Paweł Kołodziejski
|
ce97902769
|
TINYGL: Initialise _enableScissor for case when dirty rects are off.
|
2022-05-02 10:01:08 +02:00 |
|
neuromancer
|
42623e13a7
|
HYPNO: initialize _c33UseMouse in wet
|
2022-05-02 08:30:44 +02:00 |
|
Paul Gilbert
|
ebe2096af7
|
AGS: Call unload_game_file() in quit()
From upstream 1118be9d3f09037b995554d7aad47a400a76fafc
|
2022-05-01 17:23:26 -07:00 |
|
Paul Gilbert
|
4cd0ca9a27
|
AGS: Removed DrawAsSeparateCharSprite walk-behind method
From upstream e075376fd42c95ea2399809b7cc492cbc116b0db
|
2022-05-01 17:23:25 -07:00 |
|
Paul Gilbert
|
3be37608f0
|
AGS: Fixed potential division by zero in GUISlider
From upstream 36d21686e4a815a22b99e4fbceff11852241a25b
|
2022-05-01 17:23:25 -07:00 |
|
Paul Gilbert
|
d9da1e3759
|
AGS: Don't try rendering gui controls with zero size
From upstream 84179aecc419cc8feb56b947bb7519e69062fe70
|
2022-05-01 17:23:25 -07:00 |
|
Paul Gilbert
|
8ac8c037c9
|
AGS: Use transform_sprite() with overlays for consistency
From upstream f0a1c70836d10330f16723eb304821211b1f1bdf
|
2022-05-01 17:23:25 -07:00 |
|
Paul Gilbert
|
d3f8627678
|
AGS: Refactored scale_and_flip_sprite() into transform_sprite()
From upstream 3a3f301709b65e6293028541df8fea084f9da7f9
|
2022-05-01 17:23:25 -07:00 |
|
Paul Gilbert
|
3b91a1124f
|
AGS: Made internal BitmapFlip enum match the script, for convenience
From upstream 8be85c08ed87a56265d2f18fb798ec463edb3ef7
|
2022-05-01 17:23:25 -07:00 |
|
Paul Gilbert
|
87994139f6
|
AGS: Tidied gui drawing code a little
From upstream c1bb2fb846c8ffe997ce2c1dda690467bc28edc4
|
2022-05-01 17:23:24 -07:00 |
|
Paul Gilbert
|
f840223533
|
AGS: Fixed GUI's background image with alpha channel
From upstream d3820e0fd369516008633bbc12fc3da359067798
|
2022-05-01 17:23:24 -07:00 |
|
Paul Gilbert
|
598acd02b8
|
AGS: Updated build version (3.6.0.23)
From upstream 13499a1bd26822fd25e32b0855281e1534b30bd9
|
2022-05-01 17:23:24 -07:00 |
|
Paul Gilbert
|
a94adb5968
|
AGS: Fixed TextBox duplicating letter input
From upstream 6aead72e207b33a991a5e3d2d32f7991007f786c
|
2022-05-01 17:23:24 -07:00 |
|
Paul Gilbert
|
684463c903
|
AGS: Implemented readonly Overlay.GraphicWidth & GraphicHeight
From upstream dbfa017cf808beb4522c260f4a9cce20ac0009ee
|
2022-05-01 17:23:24 -07:00 |
|
Paul Gilbert
|
b2d5b6e586
|
AGS: Implemented Overlay.Width & Height working as scaling
From upstream 3a27e81a710a1c3de4b745d84dca39554dc64385
|
2022-05-01 17:23:24 -07:00 |
|
Paul Gilbert
|
3b20393a17
|
AGS: Implemented gui control transparency in software mode
From upstream bcffc2cdeb24a426e2b048e8a98df9c84cb7c6f2
|
2022-05-01 17:23:23 -07:00 |
|
Paul Gilbert
|
8319217b7a
|
AGS: Added GUIControl.Transparency
From upstream a7c406b1d162bf9ac3896ecb8e26bc6d5327ecfe
|
2022-05-01 17:23:23 -07:00 |
|
Paul Gilbert
|
8b027e0d82
|
AGS: Support sprite batch's alpha
From upstream 190897b97c8959954fea3f3561923e1b1c73a2b6
|
2022-05-01 17:23:23 -07:00 |
|
Paul Gilbert
|
b9a9b00974
|
AGS: Graphic renderers use correct alpha as sprite transparency
From upstream d2502a5240c6c06eb2fb65a9bf90b30584d79051
|
2022-05-01 17:23:23 -07:00 |
|
Paul Gilbert
|
fbd328b0ae
|
AGS: On changed or deleted dynamic sprite, also update sliders
From upstream f675c7ff7eb33bc2969098ab59afffac078b95bb
|
2022-05-01 17:23:23 -07:00 |
|
Paul Gilbert
|
ec170ebd2f
|
AGS: More strict MarkChanged use for gui controls, on changes only
From upstream 1383ff33eb4620eae18598f96f7e0cc948977174
|
2022-05-01 17:23:22 -07:00 |
|
Paul Gilbert
|
d8d593079a
|
AGS: Don't MarkChanged guis changing Transparency or Visible flag
From upstream d4deb499893109a54ed7e011af22d2619c432549
|
2022-05-01 17:23:22 -07:00 |
|
Paul Gilbert
|
6ef504bba2
|
AGS: Store gui draw order in a std::vector
From upstream fcc873ef0c26439faf67100f4d70d540434ca9f5
|
2022-05-01 17:23:22 -07:00 |
|
Paul Gilbert
|
53e1c22185
|
AGS: Fixes for the updated sprite batch system
