Paul Gilbert
a2a5f2575d
AGS: Reorganized few cc_ headers
...
From upstream ea1f8b9ece69fc7c49c4d3aa7b9af51c4ca736e5
2022-05-05 22:41:07 -07:00
Paul Gilbert
480be2134b
AGS: Added script instance thread stack, replacing current_instance
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From upstream f3443cb7a4ae5858e5d2d28131aaf6cf138bc0ec
2022-05-05 22:41:06 -07:00
Paul Gilbert
d767293a32
AGS: Updated build version (3.6.0.24)
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From upstream c0fe840f2ad123bbb1071e42f8449bf8fa80b58a
2022-05-05 22:41:06 -07:00
Paul Gilbert
da1178d905
AGS: Implemented proper HasAlphaChannel for all gui controls
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From upstream 83306ee321e127368a41068f32bd4899ae00223e
2022-05-05 22:41:06 -07:00
Paul Gilbert
cfefb80461
AGS: Moved font renderer shutdown after the game data disposal
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From upstream 0914030ff28647262e53d611f8de8e9b5f3aca16
2022-05-05 22:41:06 -07:00
Paul Gilbert
d161f11e54
AGS: Further simplify walkbehinds_cropout()
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From upstream 08a382f17f4c07e615308caba5a16203729e7bc9
2022-05-05 22:41:06 -07:00
Paul Gilbert
8e4254b839
AGS: Refactored walk-behinds calculation and texture generation
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From upstream ac0c4cea6a6e41238fe74f0753fa6a458f05d954
2022-05-05 22:41:05 -07:00
Paul Gilbert
830c1b096b
AGS: introduced ObjTexture struct which combines bmp and ddb
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From upstream b628fb4d1b3ca6a85e2b2424a468f4cec94ae9c6
Also includes new implementation of std::vector class to
properly allow for arrays of smart pointers
2022-05-05 22:41:05 -07:00
Paul Gilbert
edca3fcdea
COMMON: Added move assignment operator to ScopedPtr
2022-05-05 22:41:05 -07:00
ScummVM-Translations
44b3b2cef7
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-05-05 21:30:11 +00:00
neuromancer
e377f6d44b
HYPNO: font loading and basic profile menu in boyz
2022-05-05 23:22:58 +02:00
neuromancer
d00378114f
HYPNO: added intro logos and re-ordered levels in boyz
2022-05-05 23:22:58 +02:00
neuromancer
88ac203086
HYPNO: initial implementation of checkTransition in boyz
2022-05-05 23:22:58 +02:00
neuromancer
e80408dcf1
HYPNO: fixed platform for boyz
2022-05-05 23:22:58 +02:00
neuromancer
fd415adf75
HYPNO: fixed typo in original copyright message
2022-05-05 23:22:58 +02:00
Stian Schultz
cdd7e5c5c3
I18N: Update translation (Norwegian Bokmål)
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Currently translated at 100.0% (1720 of 1720 strings)
2022-05-05 19:27:46 +00:00
ScummVM-Translations
9da19b6dd4
I18N: Update translations templates
2022-05-05 18:30:00 +00:00
neuromancer
7ded5e6d28
HYPNO: added detection of teacher demo
2022-05-05 20:30:18 +02:00
ScummVM-Translations
c70284c654
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-05-04 23:47:57 +00:00
antoniou79
39f4653680
DOCS: Minor syntax fixes for graphics settings page
2022-05-05 02:47:44 +03:00
ScummVM-Translations
77f499617c
I18N: Update translations templates
2022-05-04 21:39:40 +00:00
neuromancer
d836707b12
HYPNO: added another non-interactive demo for wet
2022-05-04 23:40:01 +02:00
neuromancer
b79e10766f
HYPNO: added new demo variant for wet
2022-05-04 21:42:00 +02:00
neuromancer
59d9c2cf46
HYPNO: clear the playerFrame list after arcade sequences
2022-05-04 16:26:43 +02:00
neuromancer
dacd4ab9dc
HYPNO: initial localization of some wet releases
2022-05-04 16:26:43 +02:00
neuromancer
edce3ade35
HYPNO: reverted change in maxScanDepth and added better error messages when game directory is not correct in wet
2022-05-04 16:26:43 +02:00
neuromancer
9c6655e7b3
HYPNO: adjusted resolution during level transitions with images in wet
2022-05-04 16:26:43 +02:00
neuromancer
99799a74bc
HYPNO: corrected colors of the default cursor (again)
2022-05-04 16:26:43 +02:00
neuromancer
877e3fb297
HYPNO: corrected colors of the default cursor
2022-05-04 16:26:43 +02:00
neuromancer
12b6836119
HYPNO: renamed demo variant name and correct its language in wet
2022-05-04 16:26:43 +02:00
Le Philousophe
c5e39ab5e3
AGS: Fix int vs int32 discrepancies
2022-05-03 23:36:12 +02:00
neuromancer
9566706ade
HYPNO: wet is now in testing
2022-05-03 21:56:40 +02:00
sluicebox
799a9eb942
BASE: Clear MD5 cache when upgrading to engine id
...
