Commit Graph
137148 Commits
Author SHA1 Message Date
neuromancer 36aad1a1dc HYPNO: adjusted ammo bar position in c3x levels in wet 2022-04-17 16:54:02 +02:00
neuromancer 4638697f8f HYPNO: do not show ammo bar if the player is hit in wet 2022-04-17 16:54:02 +02:00
Eugene Sandulenko e185b533d9 BUILD: Refresh config.guess and config.sub from upstream 2022-04-17 16:06:57 +02:00
Thierry Crozat 046b6a6328 GUI: Improve format of debugger md5 command result 2022-04-17 14:34:59 +03:00
Thierry Crozat db049e37be BASE: Improve format of command line md5 command result 2022-04-17 14:34:59 +03:00
Thierry Crozat 571e11d724 GUI: Add tail md5 option to the md5 and md5mac debugger commands
To compute the tail md5, you need to specify a negative length,
which is consistent with how it is done for the command line
option.
2022-04-17 14:34:59 +03:00
Zvika Haramaty e79f0a5c81 AGI: *.wag fallback - use description and version only if not empty strings 2022-04-17 14:22:12 +03:00
Zvika Haramaty 2a00a342bb AGI: set gameid according to *.wag file only if it's a known value 2022-04-17 14:13:52 +03:00
Zvika Haramaty 15dfca15ba AGI: fixed typo in fallbackWarning 2022-04-17 13:56:29 +03:00
Le Philousophe f1fa5d9826 SCUMM: SMUSH: Fix AmigaOS4 build 2022-04-17 12:42:07 +02:00
Le Philousophe 76eda43fb5 AMIGAOS: Install shaders files as well
We make use of them when runiing in GLES2
2022-04-17 12:34:38 +02:00
Le Philousophe c9b4949746 AMIGAOS: Improve shader compatibility
OGLES2 doesn't support uniform booleans so we use macros to make it use
integers in this case. For other platforms, this change should be a
noop.
OGLES2 doesn't like float suffix for constants, remove it as well.
2022-04-17 12:34:38 +02:00
Le Philousophe 7061b4109e AMIGAOS: Remove outdated ifdefs
We now link with OpenGL dynamically so symbols are provided by GLAD.
If it's not supported pointer will be null.
OGLES2 should support these functions so they must be removed
2022-04-17 12:34:38 +02:00
Le Philousophe 41638a09d1 AMIGAOS: Let user select the OpenGL implementation 2022-04-17 12:34:38 +02:00
ScummVM-Translations a17f10d1dc I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-04-17 09:09:04 +00:00
neuromancer 833e6f85d9 HYPNO: avoid busy waiting in level selection 2022-04-17 11:09:12 +02:00
neuromancer ddef25ef5a HYPNO: allow to use escape key to open the main menu dialog in wet 2022-04-17 11:09:12 +02:00
neuromancer 9e99bc3752 HYPNO: only allow the mouse pointer to stay in the view area 2022-04-17 11:09:12 +02:00
ScummVM-Translations 7b29c09208 I18N: Update translations templates 2022-04-16 21:25:42 +00:00
Andrea Boscarino 157bd196db SCUMM: INSANE: Remove instruction not present in the interpreter
With this instruction in place (probably an unseen typo), there are instances in which the road noise is started and then immediately stopped cyclically (e.g. when Ben puts on the goggles)
2022-04-16 23:25:31 +02:00
Andrea Boscarino 5c63294632 SCUMM: DiMUSE: Fix mixer behavior for 8-bit audio and mixBufStartIndex != 0
This fixes some ugly audio pops and glitches on The Dig (full and demo) and FT
Also, fix formatting
2022-04-16 23:25:31 +02:00
Andrea Boscarino 71816ec701 SCUMM: DiMUSE: Fix startup volume setup for SMUSH 2022-04-16 23:25:31 +02:00
Andrea Boscarino 024aa1f22b SCUMM: SMUSH: Implement audio sub-engine 2022-04-16 23:25:31 +02:00
sluicebox 37b90c0ca4 SCI: Fix FPFP Mac easter egg view placement 2022-04-16 13:29:59 -04:00
sluicebox a0ac53e29c SCI: Remove SCI32 checks from kTextSize