From upstream db57e5b06aaf60728e1ade30a61f84d5850596dc
|
2022-05-01 17:23:22 -07:00 |
|
Paul Gilbert
|
50b2b1af05
|
AGS: Replaced OnControlPositionChanged() with MarkControlsChanged()
From upstream 2f676fbad2b725fe0089de45ba9f925bc48ab586
|
2022-05-01 17:23:21 -07:00 |
|
Paul Gilbert
|
d7375f0772
|
AGS: Fixed GUIObject::SetVisible(), should MarkChanged
From upstream e5aa27dfb7c4e8cd8dfaf9c418bb56df2b28ae7e
|
2022-05-01 17:23:21 -07:00 |
|
Paul Gilbert
|
211abe3744
|
AGS: Implemented HasAlphaChannel() in GuiButton and GuiSlider
From upstream 05999579489e427b7df7a01bab9643b6677d5afb
|
2022-05-01 17:23:21 -07:00 |
|
Paul Gilbert
|
d52e2fb954
|
AGS: Gui control textures are rendered as gui sub-batches
From upstream 663394adb286384ba1b03ad95abc93a8dac40b05
|
2022-05-01 17:23:21 -07:00 |
|
Paul Gilbert
|
fec8ab3183
|
AGS: Simplified DrawSpriteWithTransparency() a little
From upstream 38922c2eb62b8082ae7ba07f07a8fe2192f1bac5
|
2022-05-01 17:23:21 -07:00 |
|
Paul Gilbert
|
d09117334d
|
AGS: Removed obscure hack in DrawSpriteWithTransparency()
From upstream 083d8496f2d7c0eedc31c068ddf27720dee4ff2b
|
2022-05-01 17:23:20 -07:00 |
|
Paul Gilbert
|
2f558ae1ed
|
AGS: Fixed 8-bit sprites unexpectedly converted on load
From upstream b9804f5ac307e390de205b20f7c803dcf6812df2
|
2022-05-01 17:23:20 -07:00 |
|
Paul Gilbert
|
2b96f0ff67
|
AGS: Sprite batches may have parents
From upstream 369b3985400284df53695cee4d3f8f2dfc138beb
|
2022-05-01 17:23:20 -07:00 |
|
Paul Gilbert
|
9fff1dc1fa
|
AGS: Separate sprite lists and batch lists in renderers
From upstream ccbf3d16788720e94e5362ff8aeae1e32b4febe5
|
2022-05-01 17:23:19 -07:00 |
|
Paul Gilbert
|
a476850123
|
AGS: Calculate visible graphic size of gui controls for textures
From upstream a91bec5f3fa7f37187a084cabd0ab2289e609a6e
|
2022-05-01 17:23:19 -07:00 |
|
Paul Gilbert
|
2df62bdd55
|
AGS: Only redraw gui controls when they are marked as changed
From upstream 27a6bd6a13494cd670fb6749e5bd663f088487ea
|
2022-05-01 17:23:19 -07:00 |
|
neuromancer
|
86985fa029
|
HYPNO: disable default autosave implementation for all hypno games
|
2022-05-01 21:13:19 +02:00 |
|
neuromancer
|
8632b67772
|
HYPNO: implemented basic keyboard/joystick controls in c33 in wet
|
2022-05-01 20:53:23 +02:00 |
|
neuromancer
|
3354052863
|
HYPNO: check for damage and produce static effecti c33 in wet
|
2022-05-01 20:53:23 +02:00 |
|
neuromancer
|
56377efd7d
|
HYPNO: improved controls in level c33 in wet
|
2022-05-01 20:53:23 +02:00 |
|
neuromancer
|
ae7e800fc2
|
HYPNO: mission objective UI fix in wet
|
2022-05-01 20:53:23 +02:00 |
|
neuromancer
|
3fc4de9b58
|
HYPNO: added more accurated target colors in wet
|
2022-05-01 20:53:23 +02:00 |
|
Zbyněk Schwarz
|
083bb360b8
|
I18N: Update translation (Czech)
Currently translated at 54.8% (944 of 1720 strings)
|
2022-05-01 15:27:44 +00:00 |
|
Donovan Watteau
|
954cb53ee1
|
CONFIGURE: Avoid "file has no symbols" noise from ranlib on macOS
|
2022-05-01 13:59:22 +01:00 |
|
Duane Mach
|
3e4f6f4ef7
|
TEENAGENT: Add missing callback 0x7962 for spider
|
2022-05-01 13:02:54 +01:00 |
|
athrxx
|
4e214c4f2a
|
SCI: add comment to SciMusic::pauseAll()
|
2022-05-01 13:46:05 +03:00 |
|
athrxx
|
c2975276a3
|
SCI: fix music handling during auto-save
|
2022-05-01 13:46:05 +03:00 |
|
Kastuś K
|
268a8790bc
|
I18N: Update translation (Belarusian (Taraškievica) (be-tarask))
Currently translated at 100.0% (1720 of 1720 strings)
|
2022-04-30 18:19:07 +00:00 |
|
Andrea Boscarino
|
4c9986a415
|
SCUMM: Remove obsolete comment from o3_waitForSentence()
I have checked the v3 disasms for both LOOM and Indy3 and this indeed appears to be the correct code
|
2022-04-30 20:08:10 +02:00 |
|
ScummVM-Translations
|
5fd855d6bf
|
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
|
2022-04-30 17:51:34 +00:00 |
|
neuromancer
|
258cb51b14
|
HYPNO: improved shoot rendering in level c33 in wet
|
2022-04-30 19:51:51 +02:00 |
|