Fixes assigning the wrong game id when upgrading a target to have
an engine id. If a game had been run earlier ran then its checksums
could still be cached. If both games were from the same engine then
advanced detector could select the previous game.
Fixes bug: #13458
2022-05-03 15:43:35 -04:00
rsn8887
e116a0abb0
SCUMM: Fix file handle leak during dialogs in FT
2022-05-03 11:23:50 -05:00
neuromancer
d86a5bafd3
HYPNO: properly deallocate player frames and separators after arcade sequences in wet and spider
2022-05-03 15:42:10 +02:00
neuromancer
18feda3c9e
HYPNO: fixes for extra ammo bar in some level of wet
2022-05-03 12:37:23 +02:00
neuromancer
22733f0cb3
HYPNO: added extra ammo bar in some level of wet
2022-05-03 09:48:29 +02:00
neuromancer
e960959b50
HYPNO: better adjusted UI element rendering in wet
2022-05-03 09:48:29 +02:00
neuromancer
53c840980b
HYPNO: minor improvements in UI rendering in wet
2022-05-03 09:48:29 +02:00
neuromancer
6fa4da4073
HYPNO: added offsets to the fonts rendering in wet
2022-05-03 09:48:29 +02:00
Lothar Serra Mari
9ca1d464bd
NEWS: Mention Full Throttle fix in German NEWS file
2022-05-03 09:09:46 +02:00
Torbjörn Andersson
3933ce0dbd
NEWS: Mention Full Throttle drawing fix
2022-05-03 08:00:34 +02:00
Torbjörn Andersson
195238f8c5
SCUMM: Fix Full Throttle drawing glitch (bug #13419 )
...
The drawObject() function would always mask out the last three bits of
the object height. This is correct for many versions of SCUMM, but not
for SCUMM v7-v8. In Full Throttle, it caused a glitch when drawing the
open doors to the Corley Motors building late in the game.
So far, this is the only glitch known to have been caused by this. Maybe
the developers generally adjusted the height of their objects out of
habit when creating the games?
2022-05-03 07:36:42 +02:00
elasota
6bdb93bcce
COMMON: Add cast methods and to SharedPtr and WeakPtr, and add owner_before to WeakPtr
2022-05-02 21:03:55 -07:00
Paul Gilbert
274500e0d7
AGS: Compilation fixes
2022-05-02 19:04:31 -07:00
Francisco Javier Trujillo Mata
df48fa7861
PSP: Remove legacy Makefile
2022-05-02 17:11:10 -05:00
Francisco Javier Trujillo Mata
9aa4485137
PSP: Update executable start position
2022-05-02 17:11:10 -05:00
Francisco Javier Trujillo Mata
1202099d61
PSP: Remove legacy PSP_HEAP_SIZE_KB macro
2022-05-02 17:11:10 -05:00
Francisco Javier Trujillo Mata
652846cac0
PSP: Remove standard libraries
2022-05-02 17:11:10 -05:00
D G Turner
437678110e
AGS: Fix GCC Compiler Warnings
2022-05-02 16:19:16 +01:00