These old checks are from before the SCI32 code was separated
2022-04-16 13:29:59 -04:00
Antoniou Athanasios 085328774a I18N: Update translation (Greek)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 17:10:20 +00:00
D G Turner 6282cbb215 CHEWY: Fix Signed vs. Unsigned Compiler Warning 2022-04-16 17:04:45 +01:00
ScummVM-Translations 97992510ed I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-04-16 14:06:28 +00:00
neuromancer ea3bafb784 HYPNO: added ammo count and proper secondary shoot in wet 2022-04-16 16:05:48 +02:00
neuromancer 2c1f8c6d19 HYPNO: load more levels in boyz 2022-04-16 16:05:47 +02:00
neuromancer 81e256d079 HYPNO: refactor some code into drawAmmo 2022-04-16 16:05:47 +02:00
neuromancer d2c43dd225 HYPNO: redraw menu in spider after conversations 2022-04-16 16:05:47 +02:00
ScummVM-Translations 518c983d2b I18N: Update translations templates 2022-04-16 13:48:20 +00:00
Le Philousophe d308600bcb GUI: Add comment for translators 2022-04-16 15:47:47 +02:00
Paweł Kołodziejski 570900fbfa WME3D: Remove now useless glBindBuffer 2022-04-16 15:24:01 +02:00
Le Philousophe ee73b9e950 PLAYGROUND3D: Remove now useless glBindBuffer
This function is not available in old OpenGL.
2022-04-16 15:11:46 +02:00
IlDucci b5d85f4316 I18N: Update translation (Spanish)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 12:59:36 +00:00
Le Philousophe ed3e83a26d GRIM: Don't prevent Z-buffer update when bitmap has changed
The previous chack was essentialy based on data pointer being different
between successive updates.
Sometimes the memory allocator reuses the same memory space for two
different bitmaps and the z-buffer isn't updated.
2022-04-16 14:54:53 +02:00
Filippos Karapetis ffc80f1f14 SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
2022-04-16 14:33:42 +03:00
Filippos Karapetis ec16ebbf96 Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
This reverts commit c59df76164.
2022-04-16 14:25:51 +03:00
Filippos Karapetis c59df76164 SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
2022-04-16 14:23:02 +03:00
Donovan Watteau 99393f0bcc SCUMM: Don't restrict the Indy4 MONSTER.SOU workaround to English versions
LucasArts released (at least) an official Japanese version with Japanese
text and English voices; plus, there are some fan-made translations made
for the original English Talkie version.  They appear to use the same
MONSTER.SOU (or INDY4.SOU) file.

So, instead of only applying the Trac#10559 workaround to Common::EN_ANY
releases, accept any (talkie) version, as long as we can find the broken
VOC header at that offset.
2022-04-16 14:20:26 +03:00
Eugene Sandulenko 7ac13ba222 I18N: Update translation (Ukrainian)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:06 +00:00
Eugene Sandulenko f600700cac I18N: Update translation (Russian)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:05 +00:00
Marcel Souza Lemes 573977f998 I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:04 +00:00
George Kormendi bceb594454 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:03 +00:00
Purple T 70ec4f028a I18N: Update translation (French)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:02 +00:00
Lothar Serra Mari 952dcfdb77 I18N: Update translation (German)
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:02 +00:00
Eugene Sandulenko 6355af94f4 CHEWY: Fix warning 2022-04-16 12:22:45 +02:00
Eugene Sandulenko 942d9233e4 CHEWY: Remove no-effect type modifier 2022-04-16 12:21:40 +02:00