neuromancer
36aad1a1dc
HYPNO: adjusted ammo bar position in c3x levels in wet
2022-04-17 16:54:02 +02:00
neuromancer
4638697f8f
HYPNO: do not show ammo bar if the player is hit in wet
2022-04-17 16:54:02 +02:00
Eugene Sandulenko
e185b533d9
BUILD: Refresh config.guess and config.sub from upstream
2022-04-17 16:06:57 +02:00
Thierry Crozat
046b6a6328
GUI: Improve format of debugger md5 command result
2022-04-17 14:34:59 +03:00
Thierry Crozat
db049e37be
BASE: Improve format of command line md5 command result
2022-04-17 14:34:59 +03:00
Thierry Crozat
571e11d724
GUI: Add tail md5 option to the md5 and md5mac debugger commands
...
To compute the tail md5, you need to specify a negative length,
which is consistent with how it is done for the command line
option.
2022-04-17 14:34:59 +03:00
Zvika Haramaty
e79f0a5c81
AGI: *.wag fallback - use description and version only if not empty strings
2022-04-17 14:22:12 +03:00
Zvika Haramaty
2a00a342bb
AGI: set gameid according to *.wag file only if it's a known value
2022-04-17 14:13:52 +03:00
Zvika Haramaty
15dfca15ba
AGI: fixed typo in fallbackWarning
2022-04-17 13:56:29 +03:00
Le Philousophe
f1fa5d9826
SCUMM: SMUSH: Fix AmigaOS4 build
2022-04-17 12:42:07 +02:00
Le Philousophe
76eda43fb5
AMIGAOS: Install shaders files as well
...
We make use of them when runiing in GLES2
2022-04-17 12:34:38 +02:00
Le Philousophe
c9b4949746
AMIGAOS: Improve shader compatibility
...
OGLES2 doesn't support uniform booleans so we use macros to make it use
integers in this case. For other platforms, this change should be a
noop.
OGLES2 doesn't like float suffix for constants, remove it as well.
2022-04-17 12:34:38 +02:00
Le Philousophe
7061b4109e
AMIGAOS: Remove outdated ifdefs
...
We now link with OpenGL dynamically so symbols are provided by GLAD.
If it's not supported pointer will be null.
OGLES2 should support these functions so they must be removed
2022-04-17 12:34:38 +02:00
Le Philousophe
41638a09d1
AMIGAOS: Let user select the OpenGL implementation
2022-04-17 12:34:38 +02:00
ScummVM-Translations
a17f10d1dc
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-04-17 09:09:04 +00:00
neuromancer
833e6f85d9
HYPNO: avoid busy waiting in level selection
2022-04-17 11:09:12 +02:00
neuromancer
ddef25ef5a
HYPNO: allow to use escape key to open the main menu dialog in wet
2022-04-17 11:09:12 +02:00
neuromancer
9e99bc3752
HYPNO: only allow the mouse pointer to stay in the view area
2022-04-17 11:09:12 +02:00
ScummVM-Translations
7b29c09208
I18N: Update translations templates
2022-04-16 21:25:42 +00:00
Andrea Boscarino
157bd196db
SCUMM: INSANE: Remove instruction not present in the interpreter
...
With this instruction in place (probably an unseen typo), there are instances in which the road noise is started and then immediately stopped cyclically (e.g. when Ben puts on the goggles)
2022-04-16 23:25:31 +02:00
Andrea Boscarino
5c63294632
SCUMM: DiMUSE: Fix mixer behavior for 8-bit audio and mixBufStartIndex != 0
...
This fixes some ugly audio pops and glitches on The Dig (full and demo) and FT
Also, fix formatting
2022-04-16 23:25:31 +02:00
Andrea Boscarino
71816ec701
SCUMM: DiMUSE: Fix startup volume setup for SMUSH
2022-04-16 23:25:31 +02:00
Andrea Boscarino
024aa1f22b
SCUMM: SMUSH: Implement audio sub-engine
2022-04-16 23:25:31 +02:00
sluicebox
37b90c0ca4
SCI: Fix FPFP Mac easter egg view placement
2022-04-16 13:29:59 -04:00
sluicebox
a0ac53e29c
SCI: Remove SCI32 checks from kTextSize
...
