Paul Gilbert
d3f9f299dd
* Engine: moved unsupported scStartRecording, get rid of a h/cpp pair
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From upstream 8e8e498776fec5392cbc6d6b4d36c83cce7cf4d0
2022-04-23 22:19:18 -07:00
Paul Gilbert
ecb7e42439
AGS: unserialize dynamic objects using MemoryStream
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From upstream c9007679f21e8347d34312b0dd078bbbd29f0de5
2022-04-23 22:14:54 -07:00
Paul Gilbert
51a0c34352
AGS: Serialize dynamic objects using MemoryStream
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From upstream ccee37e303af2d9e6ca23b115ff33631ca1244af
2022-04-23 21:13:12 -07:00
Paul Gilbert
9dd7ce9313
AGS: Store debug room names in std::vector
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From upstream 83499b1afbb1a4c0717cf9b665969f4e4ca9b6b1
2022-04-23 19:36:22 -07:00
Paul Gilbert
1f666cf0dc
AGS: Fixed loading a different game when restoring a save
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From upstream 56fb3029f61706b655f778349e2c4f50c8e03427
2022-04-23 19:26:25 -07:00
Paul Gilbert
1d38174881
AGS: Fixed new SpriteFileWriter saving of 16-bit sprites w palette
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From upstream 972145a759c9a590cdf60197668191790b474000
2022-04-23 19:04:31 -07:00
Paul Gilbert
35e6c82ac8
AGS: Don't use global loadSaveGameOnStartup beyond starting function
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From upstream 4bf3b328b2dd6f0a46a85bf501aded17a93f4a51
2022-04-23 18:56:44 -07:00
Paul Gilbert
17bac5b1ef
AGS: Removed redundant function domouse(int what)
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From upstream 3dfda41382bdd10e3b2b78f797fade8b5dcc1efa
2022-04-23 18:15:02 -07:00
Paul Gilbert
3467180e39
AGS: Refactored GUIMain to not use mouse coords directly
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From upstream 2f736d3365dc5fae6eebe353b64e16af156308f8
2022-04-23 17:56:20 -07:00
neuromancer
ce6bb1b9a6
HYPNO: implemented better animation for drone in level c33 in wet
2022-04-23 20:39:06 +02:00
ScummVM-Translations
c6cd608300
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-04-23 17:38:17 +00:00
Thierry Crozat
bd54dcc4bb
BASE: Fix indentation for command line help
2022-04-23 18:37:47 +01:00
ScummVM-Translations
85677082b0
I18N: Update translations templates
2022-04-23 14:28:49 +00:00
neuromancer
4355639188
HYPNO: implemented non-internative wet demo
2022-04-23 16:28:59 +02:00
Le Philousophe
cb8427dae4
AMIGAOS: Fix shaders install path
2022-04-23 15:29:06 +02:00
neuromancer
d48596b7ca
HYPNO: fix for incorrect sound decoding and added more sounds into the wet level menu
2022-04-23 14:49:36 +02:00
Purple T
9d4dbdd652
I18N: Update translation (French)
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Currently translated at 100.0% (1715 of 1715 strings)
2022-04-23 12:27:41 +00:00
Donovan Watteau
c69d83b638
SCUMM: Move the #3832 workaround from o6_setState() to o6_animateActor()
2022-04-23 15:16:28 +03:00
Donovan Watteau
8531668db9
SCUMM: Fix glitch when Bruno flees Bumpusville (bug #3832 )
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When Bruno and Trixie leave Bumpusville, a new actor is used for their
escape animation, but the original script never removes this actor from the
scene, so some parts of Bruno can still be seen on the wall when the door
closes. So we force the removal of this actor just before that.
