Commit Graph
137148 Commits
Author SHA1 Message Date
Paul Gilbert c29cc21f6f ULTIMA8: Cleanup of some of the TTF and texture rendering 2020-02-26 21:35:48 -08:00
Paul Gilbert 9caabc94af ULTIMA8: Fix rendering TTF text in 16-bit mode 2020-02-26 21:35:48 -08:00
Paul Gilbert b40f9c5833 ULTIMA8: Default to 16-bit graphics 2020-02-26 21:35:48 -08:00
Paul Gilbert 1ed63adb6a ULTIMA8: Fix crash checking running process when saving game 2020-02-26 21:35:48 -08:00
Paul Gilbert b2095095ed ULTIMA8: Starting the game will now auto-load the previous used savegame 2020-02-26 21:35:48 -08:00
Lothar Serra Mari ccd043a096 I18N: Rebuild translations data file 2020-02-26 22:12:10 +01:00
Lothar Serra Mari d826bf833e I18N: Update translation (German)
Currently translated at 98.2% (1321 of 1344 strings)
2020-02-26 21:10:19 +00:00
Cameron Cawley a1648cbb97 SDL: Simplify mouse button handling on AndroidSDL, GPH and OpenPandora 2020-02-26 21:34:24 +01:00
Cameron Cawley 1605b72ee8 BACKENDS: Add events for additional mouse buttons 2020-02-26 21:34:24 +01:00
Eugene Sandulenko 11b358691d DIRECTOR: Fix button rendering 2020-02-26 21:22:06 +01:00
Eugene Sandulenko a35c01edcb DIRECTOR: Fixed loading bitmap cast in D4+ 2020-02-26 21:16:18 +01:00
Eugene Sandulenko 65160f233e iDIRECTOR: Improved debug output 2020-02-26 21:08:41 +01:00
Eugene Sandulenko 92d207ba0f DIRECTOR: Added sanity checks to func_cursor() 2020-02-26 20:35:02 +01:00
Eugene Sandulenko 1dc515a9bf MACVENTURE: Fix crash related to off-screen rendering 2020-02-26 20:28:48 +01:00
jepael 2f1ea92cc4 DRAGONS: Fix compiler warning 2020-02-26 13:50:30 +01:00
jepael 7c1dbaea8a DRAGONS: Fix compiler warning 2020-02-26 13:50:30 +01:00
jepael 696b6cd723 DRAGONS: Fix compiler warnings 2020-02-26 10:54:11 +01:00
jepael f7bec53f89 DRAGONS: Fix compiler warning 2020-02-26 10:54:11 +01:00
jepael 25e9e9ea71 DRAGONS: Fix compiler warning 2020-02-26 10:54:11 +01:00
jepael 5071d86a28 DRAGONS: Fix compiler warning 2020-02-26 10:54:11 +01:00
Cameron Cawley fffb25a47a ANDROID: Add basic keymapper support (#2026)
* ANDROID: Remove hard-coded key mappings

* ANDROID: Add default key bindings
2020-02-26 10:23:47 +02:00
Cameron Cawley c22d8f1678 CONFIGURE: Allow building with Tremor instead of Vorbis 2020-02-26 05:39:44 +01:00
Purple T 00a7626a8a I18N: Update translation (French)
Currently translated at 93.0% (1250 of 1344 strings)
2020-02-26 03:14:26 +00:00
Rodrigo Vegas Sánchez-Ferrero ad6f212605 I18N: Update translation (Spanish)
Currently translated at 100.0% (1344 of 1344 strings)
2020-02-26 03:14:25 +00:00
Matthew Duggan ff840ba47b COMMON: Fix return value of String::findLastNotOf 2020-02-25 18:48:37 -08:00
Matthew Duggan 68ab4f4e88 ULTIMA8: Many small improvements to const correctness 2020-02-25 18:47:39 -08:00
Thanasis Antoniou 8ce3910081 BLADERUNNER: Fix Lucy phonecall consistency bug
Lucy should not mention the place with the cars if she won't meet McCoy there

Lucy should not say "I'll meet you there, at the place where he sells the cars" when CrazyLegs is not there.
2020-02-26 02:04:50 +02:00
Cameron Cawley 2bb6accb85 RISCOS: Build with SDL1 by default 2020-02-25 22:42:41 +00:00
Eugene Sandulenko 7d81e1c14f GRAPHICS: MACGUI: Implemented addWidget() to BaseMacWindow class 2020-02-25 18:23:00 +01:00
Eugene Sandulenko e3d7d53000 PRINCE: I18N: Fix duplicated strings 2020-02-25 17:22:55 +01:00
Eugene Sandulenko 0e1bb70705 DRAGONS: Remove duplicate entries in makefiles 2020-02-25 17:06:37 +01:00
Eugene Sandulenko 0e2b775028 DRAGONS: COmpilation fix for dynamic plugins 2020-02-25 17:05:19 +01:00
Eugene Sandulenko d2545db5ea PRINCE: I18N: Added duplicated strings and clean up for fuzzy lines 2020-02-25 16:56:02 +01:00
Eugene Sandulenko 759e303068 DRAGONS: Fix compilation 2020-02-25 16:29:43 +01:00
Eugene Sandulenko a135f2e688 DRAGONS: Add override keyword 2020-02-25 15:52:55 +01:00
Eugene Sandulenko 709d703789 DRAGONS: Fix portability 2020-02-25 15:51:58 +01:00
Eugene Sandulenko b2df3740d2 DRAGONS: Fix data types 2020-02-25 15:03:56 +01:00
Eric Fry 0c12087ccc DRAGONS: Removed temp ushort define 2020-02-25 14:43:42 +01:00
Eric Fry fad43ef8be DRAGONS: Changed engine methods from virtual to override 2020-02-25 14:43:42 +01:00
Eric Fry f7e7d5649e DRAGONS: Added dialog box borders 2020-02-25 14:43:42 +01:00
Eric Fry 355d308757 DRAGONS: Improved FontManager logic. More var renaming 2020-02-25 14:43:42 +01:00
Eric Fry ed2bf372d9 DRAGONS: Renaming variables 2020-02-25 14:43:42 +01:00
Eric Fry f10f1f5e6a DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
Eric Fry 5c5eb3ad8b DRAGONS: More code cleanup. Stop audio on exit. 2020-02-25 14:43:42 +01:00
Eric Fry 832f38b3cd DRAGONS: More code cleanups. Added paning while walking on wide scenes 2020-02-25 14:43:42 +01:00
Eric Fry 72161554b2 DRAGONS: Refactoring inventory state code 2020-02-25 14:43:42 +01:00
Eric Fry 723f082ea9 DRAGONS: Fixed flicker display bug when returning from invention book scene 2020-02-25 14:43:42 +01:00
Eric Fry c9aad06192 DRAGONS: More code cleanup 2020-02-25 14:43:42 +01:00
Eric Fry fe1a4a705f DRAGONS: Cleaning up gameLoop. Removing goto logic 2020-02-25 14:43:42 +01:00
Eric Fry a04d6206a0 DRAGONS: Game loop refactoring 2020-02-25 14:43:42 +01:00