These old checks are from before the SCI32 code was separated
2022-04-16 13:29:59 -04:00
Antoniou Athanasios
085328774a
I18N: Update translation (Greek)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 17:10:20 +00:00
D G Turner
6282cbb215
CHEWY: Fix Signed vs. Unsigned Compiler Warning
2022-04-16 17:04:45 +01:00
ScummVM-Translations
97992510ed
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-04-16 14:06:28 +00:00
neuromancer
ea3bafb784
HYPNO: added ammo count and proper secondary shoot in wet
2022-04-16 16:05:48 +02:00
neuromancer
2c1f8c6d19
HYPNO: load more levels in boyz
2022-04-16 16:05:47 +02:00
neuromancer
81e256d079
HYPNO: refactor some code into drawAmmo
2022-04-16 16:05:47 +02:00
neuromancer
d2c43dd225
HYPNO: redraw menu in spider after conversations
2022-04-16 16:05:47 +02:00
ScummVM-Translations
518c983d2b
I18N: Update translations templates
2022-04-16 13:48:20 +00:00
Le Philousophe
d308600bcb
GUI: Add comment for translators
2022-04-16 15:47:47 +02:00
Paweł Kołodziejski
570900fbfa
WME3D: Remove now useless glBindBuffer
2022-04-16 15:24:01 +02:00
Le Philousophe
ee73b9e950
PLAYGROUND3D: Remove now useless glBindBuffer
...
This function is not available in old OpenGL.
2022-04-16 15:11:46 +02:00
IlDucci
b5d85f4316
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 12:59:36 +00:00
Le Philousophe
ed3e83a26d
GRIM: Don't prevent Z-buffer update when bitmap has changed
...
The previous chack was essentialy based on data pointer being different
between successive updates.
Sometimes the memory allocator reuses the same memory space for two
different bitmaps and the z-buffer isn't updated.
2022-04-16 14:54:53 +02:00
Filippos Karapetis
ffc80f1f14
SCUMM: Refactor the workaround for the broken sample in Indy4
...
This makes the workaround code more self-contained
2022-04-16 14:33:42 +03:00
Filippos Karapetis
ec16ebbf96
Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
...
This reverts commit c59df76164 .
2022-04-16 14:25:51 +03:00
Filippos Karapetis
c59df76164
SCUMM: Refactor the workaround for the broken sample in Indy4
...
This makes the workaround code more self-contained
2022-04-16 14:23:02 +03:00
Donovan Watteau
99393f0bcc
SCUMM: Don't restrict the Indy4 MONSTER.SOU workaround to English versions
...
LucasArts released (at least) an official Japanese version with Japanese
text and English voices; plus, there are some fan-made translations made
for the original English Talkie version. They appear to use the same
MONSTER.SOU (or INDY4.SOU) file.
So, instead of only applying the Trac#10559 workaround to Common::EN_ANY
releases, accept any (talkie) version, as long as we can find the broken
VOC header at that offset.
2022-04-16 14:20:26 +03:00
Eugene Sandulenko
7ac13ba222
I18N: Update translation (Ukrainian)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:06 +00:00
Eugene Sandulenko
f600700cac
I18N: Update translation (Russian)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:05 +00:00
Marcel Souza Lemes
573977f998
I18N: Update translation (Portuguese (Brazil))
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:04 +00:00
George Kormendi
bceb594454
I18N: Update translation (Hungarian)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:03 +00:00
Purple T
70ec4f028a
I18N: Update translation (French)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:02 +00:00
Lothar Serra Mari
952dcfdb77
I18N: Update translation (German)
...
Currently translated at 100.0% (1680 of 1680 strings)
2022-04-16 10:39:02 +00:00
Eugene Sandulenko
6355af94f4
CHEWY: Fix warning
2022-04-16 12:22:45 +02:00
Eugene Sandulenko
942d9233e4
CHEWY: Remove no-effect type modifier
2022-04-16 12:21:40 +02:00