2022-04-23 15:16:28 +03:00
neuromancer
3e0421d00f
HYPNO: reset score and lives during game over in wet
2022-04-23 12:50:57 +02:00
neuromancer
7122e42ab2
HYPNO: improved ui for levels c5x in wet
2022-04-23 12:34:24 +02:00
neuromancer
17357297ec
HYPNO: improved ui for levels c4x in wet
2022-04-23 12:34:24 +02:00
neuromancer
644c5d6d31
HYPNO: completed ui for level c30 in wet
2022-04-23 12:34:24 +02:00
neuromancer
b1297640c1
HYPNO: ui fixes for level c33 in wet
2022-04-23 12:34:24 +02:00
neuromancer
aabdfcdb41
HYPNO: mouse box adjustments for level c20 in wet
2022-04-23 12:34:24 +02:00
neuromancer
31a15f1bad
HYPNO: ui fixes for level c10 in wet
2022-04-23 12:34:24 +02:00
neuromancer
71d79e7459
HYPNO: avoid negative health in wet
2022-04-23 12:34:24 +02:00
Paul Gilbert
012ca99120
AGS: In built-in guis renamed local args hiding global variables
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From upstream aa2a418b41547cb8e65c60855c74061c9ccae646
2022-04-22 21:40:27 -07:00
Paul Gilbert
0e283a9a87
AGS: Removed guis list param from ResortGUI (useless)
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From upstream fcb6c37e27be324a122be92fc28b8b36ad80bde9
2022-04-22 21:30:23 -07:00
Paul Gilbert
f5b603f16e
AGS: Updated build version (3.6.0.21), set version as Beta
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From upstream d1db1fea5139492a949b664b0fbe32b2b9ccc265
2022-04-22 21:25:28 -07:00
Paul Gilbert
7dab6a4964
AGS: Exclude Sliders from clipping GUI controls rule
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From upstream fd8976b09e821b015b8d267531c2bce659d95d13
2022-04-22 21:21:46 -07:00
Paul Gilbert
dec832ad4f
AGS: Refactor GUISlider::Draw(), make it easier to understand
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From upstream 9394a2df433f63a4753e1dbbaf5a2a6fdff6e69a
2022-04-22 21:18:01 -07:00
Paul Gilbert
f9921b0112
AGS: Fixed negative number save slots are accepted as valid
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From upstream 1accb3e3b1ce4e68b950880ad9c0b3880cf1449e
2022-04-22 21:13:38 -07:00
Paul Gilbert
e95969dc16
AGS: Fixed translation keys ascii->utf8 conversion
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From upstream 607d68522092f8e4c716552635e4213aaf5b4113
2022-04-22 21:06:24 -07:00
Paul Gilbert
7ebdd8f304
AGS: Removed redundant <3 params check from DoRunScriptFuncCantBlock
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From upstream f156586fa9d6b99249eaff54230179f784fdec09
2022-04-22 21:04:25 -07:00
Paul Gilbert
623e895971
AGS: Changed text alignment switches to use kGameVersion_360_21
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From upstream 0948e6be65b46df8bd4b183f77655375d6a06e95
2022-04-22 21:01:38 -07:00
Paul Gilbert
f2f80939ad
AGS: Don't do text's v-alignment hack in the new games (> 3.6.0)
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From upstream ed971d2c5d289db6df31e2a2214771bcb162e5ca
2022-04-22 20:57:16 -07:00
Paul Gilbert
62574f8eda
AGS: Use outlined width/height when arranging text on GUI
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From upstream 8fd4b1b55dc08949e70d295afb4be91d1a26da5c
2022-04-22 20:54:00 -07:00
Paul Gilbert
5cc7daedfe
AGS: Use outline fonts too when getting outlined text width / height
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From upstream 1f3960014a313fc7b47dd26274ffd87b96bbbb87
2022-04-22 20:34:19 -07:00
Paul Gilbert
229676c239
AGS: Skip WaitMouse/Key* when skipping cutscene
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From upstream 587214734100d43348bfe6433e8c88b5df5c4915
2022-04-22 20:26:39 -07:00
Paul Gilbert
809cc413da
AGS: Fixed crash in prepare_roomview_frame() on no camera link
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From upstream 0fc94a038cd794046b594afeb8974064c00bdbbd
2022-04-22 20:21:35 -07:00
Paul Gilbert
cf397751a1
AGS: Fixed potential crash with less room bg frames... again
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From upstream e45f87d1196a1c1a05b3e5cc1966c8633314902f
2022-04-22 20:18:45 -07:00
Paul Gilbert
f5c7246752
AGS: Use CycleViewAnim() for character's animation
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From upstream 814d489f3a67cac4956b6590618377693571add9
2022-04-22 20:15:47 -07:00
Paul Gilbert
09d4069428
AGS: Share animation cycling algo between Buttons and RoomObjects
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From upstream fd28a2548e39c85478d98e26b51713cd687acada
2022-04-22 20:05:04 -07:00
neuromancer
3a01a16e12
HYPNO: improved player rendering in level c50 in wet
2022-04-22 23:24:22 +02:00
neuromancer
e2dfb38915
HYPNO: complete path in level c40 in wet
2022-04-22 20:28:19 +02:00
Lothar Serra Mari
efa8ad1036
I18N: Update translations datafile
2022-04-22 18:58:39 +02:00
D G Turner
b59e24e117
AGS: Fix Cast Qualifier GCC Compiler Warnings
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These are emitted if -Wcast-qual is passed to GCC.
2022-04-22 14:14:55 +01:00
IlDucci
6a10cff640
I18N: Update translation (Spanish)
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Currently translated at 100.0% (1715 of 1715 strings)
2022-04-22 11:43:08 +00:00
Stian Schultz
e6895aca8d
I18N: Update translation (Norwegian Bokmål)
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Currently translated at 100.0% (1715 of 1715 strings)
2022-04-22 09:28:23 +00:00