:44 +02:00
Bartosz Gentkowski
c52f7e0e04
DOXYGEN: doxygen changes in header files 2
...
Edited files in the common folder:
- bufferedstream.h
- callback.h
- config-manager.h
- coroutines.h
- cosinetables.h
- dcl.h
- debug.h
- debug-channels.h
2020-10-05 13:45:08 +02:00
Bartosz Gentkowski
b6c5d415ee
small edits, to be squashed
2020-10-05 13:43:50 +02:00
Bartosz Gentkowski
59fce86705
DOXYGEN: updates in first header files
...
Add and improve doxygen blocks in header files:
- achievements.h
- algorithm.h
- archive.h
- array.h
- bitstream.h
2020-10-05 13:43:50 +02:00
Pawel Kolodziejski
c75c0b5437
TRAVIS: Attempt to fix Android travis build
2020-10-05 12:45:25 +02:00
Pawel Kolodziejski
2ff565cf32
ANDROID: Rename Android folder as it's specific for ResidualVM
2020-10-05 12:35:32 +02:00
Thierry Crozat
d3dc102b6a
BUILD: Fix making iphone bundles
2020-10-05 10:41:16 +01:00
Pawel Kolodziejski
b321938c7b
TINYGL: Restored ability to create internal buffer based on pixel format
2020-10-05 08:09:20 +02:00
Pawel Kolodziejski
fb636cadde
GRIM: Drop setting windows title with used renderer.
2020-10-05 07:59:10 +02:00
Thierry Crozat
0965262e65
GIT: Ignore doxygen output
2020-10-05 02:12:54 +01:00
Thierry Crozat
fe32ac1423
DOC: Add make rule and bash script to run doxygen
...
The output directory is not defined by the DOXYGEN_OUTPUT_DIRECTORY
environment variable instead of being hardcoded to `html`. Both the
make rule and the bash script set that variable to `html` by default,
but in the case of the bash script we can override it by defining
the variable in the environement before running the script.
2020-10-05 02:12:48 +01:00
Bartosz Gentkowski
63da4eacb4
DOXYGEN: Add doxygen build files
...
This commit adds the doxygen build framework to the main
scummvm repo.
This allows to easily build and test API doc when making any
kind of changes in doxygen blocks in header files.
The build can be run from command line in the 'doxygen'
folder with 'doxygen scummvm.doxyfile'.
Output is produced in the 'html' folder and can be viewed
by opening the 'index.html' file.
The 'buildfiles' folder contains files related to style.
The output uses the vanila doxygen skin.
2020-10-05 01:58:24 +01:00
Pawel Kolodziejski
1e76f13147
PORTS: Another attempt to fix travis macos build
2020-10-05 01:51:42 +02:00
Pawel Kolodziejski
d06860afac
BUILD: Fixed macos static build
2020-10-05 01:27:43 +02:00
Eugene Sandulenko
7aff24cfc6
NGI: MDREAM: Read GameProject
2020-10-05 01:25:35 +02:00
Pawel Kolodziejski
c337b87db7
ENGINES: Fixed linking
2020-10-05 00:58:13 +02:00
Pawel Kolodziejski
5c57ef54ad
ALL: Fixed compilation after sync with ScummVM
2020-10-05 00:43:24 +02:00
Eugene Sandulenko
55b2d57d47
NGI: Further work on MDream
2020-10-05 00:26:48 +02:00
Eugene Sandulenko
52ec218021
ENGINES: Fix include file name
2020-10-05 00:26:48 +02:00
Eugene Sandulenko
e6171c4ea0
NMI: g_fp -> g_nmi
2020-10-05 00:26:48 +02:00
Pawel Kolodziejski
d15f78d502
ALL: Missed few files to add after sync with ScummVM
2020-10-05 00:05:35 +02:00
aryanrawlani28
24c44d29dd
STARK: Split detection code & adapt to new plugins.
2020-10-05 00:00:12 +02:00
aryanrawlani28
1c28f3768f
MYST3: Split detection features & adapt to new plugins.
2020-10-05 00:00:12 +02:00
aryanrawlani28
0d088313a2
ICB: Split detection features & adapt to new plugins
2020-10-05 00:00:12 +02:00
aryanrawlani28
f33fd81697
GRIM: Split detection features & adapt to new plugins
2020-10-05 00:00:12 +02:00
Pawel Kolodziejski
4631c0e2ed
ALL: Sync with ScummVM rev: a4002bdeee
2020-10-04 23:59:26 +02:00
Andrei Prykhodko
4d2889fb61
PETKA: original bug fix
2020-10-05 00:14:45 +03:00
Andrei Prykhodko
bf9b6c8e89
PETKA: updated engine status
...
The first game can now be completed
2020-10-05 00:14:45 +03:00
Andrei Prykhodko
4f1e5edd8d
PETKA: workaround for broken flics
2020-10-05 00:14:45 +03:00
Cameron Cawley
a4002bdeee
CREATE_PROJECT: Enable C++11 for Xcode builds
2020-10-04 21:46:45 +01:00
Donovan Watteau
a1d930209a
SDL: Prefer OpenGL over Metal rendering on macOS
...
SDL 2.0.10 and above favors Metal over OpenGL rendering on macOS, but
this currently causes blurriness issues on Retina displays.
Going back to OpenGL rendering works around this bug for now.
Users can override this with the SDL_RENDER_DRIVER environment variable.
c59bf95ba8 and 70f79d3df8 are still a requirement to
work around this bug, too.
Bug #11430 .
2020-10-04 21:11:54 +01:00
Eugene Sandulenko
03d0a7b891
DIRECTOR: Added comments
2020-10-04 22:09:11 +02:00